geant events for multiple scattering

This commit is contained in:
AndreaRigoni
2026-03-14 23:33:31 +00:00
parent 692cdf7ae3
commit c63a1ae047
18 changed files with 681 additions and 90 deletions

View File

@@ -54,10 +54,27 @@ private:
class SceneImpl *m_Owner;
};
static void CheckGeant4Environment() {
static bool checked = false;
if (checked) return;
checked = true;
if (!std::getenv("G4ENSDFSTATEDATA")) {
std::cerr << "********************************************************" << std::endl;
std::cerr << " WARNING: Geant4 environment variables are not set!" << std::endl;
std::cerr << " Please activate the environment before running:" << std::endl;
std::cerr << " micromamba activate mutom" << std::endl;
std::cerr << "********************************************************" << std::endl;
}
}
class SceneImpl {
public:
// constructor //
SceneImpl() : m_RunManager(G4RunManagerFactory::CreateRunManager()) {}
SceneImpl() : m_RunManager(G4RunManagerFactory::CreateRunManager(G4RunManagerType::Serial)),
m_Emitter(nullptr),
m_Output(nullptr) {
m_RunManager->SetUserInitialization(new PhysicsList);
}
// destructor //
~SceneImpl() {
@@ -68,8 +85,8 @@ public:
void Initialize() {
// Set mandatory initialization classes for Geant4
m_RunManager->SetUserInitialization(new SceneDetectorConstruction(this));
m_RunManager->SetUserInitialization(new PhysicsList);
m_RunManager->SetUserInitialization(new ActionInitialization);
m_RunManager->SetUserInitialization(
new ActionInitialization(m_Emitter, m_Output));
// Initialize Geant4
m_RunManager->Initialize();
@@ -79,6 +96,8 @@ public:
Vector<Solid *> m_Solids;
Solid *m_World = nullptr;
G4RunManager *m_RunManager;
EmitterPrimary *m_Emitter;
Vector<GeantEvent> *m_Output;
};
SceneDetectorConstruction::SceneDetectorConstruction(SceneImpl *owner)
@@ -91,10 +110,10 @@ G4VPhysicalVolume *SceneDetectorConstruction::Construct() {
Scene::Scene() : d(new SceneImpl()) {}
Scene::Scene() {
CheckGeant4Environment();
d = new SceneImpl();
}
Scene::~Scene() { delete d; }
void Scene::AddSolid(Solid *solid, Solid *parent) {
@@ -143,9 +162,26 @@ void Scene::ConstructWorldBox(const ContainerBox *box, const char *material) {
d->m_World->SetTransform(transform);
}
void Scene::SetEmitter(EmitterPrimary *emitter) {
d->m_Emitter = emitter;
}
void Scene::Initialize() {
d->Initialize();
}
void Scene::RunSimulation(int nEvents, Vector<GeantEvent> &results) {
d->m_Output = &results;
// Re-initialize ActionInitialization with the output buffer
// (ActionInitialization was already set during Initialize, but we need
// to ensure the output pointer is current)
d->m_RunManager->SetUserInitialization(
new ActionInitialization(d->m_Emitter, &results));
d->m_RunManager->BeamOn(nEvents);
}
} // namespace Geant
} // namespace uLib