Initial commit

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2024-02-08 22:16:58 +01:00
commit 89e97a200c
524 changed files with 15626 additions and 0 deletions

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test/player.gd Normal file
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extends Sprite2D
@export var speed : float = 100
@export var joystick_left : VirtualJoystick
@export var joystick_right : VirtualJoystick
var move_vector := Vector2.ZERO
func _process(delta: float) -> void:
# # Movement using the joystick output:
# if joystick_left and joystick_left.is_pressed:
# position += joystick_left.output * speed * delta
# Movement using Input functions:
move_vector = Vector2.ZERO
move_vector.x = Input.get_axis("ui_left", "ui_right")
move_vector.y = Input.get_axis("ui_up", "ui_down")
position += move_vector * speed * delta
# Rotation:
if joystick_right and joystick_right.is_pressed:
rotation = joystick_right.output.angle()

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test/test.tscn Normal file
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[gd_scene load_steps=4 format=3 uid="uid://bq2sqb1u1l5ve"]
[ext_resource type="PackedScene" uid="uid://dmr0fcamx7t56" path="res://joystick/virtual_joystick.tscn" id="1_4k4lh"]
[ext_resource type="Texture2D" uid="uid://b4jy3cynf4voa" path="res://icon.svg" id="2_44wa8"]
[ext_resource type="Script" path="res://test/player.gd" id="3_dsmxw"]
[node name="Test" type="Node2D"]
[node name="UI" type="CanvasLayer" parent="."]
[node name="Virtual joystick left" parent="UI" instance=ExtResource("1_4k4lh")]
[node name="Virtual joystick right" parent="UI" instance=ExtResource("1_4k4lh")]
anchors_preset = 3
anchor_left = 1.0
anchor_right = 1.0
offset_left = -300.0
offset_top = -300.0
offset_right = 0.0
offset_bottom = 0.0
grow_horizontal = 0
joystick_mode = 1
use_input_actions = false
[node name="Player" type="Sprite2D" parent="." node_paths=PackedStringArray("joystick_left", "joystick_right")]
position = Vector2(600, 300)
texture = ExtResource("2_44wa8")
script = ExtResource("3_dsmxw")
joystick_left = NodePath("../UI/Virtual joystick left")
joystick_right = NodePath("../UI/Virtual joystick right")