Initial commit

This commit is contained in:
2024-02-08 22:16:58 +01:00
commit 89e97a200c
524 changed files with 15626 additions and 0 deletions

15
scenes/items/Item.gd Normal file
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extends Area2D
@export var item_type: String = "Generic Item"
@export var amount: int = 1
func _ready():
body_entered.connect(_on_Item_body_entered)
pass
func _on_Item_body_entered(body):
if body is Player:
body_entered.disconnect(_on_Item_body_entered)
Inventory.add_item(item_type, amount)
$anims.play("collected")
pass

182
scenes/items/Item.tscn Normal file
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[gd_scene load_steps=9 format=3 uid="uid://naq6pppaamdx"]
[ext_resource type="Texture2D" uid="uid://dswhkcoafxmtb" path="res://textures/item.png" id="1"]
[ext_resource type="Script" path="res://scenes/items/Item.gd" id="2"]
[ext_resource type="AudioStream" uid="uid://bkqm1wbxr2gg5" path="res://sounds/item_collected.wav" id="3"]
[sub_resource type="CircleShape2D" id="1"]
radius = 63.7874
[sub_resource type="Animation" id="2"]
resource_name = "collected"
length = 0.4
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("pickup:playing")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [true]
}
tracks/1/type = "method"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath(".")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0.4),
"transitions": PackedFloat32Array(1),
"values": [{
"args": [],
"method": &"queue_free"
}]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("sprite:visible")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [false]
}
[sub_resource type="Animation" id="3"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("sprite:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector2(0, 0)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("sprite:rotation_degrees")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [0.0]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("sprite:scale")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector2(1, 1)]
}
tracks/3/type = "value"
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/path = NodePath("sprite:visible")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [true]
}
[sub_resource type="Animation" id="4"]
length = 0.3
step = 0.01
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("sprite:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.05, 0.1, 0.2, 0.225, 0.3),
"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1),
"update": 0,
"values": [Vector2(0, 0), Vector2(0, -26.4704), Vector2(0, -84.7684), Vector2(0, 0), Vector2(0, 0), Vector2(0, 0)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("sprite:rotation_degrees")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0, 0.05, 0.1, 0.2, 0.225, 0.3),
"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1),
"update": 0,
"values": [0.0, 0.0, 0.0, 0.0, 0.0, 0.0]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("sprite:scale")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0, 0.05, 0.1, 0.2, 0.225, 0.3),
"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1),
"update": 0,
"values": [Vector2(1.72, 0.159999), Vector2(0.336001, 1.448), Vector2(1, 1), Vector2(1, 1), Vector2(1.36, 0.68), Vector2(1, 1)]
}
tracks/3/type = "value"
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/path = NodePath("sprite:visible")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [true]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_hhnq1"]
_data = {
"collected": SubResource("2"),
"reset": SubResource("3"),
"spawn": SubResource("4")
}
[node name="Item" type="Area2D" groups=["items"]]
script = ExtResource("2")
[node name="sprite" type="Sprite2D" parent="."]
visible = false
scale = Vector2(1.72, 0.159999)
texture = ExtResource("1")
offset = Vector2(0.36261, -19.2809)
[node name="hitbox" type="CollisionShape2D" parent="."]
position = Vector2(0, -13.2074)
shape = SubResource("1")
[node name="pickup" type="AudioStreamPlayer2D" parent="."]
stream = ExtResource("3")
[node name="anims" type="AnimationPlayer" parent="."]
libraries = {
"": SubResource("AnimationLibrary_hhnq1")
}
autoplay = "spawn"