detector chamber

This commit is contained in:
AndreaRigoni
2026-03-19 09:46:36 +00:00
parent 176a82f108
commit ca2223e04c
7 changed files with 212 additions and 24 deletions

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@@ -11,19 +11,31 @@ set(HEADERS
MuonScatter.h
)
set(SOURCES
DetectorChamber.cpp
)
set(LIBRARIES
${PACKAGE_LIBPREFIX}Core
${PACKAGE_LIBPREFIX}Math
)
set(libname ${PACKAGE_LIBPREFIX}Detectors)
set(ULIB_SHARED_LIBRARIES ${ULIB_SHARED_LIBRARIES} ${libname} PARENT_SCOPE)
set(ULIB_SELECTED_MODULES ${ULIB_SELECTED_MODULES} Detectors PARENT_SCOPE)
## Headers-only INTERFACE library
add_library(${libname} INTERFACE)
target_include_directories(${libname} INTERFACE
$<BUILD_INTERFACE:${SRC_DIR}>
$<INSTALL_INTERFACE:${INSTALL_INC_DIR}>
)
## SHARED library
add_library(${libname} SHARED ${SOURCES})
set_target_properties(${libname} PROPERTIES
VERSION ${PROJECT_VERSION}
SOVERSION ${PROJECT_SOVERSION}
CXX_STANDARD 17)
target_link_libraries(${libname} PRIVATE ${LIBRARIES})
install(TARGETS ${libname}
EXPORT "uLibTargets")
EXPORT "uLibTargets"
RUNTIME DESTINATION ${INSTALL_BIN_DIR} COMPONENT bin
LIBRARY DESTINATION ${INSTALL_LIB_DIR} COMPONENT lib)
install(FILES ${HEADERS}
DESTINATION ${INSTALL_INC_DIR}/HEP/Detectors)

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@@ -0,0 +1,51 @@
#include "HEP/Detectors/DetectorChamber.h"
#include <cmath>
namespace uLib {
MuonEvent DetectorChamber::ProjectMuonEvent(const MuonEvent &muon) const {
MuonEvent projectedMuon = muon;
HPoint3f P = m_ProjectionPlane.origin;
HVector3f N = m_ProjectionPlane.direction;
HPoint3f X_in = muon.LineIn().origin;
HPoint3f X_out = muon.LineOut().origin;
// Calculate squared distances to the plane normal point for comparison
// Actually, we should probably follow the user's description literally:
// "closest ... with the projection plane ( so the colsest direction point with the point of the normal defining the plane )"
// This could mean point-to-plane or point-to-point.
// Given "closest with the projection plane", point-to-plane is more natural.
// However, "closest direction point with the point of the normal" strongly suggests point-to-point distance.
// Let's use distance to the plane for the first part and keep the logic consistent.
float dist_in = std::abs((X_in - P).dot(N));
float dist_out = std::abs((X_out - P).dot(N));
const HLine3f &chosenLine = (dist_in <= dist_out) ? muon.LineIn() : muon.LineOut();
HPoint3f X_chosen = chosenLine.origin;
// Project X_chosen into the plane defined by P and normal N
// X_proj = X_chosen - ((X_chosen - P) . N / (N . N)) * N
float dot = (X_chosen - P).dot(N);
float n_sq = N.dot(N);
HPoint3f X_proj = X_chosen;
if (n_sq > 0) {
X_proj = X_chosen - (dot / n_sq) * N;
}
// Define the projected line with projected origin and original direction
HLine3f projectedLine;
projectedLine.origin = X_proj;
projectedLine.direction = chosenLine.direction;
// Set both input and output lines of the projected muon to the same projected line
projectedMuon.LineIn() = projectedLine;
projectedMuon.LineOut() = projectedLine;
return projectedMuon;
}
} // namespace uLib

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@@ -31,14 +31,30 @@
#include "Core/Types.h"
#include "Math/ContainerBox.h"
#include "HEP/Detectors/Hit.h"
#include "HEP/Detectors/HitMC.h"
#include "HEP/Detectors/MuonEvent.h"
namespace uLib {
class DetectorChamber : public ContainerBox {
typedef ContainerBox BaseClass;
public:
// set the plane where muons hit is projected
// to be represented with a direction vector
void SetProjectionPlane(const HLine3f &normal) { m_ProjectionPlane = normal; }
const HLine3f &GetProjectionPlane() const { return m_ProjectionPlane; }
MuonEvent ProjectMuonEvent(const MuonEvent &muon) const;
private:
HLine3f m_ProjectionPlane;
};

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@@ -48,6 +48,10 @@ protected:
class MuonEvent : public MuonEventData {
public:
using MuonEventData::LineIn;
using MuonEventData::LineOut;
using MuonEventData::GetMomentum;
inline HLine3f & LineIn() { return this->m_LineIn; }
inline HLine3f & LineOut() { return this->m_LineOut; }
inline Scalarf & Momentum() { return this->m_Momentum; }

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@@ -1,12 +1,13 @@
# TESTS
set( TESTS
# GDMLSolidTest
HierarchicalEncodingTest
DetectorChamberTest
)
set(LIBRARIES
${PACKAGE_LIBPREFIX}Core
${PACKAGE_LIBPREFIX}Math
${PACKAGE_LIBPREFIX}Detectors
Boost::serialization
Boost::program_options
Eigen3::Eigen

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@@ -0,0 +1,120 @@
/*//////////////////////////////////////////////////////////////////////////////
// CMT Cosmic Muon Tomography project //////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
Copyright (c) 2014, Universita' degli Studi di Padova, INFN sez. di Padova
All rights reserved
Authors: Andrea Rigoni Garola < andrea.rigoni@pd.infn.it >
------------------------------------------------------------------
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 3.0 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library.
//////////////////////////////////////////////////////////////////////////////*/
#include "HEP/Detectors/DetectorChamber.h"
#include "testing-prototype.h"
#include <iostream>
using namespace uLib;
int main() {
BEGIN_TESTING(DetectorChamber Projection);
DetectorChamber chamber;
// Define a horizontal plane at z = 100
HLine3f plane;
plane.origin = HPoint3f(0, 0, 100);
plane.direction = HVector3f(0, 0, 1); // Normal to the plane
chamber.SetProjectionPlane(plane);
// Create a muon with two segments
MuonEvent muon;
// Segment 1 (muon.LineIn()): origin is at (10, 20, 50), direction along Z
muon.LineIn().origin = HPoint3f(10, 20, 50);
muon.LineIn().direction = HVector3f(0, 0, 1);
// Segment 2 (muon.LineOut()): origin is at (10, 20, 200), direction along Z
muon.LineOut().origin = HPoint3f(10, 20, 200);
muon.LineOut().direction = HVector3f(0, 0, 1);
// distance_in = |50 - 100| = 50
// distance_out = |200 - 100| = 100
// LineIn is closer to the plane (z=100)
MuonEvent projected = chamber.ProjectMuonEvent(muon);
// Expected:
// chosenLine = LineIn (it is closer)
// X_chosen = (10, 20, 50)
// X_proj = (10, 20, 50) - (( (10, 20, 50) - (0, 0, 100) ) . (0, 0, 1)) * (0, 0, 1)
// X_proj = (10, 20, 50) - (-50) * (0, 0, 1) = (10, 20, 100)
HPoint3f expectedPos(10, 20, 100);
std::cout << "Test Case 1: LineIn is closer" << std::endl;
std::cout << "Projected Position: " << projected.LineIn().origin.transpose() << std::endl;
std::cout << "Expected Position: " << expectedPos.transpose() << std::endl;
// Check if the projected position is correct
// norm() includes the 4th component, which for HVector3f (diff of points) should be 0.
bool posOk1 = (projected.LineIn().origin - expectedPos).norm() < 1e-5;
TEST1(posOk1);
// Check if LineIn and LineOut are the same
bool linesMatch1 = (projected.LineIn().origin == projected.LineOut().origin) &&
(projected.LineIn().direction == projected.LineOut().direction);
TEST1(linesMatch1);
// Test Case 2: LineOut is closer
muon.LineIn().origin = HPoint3f(30, 40, 0); // dist = 100
muon.LineOut().origin = HPoint3f(30, 40, 110); // dist = 10
projected = chamber.ProjectMuonEvent(muon);
expectedPos = HPoint3f(30, 40, 100); // projection of (30,40,110) onto z=100
std::cout << "\nTest Case 2: LineOut is closer" << std::endl;
std::cout << "Projected Position: " << projected.LineIn().origin.transpose() << std::endl;
std::cout << "Expected Position: " << expectedPos.transpose() << std::endl;
bool posOk2 = (projected.LineIn().origin - expectedPos).norm() < 1e-5;
TEST1(posOk2);
// Test Case 3: Oblique plane
// Plane through (0,0,0) with normal (1,1,1) (normalized)
plane.origin = HPoint3f(0, 0, 0);
plane.direction = HVector3f(1, 1, 1).normalized();
chamber.SetProjectionPlane(plane);
muon.LineIn().origin = HPoint3f(1, 1, 1); // dist = (1,1,1) . (1,1,1).norm()
muon.LineIn().direction = HVector3f(0, 0, 1);
muon.LineOut().origin = HPoint3f(10, 10, 10); // dist = 10 * sqrt(3)
projected = chamber.ProjectMuonEvent(muon);
// X_chosen = (1,1,1)
// X_proj = (1,1,1) - ((1,1,1) . N) * N where N = (1,1,1)/sqrt(3)
// X_proj = (1,1,1) - (sqrt(3)) * (1,1,1)/sqrt(3) = (1,1,1) - (1,1,1) = (0,0,0)
expectedPos = HPoint3f(0, 0, 0);
std::cout << "\nTest Case 3: Oblique plane" << std::endl;
std::cout << "Projected Position: " << projected.LineIn().origin.transpose() << std::endl;
std::cout << "Expected Position: " << expectedPos.transpose() << std::endl;
bool posOk3 = (projected.LineIn().origin - expectedPos).norm() < 1e-5;
TEST1(posOk3);
END_TESTING;
}

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@@ -1,16 +0,0 @@
include $(top_srcdir)/Common.am
#AM_DEFAULT_SOURCE_EXT = .cpp
# if HAVE_CHECK
TESTS = GDMLSolidTest
# else
# TEST =
# endif
LDADD = $(top_srcdir)/libmutom-${PACKAGE_VERSION}.la
check_PROGRAMS = $(TESTS)