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uLib/src/Vtk/uLibVtkInterface.h

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/*//////////////////////////////////////////////////////////////////////////////
// CMT Cosmic Muon Tomography project //////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
Copyright (c) 2014, Universita' degli Studi di Padova, INFN sez. di Padova
All rights reserved
Authors: Andrea Rigoni Garola < andrea.rigoni@pd.infn.it >
------------------------------------------------------------------
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 3.0 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library.
//////////////////////////////////////////////////////////////////////////////*/
#ifndef ULIBVTKINTERFACE_H
#define ULIBVTKINTERFACE_H
#include "Core/Monitor.h"
#include "Core/Object.h"
#include "Core/Property.h"
#include <boost/mpl/bool.hpp>
#include <boost/serialization/serialization.hpp>
#include <boost/type_traits/is_class.hpp>
#include <iomanip>
#include <ostream>
#include <vector>
#include <set>
#include <boost/type_traits/is_base_of.hpp>
// vtk classes forward declaration //
class vtkProp;
class vtkProp3D;
class vtkPolyData;
class vtkPropCollection;
class vtkRenderer;
class vtkRendererCollection;
class vtkRenderWindowInteractor;
namespace uLib {
namespace Archive {
class display_properties_archive;
}
namespace Vtk {
class Prop3D;
class Viewer;
} // namespace Vtk
} // namespace uLib
namespace uLib {
namespace Vtk {
class Prop3D : public uLib::Object {
uLibTypeMacro(Prop3D, uLib::Object)
public:
Prop3D();
virtual ~Prop3D();
virtual vtkProp *GetProp();
virtual vtkProp3D *GetProxyProp();
virtual vtkPropCollection *GetParts();
virtual vtkPropCollection *GetProps();
virtual uLib::Object *GetContent() const { return nullptr; }
void ConnectRenderer(vtkRenderer *renderer);
void DisconnectRenderer(vtkRenderer *renderer);
void ConnectViewer(Viewer *viewer);
void DisonnectViewer(Viewer *viewer);
void SetColor(double r, double g, double b);
void GetColor(double &r, double &g, double &b) const;
void SetOpacity(double alpha);
double GetOpacity() const;
void SetSelectable(bool selectable = true);
bool IsSelectable() const;
void SetSelected(bool selected = true);
bool IsSelected() const;
/**
* @brief Synchronizes the VTK representation with the internal state and properties.
*
* This method should be called whenever the underlying model or display properties
* are modified to ensure the visual representation in VTK is consistent.
*/
virtual void Update();
/**
* @brief Synchronizes the internal state and properties from the VTK representation.
*
* This method should be called when the VTK representation has been modified
* (e.g., via a gizmo) and the changes need to be pushed back to the model.
*/
virtual void SyncFromVtk();
enum Representation {
Points = 0,
Wireframe = 1,
Surface = 2,
SurfaceWithEdges = 3,
Volume = 4,
Outline = 5,
Slice = 6
};
void SetRepresentation(Representation mode);
void SetRepresentation(const char *mode);
enum HighlightMode {
HighlightPlain = 0,
HighlightCorners = 1
};
void SetHighlightMode(HighlightMode mode);
virtual void PrintSelf(std::ostream &o) const;
void ShowBoundingBox(bool show);
void ShowScaleMeasures(bool show);
vtkRendererCollection *GetRenderers() const;
const std::vector<uLib::PropertyBase *> &GetDisplayProperties() const override {
return m_DisplayProperties;
}
void RegisterDisplayProperty(uLib::PropertyBase *prop) override {
m_DisplayProperties.push_back(prop);
}
virtual void serialize_display(uLib::Archive::display_properties_archive &ar,
const unsigned int version = 0);
virtual void ConnectInteractor(class vtkRenderWindowInteractor *interactor);
void AddToViewer(class Viewport &viewer);
void RemoveFromViewer(class Viewport &viewer);
protected:
void SetProp(vtkProp *prop);
void RemoveProp(vtkProp *prop);
virtual void ApplyAppearance(vtkProp *prop);
virtual void ApplyTransform(vtkProp3D *p3d);
virtual void ApplyProp3DTransform(vtkProp3D *p3d);
std::vector<uLib::PropertyBase *> m_DisplayProperties;
mutable uLib::RecursiveMutex m_UpdateMutex;
private:
Prop3D(const Prop3D &) = delete;
Prop3D &operator=(const Prop3D &) = delete;
friend class Prop3DData;
class Prop3DData *pd;
};
} // namespace Vtk
} // namespace uLib
// -------------------------------------------------------------------------- //
// DISPLAY PROPERTIES SERIALIZE
// -------------------------------------------------------------------------- //
namespace uLib {
namespace Archive {
/**
* @brief Specialized archive for registering display-only properties in
* Prop3Ds.
*/
class display_properties_archive
: public boost::archive::detail::common_oarchive<
display_properties_archive> {
public:
friend class boost::archive::detail::interface_oarchive<display_properties_archive>;
friend class boost::archive::save_access;
using boost::archive::detail::common_oarchive<display_properties_archive>::save_override;
display_properties_archive(Vtk::Prop3D *p)
: boost::archive::detail::common_oarchive<display_properties_archive>(
boost::archive::no_header),
m_Prop3D(p) {
if (p)
m_Visited.insert(dynamic_cast<const void *>(p));
}
std::string GetCurrentGroup() const {
std::string group;
for (const auto &g : m_GroupStack) {
if (!group.empty())
group += ".";
group += g;
}
return group;
}
template <class T> void save_override(const boost::serialization::hrp<T> &t) {
if (m_Prop3D) {
uLib::Property<T> *p = new uLib::Property<T>(
m_Prop3D, t.name(),
&const_cast<boost::serialization::hrp<T> &>(t).value(),
t.units() ? t.units() : "", GetCurrentGroup());
if (t.has_range())
p->SetRange(t.min_val(), t.max_val());
if (t.has_default())
p->SetDefault(t.default_val());
m_Prop3D->RegisterDisplayProperty(p);
Vtk::Prop3D *prop3d = m_Prop3D;
uLib::Object::connect(p, &uLib::Object::Updated,
[prop3d]() { prop3d->Update(); });
}
}
template <class T>
void save_override(const boost::serialization::hrp_enum<T> &t) {
if (m_Prop3D) {
uLib::EnumProperty *p = new uLib::EnumProperty(
m_Prop3D, t.name(),
(int *)&const_cast<boost::serialization::hrp_enum<T> &>(t).value(),
t.labels(), t.units() ? t.units() : "", GetCurrentGroup());
m_Prop3D->RegisterDisplayProperty(p);
Vtk::Prop3D *prop3d = m_Prop3D;
uLib::Object::connect(p, &uLib::Object::Updated,
[prop3d]() { prop3d->Update(); });
}
}
template <class T> void save_override(const boost::serialization::nvp<T> &t) {
if (t.name())
m_GroupStack.push_back(t.name());
this->save_helper(t.const_value(), typename boost::is_class<T>::type());
if (t.name())
m_GroupStack.pop_back();
}
// Follow pointers to discover properties in child objects
template<class T>
void save_override(T * const & t) {
if (!t) return;
this->save_pointer_helper(t, typename boost::is_base_of<uLib::Object, T>::type());
}
template<class T>
void save_pointer_helper(T* t, boost::mpl::true_) {
const void* ptr = dynamic_cast<const void*>(t);
if (m_Visited.find(ptr) != m_Visited.end()) return;
m_Visited.insert(ptr);
this->save_override(*t);
}
template<class T>
void save_pointer_helper(T* t, boost::mpl::false_) {}
// Recursion for nested classes, ignore primitives
template <class T> void save_override(const T &t) {
this->save_helper(t, typename boost::is_class<T>::type());
}
template <class T> void save_helper(const T &t, boost::mpl::true_) {
boost::serialization::serialize_adl(*this, const_cast<T &>(t), 0);
}
void save_helper(const std::string &t, boost::mpl::true_) {}
template <class T> void save_helper(const T &t, boost::mpl::false_) {}
void save_override(const boost::archive::object_id_type &t) {}
void save_override(const boost::archive::object_reference_type &t) {}
void save_override(const boost::archive::version_type &t) {}
void save_override(const boost::archive::class_id_type &t) {}
void save_override(const boost::archive::class_id_optional_type &t) {}
void save_override(const boost::archive::class_id_reference_type &t) {}
void save_override(const boost::archive::class_name_type &t) {}
void save_override(const boost::archive::tracking_type &t) {}
// Called by Property<T>::serialize() and EnumProperty::serialize() to
// directly register an existing property object as a display property.
void register_property(uLib::PropertyBase &p) {
if (m_Prop3D) {
m_Prop3D->RegisterDisplayProperty(&p);
Vtk::Prop3D *prop3d = m_Prop3D;
uLib::Object::connect(&p, &uLib::Object::Updated,
[prop3d]() { prop3d->Update(); });
}
}
void register_enum_property(uLib::EnumProperty &p) {
register_property(p);
}
private:
Vtk::Prop3D *m_Prop3D;
std::vector<std::string> m_GroupStack;
std::set<const void *> m_Visited;
};
} // namespace Archive
// This macro MUST be defined after both Prop3D and display_properties_archive
// are fully defined.
#define ULIB_ACTIVATE_DISPLAY_PROPERTIES \
{ \
uLib::Archive::display_properties_archive dar(this); \
this->serialize_display(dar, 0); \
}
} // namespace uLib
#endif // ULIBVTKINTERFACE_H