vtkGeantEvent
This commit is contained in:
@@ -42,7 +42,7 @@ int main(int argc, char** argv) {
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Geant::Scene scene;
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Geant::Scene scene;
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scene.ConstructWorldBox(&world_box, "G4_AIR");
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scene.ConstructWorldBox(world_box.GetSize(), "G4_AIR");
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scene.Initialize();
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scene.Initialize();
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// 2. Initialize MainWindow (contains embedded VTK QViewport)
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// 2. Initialize MainWindow (contains embedded VTK QViewport)
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@@ -27,9 +27,11 @@ void ActionInitialization::Build() const {
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SetUserAction(new EmitterPrimary());
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SetUserAction(new EmitterPrimary());
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}
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}
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// Register stepping action to collect scattering data
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// Register actions
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if (m_Output) {
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if (m_Output) {
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SetUserAction(new SteppingAction(m_Output));
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SteppingAction *sa = new SteppingAction(m_Output);
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SetUserAction(static_cast<G4UserSteppingAction*>(sa));
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SetUserAction(static_cast<G4UserEventAction*>(sa));
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}
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}
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}
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}
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25
src/HEP/Geant/GeantEvent.cpp
Normal file
25
src/HEP/Geant/GeantEvent.cpp
Normal file
@@ -0,0 +1,25 @@
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#include "HEP/Geant/GeantEvent.h"
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#include <cstddef>
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#include <iostream>
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using namespace uLib;
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void GeantEvent::Print(const size_t size) const {
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std::cout << "Event " << m_EventID << ":" << std::endl;
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std::cout << " Momentum: " << m_Momentum << std::endl;
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std::cout << " GenVector: " << m_GenVector << std::endl;
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std::cout << " Path: " << std::endl;
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size_t limit = m_Path.size();
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if(size > 0 && size < m_Path.size()) {
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limit = size;
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}
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for (size_t i = 0; i < limit; ++i) {
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std::cout << " " << i << ": " << m_Path[i].m_Length << " " << m_Path[i].m_Momentum << " " << m_Path[i].m_Direction << " " << m_Path[i].m_SolidName << std::endl;
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}
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if (limit < m_Path.size()) {
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std::cout << " ... (" << m_Path.size() - limit << " more deltas)" << std::endl;
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}
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}
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@@ -71,6 +71,8 @@ public:
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uLibConstRefMacro(GenVector, HLine3f)
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uLibConstRefMacro(GenVector, HLine3f)
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uLibConstRefMacro(Path, Vector<Delta>)
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uLibConstRefMacro(Path, Vector<Delta>)
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void Print(const size_t size = 10) const;
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private:
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private:
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Id_t m_EventID;
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Id_t m_EventID;
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Scalarf m_Momentum;
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Scalarf m_Momentum;
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@@ -95,6 +95,7 @@ public:
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// members //
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// members //
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Vector<Solid *> m_Solids;
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Vector<Solid *> m_Solids;
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Solid *m_World = nullptr;
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Solid *m_World = nullptr;
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ContainerBox m_WorldBox;
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G4RunManager *m_RunManager;
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G4RunManager *m_RunManager;
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EmitterPrimary *m_Emitter;
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EmitterPrimary *m_Emitter;
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Vector<GeantEvent> *m_Output;
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Vector<GeantEvent> *m_Output;
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@@ -125,16 +126,22 @@ void Scene::AddSolid(Solid *solid, Solid *parent) {
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}
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}
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}
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}
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void Scene::ConstructWorldBox(const ContainerBox *box, const char *material) {
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const Solid* Scene::GetWorld() const { return d->m_World; }
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ContainerBox* Scene::GetWorldBox() const { return &d->m_WorldBox; }
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void Scene::ConstructWorldBox(const Vector3f &size, const char *material) {
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// Get nist material manager
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// Get nist material manager
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d->m_WorldBox.Scale(size);
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d->m_WorldBox.SetPosition(-size/2.0f);
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if (!d->m_World) {
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if (!d->m_World) {
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d->m_World = new Solid("World");
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d->m_World = new Solid("World");
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d->m_World->SetNistMaterial(material);
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d->m_World->SetNistMaterial(material);
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AddSolid(d->m_World);
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AddSolid(d->m_World);
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}
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}
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Vector3f size = box->GetSize();
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G4Box *solidWorld = new G4Box("World",
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G4Box *solidWorld = new G4Box("World",
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0.5 * size(0),
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0.5 * size(0),
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0.5 * size(1),
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0.5 * size(1),
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@@ -158,8 +165,9 @@ void Scene::ConstructWorldBox(const ContainerBox *box, const char *material) {
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d->m_World->SetPhysical(physWorld);
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d->m_World->SetPhysical(physWorld);
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Matrix4f transform = box->GetMatrix();
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// no transforms are allowed for the world box
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d->m_World->SetTransform(transform);
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// Matrix4f transform = box->GetMatrix();
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// d->m_World->SetTransform(transform);
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}
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}
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void Scene::SetEmitter(EmitterPrimary *emitter) {
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void Scene::SetEmitter(EmitterPrimary *emitter) {
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@@ -47,7 +47,12 @@ public:
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void AddSolid(Solid *solid, Solid *parent = nullptr);
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void AddSolid(Solid *solid, Solid *parent = nullptr);
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void ConstructWorldBox(const ContainerBox *box, const char *material);
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void ConstructWorldBox(const Vector3f &size, const char *material);
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/// Get the world box
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const Solid* GetWorld() const;
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ContainerBox* GetWorldBox() const;
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/// Set the primary generator (emitter) for the simulation.
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/// Set the primary generator (emitter) for the simulation.
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/// The Scene does NOT take ownership of the emitter.
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/// The Scene does NOT take ownership of the emitter.
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@@ -55,10 +55,17 @@ public:
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};
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};
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Solid::Solid()
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Solid::Solid()
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: m_Name("unnamed_solid"), m_Material(NULL), m_Logical(NULL), m_Physical(NULL) {}
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: m_Name("unnamed_solid"), m_Material(NULL), m_Logical(NULL), m_Physical(NULL),
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m_Position(new G4ThreeVector(0,0,0)), m_Rotation(NULL) {}
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Solid::Solid(const char *name)
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Solid::Solid(const char *name)
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: m_Name(name), m_Material(NULL), m_Logical(NULL), m_Physical(NULL) {}
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: m_Name(name), m_Material(NULL), m_Logical(NULL), m_Physical(NULL),
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m_Position(new G4ThreeVector(0,0,0)), m_Rotation(NULL) {}
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Solid::~Solid() {
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if (m_Position) delete m_Position;
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if (m_Rotation) delete m_Rotation;
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}
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void Solid::SetNistMaterial(const char *name) {
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void Solid::SetNistMaterial(const char *name) {
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G4NistManager *nist = G4NistManager::Instance();
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G4NistManager *nist = G4NistManager::Instance();
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@@ -81,21 +88,22 @@ void Solid::SetTransform(Matrix4f transform) {
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uLib::AffineTransform t;
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uLib::AffineTransform t;
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t.SetMatrix(transform);
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t.SetMatrix(transform);
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// 2. Extracto position and rotation for Geant4
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// 2. Extract position and rotation for Geant4
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Vector3f pos = t.GetPosition();
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Vector3f pos = t.GetPosition();
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G4ThreeVector g4pos(pos(0), pos(1), pos(2));
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if (!m_Position) m_Position = new G4ThreeVector();
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*m_Position = G4ThreeVector(pos(0), pos(1), pos(2));
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// Create a G4 rotation matrix from the 4x4 matrix
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// Create a G4 rotation matrix from the 4x4 matrix
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Matrix3f m = t.GetRotation();
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Matrix3f m = t.GetRotation();
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G4RotationMatrix* rot = new G4RotationMatrix();
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if (!m_Rotation) m_Rotation = new G4RotationMatrix();
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rot->set(G4ThreeVector(m(0,0), m(1,0), m(2,0)),
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m_Rotation->set(G4ThreeVector(m(0,0), m(1,0), m(2,0)),
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G4ThreeVector(m(0,1), m(1,1), m(2,1)),
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G4ThreeVector(m(0,1), m(1,1), m(2,1)),
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G4ThreeVector(m(0,2), m(1,2), m(2,2)));
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G4ThreeVector(m(0,2), m(1,2), m(2,2)));
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// 3. Se l'oggetto è già stato piazzato, aggiorniamo la sua trasformazione
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// 3. If object is already placed, update its transformation
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if (m_Physical) {
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if (m_Physical) {
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m_Physical->SetTranslation(g4pos);
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m_Physical->SetTranslation(*m_Position);
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m_Physical->SetRotation(rot);
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m_Physical->SetRotation(m_Rotation);
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}
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}
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}
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}
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@@ -121,8 +129,8 @@ void Solid::SetParent(Solid *parent) {
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// G4PVPlacement
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// G4PVPlacement
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m_Physical = new G4PVPlacement(
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m_Physical = new G4PVPlacement(
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nullptr, // Rotation
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m_Rotation, // Rotation
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G4ThreeVector(0,0,0), // Position (translation) inside the parent
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*m_Position, // Position (translation) inside the parent
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m_Logical, // The logical volume of this solid (the child)
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m_Logical, // The logical volume of this solid (the child)
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GetName(), // Name of the physical volume
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GetName(), // Name of the physical volume
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parentLogical, // The logical volume of the parent (nullptr if it's the World volume)
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parentLogical, // The logical volume of the parent (nullptr if it's the World volume)
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@@ -139,7 +147,8 @@ void Solid::SetParent(Solid *parent) {
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TessellatedSolid::TessellatedSolid(const char *name)
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TessellatedSolid::TessellatedSolid(const char *name)
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: BaseClass(name), m_Solid(new G4TessellatedSolid(name)) {}
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: BaseClass(name), m_Solid(new G4TessellatedSolid(name)) {
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}
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void TessellatedSolid::SetMesh(TriangleMesh &mesh) {
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void TessellatedSolid::SetMesh(TriangleMesh &mesh) {
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G4TessellatedSolid *ts = this->m_Solid;
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G4TessellatedSolid *ts = this->m_Solid;
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@@ -161,12 +170,13 @@ void TessellatedSolid::SetMesh(TriangleMesh &mesh) {
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BoxSolid::BoxSolid(const char *name, ContainerBox *box) : BaseClass(name) {
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BoxSolid::BoxSolid(const char *name, ContainerBox *box) : BaseClass(name) {
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m_Solid = new G4Box(name, 0.5, 0.5, 0.5);
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m_Solid = new G4Box(name, 1,1,1);
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m_Object = box;
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m_Object = box;
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Object::connect(box, &ContainerBox::Updated, this, &BoxSolid::Update);
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Object::connect(box, &ContainerBox::Updated, this, &BoxSolid::Update);
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if (m_Logical) {
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if (m_Logical) {
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m_Logical->SetSolid(m_Solid);
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m_Logical->SetSolid(m_Solid);
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}
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}
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Update();
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}
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}
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void BoxSolid::Update() {
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void BoxSolid::Update() {
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@@ -176,8 +186,20 @@ void BoxSolid::Update() {
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m_Solid->SetYHalfLength(size(1) * 0.5);
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m_Solid->SetYHalfLength(size(1) * 0.5);
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m_Solid->SetZHalfLength(size(2) * 0.5);
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m_Solid->SetZHalfLength(size(2) * 0.5);
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this->SetTransform(m_Object->GetMatrix());
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// Geant4 placement is relative to center. uLib Box is anchored at corner.
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// this->m_Logical->SetSolid(m_Solid);
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// 1. Get position and rotation (clean, without scale)
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Vector3f pos = m_Object->GetPosition();
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Matrix3f rot = m_Object->GetRotation();
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// 2. Center = Corner + Rotation * (Half-Size)
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// We must rotate the offset vector because uLib box can be rotated.
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Vector3f center = pos + rot * (size * 0.5);
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uLib::AffineTransform t;
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t.SetPosition(center);
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t.SetRotation(rot);
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this->SetTransform(t.GetMatrix());
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}
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}
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}
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}
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@@ -45,6 +45,7 @@ class Solid : public Object {
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public:
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public:
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Solid();
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Solid();
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Solid(const char *name);
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Solid(const char *name);
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virtual ~Solid();
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void SetNistMaterial(const char *name);
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void SetNistMaterial(const char *name);
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void SetMaterial(G4Material *material);
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void SetMaterial(G4Material *material);
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@@ -7,6 +7,8 @@
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#include "G4LogicalVolume.hh"
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#include "G4LogicalVolume.hh"
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#include "G4SystemOfUnits.hh"
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#include "G4SystemOfUnits.hh"
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#include "G4ParticleDefinition.hh"
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#include "G4ParticleDefinition.hh"
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#include <set>
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#include <iostream>
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namespace uLib {
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namespace uLib {
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namespace Geant {
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namespace Geant {
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@@ -18,36 +20,14 @@ SteppingAction::SteppingAction(Vector<GeantEvent> *output)
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m_LastEventID(-1)
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m_LastEventID(-1)
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{}
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{}
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SteppingAction::~SteppingAction() {
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SteppingAction::~SteppingAction() {}
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// Push the last event if any steps were collected
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if (m_LastEventID >= 0 && !m_Current.m_Path.empty()) {
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m_Output->push_back(m_Current);
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}
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}
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void SteppingAction::UserSteppingAction(const G4Step *step) {
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void SteppingAction::BeginOfEventAction(const G4Event *event) {
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if (!step || !m_Output) return;
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if (!event || !m_Output) return;
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const G4Track *track = step->GetTrack();
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if (!track) return;
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// Only record primary particle (muon)
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if (track->GetParentID() != 0) return;
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// Get current event ID
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const G4Event *event = G4RunManager::GetRunManager()->GetCurrentEvent();
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if (!event) return;
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int eventID = event->GetEventID();
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// Detect new event — push completed event and start fresh
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if (eventID != m_LastEventID) {
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if (m_LastEventID >= 0 && !m_Current.m_Path.empty()) {
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m_Output->push_back(m_Current);
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}
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// Start a new GeantEvent
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// Start a new GeantEvent
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m_Current = GeantEvent();
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m_Current = GeantEvent();
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m_Current.m_EventID = static_cast<Id_t>(eventID);
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m_Current.m_EventID = static_cast<Id_t>(event->GetEventID());
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m_LastEventID = eventID;
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// Set initial momentum and generation vector from primary vertex
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// Set initial momentum and generation vector from primary vertex
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if (event->GetNumberOfPrimaryVertex() > 0) {
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if (event->GetNumberOfPrimaryVertex() > 0) {
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@@ -62,7 +42,36 @@ void SteppingAction::UserSteppingAction(const G4Step *step) {
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m_Current.m_Momentum = static_cast<Scalarf>(prim->GetTotalMomentum() / MeV);
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m_Current.m_Momentum = static_cast<Scalarf>(prim->GetTotalMomentum() / MeV);
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}
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}
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}
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}
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}
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void SteppingAction::EndOfEventAction(const G4Event *event) {
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if (m_Output && !m_Current.m_Path.empty()) {
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std::cout << "[Geant] Finished Event " << m_Current.m_EventID
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<< " with " << m_Current.m_Path.size() << " steps." << std::endl;
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// Check if we hit anything other than World
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std::set<std::string> volumes;
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for (const auto& delta : m_Current.m_Path) {
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if (!delta.m_SolidName.empty()) volumes.insert(delta.m_SolidName);
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}
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}
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if (volumes.size() > 1) {
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std::cout << " - Hit volumes: ";
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for (const auto& v : volumes) std::cout << v << " ";
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std::cout << std::endl;
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}
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m_Output->push_back(m_Current);
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}
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}
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void SteppingAction::UserSteppingAction(const G4Step *step) {
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if (!step || !m_Output) return;
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const G4Track *track = step->GetTrack();
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if (!track) return;
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// Only record primary particle (muon)
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if (track->GetParentID() != 0) return;
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// Record a Delta for this step
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// Record a Delta for this step
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GeantEvent::Delta delta;
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GeantEvent::Delta delta;
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@@ -2,6 +2,7 @@
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#define U_GEANT_STEPPINGACTION_HH
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#define U_GEANT_STEPPINGACTION_HH
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#include "G4UserSteppingAction.hh"
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#include "G4UserSteppingAction.hh"
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#include "G4UserEventAction.hh"
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#include "Core/Vector.h"
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#include "Core/Vector.h"
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||||||
#include "GeantEvent.h"
|
#include "GeantEvent.h"
|
||||||
|
|
||||||
@@ -10,13 +11,15 @@ namespace Geant {
|
|||||||
|
|
||||||
/// SteppingAction collects scattering data at each Geant4 step and
|
/// SteppingAction collects scattering data at each Geant4 step and
|
||||||
/// builds GeantEvent objects in the output buffer.
|
/// builds GeantEvent objects in the output buffer.
|
||||||
class SteppingAction : public G4UserSteppingAction {
|
class SteppingAction : public G4UserSteppingAction, public G4UserEventAction {
|
||||||
public:
|
public:
|
||||||
/// @param output pointer to the results vector owned by the Scene
|
/// @param output pointer to the results vector owned by the Scene
|
||||||
SteppingAction(Vector<GeantEvent> *output);
|
SteppingAction(Vector<GeantEvent> *output);
|
||||||
virtual ~SteppingAction();
|
virtual ~SteppingAction();
|
||||||
|
|
||||||
virtual void UserSteppingAction(const G4Step *step) override;
|
virtual void UserSteppingAction(const G4Step *step) override;
|
||||||
|
virtual void BeginOfEventAction(const G4Event *event) override;
|
||||||
|
virtual void EndOfEventAction(const G4Event *event) override;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
Vector<GeantEvent> *m_Output; ///< destination for finished events
|
Vector<GeantEvent> *m_Output; ///< destination for finished events
|
||||||
|
|||||||
@@ -5,6 +5,7 @@
|
|||||||
#include "Math/ContainerBox.h"
|
#include "Math/ContainerBox.h"
|
||||||
#include "Math/TriangleMesh.h"
|
#include "Math/TriangleMesh.h"
|
||||||
#include "Math/Dense.h"
|
#include "Math/Dense.h"
|
||||||
|
#include "Math/Units.h"
|
||||||
#include "testing-prototype.h"
|
#include "testing-prototype.h"
|
||||||
#include <Geant4/G4Material.hh>
|
#include <Geant4/G4Material.hh>
|
||||||
#include <Geant4/G4NistManager.hh>
|
#include <Geant4/G4NistManager.hh>
|
||||||
@@ -20,9 +21,8 @@ int main() {
|
|||||||
// Test: Scene with iron cube in air, launch muons, collect events //
|
// Test: Scene with iron cube in air, launch muons, collect events //
|
||||||
{
|
{
|
||||||
// 1. Create world box (air, 30m x 30m x 30m)
|
// 1. Create world box (air, 30m x 30m x 30m)
|
||||||
ContainerBox world_box(Vector3f(30000, 30000, 30000)); // mm
|
|
||||||
Geant::Scene scene;
|
Geant::Scene scene;
|
||||||
scene.ConstructWorldBox(&world_box, "G4_AIR");
|
scene.ConstructWorldBox(Vector3f(30_m, 30_m, 30_m), "G4_AIR");
|
||||||
|
|
||||||
// 2. Create iron cube (1m x 1m x 1m) at center
|
// 2. Create iron cube (1m x 1m x 1m) at center
|
||||||
ContainerBox iron_box(Vector3f(1000, 1000, 1000)); // mm
|
ContainerBox iron_box(Vector3f(1000, 1000, 1000)); // mm
|
||||||
|
|||||||
@@ -8,10 +8,8 @@ using namespace uLib;
|
|||||||
|
|
||||||
int main() {
|
int main() {
|
||||||
|
|
||||||
uLib::ContainerBox world_box(Vector3f(100, 100, 100));
|
|
||||||
uLib::Geant::Scene scene;
|
uLib::Geant::Scene scene;
|
||||||
|
scene.ConstructWorldBox(Vector3f(100, 100, 100), "G4_AIR");
|
||||||
scene.ConstructWorldBox(&world_box, "G4_AIR");
|
|
||||||
scene.Initialize();
|
scene.Initialize();
|
||||||
|
|
||||||
return 0;
|
return 0;
|
||||||
|
|||||||
@@ -15,9 +15,12 @@ int main() {
|
|||||||
// Test Solid initialization and NIST material //
|
// Test Solid initialization and NIST material //
|
||||||
{
|
{
|
||||||
Geant::Solid solid("test_solid");
|
Geant::Solid solid("test_solid");
|
||||||
TEST1(solid.GetLogical() != nullptr);
|
// Logical volume is not created until material and solid are set
|
||||||
|
TEST1(solid.GetLogical() == nullptr);
|
||||||
|
|
||||||
solid.SetNistMaterial("G4_AIR");
|
solid.SetNistMaterial("G4_AIR");
|
||||||
|
// Still null because base Solid has no GetG4Solid()
|
||||||
|
TEST1(solid.GetLogical() == nullptr);
|
||||||
TEST1(solid.GetMaterial() != nullptr);
|
TEST1(solid.GetMaterial() != nullptr);
|
||||||
TEST1(solid.GetMaterial()->GetName() == "G4_AIR");
|
TEST1(solid.GetMaterial()->GetName() == "G4_AIR");
|
||||||
}
|
}
|
||||||
@@ -25,6 +28,7 @@ int main() {
|
|||||||
// Test TessellatedSolid with a simple mesh //
|
// Test TessellatedSolid with a simple mesh //
|
||||||
{
|
{
|
||||||
Geant::TessellatedSolid tsolid("test_tessellated");
|
Geant::TessellatedSolid tsolid("test_tessellated");
|
||||||
|
tsolid.SetNistMaterial("G4_AIR");
|
||||||
TEST1(tsolid.GetLogical() != nullptr);
|
TEST1(tsolid.GetLogical() != nullptr);
|
||||||
TEST1(tsolid.GetSolid() != nullptr);
|
TEST1(tsolid.GetSolid() != nullptr);
|
||||||
|
|
||||||
|
|||||||
@@ -101,7 +101,11 @@ public:
|
|||||||
* @brief Gets the current size (scale) of the box.
|
* @brief Gets the current size (scale) of the box.
|
||||||
* @return The size vector.
|
* @return The size vector.
|
||||||
*/
|
*/
|
||||||
inline Vector3f GetSize() const { return m_LocalT.GetScale(); }
|
inline Vector3f GetSize() const {
|
||||||
|
Vector3f s = this->GetScale();
|
||||||
|
Vector3f ls = m_LocalT.GetScale();
|
||||||
|
return Vector3f(s(0) * ls(0), s(1) * ls(1), s(2) * ls(2));
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @brief Swaps two local axes of the box.
|
* @brief Swaps two local axes of the box.
|
||||||
|
|||||||
@@ -105,7 +105,11 @@ public:
|
|||||||
|
|
||||||
inline void Scale(const Vector3f v) { this->m_T.scale(v); }
|
inline void Scale(const Vector3f v) { this->m_T.scale(v); }
|
||||||
|
|
||||||
inline Vector3f GetScale() const { return this->m_T.linear() * Vector3f(1,1,1); } // FIXXXXXXX
|
inline Vector3f GetScale() const {
|
||||||
|
return Vector3f(m_T.linear().col(0).norm(),
|
||||||
|
m_T.linear().col(1).norm(),
|
||||||
|
m_T.linear().col(2).norm());
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
inline void Rotate(const Matrix3f m) { this->m_T.rotate(m); }
|
inline void Rotate(const Matrix3f m) { this->m_T.rotate(m); }
|
||||||
|
|||||||
@@ -122,7 +122,7 @@ int main()
|
|||||||
|
|
||||||
{
|
{
|
||||||
ContainerBox Box;
|
ContainerBox Box;
|
||||||
Box.SetPosition(Vector3f(1,1,1));
|
Box.SetOrigin(Vector3f(1,1,1));
|
||||||
Box.SetSize(Vector3f(2,2,2));
|
Box.SetSize(Vector3f(2,2,2));
|
||||||
Box.EulerYZYRotate(Vector3f(0,0,0));
|
Box.EulerYZYRotate(Vector3f(0,0,0));
|
||||||
HPoint3f pt = Box.GetLocalPoint(HPoint3f(2,3,2));
|
HPoint3f pt = Box.GetLocalPoint(HPoint3f(2,3,2));
|
||||||
@@ -130,6 +130,39 @@ int main()
|
|||||||
TEST0( Vector4f0(wp - HPoint3f(2,3,2)) );
|
TEST0( Vector4f0(wp - HPoint3f(2,3,2)) );
|
||||||
}
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
ContainerBox Box;
|
||||||
|
Box.SetPosition(Vector3f(-0.5,-0.5,-0.5));
|
||||||
|
Box.SetSize(Vector3f(1,1,1));
|
||||||
|
HPoint3f pt = Box.GetLocalPoint(HPoint3f(0,0,0));
|
||||||
|
HPoint3f wp = Box.GetWorldPoint(pt);
|
||||||
|
TEST0( Vector4f0(wp - HPoint3f(0,0,0)) );
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
ContainerBox Box;
|
||||||
|
Box.SetOrigin(Vector3f(-1.5,-1.5,-1.5));
|
||||||
|
Box.SetSize(Vector3f(3,3,3));
|
||||||
|
HPoint3f pt = Box.GetLocalPoint(HPoint3f(0,0,0));
|
||||||
|
HPoint3f wp = Box.GetWorldPoint(pt);
|
||||||
|
TEST0( Vector4f0(wp - HPoint3f(0,0,0)) );
|
||||||
|
|
||||||
|
pt = HPoint3f(1,1,1);
|
||||||
|
wp = Box.GetWorldPoint(pt);
|
||||||
|
TEST0( Vector4f0(wp - HPoint3f(1.5, 1.5, 1.5)) );
|
||||||
|
|
||||||
|
Box.EulerYZYRotate(Vector3f(M_PI,0,0));
|
||||||
|
pt = HPoint3f(1,1,1);
|
||||||
|
wp = Box.GetWorldPoint(pt);
|
||||||
|
TEST0( Vector4f0(wp - HPoint3f(-1.5, 1.5, -1.5)) );
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
END_TESTING;
|
END_TESTING;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -31,8 +31,8 @@
|
|||||||
static int _fail = 0; \
|
static int _fail = 0; \
|
||||||
printf("..:: Testing " #name " ::..\n");
|
printf("..:: Testing " #name " ::..\n");
|
||||||
|
|
||||||
#define TEST1(val) _fail += (val)==0
|
#define TEST1(val) if ((val)==0) { printf("Assertion failed: %s != 0\n", #val); _fail++; }
|
||||||
#define TEST0(val) _fail += (val)!=0
|
#define TEST0(val) if ((val)!=0) { printf("Assertion failed: %s != 0\n", #val); _fail++; }
|
||||||
#define END_TESTING return _fail;
|
#define END_TESTING return _fail;
|
||||||
|
|
||||||
#define ASSERT_EQ(a, b) if ((a) != (b)) { printf("Assertion failed: %s != %s\n", #a, #b); _fail++; }
|
#define ASSERT_EQ(a, b) if ((a) != (b)) { printf("Assertion failed: %s != %s\n", #a, #b); _fail++; }
|
||||||
@@ -3,6 +3,7 @@ set(HEADERS uLibVtkInterface.h
|
|||||||
vtkContainerBox.h
|
vtkContainerBox.h
|
||||||
vtkHandlerWidget.h
|
vtkHandlerWidget.h
|
||||||
vtkQViewport.h
|
vtkQViewport.h
|
||||||
|
vtkPolydata.h
|
||||||
)
|
)
|
||||||
|
|
||||||
set(SOURCES uLibVtkInterface.cxx
|
set(SOURCES uLibVtkInterface.cxx
|
||||||
@@ -10,6 +11,7 @@ set(SOURCES uLibVtkInterface.cxx
|
|||||||
vtkContainerBox.cpp
|
vtkContainerBox.cpp
|
||||||
vtkHandlerWidget.cpp
|
vtkHandlerWidget.cpp
|
||||||
vtkQViewport.cpp
|
vtkQViewport.cpp
|
||||||
|
vtkPolydata.cpp
|
||||||
)
|
)
|
||||||
|
|
||||||
## Pull in Math VTK wrappers (sets MATH_SOURCES / MATH_HEADERS)
|
## Pull in Math VTK wrappers (sets MATH_SOURCES / MATH_HEADERS)
|
||||||
|
|||||||
@@ -45,6 +45,7 @@
|
|||||||
|
|
||||||
#include "HEP/Detectors/MuonEvent.h"
|
#include "HEP/Detectors/MuonEvent.h"
|
||||||
#include "Vtk/uLibVtkInterface.h"
|
#include "Vtk/uLibVtkInterface.h"
|
||||||
|
#include "Vtk/vtkPolydata.h"
|
||||||
|
|
||||||
namespace uLib {
|
namespace uLib {
|
||||||
namespace Vtk {
|
namespace Vtk {
|
||||||
|
|||||||
@@ -46,6 +46,7 @@
|
|||||||
|
|
||||||
#include "HEP/Detectors/MuonScatter.h"
|
#include "HEP/Detectors/MuonScatter.h"
|
||||||
#include "Vtk/uLibVtkInterface.h"
|
#include "Vtk/uLibVtkInterface.h"
|
||||||
|
#include "Vtk/vtkPolydata.h"
|
||||||
|
|
||||||
class vtkRenderWindowInteractor;
|
class vtkRenderWindowInteractor;
|
||||||
|
|
||||||
|
|||||||
@@ -15,6 +15,7 @@
|
|||||||
#include "HEP/Geant/EmitterPrimary.hh"
|
#include "HEP/Geant/EmitterPrimary.hh"
|
||||||
#include "Math/ContainerBox.h"
|
#include "Math/ContainerBox.h"
|
||||||
#include "Math/Dense.h"
|
#include "Math/Dense.h"
|
||||||
|
#include "Math/Units.h"
|
||||||
#include "Vtk/uLibVtkViewer.h"
|
#include "Vtk/uLibVtkViewer.h"
|
||||||
#include "Vtk/HEP/Geant/vtkGeantEvent.h"
|
#include "Vtk/HEP/Geant/vtkGeantEvent.h"
|
||||||
#include "Vtk/vtkContainerBox.h"
|
#include "Vtk/vtkContainerBox.h"
|
||||||
@@ -38,24 +39,21 @@ using namespace uLib;
|
|||||||
class RandomEmitter : public Geant::EmitterPrimary {
|
class RandomEmitter : public Geant::EmitterPrimary {
|
||||||
public:
|
public:
|
||||||
virtual void GeneratePrimaries(G4Event* anEvent) override {
|
virtual void GeneratePrimaries(G4Event* anEvent) override {
|
||||||
// Start from a random point in a square at z = 5m
|
// Start from a random point on the top face of the world box (z = 15m)
|
||||||
// Note: unit in Geant4 is mm by default if not specified,
|
double x = 0_m;
|
||||||
// but here we use the constants from G4SystemOfUnits.h
|
double y = 0_m;
|
||||||
double x = (G4UniformRand() - 0.5) * 2000; // -1m to 1m
|
double z = 14.9_m; // Top face
|
||||||
double y = (G4UniformRand() - 0.5) * 2000; // -1m to 1m
|
|
||||||
double z = 5000.0; // 5m above origin
|
|
||||||
|
|
||||||
fParticleGun->SetParticlePosition(G4ThreeVector(x, y, z));
|
fParticleGun->SetParticlePosition(G4ThreeVector(x, y, z));
|
||||||
|
|
||||||
// Aim at a random point within the cube (which is at origin, size 1m)
|
// Aim at a random point on the bottom face (z = -15m)
|
||||||
double tx = (G4UniformRand() - 0.5) * 1000;
|
double tx = 0_m;
|
||||||
double ty = (G4UniformRand() - 0.5) * 1000;
|
double ty = 0_m;
|
||||||
double tz = (G4UniformRand() - 0.5) * 1000;
|
double tz = -14.9_m; // Bottom face
|
||||||
|
|
||||||
G4ThreeVector dir(tx - x, ty - y, tz - z);
|
G4ThreeVector dir(tx - x, ty - y, tz - z);
|
||||||
dir = dir.unit();
|
fParticleGun->SetParticleMomentumDirection(dir.unit());
|
||||||
fParticleGun->SetParticleMomentumDirection(dir);
|
fParticleGun->SetParticleEnergy(15_GeV);
|
||||||
|
|
||||||
fParticleGun->GeneratePrimaryVertex(anEvent);
|
fParticleGun->GeneratePrimaryVertex(anEvent);
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
@@ -91,16 +89,20 @@ void KeyPressCallbackFunction(vtkObject* caller, long unsigned int eventId, void
|
|||||||
state->viewer->GetRenderer()->Render();
|
state->viewer->GetRenderer()->Render();
|
||||||
state->viewer->GetRenderWindow()->Render();
|
state->viewer->GetRenderWindow()->Render();
|
||||||
}
|
}
|
||||||
|
else {
|
||||||
|
std::cout << " No event collected." << std::endl;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
int main(int argc, char** argv) {
|
int main(int argc, char** argv) {
|
||||||
// 1. Setup Geant4 Scene
|
// 1. Setup Geant4 Scene
|
||||||
ContainerBox world_box(Vector3f(30000, 30000, 30000));
|
|
||||||
Geant::Scene scene;
|
Geant::Scene scene;
|
||||||
scene.ConstructWorldBox(&world_box, "G4_AIR");
|
scene.ConstructWorldBox(Vector3f(30_m, 30_m, 30_m), "G4_AIR");
|
||||||
|
|
||||||
ContainerBox iron_box(Vector3f(1000, 1000, 1000));
|
ContainerBox iron_box;
|
||||||
|
iron_box.Scale(Vector3f(10_m, 10_m, 10_m));
|
||||||
|
iron_box.SetPosition(Vector3f(-5_m, -5_m, -5_m));
|
||||||
Geant::BoxSolid* iron_cube = new Geant::BoxSolid("IronCube", &iron_box);
|
Geant::BoxSolid* iron_cube = new Geant::BoxSolid("IronCube", &iron_box);
|
||||||
iron_cube->SetNistMaterial("G4_Fe");
|
iron_cube->SetNistMaterial("G4_Fe");
|
||||||
iron_cube->Update();
|
iron_cube->Update();
|
||||||
@@ -114,8 +116,16 @@ int main(int argc, char** argv) {
|
|||||||
Vtk::Viewer viewer;
|
Vtk::Viewer viewer;
|
||||||
viewer.GetRenderer()->SetBackground(0.05, 0.05, 0.1);
|
viewer.GetRenderer()->SetBackground(0.05, 0.05, 0.1);
|
||||||
|
|
||||||
|
// Visualize world box
|
||||||
|
Vtk::vtkContainerBox* vtkWorld = new Vtk::vtkContainerBox(scene.GetWorldBox());
|
||||||
|
// vtkWorld->ShowBoundingBox(true);
|
||||||
|
vtkWorld->ShowScaleMeasures(true);
|
||||||
|
viewer.AddPuppet(*vtkWorld);
|
||||||
|
|
||||||
// Visualize iron cube
|
// Visualize iron cube
|
||||||
Vtk::vtkContainerBox* vtkIron = new Vtk::vtkContainerBox(&iron_box);
|
Vtk::vtkContainerBox* vtkIron = new Vtk::vtkContainerBox(&iron_box);
|
||||||
|
vtkIron->SetOpacity(0.2);
|
||||||
|
vtkIron->SetRepresentation(Vtk::Puppet::Surface);
|
||||||
viewer.AddPuppet(*vtkIron);
|
viewer.AddPuppet(*vtkIron);
|
||||||
|
|
||||||
// 3. Event Handling
|
// 3. Event Handling
|
||||||
|
|||||||
@@ -97,8 +97,8 @@ void vtkGeantEvent::InstallPipe() {
|
|||||||
m_MuonPath->SetMapper(mapper);
|
m_MuonPath->SetMapper(mapper);
|
||||||
|
|
||||||
// Set default look: Red line
|
// Set default look: Red line
|
||||||
m_MuonPath->GetProperty()->SetColor(1.0, 0.0, 0.0);
|
m_MuonPath->GetProperty()->SetColor(1.0, 1.0, 1.0);
|
||||||
m_MuonPath->GetProperty()->SetLineWidth(2.0);
|
m_MuonPath->GetProperty()->SetLineWidth(1.0);
|
||||||
m_MuonPath->GetProperty()->SetAmbient(1.0);
|
m_MuonPath->GetProperty()->SetAmbient(1.0);
|
||||||
|
|
||||||
this->SetProp(m_MuonPath);
|
this->SetProp(m_MuonPath);
|
||||||
|
|||||||
@@ -28,6 +28,7 @@
|
|||||||
|
|
||||||
#include "HEP/Geant/GeantEvent.h"
|
#include "HEP/Geant/GeantEvent.h"
|
||||||
#include "uLibVtkInterface.h"
|
#include "uLibVtkInterface.h"
|
||||||
|
#include "vtkPolydata.h"
|
||||||
#include <vtkActor.h>
|
#include <vtkActor.h>
|
||||||
|
|
||||||
namespace uLib {
|
namespace uLib {
|
||||||
|
|||||||
@@ -28,6 +28,7 @@
|
|||||||
|
|
||||||
#include "Math/QuadMesh.h"
|
#include "Math/QuadMesh.h"
|
||||||
#include "Vtk/uLibVtkInterface.h"
|
#include "Vtk/uLibVtkInterface.h"
|
||||||
|
#include "Vtk/vtkPolydata.h"
|
||||||
|
|
||||||
class vtkPolyData;
|
class vtkPolyData;
|
||||||
class vtkActor;
|
class vtkActor;
|
||||||
|
|||||||
@@ -28,6 +28,7 @@
|
|||||||
|
|
||||||
#include "Math/TriangleMesh.h"
|
#include "Math/TriangleMesh.h"
|
||||||
#include "Vtk/uLibVtkInterface.h"
|
#include "Vtk/uLibVtkInterface.h"
|
||||||
|
#include "Vtk/vtkPolydata.h"
|
||||||
|
|
||||||
class vtkPolyData;
|
class vtkPolyData;
|
||||||
class vtkActor;
|
class vtkActor;
|
||||||
|
|||||||
@@ -37,6 +37,7 @@
|
|||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|
||||||
|
#include <string>
|
||||||
#include <vtkVersion.h>
|
#include <vtkVersion.h>
|
||||||
#include <vtkProp.h>
|
#include <vtkProp.h>
|
||||||
#include <vtkActor.h>
|
#include <vtkActor.h>
|
||||||
@@ -46,10 +47,13 @@
|
|||||||
#include <vtkPropCollection.h>
|
#include <vtkPropCollection.h>
|
||||||
#include <vtkRendererCollection.h>
|
#include <vtkRendererCollection.h>
|
||||||
#include <vtkPropAssembly.h>
|
#include <vtkPropAssembly.h>
|
||||||
|
#include <vtkOutlineSource.h>
|
||||||
|
#include <vtkPolyDataMapper.h>
|
||||||
|
#include <vtkCubeAxesActor.h>
|
||||||
|
#include <vtkRenderer.h>
|
||||||
|
#include <vtkProperty.h>
|
||||||
|
#include <vtkCamera.h>
|
||||||
|
|
||||||
#include <vtkPolyData.h>
|
|
||||||
#include <vtkPolyDataWriter.h>
|
|
||||||
#include <vtkXMLPolyDataWriter.h>
|
|
||||||
|
|
||||||
#include "uLibVtkInterface.h"
|
#include "uLibVtkInterface.h"
|
||||||
|
|
||||||
@@ -64,46 +68,6 @@ namespace Vtk {
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////////////////////////
|
|
||||||
////////////////////////////////////////////////////////////////////////////////
|
|
||||||
////////////////////////////////////////////////////////////////////////////////
|
|
||||||
// POLYDATA //
|
|
||||||
|
|
||||||
|
|
||||||
void Polydata::SaveToFile(const char *vtk_file)
|
|
||||||
{
|
|
||||||
vtkSmartPointer<vtkPolyDataWriter> writer =
|
|
||||||
vtkSmartPointer<vtkPolyDataWriter>::New();
|
|
||||||
writer->SetFileName(vtk_file);
|
|
||||||
vtkPolyData * data = GetPolyData();
|
|
||||||
if(data) {
|
|
||||||
# if VTK_MAJOR_VERSION <= 5
|
|
||||||
writer->SetInputConnection(data->GetProducerPort());
|
|
||||||
# else
|
|
||||||
writer->SetInputData(data);
|
|
||||||
# endif
|
|
||||||
writer->Update();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void Polydata::SaveToXMLFile(const char *vtp_file)
|
|
||||||
{
|
|
||||||
vtkSmartPointer<vtkXMLPolyDataWriter> writer =
|
|
||||||
vtkSmartPointer<vtkXMLPolyDataWriter>::New();
|
|
||||||
writer->SetFileName(vtp_file);
|
|
||||||
vtkPolyData * data = GetPolyData();
|
|
||||||
if(data) {
|
|
||||||
# if VTK_MAJOR_VERSION <= 5
|
|
||||||
writer->SetInputConnection(data->GetProducerPort());
|
|
||||||
# else
|
|
||||||
writer->SetInputData(data);
|
|
||||||
# endif
|
|
||||||
writer->Update();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////////////////////////
|
||||||
////////////////////////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////////////////////////
|
||||||
////////////////////////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////////////////////////
|
||||||
@@ -115,19 +79,59 @@ class PuppetData {
|
|||||||
public:
|
public:
|
||||||
PuppetData() :
|
PuppetData() :
|
||||||
m_Renderers(vtkRendererCollection::New()),
|
m_Renderers(vtkRendererCollection::New()),
|
||||||
m_Assembly(vtkPropAssembly::New())
|
m_Assembly(vtkPropAssembly::New()),
|
||||||
{}
|
m_OutlineSource(NULL),
|
||||||
|
m_OutlineActor(NULL),
|
||||||
|
m_CubeAxesActor(NULL),
|
||||||
|
m_ShowBoundingBox(false),
|
||||||
|
m_ShowScaleMeasures(false),
|
||||||
|
m_Representation(-1),
|
||||||
|
m_Opacity(-1.0)
|
||||||
|
{
|
||||||
|
m_Color[0] = m_Color[1] = m_Color[2] = -1.0;
|
||||||
|
}
|
||||||
|
|
||||||
~PuppetData() {
|
~PuppetData() {
|
||||||
m_Renderers->RemoveAllItems();
|
m_Renderers->RemoveAllItems();
|
||||||
m_Assembly->GetParts()->RemoveAllItems();
|
m_Assembly->GetParts()->RemoveAllItems();
|
||||||
m_Renderers->Delete();
|
m_Renderers->Delete();
|
||||||
m_Assembly->Delete();
|
m_Assembly->Delete();
|
||||||
|
if (m_OutlineSource) m_OutlineSource->Delete();
|
||||||
|
if (m_OutlineActor) m_OutlineActor->Delete();
|
||||||
|
if (m_CubeAxesActor) m_CubeAxesActor->Delete();
|
||||||
}
|
}
|
||||||
|
|
||||||
// members //
|
// members //
|
||||||
vtkRendererCollection *m_Renderers;
|
vtkRendererCollection *m_Renderers;
|
||||||
vtkPropAssembly *m_Assembly;
|
vtkPropAssembly *m_Assembly;
|
||||||
|
|
||||||
|
vtkOutlineSource *m_OutlineSource;
|
||||||
|
vtkActor *m_OutlineActor;
|
||||||
|
vtkCubeAxesActor *m_CubeAxesActor;
|
||||||
|
|
||||||
|
bool m_ShowBoundingBox;
|
||||||
|
bool m_ShowScaleMeasures;
|
||||||
|
|
||||||
|
int m_Representation;
|
||||||
|
double m_Color[3];
|
||||||
|
double m_Opacity;
|
||||||
|
|
||||||
|
void ApplyAppearance(vtkProp *p) {
|
||||||
|
vtkActor *actor = vtkActor::SafeDownCast(p);
|
||||||
|
if (!actor) return;
|
||||||
|
|
||||||
|
if (m_Representation != -1) {
|
||||||
|
actor->GetProperty()->SetRepresentation(m_Representation);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (m_Color[0] != -1.0) {
|
||||||
|
actor->GetProperty()->SetColor(m_Color);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (m_Opacity != -1.0) {
|
||||||
|
actor->GetProperty()->SetOpacity(m_Opacity);
|
||||||
|
}
|
||||||
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
// -------------------------------------------------------------------------- //
|
// -------------------------------------------------------------------------- //
|
||||||
@@ -155,7 +159,10 @@ vtkProp *Puppet::GetProp()
|
|||||||
|
|
||||||
void Puppet::SetProp(vtkProp *prop)
|
void Puppet::SetProp(vtkProp *prop)
|
||||||
{
|
{
|
||||||
if(prop) d->m_Assembly->AddPart(prop);
|
if(prop) {
|
||||||
|
d->m_Assembly->AddPart(prop);
|
||||||
|
d->ApplyAppearance(prop);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void Puppet::RemoveProp(vtkProp *prop)
|
void Puppet::RemoveProp(vtkProp *prop)
|
||||||
@@ -182,6 +189,12 @@ void Puppet::ConnectRenderer(vtkRenderer *renderer)
|
|||||||
for (int i=0; i<props->GetNumberOfItems(); ++i)
|
for (int i=0; i<props->GetNumberOfItems(); ++i)
|
||||||
renderer->AddActor(props->GetNextProp());
|
renderer->AddActor(props->GetNextProp());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (d->m_ShowBoundingBox && d->m_OutlineActor) renderer->AddActor(d->m_OutlineActor);
|
||||||
|
if (d->m_ShowScaleMeasures && d->m_CubeAxesActor) {
|
||||||
|
d->m_CubeAxesActor->SetCamera(renderer->GetActiveCamera());
|
||||||
|
renderer->AddActor(d->m_CubeAxesActor);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -197,6 +210,10 @@ void Puppet::DisconnectRenderer(vtkRenderer *renderer)
|
|||||||
for (int i=0; i<props->GetNumberOfItems(); ++i)
|
for (int i=0; i<props->GetNumberOfItems(); ++i)
|
||||||
renderer->RemoveViewProp(props->GetNextProp());
|
renderer->RemoveViewProp(props->GetNextProp());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (d->m_ShowBoundingBox && d->m_OutlineActor) renderer->RemoveActor(d->m_OutlineActor);
|
||||||
|
if (d->m_ShowScaleMeasures && d->m_CubeAxesActor) renderer->RemoveActor(d->m_CubeAxesActor);
|
||||||
|
|
||||||
this->GetRenderers()->RemoveItem(renderer);
|
this->GetRenderers()->RemoveItem(renderer);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -225,6 +242,121 @@ void Puppet::PrintSelf(std::ostream &o) const
|
|||||||
d->m_Renderers->PrintSelf(o,vtkIndent(1));
|
d->m_Renderers->PrintSelf(o,vtkIndent(1));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void Puppet::ShowBoundingBox(bool show)
|
||||||
|
{
|
||||||
|
if (d->m_ShowBoundingBox == show) return;
|
||||||
|
d->m_ShowBoundingBox = show;
|
||||||
|
if (show) {
|
||||||
|
if (!d->m_OutlineActor) {
|
||||||
|
d->m_OutlineSource = vtkOutlineSource::New();
|
||||||
|
d->m_OutlineActor = vtkActor::New();
|
||||||
|
vtkSmartPointer<vtkPolyDataMapper> mapper = vtkSmartPointer<vtkPolyDataMapper>::New();
|
||||||
|
mapper->SetInputConnection(d->m_OutlineSource->GetOutputPort());
|
||||||
|
d->m_OutlineActor->SetMapper(mapper);
|
||||||
|
d->m_OutlineActor->GetProperty()->SetColor(1.0, 1.0, 1.0);
|
||||||
|
}
|
||||||
|
|
||||||
|
double* bounds = d->m_Assembly->GetBounds();
|
||||||
|
d->m_OutlineSource->SetBounds(bounds);
|
||||||
|
d->m_OutlineSource->Update();
|
||||||
|
|
||||||
|
d->m_Renderers->InitTraversal();
|
||||||
|
for (int i = 0; i < d->m_Renderers->GetNumberOfItems(); ++i) {
|
||||||
|
vtkRenderer *renderer = d->m_Renderers->GetNextItem();
|
||||||
|
renderer->AddActor(d->m_OutlineActor);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
if (d->m_OutlineActor) {
|
||||||
|
d->m_Renderers->InitTraversal();
|
||||||
|
for (int i = 0; i < d->m_Renderers->GetNumberOfItems(); ++i) {
|
||||||
|
vtkRenderer *renderer = d->m_Renderers->GetNextItem();
|
||||||
|
renderer->RemoveActor(d->m_OutlineActor);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void Puppet::ShowScaleMeasures(bool show)
|
||||||
|
{
|
||||||
|
if (d->m_ShowScaleMeasures == show) return;
|
||||||
|
d->m_ShowScaleMeasures = show;
|
||||||
|
if (show) {
|
||||||
|
if (!d->m_CubeAxesActor) {
|
||||||
|
d->m_CubeAxesActor = vtkCubeAxesActor::New();
|
||||||
|
d->m_CubeAxesActor->SetFlyModeToOuterEdges();
|
||||||
|
d->m_CubeAxesActor->SetUseTextActor3D(1);
|
||||||
|
d->m_CubeAxesActor->GetProperty()->SetColor(1.0, 1.0, 1.0);
|
||||||
|
}
|
||||||
|
|
||||||
|
double* bounds = d->m_Assembly->GetBounds();
|
||||||
|
d->m_CubeAxesActor->SetBounds(bounds);
|
||||||
|
|
||||||
|
d->m_Renderers->InitTraversal();
|
||||||
|
for (int i = 0; i < d->m_Renderers->GetNumberOfItems(); ++i) {
|
||||||
|
vtkRenderer *renderer = d->m_Renderers->GetNextItem();
|
||||||
|
d->m_CubeAxesActor->SetCamera(renderer->GetActiveCamera());
|
||||||
|
renderer->AddActor(d->m_CubeAxesActor);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
if (d->m_CubeAxesActor) {
|
||||||
|
d->m_Renderers->InitTraversal();
|
||||||
|
for (int i = 0; i < d->m_Renderers->GetNumberOfItems(); ++i) {
|
||||||
|
vtkRenderer *renderer = d->m_Renderers->GetNextItem();
|
||||||
|
renderer->RemoveActor(d->m_CubeAxesActor);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void Puppet::SetRepresentation(Representation mode)
|
||||||
|
{
|
||||||
|
int rep = VTK_SURFACE;
|
||||||
|
switch (mode) {
|
||||||
|
case Points: rep = VTK_POINTS; break;
|
||||||
|
case Wireframe: rep = VTK_WIREFRAME; break;
|
||||||
|
case Surface: rep = VTK_SURFACE; break;
|
||||||
|
}
|
||||||
|
d->m_Representation = rep;
|
||||||
|
|
||||||
|
vtkPropCollection *props = d->m_Assembly->GetParts();
|
||||||
|
props->InitTraversal();
|
||||||
|
for (int i = 0; i < props->GetNumberOfItems(); ++i) {
|
||||||
|
d->ApplyAppearance(props->GetNextProp());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void Puppet::SetRepresentation(const char *mode)
|
||||||
|
{
|
||||||
|
std::string s(mode);
|
||||||
|
if (s == "points") SetRepresentation(Points);
|
||||||
|
else if (s == "wireframe") SetRepresentation(Wireframe);
|
||||||
|
else if (s == "shaded" || s == "surface") SetRepresentation(Surface);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Puppet::SetColor(double r, double g, double b)
|
||||||
|
{
|
||||||
|
d->m_Color[0] = r;
|
||||||
|
d->m_Color[1] = g;
|
||||||
|
d->m_Color[2] = b;
|
||||||
|
|
||||||
|
vtkPropCollection *props = d->m_Assembly->GetParts();
|
||||||
|
props->InitTraversal();
|
||||||
|
for (int i = 0; i < props->GetNumberOfItems(); ++i) {
|
||||||
|
d->ApplyAppearance(props->GetNextProp());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void Puppet::SetOpacity(double alpha)
|
||||||
|
{
|
||||||
|
d->m_Opacity = alpha;
|
||||||
|
|
||||||
|
vtkPropCollection *props = d->m_Assembly->GetParts();
|
||||||
|
props->InitTraversal();
|
||||||
|
for (int i = 0; i < props->GetNumberOfItems(); ++i) {
|
||||||
|
d->ApplyAppearance(props->GetNextProp());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -37,6 +37,7 @@ class vtkRenderer;
|
|||||||
class vtkRendererCollection;
|
class vtkRendererCollection;
|
||||||
class vtkRenderWindowInteractor;
|
class vtkRenderWindowInteractor;
|
||||||
|
|
||||||
|
|
||||||
namespace uLib {
|
namespace uLib {
|
||||||
namespace Vtk {
|
namespace Vtk {
|
||||||
|
|
||||||
@@ -59,8 +60,28 @@ public:
|
|||||||
|
|
||||||
vtkRendererCollection *GetRenderers() const;
|
vtkRendererCollection *GetRenderers() const;
|
||||||
|
|
||||||
|
enum Representation {
|
||||||
|
Points,
|
||||||
|
Wireframe,
|
||||||
|
Surface
|
||||||
|
};
|
||||||
|
|
||||||
virtual void PrintSelf(std::ostream &o) const;
|
virtual void PrintSelf(std::ostream &o) const;
|
||||||
|
|
||||||
|
void ShowBoundingBox(bool show = true);
|
||||||
|
|
||||||
|
void ShowScaleMeasures(bool show = true);
|
||||||
|
|
||||||
|
void SetRepresentation(Representation mode);
|
||||||
|
|
||||||
|
void SetRepresentation(const char *mode);
|
||||||
|
|
||||||
|
void SetColor(double r, double g, double b);
|
||||||
|
|
||||||
|
void SetOpacity(double alpha);
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
virtual void ConnectInteractor(class vtkRenderWindowInteractor *interactor) {
|
virtual void ConnectInteractor(class vtkRenderWindowInteractor *interactor) {
|
||||||
(void)interactor;
|
(void)interactor;
|
||||||
}
|
}
|
||||||
@@ -75,18 +96,6 @@ private:
|
|||||||
class PuppetData *d;
|
class PuppetData *d;
|
||||||
};
|
};
|
||||||
|
|
||||||
class Polydata {
|
|
||||||
public:
|
|
||||||
virtual vtkPolyData *GetPolyData() const { return NULL; }
|
|
||||||
|
|
||||||
virtual void SaveToFile(const char *vtk_file);
|
|
||||||
|
|
||||||
virtual void SaveToXMLFile(const char *vtp_file);
|
|
||||||
|
|
||||||
protected:
|
|
||||||
virtual ~Polydata() {}
|
|
||||||
};
|
|
||||||
|
|
||||||
} // namespace Vtk
|
} // namespace Vtk
|
||||||
} // namespace uLib
|
} // namespace uLib
|
||||||
|
|
||||||
|
|||||||
@@ -56,6 +56,8 @@ public:
|
|||||||
};
|
};
|
||||||
vtkStandardNewMacro(vtkInteractorStyleNoSpin);
|
vtkStandardNewMacro(vtkInteractorStyleNoSpin);
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
namespace uLib {
|
namespace uLib {
|
||||||
namespace Vtk {
|
namespace Vtk {
|
||||||
|
|
||||||
|
|||||||
@@ -28,6 +28,7 @@
|
|||||||
|
|
||||||
#include "Math/ContainerBox.h"
|
#include "Math/ContainerBox.h"
|
||||||
#include "uLibVtkInterface.h"
|
#include "uLibVtkInterface.h"
|
||||||
|
#include "vtkPolydata.h"
|
||||||
#include <vtkActor.h>
|
#include <vtkActor.h>
|
||||||
|
|
||||||
namespace uLib {
|
namespace uLib {
|
||||||
|
|||||||
70
src/Vtk/vtkPolydata.cpp
Normal file
70
src/Vtk/vtkPolydata.cpp
Normal file
@@ -0,0 +1,70 @@
|
|||||||
|
/*//////////////////////////////////////////////////////////////////////////////
|
||||||
|
// CMT Cosmic Muon Tomography project //////////////////////////////////////////
|
||||||
|
////////////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
|
Copyright (c) 2014, Universita' degli Studi di Padova, INFN sez. di Padova
|
||||||
|
All rights reserved
|
||||||
|
|
||||||
|
Authors: Andrea Rigoni Garola < andrea.rigoni@pd.infn.it >
|
||||||
|
|
||||||
|
------------------------------------------------------------------
|
||||||
|
This library is free software; you can redistribute it and/or
|
||||||
|
modify it under the terms of the GNU Lesser General Public
|
||||||
|
License as published by the Free Software Foundation; either
|
||||||
|
version 3.0 of the License, or (at your option) any later version.
|
||||||
|
|
||||||
|
This library is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||||
|
Lesser General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU Lesser General Public
|
||||||
|
License along with this library.
|
||||||
|
|
||||||
|
//////////////////////////////////////////////////////////////////////////////*/
|
||||||
|
|
||||||
|
#include <vtkVersion.h>
|
||||||
|
#include <vtkPolyData.h>
|
||||||
|
#include <vtkPolyDataWriter.h>
|
||||||
|
#include <vtkXMLPolyDataWriter.h>
|
||||||
|
#include <vtkSmartPointer.h>
|
||||||
|
|
||||||
|
#include "vtkPolydata.h"
|
||||||
|
|
||||||
|
namespace uLib {
|
||||||
|
namespace Vtk {
|
||||||
|
|
||||||
|
void Polydata::SaveToFile(const char *vtk_file)
|
||||||
|
{
|
||||||
|
vtkSmartPointer<vtkPolyDataWriter> writer =
|
||||||
|
vtkSmartPointer<vtkPolyDataWriter>::New();
|
||||||
|
writer->SetFileName(vtk_file);
|
||||||
|
vtkPolyData * data = GetPolyData();
|
||||||
|
if(data) {
|
||||||
|
# if VTK_MAJOR_VERSION <= 5
|
||||||
|
writer->SetInputConnection(data->GetProducerPort());
|
||||||
|
# else
|
||||||
|
writer->SetInputData(data);
|
||||||
|
# endif
|
||||||
|
writer->Update();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void Polydata::SaveToXMLFile(const char *vtp_file)
|
||||||
|
{
|
||||||
|
vtkSmartPointer<vtkXMLPolyDataWriter> writer =
|
||||||
|
vtkSmartPointer<vtkXMLPolyDataWriter>::New();
|
||||||
|
writer->SetFileName(vtp_file);
|
||||||
|
vtkPolyData * data = GetPolyData();
|
||||||
|
if(data) {
|
||||||
|
# if VTK_MAJOR_VERSION <= 5
|
||||||
|
writer->SetInputConnection(data->GetProducerPort());
|
||||||
|
# else
|
||||||
|
writer->SetInputData(data);
|
||||||
|
# endif
|
||||||
|
writer->Update();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
} // Vtk
|
||||||
|
} // uLib
|
||||||
@@ -28,22 +28,25 @@
|
|||||||
#ifndef VTKPOLYDATA_H
|
#ifndef VTKPOLYDATA_H
|
||||||
#define VTKPOLYDATA_H
|
#define VTKPOLYDATA_H
|
||||||
|
|
||||||
#include "uLibVtkInterface.h"
|
class vtkPolyData;
|
||||||
|
|
||||||
|
|
||||||
namespace uLib {
|
namespace uLib {
|
||||||
|
namespace Vtk {
|
||||||
|
|
||||||
class vtkPolyData : public Abstract::uLibVtkPolydata {
|
class Polydata {
|
||||||
typedef ::vtkPolyData Content;
|
|
||||||
public:
|
public:
|
||||||
|
virtual vtkPolyData *GetPolyData() const { return NULL; }
|
||||||
|
|
||||||
|
virtual void SaveToFile(const char *vtk_file);
|
||||||
|
|
||||||
|
virtual void SaveToXMLFile(const char *vtp_file);
|
||||||
|
|
||||||
|
protected:
|
||||||
|
virtual ~Polydata() {}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
} // namespace Vtk
|
||||||
|
} // namespace uLib
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
#endif // VTKPOLYDATA_H
|
#endif // VTKPOLYDATA_H
|
||||||
|
|||||||
Reference in New Issue
Block a user