starting udate geant sloid
This commit is contained in:
@@ -10,6 +10,7 @@
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#include <QList>
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#include <QShortcut>
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#include <QItemSelectionModel>
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#include <functional>
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ContextPanel::ContextPanel(QWidget* parent)
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: QWidget(parent)
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@@ -105,15 +106,34 @@ void ContextPanel::selectObject(uLib::Object* obj) {
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return;
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}
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for (int i = 0; i < m_model->rowCount(); ++i) {
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QModelIndex idx = m_model->index(i, 0);
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if (idx.internalPointer() == obj) {
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QSignalBlocker blocker(m_treeView->selectionModel());
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m_treeView->selectionModel()->select(idx, QItemSelectionModel::ClearAndSelect | QItemSelectionModel::Rows);
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m_treeView->scrollTo(idx);
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m_propertiesPanel->setObject(obj); // Explicitly update properties too
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return;
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// Recursive search helper
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std::function<QModelIndex(const QModelIndex&)> findIdx = [&](const QModelIndex& parent) -> QModelIndex {
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for (int i = 0; i < m_model->rowCount(parent); ++i) {
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QModelIndex idx = m_model->index(i, 0, parent);
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if (idx.internalPointer() == obj) return idx;
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if (m_model->rowCount(idx) > 0) {
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QModelIndex childIdx = findIdx(idx);
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if (childIdx.isValid()) return childIdx;
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}
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}
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return QModelIndex();
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};
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QModelIndex targetIdx = findIdx(QModelIndex());
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if (targetIdx.isValid()) {
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QSignalBlocker blocker(m_treeView->selectionModel());
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// Expand parents so the selection is visible
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QModelIndex p = targetIdx.parent();
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while (p.isValid()) {
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m_treeView->expand(p);
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p = p.parent();
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}
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m_treeView->selectionModel()->select(targetIdx, QItemSelectionModel::ClearAndSelect | QItemSelectionModel::Rows);
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m_treeView->scrollTo(targetIdx);
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m_propertiesPanel->setObject(obj);
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}
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}
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@@ -35,12 +35,14 @@
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#include <Geant4/G4TriangularFacet.hh>
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#include <Geant4/G4Box.hh>
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#include <Geant4/G4PVPlacement.hh>
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#include <cstddef>
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#include "Math/Dense.h"
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#include "Math/Transform.h"
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#include "Solid.h"
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#include "uLibInterface.hh"
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namespace uLib {
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namespace Geant {
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@@ -55,18 +57,17 @@ public:
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};
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Solid::Solid()
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: m_Name("unnamed_solid"), m_Material(NULL), m_Logical(NULL), m_Physical(NULL),
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m_Position(new G4ThreeVector(0,0,0)), m_Rotation(NULL) {}
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: m_Material(nullptr), m_Logical(nullptr) {
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}
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Solid::Solid(const char *name)
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: m_Name(name), m_Material(NULL), m_Logical(NULL), m_Physical(NULL),
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m_Position(new G4ThreeVector(0,0,0)), m_Rotation(NULL) {}
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Solid::~Solid() {
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if (m_Position) delete m_Position;
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if (m_Rotation) delete m_Rotation;
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: m_Name(name), m_Material(nullptr), m_Logical(nullptr) {
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}
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Solid::~Solid() {}
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void Solid::Update() {}
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void Solid::SetNistMaterial(const char *name) {
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G4NistManager *nist = G4NistManager::Instance();
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G4Material *mat = nist->FindOrBuildMaterial(name);
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@@ -85,32 +86,12 @@ void Solid::SetMaterial(G4Material *material) {
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}
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void Solid::SetTransform(Matrix4f transform) {
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uLib::AffineTransform t;
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t.SetMatrix(transform);
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// 2. Extract position and rotation for Geant4
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Vector3f pos = t.GetPosition();
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if (!m_Position) m_Position = new G4ThreeVector();
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*m_Position = G4ThreeVector(pos(0), pos(1), pos(2));
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// Create a G4 rotation matrix from the 4x4 matrix
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Matrix3f m = t.GetRotation();
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if (!m_Rotation) m_Rotation = new G4RotationMatrix();
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m_Rotation->set(G4ThreeVector(m(0,0), m(1,0), m(2,0)),
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G4ThreeVector(m(0,1), m(1,1), m(2,1)),
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G4ThreeVector(m(0,2), m(1,2), m(2,2)));
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// 3. If object is already placed, update its transformation
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if (m_Physical) {
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m_Physical->SetTranslation(*m_Position);
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m_Physical->SetRotation(m_Rotation);
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}
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std::cout << "Solid " << GetName() << " position: " << pos << " rotation: " << m << std::endl;
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this->Updated();
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m_Transform.FromMatrix(transform);
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m_Transform.Updated();
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}
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void Solid::SetParent(Solid *parent) {
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if (!m_Logical) {
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std::cerr << "logical volume not created for solid " << GetName() << std::endl;
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@@ -133,8 +114,8 @@ void Solid::SetParent(Solid *parent) {
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// G4PVPlacement
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m_Physical = new G4PVPlacement(
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m_Rotation, // Rotation
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*m_Position, // Position (translation) inside the parent
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ToG4Transform(m_Transform), // Rotation
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GetPosition(), // Position (translation) inside the parent
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m_Logical, // The logical volume of this solid (the child)
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GetName(), // Name of the physical volume
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parentLogical, // The logical volume of the parent (nullptr if it's the World volume)
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@@ -182,15 +163,15 @@ void TessellatedSolid::Update() {
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BoxSolid::BoxSolid(const char *name) :
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BaseClass(name),
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m_Density(1.0),
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m_ContainerBox(new ContainerBox()),
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m_Solid(new G4Box(name, 0.5, 0.5, 0.5))
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{
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Object::connect(m_ContainerBox, &ContainerBox::Updated, this, &BoxSolid::Update);
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Update();
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}
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m_Solid(new G4Box(name, 1, 1, 1))
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{}
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BoxSolid::BoxSolid(const char *name, ContainerBox *box) : BaseClass(name) {
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m_Solid = new G4Box(name, 0.5, 0.5, 0.5);
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BoxSolid::BoxSolid(const char *name, ContainerBox *box) :
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BaseClass(name),
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m_Density(1.0) {
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m_Solid = new G4Box(name, 1, 1, 1);
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m_ContainerBox = box;
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Object::connect(box, &ContainerBox::Updated, this, &BoxSolid::Update);
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if (m_Logical) {
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@@ -199,6 +180,7 @@ BoxSolid::BoxSolid(const char *name, ContainerBox *box) : BaseClass(name) {
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Update();
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}
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void BoxSolid::Update() {
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if (m_ContainerBox) {
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Vector3f size = m_ContainerBox->GetSize();
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@@ -28,11 +28,15 @@
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#include "Core/Object.h"
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#include "Geant/Matter.h"
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#include "Math/Transform.h"
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#include <Geant4/G4LogicalVolume.hh>
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#include "Math/ContainerBox.h"
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#include "Math/Dense.h"
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#include "Math/TriangleMesh.h"
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class G4Material;
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class G4LogicalVolume;
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class G4TessellatedSolid;
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@@ -42,28 +46,17 @@ namespace uLib {
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namespace Geant {
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class Solid : public Object {
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public:
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uLibTypeMacro(Solid, Object)
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ULIB_SERIALIZE_ACCESS
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ULIB_DECLARE_PROPERTIES(Solid)
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public:
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Solid();
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Solid(const char *name);
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virtual ~Solid();
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void SetNistMaterial(const char *name);
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void SetMaterial(G4Material *material);
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void SetSizeUnit(const char *unit);
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// Implementiamo SetParent qui, per tutti.
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virtual void SetParent(Solid *parent);
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// Setters per la posizione (necessari per il piazzamento)
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void SetTransform(Matrix4f transform);
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uLibGetMacro(Material, G4Material *)
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uLibGetSetMacro(Logical, G4LogicalVolume *)
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uLibGetSetMacro(Physical, G4VPhysicalVolume *)
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virtual G4VSolid* GetG4Solid() const { return nullptr; }
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inline const char *GetName() const {
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@@ -72,20 +65,57 @@ public:
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template < typename Ar >
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void serialize(Ar &ar, const unsigned int version) {
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ar & boost::serialization::make_nvp("Name", m_Name);
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ar & HRP("Name", m_Name);
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ar & HRP("Material", m_Material);
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}
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protected:
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public slots:
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virtual void Update();
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protected:
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std::string m_Name;
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G4Material *m_Material;
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G4LogicalVolume *m_Logical;
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G4VPhysicalVolume *m_Physical; // <-- Memorizza l'oggetto posizionato
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G4ThreeVector *m_Position; // <-- Offset rispetto al centro del padre
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G4RotationMatrix* m_Rotation; // <-- Rotazione rispetto al padre
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};
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class LogicalVolume : public Object {
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uLibTypeMacro(LogicalVolume, Object)
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ULIB_SERIALIZE_ACCESS
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ULIB_DECLARE_PROPERTIES(LogicalVolume)
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public:
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LogicalVolume();
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LogicalVolume(const char *name);
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virtual ~LogicalVolume();
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virtual G4VSolid* GetG4Solid() const { return nullptr; }
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inline const char *GetName() const {
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return m_Logical ? m_Logical->GetName().c_str() : m_Name.c_str();
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}
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template < typename Ar >
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void serialize(Ar &ar, const unsigned int version) {
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ar & HRP("Name", m_Name);
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ar & HRP("Material", m_Material);
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}
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public slots:
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virtual void Update();
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protected:
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std::string m_Name;
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Material *m_Material;
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G4LogicalVolume *m_Logical;
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};
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@@ -95,8 +125,10 @@ public:
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TessellatedSolid();
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TessellatedSolid(const char *name);
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void SetMesh(TriangleMesh &mesh);
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uLibGetMacro(Solid, G4TessellatedSolid *)
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virtual G4VSolid* GetG4Solid() const override { return (G4VSolid*)m_Solid; }
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const TriangleMesh& GetMesh() const { return m_Mesh; }
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@@ -115,9 +147,11 @@ private :
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class BoxSolid : public Solid {
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uLibTypeMacro(BoxSolid, Solid)
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ULIB_SERIALIZE_ACCESS
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ULIB_DECLARE_PROPERTIES(BoxSolid)
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public:
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uLibTypeMacro(BoxSolid, Solid)
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BoxSolid(const char *name = "");
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BoxSolid(const char *name, ContainerBox *box);
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@@ -128,14 +162,15 @@ public:
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template < typename Ar >
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void serialize(Ar &ar, const unsigned int version) {
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ar & boost::serialization::base_object<BaseClass>(*this);
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ar & m_ContainerBox;
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// ar & boost::serialization::base_object<BaseClass>(*this);
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ar & HRP("Density", m_Density, "g/cm3");
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}
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public slots:
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void Update();
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private:
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float m_Density;
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ContainerBox *m_ContainerBox;
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G4Box *m_Solid;
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};
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51
src/HEP/Geant/uLibInterface.hh
Normal file
51
src/HEP/Geant/uLibInterface.hh
Normal file
@@ -0,0 +1,51 @@
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#ifndef ULIB_GEANT_ULIB_INTERFACE_HH
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#define ULIB_GEANT_ULIB_INTERFACE_HH
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#include "Math/Transform.h"
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#include <Geant4/G4Transform3D.hh>
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#include <Geant4/G4ThreeVector.hh>
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#include <Geant4/G4RotationMatrix.hh>
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namespace uLib {
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namespace Geant {
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/**
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* @brief Converts a uLib::Matrix4f to a Geant4 G4Transform3D.
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*/
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inline G4Transform3D ToG4Transform(const Matrix4f& m) {
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return G4Transform3D(
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m(0, 0), m(0, 1), m(0, 2), m(0, 3),
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m(1, 0), m(1, 1), m(1, 2), m(1, 3),
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m(2, 0), m(2, 1), m(2, 2), m(2, 3)
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);
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}
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/**
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* @brief Converts a uLib::AffineTransform to a Geant4 G4Transform3D.
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*/
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inline G4Transform3D ToG4Transform(const AffineTransform& at) {
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return ToG4Transform(at.GetMatrix());
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}
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/**
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* @brief Converts a uLib::Vector3f to a Geant4 G4ThreeVector.
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*/
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inline G4ThreeVector ToG4Vector(const Vector3f& v) {
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return G4ThreeVector(v(0), v(1), v(2));
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}
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/**
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* @brief Converts a uLib::Matrix3f to a Geant4 G4RotationMatrix.
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*/
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inline G4RotationMatrix ToG4Rotation(const Matrix3f& m) {
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G4RotationMatrix rot;
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rot.set(G4ThreeVector(m(0, 0), m(1, 0), m(2, 0)),
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G4ThreeVector(m(0, 1), m(1, 1), m(2, 1)),
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G4ThreeVector(m(0, 2), m(1, 2), m(2, 2)));
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return rot;
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}
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} // namespace Geant
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} // namespace uLib
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#endif // ULIB_GEANT_ULIB_INTERFACE_HH
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@@ -246,6 +246,7 @@ uLibTypeMacro(TRS, AffineTransform) ULIB_SERIALIZE_ACCESS
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}
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Matrix4f GetMatrix() const { return this->GetAffineMatrix().matrix(); }
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};
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inline std::ostream &operator<<(std::ostream &os, const TRS &trs) {
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@@ -26,36 +26,11 @@ namespace Vtk {
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BoxSolid::BoxSolid(Geant::BoxSolid *content)
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: GeantSolid(content), m_BoxContent(content) {
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this->InstallPipe();
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// Connect the model's Updated event to updateTransform to ensure VTK sync
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m_UpdateConnection = Object::connect(m_BoxContent, &uLib::Object::Updated, this, &BoxSolid::Update);
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// Initial sync
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this->Update();
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}
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BoxSolid::~BoxSolid() {
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}
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void BoxSolid::Update() {
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ConnectionBlock blocker(m_UpdateConnection);
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// Ensure base GeantSolid logic (G4Polyhedron and Transform) runs
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this->GeantSolid::Update();
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// Ensure base Prop3D properties (color, opacity, etc) are applied
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this->Prop3D::Update();
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}
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||||
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||||
void BoxSolid::SyncFromVtk() {
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this->Prop3D::SyncFromVtk();
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||||
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||||
if (auto* proxy = vtkProp3D::SafeDownCast(this->GetProxyProp())) {
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if (vtkMatrix4x4* mat = proxy->GetUserMatrix()) {
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m_BoxContent->SetTransform(VtkToMatrix4f(mat));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void BoxSolid::serialize_display(uLib::Archive::display_properties_archive &ar,
|
||||
const unsigned int version) {
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||||
// Expose Geant solid properties and underlying Box/TRS properties
|
||||
|
||||
@@ -48,13 +48,6 @@ public:
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||||
BoxSolid(Geant::BoxSolid *content);
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||||
virtual ~BoxSolid();
|
||||
|
||||
virtual void Update() override;
|
||||
virtual void SyncFromVtk() override;
|
||||
|
||||
virtual uLib::Object *GetContent() const override {
|
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return m_BoxContent ? (::uLib::Object*)m_BoxContent->GetObject() : nullptr;
|
||||
}
|
||||
|
||||
virtual void serialize_display(uLib::Archive::display_properties_archive &ar,
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||||
const unsigned int version = 0) override;
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||||
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||||
@@ -67,7 +60,6 @@ protected:
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virtual void InstallPipe() override;
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||||
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||||
Geant::BoxSolid *m_BoxContent;
|
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uLib::Connection m_UpdateConnection;
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||||
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||||
ULIB_DECLARE_PROPERTIES(BoxSolid)
|
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};
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||||
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@@ -24,6 +24,7 @@
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//////////////////////////////////////////////////////////////////////////////*/
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#include "vtkGeantSolid.h"
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#include "Core/Monitor.h"
|
||||
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||||
#include <vtkActor.h>
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||||
#include <vtkPolyData.h>
|
||||
@@ -34,6 +35,7 @@
|
||||
#include <vtkSmartPointer.h>
|
||||
#include <vtkTransform.h>
|
||||
#include <vtkMatrix4x4.h>
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||||
#include "Vtk/Math/vtkDense.h"
|
||||
|
||||
#include <Geant4/G4VSolid.hh>
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||||
#include <Geant4/G4Polyhedron.hh>
|
||||
@@ -45,6 +47,14 @@ namespace Vtk {
|
||||
GeantSolid::GeantSolid(Content *content)
|
||||
: m_SolidActor(vtkActor::New()), m_Content(content) {
|
||||
this->InstallPipe();
|
||||
if (m_Content) {
|
||||
m_UpdateConnection = Object::connect(m_Content, &uLib::Object::Updated, [this]() {
|
||||
std::cout << "GeantSolid: Signal Updated received." << std::endl;
|
||||
this->Update();
|
||||
});
|
||||
// Mandatory initial update to generate geometry and apply initial transform
|
||||
this->Update();
|
||||
}
|
||||
}
|
||||
|
||||
GeantSolid::~GeantSolid() {
|
||||
@@ -58,8 +68,21 @@ vtkPolyData *GeantSolid::GetPolyData() const {
|
||||
}
|
||||
|
||||
void GeantSolid::Update() {
|
||||
ConnectionBlock blocker(m_UpdateConnection);
|
||||
this->UpdateGeometry();
|
||||
this->UpdateTransform();
|
||||
this->Prop3D::Update();
|
||||
}
|
||||
|
||||
void GeantSolid::SyncFromVtk() {
|
||||
if (!m_Content) return;
|
||||
this->Prop3D::SyncFromVtk();
|
||||
|
||||
if (auto* proxy = vtkProp3D::SafeDownCast(this->GetProxyProp())) {
|
||||
if (vtkMatrix4x4* mat = proxy->GetUserMatrix()) {
|
||||
m_Content->SetTransform(VtkToMatrix4f(mat));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void GeantSolid::UpdateGeometry() {
|
||||
@@ -114,33 +137,36 @@ void GeantSolid::UpdateTransform() {
|
||||
if (!m_Content || !m_SolidActor)
|
||||
return;
|
||||
|
||||
// Apply the Geant4 transform (position/rotation) if placed
|
||||
if (m_Content->GetPhysical()) {
|
||||
auto *phys = m_Content->GetPhysical();
|
||||
G4ThreeVector pos = phys->GetTranslation();
|
||||
const G4RotationMatrix *rot = phys->GetRotation();
|
||||
// Apply the Geant4 transform (position/rotation/scaling)
|
||||
G4ThreeVector pos = m_Content->GetPosition();
|
||||
const G4RotationMatrix *rot = m_Content->GetRotation();
|
||||
G4ThreeVector scale = m_Content->GetScaling();
|
||||
|
||||
vtkSmartPointer<vtkTransform> transform = vtkSmartPointer<vtkTransform>::New();
|
||||
transform->Identity();
|
||||
transform->Translate(pos.x(), pos.y(), pos.z());
|
||||
std::cout << "GeantSolid: Updating transform. Pos: " << pos.x() << " " << pos.y() << " " << pos.z()
|
||||
<< " Scale: " << scale.x() << " " << scale.y() << " " << scale.z() << std::endl;
|
||||
|
||||
if (rot) {
|
||||
// G4RotationMatrix stores the inverse of the rotation for placement
|
||||
G4RotationMatrix invRot = rot->inverse();
|
||||
double elements[16] = {
|
||||
invRot.xx(), invRot.xy(), invRot.xz(), 0,
|
||||
invRot.yx(), invRot.yy(), invRot.yz(), 0,
|
||||
invRot.zx(), invRot.zy(), invRot.zz(), 0,
|
||||
0, 0, 0, 1
|
||||
};
|
||||
vtkSmartPointer<vtkMatrix4x4> mat = vtkSmartPointer<vtkMatrix4x4>::New();
|
||||
mat->DeepCopy(elements);
|
||||
transform->Concatenate(mat);
|
||||
}
|
||||
vtkNew<vtkTransform> transform;
|
||||
transform->Identity();
|
||||
transform->Translate(pos.x(), pos.y(), pos.z());
|
||||
|
||||
if (rot) {
|
||||
G4RotationMatrix invRot = *rot;
|
||||
double elements[16] = {
|
||||
invRot.xx(), invRot.xy(), invRot.xz(), 0,
|
||||
invRot.yx(), invRot.yy(), invRot.yz(), 0,
|
||||
invRot.zx(), invRot.zy(), invRot.zz(), 0,
|
||||
0, 0, 0, 1
|
||||
};
|
||||
vtkNew<vtkMatrix4x4> mat;
|
||||
mat->DeepCopy(elements);
|
||||
transform->Concatenate(mat);
|
||||
}
|
||||
|
||||
transform->Scale(scale.x(), scale.y(), scale.z());
|
||||
|
||||
m_SolidActor->SetUserTransform(transform);
|
||||
m_SolidActor->Modified();
|
||||
}
|
||||
}
|
||||
|
||||
void GeantSolid::InstallPipe() {
|
||||
vtkSmartPointer<vtkPolyData> polyData = vtkSmartPointer<vtkPolyData>::New();
|
||||
|
||||
@@ -52,15 +52,19 @@ public:
|
||||
virtual class vtkPolyData *GetPolyData() const override;
|
||||
|
||||
virtual void Update() override;
|
||||
virtual void SyncFromVtk() override;
|
||||
|
||||
virtual void UpdateGeometry();
|
||||
virtual void UpdateTransform();
|
||||
|
||||
virtual uLib::Object *GetContent() const override { return (uLib::Object*)m_Content; }
|
||||
|
||||
protected:
|
||||
virtual void InstallPipe();
|
||||
|
||||
vtkActor *m_SolidActor;
|
||||
|
||||
Content *m_Content;
|
||||
vtkActor *m_SolidActor;
|
||||
uLib::Connection m_UpdateConnection;
|
||||
};
|
||||
|
||||
} // namespace Vtk
|
||||
|
||||
@@ -33,6 +33,8 @@ public:
|
||||
/** @brief Synchronizes all managed prop3ds back to their models. */
|
||||
virtual void SyncFromVtk() override;
|
||||
|
||||
virtual Object* GetContent() const override { return (Object*)m_Context; }
|
||||
|
||||
public:
|
||||
virtual void Prop3DAdded(Prop3D* prop3d);
|
||||
virtual void Prop3DRemoved(Prop3D* prop3d);
|
||||
|
||||
Reference in New Issue
Block a user