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16
scenes/props/Table.tscn
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16
scenes/props/Table.tscn
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[gd_scene load_steps=3 format=2]
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[ext_resource path="res://textures/props/table.png" type="Texture2D" id=1]
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[sub_resource type="RectangleShape2D" id=1]
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extents = Vector2( 435.46, 122.844 )
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[node name="table" type="StaticBody2D"]
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[node name="Sprite2D" type="Sprite2D" parent="."]
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texture = ExtResource( 1 )
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offset = Vector2( 0.914429, -61.8737 )
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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position = Vector2( 2.44107, -42.8021 )
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shape = SubResource( 1 )
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