algorithm def
This commit is contained in:
234
src/Core/Algorithm.h
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234
src/Core/Algorithm.h
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@@ -0,0 +1,234 @@
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/*//////////////////////////////////////////////////////////////////////////////
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// CMT Cosmic Muon Tomography project //////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////
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Copyright (c) 2014, Universita' degli Studi di Padova, INFN sez. di Padova
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All rights reserved
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Authors: Andrea Rigoni Garola < andrea.rigoni@pd.infn.it >
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------------------------------------------------------------------
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 3.0 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library.
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//////////////////////////////////////////////////////////////////////////////*/
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#ifndef U_CORE_ALGORITHM_H
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#define U_CORE_ALGORITHM_H
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#include <atomic>
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#include <chrono>
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#include <condition_variable>
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#include "Core/Object.h"
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#include "Core/Monitor.h"
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#include "Core/Threads.h"
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#include "Core/Property.h"
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namespace uLib {
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////////////////////////////////////////////////////////////////////////////////
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//// ALGORITHM /////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////
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/**
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* @brief Algorithm is a template class for containing a functional that can be
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* dynamically loaded as a plug-in. It derives from Object and supports
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* properties for serialization and interactive parameter widgets.
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*
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* @tparam T_enc Encoder type: the input data type, or a chained algorithm
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* whose output is compatible with this algorithm's input.
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* @tparam T_dec Decoder type: the output data type, or a chained algorithm
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* whose input is compatible with this algorithm's output.
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*/
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template <typename T_enc, typename T_dec>
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class Algorithm : public Object {
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public:
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using EncoderType = T_enc;
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using DecoderType = T_dec;
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Algorithm() : Object(), m_Encoder(nullptr), m_Decoder(nullptr) {}
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virtual ~Algorithm() = default;
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virtual const char* GetClassName() const override { return "Algorithm"; }
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/**
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* @brief Process input data and produce output.
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* Override this in subclasses to implement the algorithm logic.
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*/
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virtual T_dec Process(const T_enc& input) = 0;
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/**
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* @brief Operator form of Process for functional chaining.
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*/
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T_dec operator()(const T_enc& input) { return Process(input); }
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void SetEncoder(Algorithm* enc) { m_Encoder = enc; }
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Algorithm* GetEncoder() const { return m_Encoder; }
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void SetDecoder(Algorithm* dec) { m_Decoder = dec; }
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Algorithm* GetDecoder() const { return m_Decoder; }
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signals:
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virtual void Started() { ULIB_SIGNAL_EMIT(Algorithm::Started); }
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virtual void Finished() { ULIB_SIGNAL_EMIT(Algorithm::Finished); }
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protected:
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Algorithm* m_Encoder;
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Algorithm* m_Decoder;
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};
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////////////////////////////////////////////////////////////////////////////////
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//// ALGORITHM TASK ////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////
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/**
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* @brief AlgorithmTask manages the execution of an Algorithm within a
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* scheduled context. Uses uLib::Thread for execution and uLib::Mutex for
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* synchronization. Supports cyclic mode (with configurable period) and
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* asynchronous mode (triggered by Object signal-slot or condition variable
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* from Monitor.h).
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*/
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template <typename T_enc, typename T_dec>
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class AlgorithmTask : public Thread {
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public:
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using AlgorithmType = Algorithm<T_enc, T_dec>;
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enum Mode { Cyclic, Async };
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AlgorithmTask()
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: Thread()
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, m_Algorithm(nullptr)
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, m_Mode(Cyclic)
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, m_CycleTime_ms(1000)
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, m_StopRequested(false)
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, m_Triggered(false)
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{}
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virtual ~AlgorithmTask() { Stop(); }
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virtual const char* GetClassName() const override { return "AlgorithmTask"; }
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void SetAlgorithm(AlgorithmType* alg) { m_Algorithm = alg; }
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AlgorithmType* GetAlgorithm() const { return m_Algorithm; }
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void SetMode(Mode mode) { m_Mode = mode; }
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Mode GetMode() const { return m_Mode; }
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void SetCycleTime(int milliseconds) { m_CycleTime_ms = milliseconds; }
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int GetCycleTime() const { return m_CycleTime_ms; }
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/**
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* @brief Start the task execution in a separate thread (via Thread::Start).
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* In Cyclic mode, the algorithm is executed periodically.
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* In Async mode, call Notify() or connect a signal to trigger execution.
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*/
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void Run(const T_enc& input) {
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if (IsRunning()) return;
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m_StopRequested.store(false);
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m_Triggered.store(false);
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m_Input = input;
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Start();
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}
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/**
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* @brief Stop the task execution and join the thread.
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*/
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void Stop() {
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m_StopRequested.store(true);
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{
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ULIB_MUTEX_LOCK(m_WaitMutex, -1) {
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m_Condition.notify_all();
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}
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}
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if (IsJoinable()) Join();
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}
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/**
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* @brief Notify the task to execute one iteration (Async mode).
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* Can be called from a signal-slot connection or externally.
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*/
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void Notify() {
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m_Triggered.store(true);
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ULIB_MUTEX_LOCK(m_WaitMutex, -1) {
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m_Condition.notify_one();
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}
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}
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/**
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* @brief Connect an Object signal to trigger async execution.
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* Usage: task.ConnectTrigger(sender, &SenderClass::SomeSignal);
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*/
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template <typename Func1>
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Connection ConnectTrigger(typename FunctionPointer<Func1>::Object* sender, Func1 sigf) {
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return Object::connect(sender, sigf, [this]() { Notify(); });
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}
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signals:
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virtual void Stopped() { ULIB_SIGNAL_EMIT(AlgorithmTask::Stopped); }
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protected:
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/**
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* @brief Thread entry point — dispatches to cyclic or async loop.
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*/
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void Run() override {
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if (m_Mode == Cyclic) {
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RunCyclic();
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} else {
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RunAsync();
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}
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Stopped();
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}
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private:
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void RunCyclic() {
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while (!m_StopRequested.load()) {
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if (m_Algorithm) {
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m_Algorithm->Process(m_Input);
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}
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std::unique_lock<std::timed_mutex> lock(m_WaitMutex.GetNative());
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m_Condition.wait_for(lock,
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std::chrono::milliseconds(m_CycleTime_ms),
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[this]() { return m_StopRequested.load(); });
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}
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}
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void RunAsync() {
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while (!m_StopRequested.load()) {
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std::unique_lock<std::timed_mutex> lock(m_WaitMutex.GetNative());
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m_Condition.wait(lock, [this]() {
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return m_StopRequested.load() || m_Triggered.load();
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});
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if (m_StopRequested.load()) break;
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m_Triggered.store(false);
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if (m_Algorithm) {
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m_Algorithm->Process(m_Input);
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}
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}
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}
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AlgorithmType* m_Algorithm;
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Mode m_Mode;
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int m_CycleTime_ms;
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T_enc m_Input;
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std::atomic<bool> m_StopRequested;
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std::atomic<bool> m_Triggered;
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Mutex m_WaitMutex;
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std::condition_variable_any m_Condition;
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};
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} // namespace uLib
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#endif // U_CORE_ALGORITHM_H
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@@ -1,7 +1,8 @@
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set(HEADERS
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Archives.h
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Array.h
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set(HEADERS
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Algorithm.h
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Archives.h
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Array.h
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Collection.h
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DataAllocator.h
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Debug.h
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@@ -90,10 +90,10 @@ const std::vector<PropertyBase*>& Object::GetProperties() const {
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PropertyBase* Object::GetProperty(const std::string& name) const {
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for (auto* p : d->m_Properties) {
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if (p->GetName() == name) return p;
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if (p->GetName() == name || p->GetQualifiedName() == name) return p;
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}
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for (auto* p : d->m_DynamicProperties) {
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if (p->GetName() == name) return p;
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if (p->GetName() == name || p->GetQualifiedName() == name) return p;
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}
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return nullptr;
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}
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@@ -2,11 +2,16 @@
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#define U_CORE_PROPERTY_H
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#include <string>
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#include <vector>
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#include <sstream>
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#include <typeinfo>
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#include <typeindex> // Added
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#include <boost/serialization/nvp.hpp>
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#include <boost/lexical_cast.hpp>
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#include <vector>
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#include <boost/type_traits/is_class.hpp>
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#include <boost/mpl/bool.hpp>
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#include <boost/serialization/serialization.hpp>
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#include "Core/Archives.h"
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#include "Core/Signal.h"
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#include "Core/Object.h"
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@@ -29,6 +34,12 @@ public:
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static std::vector<std::string> empty;
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return empty;
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}
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virtual const std::string& GetGroup() const = 0;
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virtual void SetGroup(const std::string& group) = 0;
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std::string GetQualifiedName() const {
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if (GetGroup().empty()) return GetName();
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return GetGroup() + "." + GetName();
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}
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// Signal support
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signals:
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@@ -51,16 +62,16 @@ template <typename T>
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class Property : public PropertyBase {
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public:
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// PROXY: Use an existing variable as back-end storage
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Property(Object* owner, const std::string& name, T* valuePtr, const std::string& units = "")
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: m_owner(owner), m_name(name), m_units(units), m_value(valuePtr), m_own(false) {
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Property(Object* owner, const std::string& name, T* valuePtr, const std::string& units = "", const std::string& group = "")
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: m_owner(owner), m_name(name), m_units(units), m_group(group), m_value(valuePtr), m_own(false) {
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if (m_owner) {
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m_owner->RegisterProperty(this);
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}
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}
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// MANAGED: Create and own internal storage
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Property(Object* owner, const std::string& name, const T& defaultValue = T(), const std::string& units = "")
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: m_owner(owner), m_name(name), m_units(units), m_value(new T(defaultValue)), m_own(true) {
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Property(Object* owner, const std::string& name, const T& defaultValue = T(), const std::string& units = "", const std::string& group = "")
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: m_owner(owner), m_name(name), m_units(units), m_group(group), m_value(new T(defaultValue)), m_own(true) {
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if (m_owner) {
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m_owner->RegisterProperty(this);
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}
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@@ -76,6 +87,8 @@ public:
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virtual std::type_index GetTypeIndex() const override { return std::type_index(typeid(T)); }
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virtual const std::string& GetUnits() const override { return m_units; }
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virtual void SetUnits(const std::string& units) override { m_units = units; }
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virtual const std::string& GetGroup() const override { return m_group; }
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virtual void SetGroup(const std::string& group) override { m_group = group; }
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std::string GetValueAsString() const override {
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@@ -127,6 +140,7 @@ public:
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private:
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std::string m_name;
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std::string m_units;
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std::string m_group;
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T* m_value;
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bool m_own;
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Object* m_owner;
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@@ -149,8 +163,8 @@ typedef Property<Bool_t> BoolProperty;
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*/
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class EnumProperty : public Property<int> {
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public:
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EnumProperty(Object* owner, const std::string& name, int* valuePtr, const std::vector<std::string>& labels, const std::string& units = "")
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: Property<int>(owner, name, valuePtr, units), m_Labels(labels) {}
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EnumProperty(Object* owner, const std::string& name, int* valuePtr, const std::vector<std::string>& labels, const std::string& units = "", const std::string& group = "")
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: Property<int>(owner, name, valuePtr, units, group), m_Labels(labels) {}
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const std::vector<std::string>& GetEnumLabels() const override { return m_Labels; }
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const char* GetTypeName() const override { return "Enum"; }
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@@ -209,11 +223,20 @@ public:
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boost::archive::detail::common_oarchive<property_register_archive>(boost::archive::no_header),
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m_Object(obj) {}
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std::string GetCurrentGroup() const {
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std::string group;
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for (const auto& g : m_GroupStack) {
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if (!group.empty()) group += ".";
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group += g;
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}
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return group;
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}
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// Core logic: encounter HRP -> Create Dynamic Property
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template<class T>
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void save_override(const boost::serialization::hrp<T> &t) {
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if (m_Object) {
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Property<T>* p = new Property<T>(m_Object, t.name(), &const_cast<boost::serialization::hrp<T>&>(t).value(), t.units() ? t.units() : "");
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Property<T>* p = new Property<T>(m_Object, t.name(), &const_cast<boost::serialization::hrp<T>&>(t).value(), t.units() ? t.units() : "", GetCurrentGroup());
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m_Object->RegisterDynamicProperty(p);
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}
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}
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@@ -221,7 +244,7 @@ public:
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template<class T>
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void save_override(const boost::serialization::hrp_enum<T> &t) {
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if (m_Object) {
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EnumProperty* p = new EnumProperty(m_Object, t.name(), (int*)&const_cast<boost::serialization::hrp_enum<T>&>(t).value(), t.labels(), t.units() ? t.units() : "");
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EnumProperty* p = new EnumProperty(m_Object, t.name(), (int*)&const_cast<boost::serialization::hrp_enum<T>&>(t).value(), t.labels(), t.units() ? t.units() : "", GetCurrentGroup());
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m_Object->RegisterDynamicProperty(p);
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}
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}
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@@ -229,11 +252,24 @@ public:
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// Handle standard NVPs by recursing (important for base classes)
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template<class T>
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void save_override(const boost::serialization::nvp<T> &t) {
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boost::archive::detail::common_oarchive<property_register_archive>::save_override(t.const_value());
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if (t.name()) m_GroupStack.push_back(t.name());
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this->save_helper(t.const_value(), typename boost::is_class<T>::type());
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if (t.name()) m_GroupStack.pop_back();
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}
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// Ignore everything else
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template<class T> void save_override(const T &t) {}
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// Recursion for nested classes, ignore primitives
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template<class T>
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void save_override(const T &t) {
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this->save_helper(t, typename boost::is_class<T>::type());
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}
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template<class T>
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void save_helper(const T &t, boost::mpl::true_) {
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boost::serialization::serialize_adl(*this, const_cast<T&>(t), 0);
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}
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template<class T>
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void save_helper(const T &t, boost::mpl::false_) {}
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// Required attribute overrides for common_oarchive
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void save_override(const boost::archive::object_id_type & t) {}
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@@ -244,6 +280,9 @@ public:
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void save_override(const boost::archive::class_id_reference_type & t) {}
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void save_override(const boost::archive::class_name_type & t) {}
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void save_override(const boost::archive::tracking_type & t) {}
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private:
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std::vector<std::string> m_GroupStack;
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};
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||||
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||||
/**
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206
src/Core/testing/AlgorithmTest.cpp
Normal file
206
src/Core/testing/AlgorithmTest.cpp
Normal file
@@ -0,0 +1,206 @@
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#include "Core/Algorithm.h"
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#include <iostream>
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#include <atomic>
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#include <cassert>
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using namespace uLib;
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////////////////////////////////////////////////////////////////////////////////
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// Test algorithms
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class DoubleAlgorithm : public Algorithm<int, int> {
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public:
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const char* GetClassName() const override { return "DoubleAlgorithm"; }
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int Process(const int& input) override {
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m_CallCount++;
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return input * 2;
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}
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std::atomic<int> m_CallCount{0};
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};
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class StringifyAlgorithm : public Algorithm<int, std::string> {
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||||
public:
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const char* GetClassName() const override { return "StringifyAlgorithm"; }
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||||
std::string Process(const int& input) override {
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return std::to_string(input);
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||||
}
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||||
};
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||||
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||||
// Signal source to test ConnectTrigger
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||||
class TriggerSource : public Object {
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||||
public:
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||||
const char* GetClassName() const override { return "TriggerSource"; }
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||||
signals:
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||||
virtual void DataReady() { ULIB_SIGNAL_EMIT(TriggerSource::DataReady); }
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||||
};
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
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||||
// Tests
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||||
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||||
void TestBasicProcess() {
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||||
std::cout << "Testing basic Algorithm::Process..." << std::endl;
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||||
DoubleAlgorithm alg;
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||||
assert(alg.Process(5) == 10);
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||||
assert(alg.Process(-3) == -6);
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||||
assert(alg.Process(0) == 0);
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||||
std::cout << " Passed." << std::endl;
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||||
}
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||||
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||||
void TestOperatorCall() {
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||||
std::cout << "Testing Algorithm::operator()..." << std::endl;
|
||||
DoubleAlgorithm alg;
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||||
assert(alg(7) == 14);
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||||
assert(alg(0) == 0);
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||||
std::cout << " Passed." << std::endl;
|
||||
}
|
||||
|
||||
void TestEncoderDecoderChain() {
|
||||
std::cout << "Testing encoder/decoder chain pointers..." << std::endl;
|
||||
DoubleAlgorithm a, b;
|
||||
a.SetDecoder(&b);
|
||||
b.SetEncoder(&a);
|
||||
assert(a.GetDecoder() == &b);
|
||||
assert(b.GetEncoder() == &a);
|
||||
assert(a.GetEncoder() == nullptr);
|
||||
assert(b.GetDecoder() == nullptr);
|
||||
std::cout << " Passed." << std::endl;
|
||||
}
|
||||
|
||||
void TestAlgorithmSignals() {
|
||||
std::cout << "Testing Algorithm signals..." << std::endl;
|
||||
DoubleAlgorithm alg;
|
||||
bool started = false;
|
||||
bool finished = false;
|
||||
Object::connect(&alg, &DoubleAlgorithm::Started, [&]() { started = true; });
|
||||
Object::connect(&alg, &DoubleAlgorithm::Finished, [&]() { finished = true; });
|
||||
alg.Started();
|
||||
alg.Finished();
|
||||
assert(started);
|
||||
assert(finished);
|
||||
std::cout << " Passed." << std::endl;
|
||||
}
|
||||
|
||||
void TestCyclicTask() {
|
||||
std::cout << "Testing AlgorithmTask cyclic mode (Thread-based)..." << std::endl;
|
||||
DoubleAlgorithm alg;
|
||||
AlgorithmTask<int, int> task;
|
||||
task.SetAlgorithm(&alg);
|
||||
task.SetMode(AlgorithmTask<int, int>::Cyclic);
|
||||
task.SetCycleTime(50);
|
||||
|
||||
assert(!task.IsRunning());
|
||||
task.Run(5);
|
||||
|
||||
// Let it run for ~200ms -> expect ~4 cycles
|
||||
Thread::Sleep(220);
|
||||
task.Stop();
|
||||
|
||||
assert(!task.IsRunning());
|
||||
int count = alg.m_CallCount.load();
|
||||
std::cout << " Cyclic iterations: " << count << std::endl;
|
||||
assert(count >= 3 && count <= 6);
|
||||
std::cout << " Passed." << std::endl;
|
||||
}
|
||||
|
||||
void TestAsyncTask() {
|
||||
std::cout << "Testing AlgorithmTask async mode (Mutex + condition_variable)..." << std::endl;
|
||||
DoubleAlgorithm alg;
|
||||
AlgorithmTask<int, int> task;
|
||||
task.SetAlgorithm(&alg);
|
||||
task.SetMode(AlgorithmTask<int, int>::Async);
|
||||
|
||||
task.Run(42);
|
||||
Thread::Sleep(50); // let the thread start and wait
|
||||
|
||||
// Trigger 3 notifications
|
||||
for (int i = 0; i < 3; ++i) {
|
||||
task.Notify();
|
||||
Thread::Sleep(30);
|
||||
}
|
||||
|
||||
task.Stop();
|
||||
int count = alg.m_CallCount.load();
|
||||
std::cout << " Async invocations: " << count << std::endl;
|
||||
assert(count == 3);
|
||||
std::cout << " Passed." << std::endl;
|
||||
}
|
||||
|
||||
void TestConnectTrigger() {
|
||||
std::cout << "Testing AlgorithmTask::ConnectTrigger (signal-slot async)..." << std::endl;
|
||||
DoubleAlgorithm alg;
|
||||
AlgorithmTask<int, int> task;
|
||||
task.SetAlgorithm(&alg);
|
||||
task.SetMode(AlgorithmTask<int, int>::Async);
|
||||
|
||||
TriggerSource source;
|
||||
task.ConnectTrigger(&source, &TriggerSource::DataReady);
|
||||
|
||||
task.Run(10);
|
||||
Thread::Sleep(50);
|
||||
|
||||
// Emit signal 3 times
|
||||
for (int i = 0; i < 3; ++i) {
|
||||
source.DataReady();
|
||||
Thread::Sleep(30);
|
||||
}
|
||||
|
||||
task.Stop();
|
||||
int count = alg.m_CallCount.load();
|
||||
std::cout << " Signal-triggered invocations: " << count << std::endl;
|
||||
assert(count == 3);
|
||||
std::cout << " Passed." << std::endl;
|
||||
}
|
||||
|
||||
void TestTaskStoppedSignal() {
|
||||
std::cout << "Testing AlgorithmTask Stopped signal..." << std::endl;
|
||||
DoubleAlgorithm alg;
|
||||
AlgorithmTask<int, int> task;
|
||||
task.SetAlgorithm(&alg);
|
||||
task.SetMode(AlgorithmTask<int, int>::Cyclic);
|
||||
task.SetCycleTime(20);
|
||||
|
||||
std::atomic<bool> stopped{false};
|
||||
Object::connect(&task, &AlgorithmTask<int, int>::Stopped,
|
||||
[&]() { stopped.store(true); });
|
||||
|
||||
task.Run(1);
|
||||
Thread::Sleep(50);
|
||||
task.Stop();
|
||||
Thread::Sleep(50);
|
||||
|
||||
assert(stopped.load());
|
||||
std::cout << " Passed." << std::endl;
|
||||
}
|
||||
|
||||
void TestClassName() {
|
||||
std::cout << "Testing GetClassName..." << std::endl;
|
||||
DoubleAlgorithm alg;
|
||||
AlgorithmTask<int, int> task;
|
||||
assert(std::string(alg.GetClassName()) == "DoubleAlgorithm");
|
||||
assert(std::string(task.GetClassName()) == "AlgorithmTask");
|
||||
std::cout << " Passed." << std::endl;
|
||||
}
|
||||
|
||||
void TestDifferentTypes() {
|
||||
std::cout << "Testing Algorithm with different enc/dec types..." << std::endl;
|
||||
StringifyAlgorithm alg;
|
||||
assert(alg.Process(42) == "42");
|
||||
assert(alg.Process(-1) == "-1");
|
||||
assert(alg(100) == "100");
|
||||
std::cout << " Passed." << std::endl;
|
||||
}
|
||||
|
||||
int main() {
|
||||
TestBasicProcess();
|
||||
TestOperatorCall();
|
||||
TestEncoderDecoderChain();
|
||||
TestAlgorithmSignals();
|
||||
TestDifferentTypes();
|
||||
TestCyclicTask();
|
||||
TestAsyncTask();
|
||||
TestConnectTrigger();
|
||||
TestTaskStoppedSignal();
|
||||
TestClassName();
|
||||
std::cout << "All Algorithm tests passed!" << std::endl;
|
||||
return 0;
|
||||
}
|
||||
@@ -23,11 +23,13 @@ set( TESTS
|
||||
VectorMetaAllocatorTest
|
||||
PropertyTypesTest
|
||||
HRPTest
|
||||
PropertyGroupingTest
|
||||
MutexTest
|
||||
ThreadsTest
|
||||
OpenMPTest
|
||||
TeamTest
|
||||
AffinityTest
|
||||
AlgorithmTest
|
||||
)
|
||||
|
||||
set(LIBRARIES
|
||||
|
||||
78
src/Core/testing/PropertyGroupingTest.cpp
Normal file
78
src/Core/testing/PropertyGroupingTest.cpp
Normal file
@@ -0,0 +1,78 @@
|
||||
#include <iostream>
|
||||
#include <vector>
|
||||
#include <string>
|
||||
#include <cassert>
|
||||
#include "Core/Object.h"
|
||||
#include "Core/Property.h"
|
||||
|
||||
using namespace uLib;
|
||||
|
||||
struct Nested {
|
||||
float x = 1.0f;
|
||||
float y = 2.0f;
|
||||
|
||||
ULIB_SERIALIZE_ACCESS
|
||||
template<class Archive>
|
||||
void serialize(Archive & ar, const unsigned int version) {
|
||||
ar & HRP(x);
|
||||
ar & HRP(y);
|
||||
}
|
||||
};
|
||||
|
||||
class GroupObject : public Object {
|
||||
uLibTypeMacro(GroupObject, Object)
|
||||
public:
|
||||
Nested position;
|
||||
Nested orientation;
|
||||
float weight = 50.0f;
|
||||
|
||||
ULIB_SERIALIZE_ACCESS
|
||||
template<class Archive>
|
||||
void serialize(Archive & ar, const unsigned int version) {
|
||||
ar & boost::serialization::make_nvp("Position", position);
|
||||
ar & boost::serialization::make_nvp("Orientation", orientation);
|
||||
ar & HRP(weight);
|
||||
}
|
||||
};
|
||||
|
||||
int main() {
|
||||
std::cout << "Testing Property Grouping..." << std::endl;
|
||||
|
||||
GroupObject obj;
|
||||
ULIB_ACTIVATE_PROPERTIES(obj);
|
||||
|
||||
auto props = obj.GetProperties();
|
||||
std::cout << "Registered " << props.size() << " properties." << std::endl;
|
||||
|
||||
for (auto* p : props) {
|
||||
std::cout << "Prop: " << p->GetName()
|
||||
<< " Group: " << p->GetGroup()
|
||||
<< " Qualified: " << p->GetQualifiedName() << std::endl;
|
||||
}
|
||||
|
||||
// Check if nested properties are registered
|
||||
PropertyBase* p1 = obj.GetProperty("Position.x");
|
||||
PropertyBase* p2 = obj.GetProperty("Position.y");
|
||||
PropertyBase* p3 = obj.GetProperty("Orientation.x");
|
||||
PropertyBase* p4 = obj.GetProperty("Orientation.y");
|
||||
PropertyBase* p5 = obj.GetProperty("weight");
|
||||
|
||||
assert(p1 != nullptr && "Position.x not found");
|
||||
assert(p2 != nullptr && "Position.y not found");
|
||||
assert(p3 != nullptr && "Orientation.x not found");
|
||||
assert(p4 != nullptr && "Orientation.y not found");
|
||||
assert(p5 != nullptr && "weight not found");
|
||||
|
||||
assert(p1->GetGroup() == "Position");
|
||||
assert(p2->GetGroup() == "Position");
|
||||
assert(p3->GetGroup() == "Orientation");
|
||||
assert(p4->GetGroup() == "Orientation");
|
||||
assert(p5->GetGroup() == "");
|
||||
|
||||
assert(p1->GetQualifiedName() == "Position.x");
|
||||
assert(p5->GetQualifiedName() == "weight");
|
||||
|
||||
std::cout << "Property Grouping Tests PASSED!" << std::endl;
|
||||
|
||||
return 0;
|
||||
}
|
||||
@@ -61,6 +61,7 @@
|
||||
|
||||
#include "uLibVtkInterface.h"
|
||||
#include "vtkHandlerWidget.h"
|
||||
#include "Math/Dense.h"
|
||||
#include "Core/Property.h"
|
||||
|
||||
|
||||
@@ -96,9 +97,9 @@ public:
|
||||
m_Dragable(true)
|
||||
{
|
||||
m_Color[0] = m_Color[1] = m_Color[2] = -1.0;
|
||||
m_Position[0] = m_Position[1] = m_Position[2] = 0.0;
|
||||
m_Orientation[0] = m_Orientation[1] = m_Orientation[2] = 0.0;
|
||||
m_Scale[0] = m_Scale[1] = m_Scale[2] = 1.0;
|
||||
m_Position = Vector3d::Zero();
|
||||
m_Orientation = Vector3d::Zero();
|
||||
m_Scale = Vector3d::Ones();
|
||||
}
|
||||
|
||||
~PuppetData() {
|
||||
@@ -124,9 +125,9 @@ public:
|
||||
bool m_Selected;
|
||||
bool m_Visibility;
|
||||
bool m_Dragable;
|
||||
double m_Position[3];
|
||||
double m_Orientation[3];
|
||||
double m_Scale[3];
|
||||
Vector3d m_Position;
|
||||
Vector3d m_Orientation;
|
||||
Vector3d m_Scale;
|
||||
|
||||
void ApplyAppearance(vtkProp *p) {
|
||||
p->SetVisibility(m_Visibility);
|
||||
@@ -156,9 +157,9 @@ public:
|
||||
// Handle transformation if it's a Prop3D
|
||||
if (auto* p3d = vtkProp3D::SafeDownCast(p)) {
|
||||
// NOTE: Usually managed by Puppet::Update from model, but here for direct prop manipulation
|
||||
// p3d->SetPosition(m_Position);
|
||||
// p3d->SetOrientation(m_Orientation);
|
||||
// p3d->SetScale(m_Scale);
|
||||
// p3d->SetPosition(m_Position.data());
|
||||
// p3d->SetOrientation(m_Orientation.data());
|
||||
// p3d->SetScale(m_Scale.data());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -499,9 +500,9 @@ void Puppet::Update()
|
||||
|
||||
// Apply transformation if it's a Prop3D
|
||||
if (auto* p3d = vtkProp3D::SafeDownCast(root)) {
|
||||
p3d->SetPosition(pd->m_Position);
|
||||
p3d->SetOrientation(pd->m_Orientation);
|
||||
p3d->SetScale(pd->m_Scale);
|
||||
p3d->SetPosition(pd->m_Position.data());
|
||||
p3d->SetOrientation(pd->m_Orientation.data());
|
||||
p3d->SetScale(pd->m_Scale.data());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -549,9 +550,9 @@ void Puppet::SyncFromVtk()
|
||||
|
||||
// Update properties
|
||||
for (int i=0; i<3; ++i) {
|
||||
pd->m_Position[i] = pos[i];
|
||||
pd->m_Orientation[i] = ori[i];
|
||||
pd->m_Scale[i] = scale[i];
|
||||
pd->m_Position(i) = pos[i];
|
||||
pd->m_Orientation(i) = ori[i];
|
||||
pd->m_Scale(i) = scale[i];
|
||||
}
|
||||
|
||||
// Get the properties from the object
|
||||
@@ -567,26 +568,37 @@ void Puppet::ConnectInteractor(vtkRenderWindowInteractor *interactor)
|
||||
{
|
||||
}
|
||||
|
||||
struct TransformProxy {
|
||||
PuppetData* pd;
|
||||
template<class Archive>
|
||||
void serialize(Archive & ar, const unsigned int version) {
|
||||
ar & boost::serialization::make_hrp("Position", pd->m_Position, "mm");
|
||||
ar & boost::serialization::make_hrp("Orientation", pd->m_Orientation, "deg");
|
||||
ar & boost::serialization::make_hrp("Scale", pd->m_Scale, "");
|
||||
}
|
||||
};
|
||||
|
||||
struct AppearanceProxy {
|
||||
PuppetData* pd;
|
||||
template<class Archive>
|
||||
void serialize(Archive & ar, const unsigned int version) {
|
||||
ar & boost::serialization::make_hrp("ColorR", pd->m_Color[0]);
|
||||
ar & boost::serialization::make_hrp("ColorG", pd->m_Color[1]);
|
||||
ar & boost::serialization::make_hrp("ColorB", pd->m_Color[2]);
|
||||
ar & boost::serialization::make_hrp("Opacity", pd->m_Opacity);
|
||||
ar & boost::serialization::make_hrp_enum("Representation", pd->m_Representation, {"Points", "Wireframe", "Surface", "SurfaceWithEdges", "Volume", "Outline", "Slice"});
|
||||
ar & boost::serialization::make_hrp("Visibility", pd->m_Visibility);
|
||||
ar & boost::serialization::make_hrp("Pickable", pd->m_Selectable);
|
||||
ar & boost::serialization::make_hrp("Dragable", pd->m_Dragable);
|
||||
}
|
||||
};
|
||||
|
||||
void Puppet::serialize_display(Archive::display_properties_archive & ar, const unsigned int version) {
|
||||
ar & boost::serialization::make_hrp("ColorR", pd->m_Color[0]);
|
||||
ar & boost::serialization::make_hrp("ColorG", pd->m_Color[1]);
|
||||
ar & boost::serialization::make_hrp("ColorB", pd->m_Color[2]);
|
||||
ar & boost::serialization::make_hrp("Opacity", pd->m_Opacity);
|
||||
ar & boost::serialization::make_hrp_enum("Representation", pd->m_Representation, {"Points", "Wireframe", "Surface", "SurfaceWithEdges", "Volume", "Outline", "Slice"});
|
||||
ar & boost::serialization::make_hrp("Visibility", pd->m_Visibility);
|
||||
ar & boost::serialization::make_hrp("Pickable", pd->m_Selectable);
|
||||
ar & boost::serialization::make_hrp("Dragable", pd->m_Dragable);
|
||||
AppearanceProxy appearance{pd};
|
||||
ar & boost::serialization::make_nvp("Appearance", appearance);
|
||||
|
||||
// Geometry knobs (caution: these might be overridden by internal matrices)
|
||||
ar & boost::serialization::make_hrp("PosX", pd->m_Position[0], "mm");
|
||||
ar & boost::serialization::make_hrp("PosY", pd->m_Position[1], "mm");
|
||||
ar & boost::serialization::make_hrp("PosZ", pd->m_Position[2], "mm");
|
||||
ar & boost::serialization::make_hrp("OriX", pd->m_Orientation[0], "deg");
|
||||
ar & boost::serialization::make_hrp("OriY", pd->m_Orientation[1], "deg");
|
||||
ar & boost::serialization::make_hrp("OriZ", pd->m_Orientation[2], "deg");
|
||||
ar & boost::serialization::make_hrp("ScaleX", pd->m_Scale[0]);
|
||||
ar & boost::serialization::make_hrp("ScaleY", pd->m_Scale[1]);
|
||||
ar & boost::serialization::make_hrp("ScaleZ", pd->m_Scale[2]);
|
||||
TransformProxy transform{pd};
|
||||
ar & boost::serialization::make_nvp("Transform", transform);
|
||||
}
|
||||
|
||||
void Puppet::serialize(Archive::xml_oarchive & ar, const unsigned int v) { }
|
||||
|
||||
@@ -29,6 +29,9 @@
|
||||
#include <iomanip>
|
||||
#include <ostream>
|
||||
#include <vector>
|
||||
#include <boost/type_traits/is_class.hpp>
|
||||
#include <boost/mpl/bool.hpp>
|
||||
#include <boost/serialization/serialization.hpp>
|
||||
#include "Core/Object.h"
|
||||
#include "Core/Property.h"
|
||||
#include "Core/Monitor.h"
|
||||
@@ -157,10 +160,19 @@ public:
|
||||
boost::archive::detail::common_oarchive<display_properties_archive>(boost::archive::no_header),
|
||||
m_Puppet(puppet) {}
|
||||
|
||||
std::string GetCurrentGroup() const {
|
||||
std::string group;
|
||||
for (const auto& g : m_GroupStack) {
|
||||
if (!group.empty()) group += ".";
|
||||
group += g;
|
||||
}
|
||||
return group;
|
||||
}
|
||||
|
||||
template<class T>
|
||||
void save_override(const boost::serialization::hrp<T> &t) {
|
||||
if (m_Puppet) {
|
||||
uLib::Property<T>* p = new uLib::Property<T>(m_Puppet, t.name(), &const_cast<boost::serialization::hrp<T>&>(t).value(), t.units() ? t.units() : "");
|
||||
uLib::Property<T>* p = new uLib::Property<T>(m_Puppet, t.name(), &const_cast<boost::serialization::hrp<T>&>(t).value(), t.units() ? t.units() : "", GetCurrentGroup());
|
||||
m_Puppet->RegisterDisplayProperty(p);
|
||||
Vtk::Puppet* puppet = m_Puppet;
|
||||
uLib::Object::connect(p, &uLib::PropertyBase::Updated, [puppet](){ puppet->Update(); });
|
||||
@@ -170,7 +182,7 @@ public:
|
||||
template<class T>
|
||||
void save_override(const boost::serialization::hrp_enum<T> &t) {
|
||||
if (m_Puppet) {
|
||||
uLib::EnumProperty* p = new uLib::EnumProperty(m_Puppet, t.name(), (int*)&const_cast<boost::serialization::hrp_enum<T>&>(t).value(), t.labels(), t.units() ? t.units() : "");
|
||||
uLib::EnumProperty* p = new uLib::EnumProperty(m_Puppet, t.name(), (int*)&const_cast<boost::serialization::hrp_enum<T>&>(t).value(), t.labels(), t.units() ? t.units() : "", GetCurrentGroup());
|
||||
m_Puppet->RegisterDisplayProperty(p);
|
||||
Vtk::Puppet* puppet = m_Puppet;
|
||||
uLib::Object::connect(p, &uLib::PropertyBase::Updated, [puppet](){ puppet->Update(); });
|
||||
@@ -178,10 +190,23 @@ public:
|
||||
}
|
||||
|
||||
template<class T> void save_override(const boost::serialization::nvp<T> &t) {
|
||||
boost::archive::detail::common_oarchive<display_properties_archive>::save_override(t.const_value());
|
||||
if (t.name()) m_GroupStack.push_back(t.name());
|
||||
this->save_helper(t.const_value(), typename boost::is_class<T>::type());
|
||||
if (t.name()) m_GroupStack.pop_back();
|
||||
}
|
||||
|
||||
template<class T> void save_override(const T &t) {}
|
||||
// Recursion for nested classes, ignore primitives
|
||||
template<class T> void save_override(const T &t) {
|
||||
this->save_helper(t, typename boost::is_class<T>::type());
|
||||
}
|
||||
|
||||
template<class T>
|
||||
void save_helper(const T &t, boost::mpl::true_) {
|
||||
boost::serialization::serialize_adl(*this, const_cast<T&>(t), 0);
|
||||
}
|
||||
|
||||
template<class T>
|
||||
void save_helper(const T &t, boost::mpl::false_) {}
|
||||
|
||||
void save_override(const boost::archive::object_id_type & t) {}
|
||||
void save_override(const boost::archive::object_reference_type & t) {}
|
||||
@@ -194,6 +219,7 @@ public:
|
||||
|
||||
private:
|
||||
Vtk::Puppet* m_Puppet;
|
||||
std::vector<std::string> m_GroupStack;
|
||||
};
|
||||
|
||||
} // namespace Archive
|
||||
|
||||
Reference in New Issue
Block a user