Initial commit
This commit is contained in:
24
test/player.gd
Normal file
24
test/player.gd
Normal file
@@ -0,0 +1,24 @@
|
||||
extends Sprite2D
|
||||
|
||||
@export var speed : float = 100
|
||||
|
||||
@export var joystick_left : VirtualJoystick
|
||||
|
||||
@export var joystick_right : VirtualJoystick
|
||||
|
||||
var move_vector := Vector2.ZERO
|
||||
|
||||
func _process(delta: float) -> void:
|
||||
# # Movement using the joystick output:
|
||||
# if joystick_left and joystick_left.is_pressed:
|
||||
# position += joystick_left.output * speed * delta
|
||||
|
||||
# Movement using Input functions:
|
||||
move_vector = Vector2.ZERO
|
||||
move_vector.x = Input.get_axis("ui_left", "ui_right")
|
||||
move_vector.y = Input.get_axis("ui_up", "ui_down")
|
||||
position += move_vector * speed * delta
|
||||
|
||||
# Rotation:
|
||||
if joystick_right and joystick_right.is_pressed:
|
||||
rotation = joystick_right.output.angle()
|
||||
Reference in New Issue
Block a user