4 Commits

Author SHA1 Message Date
AndreaRigoni
e09a614fa5 refactor: add override specifier to type_name method in Core/Types.h 2026-04-03 10:14:20 +00:00
AndreaRigoni
7f6323403d merge andrea-geo: geometry/material/property system features
Merges all work from andrea-geo branch:
- Geant material management classes
- Serialization enhancements (read-only, NVP/HRP macros)
- Transform/assembly system improvements
- VTK puppet/viewport updates (orthographic toggle, voxel rendering)
- Property grouping, dynamic properties, NotifyPropertiesUpdated
- Object type identification via uLibTypeMacro
- New tests (PropertyGrouping, ReadOnly, vtkQViewport, PuppetParenting)
- Various gcompose UI fixes

Conflict resolved in CMakePresets.json: kept both 'fast' (clang/lld)
and 'mutom' (stub) presets.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-03 08:47:32 +00:00
AndreaRigoni
a53b3051de fix EXPAT::EXPAT-NOTFOUND when building with Geant4 on conda
Geant4's G4EXPATShim creates EXPAT::EXPAT (uppercase) with
IMPORTED_LOCATION set to ${EXPAT_LIBRARY}, which is empty when EXPAT
is found via conda's config-mode package (expat::expat, lowercase).

After find_package(Geant4), patch EXPAT::EXPAT with the real library
path taken from expat::expat IMPORTED_LOCATION_NOCONFIG, falling back
to find_library if needed.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-03 08:41:00 +00:00
AndreaRigoni
c53570192f switch to Ninja+ccache, add clang/lld fast build profile
- CMakePresets.json: add 'fast' preset (clang+lld+ccache)
- .gitignore: generalize build/ to build*/, add CMakeUserPresets.json
- CMakeUserPresets.json: untrack (conan-generated, now gitignored)
- src/Core/Archives.h: remove redundant 'using basic_xml_iarchive::load_override'
  in xml_iarchive; caused ambiguous overload with clang (diamond inheritance)
- src/Core/Object.cpp: remove invalid explicit instantiations of non-template
  virtual Object::serialize (GCC extension, clang rejects)
- README.md, CLAUDE.md: document GCC and LLVM/clang build workflows

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-03 08:24:50 +00:00
123 changed files with 2090 additions and 3249 deletions

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@@ -1,9 +0,0 @@
---
trigger: manual
---
# Context Restriction: No VTK
When this rule is active, restrict the operational context to libraries excluding the VTK layer.
- **Exclude Path**: `src/Vtk`
- **Include Paths**: `src/Core`, `src/Math`, `src/HEP`, `src/Root`, `src/Python`, `src/utils`
- **Focus**: Tomographic reconstruction algorithms, data structures in `Core`, and physical modeling in `HEP`.
- **Constraint**: Avoid referencing `Prop3D`, `Viewport`, or any VTK-specific headers unless the user overrides this restriction.

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@@ -1,9 +0,0 @@
---
trigger: manual
---
# Context Focus: gcompose Application
When this rule is active, prioritize the `gcompose` GUI application.
- **Primary Path**: `app/gcompose`
- **Focus**: `MainPanel`, `ContextPanel`, `PropertiesPanel`, and `ViewportPane`.
- **Integration**: Wiring of Qt signals/slots between the `uLib` core model and the GUI widgets.
- **Dependency**: Reference `src/Vtk` and `src/Core` as the underlying framework for the application.

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@@ -1,9 +0,0 @@
---
trigger: always_on
---
# Context Inclusion: VTK
When this rule is active, include the VTK visualization layer in the operational context.
- **Priority Path**: `src/Vtk`
- **Focus**: `Prop3D` hierarchy, `Viewport` management, and the synchronization between domain objects and VTK props.
- **Key Classes**: `vtkViewport`, `vtkQViewport`, `vtkObjectsContext`, and all classes in `src/Vtk/HEP/Geant`.
- **Logic**: Ensure transformations (TRS) applied to domain objects are correctly mirrored in the visualization layer and vice versa.

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@@ -0,0 +1,7 @@
---
trigger: always_on
---
build in build directory using always micromamba "mutom" env.
build with make flag -j$(nproc).

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@@ -1,39 +0,0 @@
# Skill: Build uLib with Micromamba
This skill provides instructions for building the uLib project using the micromamba environment.
## Context
- **Environment**: micromamba `uLib`
- **Output Directory**: `build`
- **CPU Usage**: All available cores
## Instructions
1. **Environment Setup**:
Ensure micromamba is properly initialized and the `uLib` environment is active.
```bash
export MAMBA_EXE="/home/share/micromamba/bin/micromamba"
export MAMBA_ROOT_PREFIX="/home/share/micromamba"
eval "$(/home/share/micromamba/bin/micromamba shell hook --shell bash)"
micromamba activate uLib
```
2. **Full Rebuild (if needed)**:
If the `build` directory does not exist or a full reconfiguration is required:
```bash
conan profile detect --force
conan install . --output-folder=build --build=missing
cmake --preset conan-release
```
3. **Incremental Build**:
Run the build command from the root directory, pointing to the `build` folder and using all cores.
```bash
cmake --build build -j$(nproc)
```
4. **Specific Target Build**:
To build a specific target (e.g., gcompose):
```bash
cmake --build build --target gcompose -j$(nproc)
```

2
.gitignore vendored
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@@ -18,5 +18,3 @@ test_props.xml
test_props2.xml test_props2.xml
test_boost.cpp test_boost.cpp
.claude/settings.json .claude/settings.json
build_output.log
configure_output.log

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@@ -1,3 +0,0 @@
#!/bin/bash
export DISPLAY=:1001.0
/home/share/micromamba/bin/micromamba run -n uLib /usr/bin/gdb "$@"

31
.vscode/launch.json vendored
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@@ -1,31 +0,0 @@
{
// Use IntelliSense to learn about possible attributes.
// Hover to view descriptions of existing attributes.
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
"version": "0.2.0",
"configurations": [
{
"name": "gcompose",
"type": "cppdbg",
"request": "launch",
"program": "${workspaceFolder}/build/app/gcompose/gcompose",
"args": [],
"stopAtEntry": false,
"cwd": "${workspaceFolder}",
"environment": [
{ "name": "DISPLAY", "value": ":1001.0" }
],
"externalConsole": false,
"MIMode": "gdb",
"setupCommands": [
{
"description": "Enable pretty-printing for gdb",
"text": "-enable-pretty-printing",
"ignoreFailures": true
}
],
"preLaunchTask": "Build gcompose",
"miDebuggerPath": "${workspaceFolder}/.vscode/gdb_wrapper.sh"
}
]
}

17
.vscode/tasks.json vendored
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@@ -1,17 +0,0 @@
{
"version": "2.0.0",
"tasks": [
{
"label": "Build gcompose",
"type": "shell",
"command": "/home/share/micromamba/bin/micromamba run -n uLib cmake --build build --target gcompose -j$(nproc)",
"group": {
"kind": "build",
"isDefault": true
},
"problemMatcher": [
"$gcc"
]
}
]
}

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@@ -10,7 +10,7 @@ This file provides guidance to Claude Code (claude.ai/code) when working with co
export MAMBA_EXE="/home/share/micromamba/bin/micromamba" export MAMBA_EXE="/home/share/micromamba/bin/micromamba"
export MAMBA_ROOT_PREFIX="/home/share/micromamba" export MAMBA_ROOT_PREFIX="/home/share/micromamba"
eval "$(/home/share/micromamba/bin/micromamba shell hook --shell bash)" eval "$(/home/share/micromamba/bin/micromamba shell hook --shell bash)"
micromamba activate uLib micromamba activate mutom
# Configure (from repo root, using Conan preset — uses Ninja + ccache) # Configure (from repo root, using Conan preset — uses Ninja + ccache)
cmake --preset conan-release cmake --preset conan-release
@@ -71,32 +71,32 @@ mutomCore → mutomMath → mutomDetectors → mutomGeant
- `ObjectsContext` is a container owning a list of `Object*` pointers; signals `ObjectAdded`/`ObjectRemoved` - `ObjectsContext` is a container owning a list of `Object*` pointers; signals `ObjectAdded`/`ObjectRemoved`
### VTK Layer (`src/Vtk/`) ### VTK Layer (`src/Vtk/`)
- `Prop3D` (inherits `uLib::Object`): wraps a VTK `vtkProp` for rendering. Has `GetContent()` returning the underlying domain object. Display-only properties are registered via `ULIB_ACTIVATE_DISPLAY_PROPERTIES` macro. - `Puppet` (inherits `uLib::Object`): wraps a VTK `vtkProp` for rendering. Has `GetContent()` returning the underlying domain object. Display-only properties are registered via `ULIB_ACTIVATE_DISPLAY_PROPERTIES` macro.
- `Viewport`: base class managing the VTK renderer, picking, selection logic. Maintains `m_Prop3Ds` vector and `m_ObjectToProp3D` map. - `Viewport`: base class managing the VTK renderer, picking, selection logic. Maintains `m_Puppets` vector and `m_ObjectToPuppet` map.
- `QViewport` (inherits `QWidget` + `Viewport`): Qt-embedded VTK widget. Emits Qt signal `prop3dSelected(Prop3D*)` on click-selection via `OnSelectionChanged`. - `QViewport` (inherits `QWidget` + `Viewport`): Qt-embedded VTK widget. Emits Qt signal `puppetSelected(Puppet*)` on click-selection via `OnSelectionChanged`.
- `vtkObjectsContext`: wraps `ObjectsContext`, creating/destroying `Prop3D`s as objects come/go. Emits `Prop3DAdded`/`Prop3DRemoved`. - `vtkObjectsContext`: wraps `ObjectsContext`, creating/destroying `Puppet`s as objects come/go. Emits `PuppetAdded`/`PuppetRemoved`.
- Display properties: `serialize_display()` + `display_properties_archive` registers selected `hrp<T>` fields as `PropertyBase*` in the prop3d's `m_DisplayProperties`. `PropertyEditor::setObject(obj, displayOnly=true)` shows only those. - Display properties: `serialize_display()` + `display_properties_archive` registers selected `hrp<T>` fields as `PropertyBase*` in the puppet's `m_DisplayProperties`. `PropertyEditor::setObject(obj, displayOnly=true)` shows only those.
### gcompose GUI App (`app/gcompose/src/`) ### gcompose GUI App (`app/gcompose/src/`)
- `MainPanel`: top-level widget. Owns `ContextPanel` (left) and `ViewportPane` (right). Wires together viewport↔context selection via signals. - `MainPanel`: top-level widget. Owns `ContextPanel` (left) and `ViewportPane` (right). Wires together viewport↔context selection via signals.
- `ContextPanel`: tree view of `ObjectsContext`. Emits `objectSelected(Object*)`. Contains an embedded `PropertiesPanel`. - `ContextPanel`: tree view of `ObjectsContext`. Emits `objectSelected(Object*)`. Contains an embedded `PropertiesPanel`.
- `PropertiesPanel`: shows `uLib::Object` properties via `PropertyEditor`. - `PropertiesPanel`: shows `uLib::Object` properties via `PropertyEditor`.
- `ViewportPane`: embeds `QViewport` + a slide-out "Display Properties" panel (`PropertyEditor` in display-only mode). - `ViewportPane`: embeds `QViewport` + a slide-out "Display Properties" panel (`PropertyEditor` in display-only mode).
- `PropertyEditor`: populates widgets from `Object::GetProperties()` (all) or `Prop3D::GetDisplayProperties()` (display-only mode). - `PropertyEditor`: populates widgets from `Object::GetProperties()` (all) or `Puppet::GetDisplayProperties()` (display-only mode).
### Selection Sync Flow ### Selection Sync Flow
``` ```
Viewport click → Viewport::SelectProp3D() → QViewport::OnSelectionChanged() Viewport click → Viewport::SelectPuppet() → QViewport::OnSelectionChanged()
→ emit prop3dSelected(p) → emit puppetSelected(p)
→ MainPanel: contextPanel->selectObject(p->GetContent()) [updates tree + PropertiesPanel] → MainPanel: contextPanel->selectObject(p->GetContent()) [updates tree + PropertiesPanel]
→ MainPanel: firstPane->setObject(p) [updates Display Properties panel] → MainPanel: firstPane->setObject(p) [updates Display Properties panel]
ContextPanel tree click → emit objectSelected(obj) ContextPanel tree click → emit objectSelected(obj)
→ MainPanel: viewport->SelectProp3D(prop3d) [visual selection in VTK] → MainPanel: viewport->SelectPuppet(puppet) [visual selection in VTK]
→ MainPanel: firstPane->setObject(prop3d) [updates Display Properties panel] → MainPanel: firstPane->setObject(puppet) [updates Display Properties panel]
``` ```
### Key Patterns ### Key Patterns
- **Two signal systems coexist**: Qt signals (`Q_OBJECT`, `connect(...)`) for GUI; `uLib::Object::connect(...)` for domain signals. - **Two signal systems coexist**: Qt signals (`Q_OBJECT`, `connect(...)`) for GUI; `uLib::Object::connect(...)` for domain signals.
- **Display properties** flow: `Prop3D::serialize_display()``display_properties_archive``RegisterDisplayProperty()``PropertyEditor(displayOnly=true)`. Must call `ULIB_ACTIVATE_DISPLAY_PROPERTIES` in the prop3d constructor. - **Display properties** flow: `Puppet::serialize_display()``display_properties_archive``RegisterDisplayProperty()``PropertyEditor(displayOnly=true)`. Must call `ULIB_ACTIVATE_DISPLAY_PROPERTIES` in the puppet constructor.
- **Prop3D ↔ Object map**: `Viewport::m_ObjectToProp3D` allows lookup by domain object; `vtkObjectsContext::GetProp3D(obj)` does the same. - **Puppet ↔ Object map**: `Viewport::m_ObjectToPuppet` allows lookup by domain object; `vtkObjectsContext::GetPuppet(obj)` does the same.

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@@ -15,32 +15,11 @@ if(POLICY CMP0167)
cmake_policy(SET CMP0167 NEW) cmake_policy(SET CMP0167 NEW)
endif() endif()
## -------------------------------------------------------------------------- ## ## -------------------------------------------------------------------------- ##
project(uLib) project(uLib)
option(ULIB_USE_CCACHE "Use ccache for build acceleration" ON)
if(ULIB_USE_CCACHE)
find_program(CCACHE_PROGRAM ccache)
if(CCACHE_PROGRAM)
set(CMAKE_CXX_COMPILER_LAUNCHER "${CCACHE_PROGRAM}")
set(CMAKE_C_COMPILER_LAUNCHER "${CCACHE_PROGRAM}")
endif()
else()
set(CMAKE_CXX_COMPILER_LAUNCHER "")
set(CMAKE_C_COMPILER_LAUNCHER "")
endif()
# Applica la flag SOLO se il compilatore è GCC
if(CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
add_compile_options(-fno-merge-constants)
endif()
# Disabilita il warning se il compilatore è Clang (o AppleClang)
if(CMAKE_CXX_COMPILER_ID MATCHES "Clang")
add_compile_options(-Wno-ignored-optimization-argument)
endif()
# CUDA Toolkit seems to be missing locally. Toggle ON if nvcc is made available. # CUDA Toolkit seems to be missing locally. Toggle ON if nvcc is made available.
option(USE_CUDA "Enable CUDA support" OFF) option(USE_CUDA "Enable CUDA support" OFF)
if(USE_CUDA) if(USE_CUDA)
@@ -142,13 +121,8 @@ find_package(Boost 1.45.0 COMPONENTS program_options serialization unit_test_fra
include_directories(${Boost_INCLUDE_DIRS}) include_directories(${Boost_INCLUDE_DIRS})
find_package(Eigen3 CONFIG REQUIRED) find_package(Eigen3 CONFIG REQUIRED)
# if(NOT EIGEN3_INCLUDE_DIRS) get_target_property(EIGEN3_INCLUDE_DIRS Eigen3::Eigen INTERFACE_INCLUDE_DIRECTORIES)
# get_target_property(EIGEN3_INCLUDE_DIRS Eigen3::Eigen INTERFACE_INCLUDE_DIRECTORIES) include_directories(${EIGEN3_INCLUDE_DIRS})
# else()
# include_directories(${EIGEN3_INCLUDE_DIRS})
# endif()
find_package(OpenMP)
find_package(ROOT CONFIG REQUIRED) find_package(ROOT CONFIG REQUIRED)
include(${ROOT_USE_FILE}) include(${ROOT_USE_FILE})
@@ -171,8 +145,6 @@ else()
IOXML IOXML
IOXMLParser IOXMLParser
ImagingCore ImagingCore
ImagingHybrid
ImagingSources
InteractionStyle InteractionStyle
InteractionWidgets InteractionWidgets
RenderingAnnotation RenderingAnnotation

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@@ -30,13 +30,13 @@ You can create and activate the environment using either `micromamba` or `conda`
**Using Micromamba:** **Using Micromamba:**
```bash ```bash
micromamba env create -f condaenv.yml micromamba env create -f condaenv.yml
micromamba activate uLib micromamba activate mutom
``` ```
**Using Conda:** **Using Conda:**
```bash ```bash
conda env create -f condaenv.yml conda env create -f condaenv.yml
conda activate uLib conda activate mutom
``` ```
### Configure and Build ### Configure and Build
@@ -65,24 +65,12 @@ cmake --preset conan-release
cmake --build build -j$(nproc) cmake --build build -j$(nproc)
``` ```
5. **Clean build (wipe and rebuild everything):**
```bash
cmake --build build --clean-first -j$(nproc)
```
6. **Run tests:**
```bash
cmake --build build --target test -j$(nproc)
# or equivalently:
ctest --test-dir build --output-on-failure -j$(nproc)
```
#### LLVM/Clang build (clang + lld + ccache — fastest) #### LLVM/Clang build (clang + lld + ccache — fastest)
A `fast` conan profile is provided that uses **clang**, **lld** (LLVM linker), and **ccache**. Install them into your environment first: A `fast` conan profile is provided that uses **clang**, **lld** (LLVM linker), and **ccache**. Install them into your environment first:
```bash ```bash
micromamba install -n uLib -y clang clangxx lld -c conda-forge micromamba install -n mutom -y clang clangxx lld -c conda-forge
``` ```
Then build using the `fast` profile: Then build using the `fast` profile:
@@ -103,6 +91,6 @@ The `fast` profile is defined at `~/.conan2/profiles/fast` and sets:
### Make python package ### Make python package
```bash ```bash
micromamba run -n uLib env USE_CUDA=ON poetry install micromamba run -n mutom env USE_CUDA=ON poetry install
``` ```

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@@ -17,8 +17,6 @@ add_executable(gcompose
src/PropertyWidgets.cpp src/PropertyWidgets.cpp
src/PropertiesPanel.h src/PropertiesPanel.h
src/PropertiesPanel.cpp src/PropertiesPanel.cpp
src/PreferencesDialog.h
src/PreferencesDialog.cpp
) )
set_target_properties(gcompose PROPERTIES set_target_properties(gcompose PROPERTIES

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@@ -148,7 +148,6 @@ QVariant ContextModel::data(const QModelIndex& index, int role) const {
if (!index.isValid()) return QVariant(); if (!index.isValid()) return QVariant();
uLib::Object* obj = static_cast<uLib::Object*>(index.internalPointer()); uLib::Object* obj = static_cast<uLib::Object*>(index.internalPointer());
if (!obj) return QVariant();
if (role == Qt::DisplayRole) { if (role == Qt::DisplayRole) {
QString typeName = getDemangledName(typeid(*obj)); QString typeName = getDemangledName(typeid(*obj));

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@@ -13,14 +13,11 @@
#include <QPushButton> #include <QPushButton>
#include <QMenu> #include <QMenu>
#include <QAction> #include <QAction>
#include <QShortcut>
#include <QApplication> #include <QApplication>
#include <QFileDialog> #include <QFileDialog>
#include <QFileInfo> #include <QFileInfo>
#include "StyleManager.h" #include "StyleManager.h"
#include "Math/VoxImage.h" #include "Math/VoxImage.h"
#include "PreferencesDialog.h"
#include "Settings.h"
MainPanel::MainPanel(QWidget* parent) : QWidget(parent), m_context(nullptr), m_mainVtkContext(nullptr) { MainPanel::MainPanel(QWidget* parent) : QWidget(parent), m_context(nullptr), m_mainVtkContext(nullptr) {
this->setObjectName("MainPanel"); this->setObjectName("MainPanel");
@@ -48,12 +45,17 @@ MainPanel::MainPanel(QWidget* parent) : QWidget(parent), m_context(nullptr), m_m
fileMenu->addAction("Open", this, &MainPanel::onOpen); fileMenu->addAction("Open", this, &MainPanel::onOpen);
fileMenu->addAction("Save", this, &MainPanel::onSave); fileMenu->addAction("Save", this, &MainPanel::onSave);
fileMenu->addAction("Save As", this, &MainPanel::onSaveAs); fileMenu->addAction("Save As", this, &MainPanel::onSaveAs);
fileMenu->addSeparator();
fileMenu->addAction("Preferences", this, &MainPanel::onPreferences);
fileMenu->addSeparator();
fileMenu->addAction("Exit", this, &MainPanel::onExit); fileMenu->addAction("Exit", this, &MainPanel::onExit);
btnFile->setMenu(fileMenu); btnFile->setMenu(fileMenu);
// Theme Menu Button
auto* btnTheme = new QPushButton("Theme", menuPanel);
btnTheme->setObjectName("MenuButton");
auto* themeMenu = new QMenu(btnTheme);
themeMenu->addAction("Dark", this, &MainPanel::onDarkTheme);
themeMenu->addAction("Bright", this, &MainPanel::onBrightTheme);
btnTheme->setMenu(themeMenu);
// New Menu Button // New Menu Button
auto* btnNew = new QPushButton("Add", menuPanel); auto* btnNew = new QPushButton("Add", menuPanel);
btnNew->setObjectName("MenuButton"); btnNew->setObjectName("MenuButton");
@@ -71,6 +73,7 @@ MainPanel::MainPanel(QWidget* parent) : QWidget(parent), m_context(nullptr), m_m
menuLayout->addWidget(logo); menuLayout->addWidget(logo);
menuLayout->addWidget(btnFile); menuLayout->addWidget(btnFile);
menuLayout->addWidget(btnNew); menuLayout->addWidget(btnNew);
menuLayout->addWidget(btnTheme);
menuLayout->addStretch(); menuLayout->addStretch();
mainLayout->addWidget(menuPanel); mainLayout->addWidget(menuPanel);
@@ -87,13 +90,13 @@ MainPanel::MainPanel(QWidget* parent) : QWidget(parent), m_context(nullptr), m_m
connect(m_contextPanel, &ContextPanel::objectSelected, [this](uLib::Object* obj) { connect(m_contextPanel, &ContextPanel::objectSelected, [this](uLib::Object* obj) {
if (auto* viewport = qobject_cast<uLib::Vtk::QViewport*>(m_firstPane->currentViewport())) { if (auto* viewport = qobject_cast<uLib::Vtk::QViewport*>(m_firstPane->currentViewport())) {
uLib::Vtk::Prop3D* prop3d = nullptr; uLib::Vtk::Puppet* puppet = nullptr;
if (m_mainVtkContext) { if (m_mainVtkContext) {
prop3d = m_mainVtkContext->GetProp3D(obj); puppet = m_mainVtkContext->GetPuppet(obj);
} }
viewport->SelectProp3D(prop3d); viewport->SelectPuppet(puppet);
// Update the display properties in the viewport pane itself - use the prop3d proxy if possible // Update the display properties in the viewport pane itself - use the puppet proxy if possible
m_firstPane->setObject(prop3d ? (uLib::Object*)prop3d : obj); m_firstPane->setObject(puppet ? (uLib::Object*)puppet : obj);
} else { } else {
m_firstPane->setObject(obj); m_firstPane->setObject(obj);
} }
@@ -105,14 +108,6 @@ MainPanel::MainPanel(QWidget* parent) : QWidget(parent), m_context(nullptr), m_m
m_rootSplitter->setSizes(sizes); m_rootSplitter->setSizes(sizes);
mainLayout->addWidget(m_rootSplitter, 1); mainLayout->addWidget(m_rootSplitter, 1);
// Shortcuts
auto* groupShortcut = new QShortcut(QKeySequence("Ctrl+G"), this);
connect(groupShortcut, &QShortcut::activated, [this]() {
if (auto* viewport = qobject_cast<uLib::Vtk::QViewport*>(m_firstPane->currentViewport())) {
viewport->GroupSelection(m_context);
}
});
} }
void MainPanel::setContext(uLib::ObjectsContext* context) { void MainPanel::setContext(uLib::ObjectsContext* context) {
@@ -121,7 +116,7 @@ void MainPanel::setContext(uLib::ObjectsContext* context) {
if (m_mainVtkContext) { if (m_mainVtkContext) {
if (auto* viewport = qobject_cast<uLib::Vtk::QViewport*>(m_firstPane->currentViewport())) { if (auto* viewport = qobject_cast<uLib::Vtk::QViewport*>(m_firstPane->currentViewport())) {
viewport->RemoveProp3D(*m_mainVtkContext); viewport->RemovePuppet(*m_mainVtkContext);
} }
delete m_mainVtkContext; delete m_mainVtkContext;
m_mainVtkContext = nullptr; m_mainVtkContext = nullptr;
@@ -129,10 +124,10 @@ void MainPanel::setContext(uLib::ObjectsContext* context) {
if (context) { if (context) {
if (auto* viewport = qobject_cast<uLib::Vtk::QViewport*>(m_firstPane->currentViewport())) { if (auto* viewport = qobject_cast<uLib::Vtk::QViewport*>(m_firstPane->currentViewport())) {
m_mainVtkContext = new uLib::Vtk::ObjectsContext(context); m_mainVtkContext = new uLib::Vtk::vtkObjectsContext(context);
// viewport->AddProp3D(*m_mainVtkContext); // redundant // viewport->AddPuppet(*m_mainVtkContext); // redundant
auto syncSelection = [this](uLib::Vtk::Prop3D* p) { auto syncSelection = [this](uLib::Vtk::Puppet* p) {
if (!p) { if (!p) {
m_contextPanel->clearSelection(); m_contextPanel->clearSelection();
m_firstPane->setObject(nullptr); m_firstPane->setObject(nullptr);
@@ -141,14 +136,14 @@ void MainPanel::setContext(uLib::ObjectsContext* context) {
m_firstPane->setObject(p); m_firstPane->setObject(p);
} }
}; };
connect(viewport, &uLib::Vtk::QViewport::prop3dSelected, syncSelection); connect(viewport, &uLib::Vtk::QViewport::puppetSelected, syncSelection);
uLib::Object::connect(m_mainVtkContext, &uLib::Vtk::ObjectsContext::Prop3DAdded, [this](uLib::Vtk::Prop3D* p) { uLib::Object::connect(m_mainVtkContext, &uLib::Vtk::vtkObjectsContext::PuppetAdded, [this](uLib::Vtk::Puppet* p) {
if (p) { if (p) {
auto panes = this->findChildren<ViewportPane*>(); auto panes = this->findChildren<ViewportPane*>();
for (auto* pane : panes) { for (auto* pane : panes) {
if (auto* vp = qobject_cast<uLib::Vtk::QViewport*>(pane->currentViewport())) { if (auto* vp = qobject_cast<uLib::Vtk::QViewport*>(pane->currentViewport())) {
vp->AddProp3D(*p); vp->AddPuppet(*p);
vp->ZoomAuto(); vp->ZoomAuto();
vp->Render(); vp->Render();
} }
@@ -156,25 +151,25 @@ void MainPanel::setContext(uLib::ObjectsContext* context) {
} }
}); });
uLib::Object::connect(m_mainVtkContext, &uLib::Vtk::ObjectsContext::Prop3DRemoved, [this](uLib::Vtk::Prop3D* p) { uLib::Object::connect(m_mainVtkContext, &uLib::Vtk::vtkObjectsContext::PuppetRemoved, [this](uLib::Vtk::Puppet* p) {
if (p) { if (p) {
auto panes = this->findChildren<ViewportPane*>(); auto panes = this->findChildren<ViewportPane*>();
for (auto* pane : panes) { for (auto* pane : panes) {
if (auto* vp = qobject_cast<uLib::Vtk::QViewport*>(pane->currentViewport())) { if (auto* vp = qobject_cast<uLib::Vtk::QViewport*>(pane->currentViewport())) {
vp->RemoveProp3D(*p); vp->RemovePuppet(*p);
vp->Render(); vp->Render();
} }
} }
} }
}); });
// Add any prop3ds that were created during m_mainVtkContext's construction to all panes // Add any puppets that were created during m_mainVtkContext's construction to all panes
auto panes = this->findChildren<ViewportPane*>(); auto panes = this->findChildren<ViewportPane*>();
for (auto* obj : context->GetObjects()) { for (auto* obj : context->GetObjects()) {
if (auto* p = m_mainVtkContext->GetProp3D(obj)) { if (auto* p = m_mainVtkContext->GetPuppet(obj)) {
for (auto* pane : panes) { for (auto* pane : panes) {
if (auto* vp = qobject_cast<uLib::Vtk::QViewport*>(pane->currentViewport())) { if (auto* vp = qobject_cast<uLib::Vtk::QViewport*>(pane->currentViewport())) {
vp->AddProp3D(*p); vp->AddPuppet(*p);
} }
} }
} }
@@ -241,21 +236,12 @@ void MainPanel::onExit() {
qApp->quit(); qApp->quit();
} }
void MainPanel::onPreferences() { void MainPanel::onDarkTheme() {
uLib::Qt::PreferencesDialog dlg(this); StyleManager::applyStyle(qApp, "dark");
if (dlg.exec() == QDialog::Accepted) { }
// Apply theme
auto theme = uLib::Qt::Settings::Instance().GetTheme();
StyleManager::applyStyle(qApp, theme == uLib::Qt::Settings::Dark ? "dark" : "bright");
// Apply rendering preference to all viewports void MainPanel::onBrightTheme() {
bool throttled = uLib::Qt::Settings::Instance().GetThrottledRendering(); StyleManager::applyStyle(qApp, "bright");
auto viewports = this->findChildren<uLib::Vtk::QViewport*>();
for (auto* vp : viewports) {
vp->SetThrottledRendering(throttled);
vp->Render();
}
}
} }
MainPanel::~MainPanel() {} MainPanel::~MainPanel() {}

View File

@@ -11,7 +11,7 @@ class PropertiesPanel;
namespace uLib { namespace uLib {
class ObjectsContext; class ObjectsContext;
namespace Vtk { namespace Vtk {
class ObjectsContext; class vtkObjectsContext;
} }
} }
@@ -30,7 +30,8 @@ private slots:
void onSaveAs(); void onSaveAs();
void onExit(); void onExit();
void onPreferences(); void onDarkTheme();
void onBrightTheme();
void onCreateObject(const std::string& className); void onCreateObject(const std::string& className);
@@ -39,7 +40,7 @@ private:
ViewportPane* m_firstPane; ViewportPane* m_firstPane;
ContextPanel* m_contextPanel; ContextPanel* m_contextPanel;
uLib::ObjectsContext* m_context; uLib::ObjectsContext* m_context;
uLib::Vtk::ObjectsContext* m_mainVtkContext; uLib::Vtk::vtkObjectsContext* m_mainVtkContext;
}; };
#endif // MAINPANEL_H #endif // MAINPANEL_H

View File

@@ -1,99 +0,0 @@
#include "PreferencesDialog.h"
#include <QVBoxLayout>
#include <QHBoxLayout>
#include <QFormLayout>
#include <QPushButton>
#include <QLabel>
#include <QGroupBox>
namespace uLib {
namespace Qt {
PreferencesDialog::PreferencesDialog(QWidget* parent) : QDialog(parent) {
setWindowTitle("Preferences");
setMinimumWidth(400);
auto* mainLayout = new QVBoxLayout(this);
mainLayout->setSpacing(20);
mainLayout->setContentsMargins(20, 20, 20, 20);
// ── General / Rendering Settings ────────────────────────────────────────
auto* renderingGroup = new QGroupBox("Appearance & Performance", this);
auto* renderingLayout = new QVBoxLayout(renderingGroup);
auto* themeLayout = new QHBoxLayout();
themeLayout->addWidget(new QLabel("Color Theme:"));
m_themeCombo = new QComboBox(renderingGroup);
m_themeCombo->addItem("Dark");
m_themeCombo->addItem("Bright");
m_themeCombo->setCurrentIndex(Settings::Instance().GetTheme() == Settings::Dark ? 0 : 1);
themeLayout->addWidget(m_themeCombo);
themeLayout->addStretch();
renderingLayout->addLayout(themeLayout);
renderingLayout->addSpacing(10);
m_throttledRendering = new QCheckBox("Enable throttled rendering (recommended for performance)", renderingGroup);
m_throttledRendering->setChecked(Settings::Instance().GetThrottledRendering());
m_throttledRendering->setToolTip("Limits framerate to ~60fps to reduce CPU/GPU usage.");
renderingLayout->addWidget(m_throttledRendering);
mainLayout->addWidget(renderingGroup);
// ── Units Settings ──────────────────────────────────────────────────────
auto* unitsGroup = new QGroupBox("Preferred Units", this);
auto* unitsLayout = new QFormLayout(unitsGroup);
unitsLayout->setLabelAlignment(::Qt::AlignRight);
unitsLayout->setSpacing(10);
auto addUnitRow = [&](const QString& label, Settings::Dimension dim, const QStringList& units) {
auto* combo = new QComboBox(unitsGroup);
combo->addItems(units);
std::string current = Settings::Instance().GetPreferredUnit(dim);
int idx = combo->findText(QString::fromStdString(current));
if (idx >= 0) combo->setCurrentIndex(idx);
unitsLayout->addRow(label + ":", combo);
m_unitCombos[dim] = combo;
};
addUnitRow("Length", Settings::Length, {"m", "cm", "mm", "um", "nm"});
addUnitRow("Angle", Settings::Angle, {"deg", "rad"});
addUnitRow("Energy", Settings::Energy, {"MeV", "GeV", "eV", "keV", "TeV"});
addUnitRow("Time", Settings::Time, {"ns", "s", "ms", "us"});
mainLayout->addWidget(unitsGroup);
mainLayout->addStretch();
// ── Buttons ─────────────────────────────────────────────────────────────
auto* buttonLayout = new QHBoxLayout();
buttonLayout->addStretch();
auto* btnCancel = new QPushButton("Cancel", this);
connect(btnCancel, &QPushButton::clicked, this, &QDialog::reject);
auto* btnOk = new QPushButton("Apply", this);
btnOk->setDefault(true);
btnOk->setObjectName("DisplayToggleBtn"); // Reusing high-contrast style
btnOk->setMinimumWidth(100);
connect(btnOk, &QPushButton::clicked, this, &PreferencesDialog::onAccept);
buttonLayout->addWidget(btnCancel);
buttonLayout->addWidget(btnOk);
mainLayout->addLayout(buttonLayout);
}
void PreferencesDialog::onAccept() {
Settings::Instance().SetThrottledRendering(m_throttledRendering->isChecked());
Settings::Instance().SetTheme(m_themeCombo->currentIndex() == 0 ? Settings::Dark : Settings::Bright);
for (auto const& pair : m_unitCombos) {
Settings::Instance().SetPreferredUnit(pair.first, pair.second->currentText().toStdString());
}
accept();
}
} // namespace Qt
} // namespace uLib

View File

@@ -1,31 +0,0 @@
#ifndef GCOMPOSE_PREFERENCESDIALOG_H
#define GCOMPOSE_PREFERENCESDIALOG_H
#include <QDialog>
#include <QCheckBox>
#include <QComboBox>
#include <map>
#include <string>
#include "Settings.h"
namespace uLib {
namespace Qt {
class PreferencesDialog : public QDialog {
Q_OBJECT
public:
explicit PreferencesDialog(QWidget* parent = nullptr);
private slots:
void onAccept();
private:
QCheckBox* m_throttledRendering;
QComboBox* m_themeCombo;
std::map<Settings::Dimension, QComboBox*> m_unitCombos;
};
} // namespace Qt
} // namespace uLib
#endif

View File

@@ -403,10 +403,10 @@ void PropertyEditor::setObject(::uLib::Object* obj, bool displayOnly) {
const std::vector<::uLib::PropertyBase*>* props = &obj->GetProperties(); const std::vector<::uLib::PropertyBase*>* props = &obj->GetProperties();
if (displayOnly) { if (displayOnly) {
if (auto* prop3d = dynamic_cast<::uLib::Vtk::Prop3D*>(obj)) { if (auto* puppet = dynamic_cast<::uLib::Vtk::Puppet*>(obj)) {
props = &prop3d->GetDisplayProperties(); props = &puppet->GetDisplayProperties();
} else { } else {
// If it's not a prop3d but displayOnly is requested, showing nothing or fallback? // If it's not a puppet but displayOnly is requested, showing nothing or fallback?
// Fallback: core properties. // Fallback: core properties.
} }
} }

View File

@@ -88,14 +88,14 @@ void QViewportPane::toggleDisplayPanel() {
void QViewportPane::setObject(uLib::Object* obj) { void QViewportPane::setObject(uLib::Object* obj) {
m_displayEditor->setObject(obj, true); m_displayEditor->setObject(obj, true);
// Auto-show panel if it's a prop3d and we want to highlight this feature? // Auto-show panel if it's a puppet and we want to highlight this feature?
// User asked for "hiding panel", so maybe we don't auto-show. // User asked for "hiding panel", so maybe we don't auto-show.
} }
void QViewportPane::setViewport(QWidget* viewport, const QString& title) { void QViewportPane::setViewport(QWidget* viewport, const QString& title) {
if (m_viewport) { if (m_viewport) {
// Use deleteLater() instead of delete to avoid crashes during repaint cycles m_viewport->parentWidget()->layout()->removeWidget(m_viewport);
m_viewport->deleteLater(); delete m_viewport;
} }
m_viewport = viewport; m_viewport = viewport;
m_titleLabel->setText(title); m_titleLabel->setText(title);
@@ -105,8 +105,21 @@ void QViewportPane::setViewport(QWidget* viewport, const QString& title) {
mainAreaLayout->insertWidget(0, m_viewport); mainAreaLayout->insertWidget(0, m_viewport);
} }
QViewportPane::~QViewportPane() {} QViewportPane::~QViewportPane() {}
void QViewportPane::setViewport(QWidget* viewport, const QString& title) {
if (m_viewport) {
m_layout->removeWidget(m_viewport);
delete m_viewport;
}
m_viewport = viewport;
m_titleLabel->setText(title);
m_viewport->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
m_layout->addWidget(m_viewport);
}
void QViewportPane::addVtkViewport() { void QViewportPane::addVtkViewport() {
auto* viewport = new uLib::Vtk::QViewport(this); auto* viewport = new uLib::Vtk::QViewport(this);
setViewport(viewport, "VTK Viewport"); setViewport(viewport, "VTK Viewport");
@@ -166,9 +179,9 @@ void QViewportPane::AttemptSplit(Qt::Orientation orientation) {
if (currentVtk) { if (currentVtk) {
auto* newVtk = qobject_cast<uLib::Vtk::QViewport*>(newPane->currentViewport()); auto* newVtk = qobject_cast<uLib::Vtk::QViewport*>(newPane->currentViewport());
if (newVtk) { if (newVtk) {
// Copy prop3ds // Copy puppets
for (auto* prop3d : currentVtk->getProp3Ds()) { for (auto* puppet : currentVtk->getPuppets()) {
newVtk->AddProp3D(*prop3d); newVtk->AddPuppet(*puppet);
} }
// Copy camera // Copy camera
if (currentVtk->GetRenderer() && newVtk->GetRenderer()) { if (currentVtk->GetRenderer() && newVtk->GetRenderer()) {

View File

@@ -23,11 +23,6 @@ public:
Dimensionless Dimensionless
}; };
enum Theme {
Dark,
Bright
};
void SetPreferredUnit(Dimension dim, const std::string& unit) { void SetPreferredUnit(Dimension dim, const std::string& unit) {
m_PreferredUnits[dim] = unit; m_PreferredUnits[dim] = unit;
} }
@@ -69,17 +64,9 @@ public:
return Dimensionless; return Dimensionless;
} }
bool GetThrottledRendering() const { return m_ThrottledRendering; }
void SetThrottledRendering(bool enabled) { m_ThrottledRendering = enabled; }
Theme GetTheme() const { return m_Theme; }
void SetTheme(Theme theme) { m_Theme = theme; }
private: private:
Settings() : m_ThrottledRendering(true), m_Theme(Dark) {} Settings() {}
std::map<Dimension, std::string> m_PreferredUnits; std::map<Dimension, std::string> m_PreferredUnits;
bool m_ThrottledRendering;
Theme m_Theme;
}; };
} // namespace Qt } // namespace Qt

View File

@@ -99,15 +99,15 @@ void ViewportPane::toggleDisplayPanel() {
void ViewportPane::setObject(uLib::Object* obj) { void ViewportPane::setObject(uLib::Object* obj) {
m_displayEditor->setObject(obj, true); m_displayEditor->setObject(obj, true);
// Check if the object is a Prop3D (meaning it has display properties) // Check if the object is a Puppet (meaning it has display properties)
bool isProp3D = (dynamic_cast<::uLib::Vtk::Prop3D*>(obj) != nullptr); bool isPuppet = (dynamic_cast<::uLib::Vtk::Puppet*>(obj) != nullptr);
// Only show the "Display" toggle button if it's a prop3d // Only show the "Display" toggle button if it's a puppet
m_toggleBtn->setVisible(isProp3D); m_toggleBtn->setVisible(isPuppet);
// If it's a prop3d, we might want to keep the panel state if it was already open, // If it's a puppet, we might want to keep the panel state if it was already open,
// or if it's NOT a prop3d, definitely hide the toggle and panel. // or if it's NOT a puppet, definitely hide the toggle and panel.
if (!isProp3D) { if (!isPuppet) {
m_toggleBtn->setChecked(false); m_toggleBtn->setChecked(false);
m_displayPanel->hide(); m_displayPanel->hide();
} }
@@ -115,7 +115,7 @@ void ViewportPane::setObject(uLib::Object* obj) {
void ViewportPane::setViewport(QWidget* viewport, const QString& title) { void ViewportPane::setViewport(QWidget* viewport, const QString& title) {
if (m_viewport) { if (m_viewport) {
m_viewport->deleteLater(); delete m_viewport;
} }
m_viewport = viewport; m_viewport = viewport;
m_titleLabel->setText(title); m_titleLabel->setText(title);

View File

@@ -1 +1,36 @@
ninja: error: loading 'build.ninja': No such file or directory make: Entering directory '/home/rigoni/devel/cmt/ulib/build'
[ 30%] Building CXX object src/Math/CMakeFiles/mutomMath.dir/VoxImage.cpp.o
[ 30%] Building CXX object src/Math/CMakeFiles/mutomMath.dir/TriangleMesh.cpp.o
[ 30%] Building CXX object src/Core/CMakeFiles/mutomCore.dir/Options.cpp.o
[ 30%] Building CXX object src/Math/CMakeFiles/mutomMath.dir/Dense.cpp.o
[ 30%] Building CXX object src/Math/CMakeFiles/mutomMath.dir/StructuredGrid.cpp.o
[ 30%] Building CXX object src/Math/CMakeFiles/mutomMath.dir/VoxRaytracer.cpp.o
[ 30%] Building CXX object src/Math/CMakeFiles/mutomMath.dir/StructuredData.cpp.o
[ 30%] Building CXX object src/Math/CMakeFiles/mutomMath.dir/Structured2DGrid.cpp.o
[ 30%] Building CXX object src/Math/CMakeFiles/mutomMath.dir/Structured4DGrid.cpp.o
[ 33%] Linking CXX shared library libmutomCore.so
[ 33%] Built target mutomCore
[ 36%] Linking CXX shared library libmutomMath.so
[ 36%] Built target mutomMath
[ 63%] Building CXX object src/Vtk/CMakeFiles/mutomVtk.dir/vtkContainerBox.cpp.o
[ 63%] Building CXX object src/Vtk/CMakeFiles/mutomVtk.dir/uLibVtkInterface.cxx.o
[ 63%] Building CXX object src/Vtk/CMakeFiles/mutomVtk.dir/vtkStructuredGrid.cpp.o
[ 63%] Building CXX object src/Vtk/CMakeFiles/mutomVtk.dir/vtkMuonScatter.cxx.o
[ 63%] Building CXX object src/Vtk/CMakeFiles/mutomVtk.dir/uLibVtkViewer.cpp.o
[ 63%] Generating mutomRootDict.cxx, libmutomRootDict_rdict.pcm, libmutomRootDict.rootmap
[ 63%] Building CXX object src/Vtk/CMakeFiles/mutomVtk.dir/vtkVoxImage.cpp.o
[ 63%] Building CXX object src/Vtk/CMakeFiles/mutomVtk.dir/vtkVoxRaytracerRepresentation.cpp.o
[ 90%] Building CXX object src/Root/CMakeFiles/mutomRoot.dir/muCastorSkinHit.cpp.o
[ 90%] Building CXX object src/Root/CMakeFiles/mutomRoot.dir/muCastorHit.cpp.o
[ 90%] Building CXX object src/Root/CMakeFiles/mutomRoot.dir/muCastorMCTrack.cpp.o
[ 90%] Building CXX object src/Root/CMakeFiles/mutomRoot.dir/muCastorInfo.cpp.o
[ 90%] Building CXX object src/Root/CMakeFiles/mutomRoot.dir/RootMuonScatter.cpp.o
[ 90%] Building CXX object src/Root/CMakeFiles/mutomRoot.dir/muCastorPrimaryVertex.cpp.o
[ 90%] Building CXX object src/Root/CMakeFiles/mutomRoot.dir/muCastorMuDetDIGI.cpp.o
[ 90%] Building CXX object src/Root/CMakeFiles/mutomRoot.dir/SkinDetectorWriter.cpp.o
[ 93%] Building CXX object src/Root/CMakeFiles/mutomRoot.dir/mutomRootDict.cxx.o
[ 96%] Linking CXX shared library libmutomVtk.so
[ 96%] Built target mutomVtk
[100%] Linking CXX shared library libmutomRoot.so
[100%] Built target mutomRoot
make: Leaving directory '/home/rigoni/devel/cmt/ulib/build'

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@@ -1,6 +1,6 @@
[requires] [requires]
# eigen/5.0.1 eigen/3.4.0
boost/1.86.0 boost/1.83.0
# pybind11/3.0.2 # pybind11/3.0.2
hdf5/1.14.3 hdf5/1.14.3

View File

@@ -1,4 +1,4 @@
name: uLib name: mutom
channels: channels:
- conda-forge - conda-forge
dependencies: dependencies:
@@ -7,15 +7,4 @@ dependencies:
- cmake - cmake
- conan - conan
- root - root
- vtk=9.4 # VTK 9.4 - vtk
- pybind11
#- boost=1.86.0 # requested by VTK 9.4
- ninja
- clang
- clangxx
- lld
- ccache
- OpenMP
- Geant4
- gdb
- valgrind

View File

@@ -1,48 +0,0 @@
# Prop3D
`uLib::Vtk::Prop3D` is a bridge class that wraps VTK 3D representations (`vtkProp`, `vtkProp3D`) and integrates them into the `uLib` object model. It allows the framework to manage visual objects, synchronize them with underlying data models, and expose display-specific properties to the GUI.
## Inheritance
`uLib::Vtk::Prop3D` : `uLib::Object`
## Key Functionalities
### VTK Integration
The class provides access to the underlying VTK objects:
- `GetProp()`: Returns the `vtkProp`.
- `GetProxyProp()`: Returns the `vtkProp3D`.
- `GetParts()` / `GetProps()`: Returns `vtkPropCollection` for composite objects.
### Model-View Synchronization
`Prop3D` ensures that the visual representation stays in sync with the domain model:
- `Update()`: Synchronizes the VTK representation based on current internal state and properties. Should be called when model data changes.
- `SyncFromVtk()`: Updates internal state using data from the VTK representation (e.g., after user interaction via gizmos in the 3D view).
- `GetContent()`: Returns the `uLib::Object` that this `Prop3D` represents visually.
### Visual Appearance
- **Color & Opacity**: `SetColor(r, g, b)` and `SetOpacity(alpha)`.
- **Selection**: `SetSelectable(bool)` and `SetSelected(bool)` to manage interactivity and highlighting.
- **BBox/Scale**: `ShowBoundingBox(bool)` and `ShowScaleMeasures(bool)`.
### Rendering Modes
The rendering style can be controlled via the `Representation` enum:
- `Points`
- `Wireframe`
- `Surface`
- `SurfaceWithEdges`
- `Volume`
- `Outline`
- `Slice`
### Display Properties System
`Prop3D` implements a system to expose specific properties (often marked as `hrp` - human readable properties) to a property editor in the GUI.
- `GetDisplayProperties()`: Returns the list of properties registered for display.
- `RegisterDisplayProperty(uLib::PropertyBase*)`: Adds a property to the display list.
- `serialize_display(...)`: A virtual method that subclasses implement to define which properties should be exposed.
#### Activating Display Properties
To automatically populate the display properties list, the `ULIB_ACTIVATE_DISPLAY_PROPERTIES` macro should be called in the constructor. This triggers `serialize_display` using a `display_properties_archive`.
## Implementation Details
`Prop3D` uses the Pimpl idiom (via `Prop3DData *pd`) to hide VTK-specific implementation details and reduce header dependencies.

View File

@@ -1,21 +1,21 @@
# Properties and the vtk-gui representation # Properties and the vtk-gui representation
This is the rationale behind the connection between TRS properties and Prop3D Transformation. This is the rationale behind the connection between TRS properties and Puppet Transformation.
The properties from model get propoagated via Object signalling system (the Update signal) to the vtkRepresentation and to the Qt widgets so that the overall transformation of the model reflects into a modification of its representation in vtk and in the gui. The properties from model get propoagated via Object signalling system (the Update signal) to the vtkRepresentation and to the Qt widgets so that the overall transformation of the model reflects into a modification of its representation in vtk and in the gui.
In addition the properties need to be adjusted also from vtk, for example if user uses handlerwidget to change the transformation this is eventually applied to Prop3D and Prop3D should propagate the transformation change to the vtk representation object (for instance vtkContainerBox) and the latter eventually propagates the change into the model. In addition the properties need to be adjusted also from vtk, for example if user uses handlerwidget to change the transformation this is eventually applied to Puppet and Puppet should propagate the transformation change to the vtk representation object (for instance vtkContainerBox) and the latter eventually propagates the change into the model.
the Prop3D or the vtk representation wrapper ( vtkContainerBox for instance is the wrapper od ContainerBox ) should not directly show the transformation of the handlerwidget but it should show the transformation of the model once applied so we are always seeing the actual aspect of the model reflected to the vtk representation and not the other way around. the Puppet or the vtk representation wrapper ( vtkContainerBox for instance is the wrapper od ContainerBox ) should not directly show the transformation of the handlerwidget but it should show the transformation of the model once applied so we are always seeing the actual aspect of the model reflected to the vtk representation and not the other way around.
So in syntesis the model is the master and the vtk representation and the gui are the slaves of any modification, but the vtkHandlerWidget is able to apply a transform that should be applied to the model and then the model should propagate the transformation change to the vtk representation and to the gui. So in syntesis the model is the master and the vtk representation and the gui are the slaves of any modification, but the vtkHandlerWidget is able to apply a transform that should be applied to the model and then the model should propagate the transformation change to the vtk representation and to the gui.
## The Prop3D ## The Puppet
The prop3d is the proxy of the spatial placement of objects in the scene. Prop3Ds should have an internal ContainerBox that is shown in the scene around the content to be able to pick Prop3D from vtkViewport using the handler widget. The HandlerWidget moves the Prop3D ContainerBox (the red Highlight element whe selected) to reflect the handler current transformation, but the transformation is propagated to the derived Prop3D classes like vtkContainerBox. The puppet is the proxy of the spatial placement of objects in the scene. Puppets should have an internal ContainerBox that is shown in the scene around the content to be able to pick Puppet from vtkViewport using the handler widget. The HandlerWidget moves the Puppet ContainerBox (the red Highlight element whe selected) to reflect the handler current transformation, but the transformation is propagated to the derived Puppet classes like vtkContainerBox.
The vtkHandlerWidget should handle the transformation of the prop3d internal ContainerBox. The changes of the ContainerBox will be propagated to the derived classes and eventually to the model. The vtkHandlerWidget should handle the transformation of the puppet internal ContainerBox. The changes of the ContainerBox will be propagated to the derived classes and eventually to the model.

View File

@@ -80,9 +80,6 @@ template <class ArchiveImplementation> class polymorphic_iarchive_route;
namespace boost { namespace boost {
namespace serialization { namespace serialization {
template <typename T> struct hrp; template <typename T> struct hrp;
template <typename T> struct hrp_val;
template <typename T> struct hrp_enum;
template <typename T> struct hrp_enum_val;
} }
} // namespace boost } // namespace boost
@@ -180,24 +177,6 @@ public:
return *this->This(); return *this->This();
} }
template <class T>
Archive &operator>>(const boost::serialization::hrp_val<T> &t) {
this->This()->load_override(const_cast<boost::serialization::hrp_val<T> &>(t));
return *this->This();
}
template <class T>
Archive &operator>>(const boost::serialization::hrp_enum<T> &t) {
this->This()->load_override(const_cast<boost::serialization::hrp_enum<T> &>(t));
return *this->This();
}
template <class T>
Archive &operator>>(const boost::serialization::hrp_enum_val<T> &t) {
this->This()->load_override(const_cast<boost::serialization::hrp_enum_val<T> &>(t));
return *this->This();
}
// the & operator // the & operator
template <class T> Archive &operator&(T &t) { return *(this->This()) >> t; } template <class T> Archive &operator&(T &t) { return *(this->This()) >> t; }
@@ -211,21 +190,6 @@ public:
return *(this->This()) >> t; return *(this->This()) >> t;
} }
template <class T>
Archive &operator&(const boost::serialization::hrp_val<T> &t) {
return *(this->This()) >> t;
}
template <class T>
Archive &operator&(const boost::serialization::hrp_enum<T> &t) {
return *(this->This()) >> t;
}
template <class T>
Archive &operator&(const boost::serialization::hrp_enum_val<T> &t) {
return *(this->This()) >> t;
}
// the == operator // the == operator
template <class T> Archive &operator==(T &t) { return this->operator&(t); } template <class T> Archive &operator==(T &t) { return this->operator&(t); }
@@ -266,61 +230,11 @@ public:
return *this->This(); return *this->This();
} }
template <class T> Archive &operator<<(const boost::serialization::hrp<T> &t) {
this->This()->save_override(t);
return *this->This();
}
template <class T> Archive &operator<<(const boost::serialization::hrp_val<T> &t) {
this->This()->save_override(t);
return *this->This();
}
template <class T> Archive &operator<<(const boost::serialization::hrp_enum<T> &t) {
this->This()->save_override(t);
return *this->This();
}
template <class T> Archive &operator<<(const boost::serialization::hrp_enum_val<T> &t) {
this->This()->save_override(t);
return *this->This();
}
template <class T> Archive &operator<<(const boost::serialization::nvp<T> &t) {
this->This()->save_override(t);
return *this->This();
}
// the & operator // the & operator
template <class T> Archive &operator&(const T &t) { template <class T> Archive &operator&(const T &t) {
return *this->This() << t; return *this->This() << t;
} }
template <class T>
Archive &operator&(const boost::serialization::hrp<T> &t) {
return *this->This() << t;
}
template <class T>
Archive &operator&(const boost::serialization::hrp_val<T> &t) {
return *this->This() << t;
}
template <class T>
Archive &operator&(const boost::serialization::hrp_enum<T> &t) {
return *this->This() << t;
}
template <class T>
Archive &operator&(const boost::serialization::hrp_enum_val<T> &t) {
return *this->This() << t;
}
template <class T>
Archive &operator&(const boost::serialization::nvp<T> &t) {
return *this->This() << t;
}
// the == operator // the == operator
template <class T> Archive &operator==(T &t) { return this->operator&(t); } template <class T> Archive &operator==(T &t) { return this->operator&(t); }

View File

@@ -21,7 +21,6 @@ set(HEADERS
StringReader.h StringReader.h
Threads.h Threads.h
Monitor.h Monitor.h
Property.h
Types.h Types.h
Uuid.h Uuid.h
Vector.h Vector.h

View File

@@ -46,8 +46,6 @@ public:
DataAllocator(size_t size = 0, bool owns_objects = true) DataAllocator(size_t size = 0, bool owns_objects = true)
: m_Size(size), m_RamData(nullptr), m_VramData(nullptr), : m_Size(size), m_RamData(nullptr), m_VramData(nullptr),
m_Device(MemoryDevice::RAM), m_OwnsObjects(owns_objects) { m_Device(MemoryDevice::RAM), m_OwnsObjects(owns_objects) {
if (m_Size >= (static_cast<size_t>(1) << 60))
throw std::invalid_argument("DataAllocator: absurdly large size requested");
if (m_Size > 0) { if (m_Size > 0) {
if (m_OwnsObjects) if (m_OwnsObjects)
m_RamData = new T[m_Size](); m_RamData = new T[m_Size]();
@@ -141,7 +139,7 @@ public:
void MoveToRAM() { void MoveToRAM() {
if (m_Device == MemoryDevice::RAM) if (m_Device == MemoryDevice::RAM)
return; return;
if (!m_RamData && m_Size > 0 && m_Size < (static_cast<size_t>(1) << 60)) { if (!m_RamData && m_Size > 0) {
if (m_OwnsObjects) if (m_OwnsObjects)
m_RamData = new T[m_Size](); m_RamData = new T[m_Size]();
else else
@@ -180,7 +178,7 @@ public:
T *newRam = nullptr; T *newRam = nullptr;
T *newVram = nullptr; T *newVram = nullptr;
if (size > 0 && size < (static_cast<size_t>(1) << 60)) { if (size > 0) {
if (m_OwnsObjects) if (m_OwnsObjects)
newRam = new T[size](); newRam = new T[size]();
else else

View File

@@ -60,40 +60,17 @@ public:
std::string slostr; std::string slostr;
}; };
~ObjectPrivate() {
for (auto& s : sigv) delete s.signal;
}
std::string m_InstanceName; std::string m_InstanceName;
std::vector<Signal> sigv; std::vector<Signal> sigv;
std::vector<Slot> slov; std::vector<Slot> slov;
std::vector<PropertyBase*> m_Properties; std::vector<PropertyBase*> m_Properties;
std::vector<PropertyBase*> m_DynamicProperties; std::vector<PropertyBase*> m_DynamicProperties;
std::vector<PropertyBase*> m_DisplayProperties;
bool m_SignalsBlocked; bool m_SignalsBlocked;
}; };
// Implementations of Property methods // Implementations of Property methods
void Object::RegisterDisplayProperty(PropertyBase* prop) {
if (prop) {
for (auto* existing : d->m_DisplayProperties) {
if (existing == prop) return;
if (existing->GetName() == prop->GetName()) return;
}
d->m_DisplayProperties.push_back(prop);
}
}
const std::vector<PropertyBase*>& Object::GetDisplayProperties() const {
return d->m_DisplayProperties;
}
void Object::RegisterProperty(PropertyBase* prop) { void Object::RegisterProperty(PropertyBase* prop) {
if (prop) { if (prop) {
for (auto* existing : d->m_Properties) {
if (existing == prop) return;
if (existing->GetName() == prop->GetName()) return;
}
d->m_Properties.push_back(prop); d->m_Properties.push_back(prop);
} }
} }
@@ -119,19 +96,31 @@ PropertyBase* Object::GetProperty(const std::string& name) const {
for (auto* p : d->m_DynamicProperties) { for (auto* p : d->m_DynamicProperties) {
if (p->GetName() == name || p->GetQualifiedName() == name) return p; if (p->GetName() == name || p->GetQualifiedName() == name) return p;
} }
for (auto* p : d->m_DisplayProperties) {
if (p->GetName() == name || p->GetQualifiedName() == name) return p;
}
return nullptr; return nullptr;
} }
void Object::NotifyPropertiesUpdated() { void Object::NotifyPropertiesUpdated() {
// Only notify properties in the primary list to avoid duplicates,
// as all registered properties should be there.
for (auto* p : d->m_Properties) p->Updated(); for (auto* p : d->m_Properties) p->Updated();
for (auto* p : d->m_DynamicProperties) p->Updated();
}
// In Object.h, the template serialize needs to be updated to call property serialization.
// However, since Object::serialize is a template in the header, we might need a helper here.
template <class ArchiveT>
void Object::serialize(ArchiveT &ar, const unsigned int version) {
ar & boost::serialization::make_nvp("InstanceName", d->m_InstanceName);
for (auto* prop : d->m_Properties) {
prop->serialize(ar, version);
}
} }
void Object::Updated() { ULIB_SIGNAL_EMIT(Object::Updated); } void Object::Updated() { ULIB_SIGNAL_EMIT(Object::Updated); }
void Object::PropertyUpdated() { ULIB_SIGNAL_EMIT(Object::PropertyUpdated); }
template <class ArchiveT>
void Object::save_override(ArchiveT &ar, const unsigned int version) {}
//////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////
@@ -164,9 +153,6 @@ Object::~Object() {
for (auto* p : d->m_DynamicProperties) { for (auto* p : d->m_DynamicProperties) {
delete p; delete p;
} }
for (auto* p : d->m_DisplayProperties) {
delete p;
}
delete d; delete d;
} }
@@ -208,8 +194,7 @@ void Object::PrintSelf(std::ostream &o) const {
bool Object::addSignalImpl(SignalBase *sig, GenericMFPtr fptr, bool Object::addSignalImpl(SignalBase *sig, GenericMFPtr fptr,
const char *name) { const char *name) {
if (!d) return false; ObjectPrivate::Signal s = {fptr, std::string(name), sig};
ObjectPrivate::Signal s = {fptr, std::string(name ? name : "unnamed"), sig};
d->sigv.push_back(s); d->sigv.push_back(s);
return true; return true;
} }

View File

@@ -84,8 +84,7 @@ public:
const std::string& GetInstanceName() const; const std::string& GetInstanceName() const;
void SetInstanceName(const std::string& name); void SetInstanceName(const std::string& name);
/** @brief Temporarily blocks all signal emissions from this object. Returns /** @brief Temporarily blocks all signal emissions from this object. Returns previous state. */
* previous state. */
bool blockSignals(bool block); bool blockSignals(bool block);
/** @brief Checks if signals are currently blocked. */ /** @brief Checks if signals are currently blocked. */
@@ -93,15 +92,12 @@ public:
//////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////
// PROPERTIES // // PROPERTIES //
virtual void RegisterProperty(PropertyBase *property); void RegisterProperty(PropertyBase* prop);
virtual void RegisterDynamicProperty(PropertyBase *property); void RegisterDynamicProperty(PropertyBase* prop);
virtual void RegisterDisplayProperty(PropertyBase *property); const std::vector<PropertyBase*>& GetProperties() const;
virtual const std::vector<PropertyBase *> &GetProperties() const;
virtual const std::vector<PropertyBase *> &GetDisplayProperties() const;
PropertyBase* GetProperty(const std::string& name) const; PropertyBase* GetProperty(const std::string& name) const;
/** @brief Sends an Updated signal for all properties of this object. useful /** @brief Sends an Updated signal for all properties of this object. useful for real-time UI refresh. */
* for real-time UI refresh. */
void NotifyPropertiesUpdated(); void NotifyPropertiesUpdated();
//////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////
@@ -119,23 +115,16 @@ public:
template <class ArchiveT> template <class ArchiveT>
void serialize(ArchiveT &ar, const unsigned int version); void serialize(ArchiveT &ar, const unsigned int version);
virtual void serialize(Archive::xml_oarchive &ar, virtual void serialize(Archive::xml_oarchive & ar, const unsigned int version) {}
const unsigned int version) {} virtual void serialize(Archive::xml_iarchive & ar, const unsigned int version) {}
virtual void serialize(Archive::xml_iarchive &ar, virtual void serialize(Archive::text_oarchive & ar, const unsigned int version) {}
const unsigned int version) {} virtual void serialize(Archive::text_iarchive & ar, const unsigned int version) {}
virtual void serialize(Archive::text_oarchive &ar, virtual void serialize(Archive::hrt_oarchive & ar, const unsigned int version) {}
const unsigned int version) {} virtual void serialize(Archive::hrt_iarchive & ar, const unsigned int version) {}
virtual void serialize(Archive::text_iarchive &ar, virtual void serialize(Archive::log_archive & ar, const unsigned int version) {}
const unsigned int version) {}
virtual void serialize(Archive::hrt_oarchive &ar,
const unsigned int version) {}
virtual void serialize(Archive::hrt_iarchive &ar,
const unsigned int version) {}
virtual void serialize(Archive::log_archive &ar, const unsigned int version) {
}
template <class ArchiveT> template <class ArchiveT>
void save_override(ArchiveT &ar, const unsigned int version) {} void save_override(ArchiveT &ar, const unsigned int version);
void SaveConfig(std::ostream &os, int version = 0); void SaveConfig(std::ostream &os, int version = 0);
void LoadConfig(std::istream &is, int version = 0); void LoadConfig(std::istream &is, int version = 0);
@@ -148,6 +137,7 @@ public:
signals: signals:
virtual void Updated(); virtual void Updated();
virtual void PropertyUpdated();
// Qt4 style connector // // Qt4 style connector //
static bool connect(const Object *ob1, const char *signal_name, static bool connect(const Object *ob1, const char *signal_name,
@@ -168,8 +158,8 @@ signals:
connect(typename FunctionPointer<Func1>::Object *sender, Func1 sigf, connect(typename FunctionPointer<Func1>::Object *sender, Func1 sigf,
typename FunctionPointer<Func2>::Object *receiver, Func2 slof) { typename FunctionPointer<Func2>::Object *receiver, Func2 slof) {
SignalBase *sigb = sender->findOrAddSignal(sigf); SignalBase *sigb = sender->findOrAddSignal(sigf);
return ConnectSignal<typename FunctionPointer<Func1>::SignalSignature>( return ConnectSignal<typename FunctionPointer<Func1>::SignalSignature>(sigb, slof,
sigb, slof, receiver); receiver);
} }
// Lambda/Function object connector // // Lambda/Function object connector //
@@ -191,10 +181,9 @@ signals:
} }
template <typename FuncT> template <typename FuncT>
static inline Connection connect(SignalBase *sigb, FuncT slof, static inline Connection connect(SignalBase *sigb, FuncT slof, Object *receiver) {
Object *receiver) { return ConnectSignal<typename FunctionPointer<FuncT>::SignalSignature>(sigb, slof,
return ConnectSignal<typename FunctionPointer<FuncT>::SignalSignature>( receiver);
sigb, slof, receiver);
} }
template <typename FuncT> template <typename FuncT>

View File

@@ -1,18 +1,16 @@
#ifndef U_CORE_OBJECTFACTORY_H #ifndef U_CORE_OBJECTFACTORY_H
#define U_CORE_OBJECTFACTORY_H #define U_CORE_OBJECTFACTORY_H
#include "Core/Object.h"
#include <functional>
#include <map>
#include <string> #include <string>
#include <type_traits> #include <map>
#include <vector> #include <vector>
#include <functional>
#include "Core/Object.h"
namespace uLib { namespace uLib {
/** /**
* @brief Singleton factory for dynamic Object instantiation based on class * @brief Singleton factory for dynamic Object instantiation based on class name.
* name.
*/ */
class ObjectFactory { class ObjectFactory {
public: public:
@@ -44,11 +42,11 @@ private:
/** /**
* @brief Helper class to statically register a factory function. * @brief Helper class to statically register a factory function.
*/ */
template <typename T> class ObjectRegistrar { template <typename T>
class ObjectRegistrar {
public: public:
ObjectRegistrar(const std::string& className) { ObjectRegistrar(const std::string& className) {
ObjectFactory::Instance().Register(className, ObjectFactory::Instance().Register(className, []() -> Object* { return new T(); });
[]() -> Object * { return new T(); });
} }
}; };
@@ -60,62 +58,10 @@ public:
* Put this in the .cpp file of the class. * Put this in the .cpp file of the class.
*/ */
#define ULIB_REGISTER_OBJECT(className) \ #define ULIB_REGISTER_OBJECT(className) \
static uLib::ObjectRegistrar<className> ULIB_REG_CONCAT( \ static uLib::ObjectRegistrar<className> ULIB_REG_CONCAT(g_ObjectRegistrar_, __LINE__)(#className);
g_ObjectRegistrar_, __LINE__)(#className);
#define ULIB_REGISTER_OBJECT_NAME(className, registeredName) \ #define ULIB_REGISTER_OBJECT_NAME(className, registeredName) \
static uLib::ObjectRegistrar<className> ULIB_REG_CONCAT( \ static uLib::ObjectRegistrar<className> ULIB_REG_CONCAT(g_ObjectRegistrar_, __LINE__)(registeredName);
g_ObjectRegistrar_, __LINE__)(registeredName);
template <typename T> class ObjectWrapper {
public:
ObjectWrapper(const std::string &className) {
ObjectFactory::Instance().Register(className,
[]() -> Object * { return new T(); });
}
ObjectWrapper(T *model) : m_model(model) {}
template <typename U = T,
typename = std::enable_if_t<std::is_default_constructible_v<U>>>
ObjectWrapper() : m_model(new T()) {}
ObjectWrapper(const ObjectWrapper &other) : m_model(other.m_model) {}
ObjectWrapper &operator=(const ObjectWrapper &other) {
m_model = other.m_model;
return *this;
}
ObjectWrapper(ObjectWrapper &&other) noexcept
: m_model(std::move(other.m_model)) {}
ObjectWrapper &operator=(ObjectWrapper &&other) noexcept {
m_model = std::move(other.m_model);
return *this;
}
~ObjectWrapper() = default;
T *operator->() const { return m_model.get(); }
T &operator*() const { return *m_model; }
T *get() const { return m_model.get(); }
bool operator==(const ObjectWrapper &other) const {
return m_model == other.m_model;
}
bool operator!=(const ObjectWrapper &other) const {
return m_model != other.m_model;
}
explicit operator bool() const { return m_model != nullptr; }
protected:
SmartPointer<T> m_model;
};
} // namespace uLib } // namespace uLib

View File

@@ -8,9 +8,7 @@ ObjectsContext::ObjectsContext() : Object() {}
ObjectsContext::~ObjectsContext() {} ObjectsContext::~ObjectsContext() {}
void ObjectsContext::AddObject(Object* obj) { void ObjectsContext::AddObject(Object* obj) {
if (!obj || obj == this) return; if (obj && std::find(m_objects.begin(), m_objects.end(), obj) == m_objects.end()) {
if (std::find(m_objects.begin(), m_objects.end(), obj) == m_objects.end()) {
m_objects.push_back(obj); m_objects.push_back(obj);
// Connect child's update to context's update to trigger re-renders // Connect child's update to context's update to trigger re-renders
Object::connect(obj, &Object::Updated, this, &Object::Updated); Object::connect(obj, &Object::Updated, this, &Object::Updated);

View File

@@ -5,23 +5,19 @@
#include <vector> #include <vector>
#include <sstream> #include <sstream>
#include <typeinfo> #include <typeinfo>
#include <typeindex> #include <typeindex> // Added
#include <boost/serialization/nvp.hpp> #include <boost/serialization/nvp.hpp>
#include <boost/lexical_cast.hpp> #include <boost/lexical_cast.hpp>
#include <vector>
#include <boost/type_traits/is_class.hpp> #include <boost/type_traits/is_class.hpp>
#include <boost/mpl/bool.hpp> #include <boost/mpl/bool.hpp>
#include <set> #include <boost/serialization/serialization.hpp>
#include <boost/type_traits/is_base_of.hpp>
#include "Core/Archives.h" #include "Core/Archives.h"
#include "Core/Signal.h" #include "Core/Signal.h"
#include "Core/Object.h" #include "Core/Object.h"
namespace uLib { namespace uLib {
namespace Archive {
class property_register_archive;
}
/** /**
* @brief Base class for properties to allow runtime listing and identification. * @brief Base class for properties to allow runtime listing and identification.
*/ */
@@ -31,7 +27,7 @@ public:
virtual const std::string& GetName() const = 0; virtual const std::string& GetName() const = 0;
virtual const char* GetTypeName() const = 0; virtual const char* GetTypeName() const = 0;
virtual std::string GetValueAsString() const = 0; virtual std::string GetValueAsString() const = 0;
virtual std::type_index GetTypeIndex() const = 0; virtual std::type_index GetTypeIndex() const = 0; // Added
virtual const std::string& GetUnits() const = 0; virtual const std::string& GetUnits() const = 0;
virtual void SetUnits(const std::string& units) = 0; virtual void SetUnits(const std::string& units) = 0;
virtual const std::vector<std::string>& GetEnumLabels() const { virtual const std::vector<std::string>& GetEnumLabels() const {
@@ -53,6 +49,9 @@ public:
return GetGroup() + "." + GetName(); return GetGroup() + "." + GetName();
} }
// Signal support
signals:
virtual void Updated() override { ULIB_SIGNAL_EMIT(PropertyBase::Updated); }
// Serialization support for different uLib archives // Serialization support for different uLib archives
virtual void serialize(Archive::xml_oarchive & ar, const unsigned int version) override = 0; virtual void serialize(Archive::xml_oarchive & ar, const unsigned int version) override = 0;
@@ -62,29 +61,42 @@ public:
virtual void serialize(Archive::hrt_oarchive & ar, const unsigned int version) override = 0; virtual void serialize(Archive::hrt_oarchive & ar, const unsigned int version) override = 0;
virtual void serialize(Archive::hrt_iarchive & ar, const unsigned int version) override = 0; virtual void serialize(Archive::hrt_iarchive & ar, const unsigned int version) override = 0;
virtual void serialize(Archive::log_archive & ar, const unsigned int version) override = 0; virtual void serialize(Archive::log_archive & ar, const unsigned int version) override = 0;
virtual void serialize(Archive::property_register_archive & ar, const unsigned int v) = 0;
}; };
/** /**
* @brief Template class for typed properties. * @brief Template class for typed properties.
*/ */
template <typename T> template <typename T>
class Property : public PropertyBase { class Property : public PropertyBase {
public: public:
// PROXY: Use an existing variable as back-end storage
Property(Object* owner, const std::string& name, T* valuePtr, const std::string& units = "", const std::string& group = "") Property(Object* owner, const std::string& name, T* valuePtr, const std::string& units = "", const std::string& group = "")
: m_owner(owner), m_name(name), m_units(units), m_group(group), m_value(valuePtr), m_own(false), : m_owner(owner), m_name(name), m_units(units), m_group(group), m_value(valuePtr), m_own(false),
m_HasRange(false), m_HasDefault(false), m_ReadOnly(false) { m_HasRange(false), m_HasDefault(false), m_ReadOnly(false) {
if (m_owner) m_owner->RegisterProperty(this); if (m_owner) {
m_owner->RegisterProperty(this);
}
} }
// MANAGED: Create and own internal storage
Property(Object* owner, const std::string& name, const T& defaultValue = T(), const std::string& units = "", const std::string& group = "") Property(Object* owner, const std::string& name, const T& defaultValue = T(), const std::string& units = "", const std::string& group = "")
: m_owner(owner), m_name(name), m_units(units), m_group(group), m_value(new T(defaultValue)), m_own(true), : m_owner(owner), m_name(name), m_units(units), m_group(group), m_value(new T(defaultValue)), m_own(true),
m_HasRange(false), m_HasDefault(true), m_Default(defaultValue), m_ReadOnly(false) { m_HasRange(false), m_HasDefault(true), m_Default(defaultValue), m_ReadOnly(false) {
if (m_owner) m_owner->RegisterProperty(this); if (m_owner) {
m_owner->RegisterProperty(this);
}
} }
virtual ~Property() { if (m_own) delete m_value; } virtual ~Property() {
if (m_own) delete m_value;
}
// Identification // Identification
virtual const std::string& GetName() const override { return m_name; } virtual const std::string& GetName() const override { return m_name; }
@@ -95,19 +107,36 @@ public:
virtual const std::string& GetGroup() const override { return m_group; } virtual const std::string& GetGroup() const override { return m_group; }
virtual void SetGroup(const std::string& group) override { m_group = group; } virtual void SetGroup(const std::string& group) override { m_group = group; }
std::string GetValueAsString() const override { std::string GetValueAsString() const override {
try { return boost::lexical_cast<std::string>(*m_value); } try {
catch (...) { std::stringstream ss; ss << *m_value; return ss.str(); } return boost::lexical_cast<std::string>(*m_value);
} catch (const boost::bad_lexical_cast&) {
std::stringstream ss;
ss << *m_value;
return ss.str();
}
} }
// Accessors // Accessors
const T& Get() const { return *m_value; } const T& Get() const { return *m_value; }
void Set(const T& value) { template<typename U = T>
if (!m_value) return; typename std::enable_if<std::is_arithmetic<U>::value, void>::type
T val = value; ValidateT(T& val) {
if constexpr (std::is_arithmetic<T>::value) { if (m_HasRange) {
if (m_HasRange) { if (val < m_Min) val = m_Min; if (val > m_Max) val = m_Max; } if (val < m_Min) val = m_Min;
if (val > m_Max) val = m_Max;
} }
}
template<typename U = T>
typename std::enable_if<!std::is_arithmetic<U>::value, void>::type
ValidateT(T& val) {
}
void Set(const T& value) {
T val = value;
ValidateT<T>(val);
if (*m_value != val) { if (*m_value != val) {
*m_value = val; *m_value = val;
ULIB_SIGNAL_EMIT(Property<T>::PropertyChanged); ULIB_SIGNAL_EMIT(Property<T>::PropertyChanged);
@@ -121,54 +150,65 @@ public:
void SetReadOnly(bool ro) { m_ReadOnly = ro; } void SetReadOnly(bool ro) { m_ReadOnly = ro; }
virtual bool IsReadOnly() const override { return m_ReadOnly; } virtual bool IsReadOnly() const override { return m_ReadOnly; }
virtual bool HasRange() const override { return m_HasRange; }
virtual double GetMin() const override { return m_HasRange ? convert_to_double(m_Min) : 0.0; }
virtual double GetMax() const override { return m_HasRange ? convert_to_double(m_Max) : 0.0; }
const T& GetMinTyped() const { return m_Min; } virtual bool HasRange() const override { return m_HasRange; }
const T& GetMaxTyped() const { return m_Max; }
template<typename U = T>
typename std::enable_if<std::is_arithmetic<U>::value, double>::type
GetMinT() const { return (double)m_Min; }
template<typename U = T>
typename std::enable_if<!std::is_arithmetic<U>::value, double>::type
GetMinT() const { return 0.0; }
template<typename U = T>
typename std::enable_if<std::is_arithmetic<U>::value, double>::type
GetMaxT() const { return (double)m_Max; }
template<typename U = T>
typename std::enable_if<!std::is_arithmetic<U>::value, double>::type
GetMaxT() const { return 0.0; }
virtual double GetMin() const override { return GetMinT<T>(); }
virtual double GetMax() const override { return GetMaxT<T>(); }
virtual bool HasDefault() const override { return m_HasDefault; } virtual bool HasDefault() const override { return m_HasDefault; }
virtual std::string GetDefaultValueAsString() const override { virtual std::string GetDefaultValueAsString() const override {
try { return boost::lexical_cast<std::string>(m_Default); } catch (...) { return ""; } try { return boost::lexical_cast<std::string>(m_Default); }
catch (...) { return ""; }
} }
// Operators // Operators for seamless usage
operator const T&() const { return *m_value; } operator const T&() const { return *m_value; }
Property& operator=(const T& value) { Set(value); return *this; } Property& operator=(const T& value) {
Set(value);
return *this;
}
// Signals
signals: signals:
virtual void PropertyChanged() { ULIB_SIGNAL_EMIT(Property<T>::PropertyChanged); } virtual void PropertyChanged() { ULIB_SIGNAL_EMIT(Property<T>::PropertyChanged); }
private:
template <typename U>
static double convert_to_double(const U& val) {
return convert_to_double_impl(val, typename std::is_arithmetic<U>::type());
}
template <typename U>
static double convert_to_double_impl(const U& val, std::true_type) { return (double)val; }
template <typename U>
static double convert_to_double_impl(const U& val, std::false_type) { return 0.0; }
public:
// Serialization // Serialization
template <class ArchiveT> template <class ArchiveT>
void serialize_helper(ArchiveT & ar, const unsigned int version) { void serialize_impl(ArchiveT & ar, const unsigned int version) {
ar & boost::serialization::make_hrp(m_name.c_str(), *m_value, m_units.c_str()); ar & boost::serialization::make_nvp(m_name.c_str(), *m_value);
} }
virtual void serialize(Archive::xml_oarchive & ar, const unsigned int v) override { serialize_helper(ar, v); } void serialize(Archive::xml_oarchive & ar, const unsigned int v) override { serialize_impl(ar, v); }
virtual void serialize(Archive::xml_iarchive & ar, const unsigned int v) override { serialize_helper(ar, v); } void serialize(Archive::xml_iarchive & ar, const unsigned int v) override { serialize_impl(ar, v); }
virtual void serialize(Archive::text_oarchive & ar, const unsigned int v) override { serialize_helper(ar, v); } void serialize(Archive::text_oarchive & ar, const unsigned int v) override { serialize_impl(ar, v); }
virtual void serialize(Archive::text_iarchive & ar, const unsigned int v) override { serialize_helper(ar, v); } void serialize(Archive::text_iarchive & ar, const unsigned int v) override { serialize_impl(ar, v); }
virtual void serialize(Archive::hrt_oarchive & ar, const unsigned int v) override { serialize_helper(ar, v); } void serialize(Archive::hrt_oarchive & ar, const unsigned int v) override { serialize_impl(ar, v); }
virtual void serialize(Archive::hrt_iarchive & ar, const unsigned int v) override { serialize_helper(ar, v); } void serialize(Archive::hrt_iarchive & ar, const unsigned int v) override { serialize_impl(ar, v); }
virtual void serialize(Archive::log_archive & ar, const unsigned int v) override { serialize_helper(ar, v); } void serialize(Archive::log_archive & ar, const unsigned int v) override { serialize_impl(ar, v); }
virtual void serialize(Archive::property_register_archive & ar, const unsigned int v) override; virtual void Updated() override {
PropertyBase::Updated();
this->PropertyChanged();
}
private:
protected:
std::string m_name; std::string m_name;
std::string m_units; std::string m_units;
std::string m_group; std::string m_group;
@@ -184,7 +224,20 @@ protected:
}; };
/** /**
* @brief Property specialized for enumerations. * @brief Conveninent typedefs for common property types.
*/
typedef Property<std::string> StringProperty;
typedef Property<int> IntProperty;
typedef Property<unsigned int> UIntProperty;
typedef Property<long> LongProperty;
typedef Property<unsigned long> ULongProperty;
typedef Property<float> FloatProperty;
typedef Property<double> DoubleProperty;
typedef Property<Bool_t> BoolProperty;
/**
* @brief Property specialized for enumerations, providing labels for GUI representations.
*/ */
class EnumProperty : public Property<int> { class EnumProperty : public Property<int> {
public: public:
@@ -195,49 +248,68 @@ public:
const char* GetTypeName() const override { return "Enum"; } const char* GetTypeName() const override { return "Enum"; }
virtual std::type_index GetTypeIndex() const override { return std::type_index(typeid(EnumProperty)); } virtual std::type_index GetTypeIndex() const override { return std::type_index(typeid(EnumProperty)); }
template <class ArchiveT>
void serialize_enum_helper(ArchiveT & ar, const unsigned int version) {
ar & boost::serialization::make_hrp_enum(m_name.c_str(), *m_value, m_Labels, m_units.c_str());
}
virtual void serialize(Archive::xml_oarchive & ar, const unsigned int v) override { serialize_enum_helper(ar, v); }
virtual void serialize(Archive::xml_iarchive & ar, const unsigned int v) override { serialize_enum_helper(ar, v); }
virtual void serialize(Archive::text_oarchive & ar, const unsigned int v) override { serialize_enum_helper(ar, v); }
virtual void serialize(Archive::text_iarchive & ar, const unsigned int v) override { serialize_enum_helper(ar, v); }
virtual void serialize(Archive::hrt_oarchive & ar, const unsigned int v) override { serialize_enum_helper(ar, v); }
virtual void serialize(Archive::hrt_iarchive & ar, const unsigned int v) override { serialize_enum_helper(ar, v); }
virtual void serialize(Archive::log_archive & ar, const unsigned int v) override { serialize_enum_helper(ar, v); }
virtual void serialize(Archive::property_register_archive & ar, const unsigned int v) override;
private: private:
std::vector<std::string> m_Labels; std::vector<std::string> m_Labels;
}; };
/**
* @brief Macro to simplify property declaration within a class.
* Usage: ULIB_PROPERTY(float, Width, 1.0f)
* It creates a raw member m_Width and a Property proxy Width.
*/
#define ULIB_PROPERTY(type, name, defaultValue) \
type m_##name = defaultValue; \
Property<type> name = Property<type>(this, #name, &m_##name);
} // namespace uLib } // namespace uLib
namespace uLib { namespace uLib {
namespace Archive { namespace Archive {
class property_register_archive;
} // namespace Archive
} // namespace uLib
class property_register_archive namespace boost {
: public boost::archive::detail::common_oarchive<property_register_archive> { namespace archive {
protected: namespace detail {
template <>
class interface_oarchive<uLib::Archive::property_register_archive>
: public uLib_interface_oarchive<uLib::Archive::property_register_archive> {};
} // namespace detail
} // namespace archive
} // namespace boost
namespace uLib {
namespace Archive {
/**
* @brief A special archive that creates and registers Property proxies
* for any member it encounters wrapped in HRP().
*/
class property_register_archive :
public boost::archive::detail::common_oarchive<property_register_archive>
{
Object* m_Object; Object* m_Object;
bool m_DisplayOnly;
public: public:
friend class boost::archive::detail::interface_oarchive<property_register_archive>; friend class boost::archive::detail::interface_oarchive<property_register_archive>;
friend class boost::archive::save_access; friend class boost::archive::save_access;
using boost::archive::detail::common_oarchive<property_register_archive>::save_override; typedef boost::archive::detail::common_oarchive<property_register_archive> detail_common_oarchive;
property_register_archive(Object* obj, bool displayOnly = false) : property_register_archive(Object* obj) :
boost::archive::detail::common_oarchive<property_register_archive>(boost::archive::no_header), boost::archive::detail::common_oarchive<property_register_archive>(boost::archive::no_header),
m_Object(obj), m_DisplayOnly(displayOnly) { m_Object(obj) {}
if (obj) m_Visited.insert(dynamic_cast<const void*>(obj));
}
template<class T> property_register_archive &operator&(const T &t) { this->save_override(t); return *this; }
template<class T> property_register_archive &operator<<(const T &t) { this->save_override(t); return *this; }
std::string GetCurrentGroup() const { std::string GetCurrentGroup() const {
std::string group; std::string group;
@@ -248,91 +320,77 @@ public:
return group; return group;
} }
template<class T> void register_property(Property<T>& p) { // Core logic: encounter HRP -> Create Dynamic Property
save_property_impl(p.GetName().c_str(), const_cast<T&>(p.Get()), p.GetUnits().c_str(), template<class T>
p.HasRange(), p.GetMinTyped(), p.GetMaxTyped(), p.IsReadOnly()); void save_override(const boost::serialization::hrp<T> &t) {
}
void register_enum_property(EnumProperty& p) {
if (!m_Object) return;
EnumProperty* newP = new EnumProperty(m_Object, p.GetName(), const_cast<int*>(&p.Get()), p.GetEnumLabels(), p.GetUnits(), GetCurrentGroup());
newP->SetReadOnly(p.IsReadOnly());
if (m_DisplayOnly) {
m_Object->RegisterDisplayProperty(newP);
Object* obj = m_Object;
Object::connect(newP, &Object::Updated, [obj]() { obj->Updated(); });
} else {
m_Object->RegisterDynamicProperty(newP);
}
}
template<class T> void save_property_impl(const char* name, T& val, const char* units, bool hasRange, const T& minVal, const T& maxVal, bool isReadOnly) {
if (m_Object) { if (m_Object) {
Property<T>* p = new Property<T>(m_Object, name, &val, units ? units : "", GetCurrentGroup()); Property<T>* p = new Property<T>(m_Object, t.name(), &const_cast<boost::serialization::hrp<T>&>(t).value(), t.units() ? t.units() : "", GetCurrentGroup());
set_range_helper(p, hasRange, minVal, maxVal, typename std::is_arithmetic<T>::type()); if (t.has_range()) p->SetRange(t.min_val(), t.max_val());
p->SetReadOnly(isReadOnly); if (t.has_default()) p->SetDefault(t.default_val());
if (m_DisplayOnly) { p->SetReadOnly(t.is_read_only());
m_Object->RegisterDisplayProperty(p);
Object* obj = m_Object;
Object::connect(p, &Object::Updated, [obj]() { obj->Updated(); });
} else {
m_Object->RegisterDynamicProperty(p); m_Object->RegisterDynamicProperty(p);
} }
} }
template<class T>
void save_override(const boost::serialization::hrp_val<T> &t) {
if (m_Object) {
// Note: hrp_val stores by value. Property usually points to existing data.
// But here we are registering properties from HRP wrappers.
// If it's hrp_val, it means it's an rvalue from a getter.
// The hrp_val wrapper itself owns the value.
// However, the property_register_archive is temporary.
// This is a bit tricky. Usually HRP(rvalue) is meant for read-only display.
// Let's use the address of the value in the wrapper, but mark it read-only.
Property<T>* p = new Property<T>(m_Object, t.name(), &const_cast<boost::serialization::hrp_val<T>&>(t).value(), t.units() ? t.units() : "", GetCurrentGroup());
if (t.has_range()) p->SetRange(t.min_val(), t.max_val());
if (t.has_default()) p->SetDefault(t.default_val());
p->SetReadOnly(t.is_read_only());
m_Object->RegisterDynamicProperty(p);
}
} }
template<class U> static void set_range_helper(Property<U>* p, bool hasRange, const U& minVal, const U& maxVal, std::true_type) { if (hasRange) p->SetRange(minVal, maxVal); } template<class T>
template<class U> static void set_range_helper(Property<U>* p, bool hasRange, const U& minVal, const U& maxVal, std::false_type) {} void save_override(const boost::serialization::hrp_enum<T> &t) {
template<class T> void save_override(const boost::serialization::hrp<T> &t) {
// To handle T correctly without deduction issues, we assume T can be passed to save_property_impl
T dummy = T(); // Ensure we can construct T
save_property_impl(t.name(), const_cast<boost::serialization::hrp<T>&>(t).value(), t.units(), t.has_range(), t.has_range() ? t.min_val() : dummy, t.has_range() ? t.max_val() : dummy, t.is_read_only());
}
template<class T> void save_override(const boost::serialization::hrp_val<T> &t) {
T dummy = T();
save_property_impl(t.name(), const_cast<boost::serialization::hrp_val<T>&>(t).value(), t.units(), t.has_range(), t.has_range() ? t.min_val() : dummy, t.has_range() ? t.max_val() : dummy, t.is_read_only());
}
template<class T> void save_override(const boost::serialization::hrp_enum<T> &t) {
if (m_Object) { if (m_Object) {
EnumProperty* p = new EnumProperty(m_Object, t.name(), (int*)&const_cast<boost::serialization::hrp_enum<T>&>(t).value(), t.labels(), t.units() ? t.units() : "", GetCurrentGroup()); EnumProperty* p = new EnumProperty(m_Object, t.name(), (int*)&const_cast<boost::serialization::hrp_enum<T>&>(t).value(), t.labels(), t.units() ? t.units() : "", GetCurrentGroup());
p->SetReadOnly(t.is_read_only()); p->SetReadOnly(t.is_read_only());
if (m_DisplayOnly) { m_Object->RegisterDisplayProperty(p); Object* obj = m_Object; Object::connect(p, &Object::Updated, [obj]() { obj->Updated(); }); } m_Object->RegisterDynamicProperty(p);
else { m_Object->RegisterDynamicProperty(p); }
}
}
template<class T> void save_override(const boost::serialization::hrp_enum_val<T> &t) {
if (m_Object) {
EnumProperty* p = new EnumProperty(m_Object, t.name(), (int*)&const_cast<boost::serialization::hrp_enum_val<T>&>(t).value(), t.labels(), t.units() ? t.units() : "", GetCurrentGroup());
p->SetReadOnly(t.is_read_only());
if (m_DisplayOnly) { m_Object->RegisterDisplayProperty(p); Object* obj = m_Object; Object::connect(p, &Object::Updated, [obj]() { obj->Updated(); }); }
else { m_Object->RegisterDynamicProperty(p); }
} }
} }
template<class T> void save_override(const boost::serialization::nvp<T> &t) { template<class T>
void save_override(const boost::serialization::hrp_enum_val<T> &t) {
if (m_Object) {
EnumProperty* p = new EnumProperty(m_Object, t.name(), (int*)&const_cast<boost::serialization::hrp_enum_val<T>&>(t).value(), t.labels(), t.units() ? t.units() : "", GetCurrentGroup());
p->SetReadOnly(t.is_read_only());
m_Object->RegisterDynamicProperty(p);
}
}
// Handle standard NVPs by recursing (important for base classes)
template<class T>
void save_override(const boost::serialization::nvp<T> &t) {
if (t.name()) m_GroupStack.push_back(t.name()); if (t.name()) m_GroupStack.push_back(t.name());
this->save_helper(t.const_value(), typename boost::is_class<T>::type()); this->save_helper(t.const_value(), typename boost::is_class<T>::type());
if (t.name()) m_GroupStack.pop_back(); if (t.name()) m_GroupStack.pop_back();
} }
void save_override(const std::string &t) {} // Recursion for nested classes, ignore primitives
template<class T> void save_override(T * const & t) { template<class T>
if (!t) return; void save_override(const T &t) {
this->save_pointer_helper(t, typename boost::is_base_of<Object, T>::type()); this->save_helper(t, typename boost::is_class<T>::type());
} }
template<class T> void save_pointer_helper(T* t, boost::mpl::true_) {
const void* ptr = dynamic_cast<const void*>(t);
if (m_Visited.find(ptr) != m_Visited.end()) return;
m_Visited.insert(ptr);
this->save_override(*t);
}
template<class T> void save_pointer_helper(T* t, boost::mpl::false_) {}
template<class T> void save_override(const T &t) { this->save_helper(t, typename boost::is_class<T>::type()); }
template<class T> void save_helper(const T &t, boost::mpl::true_) { boost::serialization::serialize_adl(*this, const_cast<T&>(t), 0); }
void save_helper(const std::string &t, boost::mpl::true_) {}
template<class T> void save_helper(const T &t, boost::mpl::false_) {}
template<class T>
void save_helper(const T &t, boost::mpl::true_) {
boost::serialization::serialize_adl(*this, const_cast<T&>(t), 0);
}
template<class T>
void save_helper(const T &t, boost::mpl::false_) {}
// Required attribute overrides for common_oarchive
void save_override(const boost::archive::object_id_type & t) {} void save_override(const boost::archive::object_id_type & t) {}
void save_override(const boost::archive::object_reference_type & t) {} void save_override(const boost::archive::object_reference_type & t) {}
void save_override(const boost::archive::version_type & t) {} void save_override(const boost::archive::version_type & t) {}
@@ -342,30 +400,30 @@ public:
void save_override(const boost::archive::class_name_type & t) {} void save_override(const boost::archive::class_name_type & t) {}
void save_override(const boost::archive::tracking_type & t) {} void save_override(const boost::archive::tracking_type & t) {}
protected: private:
std::vector<std::string> m_GroupStack; std::vector<std::string> m_GroupStack;
std::set<const void*> m_Visited;
}; };
} // namespace Archive
} // namespace uLib
namespace uLib {
template <typename T>
inline void Property<T>::serialize(Archive::property_register_archive & ar, const unsigned int v) {
ar.register_property(*this);
}
inline void EnumProperty::serialize(Archive::property_register_archive & ar, const unsigned int v) {
ar.register_enum_property(*this);
}
namespace Archive {
/**
* @brief Convenience macro to automatically activate and register all HRP members
* as uLib properties. Usage: ULIB_ACTIVATE_PROPERTIES(obj)
*/
#define ULIB_ACTIVATE_PROPERTIES(obj) \ #define ULIB_ACTIVATE_PROPERTIES(obj) \
{ uLib::Archive::property_register_archive _ar_tmp(&(obj)); _ar_tmp & (obj); } { uLib::Archive::property_register_archive _ar_tmp(&(obj)); _ar_tmp & (obj); }
/**
* @brief Declares a private member that automatically calls ULIB_ACTIVATE_PROPERTIES
* in every constructor of the class. Place this macro as the last declaration
* inside the class body (before the closing brace).
*
* Usage: ULIB_DECLARE_PROPERTIES(ClassName)
*
* This replaces per-constructor ULIB_ACTIVATE_PROPERTIES(*this) calls.
* RegisterDynamicProperty deduplicates by qualified name, so re-registration
* from inherited activators in a hierarchy is safe.
*/
#define ULIB_DECLARE_PROPERTIES(SelfType) \ #define ULIB_DECLARE_PROPERTIES(SelfType) \
private: \ private: \
struct _PropActivator { \ struct _PropActivator { \
@@ -376,31 +434,6 @@ private: \
} _prop_activator{this}; } _prop_activator{this};
} // namespace Archive } // namespace Archive
// Convenience macro: declares a named Property<T> member with a default value.
// Usage inside a class body (requires 'this' to be available, so use in-class initializer):
// ULIB_PROPERTY(int, MyProp, 42)
#define ULIB_PROPERTY(type, name, defaultVal) \
::uLib::Property<type> name{this, #name, (type)(defaultVal)};
// Common property type aliases
typedef Property<bool> BoolProperty;
typedef Property<int> IntProperty;
typedef Property<float> FloatProperty;
typedef Property<double> DoubleProperty;
typedef Property<std::string> StringProperty;
template <class ArchiveT>
void serialize_properties_helper(ArchiveT &ar, const std::vector<PropertyBase*> &props, unsigned int version) {
for (auto* prop : props) prop->serialize(ar, version);
}
template <class ArchiveT>
void Object::serialize(ArchiveT &ar, const unsigned int version) {
ar & boost::serialization::make_nvp("InstanceName", this->GetInstanceName());
serialize_properties_helper(ar, this->GetProperties(), version);
}
} // namespace uLib } // namespace uLib
#endif // U_CORE_PROPERTY_H #endif // U_CORE_PROPERTY_H

View File

@@ -23,249 +23,89 @@
//////////////////////////////////////////////////////////////////////////////*/ //////////////////////////////////////////////////////////////////////////////*/
#ifndef U_CORE_SMARTPOINTER_H #ifndef U_CORE_SMARTPOINTER_H
#define U_CORE_SMARTPOINTER_H #define U_CORE_SMARTPOINTER_H
#include <atomic>
#include <functional>
#include <type_traits>
#include <utility>
namespace uLib { namespace uLib {
/**
* @brief A smart pointer implementation inspired by std::shared_ptr.
*
* Features modernized C++11/14/17 syntax, thread-safe reference counting,
* move semantics, and support for custom deleters.
*
* NOTE: Default constructor allocates a new T following legacy behavior.
*/
template <typename T> template <typename T>
class SmartPointer { class SmartPointer {
typedef T element_type;
public: public:
using element_type = T;
/** explicit
* @brief Constructor from raw pointer. SmartPointer(T* ptr = NULL) : m_counter(0) {
* If ptr is nullptr, a new T is allocated (legacy behavior). if(!ptr) ptr = new T;
*/
explicit SmartPointer(T* ptr = nullptr) : m_counter(nullptr) {
if (!ptr) {
if constexpr (std::is_default_constructible_v<T>) {
ptr = new T();
}
}
if (ptr) m_counter = new ReferenceCounter(ptr); if (ptr) m_counter = new ReferenceCounter(ptr);
} }
/** // TakeReference //
* @brief Constructor with custom deleter. SmartPointer(T &ref) : m_counter(new ReferenceCounter(&ref,0)) { }
*/
template <typename D> SmartPointer(const SmartPointer& copy) throw () {
SmartPointer(T* ptr, D deleter) : m_counter(nullptr) { acquire(copy.m_counter);
if (ptr) m_counter = new ReferenceCounter(ptr, deleter);
} }
/** SmartPointer(SmartPointer * copy) throw () {
* @brief Non-owning constructor from reference. acquire(copy->m_counter);
* Uses a no-op deleter to ensure the referenced object is not destroyed.
*/
SmartPointer(T &ref) : m_counter(new ReferenceCounter(&ref, [](T*){}, 1)) { }
/**
* @brief Copy constructor.
*/
SmartPointer(const SmartPointer& other) noexcept : m_counter(nullptr) {
acquire(other.m_counter);
} }
/**
* @brief Copy constructor from a pointer to SmartPointer (Legacy support).
*/
SmartPointer(const SmartPointer* other) noexcept : m_counter(nullptr) {
if (other) acquire(other->m_counter);
}
/**
* @brief Move constructor.
*/
SmartPointer(SmartPointer&& other) noexcept : m_counter(other.m_counter) {
other.m_counter = nullptr;
}
/**
* @brief Virtual destructor.
*/
virtual ~SmartPointer() { release(); } virtual ~SmartPointer() { release(); }
/** SmartPointer & operator=(const SmartPointer& copy) {
* @brief Copy assignment. if (this != &copy)
*/ {
SmartPointer& operator=(const SmartPointer& other) noexcept {
if (this != &other) {
release(); release();
acquire(other.m_counter); acquire(copy.m_counter);
} }
return *this; return *this;
} }
/** T & operator*() const throw () { return *m_counter->ptr; }
* @brief Move assignment. T * operator->() const throw () { return m_counter->ptr; }
*/
SmartPointer& operator=(SmartPointer&& other) noexcept {
if (this != &other) {
release();
m_counter = other.m_counter;
other.m_counter = nullptr;
}
return *this;
}
/** T * get() const throw () {
* @brief Resets the smart pointer to hold a new raw pointer. return m_counter ? m_counter->ptr : 0; }
*/ bool unique() const throw () {
void reset(T* ptr = nullptr) { return (m_counter ? m_counter->count == 1 : true); }
release();
if (ptr) m_counter = new ReferenceCounter(ptr);
}
/**
* @brief Resets the smart pointer with a custom deleter.
*/
template <typename D>
void reset(T* ptr, D deleter) {
release();
if (ptr) m_counter = new ReferenceCounter(ptr, deleter);
}
/**
* @brief Swaps contents with another SmartPointer.
*/
void swap(SmartPointer& other) noexcept {
std::swap(m_counter, other.m_counter);
}
/**
* @brief Dereference operator.
*/
T& operator*() const noexcept { return *m_counter->ptr; }
/**
* @brief Member access operator.
*/
T* operator->() const noexcept { return m_counter->ptr; }
/**
* @brief Returns the raw pointer.
*/
T* get() const noexcept { return m_counter ? m_counter->ptr : nullptr; }
/**
* @brief Implicit conversion to raw pointer (legacy compatibility).
*/
operator T*() const noexcept { return get(); }
/**
* @brief Returns the number of SmartPointers sharing ownership.
*/
uint32_t use_count() const noexcept {
return m_counter ? m_counter->count.load(std::memory_order_relaxed) : 0;
}
/**
* @brief Returns true if this is the only SmartPointer owning the resource.
*/
bool unique() const noexcept { return use_count() == 1; }
/**
* @brief Boolean conversion operator.
*/
explicit operator bool() const noexcept { return get() != nullptr; }
private: private:
struct ReferenceCounter {
struct ReferenceCounter
{
ReferenceCounter(T* ptr = 0, unsigned c = 1) : ptr(ptr), count(c) { }
T* ptr; T* ptr;
std::atomic<uint32_t> count; unsigned count;
std::function<void(T*)> deleter; } * m_counter;
ReferenceCounter(T* p, uint32_t initial_count = 1) // increment the count
: ptr(p), count(initial_count), deleter([](T* ptr_to_del) { delete ptr_to_del; }) {} void acquire(ReferenceCounter* c) throw ()
{
template <typename D>
ReferenceCounter(T* p, D d, uint32_t initial_count = 1)
: ptr(p), count(initial_count), deleter(d) {}
};
ReferenceCounter* m_counter;
void acquire(ReferenceCounter* c) noexcept {
m_counter = c; m_counter = c;
if (c) { if (c && c->count>0) ++c->count;
c->count.fetch_add(1, std::memory_order_relaxed); }
// decrement the count, delete if it is 0
void release() {
if (m_counter) {
if (--m_counter->count == 0) {
delete m_counter->ptr;
}
if (m_counter->count <= 0) {
delete m_counter;
m_counter = NULL;
}
} }
} }
void release() noexcept {
if (m_counter) {
if (m_counter->count.fetch_sub(1, std::memory_order_acq_rel) == 1) {
if (m_counter->ptr) {
m_counter->deleter(m_counter->ptr);
}
delete m_counter;
}
m_counter = nullptr;
}
}
}; };
/**
* @brief Global swap for SmartPointer.
*/
template <typename T>
void swap(SmartPointer<T>& a, SmartPointer<T>& b) noexcept {
a.swap(b);
} }
/** #endif // SMARTPOINTER_H
* @brief Equality comparison.
*/
template <typename T, typename U>
bool operator==(const SmartPointer<T>& a, const SmartPointer<U>& b) noexcept {
return a.get() == b.get();
}
/**
* @brief Inequality comparison.
*/
template <typename T, typename U>
bool operator!=(const SmartPointer<T>& a, const SmartPointer<U>& b) noexcept {
return a.get() != b.get();
}
/**
* @brief Comparison with nullptr.
*/
template <typename T>
bool operator==(const SmartPointer<T>& a, std::nullptr_t) noexcept {
return a.get() == nullptr;
}
template <typename T>
bool operator==(std::nullptr_t, const SmartPointer<T>& a) noexcept {
return a.get() == nullptr;
}
template <typename T>
bool operator!=(const SmartPointer<T>& a, std::nullptr_t) noexcept {
return a.get() != nullptr;
}
template <typename T>
bool operator!=(std::nullptr_t, const SmartPointer<T>& a) noexcept {
return a.get() != nullptr;
}
} // namespace uLib
#endif // U_CORE_SMARTPOINTER_H

View File

@@ -139,6 +139,7 @@ typedef id_t Id_t;
typedef void *Pointer_t; typedef void *Pointer_t;
typedef bool Bool_t; // Boolean (0=false, 1=true) (bool) typedef bool Bool_t; // Boolean (0=false, 1=true) (bool)
//--- bit manipulation --------------------------------------------------------- //--- bit manipulation ---------------------------------------------------------
#ifndef BIT #ifndef BIT
#define BIT(n) (1ULL << (n)) #define BIT(n) (1ULL << (n))

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@@ -2,8 +2,6 @@
# TESTS # TESTS
set( TESTS set( TESTS
SmartVectorTest SmartVectorTest
SmartPointerTest
ObjectWrapperTest
VectorTest VectorTest
ObjectFlagsTest ObjectFlagsTest
ObjectParametersTest ObjectParametersTest

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@@ -1,28 +0,0 @@
#include "Core/ObjectFactory.h"
#include <iostream>
struct NonDefault {
NonDefault(int) {}
};
struct Default {
Default() : value(42) {}
int value;
};
int main() {
std::cout << "Testing ObjectWrapper with Default Constructible type..." << std::endl;
uLib::ObjectWrapper<Default> w1;
std::cout << "Testing ObjectWrapper with Non-Default Constructible type..." << std::endl;
NonDefault nd(10);
uLib::ObjectWrapper<NonDefault> w2(&nd);
// The following would NOT compile without SFINAE:
// uLib::ObjectWrapper<NonDefault> w3;
std::cout << "Tests passed (compilation and manual instantiation)!" << std::endl;
return 0;
}

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@@ -38,7 +38,7 @@ inline const unsigned long VectorSplice(const _Tp &_it, const _Tp &_end,
_Tp it = _it; _Tp it = _it;
_Tp end = _end - 1; _Tp end = _end - 1;
for (; it != end;) { for (it; it != end;) {
if (_comp(*it, value)) if (_comp(*it, value))
it++; it++;
else if (_comp(*end, value)) { else if (_comp(*end, value)) {

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@@ -39,7 +39,7 @@ EmitterPrimary::EmitterPrimary()
// Initial position and direction through AffineTransform // Initial position and direction through AffineTransform
// 10m on Z axis, pointing towards origin // 10m on Z axis, pointing towards origin
this->SetPosition(Vector3f(0, 0, 10000.0)); this->SetPosition(Vector3f(0, 0, 10000.0));
// Default orientation is identity (pointing along -Z if we rotate the prop3d accordingly) // Default orientation is identity (pointing along -Z if we rotate the puppet accordingly)
// But fParticleGun defaults are set here and overridden in GeneratePrimaries // But fParticleGun defaults are set here and overridden in GeneratePrimaries
} }

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@@ -32,7 +32,7 @@ class EmitterPrimary : public G4VUserPrimaryGeneratorAction, public AffineTransf
virtual ~EmitterPrimary(); virtual ~EmitterPrimary();
// Metodo principale chiamato all'inizio di ogni evento // Metodo principale chiamato all'inizio di ogni evento
virtual void GeneratePrimaries(G4Event*) override; virtual void GeneratePrimaries(G4Event*);
virtual void Updated() override { ULIB_SIGNAL_EMIT(EmitterPrimary::Updated); } virtual void Updated() override { ULIB_SIGNAL_EMIT(EmitterPrimary::Updated); }
@@ -51,7 +51,7 @@ class SkyPlaneEmitterPrimary : public EmitterPrimary
SkyPlaneEmitterPrimary(); SkyPlaneEmitterPrimary();
virtual ~SkyPlaneEmitterPrimary(); virtual ~SkyPlaneEmitterPrimary();
virtual void GeneratePrimaries(G4Event*) override; virtual void GeneratePrimaries(G4Event*);
void SetPlane(const uLib::Vector3f& p0, const uLib::Vector3f& normal); void SetPlane(const uLib::Vector3f& p0, const uLib::Vector3f& normal);
void SetSkySize(const uLib::Vector2f& size); void SetSkySize(const uLib::Vector2f& size);
@@ -72,7 +72,7 @@ class CylinderEmitterPrimary : public EmitterPrimary
CylinderEmitterPrimary(); CylinderEmitterPrimary();
virtual ~CylinderEmitterPrimary(); virtual ~CylinderEmitterPrimary();
virtual void GeneratePrimaries(G4Event*) override; virtual void GeneratePrimaries(G4Event*);
void SetRadius(float r); void SetRadius(float r);
float GetRadius() const { return m_Radius; } float GetRadius() const { return m_Radius; }
@@ -101,7 +101,7 @@ class QuadMeshEmitterPrimary : public EmitterPrimary
virtual ~QuadMeshEmitterPrimary(); virtual ~QuadMeshEmitterPrimary();
// Metodo principale chiamato all'inizio di ogni evento // Metodo principale chiamato all'inizio di ogni evento
virtual void GeneratePrimaries(G4Event*) override; virtual void GeneratePrimaries(G4Event*);
void SetMesh(uLib::QuadMesh* mesh); void SetMesh(uLib::QuadMesh* mesh);

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@@ -105,8 +105,6 @@ void Solid::SetTransform(Matrix4f transform) {
m_Physical->SetTranslation(*m_Position); m_Physical->SetTranslation(*m_Position);
m_Physical->SetRotation(m_Rotation); m_Physical->SetRotation(m_Rotation);
} }
std::cout << "Solid " << GetName() << " position: " << pos << " rotation: " << m << std::endl;
} }
void Solid::SetParent(Solid *parent) { void Solid::SetParent(Solid *parent) {

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@@ -37,18 +37,27 @@ Assembly::Assembly(const Assembly &copy)
m_GroupSelection(copy.m_GroupSelection) {} m_GroupSelection(copy.m_GroupSelection) {}
Assembly::~Assembly() { Assembly::~Assembly() {
for (auto const& [obj, conn] : m_ChildConnections) {
conn.disconnect();
}
m_ChildConnections.clear();
} }
void Assembly::AddObject(Object *obj) { void Assembly::AddObject(Object *obj) {
if (!obj || obj == this) return;
if (auto *at = dynamic_cast<AffineTransform *>(obj)) { if (auto *at = dynamic_cast<AffineTransform *>(obj)) {
at->SetParent(this); at->SetParent(this);
} }
// Base class already handles the list and child->parent update connection
ObjectsContext::AddObject(obj); ObjectsContext::AddObject(obj);
// Connect to child updates to recompute AABB
m_ChildConnections[obj] = Object::connect(obj, &Object::Updated, [this](){
this->ComputeBoundingBox();
this->Updated(); // Signal that assembly itself changed (AABB-wise)
});
// Parent -> Child propagation for world matrix updates
Object::connect(this, &Object::Updated, obj, &Object::Updated);
this->ComputeBoundingBox(); this->ComputeBoundingBox();
} }
@@ -58,6 +67,12 @@ void Assembly::RemoveObject(Object *obj) {
at->SetParent(nullptr); at->SetParent(nullptr);
} }
auto itConn = m_ChildConnections.find(obj);
if (itConn != m_ChildConnections.end()) {
itConn->second.disconnect();
m_ChildConnections.erase(itConn);
}
ObjectsContext::RemoveObject(obj); ObjectsContext::RemoveObject(obj);
this->ComputeBoundingBox(); this->ComputeBoundingBox();
} }

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@@ -31,7 +31,6 @@
#include "Math/Transform.h" #include "Math/Transform.h"
namespace uLib { namespace uLib {
namespace Vtk { class Assembly; }
/** /**
* @brief Assembly groups geometric objects (ContainerBox, Cylinder, etc.) * @brief Assembly groups geometric objects (ContainerBox, Cylinder, etc.)
@@ -42,12 +41,11 @@ namespace Vtk { class Assembly; }
* transformation that is applied on top of each child's own transform. * transformation that is applied on top of each child's own transform.
* *
* A bounding box is automatically computed from all contained objects and * A bounding box is automatically computed from all contained objects and
* can be queried or shown/hidden through the VTK prop3d. * can be queried or shown/hidden through the VTK puppet.
*/ */
class Assembly : public ObjectsContext, public TRS { class Assembly : public ObjectsContext, public TRS {
public: public:
uLibTypeMacro(Assembly, ObjectsContext, TRS) uLibTypeMacro(Assembly, ObjectsContext, TRS)
friend class Vtk::Assembly;
Assembly(); Assembly();
@@ -83,7 +81,7 @@ public:
/** /**
* @brief Controls whether the bounding box wireframe should be shown * @brief Controls whether the bounding box wireframe should be shown
* in the viewer (used by the VTK prop3d). * in the viewer (used by the VTK puppet).
*/ */
void SetShowBoundingBox(bool show); void SetShowBoundingBox(bool show);
bool GetShowBoundingBox() const; bool GetShowBoundingBox() const;
@@ -114,6 +112,7 @@ private:
bool m_ShowBoundingBox; bool m_ShowBoundingBox;
bool m_GroupSelection; bool m_GroupSelection;
bool m_InUpdated = false; bool m_InUpdated = false;
std::map<Object*, Connection> m_ChildConnections;
ULIB_DECLARE_PROPERTIES(Assembly) ULIB_DECLARE_PROPERTIES(Assembly)
}; };

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@@ -50,9 +50,9 @@
// #include <Eigen/src/Core/Matrix.h> // #include <Eigen/src/Core/Matrix.h>
#include <stdlib.h> #include <stdlib.h>
#include "Core/Property.h"
#include "Core/Types.h"
#include <Eigen/Dense> #include <Eigen/Dense>
#include "Core/Types.h"
#include "Core/Property.h"
//// BOOST SERIALIZATION /////////////////////////////////////////////////////// //// BOOST SERIALIZATION ///////////////////////////////////////////////////////
@@ -150,6 +150,7 @@ typedef Eigen::MatrixXi MatrixXi;
typedef Eigen::MatrixXf MatrixXf; typedef Eigen::MatrixXf MatrixXf;
typedef Eigen::MatrixXd MatrixXd; typedef Eigen::MatrixXd MatrixXd;
//////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////
// Vector String interaction /////////////////////////////////////////////////// // Vector String interaction ///////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////
@@ -204,7 +205,9 @@ public:
typedef Eigen::Matrix<Scalarf, 4, 1> BaseClass; typedef Eigen::Matrix<Scalarf, 4, 1> BaseClass;
_HPoint3f() : BaseClass(0, 0, 0, p) {} _HPoint3f() : BaseClass(0, 0, 0, p) {}
_HPoint3f(int rows, int cols) : BaseClass() { this->operator()(3) = p; } _HPoint3f(int rows, int cols) : BaseClass() {
this->operator()(3) = p;
}
_HPoint3f(float x, float y, float z) : BaseClass(x, y, z, p) {} _HPoint3f(float x, float y, float z) : BaseClass(x, y, z, p) {}
_HPoint3f(Vector3f &in) : BaseClass(in.homogeneous()) { _HPoint3f(Vector3f &in) : BaseClass(in.homogeneous()) {
this->operator()(3) = p; this->operator()(3) = p;

View File

@@ -1,12 +1,12 @@
#include "Core/ObjectFactory.h" #include "Core/ObjectFactory.h"
#include "Math/Assembly.h"
#include "Math/ContainerBox.h" #include "Math/ContainerBox.h"
#include "Math/Cylinder.h" #include "Math/Cylinder.h"
#include "Math/Geometry.h" #include "Math/Geometry.h"
#include "Math/QuadMesh.h"
#include "Math/StructuredData.h"
#include "Math/TriangleMesh.h" #include "Math/TriangleMesh.h"
#include "Math/QuadMesh.h"
#include "Math/VoxImage.h" #include "Math/VoxImage.h"
#include "Math/Assembly.h"
#include "Math/StructuredData.h"
namespace uLib { namespace uLib {
@@ -14,6 +14,8 @@ ULIB_REGISTER_OBJECT(TRS)
ULIB_REGISTER_OBJECT(ContainerBox) ULIB_REGISTER_OBJECT(ContainerBox)
ULIB_REGISTER_OBJECT(Cylinder) ULIB_REGISTER_OBJECT(Cylinder)
ULIB_REGISTER_OBJECT(Assembly) ULIB_REGISTER_OBJECT(Assembly)
ULIB_REGISTER_OBJECT(CylindricalGeometry)
ULIB_REGISTER_OBJECT(SphericalGeometry)
ULIB_REGISTER_OBJECT(TriangleMesh) ULIB_REGISTER_OBJECT(TriangleMesh)
ULIB_REGISTER_OBJECT(QuadMesh) ULIB_REGISTER_OBJECT(QuadMesh)
ULIB_REGISTER_OBJECT_NAME(VoxImage<Voxel>, "VoxImage") ULIB_REGISTER_OBJECT_NAME(VoxImage<Voxel>, "VoxImage")

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@@ -23,6 +23,8 @@
//////////////////////////////////////////////////////////////////////////////*/ //////////////////////////////////////////////////////////////////////////////*/
/* /*
* Copyright (C) 2012 Andrea Rigoni Garola <andrea.rigoni@pd.infn.it> * Copyright (C) 2012 Andrea Rigoni Garola <andrea.rigoni@pd.infn.it>
* *
@@ -43,43 +45,63 @@
* *
*/ */
#ifndef U_TRANSFORM_H #ifndef U_TRANSFORM_H
#define U_TRANSFORM_H #define U_TRANSFORM_H
#include "Math/Dense.h"
#include "Math/Units.h"
#include <Eigen/Geometry> #include <Eigen/Geometry>
#include "Math/Units.h"
#include "Math/Dense.h"
namespace uLib { namespace uLib {
using Eigen::Isometry3d;
using Eigen::Isometry3f; using Eigen::Isometry3f;
using Eigen::Isometry3d;
using Eigen::Affine3d;
using Eigen::Affine3f; using Eigen::Affine3f;
using Eigen::Affine3d;
using Eigen::Projective3d;
using Eigen::Projective3f; using Eigen::Projective3f;
using Eigen::Projective3d;
//////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////
///////// AFFINE TRANSFORM WRAPPER ////////////////////////////////////////// ///////// AFFINE TRANSFORM WRAPPER //////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////
class AffineTransform : virtual public Object { class AffineTransform : virtual public Object {
public: public:
uLibTypeMacro(AffineTransform, Object) protected : uLibTypeMacro(AffineTransform, Object)
protected:
Affine3f m_T; Affine3f m_T;
AffineTransform *m_Parent; AffineTransform *m_Parent;
public: public:
AffineTransform() : m_T(Matrix4f::Identity()), m_Parent(NULL) {} AffineTransform() :
m_T(Matrix4f::Identity()),
m_Parent(NULL)
{}
AffineTransform(AffineTransform *parent) AffineTransform(AffineTransform *parent) :
: m_T(Matrix4f::Identity()), m_Parent(parent) {} m_T(Matrix4f::Identity()),
m_Parent(parent)
{}
AffineTransform(const AffineTransform &copy) AffineTransform(const AffineTransform &copy) :
: m_T(copy.m_T), m_Parent(copy.m_Parent) {} m_T(copy.m_T),
m_Parent(copy.m_Parent)
{}
Affine3f& GetTransform() { return m_T; } Affine3f& GetTransform() { return m_T; }
@@ -91,18 +113,16 @@ public:
Matrix4f& GetMatrix () { return m_T.matrix(); } Matrix4f& GetMatrix () { return m_T.matrix(); }
const Matrix4f& GetMatrix () const { return m_T.matrix(); } const Matrix4f& GetMatrix () const { return m_T.matrix(); }
Matrix4f GetWorldMatrix() const { Matrix4f GetWorldMatrix() const
if (!m_Parent) {
return m_T.matrix(); if(!m_Parent) return m_T.matrix();
else else return m_Parent->GetWorldMatrix() * m_T.matrix(); // T = B * A //
return m_Parent->GetWorldMatrix() * m_T.matrix(); // T = B * A //
} }
void SetWorldMatrix(const Matrix4f &mat) { void SetWorldMatrix(const Matrix4f &mat)
if (!m_Parent) {
m_T.matrix() = mat; if(!m_Parent) m_T.matrix() = mat;
else else m_T.matrix() = m_Parent->GetWorldMatrix().inverse() * mat;
m_T.matrix() = m_Parent->GetWorldMatrix().inverse() * mat;
} }
void SetPosition(const Vector3f &v) { this->m_T.translation() = v; } void SetPosition(const Vector3f &v) { this->m_T.translation() = v; }
@@ -123,9 +143,11 @@ public:
this->m_T.linear().col(2).norm()); this->m_T.linear().col(2).norm());
} }
void Rotate(const Matrix3f &m) { this->m_T.rotate(m); } void Rotate(const Matrix3f &m) { this->m_T.rotate(m); }
void Rotate(const float angle, Vector3f axis) { void Rotate(const float angle, Vector3f axis)
{
axis.normalize(); // prehaps not necessary ( see eigens ) axis.normalize(); // prehaps not necessary ( see eigens )
Eigen::AngleAxisf ax(angle,axis); Eigen::AngleAxisf ax(angle,axis);
this->m_T.rotate(Eigen::Quaternion<float>(ax)); this->m_T.rotate(Eigen::Quaternion<float>(ax));
@@ -138,25 +160,27 @@ public:
void PreRotate(const Matrix3f &m) { this->m_T.prerotate(m); } void PreRotate(const Matrix3f &m) { this->m_T.prerotate(m); }
void QuaternionRotate(const Vector4f &q) { void QuaternionRotate(const Vector4f &q)
this->m_T.rotate(Eigen::Quaternion<float>(q)); { this->m_T.rotate(Eigen::Quaternion<float>(q)); }
}
void EulerYZYRotate(const Vector3f &e) { void EulerYZYRotate(const Vector3f &e) {
Matrix3f mat; Matrix3f mat;
mat = Eigen::AngleAxisf(e.x(), Vector3f::UnitY()) * mat = Eigen::AngleAxisf(e.x(), Vector3f::UnitY())
Eigen::AngleAxisf(e.y(), Vector3f::UnitZ()) * * Eigen::AngleAxisf(e.y(), Vector3f::UnitZ())
Eigen::AngleAxisf(e.z(), Vector3f::UnitY()); * Eigen::AngleAxisf(e.z(), Vector3f::UnitY());
m_T.rotate(mat); m_T.rotate(mat);
} }
void FlipAxes(int first, int second) { void FlipAxes(int first, int second)
{
Matrix3f mat = Matrix3f::Identity(); Matrix3f mat = Matrix3f::Identity();
mat.col(first).swap(mat.col(second)); mat.col(first).swap(mat.col(second));
m_T.rotate(mat); m_T.rotate(mat);
} }
}; };
//////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////
///////// TRS PARAMETERS ///////////////////////////////////////////////////// ///////// TRS PARAMETERS /////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////
@@ -165,7 +189,8 @@ typedef Eigen::Affine3f AffineMatrix;
class TRS : public AffineTransform { class TRS : public AffineTransform {
uLibTypeMacro(TRS, AffineTransform) ULIB_SERIALIZE_ACCESS uLibTypeMacro(TRS, AffineTransform)
ULIB_SERIALIZE_ACCESS
// ULIB_DECLARE_PROPERTIES(TRS) // ULIB_DECLARE_PROPERTIES(TRS)
public: public:
@@ -176,9 +201,13 @@ uLibTypeMacro(TRS, AffineTransform) ULIB_SERIALIZE_ACCESS
TRS() = default; TRS() = default;
TRS(const class AffineTransform &at) { this->FromMatrix(at.GetMatrix()); } TRS(const class AffineTransform& at) {
this->FromMatrix(at.GetMatrix());
}
TRS(const Matrix4f &mat) { this->FromMatrix(mat); } TRS(const Matrix4f& mat) {
this->FromMatrix(mat);
}
void FromMatrix(const Matrix4f& mat) { void FromMatrix(const Matrix4f& mat) {
this->position = mat.block<3,1>(0,3); this->position = mat.block<3,1>(0,3);
@@ -189,14 +218,11 @@ uLibTypeMacro(TRS, AffineTransform) ULIB_SERIALIZE_ACCESS
this->scaling(2) = linear.col(2).norm(); this->scaling(2) = linear.col(2).norm();
Matrix3f rot = linear; Matrix3f rot = linear;
if (this->scaling(0) > 1e-6) if (this->scaling(0) > 1e-6) rot.col(0) /= this->scaling(0);
rot.col(0) /= this->scaling(0); if (this->scaling(1) > 1e-6) rot.col(1) /= this->scaling(1);
if (this->scaling(1) > 1e-6) if (this->scaling(2) > 1e-6) rot.col(2) /= this->scaling(2);
rot.col(1) /= this->scaling(1);
if (this->scaling(2) > 1e-6)
rot.col(2) /= this->scaling(2);
Vector3f euler = rot.canonicalEulerAngles(2, 1, 0); Vector3f euler = rot.eulerAngles(2, 1, 0);
this->rotation = Vector3f(euler(2), euler(1), euler(0)); this->rotation = Vector3f(euler(2), euler(1), euler(0));
this->SetMatrix(mat); this->SetMatrix(mat);
@@ -220,7 +246,9 @@ uLibTypeMacro(TRS, AffineTransform) ULIB_SERIALIZE_ACCESS
this->SyncMatrix(); this->SyncMatrix();
} }
void SyncMatrix() { this->GetTransform() = GetAffineMatrix(); } void SyncMatrix() {
this->GetTransform() = GetAffineMatrix();
}
void Updated() override { void Updated() override {
this->SyncMatrix(); this->SyncMatrix();
@@ -235,6 +263,7 @@ uLibTypeMacro(TRS, AffineTransform) ULIB_SERIALIZE_ACCESS
ar & HRP(scaling); ar & HRP(scaling);
} }
AffineMatrix GetAffineMatrix() const { AffineMatrix GetAffineMatrix() const {
AffineMatrix m = AffineMatrix::Identity(); AffineMatrix m = AffineMatrix::Identity();
m.translate(position); m.translate(position);
@@ -245,9 +274,19 @@ uLibTypeMacro(TRS, AffineTransform) ULIB_SERIALIZE_ACCESS
return m; return m;
} }
Matrix4f GetMatrix() const { return this->GetAffineMatrix().matrix(); } Matrix4f GetMatrix() const {
return this->GetAffineMatrix().matrix();
}
}; };
inline std::ostream& operator<<(std::ostream& os, const TRS& trs) { inline std::ostream& operator<<(std::ostream& os, const TRS& trs) {
os << trs.position << " " << trs.rotation << " " << trs.scaling; os << trs.position << " " << trs.rotation << " " << trs.scaling;
return os; return os;
@@ -258,6 +297,8 @@ inline std::istream &operator>>(std::istream &is, TRS &trs) {
return is; return is;
} }
} // namespace uLib } // uLib
#endif//U_TRANSFORM_H #endif//U_TRANSFORM_H

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@@ -33,11 +33,7 @@ set(DICTIONARY_HEADERS muCastorMCTrack.h
SkinDetectorWriter.h) SkinDetectorWriter.h)
set(LIBRARIES ${ROOT_LIBRARIES} set(LIBRARIES ${ROOT_LIBRARIES}
${PACKAGE_LIBPREFIX}Math ${PACKAGE_LIBPREFIX}Math)
Eigen3::Eigen)
get_target_property(EIGEN3_INC Eigen3::Eigen INTERFACE_INCLUDE_DIRECTORIES)
include_directories(${EIGEN3_INC})
set(rDictName ${PACKAGE_LIBPREFIX}RootDict) set(rDictName ${PACKAGE_LIBPREFIX}RootDict)
root_generate_dictionary(${rDictName} ${DICTIONARY_HEADERS} root_generate_dictionary(${rDictName} ${DICTIONARY_HEADERS}

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@@ -9,17 +9,19 @@
// Martin Subieta martin.subieta@ing.unibs.it // Martin Subieta martin.subieta@ing.unibs.it
//######################################## //########################################
#include "Detectors/MuonScatter.h" #include <iostream>
#include "vector"
#include "TObject.h" #include "TObject.h"
#include "TParticle.h" #include "TParticle.h"
#include "vector" #include "Detectors/MuonScatter.h"
#include <iostream>
class TClonesArray; class TClonesArray;
class muCastorMCTrack : public TObject { class muCastorMCTrack : public TObject
{
public: public:
/** Default constructor **/ /** Default constructor **/
muCastorMCTrack(); muCastorMCTrack();
@@ -30,6 +32,7 @@ public:
virtual ~muCastorMCTrack(); virtual ~muCastorMCTrack();
void Reset(); void Reset();
/** Accessors **/ /** Accessors **/
Int_t GetFirstDaughter() const { return fDaughter[0];} Int_t GetFirstDaughter() const { return fDaughter[0];}
Int_t GetMother() const { return fMother[0];} Int_t GetMother() const { return fMother[0];}
@@ -49,6 +52,7 @@ public:
} }
public: public:
/* Private variables - copying private variables of TParticle */ /* Private variables - copying private variables of TParticle */
Int_t fPdgCode; // PDG code of the particle Int_t fPdgCode; // PDG code of the particle
@@ -77,8 +81,8 @@ public:
Double_t *fPntE; //[fNpoints] array of points (E) belonging to this track Double_t *fPntE; //[fNpoints] array of points (E) belonging to this track
ClassDef(muCastorMCTrack,1); ClassDef(muCastorMCTrack,1);
}; };
uLib::MuonScatter &operator<<(uLib::MuonScatter &mu, uLib::MuonScatter &operator << (uLib::MuonScatter &mu, const muCastorMCTrack &bsmu);
const muCastorMCTrack &bsmu);
#endif //muCastor_MCTRACK_H #endif //muCastor_MCTRACK_H

View File

@@ -4,7 +4,6 @@ set(HEADERS uLibVtkInterface.h
vtkQViewport.h vtkQViewport.h
vtkViewport.h vtkViewport.h
vtkObjectsContext.h vtkObjectsContext.h
vtkMultiSelectionProp.h
) )
set(SOURCES uLibVtkInterface.cxx set(SOURCES uLibVtkInterface.cxx
@@ -13,7 +12,6 @@ set(SOURCES uLibVtkInterface.cxx
vtkQViewport.cpp vtkQViewport.cpp
vtkViewport.cpp vtkViewport.cpp
vtkObjectsContext.cpp vtkObjectsContext.cpp
vtkMultiSelectionProp.cpp
) )
## Pull in Math VTK wrappers (sets MATH_SOURCES / MATH_HEADERS) ## Pull in Math VTK wrappers (sets MATH_SOURCES / MATH_HEADERS)
@@ -39,8 +37,6 @@ list(APPEND HEADERS ${HEP_GEANT_HEADERS})
set(LIBRARIES Eigen3::Eigen set(LIBRARIES Eigen3::Eigen
${ROOT_LIBRARIES} ${ROOT_LIBRARIES}
${VTK_LIBRARIES} ${VTK_LIBRARIES}
VTK::ImagingHybrid
VTK::ImagingSources
${PACKAGE_LIBPREFIX}Math ${PACKAGE_LIBPREFIX}Math
${PACKAGE_LIBPREFIX}Detectors ${PACKAGE_LIBPREFIX}Detectors
${PACKAGE_LIBPREFIX}Geant) ${PACKAGE_LIBPREFIX}Geant)
@@ -60,7 +56,7 @@ set_target_properties(${libname} PROPERTIES
AUTOMOC ON AUTOMOC ON
AUTOUIC ON AUTOUIC ON
AUTORCC ON) AUTORCC ON)
target_link_libraries(${libname} PUBLIC ${LIBRARIES} Qt6::Widgets) target_link_libraries(${libname} ${LIBRARIES} Qt6::Widgets)
install(TARGETS ${libname} install(TARGETS ${libname}
EXPORT "uLibTargets" EXPORT "uLibTargets"

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@@ -24,7 +24,7 @@
//////////////////////////////////////////////////////////////////////////////*/ //////////////////////////////////////////////////////////////////////////////*/
#include "Vtk/HEP/Detectors/vtkDetectorChamber.h" #include "Vtk/HEP/Detectors/vtkDetectorChamber.h"
#include "Vtk/HEP/Detectors/vtkDetectorChamber.h" #include "HEP/Detectors/DetectorChamber.h"
#include "Math/Units.h" #include "Math/Units.h"
#include "Vtk/uLibVtkViewer.h" #include "Vtk/uLibVtkViewer.h"
@@ -43,20 +43,20 @@ BOOST_AUTO_TEST_CASE(vtkDetectorChamberTest) {
d2.Scale(Vector3f(1_m, 2_m, 20_cm)); d2.Scale(Vector3f(1_m, 2_m, 20_cm));
d2.Translate(Vector3f(1_m, 0, 10_m)); d2.Translate(Vector3f(1_m, 0, 10_m));
Vtk::DetectorChamber v_d1(&d1); Vtk::vtkDetectorChamber v_d1(&d1);
Vtk::DetectorChamber v_d2(&d2); Vtk::vtkDetectorChamber v_d2(&d2);
v_d1.SetRepresentation(Vtk::Prop3D::Surface); v_d1.SetRepresentation(Vtk::Puppet::Surface);
v_d2.SetRepresentation(Vtk::Prop3D::Surface); v_d2.SetRepresentation(Vtk::Puppet::Surface);
if (!v_d1.GetProp()) { if (!v_d1.GetProp()) {
BOOST_FAIL("DetectorChamber::GetProp() returned NULL"); BOOST_FAIL("vtkDetectorChamber::GetProp() returned NULL");
} }
if (std::getenv("CTEST_PROJECT_NAME") == nullptr) { if (std::getenv("CTEST_PROJECT_NAME") == nullptr) {
Vtk::Viewer viewer; Vtk::Viewer viewer;
viewer.SetGridAxis(Vtk::Viewport::Y); viewer.SetGridAxis(Vtk::Viewport::Y);
viewer.AddProp3D(v_d1); viewer.AddPuppet(v_d1);
viewer.AddProp3D(v_d2); viewer.AddPuppet(v_d2);
viewer.Start(); viewer.Start();
} }

View File

@@ -23,8 +23,8 @@
//////////////////////////////////////////////////////////////////////////////*/ //////////////////////////////////////////////////////////////////////////////*/
#include "Vtk/HEP/Detectors/vtkDetectorChamber.h" #include "HEP/Detectors/DetectorChamber.h"
#include "Vtk/HEP/Detectors/vtkMuonScatter.h" #include "HEP/Detectors/MuonScatter.h"
#include "Math/Units.h" #include "Math/Units.h"
#include "Vtk/HEP/Detectors/vtkDetectorChamber.h" #include "Vtk/HEP/Detectors/vtkDetectorChamber.h"
#include "Vtk/HEP/Detectors/vtkMuonScatter.h" #include "Vtk/HEP/Detectors/vtkMuonScatter.h"
@@ -42,10 +42,10 @@
using namespace uLib; using namespace uLib;
// A simple prop3d class to represent an arrow indicative of a projected muon hit // A simple puppet class to represent an arrow indicative of a projected muon hit
class vtkArrowProp3D : public Vtk::Prop3D { class vtkArrowPuppet : public Vtk::Puppet {
public: public:
vtkArrowProp3D() : m_Actor(vtkActor::New()) { vtkArrowPuppet() : m_Actor(vtkActor::New()) {
vtkNew<vtkArrowSource> arrow; vtkNew<vtkArrowSource> arrow;
vtkNew<vtkPolyDataMapper> mapper; vtkNew<vtkPolyDataMapper> mapper;
mapper->SetInputConnection(arrow->GetOutputPort()); mapper->SetInputConnection(arrow->GetOutputPort());
@@ -54,7 +54,7 @@ public:
m_Actor->GetProperty()->SetColor(1, 1, 0); // Yellow color for visibility m_Actor->GetProperty()->SetColor(1, 1, 0); // Yellow color for visibility
} }
virtual ~vtkArrowProp3D() { m_Actor->Delete(); } virtual ~vtkArrowPuppet() { m_Actor->Delete(); }
void SetProjection(const HLine3f &line) { void SetProjection(const HLine3f &line) {
HPoint3f p = line.origin; HPoint3f p = line.origin;
@@ -125,30 +125,30 @@ BOOST_AUTO_TEST_CASE(vtkDetectorMuonProjectionTest) {
MuonEvent mu_proj1 = d1.ProjectMuonEvent(mu_event); MuonEvent mu_proj1 = d1.ProjectMuonEvent(mu_event);
MuonEvent mu_proj2 = d2.ProjectMuonEvent(mu_event); MuonEvent mu_proj2 = d2.ProjectMuonEvent(mu_event);
Vtk::DetectorChamber v_d1(&d1); Vtk::vtkDetectorChamber v_d1(&d1);
Vtk::DetectorChamber v_d2(&d2); Vtk::vtkDetectorChamber v_d2(&d2);
Vtk::MuonScatter v_event(event); Vtk::vtkMuonScatter v_event(event);
v_event.AddPocaPoint(HPoint3f(0, 0, 0)); v_event.AddPocaPoint(HPoint3f(0, 0, 0));
v_event.SetColor(1, 0, 0); // Red muon event v_event.SetColor(1, 0, 0); // Red muon event
v_d1.SetRepresentation(Vtk::Prop3D::Surface); v_d1.SetRepresentation(Vtk::Puppet::Surface);
v_d1.SetOpacity(0.3); v_d1.SetOpacity(0.3);
v_d2.SetRepresentation(Vtk::Prop3D::Surface); v_d2.SetRepresentation(Vtk::Puppet::Surface);
v_d2.SetOpacity(0.3); v_d2.SetOpacity(0.3);
// 5. Add two arrows to mark where the projection is located on the chambers // 5. Add two arrows to mark where the projection is located on the chambers
vtkArrowProp3D v_p1, v_p2; vtkArrowPuppet v_p1, v_p2;
v_p1.SetProjection(mu_proj1.LineIn()); v_p1.SetProjection(mu_proj1.LineIn());
v_p2.SetProjection(mu_proj2.LineIn()); v_p2.SetProjection(mu_proj2.LineIn());
if (std::getenv("CTEST_PROJECT_NAME") == nullptr) { if (std::getenv("CTEST_PROJECT_NAME") == nullptr) {
Vtk::Viewer viewer; Vtk::Viewer viewer;
viewer.SetGridAxis(Vtk::Viewport::Z); viewer.SetGridAxis(Vtk::Viewport::Z);
viewer.AddProp3D(v_d1); viewer.AddPuppet(v_d1);
viewer.AddProp3D(v_d2); viewer.AddPuppet(v_d2);
viewer.AddProp3D(v_event); viewer.AddPuppet(v_event);
viewer.AddProp3D(v_p1); viewer.AddPuppet(v_p1);
viewer.AddProp3D(v_p2); viewer.AddPuppet(v_p2);
viewer.Start(); viewer.Start();
} }

View File

@@ -24,7 +24,7 @@
//////////////////////////////////////////////////////////////////////////////*/ //////////////////////////////////////////////////////////////////////////////*/
#include "Vtk/HEP/Detectors/vtkMuonScatter.h" #include "Vtk/HEP/Detectors/vtkMuonScatter.h"
#include "Vtk/HEP/Detectors/vtkMuonScatter.h" #include "HEP/Detectors/MuonScatter.h"
#include "Vtk/uLibVtkViewer.h" #include "Vtk/uLibVtkViewer.h"
@@ -41,7 +41,7 @@ BOOST_AUTO_TEST_CASE(vtkMuonScatterTest) {
event.LineOut().direction << 0, -1, 0, 0; event.LineOut().direction << 0, -1, 0, 0;
event.LineOut().origin << 0, -1, 0, 1; event.LineOut().origin << 0, -1, 0, 1;
Vtk::MuonScatter v_event(event); Vtk::vtkMuonScatter v_event(event);
v_event.AddPocaPoint(HPoint3f(0, 0, 0)); v_event.AddPocaPoint(HPoint3f(0, 0, 0));
v_event.SaveToXMLFile("vtk_testing_muonevent.vtp"); v_event.SaveToXMLFile("vtk_testing_muonevent.vtp");
@@ -49,12 +49,12 @@ BOOST_AUTO_TEST_CASE(vtkMuonScatterTest) {
if (std::getenv("CTEST_PROJECT_NAME") == nullptr) { if (std::getenv("CTEST_PROJECT_NAME") == nullptr) {
Vtk::Viewer viewer; Vtk::Viewer viewer;
// Vtk::Tie<Vtk::MuonScatter> tms; // Vtk::Tie<Vtk::vtkMuonScatter> tms;
// tms.DoAction(); // tms.DoAction();
// Vtk::Tie<Vtk::Viewer> vms; // Vtk::Tie<Vtk::Viewer> vms;
// vms.DoAction(); // vms.DoAction();
viewer.AddProp3D(v_event); viewer.AddPuppet(v_event);
viewer.Start(); viewer.Start();
} }

View File

@@ -48,8 +48,8 @@
namespace uLib { namespace uLib {
namespace Vtk { namespace Vtk {
DetectorChamber::DetectorChamber(uLib::DetectorChamber *content) vtkDetectorChamber::vtkDetectorChamber(DetectorChamber *content)
: ContainerBox(content) { : vtkContainerBox(content) {
m_PlaneSource = vtkPlaneSource::New(); m_PlaneSource = vtkPlaneSource::New();
vtkNew<vtkPolyDataMapper> mapper; vtkNew<vtkPolyDataMapper> mapper;
@@ -67,20 +67,20 @@ DetectorChamber::DetectorChamber(uLib::DetectorChamber *content)
this->Update(); this->Update();
} }
DetectorChamber::~DetectorChamber() { vtkDetectorChamber::~vtkDetectorChamber() {
m_PlaneSource->Delete(); m_PlaneSource->Delete();
m_PlaneActor->Delete(); m_PlaneActor->Delete();
} }
DetectorChamber::Content *DetectorChamber::GetContent() const { DetectorChamber *vtkDetectorChamber::GetContent() {
return static_cast<Content *>(this->m_model.get()); return static_cast<DetectorChamber *>(m_Content);
} }
void DetectorChamber::Update() { void vtkDetectorChamber::Update() {
this->BaseClass::Update(); this->BaseClass::Update();
if (!this->m_model) return; if (!m_Content) return;
Content *c = this->GetContent(); DetectorChamber *c = this->GetContent();
Vector3f size = c->GetSize(); Vector3f size = c->GetSize();
HLine3f plane = c->GetProjectionPlane(); HLine3f plane = c->GetProjectionPlane();

View File

@@ -32,7 +32,7 @@
#include <vtkTransform.h> #include <vtkTransform.h>
#include "HEP/Detectors/DetectorChamber.h" #include "HEP/Detectors/DetectorChamber.h"
#include "Vtk/Math/vtkDense.h" #include "Math/Dense.h"
#include "Vtk/uLibVtkInterface.h" #include "Vtk/uLibVtkInterface.h"
#include "Vtk/Math/vtkContainerBox.h" #include "Vtk/Math/vtkContainerBox.h"
#include <vtkActor.h> #include <vtkActor.h>
@@ -44,17 +44,17 @@ class vtkPlaneSource;
namespace uLib { namespace uLib {
namespace Vtk { namespace Vtk {
// class HandlerWidget; // Removed as we use vtkBoxWidget now // class vtkHandlerWidget; // Removed as we use vtkBoxWidget now
class DetectorChamber : public ContainerBox { class vtkDetectorChamber : public vtkContainerBox {
typedef uLib::DetectorChamber Content; typedef DetectorChamber Content;
typedef ContainerBox BaseClass; typedef vtkContainerBox BaseClass;
public: public:
DetectorChamber(uLib::DetectorChamber *content); vtkDetectorChamber(DetectorChamber *content);
virtual ~DetectorChamber(); virtual ~vtkDetectorChamber();
Content *GetContent() const override; Content *GetContent();
virtual void Update() override; virtual void Update() override;

View File

@@ -27,7 +27,7 @@
#include "config.h" #include "config.h"
#endif #endif
#include "Vtk/Math/vtkDense.h" #include "Math/Dense.h"
#include "Vtk/HEP/Detectors/vtkMuonEvent.h" #include "Vtk/HEP/Detectors/vtkMuonEvent.h"
namespace uLib { namespace uLib {
@@ -38,7 +38,7 @@ namespace Vtk {
class vtkWidgetCallback : public vtkCommand { class vtkWidgetCallback : public vtkCommand {
public: public:
static vtkWidgetCallback *New() { return new vtkWidgetCallback; } static vtkWidgetCallback *New() { return new vtkWidgetCallback; }
void SetParent(uLib::Vtk::MuonEvent *parent) { this->parent = parent; } void SetParent(uLib::Vtk::vtkMuonEvent *parent) { this->parent = parent; }
virtual void Execute(vtkObject *caller, unsigned long, void *) { virtual void Execute(vtkObject *caller, unsigned long, void *) {
vtkSmartPointer<vtkTransform> t = vtkSmartPointer<vtkTransform>::New(); vtkSmartPointer<vtkTransform> t = vtkSmartPointer<vtkTransform>::New();
vtkBoxWidget *widget = reinterpret_cast<vtkBoxWidget *>(caller); vtkBoxWidget *widget = reinterpret_cast<vtkBoxWidget *>(caller);
@@ -48,30 +48,30 @@ public:
} }
private: private:
uLib::Vtk::MuonEvent *parent; uLib::Vtk::vtkMuonEvent *parent;
}; };
//////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////
///// VTK MUON EVENT ///////////////////////////////////////////////////////// ///// VTK MUON EVENT /////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////
MuonEvent::MuonEvent(MuonEventData &content) vtkMuonEvent::vtkMuonEvent(MuonEventData &content)
: m_PolyData(NULL), m_Appender(vtkAppendPolyData::New()), : m_PolyData(NULL), m_Appender(vtkAppendPolyData::New()),
content(&content) { content(&content) {
InstallPipe(); InstallPipe();
} }
MuonEvent::MuonEvent(const MuonEventData &content) vtkMuonEvent::vtkMuonEvent(const MuonEventData &content)
: m_PolyData(NULL), m_Appender(vtkAppendPolyData::New()), : m_PolyData(NULL), m_Appender(vtkAppendPolyData::New()),
content(const_cast<MuonEventData *>(&content)) { content(const_cast<MuonEventData *>(&content)) {
InstallPipe(); InstallPipe();
} }
MuonEvent::~MuonEvent() {} vtkMuonEvent::~vtkMuonEvent() {}
MuonEventData &MuonEvent::GetModel() { return *content; } vtkMuonEvent::Content &vtkMuonEvent::GetContent() { return *content; }
void MuonEvent::PrintSelf(std::ostream &o) const { void vtkMuonEvent::PrintSelf(std::ostream &o) const {
o << "..:: MuonEvent ::..\n" o << "..:: MuonEvent ::..\n"
"\t[in] Origin > " "\t[in] Origin > "
<< content->LineIn().origin.transpose() << "\n" << content->LineIn().origin.transpose() << "\n"
@@ -83,7 +83,7 @@ void MuonEvent::PrintSelf(std::ostream &o) const {
<< "...................\n"; << "...................\n";
} }
void MuonEvent::InstallPipe() { void vtkMuonEvent::InstallPipe() {
vtkAppendPolyData *appender = m_Appender; vtkAppendPolyData *appender = m_Appender;
vtkSmartPointer<vtkPolyDataMapper> mapper = vtkSmartPointer<vtkPolyDataMapper> mapper =
@@ -121,11 +121,11 @@ void MuonEvent::InstallPipe() {
this->SetProp(actor); this->SetProp(actor);
} }
vtkPolyData *MuonEvent::GetPolyData() const { vtkPolyData *vtkMuonEvent::GetPolyData() const {
return m_Appender->GetOutput(); return m_Appender->GetOutput();
} }
void MuonEvent::AddPocaPoint(HPoint3f poca) { void vtkMuonEvent::AddPocaPoint(HPoint3f poca) {
m_Poca = poca; m_Poca = poca;
vtkSmartPointer<vtkSphereSource> sphere = vtkSmartPointer<vtkSphereSource> sphere =
vtkSmartPointer<vtkSphereSource>::New(); vtkSmartPointer<vtkSphereSource>::New();
@@ -139,8 +139,7 @@ void MuonEvent::AddPocaPoint(HPoint3f poca) {
m_Appender->Update(); m_Appender->Update();
} }
HPoint3f MuonEvent::GetPocaPoint() { return m_Poca; } HPoint3f vtkMuonEvent::GetPocaPoint() { return m_Poca; }
uLib::Object* MuonEvent::GetContent() const { return (uLib::Object*)content; }
} // namespace Vtk } // namespace Vtk
} // namespace uLib } // namespace uLib

View File

@@ -41,7 +41,7 @@
#include <vtkCommand.h> #include <vtkCommand.h>
#include <vtkTransform.h> #include <vtkTransform.h>
#include "Vtk/Math/vtkDense.h" #include "Math/Dense.h"
#include "HEP/Detectors/MuonEvent.h" #include "HEP/Detectors/MuonEvent.h"
#include "Vtk/uLibVtkInterface.h" #include "Vtk/uLibVtkInterface.h"
@@ -50,20 +50,19 @@
namespace uLib { namespace uLib {
namespace Vtk { namespace Vtk {
class MuonEvent : public Prop3D, public Polydata { class vtkMuonEvent : public Puppet, public Polydata {
typedef MuonEventData Content; typedef MuonEventData Content;
public: public:
MuonEvent(const MuonEventData &content); vtkMuonEvent(const MuonEventData &content);
MuonEvent(MuonEventData &content); vtkMuonEvent(MuonEventData &content);
~MuonEvent(); ~vtkMuonEvent();
Content &GetModel(); Content &GetContent();
uLib::Object* GetContent() const override;
void PrintSelf(std::ostream &o) const override; void PrintSelf(std::ostream &o) const;
vtkPolyData *GetPolyData() const override; virtual vtkPolyData *GetPolyData() const;
void AddPocaPoint(HPoint3f poca); void AddPocaPoint(HPoint3f poca);
@@ -74,7 +73,7 @@ public:
private: private:
void InstallPipe(); void InstallPipe();
MuonEvent::Content *content; vtkMuonEvent::Content *content;
vtkPolyData *m_PolyData; vtkPolyData *m_PolyData;
vtkAppendPolyData *m_Appender; vtkAppendPolyData *m_Appender;

View File

@@ -27,7 +27,7 @@
#include "config.h" #include "config.h"
#endif #endif
#include "Vtk/Math/vtkDense.h" #include "Math/Dense.h"
#include "Vtk/HEP/Detectors/vtkMuonScatter.h" #include "Vtk/HEP/Detectors/vtkMuonScatter.h"
namespace uLib { namespace uLib {
@@ -37,21 +37,21 @@ namespace Vtk {
///// VTK MUON Scatter /////////////////////////////////////////////////////// ///// VTK MUON Scatter ///////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////
MuonScatter::MuonScatter(uLib::MuonScatter &content) vtkMuonScatter::vtkMuonScatter(MuonScatter &content)
: m_Content(&content), m_LineIn(vtkLineSource::New()), : m_Content(&content), m_LineIn(vtkLineSource::New()),
m_LineOut(vtkLineSource::New()), m_PolyData(vtkPolyData::New()), m_LineOut(vtkLineSource::New()), m_PolyData(vtkPolyData::New()),
m_SpherePoca(NULL), m_Asm(vtkAssembly::New()) { m_SpherePoca(NULL), m_Asm(vtkAssembly::New()) {
InstallPipe(); InstallPipe();
} }
MuonScatter::MuonScatter(const MuonScatter &content) vtkMuonScatter::vtkMuonScatter(const MuonScatter &content)
: m_Content(content.m_Content), : m_Content(const_cast<MuonScatter *>(&content)),
m_LineIn(vtkLineSource::New()), m_LineOut(vtkLineSource::New()), m_LineIn(vtkLineSource::New()), m_LineOut(vtkLineSource::New()),
m_PolyData(vtkPolyData::New()), m_SpherePoca(NULL), m_Asm(vtkAssembly::New()) { m_PolyData(vtkPolyData::New()), m_SpherePoca(NULL), m_Asm(vtkAssembly::New()) {
InstallPipe(); InstallPipe();
} }
MuonScatter::~MuonScatter() { vtkMuonScatter::~vtkMuonScatter() {
m_LineIn->Delete(); m_LineIn->Delete();
m_LineOut->Delete(); m_LineOut->Delete();
m_Asm->Delete(); m_Asm->Delete();
@@ -59,11 +59,11 @@ MuonScatter::~MuonScatter() {
m_SpherePoca->Delete(); m_SpherePoca->Delete();
} }
MuonScatter::Content &MuonScatter::GetModel() { return *m_Content; } vtkMuonScatter::Content &vtkMuonScatter::GetContent() { return *m_Content; }
void MuonScatter::PrintSelf(std::ostream &o) const {} void vtkMuonScatter::PrintSelf(std::ostream &o) const {}
void MuonScatter::InstallPipe() { void vtkMuonScatter::InstallPipe() {
if (m_Content) { if (m_Content) {
vtkLineSource *line_in = m_LineIn; vtkLineSource *line_in = m_LineIn;
vtkLineSource *line_out = m_LineOut; vtkLineSource *line_out = m_LineOut;
@@ -99,7 +99,7 @@ void MuonScatter::InstallPipe() {
this->SetProp(m_Asm); this->SetProp(m_Asm);
} }
vtkPolyData *MuonScatter::GetPolyData() const { vtkPolyData *vtkMuonScatter::GetPolyData() const {
vtkSmartPointer<vtkAppendPolyData> append = vtkSmartPointer<vtkAppendPolyData> append =
vtkSmartPointer<vtkAppendPolyData>::New(); vtkSmartPointer<vtkAppendPolyData>::New();
append->AddInputConnection(m_LineIn->GetOutputPort()); append->AddInputConnection(m_LineIn->GetOutputPort());
@@ -111,7 +111,7 @@ vtkPolyData *MuonScatter::GetPolyData() const {
return m_PolyData; return m_PolyData;
} }
void MuonScatter::AddPocaPoint(HPoint3f poca) { void vtkMuonScatter::AddPocaPoint(HPoint3f poca) {
vtkSphereSource *sphere = vtkSphereSource::New(); vtkSphereSource *sphere = vtkSphereSource::New();
float size = float size =
(m_Content->LineIn().origin - m_Content->LineOut().origin).head(3).norm(); (m_Content->LineIn().origin - m_Content->LineOut().origin).head(3).norm();
@@ -129,7 +129,7 @@ void MuonScatter::AddPocaPoint(HPoint3f poca) {
m_Asm->AddPart(actor); m_Asm->AddPart(actor);
} }
HPoint3f MuonScatter::GetPocaPoint() { HPoint3f vtkMuonScatter::GetPocaPoint() {
double center[3]; double center[3];
if (m_SpherePoca) { if (m_SpherePoca) {
m_SpherePoca->GetCenter(center); m_SpherePoca->GetCenter(center);
@@ -139,7 +139,7 @@ HPoint3f MuonScatter::GetPocaPoint() {
} }
} }
void MuonScatter::ConnectInteractor(vtkRenderWindowInteractor *interactor) { void vtkMuonScatter::ConnectInteractor(vtkRenderWindowInteractor *interactor) {
// TODO // TODO
} }

View File

@@ -43,7 +43,7 @@
#include <vtkCommand.h> #include <vtkCommand.h>
#include <vtkTransform.h> #include <vtkTransform.h>
#include "Vtk/Math/vtkDense.h" #include "Math/Dense.h"
#include "HEP/Detectors/MuonScatter.h" #include "HEP/Detectors/MuonScatter.h"
#include "Vtk/uLibVtkInterface.h" #include "Vtk/uLibVtkInterface.h"
@@ -54,21 +54,20 @@ class vtkRenderWindowInteractor;
namespace uLib { namespace uLib {
namespace Vtk { namespace Vtk {
class MuonScatter : public Prop3D, public Polydata { class vtkMuonScatter : public Puppet, public Polydata {
typedef uLib::MuonScatter Content; typedef MuonScatter Content;
public: public:
MuonScatter(const MuonScatter &content); vtkMuonScatter(const MuonScatter &content);
MuonScatter(uLib::MuonScatter &content); vtkMuonScatter(MuonScatter &content);
~MuonScatter(); ~vtkMuonScatter();
Content &GetModel(); Content &GetContent();
uLib::Object* GetContent() const override { return (uLib::Object*)m_Content; }
void PrintSelf(std::ostream &o) const override; void PrintSelf(std::ostream &o) const;
virtual vtkPolyData *GetPolyData() const override; virtual vtkPolyData *GetPolyData() const;
void AddPocaPoint(HPoint3f poca); void AddPocaPoint(HPoint3f poca);
@@ -77,12 +76,12 @@ public:
void vtkStartInteractive(); void vtkStartInteractive();
protected: protected:
void ConnectInteractor(vtkRenderWindowInteractor *interactor) override; void ConnectInteractor(vtkRenderWindowInteractor *interactor);
private: private:
void InstallPipe(); void InstallPipe();
MuonScatter::Content *m_Content; vtkMuonScatter::Content *m_Content;
vtkLineSource *m_LineIn; vtkLineSource *m_LineIn;
vtkLineSource *m_LineOut; vtkLineSource *m_LineOut;
vtkSphereSource *m_SpherePoca; vtkSphereSource *m_SpherePoca;

View File

@@ -10,11 +10,11 @@
//////////////////////////////////////////////////////////////////////////////*/ //////////////////////////////////////////////////////////////////////////////*/
#include "Geant/Solid.h" #include "Geant/Solid.h"
#include "Vtk/HEP/Geant/vtkGeantEvent.h" #include "HEP/Geant/GeantEvent.h"
#include "HEP/Geant/Scene.h" #include "HEP/Geant/Scene.h"
#include "HEP/Geant/EmitterPrimary.hh" #include "HEP/Geant/EmitterPrimary.hh"
#include "Vtk/Math/vtkCylinder.h" #include "Math/Cylinder.h"
#include "Vtk/Math/vtkDense.h" #include "Math/Dense.h"
#include "Math/Units.h" #include "Math/Units.h"
#include "Vtk/uLibVtkViewer.h" #include "Vtk/uLibVtkViewer.h"
#include "Vtk/HEP/Geant/vtkGeantEvent.h" #include "Vtk/HEP/Geant/vtkGeantEvent.h"
@@ -58,8 +58,8 @@ void KeyPressCallbackFunction(vtkObject* caller, long unsigned int eventId, void
std::cout << " Collected event " << lastEvent->GetEventID() std::cout << " Collected event " << lastEvent->GetEventID()
<< " with " << lastEvent->Path().size() << " steps." << std::endl; << " with " << lastEvent->Path().size() << " steps." << std::endl;
Vtk::GeantEvent* vtkEvent = new Vtk::GeantEvent(lastEvent); Vtk::vtkGeantEvent* vtkEvent = new Vtk::vtkGeantEvent(lastEvent);
state->viewer->AddProp3D(*vtkEvent); state->viewer->AddPuppet(*vtkEvent);
state->viewer->GetRenderer()->Render(); state->viewer->GetRenderer()->Render();
state->viewer->GetRenderWindow()->Render(); state->viewer->GetRenderWindow()->Render();
@@ -97,21 +97,21 @@ int main(int argc, char** argv) {
Vtk::Viewer viewer; Vtk::Viewer viewer;
viewer.GetRenderer()->SetBackground(0.05, 0.05, 0.1); viewer.GetRenderer()->SetBackground(0.05, 0.05, 0.1);
Vtk::ContainerBox* vtkWorld = new Vtk::ContainerBox(scene.GetWorldBox()); Vtk::vtkContainerBox* vtkWorld = new Vtk::vtkContainerBox(scene.GetWorldBox());
vtkWorld->ShowScaleMeasures(true); vtkWorld->ShowScaleMeasures(true);
vtkWorld->SetRepresentation(Vtk::Prop3D::Wireframe); vtkWorld->SetRepresentation(Vtk::Puppet::Wireframe);
vtkWorld->SetSelectable(false); vtkWorld->SetSelectable(false);
viewer.AddProp3D(*vtkWorld); viewer.AddPuppet(*vtkWorld);
Vtk::ContainerBox* vtkIron = new Vtk::ContainerBox(&iron_box); Vtk::vtkContainerBox* vtkIron = new Vtk::vtkContainerBox(&iron_box);
vtkIron->SetOpacity(0.2); vtkIron->SetOpacity(0.2);
vtkIron->SetRepresentation(Vtk::Prop3D::Surface); vtkIron->SetRepresentation(Vtk::Puppet::Surface);
viewer.AddProp3D(*vtkIron); viewer.AddPuppet(*vtkIron);
// Use vtkCylinderEmitterPrimary // Use vtkCylinderEmitterPrimary
Vtk::vtkCylinderEmitterPrimary* vtkEmitter = new Vtk::vtkCylinderEmitterPrimary(*emitter); Vtk::vtkCylinderEmitterPrimary* vtkEmitter = new Vtk::vtkCylinderEmitterPrimary(*emitter);
vtkEmitter->SetSelectable(false); vtkEmitter->SetSelectable(false);
viewer.AddProp3D(*vtkEmitter); viewer.AddPuppet(*vtkEmitter);
// 3. Event Handling // 3. Event Handling
AppState state = { &scene, &viewer, {} }; AppState state = { &scene, &viewer, {} };

View File

@@ -1,15 +1,15 @@
#include "Geant/Solid.h" #include "Geant/Solid.h"
#include "Vtk/HEP/Geant/vtkGeantEvent.h" #include "HEP/Geant/GeantEvent.h"
#include "HEP/Geant/Scene.h" #include "HEP/Geant/Scene.h"
#include "HEP/Geant/EmitterPrimary.hh" #include "HEP/Geant/EmitterPrimary.hh"
#include "Vtk/Math/vtkContainerBox.h" #include "Math/ContainerBox.h"
#include "Vtk/Math/vtkDense.h" #include "Math/Dense.h"
#include "Math/Units.h" #include "Math/Units.h"
#include "Vtk/uLibVtkViewer.h" #include "Vtk/uLibVtkViewer.h"
#include "Vtk/HEP/Geant/vtkGeantEvent.h" #include "Vtk/HEP/Geant/vtkGeantEvent.h"
#include "Vtk/HEP/Geant/vtkEmitterPrimary.h" #include "Vtk/HEP/Geant/vtkEmitterPrimary.h"
#include "Vtk/Math/vtkContainerBox.h" #include "Vtk/Math/vtkContainerBox.h"
#include "Vtk/HEP/Detectors/vtkDetectorChamber.h" #include "HEP/Detectors/DetectorChamber.h"
#include "Vtk/HEP/Detectors/vtkDetectorChamber.h" #include "Vtk/HEP/Detectors/vtkDetectorChamber.h"
#include <vtkSmartPointer.h> #include <vtkSmartPointer.h>
@@ -51,8 +51,8 @@ void KeyPressCallbackFunction(vtkObject* caller, long unsigned int eventId, void
<< " with " << lastEvent->Path().size() << " steps." << std::endl; << " with " << lastEvent->Path().size() << " steps." << std::endl;
// Wrap it for VTK // Wrap it for VTK
Vtk::GeantEvent* vtkEvent = new Vtk::GeantEvent(lastEvent); Vtk::vtkGeantEvent* vtkEvent = new Vtk::vtkGeantEvent(lastEvent);
state->viewer->AddProp3D(*vtkEvent); state->viewer->AddPuppet(*vtkEvent);
// Re-render // Re-render
state->viewer->GetRenderer()->Render(); state->viewer->GetRenderer()->Render();
@@ -105,35 +105,35 @@ int main(int argc, char** argv) {
viewer.GetRenderer()->SetBackground(0.05, 0.05, 0.1); viewer.GetRenderer()->SetBackground(0.05, 0.05, 0.1);
// Visualize world box // Visualize world box
Vtk::ContainerBox* vtkWorld = new Vtk::ContainerBox(scene.GetWorldBox()); Vtk::vtkContainerBox* vtkWorld = new Vtk::vtkContainerBox(scene.GetWorldBox());
vtkWorld->ShowScaleMeasures(true); vtkWorld->ShowScaleMeasures(true);
vtkWorld->SetRepresentation(Vtk::Prop3D::Wireframe); vtkWorld->SetRepresentation(Vtk::Puppet::Wireframe);
vtkWorld->SetSelectable(false); vtkWorld->SetSelectable(false);
viewer.AddProp3D(*vtkWorld); viewer.AddPuppet(*vtkWorld);
// Visualize iron cube // Visualize iron cube
Vtk::ContainerBox* vtkIron = new Vtk::ContainerBox(&iron_box); Vtk::vtkContainerBox* vtkIron = new Vtk::vtkContainerBox(&iron_box);
vtkIron->SetOpacity(0.2); vtkIron->SetOpacity(0.2);
vtkIron->SetRepresentation(Vtk::Prop3D::Surface); vtkIron->SetRepresentation(Vtk::Puppet::Surface);
viewer.AddProp3D(*vtkIron); viewer.AddPuppet(*vtkIron);
// Visualize Top Chamber // Visualize Top Chamber
Vtk::DetectorChamber* vtkTop = new Vtk::DetectorChamber(top_chamber_box); Vtk::vtkDetectorChamber* vtkTop = new Vtk::vtkDetectorChamber(top_chamber_box);
vtkTop->SetOpacity(0.5); vtkTop->SetOpacity(0.5);
vtkTop->SetColor(0.2, 0.8, 0.2); vtkTop->SetColor(0.2, 0.8, 0.2);
vtkTop->SetRepresentation(Vtk::Prop3D::Surface); vtkTop->SetRepresentation(Vtk::Puppet::Surface);
viewer.AddProp3D(*vtkTop); viewer.AddPuppet(*vtkTop);
// Visualize Bottom Chamber // Visualize Bottom Chamber
Vtk::DetectorChamber* vtkBottom = new Vtk::DetectorChamber(bottom_chamber_box); Vtk::vtkDetectorChamber* vtkBottom = new Vtk::vtkDetectorChamber(bottom_chamber_box);
vtkBottom->SetOpacity(0.5); vtkBottom->SetOpacity(0.5);
vtkBottom->SetColor(0.2, 0.8, 0.2); vtkBottom->SetColor(0.2, 0.8, 0.2);
vtkBottom->SetRepresentation(Vtk::Prop3D::Surface); vtkBottom->SetRepresentation(Vtk::Puppet::Surface);
viewer.AddProp3D(*vtkBottom); viewer.AddPuppet(*vtkBottom);
// Visualize Emitter // Visualize Emitter
Vtk::EmitterPrimary* vtkEmitter = new Vtk::EmitterPrimary(*emitter); Vtk::vtkEmitterPrimary* vtkEmitter = new Vtk::vtkEmitterPrimary(*emitter);
viewer.AddProp3D(*vtkEmitter); viewer.AddPuppet(*vtkEmitter);
// 3. Event Handling // 3. Event Handling
AppState state = { &scene, &viewer, {} }; AppState state = { &scene, &viewer, {} };

View File

@@ -10,11 +10,11 @@
//////////////////////////////////////////////////////////////////////////////*/ //////////////////////////////////////////////////////////////////////////////*/
#include "Geant/Solid.h" #include "Geant/Solid.h"
#include "Vtk/HEP/Geant/vtkGeantEvent.h" #include "HEP/Geant/GeantEvent.h"
#include "HEP/Geant/Scene.h" #include "HEP/Geant/Scene.h"
#include "HEP/Geant/EmitterPrimary.hh" #include "HEP/Geant/EmitterPrimary.hh"
#include "Vtk/Math/vtkContainerBox.h" #include "Math/ContainerBox.h"
#include "Vtk/Math/vtkDense.h" #include "Math/Dense.h"
#include "Math/Units.h" #include "Math/Units.h"
#include "Vtk/uLibVtkViewer.h" #include "Vtk/uLibVtkViewer.h"
#include "Vtk/HEP/Geant/vtkGeantEvent.h" #include "Vtk/HEP/Geant/vtkGeantEvent.h"
@@ -82,8 +82,8 @@ void KeyPressCallbackFunction(vtkObject* caller, long unsigned int eventId, void
<< " with " << lastEvent->Path().size() << " steps." << std::endl; << " with " << lastEvent->Path().size() << " steps." << std::endl;
// Wrap it for VTK // Wrap it for VTK
Vtk::GeantEvent* vtkEvent = new Vtk::GeantEvent(lastEvent); Vtk::vtkGeantEvent* vtkEvent = new Vtk::vtkGeantEvent(lastEvent);
state->viewer->AddProp3D(*vtkEvent); state->viewer->AddPuppet(*vtkEvent);
// Re-render // Re-render
state->viewer->GetRenderer()->Render(); state->viewer->GetRenderer()->Render();
@@ -117,16 +117,16 @@ int main(int argc, char** argv) {
viewer.GetRenderer()->SetBackground(0.05, 0.05, 0.1); viewer.GetRenderer()->SetBackground(0.05, 0.05, 0.1);
// Visualize world box // Visualize world box
Vtk::ContainerBox* vtkWorld = new Vtk::ContainerBox(scene.GetWorldBox()); Vtk::vtkContainerBox* vtkWorld = new Vtk::vtkContainerBox(scene.GetWorldBox());
// vtkWorld->ShowBoundingBox(true); // vtkWorld->ShowBoundingBox(true);
vtkWorld->ShowScaleMeasures(true); vtkWorld->ShowScaleMeasures(true);
viewer.AddProp3D(*vtkWorld); viewer.AddPuppet(*vtkWorld);
// Visualize iron cube // Visualize iron cube
Vtk::ContainerBox* vtkIron = new Vtk::ContainerBox(&iron_box); Vtk::vtkContainerBox* vtkIron = new Vtk::vtkContainerBox(&iron_box);
vtkIron->SetOpacity(0.2); vtkIron->SetOpacity(0.2);
vtkIron->SetRepresentation(Vtk::Prop3D::Surface); vtkIron->SetRepresentation(Vtk::Puppet::Surface);
viewer.AddProp3D(*vtkIron); viewer.AddPuppet(*vtkIron);
// 3. Event Handling // 3. Event Handling
AppState state = { &scene, &viewer, {} }; AppState state = { &scene, &viewer, {} };

View File

@@ -11,8 +11,8 @@
#include "Geant/Solid.h" #include "Geant/Solid.h"
#include "HEP/Geant/Scene.h" #include "HEP/Geant/Scene.h"
#include "Vtk/Math/vtkContainerBox.h" #include "Math/ContainerBox.h"
#include "Vtk/Math/vtkDense.h" #include "Math/Dense.h"
#include "Math/Units.h" #include "Math/Units.h"
#include "Vtk/uLibVtkViewer.h" #include "Vtk/uLibVtkViewer.h"
#include "Vtk/HEP/Geant/vtkGeantScene.h" #include "Vtk/HEP/Geant/vtkGeantScene.h"
@@ -46,11 +46,11 @@ int main(int argc, char** argv) {
Vtk::Viewer viewer; Vtk::Viewer viewer;
viewer.GetRenderer()->SetBackground(0.05, 0.05, 0.1); viewer.GetRenderer()->SetBackground(0.05, 0.05, 0.1);
Vtk::GeantScene vtkScene(&scene); Vtk::vtkGeantScene vtkScene(&scene);
vtkScene.AddToViewer(viewer); vtkScene.AddToViewer(viewer);
std::cout << "==================================================" << std::endl; std::cout << "==================================================" << std::endl;
std::cout << " GeantScene Test" << std::endl; std::cout << " vtkGeantScene Test" << std::endl;
std::cout << " World box + 1 iron cube displayed" << std::endl; std::cout << " World box + 1 iron cube displayed" << std::endl;
std::cout << "==================================================" << std::endl; std::cout << "==================================================" << std::endl;

View File

@@ -1,15 +1,15 @@
#include "Geant/Solid.h" #include "Geant/Solid.h"
#include "Vtk/HEP/Geant/vtkGeantEvent.h" #include "HEP/Geant/GeantEvent.h"
#include "HEP/Geant/Scene.h" #include "HEP/Geant/Scene.h"
#include "HEP/Geant/EmitterPrimary.hh" #include "HEP/Geant/EmitterPrimary.hh"
#include "Vtk/Math/vtkContainerBox.h" #include "Math/ContainerBox.h"
#include "Vtk/Math/vtkDense.h" #include "Math/Dense.h"
#include "Math/Units.h" #include "Math/Units.h"
#include "Vtk/uLibVtkViewer.h" #include "Vtk/uLibVtkViewer.h"
#include "Vtk/HEP/Geant/vtkGeantEvent.h" #include "Vtk/HEP/Geant/vtkGeantEvent.h"
#include "Vtk/HEP/Geant/vtkEmitterPrimary.h" #include "Vtk/HEP/Geant/vtkEmitterPrimary.h"
#include "Vtk/Math/vtkContainerBox.h" #include "Vtk/Math/vtkContainerBox.h"
#include "Vtk/HEP/Detectors/vtkDetectorChamber.h" #include "HEP/Detectors/DetectorChamber.h"
#include "Vtk/HEP/Detectors/vtkDetectorChamber.h" #include "Vtk/HEP/Detectors/vtkDetectorChamber.h"
#include <vtkSmartPointer.h> #include <vtkSmartPointer.h>
@@ -49,8 +49,8 @@ void KeyPressCallbackFunction(vtkObject* caller, long unsigned int eventId, void
std::cout << " Collected event " << lastEvent->GetEventID() std::cout << " Collected event " << lastEvent->GetEventID()
<< " with " << lastEvent->Path().size() << " steps." << std::endl; << " with " << lastEvent->Path().size() << " steps." << std::endl;
Vtk::GeantEvent* vtkEvent = new Vtk::GeantEvent(lastEvent); Vtk::vtkGeantEvent* vtkEvent = new Vtk::vtkGeantEvent(lastEvent);
state->viewer->AddProp3D(*vtkEvent); state->viewer->AddPuppet(*vtkEvent);
state->viewer->GetRenderer()->Render(); state->viewer->GetRenderer()->Render();
state->viewer->GetRenderWindow()->Render(); state->viewer->GetRenderWindow()->Render();
@@ -107,35 +107,35 @@ int main(int argc, char** argv) {
Vtk::Viewer viewer; Vtk::Viewer viewer;
viewer.GetRenderer()->SetBackground(0.05, 0.05, 0.1); viewer.GetRenderer()->SetBackground(0.05, 0.05, 0.1);
Vtk::ContainerBox* vtkWorld = new Vtk::ContainerBox(scene.GetWorldBox()); Vtk::vtkContainerBox* vtkWorld = new Vtk::vtkContainerBox(scene.GetWorldBox());
vtkWorld->ShowScaleMeasures(true); vtkWorld->ShowScaleMeasures(true);
vtkWorld->SetRepresentation(Vtk::Prop3D::Wireframe); vtkWorld->SetRepresentation(Vtk::Puppet::Wireframe);
vtkWorld->SetSelectable(false); vtkWorld->SetSelectable(false);
viewer.AddProp3D(*vtkWorld); viewer.AddPuppet(*vtkWorld);
Vtk::ContainerBox* vtkIron = new Vtk::ContainerBox(&iron_box); Vtk::vtkContainerBox* vtkIron = new Vtk::vtkContainerBox(&iron_box);
vtkIron->SetOpacity(0.2); vtkIron->SetOpacity(0.2);
vtkIron->SetRepresentation(Vtk::Prop3D::Surface); vtkIron->SetRepresentation(Vtk::Puppet::Surface);
viewer.AddProp3D(*vtkIron); viewer.AddPuppet(*vtkIron);
// Visualize Top Chamber // Visualize Top Chamber
Vtk::DetectorChamber* vtkTop = new Vtk::DetectorChamber(top_chamber_box); Vtk::vtkDetectorChamber* vtkTop = new Vtk::vtkDetectorChamber(top_chamber_box);
vtkTop->SetOpacity(0.5); vtkTop->SetOpacity(0.5);
vtkTop->SetColor(0.2, 0.8, 0.2); vtkTop->SetColor(0.2, 0.8, 0.2);
vtkTop->SetRepresentation(Vtk::Prop3D::Surface); vtkTop->SetRepresentation(Vtk::Puppet::Surface);
viewer.AddProp3D(*vtkTop); viewer.AddPuppet(*vtkTop);
// Visualize Bottom Chamber // Visualize Bottom Chamber
Vtk::DetectorChamber* vtkBottom = new Vtk::DetectorChamber(bottom_chamber_box); Vtk::vtkDetectorChamber* vtkBottom = new Vtk::vtkDetectorChamber(bottom_chamber_box);
vtkBottom->SetOpacity(0.5); vtkBottom->SetOpacity(0.5);
vtkBottom->SetColor(0.2, 0.8, 0.2); vtkBottom->SetColor(0.2, 0.8, 0.2);
vtkBottom->SetRepresentation(Vtk::Prop3D::Surface); vtkBottom->SetRepresentation(Vtk::Puppet::Surface);
viewer.AddProp3D(*vtkBottom); viewer.AddPuppet(*vtkBottom);
// Use vtkSkyPlaneEmitterPrimary instead of EmitterPrimary // Use vtkSkyPlaneEmitterPrimary instead of vtkEmitterPrimary
Vtk::vtkSkyPlaneEmitterPrimary* vtkEmitter = new Vtk::vtkSkyPlaneEmitterPrimary(*emitter); Vtk::vtkSkyPlaneEmitterPrimary* vtkEmitter = new Vtk::vtkSkyPlaneEmitterPrimary(*emitter);
vtkEmitter->SetSelectable(false); vtkEmitter->SetSelectable(false);
viewer.AddProp3D(*vtkEmitter); viewer.AddPuppet(*vtkEmitter);
// 3. Event Handling // 3. Event Handling
AppState state = { &scene, &viewer, {} }; AppState state = { &scene, &viewer, {} };

View File

@@ -13,8 +13,8 @@
#include "Vtk/HEP/Geant/vtkTessellatedSolid.h" #include "Vtk/HEP/Geant/vtkTessellatedSolid.h"
#include "Vtk/uLibVtkViewer.h" #include "Vtk/uLibVtkViewer.h"
#include "HEP/Geant/Solid.h" #include "HEP/Geant/Solid.h"
#include "Vtk/Math/vtkContainerBox.h" #include "Math/ContainerBox.h"
#include "Vtk/Math/vtkTriangleMesh.h" #include "Math/TriangleMesh.h"
#include "Math/Units.h" #include "Math/Units.h"
#include <vtkProperty.h> #include <vtkProperty.h>
@@ -31,7 +31,7 @@ int main(int argc, char** argv) {
Geant::BoxSolid gBox("MyBox", &box); Geant::BoxSolid gBox("MyBox", &box);
gBox.Update(); gBox.Update();
Vtk::BoxSolid vtkBox(&gBox); Vtk::vtkBoxSolid vtkBox(&gBox);
// 2. Create a TessellatedSolid // 2. Create a TessellatedSolid
Geant::TessellatedSolid gTess("MyTess"); Geant::TessellatedSolid gTess("MyTess");
@@ -53,7 +53,7 @@ int main(int argc, char** argv) {
gTess.SetMesh(mesh); gTess.SetMesh(mesh);
gTess.Update(); gTess.Update();
Vtk::TessellatedSolid vtkTess(&gTess); Vtk::vtkTessellatedSolid vtkTess(&gTess);
// 3. Visualization setup // 3. Visualization setup
Vtk::Viewer viewer; Vtk::Viewer viewer;
@@ -61,8 +61,8 @@ int main(int argc, char** argv) {
vtkTess.AddToViewer(viewer); vtkTess.AddToViewer(viewer);
// Color them differently // Color them differently
vtkBox.SetColor(0.8, 0.2, 0.2); // Redish box vtkActor::SafeDownCast(vtkBox.GetProp())->GetProperty()->SetColor(0.8, 0.2, 0.2); // Redish box
vtkTess.SetColor(0.2, 0.8, 0.2); // Greenish tess vtkActor::SafeDownCast(vtkTess.GetProp())->GetProperty()->SetColor(0.2, 0.8, 0.2); // Greenish tess
// Position tessellated solid away from box // Position tessellated solid away from box
Matrix4f trans = Matrix4f::Identity(); Matrix4f trans = Matrix4f::Identity();

View File

@@ -10,75 +10,48 @@
//////////////////////////////////////////////////////////////////////////////*/ //////////////////////////////////////////////////////////////////////////////*/
#include "vtkBoxSolid.h" #include "vtkBoxSolid.h"
#include "Core/Monitor.h"
#include <vtkCubeSource.h> #include <vtkCubeSource.h>
#include <vtkPolyDataMapper.h> #include <vtkPolyDataMapper.h>
#include <vtkActor.h> #include <vtkActor.h>
#include <vtkProperty.h>
#include <vtkAssembly.h>
#include <vtkTransform.h>
#include <vtkMatrix4x4.h>
#include <Geant4/G4VPhysicalVolume.hh>
#include "Vtk/Math/vtkDense.h"
namespace uLib { namespace uLib {
namespace Vtk { namespace Vtk {
BoxSolid::BoxSolid(Geant::BoxSolid *content) vtkBoxSolid::vtkBoxSolid(Geant::BoxSolid *content)
: GeantSolid(content), m_BoxContent(content) { : vtkGeantSolid(content), m_BoxContent(content) {
this->InstallPipe(); // Re-run Update for box-specific pipe
// Connect the model's Updated event to updateTransform to ensure VTK sync
m_UpdateConnection = Object::connect(m_BoxContent, &uLib::Object::Updated, this, &BoxSolid::Update);
// Initial sync
this->Update(); this->Update();
} }
BoxSolid::~BoxSolid() { vtkBoxSolid::~vtkBoxSolid() {}
}
void BoxSolid::Update() { void vtkBoxSolid::Update() {
ConnectionBlock blocker(m_UpdateConnection);
this->UpdateGeometry(); this->UpdateGeometry();
// Ensure base Prop3D properties (color, opacity, etc) and transform are applied this->UpdateTransform();
this->Prop3D::Update();
} }
void BoxSolid::SyncFromVtk() { void vtkBoxSolid::UpdateGeometry() {
this->Prop3D::SyncFromVtk(); if (!m_BoxContent || !m_BoxContent->GetObject()) {
if (auto* proxy = vtkProp3D::SafeDownCast(this->GetProxyProp())) { // Fallback to base tessellation if no model object
if (vtkMatrix4x4* mat = proxy->GetUserMatrix()) { vtkGeantSolid::UpdateGeometry();
m_BoxContent->SetTransform(VtkToMatrix4f(mat)); return;
}
}
} }
void BoxSolid::UpdateGeometry() { // Use the underlying ContainerBox for precise geometry
// Sync geometry from G4VSolid provided by GeantSolid (tessellation) Vector3f size = m_BoxContent->GetObject()->GetSize();
GeantSolid::UpdateGeometry();
}
void BoxSolid::UpdateTransform() { vtkNew<vtkCubeSource> cube;
// Take transform from Prop3D base (which uses GetContent() -> ContainerBox TRS) cube->SetXLength(size(0));
this->Prop3D::Update(); cube->SetYLength(size(1));
} cube->SetZLength(size(2));
cube->Update();
void BoxSolid::serialize_display(uLib::Archive::display_properties_archive &ar, vtkPolyData *poly = GetPolyData();
const unsigned int version) { if (poly) {
// Expose Geant solid properties and underlying Box/TRS properties poly->ShallowCopy(cube->GetOutput());
this->Prop3D::serialize_display(ar, version); poly->Modified();
if (m_BoxContent) {
ar & NVP("Box", *m_BoxContent);
if (m_BoxContent->GetObject()) {
ar & NVP("Container", *m_BoxContent->GetObject());
} }
} }
}
void BoxSolid::InstallPipe() {
GeantSolid::InstallPipe();
}
} // namespace Vtk } // namespace Vtk
} // namespace uLib } // namespace uLib

View File

@@ -26,52 +26,24 @@
#ifndef U_VTKBOXSOLID_H #ifndef U_VTKBOXSOLID_H
#define U_VTKBOXSOLID_H #define U_VTKBOXSOLID_H
#include "Core/Types.h"
#include "Core/Property.h"
#include "Core/Serializable.h"
#include "vtkGeantSolid.h" #include "vtkGeantSolid.h"
class vtkCubeSource;
class vtkActor;
namespace uLib { namespace uLib {
namespace Vtk { namespace Vtk {
/** /**
* @brief VTK Prop3D for visualizing a Geant::BoxSolid. * @brief VTK Puppet for visualizing a Geant::BoxSolid.
*/ */
class BoxSolid : public GeantSolid { class vtkBoxSolid : public vtkGeantSolid {
uLibTypeMacro(BoxSolid, uLib::Vtk::GeantSolid)
public: public:
BoxSolid(Geant::BoxSolid *content); vtkBoxSolid(Geant::BoxSolid *content);
virtual ~BoxSolid(); virtual ~vtkBoxSolid();
virtual void Update() override; virtual void Update() override;
virtual void UpdateGeometry() override; virtual void UpdateGeometry() override;
virtual void UpdateTransform() override;
virtual void SyncFromVtk() override;
virtual uLib::Object *GetContent() const override {
return m_BoxContent ? (::uLib::Object*)m_BoxContent->GetObject() : nullptr;
}
virtual void serialize_display(uLib::Archive::display_properties_archive &ar,
const unsigned int version = 0) override;
template <typename Ar>
void serialize(Ar &ar, const unsigned int version) {
ar & NVP("BoxSolid", *m_BoxContent);
}
protected: protected:
virtual void InstallPipe() override;
Geant::BoxSolid *m_BoxContent; Geant::BoxSolid *m_BoxContent;
uLib::Connection m_UpdateConnection;
ULIB_DECLARE_PROPERTIES(BoxSolid)
}; };
} // namespace Vtk } // namespace Vtk

View File

@@ -11,12 +11,12 @@
#include <vtkPolyData.h> #include <vtkPolyData.h>
#include <vtkProperty.h> #include <vtkProperty.h>
#include <vtkCylinderSource.h> #include <vtkCylinderSource.h>
#include "Vtk/Math/vtkDense.h" #include "Math/vtkDense.h"
namespace uLib { namespace uLib {
namespace Vtk { namespace Vtk {
EmitterPrimary::EmitterPrimary(Geant::EmitterPrimary &emitter) vtkEmitterPrimary::vtkEmitterPrimary(Geant::EmitterPrimary &emitter)
: m_emitter(emitter), m_Actor(vtkActor::New()) { : m_emitter(emitter), m_Actor(vtkActor::New()) {
vtkNew<vtkArrowSource> arrow; vtkNew<vtkArrowSource> arrow;
@@ -43,16 +43,16 @@ EmitterPrimary::EmitterPrimary(Geant::EmitterPrimary &emitter)
this->SetProp(m_Actor); this->SetProp(m_Actor);
Object::connect(&m_emitter, &Object::Updated, this, &EmitterPrimary::contentUpdate); Object::connect(&m_emitter, &Object::Updated, this, &vtkEmitterPrimary::contentUpdate);
this->contentUpdate(); this->contentUpdate();
} }
EmitterPrimary::~EmitterPrimary() { vtkEmitterPrimary::~vtkEmitterPrimary() {
Object::disconnect(&m_emitter, &Object::Updated, this, &EmitterPrimary::contentUpdate); Object::disconnect(&m_emitter, &Object::Updated, this, &vtkEmitterPrimary::contentUpdate);
m_Actor->Delete(); m_Actor->Delete();
} }
void EmitterPrimary::contentUpdate() { void vtkEmitterPrimary::contentUpdate() {
vtkMatrix4x4 *vmat = m_Actor->GetUserMatrix(); vtkMatrix4x4 *vmat = m_Actor->GetUserMatrix();
if (!vmat) { if (!vmat) {
vtkNew<vtkMatrix4x4> mat; vtkNew<vtkMatrix4x4> mat;
@@ -63,10 +63,10 @@ void EmitterPrimary::contentUpdate() {
Matrix4f transform = m_emitter.GetWorldMatrix(); Matrix4f transform = m_emitter.GetWorldMatrix();
Matrix4fToVtk(transform, vmat); Matrix4fToVtk(transform, vmat);
Prop3D::Update(); Puppet::Update();
} }
void EmitterPrimary::Update() { void vtkEmitterPrimary::Update() {
vtkMatrix4x4 *vmat = m_Actor->GetUserMatrix(); vtkMatrix4x4 *vmat = m_Actor->GetUserMatrix();
if (!vmat) return; if (!vmat) return;
@@ -79,7 +79,7 @@ void EmitterPrimary::Update() {
// vtkSkyPlaneEmitterPrimary // vtkSkyPlaneEmitterPrimary
vtkSkyPlaneEmitterPrimary::vtkSkyPlaneEmitterPrimary(Geant::SkyPlaneEmitterPrimary &emitter) vtkSkyPlaneEmitterPrimary::vtkSkyPlaneEmitterPrimary(Geant::SkyPlaneEmitterPrimary &emitter)
: EmitterPrimary(emitter), m_skyEmitter(emitter), m_PlaneSource(vtkPlaneSource::New()) { : vtkEmitterPrimary(emitter), m_skyEmitter(emitter), m_PlaneSource(vtkPlaneSource::New()) {
vtkNew<vtkAppendPolyData> append; vtkNew<vtkAppendPolyData> append;
// Base class constructor already set an arrow. We keep it as a directional indicator. // Base class constructor already set an arrow. We keep it as a directional indicator.
@@ -107,27 +107,27 @@ void vtkSkyPlaneEmitterPrimary::contentUpdate() {
m_PlaneSource->SetPoint2(-size(0)/2.0, size(1)/2.0, 0.0); m_PlaneSource->SetPoint2(-size(0)/2.0, size(1)/2.0, 0.0);
m_PlaneSource->Update(); m_PlaneSource->Update();
EmitterPrimary::contentUpdate(); vtkEmitterPrimary::contentUpdate();
} }
// -------------------------------------------------------------------------- // // -------------------------------------------------------------------------- //
// vtkQuadMeshEmitterPrimary // vtkQuadMeshEmitterPrimary
vtkQuadMeshEmitterPrimary::vtkQuadMeshEmitterPrimary(Geant::QuadMeshEmitterPrimary &emitter) vtkQuadMeshEmitterPrimary::vtkQuadMeshEmitterPrimary(Geant::QuadMeshEmitterPrimary &emitter)
: EmitterPrimary(emitter), m_meshEmitter(emitter) { : vtkEmitterPrimary(emitter), m_meshEmitter(emitter) {
this->contentUpdate(); this->contentUpdate();
} }
void vtkQuadMeshEmitterPrimary::contentUpdate() { void vtkQuadMeshEmitterPrimary::contentUpdate() {
// For now stick with the arrow. In the future visualize the mesh if useful. // For now stick with the arrow. In the future visualize the mesh if useful.
EmitterPrimary::contentUpdate(); vtkEmitterPrimary::contentUpdate();
} }
// -------------------------------------------------------------------------- // // -------------------------------------------------------------------------- //
// vtkCylinderEmitterPrimary // vtkCylinderEmitterPrimary
vtkCylinderEmitterPrimary::vtkCylinderEmitterPrimary(Geant::CylinderEmitterPrimary &emitter) vtkCylinderEmitterPrimary::vtkCylinderEmitterPrimary(Geant::CylinderEmitterPrimary &emitter)
: EmitterPrimary(emitter), m_cylinderEmitter(emitter), m_CylinderSource(vtkCylinderSource::New()) { : vtkEmitterPrimary(emitter), m_cylinderEmitter(emitter), m_CylinderSource(vtkCylinderSource::New()) {
// vtkCylinderSource is along Y by default. // vtkCylinderSource is along Y by default.
// We will update its actual dimensions in contentUpdate(). // We will update its actual dimensions in contentUpdate().
@@ -170,7 +170,7 @@ void vtkCylinderEmitterPrimary::contentUpdate() {
m_CylinderSource->SetCenter(0, h/2.0, 0); m_CylinderSource->SetCenter(0, h/2.0, 0);
m_CylinderSource->Update(); m_CylinderSource->Update();
EmitterPrimary::contentUpdate(); vtkEmitterPrimary::contentUpdate();
} }
} // namespace Vtk } // namespace Vtk

View File

@@ -14,10 +14,10 @@ class vtkCylinderSource;
namespace uLib { namespace uLib {
namespace Vtk { namespace Vtk {
class EmitterPrimary : public Prop3D { class vtkEmitterPrimary : public Puppet {
public: public:
EmitterPrimary(Geant::EmitterPrimary &emitter); vtkEmitterPrimary(Geant::EmitterPrimary &emitter);
virtual ~EmitterPrimary(); virtual ~vtkEmitterPrimary();
virtual void contentUpdate(); virtual void contentUpdate();
virtual void Update(); virtual void Update();
@@ -27,7 +27,7 @@ protected:
vtkActor *m_Actor; vtkActor *m_Actor;
}; };
class vtkSkyPlaneEmitterPrimary : public EmitterPrimary { class vtkSkyPlaneEmitterPrimary : public vtkEmitterPrimary {
public: public:
vtkSkyPlaneEmitterPrimary(Geant::SkyPlaneEmitterPrimary &emitter); vtkSkyPlaneEmitterPrimary(Geant::SkyPlaneEmitterPrimary &emitter);
virtual ~vtkSkyPlaneEmitterPrimary(); virtual ~vtkSkyPlaneEmitterPrimary();
@@ -41,7 +41,7 @@ private:
class vtkQuadMeshEmitterPrimary : public EmitterPrimary { class vtkQuadMeshEmitterPrimary : public vtkEmitterPrimary {
public: public:
vtkQuadMeshEmitterPrimary(Geant::QuadMeshEmitterPrimary &emitter); vtkQuadMeshEmitterPrimary(Geant::QuadMeshEmitterPrimary &emitter);
virtual void contentUpdate(); virtual void contentUpdate();
@@ -50,7 +50,7 @@ private:
Geant::QuadMeshEmitterPrimary &m_meshEmitter; Geant::QuadMeshEmitterPrimary &m_meshEmitter;
}; };
class vtkCylinderEmitterPrimary : public EmitterPrimary { class vtkCylinderEmitterPrimary : public vtkEmitterPrimary {
public: public:
vtkCylinderEmitterPrimary(Geant::CylinderEmitterPrimary &emitter); vtkCylinderEmitterPrimary(Geant::CylinderEmitterPrimary &emitter);
virtual ~vtkCylinderEmitterPrimary(); virtual ~vtkCylinderEmitterPrimary();

View File

@@ -35,23 +35,23 @@
namespace uLib { namespace uLib {
namespace Vtk { namespace Vtk {
GeantEvent::GeantEvent(Content *content) vtkGeantEvent::vtkGeantEvent(Content *content)
: m_MuonPath(vtkActor::New()), m_Content(content) { : m_MuonPath(vtkActor::New()), m_Content(content) {
this->InstallPipe(); this->InstallPipe();
this->Update(); this->Update();
} }
GeantEvent::~GeantEvent() { vtkGeantEvent::~vtkGeantEvent() {
m_MuonPath->Delete(); m_MuonPath->Delete();
} }
vtkPolyData *GeantEvent::GetPolyData() const { vtkPolyData *vtkGeantEvent::GetPolyData() const {
if (!m_MuonPath || !m_MuonPath->GetMapper()) if (!m_MuonPath || !m_MuonPath->GetMapper())
return NULL; return NULL;
return vtkPolyData::SafeDownCast(m_MuonPath->GetMapper()->GetInput()); return vtkPolyData::SafeDownCast(m_MuonPath->GetMapper()->GetInput());
} }
void GeantEvent::Update() { void vtkGeantEvent::Update() {
if (!m_Content) if (!m_Content)
return; return;
@@ -88,7 +88,7 @@ void GeantEvent::Update() {
} }
} }
void GeantEvent::InstallPipe() { void vtkGeantEvent::InstallPipe() {
vtkSmartPointer<vtkPolyData> polyData = vtkSmartPointer<vtkPolyData>::New(); vtkSmartPointer<vtkPolyData> polyData = vtkSmartPointer<vtkPolyData>::New();
vtkSmartPointer<vtkPolyDataMapper> mapper = vtkSmartPointer<vtkPolyDataMapper> mapper =
vtkSmartPointer<vtkPolyDataMapper>::New(); vtkSmartPointer<vtkPolyDataMapper>::New();

View File

@@ -34,16 +34,16 @@
namespace uLib { namespace uLib {
namespace Vtk { namespace Vtk {
class GeantEvent : public Prop3D, public Polydata { class vtkGeantEvent : public Puppet, public Polydata {
typedef Geant::GeantEvent Content; typedef Geant::GeantEvent Content;
public: public:
GeantEvent(Content *content); vtkGeantEvent(Content *content);
~GeantEvent(); ~vtkGeantEvent();
virtual class vtkPolyData *GetPolyData() const override; virtual class vtkPolyData *GetPolyData() const override;
virtual void Update() override; virtual void Update();
protected: protected:
virtual void InstallPipe(); virtual void InstallPipe();

View File

@@ -32,20 +32,20 @@
namespace uLib { namespace uLib {
namespace Vtk { namespace Vtk {
GeantScene::GeantScene(Geant::Scene *scene) vtkGeantScene::vtkGeantScene(Geant::Scene *scene)
: m_Scene(scene), m_WorldProp3D(nullptr) { : m_Scene(scene), m_WorldPuppet(nullptr) {
if (!m_Scene) if (!m_Scene)
return; return;
// 1. Create the world box wireframe prop3d // 1. Create the world box wireframe puppet
uLib::ContainerBox *worldBox = m_Scene->GetWorldBox(); ContainerBox *worldBox = m_Scene->GetWorldBox();
if (worldBox) { if (worldBox) {
m_WorldProp3D = new ContainerBox(worldBox); m_WorldPuppet = new vtkContainerBox(worldBox);
m_WorldProp3D->SetRepresentation(Prop3D::Wireframe); m_WorldPuppet->SetRepresentation(Puppet::Wireframe);
m_WorldProp3D->ShowScaleMeasures(true); m_WorldPuppet->ShowScaleMeasures(true);
} }
// 2. Create prop3ds for each non-world solid // 2. Create puppets for each non-world solid
const Geant::Solid *world = m_Scene->GetWorld(); const Geant::Solid *world = m_Scene->GetWorld();
const Vector<Geant::Solid *> &solids = m_Scene->GetSolids(); const Vector<Geant::Solid *> &solids = m_Scene->GetSolids();
@@ -54,47 +54,47 @@ GeantScene::GeantScene(Geant::Scene *scene)
if (solid == world) if (solid == world)
continue; continue;
// Only create a prop3d if the solid has a valid G4VSolid // Only create a puppet if the solid has a valid G4VSolid
if (solid->GetG4Solid()) { if (solid->GetG4Solid()) {
GeantSolid *vtkSolid = nullptr; vtkGeantSolid *vtkSolid = nullptr;
if (auto *box = dynamic_cast<Geant::BoxSolid *>(solid)) { if (auto *box = dynamic_cast<Geant::BoxSolid *>(solid)) {
vtkSolid = new BoxSolid(box); vtkSolid = new vtkBoxSolid(box);
} else if (auto *tess = dynamic_cast<Geant::TessellatedSolid *>(solid)) { } else if (auto *tess = dynamic_cast<Geant::TessellatedSolid *>(solid)) {
vtkSolid = new TessellatedSolid(tess); vtkSolid = new vtkTessellatedSolid(tess);
} else { } else {
vtkSolid = new GeantSolid(solid); vtkSolid = new vtkGeantSolid(solid);
vtkSolid->Update(); vtkSolid->Update();
} }
if (vtkSolid) { if (vtkSolid) {
m_SolidProp3Ds.push_back(vtkSolid); m_SolidPuppets.push_back(vtkSolid);
} }
} }
} }
} }
GeantScene::~GeantScene() { vtkGeantScene::~vtkGeantScene() {
delete m_WorldProp3D; delete m_WorldPuppet;
for (auto *p : m_SolidProp3Ds) { for (auto *p : m_SolidPuppets) {
delete p; delete p;
} }
} }
void GeantScene::AddToViewer(Viewport &viewer) { void vtkGeantScene::AddToViewer(Viewport &viewer) {
if (m_WorldProp3D) { if (m_WorldPuppet) {
viewer.AddProp3D(*m_WorldProp3D); viewer.AddPuppet(*m_WorldPuppet);
} }
for (auto *p : m_SolidProp3Ds) { for (auto *p : m_SolidPuppets) {
viewer.AddProp3D(*p); viewer.AddPuppet(*p);
} }
} }
void GeantScene::RemoveFromViewer(Viewport &viewer) { void vtkGeantScene::RemoveFromViewer(Viewport &viewer) {
if (m_WorldProp3D) { if (m_WorldPuppet) {
viewer.RemoveProp3D(*m_WorldProp3D); viewer.RemovePuppet(*m_WorldPuppet);
} }
for (auto *p : m_SolidProp3Ds) { for (auto *p : m_SolidPuppets) {
viewer.RemoveProp3D(*p); viewer.RemovePuppet(*p);
} }
} }

View File

@@ -36,14 +36,14 @@
namespace uLib { namespace uLib {
namespace Vtk { namespace Vtk {
class GeantSolid; class vtkGeantSolid;
/** /**
* @brief VTK Prop3D representing the entire Geant::Scene. * @brief VTK Puppet representing the entire Geant::Scene.
* *
* When constructed, it creates child prop3ds for the world box (as a * When constructed, it creates child puppets for the world box (as a
* ContainerBox wireframe) and for each non-world Solid in the scene * vtkContainerBox wireframe) and for each non-world Solid in the scene
* (as GeantSolid surfaces). * (as vtkGeantSolid surfaces).
* *
* Usage: * Usage:
* @code * @code
@@ -53,32 +53,32 @@ class GeantSolid;
* scene.Initialize(); * scene.Initialize();
* *
* Vtk::Viewer viewer; * Vtk::Viewer viewer;
* Vtk::GeantScene vtkScene(&scene); * Vtk::vtkGeantScene vtkScene(&scene);
* vtkScene.AddToViewer(viewer); * vtkScene.AddToViewer(viewer);
* viewer.Start(); * viewer.Start();
* @endcode * @endcode
*/ */
class GeantScene : public Object { class vtkGeantScene : public Object {
public: public:
GeantScene(Geant::Scene *scene); vtkGeantScene(Geant::Scene *scene);
~GeantScene(); ~vtkGeantScene();
/// Add all prop3ds (world box + solids) to a viewer. /// Add all puppets (world box + solids) to a viewer.
void AddToViewer(class Viewport &viewer); void AddToViewer(class Viewport &viewer);
/// Remove all prop3ds from viewport. /// Remove all puppets from viewport.
void RemoveFromViewer(class Viewport &viewer); void RemoveFromViewer(class Viewport &viewer);
/// Get the world box prop3d /// Get the world box puppet
ContainerBox* GetWorldProp3D() const { return m_WorldProp3D; } vtkContainerBox* GetWorldPuppet() const { return m_WorldPuppet; }
/// Get the solid prop3ds /// Get the solid puppets
const std::vector<GeantSolid*>& GetSolidProp3Ds() const { return m_SolidProp3Ds; } const std::vector<vtkGeantSolid*>& GetSolidPuppets() const { return m_SolidPuppets; }
private: private:
Geant::Scene *m_Scene; Geant::Scene *m_Scene;
ContainerBox *m_WorldProp3D; vtkContainerBox *m_WorldPuppet;
std::vector<GeantSolid*> m_SolidProp3Ds; std::vector<vtkGeantSolid*> m_SolidPuppets;
}; };
} // namespace Vtk } // namespace Vtk

View File

@@ -42,27 +42,27 @@
namespace uLib { namespace uLib {
namespace Vtk { namespace Vtk {
GeantSolid::GeantSolid(Content *content) vtkGeantSolid::vtkGeantSolid(Content *content)
: m_SolidActor(vtkActor::New()), m_Content(content) { : m_SolidActor(vtkActor::New()), m_Content(content) {
this->InstallPipe(); this->InstallPipe();
} }
GeantSolid::~GeantSolid() { vtkGeantSolid::~vtkGeantSolid() {
m_SolidActor->Delete(); m_SolidActor->Delete();
} }
vtkPolyData *GeantSolid::GetPolyData() const { vtkPolyData *vtkGeantSolid::GetPolyData() const {
if (!m_SolidActor || !m_SolidActor->GetMapper()) if (!m_SolidActor || !m_SolidActor->GetMapper())
return NULL; return NULL;
return vtkPolyData::SafeDownCast(m_SolidActor->GetMapper()->GetInput()); return vtkPolyData::SafeDownCast(m_SolidActor->GetMapper()->GetInput());
} }
void GeantSolid::Update() { void vtkGeantSolid::Update() {
this->UpdateGeometry(); this->UpdateGeometry();
this->UpdateTransform(); this->UpdateTransform();
} }
void GeantSolid::UpdateGeometry() { void vtkGeantSolid::UpdateGeometry() {
if (!m_Content) if (!m_Content)
return; return;
@@ -82,7 +82,6 @@ void GeantSolid::UpdateGeometry() {
int nVertices = polyhedron->GetNoVertices(); int nVertices = polyhedron->GetNoVertices();
for (int i = 1; i <= nVertices; ++i) { for (int i = 1; i <= nVertices; ++i) {
G4Point3D vtx = polyhedron->GetVertex(i); G4Point3D vtx = polyhedron->GetVertex(i);
points->InsertNextPoint(vtx.x(), vtx.y(), vtx.z()); points->InsertNextPoint(vtx.x(), vtx.y(), vtx.z());
} }
@@ -110,7 +109,7 @@ void GeantSolid::UpdateGeometry() {
} }
} }
void GeantSolid::UpdateTransform() { void vtkGeantSolid::UpdateTransform() {
if (!m_Content || !m_SolidActor) if (!m_Content || !m_SolidActor)
return; return;
@@ -142,7 +141,7 @@ void GeantSolid::UpdateTransform() {
} }
} }
void GeantSolid::InstallPipe() { void vtkGeantSolid::InstallPipe() {
vtkSmartPointer<vtkPolyData> polyData = vtkSmartPointer<vtkPolyData>::New(); vtkSmartPointer<vtkPolyData> polyData = vtkSmartPointer<vtkPolyData>::New();
vtkSmartPointer<vtkPolyDataMapper> mapper = vtkSmartPointer<vtkPolyDataMapper> mapper =
vtkSmartPointer<vtkPolyDataMapper>::New(); vtkSmartPointer<vtkPolyDataMapper>::New();

View File

@@ -36,18 +36,18 @@ namespace uLib {
namespace Vtk { namespace Vtk {
/** /**
* @brief VTK Prop3D for visualizing a Geant::Solid. * @brief VTK Puppet for visualizing a Geant::Solid.
* *
* Renders the G4VSolid geometry as a tessellated polydata surface. * Renders the G4VSolid geometry as a tessellated polydata surface.
* Works with BoxSolid, TessellatedSolid, or any Solid that provides * Works with BoxSolid, TessellatedSolid, or any Solid that provides
* a valid G4VSolid via GetG4Solid(). * a valid G4VSolid via GetG4Solid().
*/ */
class GeantSolid : public Prop3D, public Polydata { class vtkGeantSolid : public Puppet, public Polydata {
typedef Geant::Solid Content; typedef Geant::Solid Content;
public: public:
GeantSolid(Content *content); vtkGeantSolid(Content *content);
~GeantSolid(); ~vtkGeantSolid();
virtual class vtkPolyData *GetPolyData() const override; virtual class vtkPolyData *GetPolyData() const override;

View File

@@ -18,22 +18,22 @@
namespace uLib { namespace uLib {
namespace Vtk { namespace Vtk {
TessellatedSolid::TessellatedSolid(Geant::TessellatedSolid *content) vtkTessellatedSolid::vtkTessellatedSolid(Geant::TessellatedSolid *content)
: GeantSolid(content), m_TessContent(content) { : vtkGeantSolid(content), m_TessContent(content) {
this->Update(); this->Update();
} }
TessellatedSolid::~TessellatedSolid() {} vtkTessellatedSolid::~vtkTessellatedSolid() {}
void TessellatedSolid::Update() { void vtkTessellatedSolid::Update() {
this->UpdateGeometry(); this->UpdateGeometry();
this->UpdateTransform(); this->UpdateTransform();
} }
void TessellatedSolid::UpdateGeometry() { void vtkTessellatedSolid::UpdateGeometry() {
if (!m_TessContent || m_TessContent->GetMesh().Points().empty()) { if (!m_TessContent || m_TessContent->GetMesh().Points().empty()) {
// Fallback to base tessellation if no model mesh // Fallback to base tessellation if no model mesh
GeantSolid::UpdateGeometry(); vtkGeantSolid::UpdateGeometry();
return; return;
} }

View File

@@ -18,12 +18,12 @@ namespace uLib {
namespace Vtk { namespace Vtk {
/** /**
* @brief VTK Prop3D for visualizing a Geant::TessellatedSolid. * @brief VTK Puppet for visualizing a Geant::TessellatedSolid.
*/ */
class TessellatedSolid : public GeantSolid { class vtkTessellatedSolid : public vtkGeantSolid {
public: public:
TessellatedSolid(Geant::TessellatedSolid *content); vtkTessellatedSolid(Geant::TessellatedSolid *content);
virtual ~TessellatedSolid(); virtual ~vtkTessellatedSolid();
virtual void Update() override; virtual void Update() override;
virtual void UpdateGeometry() override; virtual void UpdateGeometry() override;

View File

@@ -46,7 +46,7 @@ class vtkWidgetCallback : public vtkCommand {
public: public:
static vtkWidgetCallback *New() { return new vtkWidgetCallback; } static vtkWidgetCallback *New() { return new vtkWidgetCallback; }
void SetTracer(Vtk::VoxRaytracerRepresentation *parent) { void SetTracer(Vtk::vtkVoxRaytracerRepresentation *parent) {
this->vtk_raytr = parent; this->vtk_raytr = parent;
} }
@@ -74,7 +74,7 @@ private:
vtkWidgetCallback() : vtk_raytr(NULL), muon(NULL), annotation(NULL) {} vtkWidgetCallback() : vtk_raytr(NULL), muon(NULL), annotation(NULL) {}
uLib::VoxRaytracer *raytracer; uLib::VoxRaytracer *raytracer;
Vtk::VoxRaytracerRepresentation *vtk_raytr; Vtk::vtkVoxRaytracerRepresentation *vtk_raytr;
uLib::MuonScatter *muon; uLib::MuonScatter *muon;
vtkCornerAnnotation *annotation; vtkCornerAnnotation *annotation;
}; };
@@ -87,14 +87,14 @@ BOOST_AUTO_TEST_CASE(vtkVoxRaytracerRepresentationTest) {
muon.LineOut().origin << 6, -4, 6, 1; muon.LineOut().origin << 6, -4, 6, 1;
muon.LineOut().direction << 1, -1, 1, 0; muon.LineOut().direction << 1, -1, 1, 0;
Vtk::MuonScatter v_muon(muon); Vtk::vtkMuonScatter v_muon(muon);
// structured grid // // structured grid //
StructuredGrid grid(Vector3i(12, 10, 12)); StructuredGrid grid(Vector3i(12, 10, 12));
grid.SetSpacing(Vector3f(1, 1, 1)); grid.SetSpacing(Vector3f(1, 1, 1));
grid.SetPosition(Vector3f(0, 0, 0)); grid.SetPosition(Vector3f(0, 0, 0));
Vtk::StructuredGrid v_grid(&grid); Vtk::vtkStructuredGrid v_grid(grid);
// voxraytracer // // voxraytracer //
VoxRaytracer rt(grid); VoxRaytracer rt(grid);
@@ -102,7 +102,7 @@ BOOST_AUTO_TEST_CASE(vtkVoxRaytracerRepresentationTest) {
rt.GetEntryPoint(muon.LineIn(), pt); rt.GetEntryPoint(muon.LineIn(), pt);
std::cout << pt.transpose() << "\n"; std::cout << pt.transpose() << "\n";
Vtk::VoxRaytracerRepresentation v_rt(rt); Vtk::vtkVoxRaytracerRepresentation v_rt(rt);
v_rt.SetMuon(muon); v_rt.SetMuon(muon);
v_rt.SetRayColor(Vector4f(1, 0, 0, 1)); v_rt.SetRayColor(Vector4f(1, 0, 0, 1));
@@ -110,12 +110,12 @@ BOOST_AUTO_TEST_CASE(vtkVoxRaytracerRepresentationTest) {
// renderer // // renderer //
Vtk::Viewer viewer; Vtk::Viewer viewer;
viewer.AddProp3D(v_grid); viewer.AddPuppet(v_grid);
viewer.AddProp3D(v_rt); viewer.AddPuppet(v_rt);
viewer.AddProp3D(v_muon); viewer.AddPuppet(v_muon);
// Select grid to show handler widget // Select grid to show handler widget
viewer.SelectProp3D(&v_grid); viewer.SelectPuppet(&v_grid);
viewer.Start(); viewer.Start();
} }

View File

@@ -30,7 +30,7 @@
#include "Vtk/Math/vtkDense.h" #include "Math/Dense.h"
#include "uLibVtkInterface.h" #include "uLibVtkInterface.h"
#include "Detectors/MuonScatter.h" #include "Detectors/MuonScatter.h"
@@ -39,11 +39,11 @@ class vtkRenderWindowInteractor;
namespace uLib { namespace uLib {
class MuonContainerScattering : public Abstract::uLibVtkPolydata { class vtkMuonContainerScattering : public Abstract::uLibVtkPolydata {
typedef uLib::MuonScatter Content; typedef MuonScatter Content;
public: public:
MuonContainerScattering(const MuonScatter &content); vtkMuonContainerScattering(const MuonScatter &content);
~MuonScatter(); ~vtkMuonScatter();
Content& GetContent(); Content& GetContent();

View File

@@ -41,7 +41,7 @@ namespace Vtk {
////// VOX RAYTRACER REPRESENTATION /////////////////////////////////////////// ////// VOX RAYTRACER REPRESENTATION ///////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////
VoxRaytracerRepresentation::VoxRaytracerRepresentation(Content &content) vtkVoxRaytracerRepresentation::vtkVoxRaytracerRepresentation(Content &content)
: m_Content(&content), : m_Content(&content),
m_Sphere1(vtkSphereSource::New()), m_Sphere2(vtkSphereSource::New()), m_Sphere1(vtkSphereSource::New()), m_Sphere2(vtkSphereSource::New()),
m_Line1(vtkLineSource::New()), m_Line2(vtkLineSource::New()), m_Line1(vtkLineSource::New()), m_Line2(vtkLineSource::New()),
@@ -51,7 +51,6 @@ VoxRaytracerRepresentation::VoxRaytracerRepresentation(Content &content)
m_RayRepresentationActor(vtkActor::New()), m_RayRepresentationActor(vtkActor::New()),
m_Transform(vtkTransform::New()), m_Transform(vtkTransform::New()),
m_Asm(vtkAssembly::New()), m_Asm(vtkAssembly::New()),
m_Muon(nullptr),
m_HasMuon(false), m_HasPoca(false) { m_HasMuon(false), m_HasPoca(false) {
default_radius = content.GetImage()->GetSpacing()(0) / 4; default_radius = content.GetImage()->GetSpacing()(0) / 4;
m_Sphere1->SetRadius(default_radius); m_Sphere1->SetRadius(default_radius);
@@ -62,49 +61,48 @@ VoxRaytracerRepresentation::VoxRaytracerRepresentation(Content &content)
InstallPipe(); InstallPipe();
if (m_Content && m_Content->GetImage()) { if (m_Content && m_Content->GetImage()) {
Object::connect(m_Content->GetImage(), &StructuredGrid::Updated, this, &VoxRaytracerRepresentation::imageUpdate); Object::connect(m_Content->GetImage(), &StructuredGrid::Updated, this, &vtkVoxRaytracerRepresentation::imageUpdate);
} }
} }
VoxRaytracerRepresentation::~VoxRaytracerRepresentation() { vtkVoxRaytracerRepresentation::~vtkVoxRaytracerRepresentation() {
m_RayLine->Delete(); m_RayLine->Delete();
m_RayLineActor->Delete(); m_RayLineActor->Delete();
m_RayRepresentationActor->Delete(); m_RayRepresentationActor->Delete();
m_Transform->Delete(); m_Transform->Delete();
if (m_Muon) delete m_Muon;
} }
uLib::VoxRaytracer *VoxRaytracerRepresentation::GetRaytracerAlgorithm() { uLib::VoxRaytracer *vtkVoxRaytracerRepresentation::GetRaytracerAlgorithm() {
return m_Content; return m_Content;
} }
void VoxRaytracerRepresentation::Update() { void vtkVoxRaytracerRepresentation::Update() {
this->imageUpdate(); this->imageUpdate();
} }
void VoxRaytracerRepresentation::imageUpdate() { void vtkVoxRaytracerRepresentation::imageUpdate() {
if (m_HasMuon && m_Muon) { if (m_HasMuon) {
if (m_HasPoca) { if (m_HasPoca) {
this->SetMuon(m_Muon->GetModel(), m_Poca); this->SetMuon(m_Muon, m_Poca);
} else { } else {
this->SetMuon(*m_Muon); this->SetMuon(m_Muon);
} }
} }
} }
vtkPolyData *VoxRaytracerRepresentation::GetPolyData() const { vtkPolyData *vtkVoxRaytracerRepresentation::GetPolyData() const {
std::cout << "get Raytracer polydata\n"; std::cout << "get Raytracer polydata\n";
m_SelectedElement->Update(); m_SelectedElement->Update();
return m_SelectedElement->GetOutput(); return m_SelectedElement->GetOutput();
} }
void VoxRaytracerRepresentation::SetRepresentationElements( void vtkVoxRaytracerRepresentation::SetRepresentationElements(
VoxRaytracerRepresentation::RepresentationElements el) { vtkVoxRaytracerRepresentation::RepresentationElements el) {
switch (el) { switch (el) {
case Vtk::VoxRaytracerRepresentation::RayElements: case Vtk::vtkVoxRaytracerRepresentation::RayElements:
m_SelectedElement = m_RayLine; m_SelectedElement = m_RayLine;
break; break;
case Vtk::VoxRaytracerRepresentation::VoxelsElements: case Vtk::vtkVoxRaytracerRepresentation::VoxelsElements:
m_SelectedElement = m_RayRepresentation; m_SelectedElement = m_RayRepresentation;
break; break;
default: default:
@@ -113,9 +111,8 @@ void VoxRaytracerRepresentation::SetRepresentationElements(
} }
} }
void VoxRaytracerRepresentation::SetMuon(uLib::MuonScatter &muon) { void vtkVoxRaytracerRepresentation::SetMuon(MuonScatter &muon) {
if (m_Muon) delete m_Muon; m_Muon = muon;
m_Muon = new MuonScatter(muon);
m_HasMuon = true; m_HasMuon = true;
m_HasPoca = false; m_HasPoca = false;
@@ -176,9 +173,8 @@ void VoxRaytracerRepresentation::SetMuon(uLib::MuonScatter &muon) {
this->SetRay(pt1, pt2); this->SetRay(pt1, pt2);
} }
void VoxRaytracerRepresentation::SetMuon(uLib::MuonScatter &muon, HPoint3f poca) { void vtkVoxRaytracerRepresentation::SetMuon(MuonScatter &muon, HPoint3f poca) {
if (m_Muon) delete m_Muon; m_Muon = muon;
m_Muon = new MuonScatter(muon);
m_Poca = poca; m_Poca = poca;
m_HasMuon = true; m_HasMuon = true;
m_HasPoca = true; m_HasPoca = true;
@@ -251,27 +247,27 @@ void VoxRaytracerRepresentation::SetMuon(uLib::MuonScatter &muon, HPoint3f poca)
this->SetRay(pt1, pt2); this->SetRay(pt1, pt2);
} }
void VoxRaytracerRepresentation::SetMuon(MuonScatter &muon) { void vtkVoxRaytracerRepresentation::SetMuon(vtkMuonScatter &muon) {
HPoint3f poca = muon.GetPocaPoint(); HPoint3f poca = muon.GetPocaPoint();
uLib::MuonScatter &mu = muon.GetModel(); MuonScatter &mu = muon.GetContent();
this->SetMuon(mu, poca); this->SetMuon(mu, poca);
} }
VoxRaytracer::RayData VoxRaytracerRepresentation::GetRay() { return m_Ray; } VoxRaytracer::RayData vtkVoxRaytracerRepresentation::GetRay() { return m_Ray; }
void VoxRaytracerRepresentation::SetRay(HPoint3f in, HPoint3f out) { void vtkVoxRaytracerRepresentation::SetRay(HPoint3f in, HPoint3f out) {
m_Ray = m_Content->TraceBetweenPoints(in, out); m_Ray = m_Content->TraceBetweenPoints(in, out);
this->SetRay(&m_Ray); this->SetRay(&m_Ray);
} }
void VoxRaytracerRepresentation::SetRay(HPoint3f in, HPoint3f mid, void vtkVoxRaytracerRepresentation::SetRay(HPoint3f in, HPoint3f mid,
HPoint3f out) { HPoint3f out) {
m_Ray = m_Content->TraceBetweenPoints(in, mid); m_Ray = m_Content->TraceBetweenPoints(in, mid);
m_Ray.AppendRay(m_Content->TraceBetweenPoints(mid, out)); m_Ray.AppendRay(m_Content->TraceBetweenPoints(mid, out));
this->SetRay(&m_Ray); this->SetRay(&m_Ray);
} }
void VoxRaytracerRepresentation::SetRay(VoxRaytracer::RayData *ray) { void vtkVoxRaytracerRepresentation::SetRay(VoxRaytracer::RayData *ray) {
vtkAppendPolyData *appender = m_RayRepresentation; vtkAppendPolyData *appender = m_RayRepresentation;
appender->RemoveAllInputs(); appender->RemoveAllInputs();
@@ -290,15 +286,15 @@ void VoxRaytracerRepresentation::SetRay(VoxRaytracer::RayData *ray) {
appender->Modified(); appender->Modified();
} }
void VoxRaytracerRepresentation::SetVoxelsColor(Vector4f rgba) { void vtkVoxRaytracerRepresentation::SetVoxelsColor(Vector4f rgba) {
this->SetColor(m_RayRepresentationActor, rgba); this->SetColor(m_RayRepresentationActor, rgba);
} }
void VoxRaytracerRepresentation::SetRayColor(Vector4f rgba) { void vtkVoxRaytracerRepresentation::SetRayColor(Vector4f rgba) {
this->SetColor(m_RayLineActor, rgba); this->SetColor(m_RayLineActor, rgba);
} }
void VoxRaytracerRepresentation::SetColor(vtkActor *actor, Vector4f rgba) { void vtkVoxRaytracerRepresentation::SetColor(vtkActor *actor, Vector4f rgba) {
if (!actor) if (!actor)
return; return;
vtkProperty *pr = actor->GetProperty(); vtkProperty *pr = actor->GetProperty();
@@ -307,7 +303,7 @@ void VoxRaytracerRepresentation::SetColor(vtkActor *actor, Vector4f rgba) {
pr->SetDiffuse(1); pr->SetDiffuse(1);
} }
void VoxRaytracerRepresentation::InstallPipe() { void vtkVoxRaytracerRepresentation::InstallPipe() {
vtkSmartPointer<vtkAppendPolyData> append = vtkSmartPointer<vtkAppendPolyData> append =
vtkSmartPointer<vtkAppendPolyData>::New(); vtkSmartPointer<vtkAppendPolyData>::New();

View File

@@ -44,13 +44,13 @@
#include <vtkTransform.h> #include <vtkTransform.h>
#include <vtkTransformPolyDataFilter.h> #include <vtkTransformPolyDataFilter.h>
#include "Vtk/Math/vtkDense.h" #include "Math/Dense.h"
#include "Vtk/uLibVtkInterface.h" #include "Vtk/uLibVtkInterface.h"
#include "Vtk/HEP/Detectors/vtkMuonScatter.h" #include "HEP/Detectors/MuonScatter.h"
#include "Vtk/Math/vtkStructuredGrid.h" #include "Math/StructuredGrid.h"
#include "Math/VoxRaytracer.h" #include "Math/VoxRaytracer.h"
class vtkActor; class vtkActor;
@@ -58,12 +58,12 @@ class vtkActor;
namespace uLib { namespace uLib {
namespace Vtk { namespace Vtk {
class VoxRaytracerRepresentation : public Prop3D { class vtkVoxRaytracerRepresentation : public Puppet {
typedef VoxRaytracer Content; typedef VoxRaytracer Content;
public: public:
VoxRaytracerRepresentation(Content &content); vtkVoxRaytracerRepresentation(Content &content);
~VoxRaytracerRepresentation(); ~vtkVoxRaytracerRepresentation();
uLib::VoxRaytracer *GetRaytracerAlgorithm(); uLib::VoxRaytracer *GetRaytracerAlgorithm();
@@ -76,13 +76,13 @@ public:
enum RepresentationElements { RayElements, VoxelsElements }; enum RepresentationElements { RayElements, VoxelsElements };
void SetRepresentationElements(enum RepresentationElements el); void SetRepresentationElements(enum RepresentationElements el);
void SetMuon(uLib::MuonScatter &muon); void SetMuon(MuonScatter &muon);
void SetMuon(uLib::MuonScatter &muon, HPoint3f poca); void SetMuon(MuonScatter &muon, HPoint3f poca);
void SetMuon(class MuonEvent &muon); void SetMuon(class vtkMuonEvent &muon);
void SetMuon(class MuonScatter &muon); void SetMuon(class vtkMuonScatter &muon);
VoxRaytracer::RayData GetRay(); VoxRaytracer::RayData GetRay();
@@ -101,7 +101,7 @@ private:
void SetColor(vtkActor *actor, Vector4f rgba); void SetColor(vtkActor *actor, Vector4f rgba);
VoxRaytracer *m_Content; VoxRaytracer *m_Content;
MuonScatter *m_Muon; MuonScatter m_Muon;
HPoint3f m_Poca; HPoint3f m_Poca;
bool m_HasMuon; bool m_HasMuon;
bool m_HasPoca; bool m_HasPoca;

View File

@@ -9,9 +9,9 @@
//////////////////////////////////////////////////////////////////////////////*/ //////////////////////////////////////////////////////////////////////////////*/
#include "Vtk/Math/vtkAssembly.h" #include "Math/Assembly.h"
#include "Vtk/Math/vtkContainerBox.h" #include "Math/ContainerBox.h"
#include "Vtk/Math/vtkCylinder.h" #include "Math/Cylinder.h"
#include "Vtk/Math/vtkAssembly.h" #include "Vtk/Math/vtkAssembly.h"
#include "Vtk/vtkObjectsContext.h" #include "Vtk/vtkObjectsContext.h"
#include "Vtk/uLibVtkViewer.h" #include "Vtk/uLibVtkViewer.h"
@@ -28,40 +28,40 @@ using namespace uLib;
int main(int argc, char **argv) { int main(int argc, char **argv) {
bool interactive = (argc > 1 && std::string(argv[1]) == "-i"); bool interactive = (argc > 1 && std::string(argv[1]) == "-i");
// ---- 1. Build model objects on the heap (expected by uLib SmartPointer) ---- // ---- 1. Build model objects ----
auto* box1 = new ContainerBox(); ContainerBox box1;
box1->Scale(Vector3f(1, 2, 0.5)); box1.Scale(Vector3f(1_m, 2_m, 0.5_m));
// box1->SetPosition(Vector3f(0, 0, 0)); box1.SetPosition(Vector3f(0, 0, 0));
auto* box2 = new ContainerBox(); ContainerBox box2;
box2->Scale(Vector3f(0.5, 0.5, 3)); box2.Scale(Vector3f(0.5_m, 0.5_m, 3_m));
box2->SetPosition(Vector3f(2, 0, 0)); box2.SetPosition(Vector3f(2_m, 0, 0));
auto* cyl = new Cylinder(1, 1.5, 1); Cylinder cyl(0.3_m, 1.5_m, 1);
cyl->SetPosition(Vector3f(0, 3, 0)); cyl.SetPosition(Vector3f(0, 3_m, 0));
// ---- 2. Create an Assembly and add objects ---- // ---- 2. Create an Assembly and add objects ----
auto* assembly = new Assembly(); Assembly assembly;
assembly->AddObject(box1); assembly.AddObject(&box1);
assembly->AddObject(box2); assembly.AddObject(&box2);
assembly->AddObject(cyl); assembly.AddObject(&cyl);
assembly->SetShowBoundingBox(true); assembly.SetShowBoundingBox(true);
// ---- 3. Apply a group transform ---- // ---- 3. Apply a group transform ----
// assembly->SetPosition(Vector3f(1_m, 1_m, 0)); assembly.SetPosition(Vector3f(1_m, 1_m, 0));
// ---- 5. Visualize (create prop3ds to set properties) ---- // ---- 5. Visualize (create puppets to set properties) ----
Vtk::Assembly vtkAsm(assembly); // Vtk::Assembly takes ownership of the model wrapper Vtk::Assembly vtkAsm(&assembly);
Vtk::Viewer viewer; Vtk::Viewer viewer;
vtkAsm.AddToViewer(viewer); vtkAsm.AddToViewer(viewer); // This triggers puppet creation via ConnectRenderer which eventually calls Puppet::GetProp
// Explicitly update to ensure prop3ds exist and are added to assemblies // Explicitly update to ensure puppets exist and are added to assemblies
vtkAsm.Update(); vtkAsm.Update();
// Use the child context to find child prop3ds and set colors // Use the child context to find child puppets and set colors
if (auto* childCtx = vtkAsm.GetChildrenContext()) { if (auto* childCtx = vtkAsm.GetChildrenContext()) {
auto setProps = [](Vtk::Prop3D* p, float r, float g, float b) { auto setProps = [](Vtk::Puppet* p, float r, float g, float b) {
if (!p) return; if (!p) return;
vtkPropCollection* props = p->GetProps(); vtkPropCollection* props = p->GetProps();
props->InitTraversal(); props->InitTraversal();
@@ -74,16 +74,16 @@ int main(int argc, char **argv) {
} }
}; };
setProps(childCtx->GetProp3D(box1), 1.0, 0.0, 0.0); // Red setProps(childCtx->GetPuppet(&box1), 1.0, 0.0, 0.0); // Red
setProps(childCtx->GetProp3D(box2), 0.0, 1.0, 0.0); // Green setProps(childCtx->GetPuppet(&box2), 0.0, 1.0, 0.0); // Green
setProps(childCtx->GetProp3D(cyl), 0.0, 0.0, 1.0); // Blue setProps(childCtx->GetPuppet(&cyl), 0.0, 0.0, 1.0); // Blue
} }
std::cout << "Prop3Ds in viewport: " << viewer.getProp3Ds().size() << " (Expected 4: 1 assembly + 3 children)" << std::endl; std::cout << "Puppets in viewport: " << viewer.getPuppets().size() << " (Expected 4: 1 assembly + 3 children)" << std::endl;
// ---- 4. Query the bounding box for terminal output ---- // ---- 4. Query the bounding box for terminal output ----
Vector3f bbMin, bbMax; Vector3f bbMin, bbMax;
assembly->GetBoundingBox(bbMin, bbMax); assembly.GetBoundingBox(bbMin, bbMax);
std::cout << "Assembly bounding box:" << std::endl; std::cout << "Assembly bounding box:" << std::endl;
std::cout << " min = " << bbMin.transpose() << std::endl; std::cout << " min = " << bbMin.transpose() << std::endl;
std::cout << " max = " << bbMax.transpose() << std::endl; std::cout << " max = " << bbMax.transpose() << std::endl;

View File

@@ -25,6 +25,7 @@
#include "Vtk/uLibVtkViewer.h" #include "Vtk/uLibVtkViewer.h"
#include "Math/ContainerBox.h"
#include "Math/Units.h" #include "Math/Units.h"
#include "Vtk/Math/vtkContainerBox.h" #include "Vtk/Math/vtkContainerBox.h"
@@ -35,28 +36,21 @@ using namespace uLib;
int main() { int main() {
BEGIN_TESTING(vtk ContainerBox Test); BEGIN_TESTING(vtk ContainerBox Test);
{ ContainerBox box;
ContainerBox* box = new ContainerBox(); box.Scale(Vector3f(1_m,5_m,1_m));
box->Scale(Vector3f(1_m, 2_m, 1_m)); box.SetPosition(Vector3f(0,1_m,0));
box->SetPosition(Vector3f(0, 0, 0)); Vtk::vtkContainerBox v_box(&box);
v_box.SetRepresentation(Vtk::Puppet::Surface);
Vtk::ContainerBox v_box(box);
v_box.Update();
v_box.SetRepresentation(Vtk::Prop3D::Surface);
v_box.SetOpacity(0.5); v_box.SetOpacity(0.5);
v_box.SetSelectable(true); v_box.SetSelectable(true);
}
Vtk::ContainerBox v_box; box.findOrAddSignal(&ContainerBox::Updated)->connect([&box](){
v_box.findOrAddSignal(&Object::Updated)->connect([&v_box]() { std::cout << "box updated: " << box.GetWorldPoint(HPoint3f(1,1,1)) << std::endl;
std::cout << "box updated: "
<< v_box.get()->GetWorldPoint(HPoint3f(1, 1, 1)) << std::endl;
}); });
if (std::getenv("CTEST_PROJECT_NAME") == nullptr) { if (std::getenv("CTEST_PROJECT_NAME") == nullptr) {
Vtk::Viewer v_viewer; Vtk::Viewer v_viewer;
v_viewer.AddProp3D(v_box); v_viewer.AddPuppet(v_box);
v_viewer.Start(); v_viewer.Start();
} }

View File

@@ -6,7 +6,7 @@
//////////////////////////////////////////////////////////////////////////////*/ //////////////////////////////////////////////////////////////////////////////*/
#include "Vtk/uLibVtkViewer.h" #include "Vtk/uLibVtkViewer.h"
#include "Vtk/Math/vtkContainerBox.h" #include "Math/ContainerBox.h"
#include "Math/Units.h" #include "Math/Units.h"
#include "Vtk/Math/vtkContainerBox.h" #include "Vtk/Math/vtkContainerBox.h"
#include <iostream> #include <iostream>
@@ -15,12 +15,12 @@ using namespace uLib;
int main() { int main() {
std::cout << "Creating ContainerBox..." << std::endl; std::cout << "Creating ContainerBox..." << std::endl;
ContainerBox* box = new ContainerBox(Vector3f(1.0, 1.0, 1.0)); // 1x1x1 unit box ContainerBox box(Vector3f(1.0, 1.0, 1.0)); // 1x1x1 unit box
box->SetInstanceName("MyTestBox"); box.SetInstanceName("MyTestBox");
std::cout << "Creating VTK representation..." << std::endl; std::cout << "Creating VTK representation..." << std::endl;
Vtk::ContainerBox v_box(box); Vtk::vtkContainerBox v_box(&box);
v_box.SetRepresentation(Vtk::Prop3D::Wireframe); v_box.SetRepresentation(Vtk::Puppet::Wireframe);
v_box.SetColor(1.0, 0.0, 0.0); // Red v_box.SetColor(1.0, 0.0, 0.0); // Red
// // 1. Initial Visualization setup (handled by Viewer) // // 1. Initial Visualization setup (handled by Viewer)
@@ -38,7 +38,7 @@ int main() {
std::cout << "Starting viewer (close window to exit)..." << std::endl; std::cout << "Starting viewer (close window to exit)..." << std::endl;
Vtk::Viewer viewer; Vtk::Viewer viewer;
viewer.AddProp3D(v_box); viewer.AddPuppet(v_box);
viewer.Start(); viewer.Start();
return 0; return 0;

View File

@@ -24,6 +24,7 @@
//////////////////////////////////////////////////////////////////////////////*/ //////////////////////////////////////////////////////////////////////////////*/
#include "Vtk/Math/vtkQuadMesh.h" #include "Vtk/Math/vtkQuadMesh.h"
#include "Math/QuadMesh.h"
#include "Vtk/uLibVtkViewer.h" #include "Vtk/uLibVtkViewer.h"
#define BOOST_TEST_MODULE VtkQuadMeshTest #define BOOST_TEST_MODULE VtkQuadMeshTest
@@ -41,7 +42,7 @@ BOOST_AUTO_TEST_CASE(vtkQuadMeshConstruction) {
mesh.AddQuad(Vector4i(0, 1, 2, 3)); mesh.AddQuad(Vector4i(0, 1, 2, 3));
Vtk::QuadMesh v_mesh(&mesh); Vtk::vtkQuadMesh v_mesh(mesh);
Object::connect(&mesh, &QuadMesh::Updated, [&mesh]() { Object::connect(&mesh, &QuadMesh::Updated, [&mesh]() {
Vector3f points[4]; Vector3f points[4];
@@ -49,15 +50,15 @@ BOOST_AUTO_TEST_CASE(vtkQuadMeshConstruction) {
points[1] = mesh.GetPoint(1); points[1] = mesh.GetPoint(1);
points[2] = mesh.GetPoint(2); points[2] = mesh.GetPoint(2);
points[3] = mesh.GetPoint(3); points[3] = mesh.GetPoint(3);
std::cout << "mesh updated: " << points[0] << " " << points[1] << " " std::cout << "mesh updated: " << points[0] << " " << points[1]
<< points[2] << " " << points[3] << std::endl; << " " << points[2] << " " << points[3] << std::endl;
}); });
v_mesh.Update(); v_mesh.Update();
if (std::getenv("CTEST_PROJECT_NAME") == nullptr) { if (std::getenv("CTEST_PROJECT_NAME") == nullptr) {
Vtk::Viewer viewer; Vtk::Viewer viewer;
viewer.AddProp3D(v_mesh); viewer.AddPuppet(v_mesh);
viewer.Start(); viewer.Start();
} }

View File

@@ -24,6 +24,7 @@
//////////////////////////////////////////////////////////////////////////////*/ //////////////////////////////////////////////////////////////////////////////*/
#include "Vtk/Math/vtkStructuredGrid.h" #include "Vtk/Math/vtkStructuredGrid.h"
#include "Math/StructuredGrid.h"
#include "Vtk/uLibVtkViewer.h" #include "Vtk/uLibVtkViewer.h"
#define BOOST_TEST_MODULE VtkStructuredGridTest #define BOOST_TEST_MODULE VtkStructuredGridTest
@@ -35,11 +36,11 @@ BOOST_AUTO_TEST_CASE(vtkStructuredGridTest) {
StructuredGrid grid(Vector3i(10, 10, 100)); StructuredGrid grid(Vector3i(10, 10, 100));
grid.SetSpacing(Vector3f(3, 1, 1)); grid.SetSpacing(Vector3f(3, 1, 1));
Vtk::StructuredGrid grid_viewer(&grid); Vtk::vtkStructuredGrid grid_viewer(grid);
if (std::getenv("CTEST_PROJECT_NAME") == nullptr) { if (std::getenv("CTEST_PROJECT_NAME") == nullptr) {
Vtk::Viewer viewer; Vtk::Viewer viewer;
viewer.AddProp3D(grid_viewer); viewer.AddPuppet(grid_viewer);
viewer.Start(); viewer.Start();
} }

View File

@@ -24,6 +24,7 @@
//////////////////////////////////////////////////////////////////////////////*/ //////////////////////////////////////////////////////////////////////////////*/
#include "Vtk/Math/vtkTriangleMesh.h" #include "Vtk/Math/vtkTriangleMesh.h"
#include "Math/TriangleMesh.h"
#include "Vtk/uLibVtkViewer.h" #include "Vtk/uLibVtkViewer.h"
#define BOOST_TEST_MODULE VtkTriangleMeshTest #define BOOST_TEST_MODULE VtkTriangleMeshTest
@@ -39,23 +40,22 @@ BOOST_AUTO_TEST_CASE(vtkTriangleMeshConstruction) {
mesh.AddPoint(Vector3f(1, 0, 0)); mesh.AddPoint(Vector3f(1, 0, 0));
mesh.AddTriangle(Vector3i(0, 1, 2)); mesh.AddTriangle(Vector3i(0, 1, 2));
Vtk::TriangleMesh v_mesh(&mesh); Vtk::vtkTriangleMesh v_mesh(mesh);
Object::connect(&mesh, &TriangleMesh::Updated, [&mesh]() { Object::connect(&mesh, &TriangleMesh::Updated, [&mesh]() {
Vector3f points[3]; Vector3f points[3];
points[0] = mesh.GetPoint(0); points[0] = mesh.GetPoint(0);
points[1] = mesh.GetPoint(1); points[1] = mesh.GetPoint(1);
points[2] = mesh.GetPoint(2); points[2] = mesh.GetPoint(2);
std::cout << "mesh updated: " << points[0].transpose() << " " std::cout << "mesh updated: " << points[0].transpose() << " " << points[1].transpose()
<< points[1].transpose() << " " << points[2].transpose() << " " << points[2].transpose() << std::endl;
<< std::endl;
}); });
v_mesh.Update(); v_mesh.Update();
if (std::getenv("CTEST_PROJECT_NAME") == nullptr) { if (std::getenv("CTEST_PROJECT_NAME") == nullptr) {
Vtk::Viewer viewer; Vtk::Viewer viewer;
viewer.AddProp3D(v_mesh); viewer.AddPuppet(v_mesh);
viewer.Start(); viewer.Start();
} }
@@ -66,13 +66,13 @@ BOOST_AUTO_TEST_CASE(vtkTriangleMeshConstruction) {
BOOST_AUTO_TEST_CASE(vtkTriangleMeshConstruction2) { BOOST_AUTO_TEST_CASE(vtkTriangleMeshConstruction2) {
TriangleMesh mesh; TriangleMesh mesh;
Vtk::TriangleMesh v_mesh(&mesh); Vtk::vtkTriangleMesh v_mesh(mesh);
v_mesh.ReadFromStlFile("capelluzzo.stl"); v_mesh.ReadFromStlFile("capelluzzo.stl");
v_mesh.Update(); v_mesh.Update();
if (std::getenv("CTEST_PROJECT_NAME") == nullptr) { if (std::getenv("CTEST_PROJECT_NAME") == nullptr) {
Vtk::Viewer viewer; Vtk::Viewer viewer;
viewer.AddProp3D(v_mesh); viewer.AddPuppet(v_mesh);
viewer.Start(); viewer.Start();
} }

View File

@@ -10,46 +10,43 @@
//////////////////////////////////////////////////////////////////////////////*/ //////////////////////////////////////////////////////////////////////////////*/
#include "Vtk/Math/vtkVoxImage.h" #include "Vtk/Math/vtkVoxImage.h"
#include "Math/VoxImage.h"
#include "Vtk/uLibVtkViewer.h" #include "Vtk/uLibVtkViewer.h"
#include <cmath>
#include <iostream>
#include <vtkCallbackCommand.h>
#include <vtkProperty.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
#include <vtkSmartPointer.h> #include <vtkSmartPointer.h>
#include <vtkCallbackCommand.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkProperty.h>
#include <vtkRenderer.h>
#include <vtkRenderWindow.h>
#include <iostream>
#include <cmath>
using namespace uLib; using namespace uLib;
struct AppState { struct AppState {
std::vector<Vtk::VoxImage *> images; std::vector<Vtk::vtkVoxImage*> images;
Vtk::Viewer* viewer; Vtk::Viewer* viewer;
}; };
void KeyPressCallbackFunction(vtkObject *caller, long unsigned int eventId, void KeyPressCallbackFunction(vtkObject* caller, long unsigned int eventId, void* clientData, void* callData) {
void *clientData, void *callData) {
auto* interactor = static_cast<vtkRenderWindowInteractor*>(caller); auto* interactor = static_cast<vtkRenderWindowInteractor*>(caller);
auto* state = static_cast<AppState*>(clientData); auto* state = static_cast<AppState*>(clientData);
std::string key = interactor->GetKeySym(); std::string key = interactor->GetKeySym();
if (key == "w") { if (key == "w") {
std::cout << "--> Switching all images to Wireframe Box" << std::endl; std::cout << "--> Switching all images to Wireframe Box" << std::endl;
for (auto *img : state->images) for (auto* img : state->images) img->SetRepresentation(Vtk::Puppet::Wireframe);
img->SetRepresentation(Vtk::Prop3D::Wireframe);
state->viewer->GetRenderWindow()->Render(); state->viewer->GetRenderWindow()->Render();
} else if (key == "s") { }
std::cout << "--> Switching all images to Surface (Volume Rendering)" else if (key == "s") {
<< std::endl; std::cout << "--> Switching all images to Surface (Volume Rendering)" << std::endl;
for (auto *img : state->images) for (auto* img : state->images) img->SetRepresentation(Vtk::Puppet::Surface);
img->SetRepresentation(Vtk::Prop3D::Surface);
state->viewer->GetRenderWindow()->Render(); state->viewer->GetRenderWindow()->Render();
} else if (key >= "0" && key <= "5") { }
else if (key >= "0" && key <= "5") {
int preset = key[0] - '0'; int preset = key[0] - '0';
std::cout << "--> Switching all images to Rendering Preset " << preset std::cout << "--> Switching all images to Rendering Preset " << preset << std::endl;
<< std::endl; for (auto* img : state->images) img->setShadingPreset(preset);
for (auto *img : state->images)
img->setShadingPreset(preset);
state->viewer->GetRenderWindow()->Render(); state->viewer->GetRenderWindow()->Render();
} }
} }
@@ -92,25 +89,23 @@ int main(int argc, char **argv) {
for (int x = 0; x < dims2(0); ++x) { for (int x = 0; x < dims2(0); ++x) {
Voxel v; Voxel v;
// Linear gradient along X, Y, Z // Linear gradient along X, Y, Z
float val = float val = (float(x)/dims2(0) + float(y)/dims2(1) + float(z)/dims2(2)) / 3.0f;
(float(x) / dims2(0) + float(y) / dims2(1) + float(z) / dims2(2)) /
3.0f;
v.Value = (40.0f * val) / factor; v.Value = (40.0f * val) / factor;
img2[Vector3i(x, y, z)] = v; img2[Vector3i(x, y, z)] = v;
} }
} }
} }
Vtk::VoxImage vtk_img1(&img1); Vtk::vtkVoxImage vtk_img1(img1);
vtk_img1.setShadingPreset(0); vtk_img1.setShadingPreset(0);
Vtk::VoxImage vtk_img2(&img2); Vtk::vtkVoxImage vtk_img2(img2);
vtk_img2.setShadingPreset(1); // Use Composite without MIP for variety vtk_img2.setShadingPreset(1); // Use Composite without MIP for variety
Vtk::Viewer viewer; Vtk::Viewer viewer;
viewer.GetRenderer()->SetBackground(0.05, 0.05, 0.1); viewer.GetRenderer()->SetBackground(0.05, 0.05, 0.1);
viewer.AddProp3D(vtk_img1); viewer.AddPuppet(vtk_img1);
viewer.AddProp3D(vtk_img2); viewer.AddPuppet(vtk_img2);
// Setup KeyPress Callback // Setup KeyPress Callback
AppState state; AppState state;
@@ -118,14 +113,13 @@ int main(int argc, char **argv) {
state.images.push_back(&vtk_img2); state.images.push_back(&vtk_img2);
state.viewer = &viewer; state.viewer = &viewer;
vtkSmartPointer<vtkCallbackCommand> keyCallback = vtkSmartPointer<vtkCallbackCommand> keyCallback = vtkSmartPointer<vtkCallbackCommand>::New();
vtkSmartPointer<vtkCallbackCommand>::New();
keyCallback->SetCallback(KeyPressCallbackFunction); keyCallback->SetCallback(KeyPressCallbackFunction);
keyCallback->SetClientData(&state); keyCallback->SetClientData(&state);
viewer.GetInteractor()->AddObserver(vtkCommand::KeyPressEvent, keyCallback); viewer.GetInteractor()->AddObserver(vtkCommand::KeyPressEvent, keyCallback);
std::cout << "=========================================" << std::endl; std::cout << "=========================================" << std::endl;
std::cout << " VoxImage Interactive Viewer Test" << std::endl; std::cout << " vtkVoxImage Interactive Viewer Test" << std::endl;
std::cout << " [LEFT] Spherical Shell (MIP)" << std::endl; std::cout << " [LEFT] Spherical Shell (MIP)" << std::endl;
std::cout << " [RIGHT] Axes Gradient (Composite)" << std::endl; std::cout << " [RIGHT] Axes Gradient (Composite)" << std::endl;
std::cout << "-----------------------------------------" << std::endl; std::cout << "-----------------------------------------" << std::endl;

View File

@@ -24,6 +24,7 @@
//////////////////////////////////////////////////////////////////////////////*/ //////////////////////////////////////////////////////////////////////////////*/
#include "Vtk/Math/vtkVoxImage.h" #include "Vtk/Math/vtkVoxImage.h"
#include "Math/VoxImage.h"
#include "Vtk/uLibVtkViewer.h" #include "Vtk/uLibVtkViewer.h"
#define BOOST_TEST_MODULE VtkVoxImageTest #define BOOST_TEST_MODULE VtkVoxImageTest
@@ -45,12 +46,12 @@ BOOST_AUTO_TEST_CASE(vtkVoxImageConstruction) {
img.InitVoxels(zero); img.InitVoxels(zero);
img[Vector3i(3, 3, 3)] = nonzero; img[Vector3i(3, 3, 3)] = nonzero;
Vtk::VoxImage vtk_img(&img); Vtk::vtkVoxImage vtk_img(img);
vtk_img.SaveToXMLFile("test_vtkvoximage.vti"); vtk_img.SaveToXMLFile("test_vtkvoximage.vti");
if (std::getenv("CTEST_PROJECT_NAME") == nullptr) { if (std::getenv("CTEST_PROJECT_NAME") == nullptr) {
Vtk::Viewer viewer; Vtk::Viewer viewer;
viewer.AddProp3D(vtk_img); viewer.AddPuppet(vtk_img);
viewer.Start(); viewer.Start();
} }

View File

@@ -11,7 +11,7 @@
#include "vtkAssembly.h" // uLib::Vtk::Assembly #include "vtkAssembly.h" // uLib::Vtk::Assembly
#include "Vtk/vtkObjectsContext.h" #include "Vtk/vtkObjectsContext.h"
#include "Vtk/Math/vtkDense.h" #include "Math/vtkDense.h"
#include <vtkAssembly.h> // VTK library ::vtkAssembly #include <vtkAssembly.h> // VTK library ::vtkAssembly
#include <vtkActor.h> #include <vtkActor.h>
@@ -31,27 +31,29 @@ namespace Vtk {
// ------------------------------------------------------------------ // // ------------------------------------------------------------------ //
Assembly::Assembly(uLib::Assembly *content) Assembly::Assembly(uLib::Assembly *content)
: ObjectWrapper(content), : m_Content(content),
m_ChildContext(nullptr), m_ChildContext(nullptr),
m_BBoxActor(nullptr), m_BBoxActor(nullptr),
m_VtkAsm(nullptr), m_VtkAsm(nullptr),
m_InUpdate(false) { m_InUpdate(false) {
this->InstallPipe(); this->InstallPipe();
if (this->m_model) { if (m_Content) {
Object::connect(this->m_model.get(), &uLib::Assembly::Updated, Object::connect(m_Content, &uLib::Assembly::Updated,
this, &Assembly::Update); this, &Assembly::Update);
} }
} }
Assembly::~Assembly() { Assembly::~Assembly() {
delete m_ChildContext; delete m_ChildContext;
if (m_BBoxActor) m_BBoxActor->Delete();
if (m_VtkAsm) m_VtkAsm->Delete();
} }
// ------------------------------------------------------------------ // // ------------------------------------------------------------------ //
void Assembly::InstallPipe() { void Assembly::InstallPipe() {
// 1. Setup the internal VTK assembly // 1. Create the VTK library assembly that groups everything
m_VtkAsm = vtkSmartPointer<::vtkAssembly>::New(); m_VtkAsm = ::vtkAssembly::New();
m_BBoxActor = vtkSmartPointer<::vtkActor>::New(); m_VtkAsm->PickableOff();
this->SetProp(m_VtkAsm); this->SetProp(m_VtkAsm);
// 2. Create the bounding-box wireframe actor // 2. Create the bounding-box wireframe actor
@@ -62,19 +64,20 @@ void Assembly::InstallPipe() {
vtkNew<vtkPolyDataMapper> mapper; vtkNew<vtkPolyDataMapper> mapper;
mapper->SetInputConnection(cube->GetOutputPort()); mapper->SetInputConnection(cube->GetOutputPort());
m_BBoxActor = vtkActor::New();
m_BBoxActor->SetMapper(mapper); m_BBoxActor->SetMapper(mapper);
m_BBoxActor->GetProperty()->SetRepresentationToWireframe(); m_BBoxActor->GetProperty()->SetRepresentationToWireframe();
m_BBoxActor->GetProperty()->SetColor(1.0, 0.85, 0.0); // gold wireframe m_BBoxActor->GetProperty()->SetColor(1.0, 0.85, 0.0); // gold wireframe
m_BBoxActor->GetProperty()->SetLineWidth(1.5); m_BBoxActor->GetProperty()->SetLineWidth(1.5);
m_BBoxActor->GetProperty()->SetOpacity(0.6); m_BBoxActor->GetProperty()->SetOpacity(0.6);
m_BBoxActor->PickableOff(); m_BBoxActor->PickableOff();
m_BBoxActor->SetVisibility(this->m_model ? this->m_model->GetShowBoundingBox() : false); m_BBoxActor->SetVisibility(m_Content ? m_Content->GetShowBoundingBox() : false);
m_VtkAsm->AddPart(m_BBoxActor); m_VtkAsm->AddPart(m_BBoxActor);
// 3. Build a child-objects context (auto-creates prop3ds for each child) // 3. Build a child-objects context (auto-creates puppets for each child)
if (this->m_model) { if (m_Content) {
m_ChildContext = new ObjectsContext(this->m_model); m_ChildContext = new vtkObjectsContext(m_Content);
// Link the children context's assembly into our group assembly // Link the children context's assembly into our group assembly
if (auto* childProp = vtkProp3D::SafeDownCast(m_ChildContext->GetProp())) { if (auto* childProp = vtkProp3D::SafeDownCast(m_ChildContext->GetProp())) {
m_VtkAsm->AddPart(childProp); m_VtkAsm->AddPart(childProp);
@@ -90,8 +93,15 @@ void Assembly::Update() {
if (m_InUpdate) return; if (m_InUpdate) return;
m_InUpdate = true; m_InUpdate = true;
// Delegate to Prop3D to handle standard transformation application (uses GetContent()) if (m_Content && m_VtkAsm) {
this->Prop3D::Update(); // Apply world matrix from the assembly content
vtkNew<vtkMatrix4x4> m;
Matrix4fToVtk(m_Content->GetMatrix(), m);
m_VtkAsm->SetUserMatrix(m);
m_VtkAsm->Modified();
}
this->Puppet::Update();
this->UpdateBoundingBox(); this->UpdateBoundingBox();
if (m_ChildContext) if (m_ChildContext)
m_ChildContext->Update(); m_ChildContext->Update();
@@ -100,37 +110,33 @@ void Assembly::Update() {
void Assembly::SyncFromVtk() { void Assembly::SyncFromVtk() {
if (m_InUpdate) return; if (m_InUpdate) return;
if (!m_Content || !m_VtkAsm) return;
m_InUpdate = true; m_InUpdate = true;
// Sync the group-level transformation from VTK to the domain model // VTK -> Model: Update world matrix (accounting for model parents)
this->Prop3D::SyncFromVtk(); if (vtkProp3D* proxy = this->GetProxyProp()) {
m_Content->SetWorldMatrix(VtkToMatrix4f(proxy->GetUserMatrix()));
m_Content->FromMatrix(m_Content->GetMatrix());
}
// Propagate sync to children this->UpdateBoundingBox();
if (m_ChildContext) if (m_ChildContext)
m_ChildContext->SyncFromVtk(); m_ChildContext->SyncFromVtk();
m_Content->Updated(); // Notify change in model
m_InUpdate = false; m_InUpdate = false;
} }
void Assembly::serialize_display(uLib::Archive::display_properties_archive &ar, const unsigned int version) {
// 1. Register base class appearance/transform
this->Prop3D::serialize_display(ar, version);
// 2. Map domain model properties (Bounding Box visibility, etc.)
if (this->m_model) {
ar & HRP("ShowBoundingBox", m_model->m_ShowBoundingBox);
}
}
// ------------------------------------------------------------------ // // ------------------------------------------------------------------ //
void Assembly::UpdateBoundingBox() { void Assembly::UpdateBoundingBox() {
if (!this->m_model || !m_BBoxActor) return; if (!m_Content || !m_BBoxActor) return;
m_BBoxActor->SetVisibility(this->m_model->GetShowBoundingBox()); m_BBoxActor->SetVisibility(m_Content->GetShowBoundingBox());
Vector3f bbMin, bbMax; Vector3f bbMin, bbMax;
this->m_model->GetBoundingBox(bbMin, bbMax); m_Content->GetBoundingBox(bbMin, bbMax);
// Avoid degenerate boxes // Avoid degenerate boxes
Vector3f size = bbMax - bbMin; Vector3f size = bbMax - bbMin;
@@ -182,6 +188,10 @@ void Assembly::UpdateBoundingBox() {
m_BBoxActor->Modified(); m_BBoxActor->Modified();
} }
// ------------------------------------------------------------------ //
vtkObjectsContext *Assembly::GetChildrenContext() const {
return m_ChildContext;
}
} // namespace Vtk } // namespace Vtk
} // namespace uLib } // namespace uLib

View File

@@ -12,64 +12,60 @@
#ifndef U_VTK_ASSEMBLY_H #ifndef U_VTK_ASSEMBLY_H
#define U_VTK_ASSEMBLY_H #define U_VTK_ASSEMBLY_H
#include "Core/ObjectFactory.h"
#include "Math/Assembly.h" #include "Math/Assembly.h"
#include "Vtk/uLibVtkInterface.h" #include "uLibVtkInterface.h"
#include <vtkSmartPointer.h> class vtkActor;
#include <vtkActor.h> class vtkAssembly; // VTK library forward declaration (must be before namespace)
#include <vtkAssembly.h>
namespace uLib { namespace uLib {
namespace Vtk { namespace Vtk {
class ObjectsContext; // forward class vtkObjectsContext; // forward
/** /**
* @brief VTK Prop3D for visualizing uLib::Assembly. * @brief VTK Puppet for visualizing uLib::Assembly.
* *
* Manages a VTK assembly (vtkAssembly from the VTK library) that groups * Manages a VTK assembly (vtkAssembly from the VTK library) that groups
* all child prop3ds and applies the Assembly's AffineTransform. It also * all child puppets and applies the Assembly's AffineTransform. It also
* renders an optional bounding box wireframe computed from the Assembly's AABB. * renders an optional bounding box wireframe computed from the Assembly's AABB.
* *
* @note This class is uLib::Vtk::Assembly. It internally uses * @note This class is uLib::Vtk::Assembly. It internally uses
* the VTK library class vtkAssembly for grouping, but the two * the VTK library class vtkAssembly for grouping, but the two
* are distinct. * are distinct.
*/ */
class Assembly : public Prop3D, public uLib::ObjectWrapper<uLib::Assembly> { class Assembly : public Puppet {
public: public:
uLibTypeMacro(Assembly, Prop3D) uLibTypeMacro(Assembly, Puppet)
/** Assembly(uLib::Assembly *content);
* @brief Constructor.
* @param content Pointer to the domain assembly model.
*/
explicit Assembly(uLib::Assembly *content);
virtual ~Assembly(); virtual ~Assembly();
/** @brief Updates the VTK representation from the model (model→VTK). */ /** @brief Updates the VTK representation from the model (model→VTK). */
virtual void Update() override; virtual void Update() override;
/** @brief Synchronizes the model from the VTK representation (VTK→model). */
virtual void SyncFromVtk() override; virtual void SyncFromVtk() override;
virtual uLib::Object* GetContent() const override { return (uLib::Object*)m_model.get(); } virtual uLib::Object* GetContent() const override { return (uLib::Object*)m_Content; }
virtual uLib::ObjectsContext* GetChildren() override { return (uLib::ObjectsContext*)m_model.get(); } virtual uLib::ObjectsContext* GetChildren() override { return (uLib::ObjectsContext*)m_Content; }
/** @brief Returns the visualization context for children. */ /**
uLib::Vtk::ObjectsContext* GetChildrenContext() const { return m_ChildContext; } * @brief Returns the puppet managing child objects.
*/
/** @brief Property serialization for Display Properties Panel. */ /** @brief Returns the puppet managing child objects. */
void serialize_display(Archive::display_properties_archive &ar, const unsigned int version = 0) override; vtkObjectsContext *GetChildrenContext() const;
private: private:
void UpdateBoundingBox(); void UpdateBoundingBox();
void InstallPipe(); void InstallPipe();
vtkSmartPointer<::vtkAssembly> m_VtkAsm; uLib::Assembly *m_Content;
vtkSmartPointer<::vtkActor> m_BBoxActor; vtkObjectsContext *m_ChildContext;
vtkActor *m_BBoxActor;
uLib::Vtk::ObjectsContext *m_ChildContext; ::vtkAssembly *m_VtkAsm; // VTK library assembly — NOT this class
bool m_InUpdate; bool m_InUpdate; // re-entrancy guard
}; };
} // namespace Vtk } // namespace Vtk

View File

@@ -41,7 +41,8 @@
#include <vtkSmartPointer.h> #include <vtkSmartPointer.h>
#include <vtkTransform.h> #include <vtkTransform.h>
#include "Vtk/Math/vtkDense.h" #include "Math/vtkDense.h"
namespace uLib { namespace uLib {
namespace Vtk { namespace Vtk {
@@ -50,57 +51,91 @@ struct ContainerBoxData {
vtkSmartPointer<vtkActor> m_Cube; vtkSmartPointer<vtkActor> m_Cube;
vtkSmartPointer<vtkActor> m_Axes; vtkSmartPointer<vtkActor> m_Axes;
vtkSmartPointer<vtkAssembly> m_VtkAsm; vtkSmartPointer<vtkAssembly> m_VtkAsm;
vtkSmartPointer<vtkMatrix4x4> m_Affine;
uLib::Connection m_UpdateSignal; uLib::Connection m_UpdateSignal;
ContainerBoxData() ContainerBoxData() : m_Cube(vtkSmartPointer<vtkActor>::New()),
: m_Cube(vtkSmartPointer<vtkActor>::New()),
m_Axes(vtkSmartPointer<vtkActor>::New()), m_Axes(vtkSmartPointer<vtkActor>::New()),
m_VtkAsm(vtkSmartPointer<vtkAssembly>::New()) {} m_VtkAsm(vtkSmartPointer<vtkAssembly>::New()),
m_Affine(vtkSmartPointer<vtkMatrix4x4>::New()) {}
~ContainerBoxData() { ~ContainerBoxData() {
m_UpdateSignal.disconnect();
} }
}; };
ContainerBox::ContainerBox(ContainerBox::Content *content)
: d(new ContainerBoxData()),
ObjectWrapper(content ? content : new Content()) {
vtkContainerBox::vtkContainerBox(vtkContainerBox::Content *content)
: d(new ContainerBoxData()), m_Content(content) {
this->InstallPipe(); this->InstallPipe();
d->m_UpdateSignal = Object::connect( d->m_UpdateSignal = Object::connect(m_Content, &uLib::Object::Updated, this, &vtkContainerBox::Update);
this->m_model.get(), &uLib::Object::Updated, this, &ContainerBox::Update);
} }
ContainerBox::~ContainerBox() { delete d; } vtkContainerBox::~vtkContainerBox() {
delete d;
}
vtkPolyData *ContainerBox::GetPolyData() const { vtkPolyData *vtkContainerBox::GetPolyData() const {
// TODO // TODO
return NULL; return NULL;
} }
void ContainerBox::Update() {
RecursiveMutex::ScopedLock lock(this->m_UpdateMutex);
if (!this->m_model)
return;
vtkProp3D *prop = vtkProp3D::SafeDownCast(this->GetProp()); void vtkContainerBox::Update() {
if (prop) { RecursiveMutex::ScopedLock lock(this->m_UpdateMutex);
// Apply the full volume matrix (TRS * m_LocalT) if (!m_Content) return;
vtkProp3D* root = vtkProp3D::SafeDownCast(this->GetProp());
if (root) {
// Apply local full matrix (TRS * LocalBox) so that nested assemblies work correctly
Matrix4f fullLocal = m_Content->GetMatrix() * m_Content->GetLocalMatrix();
vtkNew<vtkMatrix4x4> m; vtkNew<vtkMatrix4x4> m;
Matrix4fToVtk(this->m_model->GetMatrix(), m); Matrix4fToVtk(fullLocal, m);
prop->SetUserMatrix(m); root->SetUserMatrix(m);
prop->Modified(); root->Modified();
} }
// Delegate rest of update (appearance, render, etc) // Delegate rest of update (appearance, render, etc)
ConnectionBlock blocker(d->m_UpdateSignal); ConnectionBlock blocker(d->m_UpdateSignal);
this->Prop3D::Update(); this->Puppet::Update();
}
void vtkContainerBox::SyncFromVtk() {
RecursiveMutex::ScopedLock lock(this->m_UpdateMutex);
if (!m_Content) return;
vtkProp3D* root = this->GetProxyProp();
if (!root) return;
// VTK -> Model: Extract new world TRS from proxy, which matches the model's TRS center
vtkMatrix4x4* rootMat = root->GetUserMatrix();
// if (rootMat) {
// std::cout << "[vtkContainerBox::SyncFromVtk] Read Proxy UserMatrix:" << std::endl;
// rootMat->Print(std::cout);
// }
Matrix4f vtkWorld = VtkToMatrix4f(rootMat);
// Synchronize TRS property members from the updated local matrix
m_Content->FromMatrix(vtkWorld);
// std::cout << "[vtkContainerBox::SyncFromVtk] New Model WorldMatrix:" << std::endl << m_Content->GetWorldMatrix() << std::endl;
// Since we modified the model, notify observers, but block the loop back to VTK
// ConnectionBlock blocker(d->m_UpdateSignal);
m_Content->Updated();
} }
void ContainerBox::InstallPipe() {
if (!this->m_model)
void vtkContainerBox::InstallPipe() {
if (!m_Content)
return; return;
Content *c = this->m_model; Content *c = m_Content;
// CUBE // CUBE
vtkSmartPointer<vtkCubeSource> cube = vtkSmartPointer<vtkCubeSource>::New(); vtkSmartPointer<vtkCubeSource> cube = vtkSmartPointer<vtkCubeSource>::New();
@@ -136,10 +171,11 @@ void ContainerBox::InstallPipe() {
d->m_VtkAsm->AddPart(d->m_Axes); d->m_VtkAsm->AddPart(d->m_Axes);
this->SetProp(d->m_VtkAsm); this->SetProp(d->m_VtkAsm);
// vtkProp3D* root = d->m_VtkAsm; vtkProp3D* root = d->m_VtkAsm;
// if (root) { if (root) {
// this->ApplyProp3DTransform(root); d->m_Affine = Matrix4fToVtk(m_Content->GetMatrix());
// } root->SetUserMatrix(d->m_Affine);
}
this->Update(); this->Update();
} }

View File

@@ -26,7 +26,6 @@
#ifndef U_VTKCONTAINERBOX_H #ifndef U_VTKCONTAINERBOX_H
#define U_VTKCONTAINERBOX_H #define U_VTKCONTAINERBOX_H
#include "Core/ObjectFactory.h"
#include "Math/ContainerBox.h" #include "Math/ContainerBox.h"
#include "uLibVtkInterface.h" #include "uLibVtkInterface.h"
#include "vtkPolydata.h" #include "vtkPolydata.h"
@@ -38,18 +37,14 @@ namespace Vtk {
struct ContainerBoxData; struct ContainerBoxData;
class ContainerBox : public Prop3D, class vtkContainerBox : public Puppet, public Polydata {
public Polydata, typedef ContainerBox Content;
public uLib::ObjectWrapper<uLib::ContainerBox> {
uLibTypeMacro(ContainerBox, Prop3D,
Polydata) typedef uLib::ContainerBox Content;
public: public:
ContainerBox(Content *content = nullptr); vtkContainerBox(Content *content);
~ContainerBox(); ~vtkContainerBox();
virtual class vtkPolyData *GetPolyData() const override; virtual class vtkPolyData *GetPolyData() const;
/** /**
* @brief Updates the VTK representation from the internal state. * @brief Updates the VTK representation from the internal state.
@@ -59,18 +54,17 @@ public:
/** /**
* @brief Synchronizes the model from the VTK representation (VTK→model). * @brief Synchronizes the model from the VTK representation (VTK→model).
*/ */
virtual void SyncFromVtk() override;
virtual uLib::Object* GetContent() const override { return (uLib::Object*)m_Content; }
virtual uLib::Object *GetContent() const override {
return (uLib::Object *)m_model.get();
}
protected: protected:
virtual void InstallPipe(); virtual void InstallPipe();
struct ContainerBoxData *d; struct ContainerBoxData *d;
Content *m_Content;
bool m_BlockUpdate = false;
ULIB_DECLARE_PROPERTIES(ContainerBox)
}; };
} // namespace Vtk } // namespace Vtk

View File

@@ -32,30 +32,31 @@
#include <vtkProperty.h> #include <vtkProperty.h>
#include <vtkSmartPointer.h> #include <vtkSmartPointer.h>
#include <vtkTransform.h> #include <vtkTransform.h>
#include "Vtk/Math/vtkDense.h" #include "Math/vtkDense.h"
namespace uLib { namespace uLib {
namespace Vtk { namespace Vtk {
Cylinder::Cylinder(Cylinder::Content *content) vtkCylinder::vtkCylinder(vtkCylinder::Content *content)
: ObjectWrapper(content), m_Actor(nullptr), m_VtkAsm(nullptr) { : m_Content(content), m_Actor(nullptr), m_VtkAsm(nullptr) {
this->InstallPipe(); this->InstallPipe();
m_UpdateSignal = Object::connect(this->m_model.get(), &uLib::Object::Updated, this, &Cylinder::Update); m_UpdateSignal = Object::connect(m_Content, &uLib::Object::Updated, this, &vtkCylinder::Update);
} }
Cylinder::~Cylinder() { vtkCylinder::~vtkCylinder() {
m_UpdateSignal.disconnect(); if (m_Actor) m_Actor->Delete();
if (m_VtkAsm) m_VtkAsm->Delete();
} }
void Cylinder::Update() { void vtkCylinder::Update() {
if (!this->m_model) if (!m_Content)
return; return;
vtkProp3D* root = vtkProp3D::SafeDownCast(this->GetProp()); vtkProp3D* root = vtkProp3D::SafeDownCast(this->GetProp());
if (root) { if (root) {
// 1. Placement handled specifically from content (use TRS GetMatrix, not World) // 1. Placement handled specifically from content (use TRS GetMatrix, not World)
vtkNew<vtkMatrix4x4> m; vtkNew<vtkMatrix4x4> m;
Matrix4fToVtk(this->m_model->GetMatrix(), m); Matrix4fToVtk(m_Content->GetMatrix(), m);
root->SetUserMatrix(m); root->SetUserMatrix(m);
// 2. Shape-local properties (Radius, Height, Axis alignment) go to the internal actor // 2. Shape-local properties (Radius, Height, Axis alignment) go to the internal actor
@@ -67,10 +68,10 @@ void Cylinder::Update() {
// Initial source is centered Y-cylinder (Radial XZ [-1,1], Height Y [-0.5, 0.5]) // Initial source is centered Y-cylinder (Radial XZ [-1,1], Height Y [-0.5, 0.5])
// Apply Radius and Height scaling // Apply Radius and Height scaling
alignment->Scale(this->m_model->GetRadius(), this->m_model->GetHeight(), this->m_model->GetRadius()); alignment->Scale(m_Content->GetRadius(), m_Content->GetHeight(), m_Content->GetRadius());
// Apply Axis alignment // Apply Axis alignment
int axis = this->m_model->GetAxis(); int axis = m_Content->GetAxis();
if (axis == 0) alignment->RotateZ(-90); // Y -> X if (axis == 0) alignment->RotateZ(-90); // Y -> X
else if (axis == 1) ; // Y -> Y (identity) else if (axis == 1) ; // Y -> Y (identity)
else if (axis == 2) alignment->RotateX(90); // Y -> Z else if (axis == 2) alignment->RotateX(90); // Y -> Z
@@ -81,16 +82,37 @@ void Cylinder::Update() {
// Delegate rest of update (appearance, render, etc) // Delegate rest of update (appearance, render, etc)
ConnectionBlock blocker(m_UpdateSignal); ConnectionBlock blocker(m_UpdateSignal);
this->Prop3D::Update(); this->Puppet::Update();
} }
void vtkCylinder::SyncFromVtk() {
if (!m_Content) return;
vtkProp3D* root = this->GetProxyProp();
if (!root) return;
void Cylinder::InstallPipe() { // VTK -> Model: Extract new world TRS from proxy
if (!this->m_model) vtkMatrix4x4* rootMat = root->GetUserMatrix();
if (rootMat) {
std::cout << "[vtkCylinder::SyncFromVtk] Read Proxy UserMatrix:" << std::endl;
rootMat->Print(std::cout);
}
Matrix4f vtkWorld = VtkToMatrix4f(rootMat);
// Directly sync model from the world matrix
m_Content->FromMatrix(vtkWorld);
std::cout << "[vtkCylinder::SyncFromVtk] New Model WorldMatrix:" << std::endl << m_Content->GetWorldMatrix() << std::endl;
m_Content->Updated();
}
void vtkCylinder::InstallPipe() {
if (!m_Content)
return; return;
m_VtkAsm = vtkSmartPointer<::vtkAssembly>::New(); m_VtkAsm = ::vtkAssembly::New();
this->SetProp(m_VtkAsm); this->SetProp(m_VtkAsm);
vtkNew<vtkCylinderSource> cylinder; vtkNew<vtkCylinderSource> cylinder;
@@ -98,7 +120,7 @@ void Cylinder::InstallPipe() {
cylinder->SetHeight(1.0); cylinder->SetHeight(1.0);
cylinder->SetResolution(32); cylinder->SetResolution(32);
m_Actor = vtkSmartPointer<vtkActor>::New(); m_Actor = vtkActor::New();
vtkNew<vtkTransform> alignment; vtkNew<vtkTransform> alignment;
m_Actor->SetUserTransform(alignment); m_Actor->SetUserTransform(alignment);

View File

@@ -26,11 +26,9 @@
#ifndef U_VTKCYLINDER_H #ifndef U_VTKCYLINDER_H
#define U_VTKCYLINDER_H #define U_VTKCYLINDER_H
#include "Core/ObjectFactory.h"
#include "Math/Cylinder.h" #include "Math/Cylinder.h"
#include "Vtk/uLibVtkInterface.h" #include "Vtk/uLibVtkInterface.h"
#include <vtkActor.h> #include <vtkActor.h>
#include <vtkSmartPointer.h>
class vtkAssembly; class vtkAssembly;
namespace uLib { namespace uLib {
@@ -43,29 +41,28 @@ namespace Vtk {
* mathematical state of a Cylinder object. It manages the alignment * mathematical state of a Cylinder object. It manages the alignment
* between VTK's Y-centered cylinder and uLib's Z-based coordinate system. * between VTK's Y-centered cylinder and uLib's Z-based coordinate system.
*/ */
class Cylinder : public Prop3D, public uLib::ObjectWrapper<uLib::Cylinder> { class vtkCylinder : public Puppet {
typedef uLib::Cylinder Content; typedef Cylinder Content;
public: public:
Cylinder(Content *content); vtkCylinder(Content *content);
virtual ~Cylinder(); virtual ~vtkCylinder();
/** Synchronizes the VTK actor with the uLib model matrix and vice-versa */ /** Synchronizes the VTK actor with the uLib model matrix and vice-versa */
virtual void Update() override; virtual void Update() override;
/** Synchronizes the uLib model matrix with the VTK actor specifically for gizmo interactions */ /** Synchronizes the uLib model matrix with the VTK actor specifically for gizmo interactions */
virtual void SyncFromVtk() override;
virtual uLib::Object* GetContent() const override { return (uLib::Object*)m_Content; }
virtual uLib::Object *GetContent() const override {
return (uLib::Object *)m_model.get();
}
protected: protected:
/** Sets up the VTK visualization pipeline */ /** Sets up the VTK visualization pipeline */
virtual void InstallPipe(); virtual void InstallPipe();
vtkSmartPointer<vtkActor> m_Actor; vtkActor *m_Actor;
vtkSmartPointer<::vtkAssembly> m_VtkAsm; ::vtkAssembly *m_VtkAsm;
Content *m_Content;
uLib::Connection m_UpdateSignal; uLib::Connection m_UpdateSignal;
}; };

View File

@@ -31,10 +31,10 @@ class vtkPolyData;
namespace uLib { namespace uLib {
class HLineRepresentationDefault { class vtkHLineRepresentationDefault {
public: public:
HLineRepresentationDefault(); vtkHLineRepresentationDefault();
}; };
} // namespace uLib } // namespace uLib

View File

@@ -42,14 +42,14 @@
#include <vtkMatrix4x4.h> #include <vtkMatrix4x4.h>
#include <vtkNew.h> #include <vtkNew.h>
#include "Vtk/Math/vtkDense.h" #include "Math/vtkDense.h"
#include "Vtk/Math/vtkQuadMesh.h" #include "Vtk/Math/vtkQuadMesh.h"
#include <iostream> #include <iostream>
namespace uLib { namespace uLib {
namespace Vtk { namespace Vtk {
void QuadMesh::vtk2uLib_update() { void vtkQuadMesh::vtk2uLib_update() {
vtkIdType number_of_points = m_Poly->GetNumberOfPoints(); vtkIdType number_of_points = m_Poly->GetNumberOfPoints();
vtkIdType number_of_quads = m_Poly->GetNumberOfPolys(); vtkIdType number_of_quads = m_Poly->GetNumberOfPolys();
@@ -58,46 +58,46 @@ void QuadMesh::vtk2uLib_update() {
<< "number of quads = " << number_of_quads << "\n" << "number of quads = " << number_of_quads << "\n"
<< "//////\n"; << "//////\n";
this->m_model->Points().clear(); m_content.Points().clear();
for (int i = 0; i < number_of_points; ++i) { for (int i = 0; i < number_of_points; ++i) {
double *point = m_Poly->GetPoint(i); double *point = m_Poly->GetPoint(i);
this->m_model->Points().push_back(Vector3f(point[0], point[1], point[2])); m_content.Points().push_back(Vector3f(point[0], point[1], point[2]));
} }
this->m_model->Quads().resize(number_of_quads); m_content.Quads().resize(number_of_quads);
m_Poly->GetPolys()->InitTraversal(); m_Poly->GetPolys()->InitTraversal();
vtkSmartPointer<vtkIdList> idList = vtkSmartPointer<vtkIdList>::New(); vtkSmartPointer<vtkIdList> idList = vtkSmartPointer<vtkIdList>::New();
for (int i = 0; i < number_of_quads; ++i) { for (int i = 0; i < number_of_quads; ++i) {
m_Poly->GetPolys()->GetNextCell(idList); m_Poly->GetPolys()->GetNextCell(idList);
if (idList->GetNumberOfIds() == 4) { if (idList->GetNumberOfIds() == 4) {
this->m_model->Quads()[i](0) = idList->GetId(0); m_content.Quads()[i](0) = idList->GetId(0);
this->m_model->Quads()[i](1) = idList->GetId(1); m_content.Quads()[i](1) = idList->GetId(1);
this->m_model->Quads()[i](2) = idList->GetId(2); m_content.Quads()[i](2) = idList->GetId(2);
this->m_model->Quads()[i](3) = idList->GetId(3); m_content.Quads()[i](3) = idList->GetId(3);
} }
} }
m_Poly->Modified(); m_Poly->Modified();
m_Actor->GetMapper()->Update(); m_Actor->GetMapper()->Update();
} }
void QuadMesh::uLib2vtk_update() { void vtkQuadMesh::uLib2vtk_update() {
vtkIdType number_of_points = this->m_model->Points().size(); vtkIdType number_of_points = m_content.Points().size();
vtkIdType number_of_quads = this->m_model->Quads().size(); vtkIdType number_of_quads = m_content.Quads().size();
vtkSmartPointer<vtkPoints> points = vtkSmartPointer<vtkPoints>::New(); vtkSmartPointer<vtkPoints> points = vtkSmartPointer<vtkPoints>::New();
points->SetNumberOfPoints(number_of_points); points->SetNumberOfPoints(number_of_points);
for (vtkIdType i = 0; i < number_of_points; i++) { for (vtkIdType i = 0; i < number_of_points; i++) {
Vector3f p = this->m_model->Points().at(i); Vector3f p = m_content.Points().at(i);
points->SetPoint(i, p(0), p(1), p(2)); points->SetPoint(i, p(0), p(1), p(2));
} }
vtkSmartPointer<vtkCellArray> polys = vtkSmartPointer<vtkCellArray>::New(); vtkSmartPointer<vtkCellArray> polys = vtkSmartPointer<vtkCellArray>::New();
for (vtkIdType i = 0; i < number_of_quads; i++) { for (vtkIdType i = 0; i < number_of_quads; i++) {
vtkIdType a, b, c, d; vtkIdType a, b, c, d;
a = this->m_model->Quads().at(i)(0); a = m_content.Quads().at(i)(0);
b = this->m_model->Quads().at(i)(1); b = m_content.Quads().at(i)(1);
c = this->m_model->Quads().at(i)(2); c = m_content.Quads().at(i)(2);
d = this->m_model->Quads().at(i)(3); d = m_content.Quads().at(i)(3);
polys->InsertNextCell(4); polys->InsertNextCell(4);
polys->InsertCellPoint(a); polys->InsertCellPoint(a);
polys->InsertCellPoint(b); polys->InsertCellPoint(b);
@@ -110,7 +110,7 @@ void QuadMesh::uLib2vtk_update() {
m_Poly->Modified(); m_Poly->Modified();
} }
void QuadMesh::contentUpdate() { void vtkQuadMesh::contentUpdate() {
vtkMatrix4x4 *vmat = m_Actor->GetUserMatrix(); vtkMatrix4x4 *vmat = m_Actor->GetUserMatrix();
if (!vmat) { if (!vmat) {
vtkNew<vtkMatrix4x4> mat; vtkNew<vtkMatrix4x4> mat;
@@ -118,50 +118,50 @@ void QuadMesh::contentUpdate() {
vmat = mat; vmat = mat;
} }
Matrix4f transform = this->m_model->GetWorldMatrix(); Matrix4f transform = m_content.GetWorldMatrix();
Matrix4fToVtk(transform, vmat); Matrix4fToVtk(transform, vmat);
uLib2vtk_update(); uLib2vtk_update();
m_Poly->Modified(); m_Poly->Modified();
m_Actor->GetMapper()->Update(); m_Actor->GetMapper()->Update();
Prop3D::Update(); Puppet::Update();
} }
void QuadMesh::Update() { void vtkQuadMesh::Update() {
vtkMatrix4x4 *vmat = m_Actor->GetUserMatrix(); vtkMatrix4x4 *vmat = m_Actor->GetUserMatrix();
if (!vmat) return; if (!vmat) return;
Matrix4f transform = VtkToMatrix4f(vmat); Matrix4f transform = VtkToMatrix4f(vmat);
this->m_model->SetMatrix(transform); m_content.SetMatrix(transform);
this->m_model->Updated(); m_content.Updated();
} }
// -------------------------------------------------------------------------- // // -------------------------------------------------------------------------- //
QuadMesh::QuadMesh(QuadMesh::Content *content) vtkQuadMesh::vtkQuadMesh(vtkQuadMesh::Content &content)
: ObjectWrapper(content), m_Poly(vtkPolyData::New()), m_Actor(vtkActor::New()) { : m_content(content), m_Poly(vtkPolyData::New()), m_Actor(vtkActor::New()) {
vtkSmartPointer<vtkPolyDataMapper> mapper = vtkSmartPointer<vtkPolyDataMapper> mapper =
vtkSmartPointer<vtkPolyDataMapper>::New(); vtkSmartPointer<vtkPolyDataMapper>::New();
mapper->SetInputData(m_Poly); mapper->SetInputData(m_Poly);
m_Actor->SetMapper(mapper); m_Actor->SetMapper(mapper);
vtkNew<vtkMatrix4x4> vmat; vtkNew<vtkMatrix4x4> vmat;
Matrix4fToVtk(this->m_model->GetWorldMatrix(), vmat); Matrix4fToVtk(m_content.GetWorldMatrix(), vmat);
m_Actor->SetUserMatrix(vmat); m_Actor->SetUserMatrix(vmat);
this->SetProp(m_Actor); this->SetProp(m_Actor);
Object::connect(this->m_model.get(), &Content::Updated, this, &QuadMesh::contentUpdate); Object::connect(&m_content, &Content::Updated, this, &vtkQuadMesh::contentUpdate);
this->contentUpdate(); this->contentUpdate();
} }
QuadMesh::~QuadMesh() { vtkQuadMesh::~vtkQuadMesh() {
Object::disconnect(this->m_model.get(), &Content::Updated, this, &QuadMesh::contentUpdate); Object::disconnect(&m_content, &Content::Updated, this, &vtkQuadMesh::contentUpdate);
m_Poly->Delete(); m_Poly->Delete();
m_Actor->Delete(); m_Actor->Delete();
} }
void QuadMesh::ReadFromFile(const char *filename) { void vtkQuadMesh::ReadFromFile(const char *filename) {
vtkSmartPointer<vtkPolyDataReader> reader = vtkSmartPointer<vtkPolyDataReader> reader =
vtkSmartPointer<vtkPolyDataReader>::New(); vtkSmartPointer<vtkPolyDataReader>::New();
reader->SetFileName(filename); reader->SetFileName(filename);
@@ -170,7 +170,7 @@ void QuadMesh::ReadFromFile(const char *filename) {
vtk2uLib_update(); vtk2uLib_update();
} }
void QuadMesh::ReadFromXMLFile(const char *filename) { void vtkQuadMesh::ReadFromXMLFile(const char *filename) {
vtkSmartPointer<vtkXMLPolyDataReader> reader = vtkSmartPointer<vtkXMLPolyDataReader> reader =
vtkSmartPointer<vtkXMLPolyDataReader>::New(); vtkSmartPointer<vtkXMLPolyDataReader>::New();
reader->SetFileName(filename); reader->SetFileName(filename);
@@ -179,7 +179,7 @@ void QuadMesh::ReadFromXMLFile(const char *filename) {
vtk2uLib_update(); vtk2uLib_update();
} }
void QuadMesh::ReadFromObjFile(const char *filename) { void vtkQuadMesh::ReadFromObjFile(const char *filename) {
vtkSmartPointer<vtkOBJReader> reader = vtkSmartPointer<vtkOBJReader>::New(); vtkSmartPointer<vtkOBJReader> reader = vtkSmartPointer<vtkOBJReader>::New();
reader->SetFileName(filename); reader->SetFileName(filename);
reader->Update(); reader->Update();
@@ -187,7 +187,7 @@ void QuadMesh::ReadFromObjFile(const char *filename) {
vtk2uLib_update(); vtk2uLib_update();
} }
void QuadMesh::ReadFromStlFile(const char *filename) { void vtkQuadMesh::ReadFromStlFile(const char *filename) {
vtkSmartPointer<vtkSTLReader> reader = vtkSmartPointer<vtkSTLReader>::New(); vtkSmartPointer<vtkSTLReader> reader = vtkSmartPointer<vtkSTLReader>::New();
reader->SetFileName(filename); reader->SetFileName(filename);
reader->Update(); reader->Update();
@@ -195,7 +195,7 @@ void QuadMesh::ReadFromStlFile(const char *filename) {
vtk2uLib_update(); vtk2uLib_update();
} }
vtkPolyData *QuadMesh::GetPolyData() const { return m_Poly; } vtkPolyData *vtkQuadMesh::GetPolyData() const { return m_Poly; }
} // namespace Vtk } // namespace Vtk
} // namespace uLib } // namespace uLib

View File

@@ -26,10 +26,9 @@
#ifndef VTKQUADMESH_H #ifndef VTKQUADMESH_H
#define VTKQUADMESH_H #define VTKQUADMESH_H
#include "Core/ObjectFactory.h"
#include "Math/QuadMesh.h" #include "Math/QuadMesh.h"
#include "Vtk/Math/vtkPolydata.h"
#include "Vtk/uLibVtkInterface.h" #include "Vtk/uLibVtkInterface.h"
#include "Vtk/Math/vtkPolydata.h"
class vtkPolyData; class vtkPolyData;
class vtkActor; class vtkActor;
@@ -37,14 +36,12 @@ class vtkActor;
namespace uLib { namespace uLib {
namespace Vtk { namespace Vtk {
class QuadMesh : public Prop3D, class vtkQuadMesh : public Puppet, public Polydata {
public Polydata, typedef QuadMesh Content;
public uLib::ObjectWrapper<uLib::QuadMesh> {
typedef uLib::QuadMesh Content;
public: public:
QuadMesh(Content *content); vtkQuadMesh(Content &content);
~QuadMesh(); ~vtkQuadMesh();
void ReadFromFile(const char *filename); void ReadFromFile(const char *filename);
@@ -54,20 +51,17 @@ public:
void ReadFromStlFile(const char *filename); void ReadFromStlFile(const char *filename);
vtkPolyData *GetPolyData() const override; virtual class vtkPolyData *GetPolyData() const;
virtual void contentUpdate(); virtual void contentUpdate();
void Update() override; virtual void Update();
uLib::Object *GetContent() const override {
return (uLib::Object *)m_model.get();
}
private: private:
void vtk2uLib_update(); void vtk2uLib_update();
void uLib2vtk_update(); void uLib2vtk_update();
// ObjectWrapper provides m_model QuadMesh &m_content;
vtkPolyData *m_Poly; vtkPolyData *m_Poly;
vtkActor *m_Actor; vtkActor *m_Actor;
}; };

View File

@@ -27,7 +27,7 @@
#include "config.h" #include "config.h"
#endif #endif
#include "Vtk/Math/vtkStructuredGrid.h" #include "Math/StructuredGrid.h"
#include "Vtk/Math/vtkStructuredGrid.h" #include "Vtk/Math/vtkStructuredGrid.h"
#include "Vtk/Math/vtkDense.h" #include "Vtk/Math/vtkDense.h"
@@ -39,33 +39,33 @@ namespace Vtk {
////// VTK STRUCTURED GRID ///////////////////////////////////////////////////// ////// VTK STRUCTURED GRID /////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////
StructuredGrid::StructuredGrid(Content *content) vtkStructuredGrid::vtkStructuredGrid(Content &content)
: ObjectWrapper(content), m_Actor(vtkActor::New()), : m_Content(&content), m_Actor(vtkActor::New()),
m_Transform(vtkTransform::New()) { m_Transform(vtkTransform::New()) {
this->InstallPipe(); this->InstallPipe();
} }
StructuredGrid::~StructuredGrid() { vtkStructuredGrid::~vtkStructuredGrid() {
m_Actor->Delete(); m_Actor->Delete();
m_Transform->Delete(); m_Transform->Delete();
} }
void StructuredGrid::SetTransform(vtkTransform *t) { void vtkStructuredGrid::SetTransform(vtkTransform *t) {
vtkMatrix4x4 *vmat = t->GetMatrix(); vtkMatrix4x4 *vmat = t->GetMatrix();
Matrix4f mat = VtkToMatrix4f(vmat); Matrix4f mat = VtkToMatrix4f(vmat);
this->m_model->SetMatrix(mat); m_Content->SetMatrix(mat);
vtkSmartPointer<vtkMatrix4x4> vmat2 = vtkSmartPointer<vtkMatrix4x4>::New(); vtkSmartPointer<vtkMatrix4x4> vmat2 = vtkSmartPointer<vtkMatrix4x4>::New();
mat = this->m_model->GetWorldMatrix(); mat = m_Content->GetWorldMatrix();
Matrix4fToVtk(mat, vmat2); Matrix4fToVtk(mat, vmat2);
m_Transform->SetMatrix(vmat2); m_Transform->SetMatrix(vmat2);
m_Transform->Update(); m_Transform->Update();
this->Update(); this->Update();
} }
void StructuredGrid::Update() { void vtkStructuredGrid::Update() {
if (!this->m_model) return; if (!m_Content) return;
vtkProp3D* actor = vtkProp3D::SafeDownCast(this->GetProp()); vtkProp3D* actor = vtkProp3D::SafeDownCast(this->GetProp());
if (!actor) return; if (!actor) return;
@@ -76,20 +76,20 @@ void StructuredGrid::Update() {
Matrix4f transform = VtkToMatrix4f(vmat); Matrix4f transform = VtkToMatrix4f(vmat);
// Update uLib model's affine transform // Update uLib model's affine transform
if (this->m_model->GetParent()) { if (m_Content->GetParent()) {
Matrix4f localT = this->m_model->GetParent()->GetWorldMatrix().inverse() * transform; Matrix4f localT = m_Content->GetParent()->GetWorldMatrix().inverse() * transform;
this->m_model->SetMatrix(localT); m_Content->SetMatrix(localT);
} else { } else {
this->m_model->SetMatrix(transform); m_Content->SetMatrix(transform);
} }
this->m_model->Updated(); // Notify others (like raytracer) m_Content->Updated(); // Notify others (like raytracer)
} }
void StructuredGrid::InstallPipe() { void vtkStructuredGrid::InstallPipe() {
vtkSmartPointer<vtkCubeSource> cube = vtkSmartPointer<vtkCubeSource>::New(); vtkSmartPointer<vtkCubeSource> cube = vtkSmartPointer<vtkCubeSource>::New();
Vector3i dims = this->m_model->GetDims(); Vector3i dims = m_Content->GetDims();
cube->SetBounds(0, dims(0), 0, dims(1), 0, dims(2)); cube->SetBounds(0, dims(0), 0, dims(1), 0, dims(2));
cube->Update(); cube->Update();
@@ -104,7 +104,7 @@ void StructuredGrid::InstallPipe() {
m_Actor->GetProperty()->SetAmbient(0.7); m_Actor->GetProperty()->SetAmbient(0.7);
vtkNew<vtkMatrix4x4> vmat; vtkNew<vtkMatrix4x4> vmat;
Matrix4fToVtk(this->m_model->GetWorldMatrix(), vmat); Matrix4fToVtk(m_Content->GetWorldMatrix(), vmat);
m_Actor->SetUserMatrix(vmat); m_Actor->SetUserMatrix(vmat);
this->SetProp(m_Actor); this->SetProp(m_Actor);

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