12 Commits

Author SHA1 Message Date
AndreaRigoni
010927714f not working yet 2026-04-13 07:36:19 +00:00
AndreaRigoni
bf4006ff91 feat: add TRS serialization and display property support to MultiSelectionProp 2026-04-10 21:44:18 +00:00
AndreaRigoni
e320c932d2 feat: implement MultiSelectionProp to support grouped object transformation and selection in Viewport 2026-04-10 20:42:24 +00:00
AndreaRigoni
f8f92ebf3d feat: add Preferences dialog for managing theme, rendering, and unit settings 2026-04-10 18:12:05 +00:00
AndreaRigoni
e8c10daf6d feat: add HighlightCorners mode to Prop3D and document Prop3D class functionality 2026-04-10 17:13:00 +00:00
AndreaRigoni
22262d3dc6 refactor: improve Object property management with duplicate prevention, memory cleanup, and updated VTK interface tests 2026-04-10 12:18:15 +00:00
AndreaRigoni
dfd33e9a9c refactor: unify Object signal system, update property connections, and integrate Eigen3 into Root module 2026-04-09 16:27:58 +00:00
AndreaRigoni
76f29328cd refactor: improve vtkContainerBox constructor flexibility and clean up code formatting 2026-04-09 12:48:14 +00:00
AndreaRigoni
db76513e79 refactor: migrate vtk classes to use ObjectWrapper for model management and update registration logic 2026-04-09 10:38:45 +00:00
AndreaRigoni
64a87e97e3 refactor: modernize SmartPointer with thread-safe reference counting, move semantics, and custom deleter support, and add corresponding unit test. 2026-04-09 09:18:50 +00:00
AndreaRigoni
f7ba4b1a17 refactor: rename Puppet class to Prop3D across the codebase 2026-04-08 15:47:33 +00:00
AndreaRigoni
77f00a2b8a refactor: rename Vtk classes by removing the vtk prefix to follow project naming conventions 2026-04-08 15:14:55 +00:00
109 changed files with 2616 additions and 1787 deletions

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@@ -6,4 +6,4 @@ When this rule is active, restrict the operational context to libraries excludin
- **Exclude Path**: `src/Vtk`
- **Include Paths**: `src/Core`, `src/Math`, `src/HEP`, `src/Root`, `src/Python`, `src/utils`
- **Focus**: Tomographic reconstruction algorithms, data structures in `Core`, and physical modeling in `HEP`.
- **Constraint**: Avoid referencing `Puppet`, `Viewport`, or any VTK-specific headers unless the user overrides this restriction.
- **Constraint**: Avoid referencing `Prop3D`, `Viewport`, or any VTK-specific headers unless the user overrides this restriction.

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@@ -4,6 +4,6 @@ trigger: always_on
# Context Inclusion: VTK
When this rule is active, include the VTK visualization layer in the operational context.
- **Priority Path**: `src/Vtk`
- **Focus**: `Puppet` hierarchy, `Viewport` management, and the synchronization between domain objects and VTK props.
- **Focus**: `Prop3D` hierarchy, `Viewport` management, and the synchronization between domain objects and VTK props.
- **Key Classes**: `vtkViewport`, `vtkQViewport`, `vtkObjectsContext`, and all classes in `src/Vtk/HEP/Geant`.
- **Logic**: Ensure transformations (TRS) applied to domain objects are correctly mirrored in the visualization layer and vice versa.

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@@ -71,32 +71,32 @@ mutomCore → mutomMath → mutomDetectors → mutomGeant
- `ObjectsContext` is a container owning a list of `Object*` pointers; signals `ObjectAdded`/`ObjectRemoved`
### VTK Layer (`src/Vtk/`)
- `Puppet` (inherits `uLib::Object`): wraps a VTK `vtkProp` for rendering. Has `GetContent()` returning the underlying domain object. Display-only properties are registered via `ULIB_ACTIVATE_DISPLAY_PROPERTIES` macro.
- `Viewport`: base class managing the VTK renderer, picking, selection logic. Maintains `m_Puppets` vector and `m_ObjectToPuppet` map.
- `QViewport` (inherits `QWidget` + `Viewport`): Qt-embedded VTK widget. Emits Qt signal `puppetSelected(Puppet*)` on click-selection via `OnSelectionChanged`.
- `vtkObjectsContext`: wraps `ObjectsContext`, creating/destroying `Puppet`s as objects come/go. Emits `PuppetAdded`/`PuppetRemoved`.
- Display properties: `serialize_display()` + `display_properties_archive` registers selected `hrp<T>` fields as `PropertyBase*` in the puppet's `m_DisplayProperties`. `PropertyEditor::setObject(obj, displayOnly=true)` shows only those.
- `Prop3D` (inherits `uLib::Object`): wraps a VTK `vtkProp` for rendering. Has `GetContent()` returning the underlying domain object. Display-only properties are registered via `ULIB_ACTIVATE_DISPLAY_PROPERTIES` macro.
- `Viewport`: base class managing the VTK renderer, picking, selection logic. Maintains `m_Prop3Ds` vector and `m_ObjectToProp3D` map.
- `QViewport` (inherits `QWidget` + `Viewport`): Qt-embedded VTK widget. Emits Qt signal `prop3dSelected(Prop3D*)` on click-selection via `OnSelectionChanged`.
- `vtkObjectsContext`: wraps `ObjectsContext`, creating/destroying `Prop3D`s as objects come/go. Emits `Prop3DAdded`/`Prop3DRemoved`.
- Display properties: `serialize_display()` + `display_properties_archive` registers selected `hrp<T>` fields as `PropertyBase*` in the prop3d's `m_DisplayProperties`. `PropertyEditor::setObject(obj, displayOnly=true)` shows only those.
### gcompose GUI App (`app/gcompose/src/`)
- `MainPanel`: top-level widget. Owns `ContextPanel` (left) and `ViewportPane` (right). Wires together viewport↔context selection via signals.
- `ContextPanel`: tree view of `ObjectsContext`. Emits `objectSelected(Object*)`. Contains an embedded `PropertiesPanel`.
- `PropertiesPanel`: shows `uLib::Object` properties via `PropertyEditor`.
- `ViewportPane`: embeds `QViewport` + a slide-out "Display Properties" panel (`PropertyEditor` in display-only mode).
- `PropertyEditor`: populates widgets from `Object::GetProperties()` (all) or `Puppet::GetDisplayProperties()` (display-only mode).
- `PropertyEditor`: populates widgets from `Object::GetProperties()` (all) or `Prop3D::GetDisplayProperties()` (display-only mode).
### Selection Sync Flow
```
Viewport click → Viewport::SelectPuppet() → QViewport::OnSelectionChanged()
→ emit puppetSelected(p)
Viewport click → Viewport::SelectProp3D() → QViewport::OnSelectionChanged()
→ emit prop3dSelected(p)
→ MainPanel: contextPanel->selectObject(p->GetContent()) [updates tree + PropertiesPanel]
→ MainPanel: firstPane->setObject(p) [updates Display Properties panel]
ContextPanel tree click → emit objectSelected(obj)
→ MainPanel: viewport->SelectPuppet(puppet) [visual selection in VTK]
→ MainPanel: firstPane->setObject(puppet) [updates Display Properties panel]
→ MainPanel: viewport->SelectProp3D(prop3d) [visual selection in VTK]
→ MainPanel: firstPane->setObject(prop3d) [updates Display Properties panel]
```
### Key Patterns
- **Two signal systems coexist**: Qt signals (`Q_OBJECT`, `connect(...)`) for GUI; `uLib::Object::connect(...)` for domain signals.
- **Display properties** flow: `Puppet::serialize_display()``display_properties_archive``RegisterDisplayProperty()``PropertyEditor(displayOnly=true)`. Must call `ULIB_ACTIVATE_DISPLAY_PROPERTIES` in the puppet constructor.
- **Puppet ↔ Object map**: `Viewport::m_ObjectToPuppet` allows lookup by domain object; `vtkObjectsContext::GetPuppet(obj)` does the same.
- **Display properties** flow: `Prop3D::serialize_display()``display_properties_archive``RegisterDisplayProperty()``PropertyEditor(displayOnly=true)`. Must call `ULIB_ACTIVATE_DISPLAY_PROPERTIES` in the prop3d constructor.
- **Prop3D ↔ Object map**: `Viewport::m_ObjectToProp3D` allows lookup by domain object; `vtkObjectsContext::GetProp3D(obj)` does the same.

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@@ -19,6 +19,18 @@ endif()
project(uLib)
option(ULIB_USE_CCACHE "Use ccache for build acceleration" ON)
if(ULIB_USE_CCACHE)
find_program(CCACHE_PROGRAM ccache)
if(CCACHE_PROGRAM)
set(CMAKE_CXX_COMPILER_LAUNCHER "${CCACHE_PROGRAM}")
set(CMAKE_C_COMPILER_LAUNCHER "${CCACHE_PROGRAM}")
endif()
else()
set(CMAKE_CXX_COMPILER_LAUNCHER "")
set(CMAKE_C_COMPILER_LAUNCHER "")
endif()
# Applica la flag SOLO se il compilatore è GCC
if(CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
add_compile_options(-fno-merge-constants)
@@ -130,8 +142,11 @@ find_package(Boost 1.45.0 COMPONENTS program_options serialization unit_test_fra
include_directories(${Boost_INCLUDE_DIRS})
find_package(Eigen3 CONFIG REQUIRED)
get_target_property(EIGEN3_INCLUDE_DIRS Eigen3::Eigen INTERFACE_INCLUDE_DIRECTORIES)
include_directories(${EIGEN3_INCLUDE_DIRS})
# if(NOT EIGEN3_INCLUDE_DIRS)
# get_target_property(EIGEN3_INCLUDE_DIRS Eigen3::Eigen INTERFACE_INCLUDE_DIRECTORIES)
# else()
# include_directories(${EIGEN3_INCLUDE_DIRS})
# endif()
find_package(OpenMP)

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@@ -17,6 +17,8 @@ add_executable(gcompose
src/PropertyWidgets.cpp
src/PropertiesPanel.h
src/PropertiesPanel.cpp
src/PreferencesDialog.h
src/PreferencesDialog.cpp
)
set_target_properties(gcompose PROPERTIES

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@@ -148,6 +148,7 @@ QVariant ContextModel::data(const QModelIndex& index, int role) const {
if (!index.isValid()) return QVariant();
uLib::Object* obj = static_cast<uLib::Object*>(index.internalPointer());
if (!obj) return QVariant();
if (role == Qt::DisplayRole) {
QString typeName = getDemangledName(typeid(*obj));

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@@ -13,11 +13,14 @@
#include <QPushButton>
#include <QMenu>
#include <QAction>
#include <QShortcut>
#include <QApplication>
#include <QFileDialog>
#include <QFileInfo>
#include "StyleManager.h"
#include "Math/VoxImage.h"
#include "PreferencesDialog.h"
#include "Settings.h"
MainPanel::MainPanel(QWidget* parent) : QWidget(parent), m_context(nullptr), m_mainVtkContext(nullptr) {
this->setObjectName("MainPanel");
@@ -45,17 +48,12 @@ MainPanel::MainPanel(QWidget* parent) : QWidget(parent), m_context(nullptr), m_m
fileMenu->addAction("Open", this, &MainPanel::onOpen);
fileMenu->addAction("Save", this, &MainPanel::onSave);
fileMenu->addAction("Save As", this, &MainPanel::onSaveAs);
fileMenu->addSeparator();
fileMenu->addAction("Preferences", this, &MainPanel::onPreferences);
fileMenu->addSeparator();
fileMenu->addAction("Exit", this, &MainPanel::onExit);
btnFile->setMenu(fileMenu);
// Theme Menu Button
auto* btnTheme = new QPushButton("Theme", menuPanel);
btnTheme->setObjectName("MenuButton");
auto* themeMenu = new QMenu(btnTheme);
themeMenu->addAction("Dark", this, &MainPanel::onDarkTheme);
themeMenu->addAction("Bright", this, &MainPanel::onBrightTheme);
btnTheme->setMenu(themeMenu);
// New Menu Button
auto* btnNew = new QPushButton("Add", menuPanel);
btnNew->setObjectName("MenuButton");
@@ -73,7 +71,6 @@ MainPanel::MainPanel(QWidget* parent) : QWidget(parent), m_context(nullptr), m_m
menuLayout->addWidget(logo);
menuLayout->addWidget(btnFile);
menuLayout->addWidget(btnNew);
menuLayout->addWidget(btnTheme);
menuLayout->addStretch();
mainLayout->addWidget(menuPanel);
@@ -90,13 +87,13 @@ MainPanel::MainPanel(QWidget* parent) : QWidget(parent), m_context(nullptr), m_m
connect(m_contextPanel, &ContextPanel::objectSelected, [this](uLib::Object* obj) {
if (auto* viewport = qobject_cast<uLib::Vtk::QViewport*>(m_firstPane->currentViewport())) {
uLib::Vtk::Puppet* puppet = nullptr;
uLib::Vtk::Prop3D* prop3d = nullptr;
if (m_mainVtkContext) {
puppet = m_mainVtkContext->GetPuppet(obj);
prop3d = m_mainVtkContext->GetProp3D(obj);
}
viewport->SelectPuppet(puppet);
// Update the display properties in the viewport pane itself - use the puppet proxy if possible
m_firstPane->setObject(puppet ? (uLib::Object*)puppet : obj);
viewport->SelectProp3D(prop3d);
// Update the display properties in the viewport pane itself - use the prop3d proxy if possible
m_firstPane->setObject(prop3d ? (uLib::Object*)prop3d : obj);
} else {
m_firstPane->setObject(obj);
}
@@ -108,6 +105,14 @@ MainPanel::MainPanel(QWidget* parent) : QWidget(parent), m_context(nullptr), m_m
m_rootSplitter->setSizes(sizes);
mainLayout->addWidget(m_rootSplitter, 1);
// Shortcuts
auto* groupShortcut = new QShortcut(QKeySequence("Ctrl+G"), this);
connect(groupShortcut, &QShortcut::activated, [this]() {
if (auto* viewport = qobject_cast<uLib::Vtk::QViewport*>(m_firstPane->currentViewport())) {
viewport->GroupSelection(m_context);
}
});
}
void MainPanel::setContext(uLib::ObjectsContext* context) {
@@ -116,7 +121,7 @@ void MainPanel::setContext(uLib::ObjectsContext* context) {
if (m_mainVtkContext) {
if (auto* viewport = qobject_cast<uLib::Vtk::QViewport*>(m_firstPane->currentViewport())) {
viewport->RemovePuppet(*m_mainVtkContext);
viewport->RemoveProp3D(*m_mainVtkContext);
}
delete m_mainVtkContext;
m_mainVtkContext = nullptr;
@@ -124,10 +129,10 @@ void MainPanel::setContext(uLib::ObjectsContext* context) {
if (context) {
if (auto* viewport = qobject_cast<uLib::Vtk::QViewport*>(m_firstPane->currentViewport())) {
m_mainVtkContext = new uLib::Vtk::vtkObjectsContext(context);
// viewport->AddPuppet(*m_mainVtkContext); // redundant
m_mainVtkContext = new uLib::Vtk::ObjectsContext(context);
// viewport->AddProp3D(*m_mainVtkContext); // redundant
auto syncSelection = [this](uLib::Vtk::Puppet* p) {
auto syncSelection = [this](uLib::Vtk::Prop3D* p) {
if (!p) {
m_contextPanel->clearSelection();
m_firstPane->setObject(nullptr);
@@ -136,14 +141,14 @@ void MainPanel::setContext(uLib::ObjectsContext* context) {
m_firstPane->setObject(p);
}
};
connect(viewport, &uLib::Vtk::QViewport::puppetSelected, syncSelection);
connect(viewport, &uLib::Vtk::QViewport::prop3dSelected, syncSelection);
uLib::Object::connect(m_mainVtkContext, &uLib::Vtk::vtkObjectsContext::PuppetAdded, [this](uLib::Vtk::Puppet* p) {
uLib::Object::connect(m_mainVtkContext, &uLib::Vtk::ObjectsContext::Prop3DAdded, [this](uLib::Vtk::Prop3D* p) {
if (p) {
auto panes = this->findChildren<ViewportPane*>();
for (auto* pane : panes) {
if (auto* vp = qobject_cast<uLib::Vtk::QViewport*>(pane->currentViewport())) {
vp->AddPuppet(*p);
vp->AddProp3D(*p);
vp->ZoomAuto();
vp->Render();
}
@@ -151,25 +156,25 @@ void MainPanel::setContext(uLib::ObjectsContext* context) {
}
});
uLib::Object::connect(m_mainVtkContext, &uLib::Vtk::vtkObjectsContext::PuppetRemoved, [this](uLib::Vtk::Puppet* p) {
uLib::Object::connect(m_mainVtkContext, &uLib::Vtk::ObjectsContext::Prop3DRemoved, [this](uLib::Vtk::Prop3D* p) {
if (p) {
auto panes = this->findChildren<ViewportPane*>();
for (auto* pane : panes) {
if (auto* vp = qobject_cast<uLib::Vtk::QViewport*>(pane->currentViewport())) {
vp->RemovePuppet(*p);
vp->RemoveProp3D(*p);
vp->Render();
}
}
}
});
// Add any puppets that were created during m_mainVtkContext's construction to all panes
// Add any prop3ds that were created during m_mainVtkContext's construction to all panes
auto panes = this->findChildren<ViewportPane*>();
for (auto* obj : context->GetObjects()) {
if (auto* p = m_mainVtkContext->GetPuppet(obj)) {
if (auto* p = m_mainVtkContext->GetProp3D(obj)) {
for (auto* pane : panes) {
if (auto* vp = qobject_cast<uLib::Vtk::QViewport*>(pane->currentViewport())) {
vp->AddPuppet(*p);
vp->AddProp3D(*p);
}
}
}
@@ -236,12 +241,21 @@ void MainPanel::onExit() {
qApp->quit();
}
void MainPanel::onDarkTheme() {
StyleManager::applyStyle(qApp, "dark");
}
void MainPanel::onPreferences() {
uLib::Qt::PreferencesDialog dlg(this);
if (dlg.exec() == QDialog::Accepted) {
// Apply theme
auto theme = uLib::Qt::Settings::Instance().GetTheme();
StyleManager::applyStyle(qApp, theme == uLib::Qt::Settings::Dark ? "dark" : "bright");
void MainPanel::onBrightTheme() {
StyleManager::applyStyle(qApp, "bright");
// Apply rendering preference to all viewports
bool throttled = uLib::Qt::Settings::Instance().GetThrottledRendering();
auto viewports = this->findChildren<uLib::Vtk::QViewport*>();
for (auto* vp : viewports) {
vp->SetThrottledRendering(throttled);
vp->Render();
}
}
}
MainPanel::~MainPanel() {}

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@@ -11,7 +11,7 @@ class PropertiesPanel;
namespace uLib {
class ObjectsContext;
namespace Vtk {
class vtkObjectsContext;
class ObjectsContext;
}
}
@@ -30,8 +30,7 @@ private slots:
void onSaveAs();
void onExit();
void onDarkTheme();
void onBrightTheme();
void onPreferences();
void onCreateObject(const std::string& className);
@@ -40,7 +39,7 @@ private:
ViewportPane* m_firstPane;
ContextPanel* m_contextPanel;
uLib::ObjectsContext* m_context;
uLib::Vtk::vtkObjectsContext* m_mainVtkContext;
uLib::Vtk::ObjectsContext* m_mainVtkContext;
};
#endif // MAINPANEL_H

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@@ -0,0 +1,99 @@
#include "PreferencesDialog.h"
#include <QVBoxLayout>
#include <QHBoxLayout>
#include <QFormLayout>
#include <QPushButton>
#include <QLabel>
#include <QGroupBox>
namespace uLib {
namespace Qt {
PreferencesDialog::PreferencesDialog(QWidget* parent) : QDialog(parent) {
setWindowTitle("Preferences");
setMinimumWidth(400);
auto* mainLayout = new QVBoxLayout(this);
mainLayout->setSpacing(20);
mainLayout->setContentsMargins(20, 20, 20, 20);
// ── General / Rendering Settings ────────────────────────────────────────
auto* renderingGroup = new QGroupBox("Appearance & Performance", this);
auto* renderingLayout = new QVBoxLayout(renderingGroup);
auto* themeLayout = new QHBoxLayout();
themeLayout->addWidget(new QLabel("Color Theme:"));
m_themeCombo = new QComboBox(renderingGroup);
m_themeCombo->addItem("Dark");
m_themeCombo->addItem("Bright");
m_themeCombo->setCurrentIndex(Settings::Instance().GetTheme() == Settings::Dark ? 0 : 1);
themeLayout->addWidget(m_themeCombo);
themeLayout->addStretch();
renderingLayout->addLayout(themeLayout);
renderingLayout->addSpacing(10);
m_throttledRendering = new QCheckBox("Enable throttled rendering (recommended for performance)", renderingGroup);
m_throttledRendering->setChecked(Settings::Instance().GetThrottledRendering());
m_throttledRendering->setToolTip("Limits framerate to ~60fps to reduce CPU/GPU usage.");
renderingLayout->addWidget(m_throttledRendering);
mainLayout->addWidget(renderingGroup);
// ── Units Settings ──────────────────────────────────────────────────────
auto* unitsGroup = new QGroupBox("Preferred Units", this);
auto* unitsLayout = new QFormLayout(unitsGroup);
unitsLayout->setLabelAlignment(::Qt::AlignRight);
unitsLayout->setSpacing(10);
auto addUnitRow = [&](const QString& label, Settings::Dimension dim, const QStringList& units) {
auto* combo = new QComboBox(unitsGroup);
combo->addItems(units);
std::string current = Settings::Instance().GetPreferredUnit(dim);
int idx = combo->findText(QString::fromStdString(current));
if (idx >= 0) combo->setCurrentIndex(idx);
unitsLayout->addRow(label + ":", combo);
m_unitCombos[dim] = combo;
};
addUnitRow("Length", Settings::Length, {"m", "cm", "mm", "um", "nm"});
addUnitRow("Angle", Settings::Angle, {"deg", "rad"});
addUnitRow("Energy", Settings::Energy, {"MeV", "GeV", "eV", "keV", "TeV"});
addUnitRow("Time", Settings::Time, {"ns", "s", "ms", "us"});
mainLayout->addWidget(unitsGroup);
mainLayout->addStretch();
// ── Buttons ─────────────────────────────────────────────────────────────
auto* buttonLayout = new QHBoxLayout();
buttonLayout->addStretch();
auto* btnCancel = new QPushButton("Cancel", this);
connect(btnCancel, &QPushButton::clicked, this, &QDialog::reject);
auto* btnOk = new QPushButton("Apply", this);
btnOk->setDefault(true);
btnOk->setObjectName("DisplayToggleBtn"); // Reusing high-contrast style
btnOk->setMinimumWidth(100);
connect(btnOk, &QPushButton::clicked, this, &PreferencesDialog::onAccept);
buttonLayout->addWidget(btnCancel);
buttonLayout->addWidget(btnOk);
mainLayout->addLayout(buttonLayout);
}
void PreferencesDialog::onAccept() {
Settings::Instance().SetThrottledRendering(m_throttledRendering->isChecked());
Settings::Instance().SetTheme(m_themeCombo->currentIndex() == 0 ? Settings::Dark : Settings::Bright);
for (auto const& pair : m_unitCombos) {
Settings::Instance().SetPreferredUnit(pair.first, pair.second->currentText().toStdString());
}
accept();
}
} // namespace Qt
} // namespace uLib

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@@ -0,0 +1,31 @@
#ifndef GCOMPOSE_PREFERENCESDIALOG_H
#define GCOMPOSE_PREFERENCESDIALOG_H
#include <QDialog>
#include <QCheckBox>
#include <QComboBox>
#include <map>
#include <string>
#include "Settings.h"
namespace uLib {
namespace Qt {
class PreferencesDialog : public QDialog {
Q_OBJECT
public:
explicit PreferencesDialog(QWidget* parent = nullptr);
private slots:
void onAccept();
private:
QCheckBox* m_throttledRendering;
QComboBox* m_themeCombo;
std::map<Settings::Dimension, QComboBox*> m_unitCombos;
};
} // namespace Qt
} // namespace uLib
#endif

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@@ -403,10 +403,10 @@ void PropertyEditor::setObject(::uLib::Object* obj, bool displayOnly) {
const std::vector<::uLib::PropertyBase*>* props = &obj->GetProperties();
if (displayOnly) {
if (auto* puppet = dynamic_cast<::uLib::Vtk::Puppet*>(obj)) {
props = &puppet->GetDisplayProperties();
if (auto* prop3d = dynamic_cast<::uLib::Vtk::Prop3D*>(obj)) {
props = &prop3d->GetDisplayProperties();
} else {
// If it's not a puppet but displayOnly is requested, showing nothing or fallback?
// If it's not a prop3d but displayOnly is requested, showing nothing or fallback?
// Fallback: core properties.
}
}

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@@ -88,14 +88,14 @@ void QViewportPane::toggleDisplayPanel() {
void QViewportPane::setObject(uLib::Object* obj) {
m_displayEditor->setObject(obj, true);
// Auto-show panel if it's a puppet and we want to highlight this feature?
// Auto-show panel if it's a prop3d and we want to highlight this feature?
// User asked for "hiding panel", so maybe we don't auto-show.
}
void QViewportPane::setViewport(QWidget* viewport, const QString& title) {
if (m_viewport) {
m_viewport->parentWidget()->layout()->removeWidget(m_viewport);
delete m_viewport;
// Use deleteLater() instead of delete to avoid crashes during repaint cycles
m_viewport->deleteLater();
}
m_viewport = viewport;
m_titleLabel->setText(title);
@@ -105,21 +105,8 @@ void QViewportPane::setViewport(QWidget* viewport, const QString& title) {
mainAreaLayout->insertWidget(0, m_viewport);
}
QViewportPane::~QViewportPane() {}
void QViewportPane::setViewport(QWidget* viewport, const QString& title) {
if (m_viewport) {
m_layout->removeWidget(m_viewport);
delete m_viewport;
}
m_viewport = viewport;
m_titleLabel->setText(title);
m_viewport->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
m_layout->addWidget(m_viewport);
}
void QViewportPane::addVtkViewport() {
auto* viewport = new uLib::Vtk::QViewport(this);
setViewport(viewport, "VTK Viewport");
@@ -179,9 +166,9 @@ void QViewportPane::AttemptSplit(Qt::Orientation orientation) {
if (currentVtk) {
auto* newVtk = qobject_cast<uLib::Vtk::QViewport*>(newPane->currentViewport());
if (newVtk) {
// Copy puppets
for (auto* puppet : currentVtk->getPuppets()) {
newVtk->AddPuppet(*puppet);
// Copy prop3ds
for (auto* prop3d : currentVtk->getProp3Ds()) {
newVtk->AddProp3D(*prop3d);
}
// Copy camera
if (currentVtk->GetRenderer() && newVtk->GetRenderer()) {

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@@ -23,6 +23,11 @@ public:
Dimensionless
};
enum Theme {
Dark,
Bright
};
void SetPreferredUnit(Dimension dim, const std::string& unit) {
m_PreferredUnits[dim] = unit;
}
@@ -64,9 +69,17 @@ public:
return Dimensionless;
}
bool GetThrottledRendering() const { return m_ThrottledRendering; }
void SetThrottledRendering(bool enabled) { m_ThrottledRendering = enabled; }
Theme GetTheme() const { return m_Theme; }
void SetTheme(Theme theme) { m_Theme = theme; }
private:
Settings() {}
Settings() : m_ThrottledRendering(true), m_Theme(Dark) {}
std::map<Dimension, std::string> m_PreferredUnits;
bool m_ThrottledRendering;
Theme m_Theme;
};
} // namespace Qt

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@@ -99,15 +99,15 @@ void ViewportPane::toggleDisplayPanel() {
void ViewportPane::setObject(uLib::Object* obj) {
m_displayEditor->setObject(obj, true);
// Check if the object is a Puppet (meaning it has display properties)
bool isPuppet = (dynamic_cast<::uLib::Vtk::Puppet*>(obj) != nullptr);
// Check if the object is a Prop3D (meaning it has display properties)
bool isProp3D = (dynamic_cast<::uLib::Vtk::Prop3D*>(obj) != nullptr);
// Only show the "Display" toggle button if it's a puppet
m_toggleBtn->setVisible(isPuppet);
// Only show the "Display" toggle button if it's a prop3d
m_toggleBtn->setVisible(isProp3D);
// If it's a puppet, we might want to keep the panel state if it was already open,
// or if it's NOT a puppet, definitely hide the toggle and panel.
if (!isPuppet) {
// If it's a prop3d, we might want to keep the panel state if it was already open,
// or if it's NOT a prop3d, definitely hide the toggle and panel.
if (!isProp3D) {
m_toggleBtn->setChecked(false);
m_displayPanel->hide();
}
@@ -115,7 +115,7 @@ void ViewportPane::setObject(uLib::Object* obj) {
void ViewportPane::setViewport(QWidget* viewport, const QString& title) {
if (m_viewport) {
delete m_viewport;
m_viewport->deleteLater();
}
m_viewport = viewport;
m_titleLabel->setText(title);

View File

@@ -1,36 +1 @@
make: Entering directory '/home/rigoni/devel/cmt/ulib/build'
[ 30%] Building CXX object src/Math/CMakeFiles/mutomMath.dir/VoxImage.cpp.o
[ 30%] Building CXX object src/Math/CMakeFiles/mutomMath.dir/TriangleMesh.cpp.o
[ 30%] Building CXX object src/Core/CMakeFiles/mutomCore.dir/Options.cpp.o
[ 30%] Building CXX object src/Math/CMakeFiles/mutomMath.dir/Dense.cpp.o
[ 30%] Building CXX object src/Math/CMakeFiles/mutomMath.dir/StructuredGrid.cpp.o
[ 30%] Building CXX object src/Math/CMakeFiles/mutomMath.dir/VoxRaytracer.cpp.o
[ 30%] Building CXX object src/Math/CMakeFiles/mutomMath.dir/StructuredData.cpp.o
[ 30%] Building CXX object src/Math/CMakeFiles/mutomMath.dir/Structured2DGrid.cpp.o
[ 30%] Building CXX object src/Math/CMakeFiles/mutomMath.dir/Structured4DGrid.cpp.o
[ 33%] Linking CXX shared library libmutomCore.so
[ 33%] Built target mutomCore
[ 36%] Linking CXX shared library libmutomMath.so
[ 36%] Built target mutomMath
[ 63%] Building CXX object src/Vtk/CMakeFiles/mutomVtk.dir/vtkContainerBox.cpp.o
[ 63%] Building CXX object src/Vtk/CMakeFiles/mutomVtk.dir/uLibVtkInterface.cxx.o
[ 63%] Building CXX object src/Vtk/CMakeFiles/mutomVtk.dir/vtkStructuredGrid.cpp.o
[ 63%] Building CXX object src/Vtk/CMakeFiles/mutomVtk.dir/vtkMuonScatter.cxx.o
[ 63%] Building CXX object src/Vtk/CMakeFiles/mutomVtk.dir/uLibVtkViewer.cpp.o
[ 63%] Generating mutomRootDict.cxx, libmutomRootDict_rdict.pcm, libmutomRootDict.rootmap
[ 63%] Building CXX object src/Vtk/CMakeFiles/mutomVtk.dir/vtkVoxImage.cpp.o
[ 63%] Building CXX object src/Vtk/CMakeFiles/mutomVtk.dir/vtkVoxRaytracerRepresentation.cpp.o
[ 90%] Building CXX object src/Root/CMakeFiles/mutomRoot.dir/muCastorSkinHit.cpp.o
[ 90%] Building CXX object src/Root/CMakeFiles/mutomRoot.dir/muCastorHit.cpp.o
[ 90%] Building CXX object src/Root/CMakeFiles/mutomRoot.dir/muCastorMCTrack.cpp.o
[ 90%] Building CXX object src/Root/CMakeFiles/mutomRoot.dir/muCastorInfo.cpp.o
[ 90%] Building CXX object src/Root/CMakeFiles/mutomRoot.dir/RootMuonScatter.cpp.o
[ 90%] Building CXX object src/Root/CMakeFiles/mutomRoot.dir/muCastorPrimaryVertex.cpp.o
[ 90%] Building CXX object src/Root/CMakeFiles/mutomRoot.dir/muCastorMuDetDIGI.cpp.o
[ 90%] Building CXX object src/Root/CMakeFiles/mutomRoot.dir/SkinDetectorWriter.cpp.o
[ 93%] Building CXX object src/Root/CMakeFiles/mutomRoot.dir/mutomRootDict.cxx.o
[ 96%] Linking CXX shared library libmutomVtk.so
[ 96%] Built target mutomVtk
[100%] Linking CXX shared library libmutomRoot.so
[100%] Built target mutomRoot
make: Leaving directory '/home/rigoni/devel/cmt/ulib/build'
ninja: error: loading 'build.ninja': No such file or directory

View File

@@ -1,5 +1,5 @@
[requires]
eigen/3.4.0
# eigen/5.0.1
boost/1.86.0
# pybind11/3.0.2
hdf5/1.14.3

View File

@@ -9,7 +9,7 @@ dependencies:
- root
- vtk=9.4 # VTK 9.4
- pybind11
# - boost=1.86.0 # requested by VTK 9.4
#- boost=1.86.0 # requested by VTK 9.4
- ninja
- clang
- clangxx

View File

@@ -0,0 +1,48 @@
# Prop3D
`uLib::Vtk::Prop3D` is a bridge class that wraps VTK 3D representations (`vtkProp`, `vtkProp3D`) and integrates them into the `uLib` object model. It allows the framework to manage visual objects, synchronize them with underlying data models, and expose display-specific properties to the GUI.
## Inheritance
`uLib::Vtk::Prop3D` : `uLib::Object`
## Key Functionalities
### VTK Integration
The class provides access to the underlying VTK objects:
- `GetProp()`: Returns the `vtkProp`.
- `GetProxyProp()`: Returns the `vtkProp3D`.
- `GetParts()` / `GetProps()`: Returns `vtkPropCollection` for composite objects.
### Model-View Synchronization
`Prop3D` ensures that the visual representation stays in sync with the domain model:
- `Update()`: Synchronizes the VTK representation based on current internal state and properties. Should be called when model data changes.
- `SyncFromVtk()`: Updates internal state using data from the VTK representation (e.g., after user interaction via gizmos in the 3D view).
- `GetContent()`: Returns the `uLib::Object` that this `Prop3D` represents visually.
### Visual Appearance
- **Color & Opacity**: `SetColor(r, g, b)` and `SetOpacity(alpha)`.
- **Selection**: `SetSelectable(bool)` and `SetSelected(bool)` to manage interactivity and highlighting.
- **BBox/Scale**: `ShowBoundingBox(bool)` and `ShowScaleMeasures(bool)`.
### Rendering Modes
The rendering style can be controlled via the `Representation` enum:
- `Points`
- `Wireframe`
- `Surface`
- `SurfaceWithEdges`
- `Volume`
- `Outline`
- `Slice`
### Display Properties System
`Prop3D` implements a system to expose specific properties (often marked as `hrp` - human readable properties) to a property editor in the GUI.
- `GetDisplayProperties()`: Returns the list of properties registered for display.
- `RegisterDisplayProperty(uLib::PropertyBase*)`: Adds a property to the display list.
- `serialize_display(...)`: A virtual method that subclasses implement to define which properties should be exposed.
#### Activating Display Properties
To automatically populate the display properties list, the `ULIB_ACTIVATE_DISPLAY_PROPERTIES` macro should be called in the constructor. This triggers `serialize_display` using a `display_properties_archive`.
## Implementation Details
`Prop3D` uses the Pimpl idiom (via `Prop3DData *pd`) to hide VTK-specific implementation details and reduce header dependencies.

View File

@@ -1,21 +1,21 @@
# Properties and the vtk-gui representation
This is the rationale behind the connection between TRS properties and Puppet Transformation.
This is the rationale behind the connection between TRS properties and Prop3D Transformation.
The properties from model get propoagated via Object signalling system (the Update signal) to the vtkRepresentation and to the Qt widgets so that the overall transformation of the model reflects into a modification of its representation in vtk and in the gui.
In addition the properties need to be adjusted also from vtk, for example if user uses handlerwidget to change the transformation this is eventually applied to Puppet and Puppet should propagate the transformation change to the vtk representation object (for instance vtkContainerBox) and the latter eventually propagates the change into the model.
In addition the properties need to be adjusted also from vtk, for example if user uses handlerwidget to change the transformation this is eventually applied to Prop3D and Prop3D should propagate the transformation change to the vtk representation object (for instance vtkContainerBox) and the latter eventually propagates the change into the model.
the Puppet or the vtk representation wrapper ( vtkContainerBox for instance is the wrapper od ContainerBox ) should not directly show the transformation of the handlerwidget but it should show the transformation of the model once applied so we are always seeing the actual aspect of the model reflected to the vtk representation and not the other way around.
the Prop3D or the vtk representation wrapper ( vtkContainerBox for instance is the wrapper od ContainerBox ) should not directly show the transformation of the handlerwidget but it should show the transformation of the model once applied so we are always seeing the actual aspect of the model reflected to the vtk representation and not the other way around.
So in syntesis the model is the master and the vtk representation and the gui are the slaves of any modification, but the vtkHandlerWidget is able to apply a transform that should be applied to the model and then the model should propagate the transformation change to the vtk representation and to the gui.
## The Puppet
## The Prop3D
The puppet is the proxy of the spatial placement of objects in the scene. Puppets should have an internal ContainerBox that is shown in the scene around the content to be able to pick Puppet from vtkViewport using the handler widget. The HandlerWidget moves the Puppet ContainerBox (the red Highlight element whe selected) to reflect the handler current transformation, but the transformation is propagated to the derived Puppet classes like vtkContainerBox.
The prop3d is the proxy of the spatial placement of objects in the scene. Prop3Ds should have an internal ContainerBox that is shown in the scene around the content to be able to pick Prop3D from vtkViewport using the handler widget. The HandlerWidget moves the Prop3D ContainerBox (the red Highlight element whe selected) to reflect the handler current transformation, but the transformation is propagated to the derived Prop3D classes like vtkContainerBox.
The vtkHandlerWidget should handle the transformation of the puppet internal ContainerBox. The changes of the ContainerBox will be propagated to the derived classes and eventually to the model.
The vtkHandlerWidget should handle the transformation of the prop3d internal ContainerBox. The changes of the ContainerBox will be propagated to the derived classes and eventually to the model.

View File

@@ -46,6 +46,8 @@ public:
DataAllocator(size_t size = 0, bool owns_objects = true)
: m_Size(size), m_RamData(nullptr), m_VramData(nullptr),
m_Device(MemoryDevice::RAM), m_OwnsObjects(owns_objects) {
if (m_Size >= (static_cast<size_t>(1) << 60))
throw std::invalid_argument("DataAllocator: absurdly large size requested");
if (m_Size > 0) {
if (m_OwnsObjects)
m_RamData = new T[m_Size]();
@@ -139,7 +141,7 @@ public:
void MoveToRAM() {
if (m_Device == MemoryDevice::RAM)
return;
if (!m_RamData && m_Size > 0) {
if (!m_RamData && m_Size > 0 && m_Size < (static_cast<size_t>(1) << 60)) {
if (m_OwnsObjects)
m_RamData = new T[m_Size]();
else
@@ -178,7 +180,7 @@ public:
T *newRam = nullptr;
T *newVram = nullptr;
if (size > 0) {
if (size > 0 && size < (static_cast<size_t>(1) << 60)) {
if (m_OwnsObjects)
newRam = new T[size]();
else

View File

@@ -59,6 +59,10 @@ public:
GenericMFPtr sloptr;
std::string slostr;
};
~ObjectPrivate() {
for (auto& s : sigv) delete s.signal;
}
std::string m_InstanceName;
std::vector<Signal> sigv;
@@ -71,7 +75,13 @@ public:
// Implementations of Property methods
void Object::RegisterDisplayProperty(PropertyBase* prop) {
if (prop) d->m_DisplayProperties.push_back(prop);
if (prop) {
for (auto* existing : d->m_DisplayProperties) {
if (existing == prop) return;
if (existing->GetName() == prop->GetName()) return;
}
d->m_DisplayProperties.push_back(prop);
}
}
const std::vector<PropertyBase*>& Object::GetDisplayProperties() const {
@@ -80,6 +90,10 @@ const std::vector<PropertyBase*>& Object::GetDisplayProperties() const {
void Object::RegisterProperty(PropertyBase* prop) {
if (prop) {
for (auto* existing : d->m_Properties) {
if (existing == prop) return;
if (existing->GetName() == prop->GetName()) return;
}
d->m_Properties.push_back(prop);
}
}
@@ -105,16 +119,19 @@ PropertyBase* Object::GetProperty(const std::string& name) const {
for (auto* p : d->m_DynamicProperties) {
if (p->GetName() == name || p->GetQualifiedName() == name) return p;
}
for (auto* p : d->m_DisplayProperties) {
if (p->GetName() == name || p->GetQualifiedName() == name) return p;
}
return nullptr;
}
void Object::NotifyPropertiesUpdated() {
// Only notify properties in the primary list to avoid duplicates,
// as all registered properties should be there.
for (auto* p : d->m_Properties) p->Updated();
for (auto* p : d->m_DynamicProperties) p->Updated();
}
void Object::Updated() { ULIB_SIGNAL_EMIT(Object::Updated); }
void Object::PropertyUpdated() { ULIB_SIGNAL_EMIT(Object::PropertyUpdated); }
////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
@@ -147,6 +164,9 @@ Object::~Object() {
for (auto* p : d->m_DynamicProperties) {
delete p;
}
for (auto* p : d->m_DisplayProperties) {
delete p;
}
delete d;
}
@@ -188,7 +208,8 @@ void Object::PrintSelf(std::ostream &o) const {
bool Object::addSignalImpl(SignalBase *sig, GenericMFPtr fptr,
const char *name) {
ObjectPrivate::Signal s = {fptr, std::string(name), sig};
if (!d) return false;
ObjectPrivate::Signal s = {fptr, std::string(name ? name : "unnamed"), sig};
d->sigv.push_back(s);
return true;
}

View File

@@ -78,28 +78,30 @@ public:
Object(const Object &copy);
virtual ~Object();
virtual const char * GetClassName() const { return type_name(); }
virtual const char * type_name() const { return "Object"; }
virtual const char *GetClassName() const { return type_name(); }
virtual const char *type_name() const { return "Object"; }
const std::string& GetInstanceName() const;
void SetInstanceName(const std::string& name);
/** @brief Temporarily blocks all signal emissions from this object. Returns previous state. */
const std::string &GetInstanceName() const;
void SetInstanceName(const std::string &name);
/** @brief Temporarily blocks all signal emissions from this object. Returns
* previous state. */
bool blockSignals(bool block);
/** @brief Checks if signals are currently blocked. */
bool signalsBlocked() const;
////////////////////////////////////////////////////////////////////////////
// PROPERTIES //
virtual void RegisterProperty(PropertyBase* property);
virtual void RegisterDynamicProperty(PropertyBase* property);
virtual void RegisterDisplayProperty(PropertyBase* property);
virtual const std::vector<PropertyBase*>& GetProperties() const;
virtual const std::vector<PropertyBase*>& GetDisplayProperties() const;
PropertyBase* GetProperty(const std::string& name) const;
virtual void RegisterProperty(PropertyBase *property);
virtual void RegisterDynamicProperty(PropertyBase *property);
virtual void RegisterDisplayProperty(PropertyBase *property);
virtual const std::vector<PropertyBase *> &GetProperties() const;
virtual const std::vector<PropertyBase *> &GetDisplayProperties() const;
PropertyBase *GetProperty(const std::string &name) const;
/** @brief Sends an Updated signal for all properties of this object. useful for real-time UI refresh. */
/** @brief Sends an Updated signal for all properties of this object. useful
* for real-time UI refresh. */
void NotifyPropertiesUpdated();
////////////////////////////////////////////////////////////////////////////
@@ -109,7 +111,7 @@ public:
virtual void DeepCopy(const Object &copy);
/** @brief Returns a nested context for children objects, if any. */
virtual ObjectsContext* GetChildren() { return nullptr; }
virtual ObjectsContext *GetChildren() { return nullptr; }
////////////////////////////////////////////////////////////////////////////
// SERIALIZATION //
@@ -117,13 +119,20 @@ public:
template <class ArchiveT>
void serialize(ArchiveT &ar, const unsigned int version);
virtual void serialize(Archive::xml_oarchive & ar, const unsigned int version) {}
virtual void serialize(Archive::xml_iarchive & ar, const unsigned int version) {}
virtual void serialize(Archive::text_oarchive & ar, const unsigned int version) {}
virtual void serialize(Archive::text_iarchive & ar, const unsigned int version) {}
virtual void serialize(Archive::hrt_oarchive & ar, const unsigned int version) {}
virtual void serialize(Archive::hrt_iarchive & ar, const unsigned int version) {}
virtual void serialize(Archive::log_archive & ar, const unsigned int version) {}
virtual void serialize(Archive::xml_oarchive &ar,
const unsigned int version) {}
virtual void serialize(Archive::xml_iarchive &ar,
const unsigned int version) {}
virtual void serialize(Archive::text_oarchive &ar,
const unsigned int version) {}
virtual void serialize(Archive::text_iarchive &ar,
const unsigned int version) {}
virtual void serialize(Archive::hrt_oarchive &ar,
const unsigned int version) {}
virtual void serialize(Archive::hrt_iarchive &ar,
const unsigned int version) {}
virtual void serialize(Archive::log_archive &ar, const unsigned int version) {
}
template <class ArchiveT>
void save_override(ArchiveT &ar, const unsigned int version) {}
@@ -137,9 +146,8 @@ public:
////////////////////////////////////////////////////////////////////////////
// SIGNALS //
signals:
signals:
virtual void Updated();
virtual void PropertyUpdated();
// Qt4 style connector //
static bool connect(const Object *ob1, const char *signal_name,
@@ -160,14 +168,14 @@ public:
connect(typename FunctionPointer<Func1>::Object *sender, Func1 sigf,
typename FunctionPointer<Func2>::Object *receiver, Func2 slof) {
SignalBase *sigb = sender->findOrAddSignal(sigf);
return ConnectSignal<typename FunctionPointer<Func1>::SignalSignature>(sigb, slof,
receiver);
return ConnectSignal<typename FunctionPointer<Func1>::SignalSignature>(
sigb, slof, receiver);
}
// Lambda/Function object connector //
template <typename Func1, typename SlotT>
static Connection connect(typename FunctionPointer<Func1>::Object *sender,
Func1 sigf, SlotT slof) {
Func1 sigf, SlotT slof) {
SignalBase *sigb = sender->findOrAddSignal(sigf);
typedef typename FunctionPointer<Func1>::SignalSignature SigSignature;
typedef typename Signal<SigSignature>::type SigT;
@@ -183,9 +191,10 @@ public:
}
template <typename FuncT>
static inline Connection connect(SignalBase *sigb, FuncT slof, Object *receiver) {
return ConnectSignal<typename FunctionPointer<FuncT>::SignalSignature>(sigb, slof,
receiver);
static inline Connection connect(SignalBase *sigb, FuncT slof,
Object *receiver) {
return ConnectSignal<typename FunctionPointer<FuncT>::SignalSignature>(
sigb, slof, receiver);
}
template <typename FuncT>

View File

@@ -1,53 +1,55 @@
#ifndef U_CORE_OBJECTFACTORY_H
#define U_CORE_OBJECTFACTORY_H
#include <string>
#include <map>
#include <vector>
#include <functional>
#include "Core/Object.h"
#include <functional>
#include <map>
#include <string>
#include <type_traits>
#include <vector>
namespace uLib {
/**
* @brief Singleton factory for dynamic Object instantiation based on class name.
* @brief Singleton factory for dynamic Object instantiation based on class
* name.
*/
class ObjectFactory {
public:
typedef std::function<Object*()> FactoryFunction;
typedef std::function<Object *()> FactoryFunction;
/** @brief Get the singleton instance. */
static ObjectFactory& Instance();
/** @brief Get the singleton instance. */
static ObjectFactory &Instance();
/** @brief Register a factory function for a given class name. */
void Register(const std::string& className, FactoryFunction func);
/** @brief Register a factory function for a given class name. */
void Register(const std::string &className, FactoryFunction func);
/** @brief Create a new instance of the specified class. */
Object* Create(const std::string& className);
/** @brief Create a new instance of the specified class. */
Object *Create(const std::string &className);
/** @brief Get the names of all registered classes. */
std::vector<std::string> GetRegisteredClasses() const;
/** @brief Get the names of all registered classes. */
std::vector<std::string> GetRegisteredClasses() const;
private:
ObjectFactory() = default;
~ObjectFactory() = default;
ObjectFactory() = default;
~ObjectFactory() = default;
// Prevent copy and assignment
ObjectFactory(const ObjectFactory&) = delete;
ObjectFactory& operator=(const ObjectFactory&) = delete;
// Prevent copy and assignment
ObjectFactory(const ObjectFactory &) = delete;
ObjectFactory &operator=(const ObjectFactory &) = delete;
std::map<std::string, FactoryFunction> m_factoryMap;
std::map<std::string, FactoryFunction> m_factoryMap;
};
/**
* @brief Helper class to statically register a factory function.
*/
template <typename T>
class ObjectRegistrar {
template <typename T> class ObjectRegistrar {
public:
ObjectRegistrar(const std::string& className) {
ObjectFactory::Instance().Register(className, []() -> Object* { return new T(); });
}
ObjectRegistrar(const std::string &className) {
ObjectFactory::Instance().Register(className,
[]() -> Object * { return new T(); });
}
};
#define ULIB_REG_CONCAT_IMPL(a, b) a##b
@@ -57,11 +59,63 @@ public:
* @brief Macro to register a class to the factory.
* Put this in the .cpp file of the class.
*/
#define ULIB_REGISTER_OBJECT(className) \
static uLib::ObjectRegistrar<className> ULIB_REG_CONCAT(g_ObjectRegistrar_, __LINE__)(#className);
#define ULIB_REGISTER_OBJECT(className) \
static uLib::ObjectRegistrar<className> ULIB_REG_CONCAT( \
g_ObjectRegistrar_, __LINE__)(#className);
#define ULIB_REGISTER_OBJECT_NAME(className, registeredName) \
static uLib::ObjectRegistrar<className> ULIB_REG_CONCAT(g_ObjectRegistrar_, __LINE__)(registeredName);
#define ULIB_REGISTER_OBJECT_NAME(className, registeredName) \
static uLib::ObjectRegistrar<className> ULIB_REG_CONCAT( \
g_ObjectRegistrar_, __LINE__)(registeredName);
template <typename T> class ObjectWrapper {
public:
ObjectWrapper(const std::string &className) {
ObjectFactory::Instance().Register(className,
[]() -> Object * { return new T(); });
}
ObjectWrapper(T *model) : m_model(model) {}
template <typename U = T,
typename = std::enable_if_t<std::is_default_constructible_v<U>>>
ObjectWrapper() : m_model(new T()) {}
ObjectWrapper(const ObjectWrapper &other) : m_model(other.m_model) {}
ObjectWrapper &operator=(const ObjectWrapper &other) {
m_model = other.m_model;
return *this;
}
ObjectWrapper(ObjectWrapper &&other) noexcept
: m_model(std::move(other.m_model)) {}
ObjectWrapper &operator=(ObjectWrapper &&other) noexcept {
m_model = std::move(other.m_model);
return *this;
}
~ObjectWrapper() = default;
T *operator->() const { return m_model.get(); }
T &operator*() const { return *m_model; }
T *get() const { return m_model.get(); }
bool operator==(const ObjectWrapper &other) const {
return m_model == other.m_model;
}
bool operator!=(const ObjectWrapper &other) const {
return m_model != other.m_model;
}
explicit operator bool() const { return m_model != nullptr; }
protected:
SmartPointer<T> m_model;
};
} // namespace uLib

View File

@@ -8,7 +8,9 @@ ObjectsContext::ObjectsContext() : Object() {}
ObjectsContext::~ObjectsContext() {}
void ObjectsContext::AddObject(Object* obj) {
if (obj && std::find(m_objects.begin(), m_objects.end(), obj) == m_objects.end()) {
if (!obj || obj == this) return;
if (std::find(m_objects.begin(), m_objects.end(), obj) == m_objects.end()) {
m_objects.push_back(obj);
// Connect child's update to context's update to trigger re-renders
Object::connect(obj, &Object::Updated, this, &Object::Updated);

View File

@@ -53,9 +53,6 @@ public:
return GetGroup() + "." + GetName();
}
// Signal support
signals:
virtual void Updated() override { ULIB_SIGNAL_EMIT(PropertyBase::Updated); }
// Serialization support for different uLib archives
virtual void serialize(Archive::xml_oarchive & ar, const unsigned int version) override = 0;
@@ -106,6 +103,7 @@ public:
// Accessors
const T& Get() const { return *m_value; }
void Set(const T& value) {
if (!m_value) return;
T val = value;
if constexpr (std::is_arithmetic<T>::value) {
if (m_HasRange) { if (val < m_Min) val = m_Min; if (val > m_Max) val = m_Max; }
@@ -169,7 +167,6 @@ public:
virtual void serialize(Archive::property_register_archive & ar, const unsigned int v) override;
virtual void Updated() override { PropertyBase::Updated(); this->PropertyChanged(); }
protected:
std::string m_name;
@@ -263,7 +260,7 @@ public:
if (m_DisplayOnly) {
m_Object->RegisterDisplayProperty(newP);
Object* obj = m_Object;
Object::connect(newP, &PropertyBase::Updated, [obj]() { obj->Updated(); });
Object::connect(newP, &Object::Updated, [obj]() { obj->Updated(); });
} else {
m_Object->RegisterDynamicProperty(newP);
}
@@ -277,7 +274,7 @@ public:
if (m_DisplayOnly) {
m_Object->RegisterDisplayProperty(p);
Object* obj = m_Object;
Object::connect(p, &PropertyBase::Updated, [obj]() { obj->Updated(); });
Object::connect(p, &Object::Updated, [obj]() { obj->Updated(); });
} else {
m_Object->RegisterDynamicProperty(p);
}
@@ -300,7 +297,7 @@ public:
if (m_Object) {
EnumProperty* p = new EnumProperty(m_Object, t.name(), (int*)&const_cast<boost::serialization::hrp_enum<T>&>(t).value(), t.labels(), t.units() ? t.units() : "", GetCurrentGroup());
p->SetReadOnly(t.is_read_only());
if (m_DisplayOnly) { m_Object->RegisterDisplayProperty(p); Object* obj = m_Object; Object::connect(p, &PropertyBase::Updated, [obj]() { obj->Updated(); }); }
if (m_DisplayOnly) { m_Object->RegisterDisplayProperty(p); Object* obj = m_Object; Object::connect(p, &Object::Updated, [obj]() { obj->Updated(); }); }
else { m_Object->RegisterDynamicProperty(p); }
}
}
@@ -308,7 +305,7 @@ public:
if (m_Object) {
EnumProperty* p = new EnumProperty(m_Object, t.name(), (int*)&const_cast<boost::serialization::hrp_enum_val<T>&>(t).value(), t.labels(), t.units() ? t.units() : "", GetCurrentGroup());
p->SetReadOnly(t.is_read_only());
if (m_DisplayOnly) { m_Object->RegisterDisplayProperty(p); Object* obj = m_Object; Object::connect(p, &PropertyBase::Updated, [obj]() { obj->Updated(); }); }
if (m_DisplayOnly) { m_Object->RegisterDisplayProperty(p); Object* obj = m_Object; Object::connect(p, &Object::Updated, [obj]() { obj->Updated(); }); }
else { m_Object->RegisterDynamicProperty(p); }
}
}

View File

@@ -23,89 +23,249 @@
//////////////////////////////////////////////////////////////////////////////*/
#ifndef U_CORE_SMARTPOINTER_H
#define U_CORE_SMARTPOINTER_H
#include <atomic>
#include <functional>
#include <type_traits>
#include <utility>
namespace uLib {
/**
* @brief A smart pointer implementation inspired by std::shared_ptr.
*
* Features modernized C++11/14/17 syntax, thread-safe reference counting,
* move semantics, and support for custom deleters.
*
* NOTE: Default constructor allocates a new T following legacy behavior.
*/
template <typename T>
class SmartPointer {
typedef T element_type;
public:
using element_type = T;
explicit
SmartPointer(T* ptr = NULL) : m_counter(0) {
if(!ptr) ptr = new T;
/**
* @brief Constructor from raw pointer.
* If ptr is nullptr, a new T is allocated (legacy behavior).
*/
explicit SmartPointer(T* ptr = nullptr) : m_counter(nullptr) {
if (!ptr) {
if constexpr (std::is_default_constructible_v<T>) {
ptr = new T();
}
}
if (ptr) m_counter = new ReferenceCounter(ptr);
}
// TakeReference //
SmartPointer(T &ref) : m_counter(new ReferenceCounter(&ref,0)) { }
SmartPointer(const SmartPointer& copy) throw () {
acquire(copy.m_counter);
/**
* @brief Constructor with custom deleter.
*/
template <typename D>
SmartPointer(T* ptr, D deleter) : m_counter(nullptr) {
if (ptr) m_counter = new ReferenceCounter(ptr, deleter);
}
SmartPointer(SmartPointer * copy) throw () {
acquire(copy->m_counter);
/**
* @brief Non-owning constructor from reference.
* Uses a no-op deleter to ensure the referenced object is not destroyed.
*/
SmartPointer(T &ref) : m_counter(new ReferenceCounter(&ref, [](T*){}, 1)) { }
/**
* @brief Copy constructor.
*/
SmartPointer(const SmartPointer& other) noexcept : m_counter(nullptr) {
acquire(other.m_counter);
}
virtual ~SmartPointer() { release(); }
/**
* @brief Copy constructor from a pointer to SmartPointer (Legacy support).
*/
SmartPointer(const SmartPointer* other) noexcept : m_counter(nullptr) {
if (other) acquire(other->m_counter);
}
SmartPointer & operator=(const SmartPointer& copy) {
if (this != &copy)
{
/**
* @brief Move constructor.
*/
SmartPointer(SmartPointer&& other) noexcept : m_counter(other.m_counter) {
other.m_counter = nullptr;
}
/**
* @brief Virtual destructor.
*/
virtual ~SmartPointer() { release(); }
/**
* @brief Copy assignment.
*/
SmartPointer& operator=(const SmartPointer& other) noexcept {
if (this != &other) {
release();
acquire(copy.m_counter);
acquire(other.m_counter);
}
return *this;
}
T & operator*() const throw () { return *m_counter->ptr; }
T * operator->() const throw () { return m_counter->ptr; }
T * get() const throw () {
return m_counter ? m_counter->ptr : 0; }
bool unique() const throw () {
return (m_counter ? m_counter->count == 1 : true); }
private:
struct ReferenceCounter
{
ReferenceCounter(T* ptr = 0, unsigned c = 1) : ptr(ptr), count(c) { }
T* ptr;
unsigned count;
} * m_counter;
// increment the count
void acquire(ReferenceCounter* c) throw ()
{
m_counter = c;
if (c && c->count>0) ++c->count;
/**
* @brief Move assignment.
*/
SmartPointer& operator=(SmartPointer&& other) noexcept {
if (this != &other) {
release();
m_counter = other.m_counter;
other.m_counter = nullptr;
}
return *this;
}
// decrement the count, delete if it is 0
void release() {
if (m_counter) {
if (--m_counter->count == 0) {
delete m_counter->ptr;
}
if (m_counter->count <= 0) {
delete m_counter;
m_counter = NULL;
}
/**
* @brief Resets the smart pointer to hold a new raw pointer.
*/
void reset(T* ptr = nullptr) {
release();
if (ptr) m_counter = new ReferenceCounter(ptr);
}
/**
* @brief Resets the smart pointer with a custom deleter.
*/
template <typename D>
void reset(T* ptr, D deleter) {
release();
if (ptr) m_counter = new ReferenceCounter(ptr, deleter);
}
/**
* @brief Swaps contents with another SmartPointer.
*/
void swap(SmartPointer& other) noexcept {
std::swap(m_counter, other.m_counter);
}
/**
* @brief Dereference operator.
*/
T& operator*() const noexcept { return *m_counter->ptr; }
/**
* @brief Member access operator.
*/
T* operator->() const noexcept { return m_counter->ptr; }
/**
* @brief Returns the raw pointer.
*/
T* get() const noexcept { return m_counter ? m_counter->ptr : nullptr; }
/**
* @brief Implicit conversion to raw pointer (legacy compatibility).
*/
operator T*() const noexcept { return get(); }
/**
* @brief Returns the number of SmartPointers sharing ownership.
*/
uint32_t use_count() const noexcept {
return m_counter ? m_counter->count.load(std::memory_order_relaxed) : 0;
}
/**
* @brief Returns true if this is the only SmartPointer owning the resource.
*/
bool unique() const noexcept { return use_count() == 1; }
/**
* @brief Boolean conversion operator.
*/
explicit operator bool() const noexcept { return get() != nullptr; }
private:
struct ReferenceCounter {
T* ptr;
std::atomic<uint32_t> count;
std::function<void(T*)> deleter;
ReferenceCounter(T* p, uint32_t initial_count = 1)
: ptr(p), count(initial_count), deleter([](T* ptr_to_del) { delete ptr_to_del; }) {}
template <typename D>
ReferenceCounter(T* p, D d, uint32_t initial_count = 1)
: ptr(p), count(initial_count), deleter(d) {}
};
ReferenceCounter* m_counter;
void acquire(ReferenceCounter* c) noexcept {
m_counter = c;
if (c) {
c->count.fetch_add(1, std::memory_order_relaxed);
}
}
void release() noexcept {
if (m_counter) {
if (m_counter->count.fetch_sub(1, std::memory_order_acq_rel) == 1) {
if (m_counter->ptr) {
m_counter->deleter(m_counter->ptr);
}
delete m_counter;
}
m_counter = nullptr;
}
}
};
/**
* @brief Global swap for SmartPointer.
*/
template <typename T>
void swap(SmartPointer<T>& a, SmartPointer<T>& b) noexcept {
a.swap(b);
}
#endif // SMARTPOINTER_H
/**
* @brief Equality comparison.
*/
template <typename T, typename U>
bool operator==(const SmartPointer<T>& a, const SmartPointer<U>& b) noexcept {
return a.get() == b.get();
}
/**
* @brief Inequality comparison.
*/
template <typename T, typename U>
bool operator!=(const SmartPointer<T>& a, const SmartPointer<U>& b) noexcept {
return a.get() != b.get();
}
/**
* @brief Comparison with nullptr.
*/
template <typename T>
bool operator==(const SmartPointer<T>& a, std::nullptr_t) noexcept {
return a.get() == nullptr;
}
template <typename T>
bool operator==(std::nullptr_t, const SmartPointer<T>& a) noexcept {
return a.get() == nullptr;
}
template <typename T>
bool operator!=(const SmartPointer<T>& a, std::nullptr_t) noexcept {
return a.get() != nullptr;
}
template <typename T>
bool operator!=(std::nullptr_t, const SmartPointer<T>& a) noexcept {
return a.get() != nullptr;
}
} // namespace uLib
#endif // U_CORE_SMARTPOINTER_H

View File

@@ -139,7 +139,6 @@ typedef id_t Id_t;
typedef void *Pointer_t;
typedef bool Bool_t; // Boolean (0=false, 1=true) (bool)
//--- bit manipulation ---------------------------------------------------------
#ifndef BIT
#define BIT(n) (1ULL << (n))
@@ -182,7 +181,7 @@ typedef bool Bool_t; // Boolean (0=false, 1=true) (bool)
\
public: \
typedef type_info::BaseClass BaseClass; \
virtual const char *type_name() const override { return type_info::name; } \
virtual const char *type_name() const override { return type_info::name; } \
/**/
/**

View File

@@ -2,6 +2,8 @@
# TESTS
set( TESTS
SmartVectorTest
SmartPointerTest
ObjectWrapperTest
VectorTest
ObjectFlagsTest
ObjectParametersTest

View File

@@ -0,0 +1,28 @@
#include "Core/ObjectFactory.h"
#include <iostream>
struct NonDefault {
NonDefault(int) {}
};
struct Default {
Default() : value(42) {}
int value;
};
int main() {
std::cout << "Testing ObjectWrapper with Default Constructible type..." << std::endl;
uLib::ObjectWrapper<Default> w1;
std::cout << "Testing ObjectWrapper with Non-Default Constructible type..." << std::endl;
NonDefault nd(10);
uLib::ObjectWrapper<NonDefault> w2(&nd);
// The following would NOT compile without SFINAE:
// uLib::ObjectWrapper<NonDefault> w3;
std::cout << "Tests passed (compilation and manual instantiation)!" << std::endl;
return 0;
}

View File

@@ -39,7 +39,7 @@ EmitterPrimary::EmitterPrimary()
// Initial position and direction through AffineTransform
// 10m on Z axis, pointing towards origin
this->SetPosition(Vector3f(0, 0, 10000.0));
// Default orientation is identity (pointing along -Z if we rotate the puppet accordingly)
// Default orientation is identity (pointing along -Z if we rotate the prop3d accordingly)
// But fParticleGun defaults are set here and overridden in GeneratePrimaries
}

View File

@@ -37,27 +37,18 @@ Assembly::Assembly(const Assembly &copy)
m_GroupSelection(copy.m_GroupSelection) {}
Assembly::~Assembly() {
for (auto const& [obj, conn] : m_ChildConnections) {
conn.disconnect();
}
m_ChildConnections.clear();
}
void Assembly::AddObject(Object *obj) {
if (!obj || obj == this) return;
if (auto *at = dynamic_cast<AffineTransform *>(obj)) {
at->SetParent(this);
}
// Base class already handles the list and child->parent update connection
ObjectsContext::AddObject(obj);
// Connect to child updates to recompute AABB
m_ChildConnections[obj] = Object::connect(obj, &Object::Updated, [this](){
this->ComputeBoundingBox();
this->Updated(); // Signal that assembly itself changed (AABB-wise)
});
// Parent -> Child propagation for world matrix updates
Object::connect(this, &Object::Updated, obj, &Object::Updated);
this->ComputeBoundingBox();
}
@@ -67,12 +58,6 @@ void Assembly::RemoveObject(Object *obj) {
at->SetParent(nullptr);
}
auto itConn = m_ChildConnections.find(obj);
if (itConn != m_ChildConnections.end()) {
itConn->second.disconnect();
m_ChildConnections.erase(itConn);
}
ObjectsContext::RemoveObject(obj);
this->ComputeBoundingBox();
}

View File

@@ -31,6 +31,7 @@
#include "Math/Transform.h"
namespace uLib {
namespace Vtk { class Assembly; }
/**
* @brief Assembly groups geometric objects (ContainerBox, Cylinder, etc.)
@@ -41,11 +42,12 @@ namespace uLib {
* transformation that is applied on top of each child's own transform.
*
* A bounding box is automatically computed from all contained objects and
* can be queried or shown/hidden through the VTK puppet.
* can be queried or shown/hidden through the VTK prop3d.
*/
class Assembly : public ObjectsContext, public TRS {
public:
uLibTypeMacro(Assembly, ObjectsContext, TRS)
friend class Vtk::Assembly;
Assembly();
@@ -81,7 +83,7 @@ public:
/**
* @brief Controls whether the bounding box wireframe should be shown
* in the viewer (used by the VTK puppet).
* in the viewer (used by the VTK prop3d).
*/
void SetShowBoundingBox(bool show);
bool GetShowBoundingBox() const;
@@ -112,7 +114,6 @@ private:
bool m_ShowBoundingBox;
bool m_GroupSelection;
bool m_InUpdated = false;
std::map<Object*, Connection> m_ChildConnections;
ULIB_DECLARE_PROPERTIES(Assembly)
};

View File

@@ -50,9 +50,9 @@
// #include <Eigen/src/Core/Matrix.h>
#include <stdlib.h>
#include <Eigen/Dense>
#include "Core/Types.h"
#include "Core/Property.h"
#include "Core/Types.h"
#include <Eigen/Dense>
//// BOOST SERIALIZATION ///////////////////////////////////////////////////////
@@ -150,7 +150,6 @@ typedef Eigen::MatrixXi MatrixXi;
typedef Eigen::MatrixXf MatrixXf;
typedef Eigen::MatrixXd MatrixXd;
////////////////////////////////////////////////////////////////////////////////
// Vector String interaction ///////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
@@ -192,7 +191,7 @@ std::string VectorxT_ToString(const Eigen::Matrix<T, size, 1> &vec) {
// }
template <typename T, int size>
void operator >> (std::string &str, Eigen::Matrix<T, size, 1> &vec) {
void operator>>(std::string &str, Eigen::Matrix<T, size, 1> &vec) {
VectorxT_StringTo(vec, str);
}
@@ -205,9 +204,7 @@ public:
typedef Eigen::Matrix<Scalarf, 4, 1> BaseClass;
_HPoint3f() : BaseClass(0, 0, 0, p) {}
_HPoint3f(int rows, int cols) : BaseClass() {
this->operator()(3) = p;
}
_HPoint3f(int rows, int cols) : BaseClass() { this->operator()(3) = p; }
_HPoint3f(float x, float y, float z) : BaseClass(x, y, z, p) {}
_HPoint3f(Vector3f &in) : BaseClass(in.homogeneous()) {
this->operator()(3) = p;
@@ -250,24 +247,24 @@ struct _HError3f {
HVector3f position_error;
HVector3f direction_error;
};
typedef struct _HError3f HError3f;
inline std::ostream &operator<<(std::ostream &stream, const HError3f &err) {
stream << "HError3f(" << "ept[" << err.position_error.transpose()
<< "] , edr[" << err.direction_error.transpose() << "]) ";
return stream;
}
typedef Property<Scalari> ScalariProperty;
typedef Property<Scalarui> ScalaruiProperty;
typedef Property<Scalarl> ScalarlProperty;
typedef Property<Scalarul> ScalarulProperty;
typedef Property<Scalarf> ScalarfProperty;
typedef Property<Scalard> ScalardProperty;
typedef struct _HError3f HError3f;
typedef Property<Vector1i> Vector1iProperty;
typedef Property<Vector1f> Vector1fProperty;
typedef Property<Vector1d> Vector1dProperty;
inline std::ostream &operator<<(std::ostream &stream, const HError3f &err) {
stream << "HError3f(" << "ept[" << err.position_error.transpose()
<< "] , edr[" << err.direction_error.transpose() << "]) ";
return stream;
}
typedef Property<Scalari> ScalariProperty;
typedef Property<Scalarui> ScalaruiProperty;
typedef Property<Scalarl> ScalarlProperty;
typedef Property<Scalarul> ScalarulProperty;
typedef Property<Scalarf> ScalarfProperty;
typedef Property<Scalard> ScalardProperty;
typedef Property<Vector1i> Vector1iProperty;
typedef Property<Vector1f> Vector1fProperty;
typedef Property<Vector1d> Vector1dProperty;
typedef Property<Vector2i> Vector2iProperty;
typedef Property<Vector3i> Vector3iProperty;
@@ -294,9 +291,9 @@ typedef Property<Matrix3d> Matrix3dProperty;
typedef Property<Matrix4d> Matrix4dProperty;
typedef Property<HVector3f> HVector3fProperty;
typedef Property<HPoint3f> HPoint3fProperty;
typedef Property<HPoint3f> HPoint3fProperty;
} // namespace uLib
} // namespace uLib
////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////

View File

@@ -1,12 +1,12 @@
#include "Core/ObjectFactory.h"
#include "Math/Assembly.h"
#include "Math/ContainerBox.h"
#include "Math/Cylinder.h"
#include "Math/Geometry.h"
#include "Math/TriangleMesh.h"
#include "Math/QuadMesh.h"
#include "Math/VoxImage.h"
#include "Math/Assembly.h"
#include "Math/StructuredData.h"
#include "Math/TriangleMesh.h"
#include "Math/VoxImage.h"
namespace uLib {
@@ -14,8 +14,6 @@ ULIB_REGISTER_OBJECT(TRS)
ULIB_REGISTER_OBJECT(ContainerBox)
ULIB_REGISTER_OBJECT(Cylinder)
ULIB_REGISTER_OBJECT(Assembly)
ULIB_REGISTER_OBJECT(CylindricalGeometry)
ULIB_REGISTER_OBJECT(SphericalGeometry)
ULIB_REGISTER_OBJECT(TriangleMesh)
ULIB_REGISTER_OBJECT(QuadMesh)
ULIB_REGISTER_OBJECT_NAME(VoxImage<Voxel>, "VoxImage")

View File

@@ -23,8 +23,6 @@
//////////////////////////////////////////////////////////////////////////////*/
/*
* Copyright (C) 2012 Andrea Rigoni Garola <andrea.rigoni@pd.infn.it>
*
@@ -45,142 +43,120 @@
*
*/
#ifndef U_TRANSFORM_H
#define U_TRANSFORM_H
#include <Eigen/Geometry>
#include "Math/Units.h"
#include "Math/Dense.h"
#include "Math/Units.h"
#include <Eigen/Geometry>
namespace uLib {
using Eigen::Isometry3f;
using Eigen::Isometry3d;
using Eigen::Isometry3f;
using Eigen::Affine3f;
using Eigen::Affine3d;
using Eigen::Affine3f;
using Eigen::Projective3f;
using Eigen::Projective3d;
using Eigen::Projective3f;
////////////////////////////////////////////////////////////////////////////////
///////// AFFINE TRANSFORM WRAPPER //////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
class AffineTransform : virtual public Object {
public:
uLibTypeMacro(AffineTransform, Object)
protected:
uLibTypeMacro(AffineTransform, Object) protected :
Affine3f m_T;
AffineTransform *m_Parent;
Affine3f m_T;
AffineTransform *m_Parent;
public:
AffineTransform() :
m_T(Matrix4f::Identity()),
m_Parent(NULL)
{}
AffineTransform() : m_T(Matrix4f::Identity()), m_Parent(NULL) {}
AffineTransform(AffineTransform *parent) :
m_T(Matrix4f::Identity()),
m_Parent(parent)
{}
AffineTransform(AffineTransform *parent)
: m_T(Matrix4f::Identity()), m_Parent(parent) {}
AffineTransform(const AffineTransform &copy) :
m_T(copy.m_T),
m_Parent(copy.m_Parent)
{}
AffineTransform(const AffineTransform &copy)
: m_T(copy.m_T), m_Parent(copy.m_Parent) {}
Affine3f& GetTransform() { return m_T; }
Affine3f &GetTransform() { return m_T; }
AffineTransform *GetParent() const { return this->m_Parent; }
AffineTransform *GetParent() const { return this->m_Parent; }
void SetParent(AffineTransform *name) { this->m_Parent = name; }
void SetParent(AffineTransform *name) { this->m_Parent = name; }
void SetMatrix (const Matrix4f &mat) { m_T.matrix() = mat; }
Matrix4f& GetMatrix () { return m_T.matrix(); }
const Matrix4f& GetMatrix () const { return m_T.matrix(); }
void SetMatrix(const Matrix4f &mat) { m_T.matrix() = mat; }
Matrix4f &GetMatrix() { return m_T.matrix(); }
const Matrix4f &GetMatrix() const { return m_T.matrix(); }
Matrix4f GetWorldMatrix() const
{
if(!m_Parent) return m_T.matrix();
else return m_Parent->GetWorldMatrix() * m_T.matrix(); // T = B * A //
}
Matrix4f GetWorldMatrix() const {
if (!m_Parent)
return m_T.matrix();
else
return m_Parent->GetWorldMatrix() * m_T.matrix(); // T = B * A //
}
void SetWorldMatrix(const Matrix4f &mat)
{
if(!m_Parent) m_T.matrix() = mat;
else m_T.matrix() = m_Parent->GetWorldMatrix().inverse() * mat;
}
void SetWorldMatrix(const Matrix4f &mat) {
if (!m_Parent)
m_T.matrix() = mat;
else
m_T.matrix() = m_Parent->GetWorldMatrix().inverse() * mat;
}
void SetPosition(const Vector3f &v) { this->m_T.translation() = v; }
void SetPosition(const Vector3f &v) { this->m_T.translation() = v; }
Vector3f GetPosition() const { return this->m_T.translation(); }
Vector3f GetPosition() const { return this->m_T.translation(); }
void SetRotation(const Matrix3f &m) { this->m_T.linear() = m; }
void SetRotation(const Matrix3f &m) { this->m_T.linear() = m; }
Matrix3f GetRotation() const { return this->m_T.rotation(); }
Matrix3f GetRotation() const { return this->m_T.rotation(); }
void Translate(const Vector3f &v) { this->m_T.translate(v); }
void Translate(const Vector3f &v) { this->m_T.translate(v); }
void Scale(const Vector3f &v) { this->m_T.scale(v); }
void Scale(const Vector3f &v) { this->m_T.scale(v); }
Vector3f GetScale() const {
return Vector3f(this->m_T.linear().col(0).norm(),
this->m_T.linear().col(1).norm(),
this->m_T.linear().col(2).norm());
}
Vector3f GetScale() const {
return Vector3f(this->m_T.linear().col(0).norm(),
this->m_T.linear().col(1).norm(),
this->m_T.linear().col(2).norm());
}
void Rotate(const Matrix3f &m) { this->m_T.rotate(m); }
void Rotate(const Matrix3f &m) { this->m_T.rotate(m); }
void Rotate(const float angle, Vector3f axis) {
axis.normalize(); // prehaps not necessary ( see eigens )
Eigen::AngleAxisf ax(angle, axis);
this->m_T.rotate(Eigen::Quaternion<float>(ax));
}
void Rotate(const float angle, Vector3f axis)
{
axis.normalize(); // prehaps not necessary ( see eigens )
Eigen::AngleAxisf ax(angle,axis);
this->m_T.rotate(Eigen::Quaternion<float>(ax));
}
void Rotate(const Vector3f euler_axis) {
float angle = euler_axis.norm();
Rotate(angle, euler_axis);
}
void Rotate(const Vector3f euler_axis) {
float angle = euler_axis.norm();
Rotate(angle,euler_axis);
}
void PreRotate(const Matrix3f &m) { this->m_T.prerotate(m); }
void PreRotate(const Matrix3f &m) { this->m_T.prerotate(m); }
void QuaternionRotate(const Vector4f &q) {
this->m_T.rotate(Eigen::Quaternion<float>(q));
}
void QuaternionRotate(const Vector4f &q)
{ this->m_T.rotate(Eigen::Quaternion<float>(q)); }
void EulerYZYRotate(const Vector3f &e) {
Matrix3f mat;
mat = Eigen::AngleAxisf(e.x(), Vector3f::UnitY()) *
Eigen::AngleAxisf(e.y(), Vector3f::UnitZ()) *
Eigen::AngleAxisf(e.z(), Vector3f::UnitY());
m_T.rotate(mat);
}
void EulerYZYRotate(const Vector3f &e) {
Matrix3f mat;
mat = Eigen::AngleAxisf(e.x(), Vector3f::UnitY())
* Eigen::AngleAxisf(e.y(), Vector3f::UnitZ())
* Eigen::AngleAxisf(e.z(), Vector3f::UnitY());
m_T.rotate(mat);
}
void FlipAxes(int first, int second)
{
Matrix3f mat = Matrix3f::Identity();
mat.col(first).swap(mat.col(second));
m_T.rotate(mat);
}
void FlipAxes(int first, int second) {
Matrix3f mat = Matrix3f::Identity();
mat.col(first).swap(mat.col(second));
m_T.rotate(mat);
}
};
////////////////////////////////////////////////////////////////////////////////
///////// TRS PARAMETERS /////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
@@ -189,116 +165,99 @@ typedef Eigen::Affine3f AffineMatrix;
class TRS : public AffineTransform {
uLibTypeMacro(TRS, AffineTransform)
ULIB_SERIALIZE_ACCESS
uLibTypeMacro(TRS, AffineTransform) ULIB_SERIALIZE_ACCESS
// ULIB_DECLARE_PROPERTIES(TRS)
public:
public :
Vector3f position = Vector3f::Zero();
Vector3f rotation = Vector3f::Zero();
Vector3f scaling = Vector3f::Ones();
Vector3f rotation = Vector3f::Zero();
Vector3f scaling = Vector3f::Ones();
TRS() = default;
TRS() = default;
TRS(const class AffineTransform& at) {
this->FromMatrix(at.GetMatrix());
}
TRS(const class AffineTransform &at) { this->FromMatrix(at.GetMatrix()); }
TRS(const Matrix4f& mat) {
this->FromMatrix(mat);
}
TRS(const Matrix4f &mat) { this->FromMatrix(mat); }
void FromMatrix(const Matrix4f& mat) {
this->position = mat.block<3,1>(0,3);
Matrix3f linear = mat.block<3,3>(0,0);
this->scaling(0) = linear.col(0).norm();
this->scaling(1) = linear.col(1).norm();
this->scaling(2) = linear.col(2).norm();
Matrix3f rot = linear;
if (this->scaling(0) > 1e-6) rot.col(0) /= this->scaling(0);
if (this->scaling(1) > 1e-6) rot.col(1) /= this->scaling(1);
if (this->scaling(2) > 1e-6) rot.col(2) /= this->scaling(2);
Vector3f euler = rot.eulerAngles(2, 1, 0);
this->rotation = Vector3f(euler(2), euler(1), euler(0));
this->SetMatrix(mat);
this->NotifyPropertiesUpdated();
}
void FromMatrix(const Matrix4f &mat) {
this->position = mat.block<3, 1>(0, 3);
void SetPosition(const Vector3f &v) {
position = v;
this->AffineTransform::SetPosition(v);
}
void SetRotation(const Vector3f &v) {
rotation = v;
this->SyncMatrix();
}
void SetOrientation(const Vector3f &v) { SetRotation(v); }
void SetScale(const Vector3f &v) {
scaling = v;
this->SyncMatrix();
}
Matrix3f linear = mat.block<3, 3>(0, 0);
this->scaling(0) = linear.col(0).norm();
this->scaling(1) = linear.col(1).norm();
this->scaling(2) = linear.col(2).norm();
void SyncMatrix() {
this->GetTransform() = GetAffineMatrix();
}
Matrix3f rot = linear;
if (this->scaling(0) > 1e-6)
rot.col(0) /= this->scaling(0);
if (this->scaling(1) > 1e-6)
rot.col(1) /= this->scaling(1);
if (this->scaling(2) > 1e-6)
rot.col(2) /= this->scaling(2);
void Updated() override {
this->SyncMatrix();
this->NotifyPropertiesUpdated();
this->AffineTransform::Updated();
}
Vector3f euler = rot.canonicalEulerAngles(2, 1, 0);
this->rotation = Vector3f(euler(2), euler(1), euler(0));
template <class ArchiveT>
void serialize(ArchiveT & ar, const unsigned int version) {
ar & HRPU(position, "mm");
ar & HRPU(rotation, "rad");
ar & HRP(scaling);
}
this->SetMatrix(mat);
this->NotifyPropertiesUpdated();
}
AffineMatrix GetAffineMatrix() const {
AffineMatrix m = AffineMatrix::Identity();
m.translate(position);
m.rotate(Eigen::AngleAxisf(rotation.z(), Vector3f::UnitZ()));
m.rotate(Eigen::AngleAxisf(rotation.y(), Vector3f::UnitY()));
m.rotate(Eigen::AngleAxisf(rotation.x(), Vector3f::UnitX()));
m.scale(scaling);
return m;
}
void SetPosition(const Vector3f &v) {
position = v;
this->AffineTransform::SetPosition(v);
}
Matrix4f GetMatrix() const {
return this->GetAffineMatrix().matrix();
}
void SetRotation(const Vector3f &v) {
rotation = v;
this->SyncMatrix();
}
void SetOrientation(const Vector3f &v) { SetRotation(v); }
void SetScale(const Vector3f &v) {
scaling = v;
this->SyncMatrix();
}
void SyncMatrix() { this->GetTransform() = GetAffineMatrix(); }
void Updated() override {
this->SyncMatrix();
this->NotifyPropertiesUpdated();
this->AffineTransform::Updated();
}
template <class ArchiveT>
void serialize(ArchiveT &ar, const unsigned int version) {
ar &HRPU(position, "mm");
ar &HRPU(rotation, "rad");
ar &HRP(scaling);
}
AffineMatrix GetAffineMatrix() const {
AffineMatrix m = AffineMatrix::Identity();
m.translate(position);
m.rotate(Eigen::AngleAxisf(rotation.z(), Vector3f::UnitZ()));
m.rotate(Eigen::AngleAxisf(rotation.y(), Vector3f::UnitY()));
m.rotate(Eigen::AngleAxisf(rotation.x(), Vector3f::UnitX()));
m.scale(scaling);
return m;
}
Matrix4f GetMatrix() const { return this->GetAffineMatrix().matrix(); }
};
inline std::ostream& operator<<(std::ostream& os, const TRS& trs) {
os << trs.position << " " << trs.rotation << " " << trs.scaling;
return os;
inline std::ostream &operator<<(std::ostream &os, const TRS &trs) {
os << trs.position << " " << trs.rotation << " " << trs.scaling;
return os;
}
inline std::istream& operator>>(std::istream& is, TRS& trs) {
is >> trs.position >> trs.rotation >> trs.scaling;
return is;
inline std::istream &operator>>(std::istream &is, TRS &trs) {
is >> trs.position >> trs.rotation >> trs.scaling;
return is;
}
} // uLib
} // namespace uLib
#endif//U_TRANSFORM_H
#endif // U_TRANSFORM_H

View File

@@ -33,7 +33,11 @@ set(DICTIONARY_HEADERS muCastorMCTrack.h
SkinDetectorWriter.h)
set(LIBRARIES ${ROOT_LIBRARIES}
${PACKAGE_LIBPREFIX}Math)
${PACKAGE_LIBPREFIX}Math
Eigen3::Eigen)
get_target_property(EIGEN3_INC Eigen3::Eigen INTERFACE_INCLUDE_DIRECTORIES)
include_directories(${EIGEN3_INC})
set(rDictName ${PACKAGE_LIBPREFIX}RootDict)
root_generate_dictionary(${rDictName} ${DICTIONARY_HEADERS}

View File

@@ -1,88 +1,84 @@
#ifndef muCastor_MCTRACK_H
#define muCastor_MCTRACK_H
//########################################
// muCastorMCTrack class
// Created at the University of Brescia, Italy
// Date: December 2011
// Autors: Germano Bonomi germano.bonomi@ing.unibs.it
// Martin Subieta martin.subieta@ing.unibs.it
//########################################
// ########################################
// muCastorMCTrack class
// Created at the University of Brescia, Italy
// Date: December 2011
// Autors: Germano Bonomi germano.bonomi@ing.unibs.it
// Martin Subieta martin.subieta@ing.unibs.it
// ########################################
#include <iostream>
#include "vector"
#include "Detectors/MuonScatter.h"
#include "TObject.h"
#include "TParticle.h"
#include "Detectors/MuonScatter.h"
#include "vector"
#include <iostream>
class TClonesArray;
class muCastorMCTrack : public TObject
{
public:
class muCastorMCTrack : public TObject {
public:
/** Default constructor **/
muCastorMCTrack();
/** Constructor from TParticle **/
muCastorMCTrack(TParticle* particle);
muCastorMCTrack(TParticle *particle);
/** Destructor **/
virtual ~muCastorMCTrack();
void Reset();
void Reset();
/** Accessors **/
Int_t GetFirstDaughter() const { return fDaughter[0];}
Int_t GetMother() const { return fMother[0];}
Int_t GetFirstDaughter() const { return fDaughter[0]; }
Int_t GetMother() const { return fMother[0]; }
/** Modifiers **/
virtual void AddPoint(TLorentzVector pos, TLorentzVector mom);
virtual void SetFirstDaughter(Int_t trkid) { fDaughter[0] = trkid; }
virtual void SetLastDaughter(Int_t trkid) { fDaughter[1] = trkid; }
virtual void AddPoint(TLorentzVector pos, TLorentzVector mom);
virtual void SetFirstDaughter(Int_t trkid) { fDaughter[0] = trkid; }
virtual void SetLastDaughter(Int_t trkid) { fDaughter[1] = trkid; }
inline void Dump() {
std::cout << "muCastorMCTrack\n"
<< "PDG code: " << fPdgCode << "\n"
<< "Momentum: " << fPx << ", " << fPy << ", " << fPz << "\n"
<< "Position: " << fVx << ", " << fVy << ", " << fVz << "\n"
<< "Npoints: " << fNpoints << "\n";
return;
}
inline void Dump() {
std::cout << "muCastorMCTrack\n"
<< "PDG code: " << fPdgCode << "\n"
<< "Momentum: " << fPx << ", " << fPy << ", " << fPz << "\n"
<< "Position: " << fVx << ", " << fVy << ", " << fVz << "\n"
<< "Npoints: " << fNpoints << "\n";
return;
}
public:
/* Private variables - copying private variables of TParticle */
/* Private variables - copying private variables of TParticle */
Int_t fPdgCode; // PDG code of the particle
Int_t fMother[2]; // Indices of the mother particles
Int_t fDaughter[2]; // Indices of the daughter particles
Int_t fPdgCode; // PDG code of the particle
Int_t fMother[2]; // Indices of the mother particles
Int_t fDaughter[2]; // Indices of the daughter particles
Double_t fPx; // x component of momentum
Double_t fPy; // y component of momentum
Double_t fPz; // z component of momentum
Double_t fE; // Energy
Double_t fPx; // x component of momentum
Double_t fPy; // y component of momentum
Double_t fPz; // z component of momentum
Double_t fE; // Energy
Double_t fVx; // x of production vertex
Double_t fVy; // y of production vertex
Double_t fVz; // z of production vertex
Double_t fVt; // t of production vertex
Double_t fVx; // x of production vertex
Double_t fVy; // y of production vertex
Double_t fVz; // z of production vertex
Double_t fVt; // t of production vertex
Int_t fPointsSize; // capacity of points array
Int_t fNpoints; // number of stored points
Double_t *fPntPosX; //[fNpoints] array of points (x) belonging to this track
Double_t *fPntPosY; //[fNpoints] array of points (y) belonging to this track
Double_t *fPntPosZ; //[fNpoints] array of points (z) belonging to this track
Double_t *fPntT; //[fNpoints] array of points (t) belonging to this track
Double_t *fPntMomX; //[fNpoints] array of points (px) belonging to this track
Double_t *fPntMomY; //[fNpoints] array of points (py) belonging to this track
Double_t *fPntMomZ; //[fNpoints] array of points (pz) belonging to this track
Double_t *fPntE; //[fNpoints] array of points (E) belonging to this track
ClassDef(muCastorMCTrack,1);
Int_t fPointsSize; // capacity of points array
Int_t fNpoints; // number of stored points
Double_t *fPntPosX; //[fNpoints] array of points (x) belonging to this track
Double_t *fPntPosY; //[fNpoints] array of points (y) belonging to this track
Double_t *fPntPosZ; //[fNpoints] array of points (z) belonging to this track
Double_t *fPntT; //[fNpoints] array of points (t) belonging to this track
Double_t *fPntMomX; //[fNpoints] array of points (px) belonging to this track
Double_t *fPntMomY; //[fNpoints] array of points (py) belonging to this track
Double_t *fPntMomZ; //[fNpoints] array of points (pz) belonging to this track
Double_t *fPntE; //[fNpoints] array of points (E) belonging to this track
ClassDef(muCastorMCTrack, 1);
};
uLib::MuonScatter &operator << (uLib::MuonScatter &mu, const muCastorMCTrack &bsmu);
#endif //muCastor_MCTRACK_H
uLib::MuonScatter &operator<<(uLib::MuonScatter &mu,
const muCastorMCTrack &bsmu);
#endif // muCastor_MCTRACK_H

View File

@@ -4,6 +4,7 @@ set(HEADERS uLibVtkInterface.h
vtkQViewport.h
vtkViewport.h
vtkObjectsContext.h
vtkMultiSelectionProp.h
)
set(SOURCES uLibVtkInterface.cxx
@@ -12,6 +13,7 @@ set(SOURCES uLibVtkInterface.cxx
vtkQViewport.cpp
vtkViewport.cpp
vtkObjectsContext.cpp
vtkMultiSelectionProp.cpp
)
## Pull in Math VTK wrappers (sets MATH_SOURCES / MATH_HEADERS)

View File

@@ -24,7 +24,7 @@
//////////////////////////////////////////////////////////////////////////////*/
#include "Vtk/HEP/Detectors/vtkDetectorChamber.h"
#include "HEP/Detectors/DetectorChamber.h"
#include "Vtk/HEP/Detectors/vtkDetectorChamber.h"
#include "Math/Units.h"
#include "Vtk/uLibVtkViewer.h"
@@ -43,20 +43,20 @@ BOOST_AUTO_TEST_CASE(vtkDetectorChamberTest) {
d2.Scale(Vector3f(1_m, 2_m, 20_cm));
d2.Translate(Vector3f(1_m, 0, 10_m));
Vtk::vtkDetectorChamber v_d1(&d1);
Vtk::vtkDetectorChamber v_d2(&d2);
v_d1.SetRepresentation(Vtk::Puppet::Surface);
v_d2.SetRepresentation(Vtk::Puppet::Surface);
Vtk::DetectorChamber v_d1(&d1);
Vtk::DetectorChamber v_d2(&d2);
v_d1.SetRepresentation(Vtk::Prop3D::Surface);
v_d2.SetRepresentation(Vtk::Prop3D::Surface);
if (!v_d1.GetProp()) {
BOOST_FAIL("vtkDetectorChamber::GetProp() returned NULL");
BOOST_FAIL("DetectorChamber::GetProp() returned NULL");
}
if (std::getenv("CTEST_PROJECT_NAME") == nullptr) {
Vtk::Viewer viewer;
viewer.SetGridAxis(Vtk::Viewport::Y);
viewer.AddPuppet(v_d1);
viewer.AddPuppet(v_d2);
viewer.AddProp3D(v_d1);
viewer.AddProp3D(v_d2);
viewer.Start();
}

View File

@@ -23,8 +23,8 @@
//////////////////////////////////////////////////////////////////////////////*/
#include "HEP/Detectors/DetectorChamber.h"
#include "HEP/Detectors/MuonScatter.h"
#include "Vtk/HEP/Detectors/vtkDetectorChamber.h"
#include "Vtk/HEP/Detectors/vtkMuonScatter.h"
#include "Math/Units.h"
#include "Vtk/HEP/Detectors/vtkDetectorChamber.h"
#include "Vtk/HEP/Detectors/vtkMuonScatter.h"
@@ -42,10 +42,10 @@
using namespace uLib;
// A simple puppet class to represent an arrow indicative of a projected muon hit
class vtkArrowPuppet : public Vtk::Puppet {
// A simple prop3d class to represent an arrow indicative of a projected muon hit
class vtkArrowProp3D : public Vtk::Prop3D {
public:
vtkArrowPuppet() : m_Actor(vtkActor::New()) {
vtkArrowProp3D() : m_Actor(vtkActor::New()) {
vtkNew<vtkArrowSource> arrow;
vtkNew<vtkPolyDataMapper> mapper;
mapper->SetInputConnection(arrow->GetOutputPort());
@@ -54,7 +54,7 @@ public:
m_Actor->GetProperty()->SetColor(1, 1, 0); // Yellow color for visibility
}
virtual ~vtkArrowPuppet() { m_Actor->Delete(); }
virtual ~vtkArrowProp3D() { m_Actor->Delete(); }
void SetProjection(const HLine3f &line) {
HPoint3f p = line.origin;
@@ -125,30 +125,30 @@ BOOST_AUTO_TEST_CASE(vtkDetectorMuonProjectionTest) {
MuonEvent mu_proj1 = d1.ProjectMuonEvent(mu_event);
MuonEvent mu_proj2 = d2.ProjectMuonEvent(mu_event);
Vtk::vtkDetectorChamber v_d1(&d1);
Vtk::vtkDetectorChamber v_d2(&d2);
Vtk::vtkMuonScatter v_event(event);
Vtk::DetectorChamber v_d1(&d1);
Vtk::DetectorChamber v_d2(&d2);
Vtk::MuonScatter v_event(event);
v_event.AddPocaPoint(HPoint3f(0, 0, 0));
v_event.SetColor(1, 0, 0); // Red muon event
v_d1.SetRepresentation(Vtk::Puppet::Surface);
v_d1.SetRepresentation(Vtk::Prop3D::Surface);
v_d1.SetOpacity(0.3);
v_d2.SetRepresentation(Vtk::Puppet::Surface);
v_d2.SetRepresentation(Vtk::Prop3D::Surface);
v_d2.SetOpacity(0.3);
// 5. Add two arrows to mark where the projection is located on the chambers
vtkArrowPuppet v_p1, v_p2;
vtkArrowProp3D v_p1, v_p2;
v_p1.SetProjection(mu_proj1.LineIn());
v_p2.SetProjection(mu_proj2.LineIn());
if (std::getenv("CTEST_PROJECT_NAME") == nullptr) {
Vtk::Viewer viewer;
viewer.SetGridAxis(Vtk::Viewport::Z);
viewer.AddPuppet(v_d1);
viewer.AddPuppet(v_d2);
viewer.AddPuppet(v_event);
viewer.AddPuppet(v_p1);
viewer.AddPuppet(v_p2);
viewer.AddProp3D(v_d1);
viewer.AddProp3D(v_d2);
viewer.AddProp3D(v_event);
viewer.AddProp3D(v_p1);
viewer.AddProp3D(v_p2);
viewer.Start();
}

View File

@@ -24,7 +24,7 @@
//////////////////////////////////////////////////////////////////////////////*/
#include "Vtk/HEP/Detectors/vtkMuonScatter.h"
#include "HEP/Detectors/MuonScatter.h"
#include "Vtk/HEP/Detectors/vtkMuonScatter.h"
#include "Vtk/uLibVtkViewer.h"
@@ -41,7 +41,7 @@ BOOST_AUTO_TEST_CASE(vtkMuonScatterTest) {
event.LineOut().direction << 0, -1, 0, 0;
event.LineOut().origin << 0, -1, 0, 1;
Vtk::vtkMuonScatter v_event(event);
Vtk::MuonScatter v_event(event);
v_event.AddPocaPoint(HPoint3f(0, 0, 0));
v_event.SaveToXMLFile("vtk_testing_muonevent.vtp");
@@ -49,12 +49,12 @@ BOOST_AUTO_TEST_CASE(vtkMuonScatterTest) {
if (std::getenv("CTEST_PROJECT_NAME") == nullptr) {
Vtk::Viewer viewer;
// Vtk::Tie<Vtk::vtkMuonScatter> tms;
// Vtk::Tie<Vtk::MuonScatter> tms;
// tms.DoAction();
// Vtk::Tie<Vtk::Viewer> vms;
// vms.DoAction();
viewer.AddPuppet(v_event);
viewer.AddProp3D(v_event);
viewer.Start();
}

View File

@@ -48,8 +48,8 @@
namespace uLib {
namespace Vtk {
vtkDetectorChamber::vtkDetectorChamber(DetectorChamber *content)
: vtkContainerBox(content) {
DetectorChamber::DetectorChamber(uLib::DetectorChamber *content)
: ContainerBox(content) {
m_PlaneSource = vtkPlaneSource::New();
vtkNew<vtkPolyDataMapper> mapper;
@@ -67,20 +67,20 @@ vtkDetectorChamber::vtkDetectorChamber(DetectorChamber *content)
this->Update();
}
vtkDetectorChamber::~vtkDetectorChamber() {
DetectorChamber::~DetectorChamber() {
m_PlaneSource->Delete();
m_PlaneActor->Delete();
}
DetectorChamber *vtkDetectorChamber::GetContent() {
return static_cast<DetectorChamber *>(m_Content);
DetectorChamber::Content *DetectorChamber::GetContent() const {
return static_cast<Content *>(this->m_model.get());
}
void vtkDetectorChamber::Update() {
void DetectorChamber::Update() {
this->BaseClass::Update();
if (!m_Content) return;
DetectorChamber *c = this->GetContent();
if (!this->m_model) return;
Content *c = this->GetContent();
Vector3f size = c->GetSize();
HLine3f plane = c->GetProjectionPlane();

View File

@@ -32,7 +32,7 @@
#include <vtkTransform.h>
#include "HEP/Detectors/DetectorChamber.h"
#include "Math/Dense.h"
#include "Vtk/Math/vtkDense.h"
#include "Vtk/uLibVtkInterface.h"
#include "Vtk/Math/vtkContainerBox.h"
#include <vtkActor.h>
@@ -44,17 +44,17 @@ class vtkPlaneSource;
namespace uLib {
namespace Vtk {
// class vtkHandlerWidget; // Removed as we use vtkBoxWidget now
// class HandlerWidget; // Removed as we use vtkBoxWidget now
class vtkDetectorChamber : public vtkContainerBox {
typedef DetectorChamber Content;
typedef vtkContainerBox BaseClass;
class DetectorChamber : public ContainerBox {
typedef uLib::DetectorChamber Content;
typedef ContainerBox BaseClass;
public:
vtkDetectorChamber(DetectorChamber *content);
virtual ~vtkDetectorChamber();
DetectorChamber(uLib::DetectorChamber *content);
virtual ~DetectorChamber();
Content *GetContent();
Content *GetContent() const override;
virtual void Update() override;

View File

@@ -27,7 +27,7 @@
#include "config.h"
#endif
#include "Math/Dense.h"
#include "Vtk/Math/vtkDense.h"
#include "Vtk/HEP/Detectors/vtkMuonEvent.h"
namespace uLib {
@@ -38,7 +38,7 @@ namespace Vtk {
class vtkWidgetCallback : public vtkCommand {
public:
static vtkWidgetCallback *New() { return new vtkWidgetCallback; }
void SetParent(uLib::Vtk::vtkMuonEvent *parent) { this->parent = parent; }
void SetParent(uLib::Vtk::MuonEvent *parent) { this->parent = parent; }
virtual void Execute(vtkObject *caller, unsigned long, void *) {
vtkSmartPointer<vtkTransform> t = vtkSmartPointer<vtkTransform>::New();
vtkBoxWidget *widget = reinterpret_cast<vtkBoxWidget *>(caller);
@@ -48,30 +48,30 @@ public:
}
private:
uLib::Vtk::vtkMuonEvent *parent;
uLib::Vtk::MuonEvent *parent;
};
////////////////////////////////////////////////////////////////////////////////
///// VTK MUON EVENT /////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
vtkMuonEvent::vtkMuonEvent(MuonEventData &content)
MuonEvent::MuonEvent(MuonEventData &content)
: m_PolyData(NULL), m_Appender(vtkAppendPolyData::New()),
content(&content) {
InstallPipe();
}
vtkMuonEvent::vtkMuonEvent(const MuonEventData &content)
MuonEvent::MuonEvent(const MuonEventData &content)
: m_PolyData(NULL), m_Appender(vtkAppendPolyData::New()),
content(const_cast<MuonEventData *>(&content)) {
InstallPipe();
}
vtkMuonEvent::~vtkMuonEvent() {}
MuonEvent::~MuonEvent() {}
vtkMuonEvent::Content &vtkMuonEvent::GetContent() { return *content; }
MuonEventData &MuonEvent::GetModel() { return *content; }
void vtkMuonEvent::PrintSelf(std::ostream &o) const {
void MuonEvent::PrintSelf(std::ostream &o) const {
o << "..:: MuonEvent ::..\n"
"\t[in] Origin > "
<< content->LineIn().origin.transpose() << "\n"
@@ -83,7 +83,7 @@ void vtkMuonEvent::PrintSelf(std::ostream &o) const {
<< "...................\n";
}
void vtkMuonEvent::InstallPipe() {
void MuonEvent::InstallPipe() {
vtkAppendPolyData *appender = m_Appender;
vtkSmartPointer<vtkPolyDataMapper> mapper =
@@ -121,11 +121,11 @@ void vtkMuonEvent::InstallPipe() {
this->SetProp(actor);
}
vtkPolyData *vtkMuonEvent::GetPolyData() const {
vtkPolyData *MuonEvent::GetPolyData() const {
return m_Appender->GetOutput();
}
void vtkMuonEvent::AddPocaPoint(HPoint3f poca) {
void MuonEvent::AddPocaPoint(HPoint3f poca) {
m_Poca = poca;
vtkSmartPointer<vtkSphereSource> sphere =
vtkSmartPointer<vtkSphereSource>::New();
@@ -139,7 +139,8 @@ void vtkMuonEvent::AddPocaPoint(HPoint3f poca) {
m_Appender->Update();
}
HPoint3f vtkMuonEvent::GetPocaPoint() { return m_Poca; }
HPoint3f MuonEvent::GetPocaPoint() { return m_Poca; }
uLib::Object* MuonEvent::GetContent() const { return (uLib::Object*)content; }
} // namespace Vtk
} // namespace uLib

View File

@@ -41,7 +41,7 @@
#include <vtkCommand.h>
#include <vtkTransform.h>
#include "Math/Dense.h"
#include "Vtk/Math/vtkDense.h"
#include "HEP/Detectors/MuonEvent.h"
#include "Vtk/uLibVtkInterface.h"
@@ -50,19 +50,20 @@
namespace uLib {
namespace Vtk {
class vtkMuonEvent : public Puppet, public Polydata {
class MuonEvent : public Prop3D, public Polydata {
typedef MuonEventData Content;
public:
vtkMuonEvent(const MuonEventData &content);
vtkMuonEvent(MuonEventData &content);
~vtkMuonEvent();
MuonEvent(const MuonEventData &content);
MuonEvent(MuonEventData &content);
~MuonEvent();
Content &GetContent();
Content &GetModel();
uLib::Object* GetContent() const override;
void PrintSelf(std::ostream &o) const;
void PrintSelf(std::ostream &o) const override;
virtual vtkPolyData *GetPolyData() const;
vtkPolyData *GetPolyData() const override;
void AddPocaPoint(HPoint3f poca);
@@ -73,7 +74,7 @@ public:
private:
void InstallPipe();
vtkMuonEvent::Content *content;
MuonEvent::Content *content;
vtkPolyData *m_PolyData;
vtkAppendPolyData *m_Appender;

View File

@@ -27,7 +27,7 @@
#include "config.h"
#endif
#include "Math/Dense.h"
#include "Vtk/Math/vtkDense.h"
#include "Vtk/HEP/Detectors/vtkMuonScatter.h"
namespace uLib {
@@ -37,21 +37,21 @@ namespace Vtk {
///// VTK MUON Scatter ///////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
vtkMuonScatter::vtkMuonScatter(MuonScatter &content)
MuonScatter::MuonScatter(uLib::MuonScatter &content)
: m_Content(&content), m_LineIn(vtkLineSource::New()),
m_LineOut(vtkLineSource::New()), m_PolyData(vtkPolyData::New()),
m_SpherePoca(NULL), m_Asm(vtkAssembly::New()) {
InstallPipe();
}
vtkMuonScatter::vtkMuonScatter(const MuonScatter &content)
: m_Content(const_cast<MuonScatter *>(&content)),
MuonScatter::MuonScatter(const MuonScatter &content)
: m_Content(content.m_Content),
m_LineIn(vtkLineSource::New()), m_LineOut(vtkLineSource::New()),
m_PolyData(vtkPolyData::New()), m_SpherePoca(NULL), m_Asm(vtkAssembly::New()) {
InstallPipe();
}
vtkMuonScatter::~vtkMuonScatter() {
MuonScatter::~MuonScatter() {
m_LineIn->Delete();
m_LineOut->Delete();
m_Asm->Delete();
@@ -59,11 +59,11 @@ vtkMuonScatter::~vtkMuonScatter() {
m_SpherePoca->Delete();
}
vtkMuonScatter::Content &vtkMuonScatter::GetContent() { return *m_Content; }
MuonScatter::Content &MuonScatter::GetModel() { return *m_Content; }
void vtkMuonScatter::PrintSelf(std::ostream &o) const {}
void MuonScatter::PrintSelf(std::ostream &o) const {}
void vtkMuonScatter::InstallPipe() {
void MuonScatter::InstallPipe() {
if (m_Content) {
vtkLineSource *line_in = m_LineIn;
vtkLineSource *line_out = m_LineOut;
@@ -99,7 +99,7 @@ void vtkMuonScatter::InstallPipe() {
this->SetProp(m_Asm);
}
vtkPolyData *vtkMuonScatter::GetPolyData() const {
vtkPolyData *MuonScatter::GetPolyData() const {
vtkSmartPointer<vtkAppendPolyData> append =
vtkSmartPointer<vtkAppendPolyData>::New();
append->AddInputConnection(m_LineIn->GetOutputPort());
@@ -111,7 +111,7 @@ vtkPolyData *vtkMuonScatter::GetPolyData() const {
return m_PolyData;
}
void vtkMuonScatter::AddPocaPoint(HPoint3f poca) {
void MuonScatter::AddPocaPoint(HPoint3f poca) {
vtkSphereSource *sphere = vtkSphereSource::New();
float size =
(m_Content->LineIn().origin - m_Content->LineOut().origin).head(3).norm();
@@ -129,7 +129,7 @@ void vtkMuonScatter::AddPocaPoint(HPoint3f poca) {
m_Asm->AddPart(actor);
}
HPoint3f vtkMuonScatter::GetPocaPoint() {
HPoint3f MuonScatter::GetPocaPoint() {
double center[3];
if (m_SpherePoca) {
m_SpherePoca->GetCenter(center);
@@ -139,7 +139,7 @@ HPoint3f vtkMuonScatter::GetPocaPoint() {
}
}
void vtkMuonScatter::ConnectInteractor(vtkRenderWindowInteractor *interactor) {
void MuonScatter::ConnectInteractor(vtkRenderWindowInteractor *interactor) {
// TODO
}

View File

@@ -43,7 +43,7 @@
#include <vtkCommand.h>
#include <vtkTransform.h>
#include "Math/Dense.h"
#include "Vtk/Math/vtkDense.h"
#include "HEP/Detectors/MuonScatter.h"
#include "Vtk/uLibVtkInterface.h"
@@ -54,20 +54,21 @@ class vtkRenderWindowInteractor;
namespace uLib {
namespace Vtk {
class vtkMuonScatter : public Puppet, public Polydata {
typedef MuonScatter Content;
class MuonScatter : public Prop3D, public Polydata {
typedef uLib::MuonScatter Content;
public:
vtkMuonScatter(const MuonScatter &content);
vtkMuonScatter(MuonScatter &content);
MuonScatter(const MuonScatter &content);
MuonScatter(uLib::MuonScatter &content);
~vtkMuonScatter();
~MuonScatter();
Content &GetContent();
Content &GetModel();
uLib::Object* GetContent() const override { return (uLib::Object*)m_Content; }
void PrintSelf(std::ostream &o) const;
void PrintSelf(std::ostream &o) const override;
virtual vtkPolyData *GetPolyData() const;
virtual vtkPolyData *GetPolyData() const override;
void AddPocaPoint(HPoint3f poca);
@@ -76,12 +77,12 @@ public:
void vtkStartInteractive();
protected:
void ConnectInteractor(vtkRenderWindowInteractor *interactor);
void ConnectInteractor(vtkRenderWindowInteractor *interactor) override;
private:
void InstallPipe();
vtkMuonScatter::Content *m_Content;
MuonScatter::Content *m_Content;
vtkLineSource *m_LineIn;
vtkLineSource *m_LineOut;
vtkSphereSource *m_SpherePoca;

View File

@@ -10,11 +10,11 @@
//////////////////////////////////////////////////////////////////////////////*/
#include "Geant/Solid.h"
#include "HEP/Geant/GeantEvent.h"
#include "Vtk/HEP/Geant/vtkGeantEvent.h"
#include "HEP/Geant/Scene.h"
#include "HEP/Geant/EmitterPrimary.hh"
#include "Math/Cylinder.h"
#include "Math/Dense.h"
#include "Vtk/Math/vtkCylinder.h"
#include "Vtk/Math/vtkDense.h"
#include "Math/Units.h"
#include "Vtk/uLibVtkViewer.h"
#include "Vtk/HEP/Geant/vtkGeantEvent.h"
@@ -58,8 +58,8 @@ void KeyPressCallbackFunction(vtkObject* caller, long unsigned int eventId, void
std::cout << " Collected event " << lastEvent->GetEventID()
<< " with " << lastEvent->Path().size() << " steps." << std::endl;
Vtk::vtkGeantEvent* vtkEvent = new Vtk::vtkGeantEvent(lastEvent);
state->viewer->AddPuppet(*vtkEvent);
Vtk::GeantEvent* vtkEvent = new Vtk::GeantEvent(lastEvent);
state->viewer->AddProp3D(*vtkEvent);
state->viewer->GetRenderer()->Render();
state->viewer->GetRenderWindow()->Render();
@@ -97,21 +97,21 @@ int main(int argc, char** argv) {
Vtk::Viewer viewer;
viewer.GetRenderer()->SetBackground(0.05, 0.05, 0.1);
Vtk::vtkContainerBox* vtkWorld = new Vtk::vtkContainerBox(scene.GetWorldBox());
Vtk::ContainerBox* vtkWorld = new Vtk::ContainerBox(scene.GetWorldBox());
vtkWorld->ShowScaleMeasures(true);
vtkWorld->SetRepresentation(Vtk::Puppet::Wireframe);
vtkWorld->SetRepresentation(Vtk::Prop3D::Wireframe);
vtkWorld->SetSelectable(false);
viewer.AddPuppet(*vtkWorld);
viewer.AddProp3D(*vtkWorld);
Vtk::vtkContainerBox* vtkIron = new Vtk::vtkContainerBox(&iron_box);
Vtk::ContainerBox* vtkIron = new Vtk::ContainerBox(&iron_box);
vtkIron->SetOpacity(0.2);
vtkIron->SetRepresentation(Vtk::Puppet::Surface);
viewer.AddPuppet(*vtkIron);
vtkIron->SetRepresentation(Vtk::Prop3D::Surface);
viewer.AddProp3D(*vtkIron);
// Use vtkCylinderEmitterPrimary
Vtk::vtkCylinderEmitterPrimary* vtkEmitter = new Vtk::vtkCylinderEmitterPrimary(*emitter);
vtkEmitter->SetSelectable(false);
viewer.AddPuppet(*vtkEmitter);
viewer.AddProp3D(*vtkEmitter);
// 3. Event Handling
AppState state = { &scene, &viewer, {} };

View File

@@ -1,15 +1,15 @@
#include "Geant/Solid.h"
#include "HEP/Geant/GeantEvent.h"
#include "Vtk/HEP/Geant/vtkGeantEvent.h"
#include "HEP/Geant/Scene.h"
#include "HEP/Geant/EmitterPrimary.hh"
#include "Math/ContainerBox.h"
#include "Math/Dense.h"
#include "Vtk/Math/vtkContainerBox.h"
#include "Vtk/Math/vtkDense.h"
#include "Math/Units.h"
#include "Vtk/uLibVtkViewer.h"
#include "Vtk/HEP/Geant/vtkGeantEvent.h"
#include "Vtk/HEP/Geant/vtkEmitterPrimary.h"
#include "Vtk/Math/vtkContainerBox.h"
#include "HEP/Detectors/DetectorChamber.h"
#include "Vtk/HEP/Detectors/vtkDetectorChamber.h"
#include "Vtk/HEP/Detectors/vtkDetectorChamber.h"
#include <vtkSmartPointer.h>
@@ -51,8 +51,8 @@ void KeyPressCallbackFunction(vtkObject* caller, long unsigned int eventId, void
<< " with " << lastEvent->Path().size() << " steps." << std::endl;
// Wrap it for VTK
Vtk::vtkGeantEvent* vtkEvent = new Vtk::vtkGeantEvent(lastEvent);
state->viewer->AddPuppet(*vtkEvent);
Vtk::GeantEvent* vtkEvent = new Vtk::GeantEvent(lastEvent);
state->viewer->AddProp3D(*vtkEvent);
// Re-render
state->viewer->GetRenderer()->Render();
@@ -105,35 +105,35 @@ int main(int argc, char** argv) {
viewer.GetRenderer()->SetBackground(0.05, 0.05, 0.1);
// Visualize world box
Vtk::vtkContainerBox* vtkWorld = new Vtk::vtkContainerBox(scene.GetWorldBox());
Vtk::ContainerBox* vtkWorld = new Vtk::ContainerBox(scene.GetWorldBox());
vtkWorld->ShowScaleMeasures(true);
vtkWorld->SetRepresentation(Vtk::Puppet::Wireframe);
vtkWorld->SetRepresentation(Vtk::Prop3D::Wireframe);
vtkWorld->SetSelectable(false);
viewer.AddPuppet(*vtkWorld);
viewer.AddProp3D(*vtkWorld);
// Visualize iron cube
Vtk::vtkContainerBox* vtkIron = new Vtk::vtkContainerBox(&iron_box);
Vtk::ContainerBox* vtkIron = new Vtk::ContainerBox(&iron_box);
vtkIron->SetOpacity(0.2);
vtkIron->SetRepresentation(Vtk::Puppet::Surface);
viewer.AddPuppet(*vtkIron);
vtkIron->SetRepresentation(Vtk::Prop3D::Surface);
viewer.AddProp3D(*vtkIron);
// Visualize Top Chamber
Vtk::vtkDetectorChamber* vtkTop = new Vtk::vtkDetectorChamber(top_chamber_box);
Vtk::DetectorChamber* vtkTop = new Vtk::DetectorChamber(top_chamber_box);
vtkTop->SetOpacity(0.5);
vtkTop->SetColor(0.2, 0.8, 0.2);
vtkTop->SetRepresentation(Vtk::Puppet::Surface);
viewer.AddPuppet(*vtkTop);
vtkTop->SetRepresentation(Vtk::Prop3D::Surface);
viewer.AddProp3D(*vtkTop);
// Visualize Bottom Chamber
Vtk::vtkDetectorChamber* vtkBottom = new Vtk::vtkDetectorChamber(bottom_chamber_box);
Vtk::DetectorChamber* vtkBottom = new Vtk::DetectorChamber(bottom_chamber_box);
vtkBottom->SetOpacity(0.5);
vtkBottom->SetColor(0.2, 0.8, 0.2);
vtkBottom->SetRepresentation(Vtk::Puppet::Surface);
viewer.AddPuppet(*vtkBottom);
vtkBottom->SetRepresentation(Vtk::Prop3D::Surface);
viewer.AddProp3D(*vtkBottom);
// Visualize Emitter
Vtk::vtkEmitterPrimary* vtkEmitter = new Vtk::vtkEmitterPrimary(*emitter);
viewer.AddPuppet(*vtkEmitter);
Vtk::EmitterPrimary* vtkEmitter = new Vtk::EmitterPrimary(*emitter);
viewer.AddProp3D(*vtkEmitter);
// 3. Event Handling
AppState state = { &scene, &viewer, {} };

View File

@@ -10,11 +10,11 @@
//////////////////////////////////////////////////////////////////////////////*/
#include "Geant/Solid.h"
#include "HEP/Geant/GeantEvent.h"
#include "Vtk/HEP/Geant/vtkGeantEvent.h"
#include "HEP/Geant/Scene.h"
#include "HEP/Geant/EmitterPrimary.hh"
#include "Math/ContainerBox.h"
#include "Math/Dense.h"
#include "Vtk/Math/vtkContainerBox.h"
#include "Vtk/Math/vtkDense.h"
#include "Math/Units.h"
#include "Vtk/uLibVtkViewer.h"
#include "Vtk/HEP/Geant/vtkGeantEvent.h"
@@ -82,8 +82,8 @@ void KeyPressCallbackFunction(vtkObject* caller, long unsigned int eventId, void
<< " with " << lastEvent->Path().size() << " steps." << std::endl;
// Wrap it for VTK
Vtk::vtkGeantEvent* vtkEvent = new Vtk::vtkGeantEvent(lastEvent);
state->viewer->AddPuppet(*vtkEvent);
Vtk::GeantEvent* vtkEvent = new Vtk::GeantEvent(lastEvent);
state->viewer->AddProp3D(*vtkEvent);
// Re-render
state->viewer->GetRenderer()->Render();
@@ -117,16 +117,16 @@ int main(int argc, char** argv) {
viewer.GetRenderer()->SetBackground(0.05, 0.05, 0.1);
// Visualize world box
Vtk::vtkContainerBox* vtkWorld = new Vtk::vtkContainerBox(scene.GetWorldBox());
Vtk::ContainerBox* vtkWorld = new Vtk::ContainerBox(scene.GetWorldBox());
// vtkWorld->ShowBoundingBox(true);
vtkWorld->ShowScaleMeasures(true);
viewer.AddPuppet(*vtkWorld);
viewer.AddProp3D(*vtkWorld);
// Visualize iron cube
Vtk::vtkContainerBox* vtkIron = new Vtk::vtkContainerBox(&iron_box);
Vtk::ContainerBox* vtkIron = new Vtk::ContainerBox(&iron_box);
vtkIron->SetOpacity(0.2);
vtkIron->SetRepresentation(Vtk::Puppet::Surface);
viewer.AddPuppet(*vtkIron);
vtkIron->SetRepresentation(Vtk::Prop3D::Surface);
viewer.AddProp3D(*vtkIron);
// 3. Event Handling
AppState state = { &scene, &viewer, {} };

View File

@@ -11,8 +11,8 @@
#include "Geant/Solid.h"
#include "HEP/Geant/Scene.h"
#include "Math/ContainerBox.h"
#include "Math/Dense.h"
#include "Vtk/Math/vtkContainerBox.h"
#include "Vtk/Math/vtkDense.h"
#include "Math/Units.h"
#include "Vtk/uLibVtkViewer.h"
#include "Vtk/HEP/Geant/vtkGeantScene.h"
@@ -46,11 +46,11 @@ int main(int argc, char** argv) {
Vtk::Viewer viewer;
viewer.GetRenderer()->SetBackground(0.05, 0.05, 0.1);
Vtk::vtkGeantScene vtkScene(&scene);
Vtk::GeantScene vtkScene(&scene);
vtkScene.AddToViewer(viewer);
std::cout << "==================================================" << std::endl;
std::cout << " vtkGeantScene Test" << std::endl;
std::cout << " GeantScene Test" << std::endl;
std::cout << " World box + 1 iron cube displayed" << std::endl;
std::cout << "==================================================" << std::endl;

View File

@@ -1,15 +1,15 @@
#include "Geant/Solid.h"
#include "HEP/Geant/GeantEvent.h"
#include "Vtk/HEP/Geant/vtkGeantEvent.h"
#include "HEP/Geant/Scene.h"
#include "HEP/Geant/EmitterPrimary.hh"
#include "Math/ContainerBox.h"
#include "Math/Dense.h"
#include "Vtk/Math/vtkContainerBox.h"
#include "Vtk/Math/vtkDense.h"
#include "Math/Units.h"
#include "Vtk/uLibVtkViewer.h"
#include "Vtk/HEP/Geant/vtkGeantEvent.h"
#include "Vtk/HEP/Geant/vtkEmitterPrimary.h"
#include "Vtk/Math/vtkContainerBox.h"
#include "HEP/Detectors/DetectorChamber.h"
#include "Vtk/HEP/Detectors/vtkDetectorChamber.h"
#include "Vtk/HEP/Detectors/vtkDetectorChamber.h"
#include <vtkSmartPointer.h>
@@ -49,8 +49,8 @@ void KeyPressCallbackFunction(vtkObject* caller, long unsigned int eventId, void
std::cout << " Collected event " << lastEvent->GetEventID()
<< " with " << lastEvent->Path().size() << " steps." << std::endl;
Vtk::vtkGeantEvent* vtkEvent = new Vtk::vtkGeantEvent(lastEvent);
state->viewer->AddPuppet(*vtkEvent);
Vtk::GeantEvent* vtkEvent = new Vtk::GeantEvent(lastEvent);
state->viewer->AddProp3D(*vtkEvent);
state->viewer->GetRenderer()->Render();
state->viewer->GetRenderWindow()->Render();
@@ -107,35 +107,35 @@ int main(int argc, char** argv) {
Vtk::Viewer viewer;
viewer.GetRenderer()->SetBackground(0.05, 0.05, 0.1);
Vtk::vtkContainerBox* vtkWorld = new Vtk::vtkContainerBox(scene.GetWorldBox());
Vtk::ContainerBox* vtkWorld = new Vtk::ContainerBox(scene.GetWorldBox());
vtkWorld->ShowScaleMeasures(true);
vtkWorld->SetRepresentation(Vtk::Puppet::Wireframe);
vtkWorld->SetRepresentation(Vtk::Prop3D::Wireframe);
vtkWorld->SetSelectable(false);
viewer.AddPuppet(*vtkWorld);
viewer.AddProp3D(*vtkWorld);
Vtk::vtkContainerBox* vtkIron = new Vtk::vtkContainerBox(&iron_box);
Vtk::ContainerBox* vtkIron = new Vtk::ContainerBox(&iron_box);
vtkIron->SetOpacity(0.2);
vtkIron->SetRepresentation(Vtk::Puppet::Surface);
viewer.AddPuppet(*vtkIron);
vtkIron->SetRepresentation(Vtk::Prop3D::Surface);
viewer.AddProp3D(*vtkIron);
// Visualize Top Chamber
Vtk::vtkDetectorChamber* vtkTop = new Vtk::vtkDetectorChamber(top_chamber_box);
Vtk::DetectorChamber* vtkTop = new Vtk::DetectorChamber(top_chamber_box);
vtkTop->SetOpacity(0.5);
vtkTop->SetColor(0.2, 0.8, 0.2);
vtkTop->SetRepresentation(Vtk::Puppet::Surface);
viewer.AddPuppet(*vtkTop);
vtkTop->SetRepresentation(Vtk::Prop3D::Surface);
viewer.AddProp3D(*vtkTop);
// Visualize Bottom Chamber
Vtk::vtkDetectorChamber* vtkBottom = new Vtk::vtkDetectorChamber(bottom_chamber_box);
Vtk::DetectorChamber* vtkBottom = new Vtk::DetectorChamber(bottom_chamber_box);
vtkBottom->SetOpacity(0.5);
vtkBottom->SetColor(0.2, 0.8, 0.2);
vtkBottom->SetRepresentation(Vtk::Puppet::Surface);
viewer.AddPuppet(*vtkBottom);
vtkBottom->SetRepresentation(Vtk::Prop3D::Surface);
viewer.AddProp3D(*vtkBottom);
// Use vtkSkyPlaneEmitterPrimary instead of vtkEmitterPrimary
// Use vtkSkyPlaneEmitterPrimary instead of EmitterPrimary
Vtk::vtkSkyPlaneEmitterPrimary* vtkEmitter = new Vtk::vtkSkyPlaneEmitterPrimary(*emitter);
vtkEmitter->SetSelectable(false);
viewer.AddPuppet(*vtkEmitter);
viewer.AddProp3D(*vtkEmitter);
// 3. Event Handling
AppState state = { &scene, &viewer, {} };

View File

@@ -13,8 +13,8 @@
#include "Vtk/HEP/Geant/vtkTessellatedSolid.h"
#include "Vtk/uLibVtkViewer.h"
#include "HEP/Geant/Solid.h"
#include "Math/ContainerBox.h"
#include "Math/TriangleMesh.h"
#include "Vtk/Math/vtkContainerBox.h"
#include "Vtk/Math/vtkTriangleMesh.h"
#include "Math/Units.h"
#include <vtkProperty.h>
@@ -31,7 +31,7 @@ int main(int argc, char** argv) {
Geant::BoxSolid gBox("MyBox", &box);
gBox.Update();
Vtk::vtkBoxSolid vtkBox(&gBox);
Vtk::BoxSolid vtkBox(&gBox);
// 2. Create a TessellatedSolid
Geant::TessellatedSolid gTess("MyTess");
@@ -53,7 +53,7 @@ int main(int argc, char** argv) {
gTess.SetMesh(mesh);
gTess.Update();
Vtk::vtkTessellatedSolid vtkTess(&gTess);
Vtk::TessellatedSolid vtkTess(&gTess);
// 3. Visualization setup
Vtk::Viewer viewer;

View File

@@ -24,29 +24,29 @@
namespace uLib {
namespace Vtk {
vtkBoxSolid::vtkBoxSolid(Geant::BoxSolid *content)
: vtkGeantSolid(content), m_BoxContent(content) {
BoxSolid::BoxSolid(Geant::BoxSolid *content)
: GeantSolid(content), m_BoxContent(content) {
this->InstallPipe();
// Connect the model's Updated event to updateTransform to ensure VTK sync
m_UpdateConnection = Object::connect(m_BoxContent, &uLib::Object::Updated, this, &vtkBoxSolid::Update);
m_UpdateConnection = Object::connect(m_BoxContent, &uLib::Object::Updated, this, &BoxSolid::Update);
// Initial sync
this->Update();
}
vtkBoxSolid::~vtkBoxSolid() {
BoxSolid::~BoxSolid() {
}
void vtkBoxSolid::Update() {
void BoxSolid::Update() {
ConnectionBlock blocker(m_UpdateConnection);
this->UpdateGeometry();
// Ensure base Puppet properties (color, opacity, etc) and transform are applied
this->Puppet::Update();
// Ensure base Prop3D properties (color, opacity, etc) and transform are applied
this->Prop3D::Update();
}
void vtkBoxSolid::SyncFromVtk() {
this->Puppet::SyncFromVtk();
void BoxSolid::SyncFromVtk() {
this->Prop3D::SyncFromVtk();
if (auto* proxy = vtkProp3D::SafeDownCast(this->GetProxyProp())) {
if (vtkMatrix4x4* mat = proxy->GetUserMatrix()) {
m_BoxContent->SetTransform(VtkToMatrix4f(mat));
@@ -54,20 +54,20 @@ void vtkBoxSolid::SyncFromVtk() {
}
}
void vtkBoxSolid::UpdateGeometry() {
// Sync geometry from G4VSolid provided by vtkGeantSolid (tessellation)
vtkGeantSolid::UpdateGeometry();
void BoxSolid::UpdateGeometry() {
// Sync geometry from G4VSolid provided by GeantSolid (tessellation)
GeantSolid::UpdateGeometry();
}
void vtkBoxSolid::UpdateTransform() {
// Take transform from Puppet base (which uses GetContent() -> ContainerBox TRS)
this->Puppet::Update();
void BoxSolid::UpdateTransform() {
// Take transform from Prop3D base (which uses GetContent() -> ContainerBox TRS)
this->Prop3D::Update();
}
void vtkBoxSolid::serialize_display(uLib::Archive::display_properties_archive &ar,
void BoxSolid::serialize_display(uLib::Archive::display_properties_archive &ar,
const unsigned int version) {
// Expose Geant solid properties and underlying Box/TRS properties
this->Puppet::serialize_display(ar, version);
this->Prop3D::serialize_display(ar, version);
if (m_BoxContent) {
ar & NVP("Box", *m_BoxContent);
if (m_BoxContent->GetObject()) {
@@ -76,8 +76,8 @@ void vtkBoxSolid::serialize_display(uLib::Archive::display_properties_archive &a
}
}
void vtkBoxSolid::InstallPipe() {
vtkGeantSolid::InstallPipe();
void BoxSolid::InstallPipe() {
GeantSolid::InstallPipe();
}
} // namespace Vtk

View File

@@ -39,14 +39,14 @@ namespace uLib {
namespace Vtk {
/**
* @brief VTK Puppet for visualizing a Geant::BoxSolid.
* @brief VTK Prop3D for visualizing a Geant::BoxSolid.
*/
class vtkBoxSolid : public vtkGeantSolid {
uLibTypeMacro(vtkBoxSolid, uLib::Vtk::vtkGeantSolid)
class BoxSolid : public GeantSolid {
uLibTypeMacro(BoxSolid, uLib::Vtk::GeantSolid)
public:
vtkBoxSolid(Geant::BoxSolid *content);
virtual ~vtkBoxSolid();
BoxSolid(Geant::BoxSolid *content);
virtual ~BoxSolid();
virtual void Update() override;
virtual void UpdateGeometry() override;
@@ -71,7 +71,7 @@ protected:
Geant::BoxSolid *m_BoxContent;
uLib::Connection m_UpdateConnection;
ULIB_DECLARE_PROPERTIES(vtkBoxSolid)
ULIB_DECLARE_PROPERTIES(BoxSolid)
};
} // namespace Vtk

View File

@@ -11,12 +11,12 @@
#include <vtkPolyData.h>
#include <vtkProperty.h>
#include <vtkCylinderSource.h>
#include "Math/vtkDense.h"
#include "Vtk/Math/vtkDense.h"
namespace uLib {
namespace Vtk {
vtkEmitterPrimary::vtkEmitterPrimary(Geant::EmitterPrimary &emitter)
EmitterPrimary::EmitterPrimary(Geant::EmitterPrimary &emitter)
: m_emitter(emitter), m_Actor(vtkActor::New()) {
vtkNew<vtkArrowSource> arrow;
@@ -43,16 +43,16 @@ vtkEmitterPrimary::vtkEmitterPrimary(Geant::EmitterPrimary &emitter)
this->SetProp(m_Actor);
Object::connect(&m_emitter, &Object::Updated, this, &vtkEmitterPrimary::contentUpdate);
Object::connect(&m_emitter, &Object::Updated, this, &EmitterPrimary::contentUpdate);
this->contentUpdate();
}
vtkEmitterPrimary::~vtkEmitterPrimary() {
Object::disconnect(&m_emitter, &Object::Updated, this, &vtkEmitterPrimary::contentUpdate);
EmitterPrimary::~EmitterPrimary() {
Object::disconnect(&m_emitter, &Object::Updated, this, &EmitterPrimary::contentUpdate);
m_Actor->Delete();
}
void vtkEmitterPrimary::contentUpdate() {
void EmitterPrimary::contentUpdate() {
vtkMatrix4x4 *vmat = m_Actor->GetUserMatrix();
if (!vmat) {
vtkNew<vtkMatrix4x4> mat;
@@ -63,10 +63,10 @@ void vtkEmitterPrimary::contentUpdate() {
Matrix4f transform = m_emitter.GetWorldMatrix();
Matrix4fToVtk(transform, vmat);
Puppet::Update();
Prop3D::Update();
}
void vtkEmitterPrimary::Update() {
void EmitterPrimary::Update() {
vtkMatrix4x4 *vmat = m_Actor->GetUserMatrix();
if (!vmat) return;
@@ -79,7 +79,7 @@ void vtkEmitterPrimary::Update() {
// vtkSkyPlaneEmitterPrimary
vtkSkyPlaneEmitterPrimary::vtkSkyPlaneEmitterPrimary(Geant::SkyPlaneEmitterPrimary &emitter)
: vtkEmitterPrimary(emitter), m_skyEmitter(emitter), m_PlaneSource(vtkPlaneSource::New()) {
: EmitterPrimary(emitter), m_skyEmitter(emitter), m_PlaneSource(vtkPlaneSource::New()) {
vtkNew<vtkAppendPolyData> append;
// Base class constructor already set an arrow. We keep it as a directional indicator.
@@ -107,27 +107,27 @@ void vtkSkyPlaneEmitterPrimary::contentUpdate() {
m_PlaneSource->SetPoint2(-size(0)/2.0, size(1)/2.0, 0.0);
m_PlaneSource->Update();
vtkEmitterPrimary::contentUpdate();
EmitterPrimary::contentUpdate();
}
// -------------------------------------------------------------------------- //
// vtkQuadMeshEmitterPrimary
vtkQuadMeshEmitterPrimary::vtkQuadMeshEmitterPrimary(Geant::QuadMeshEmitterPrimary &emitter)
: vtkEmitterPrimary(emitter), m_meshEmitter(emitter) {
: EmitterPrimary(emitter), m_meshEmitter(emitter) {
this->contentUpdate();
}
void vtkQuadMeshEmitterPrimary::contentUpdate() {
// For now stick with the arrow. In the future visualize the mesh if useful.
vtkEmitterPrimary::contentUpdate();
EmitterPrimary::contentUpdate();
}
// -------------------------------------------------------------------------- //
// vtkCylinderEmitterPrimary
vtkCylinderEmitterPrimary::vtkCylinderEmitterPrimary(Geant::CylinderEmitterPrimary &emitter)
: vtkEmitterPrimary(emitter), m_cylinderEmitter(emitter), m_CylinderSource(vtkCylinderSource::New()) {
: EmitterPrimary(emitter), m_cylinderEmitter(emitter), m_CylinderSource(vtkCylinderSource::New()) {
// vtkCylinderSource is along Y by default.
// We will update its actual dimensions in contentUpdate().
@@ -170,7 +170,7 @@ void vtkCylinderEmitterPrimary::contentUpdate() {
m_CylinderSource->SetCenter(0, h/2.0, 0);
m_CylinderSource->Update();
vtkEmitterPrimary::contentUpdate();
EmitterPrimary::contentUpdate();
}
} // namespace Vtk

View File

@@ -14,10 +14,10 @@ class vtkCylinderSource;
namespace uLib {
namespace Vtk {
class vtkEmitterPrimary : public Puppet {
class EmitterPrimary : public Prop3D {
public:
vtkEmitterPrimary(Geant::EmitterPrimary &emitter);
virtual ~vtkEmitterPrimary();
EmitterPrimary(Geant::EmitterPrimary &emitter);
virtual ~EmitterPrimary();
virtual void contentUpdate();
virtual void Update();
@@ -27,7 +27,7 @@ protected:
vtkActor *m_Actor;
};
class vtkSkyPlaneEmitterPrimary : public vtkEmitterPrimary {
class vtkSkyPlaneEmitterPrimary : public EmitterPrimary {
public:
vtkSkyPlaneEmitterPrimary(Geant::SkyPlaneEmitterPrimary &emitter);
virtual ~vtkSkyPlaneEmitterPrimary();
@@ -41,7 +41,7 @@ private:
class vtkQuadMeshEmitterPrimary : public vtkEmitterPrimary {
class vtkQuadMeshEmitterPrimary : public EmitterPrimary {
public:
vtkQuadMeshEmitterPrimary(Geant::QuadMeshEmitterPrimary &emitter);
virtual void contentUpdate();
@@ -50,7 +50,7 @@ private:
Geant::QuadMeshEmitterPrimary &m_meshEmitter;
};
class vtkCylinderEmitterPrimary : public vtkEmitterPrimary {
class vtkCylinderEmitterPrimary : public EmitterPrimary {
public:
vtkCylinderEmitterPrimary(Geant::CylinderEmitterPrimary &emitter);
virtual ~vtkCylinderEmitterPrimary();

View File

@@ -35,23 +35,23 @@
namespace uLib {
namespace Vtk {
vtkGeantEvent::vtkGeantEvent(Content *content)
GeantEvent::GeantEvent(Content *content)
: m_MuonPath(vtkActor::New()), m_Content(content) {
this->InstallPipe();
this->Update();
}
vtkGeantEvent::~vtkGeantEvent() {
GeantEvent::~GeantEvent() {
m_MuonPath->Delete();
}
vtkPolyData *vtkGeantEvent::GetPolyData() const {
vtkPolyData *GeantEvent::GetPolyData() const {
if (!m_MuonPath || !m_MuonPath->GetMapper())
return NULL;
return vtkPolyData::SafeDownCast(m_MuonPath->GetMapper()->GetInput());
}
void vtkGeantEvent::Update() {
void GeantEvent::Update() {
if (!m_Content)
return;
@@ -88,7 +88,7 @@ void vtkGeantEvent::Update() {
}
}
void vtkGeantEvent::InstallPipe() {
void GeantEvent::InstallPipe() {
vtkSmartPointer<vtkPolyData> polyData = vtkSmartPointer<vtkPolyData>::New();
vtkSmartPointer<vtkPolyDataMapper> mapper =
vtkSmartPointer<vtkPolyDataMapper>::New();

View File

@@ -34,12 +34,12 @@
namespace uLib {
namespace Vtk {
class vtkGeantEvent : public Puppet, public Polydata {
class GeantEvent : public Prop3D, public Polydata {
typedef Geant::GeantEvent Content;
public:
vtkGeantEvent(Content *content);
~vtkGeantEvent();
GeantEvent(Content *content);
~GeantEvent();
virtual class vtkPolyData *GetPolyData() const override;

View File

@@ -32,20 +32,20 @@
namespace uLib {
namespace Vtk {
vtkGeantScene::vtkGeantScene(Geant::Scene *scene)
: m_Scene(scene), m_WorldPuppet(nullptr) {
GeantScene::GeantScene(Geant::Scene *scene)
: m_Scene(scene), m_WorldProp3D(nullptr) {
if (!m_Scene)
return;
// 1. Create the world box wireframe puppet
ContainerBox *worldBox = m_Scene->GetWorldBox();
// 1. Create the world box wireframe prop3d
uLib::ContainerBox *worldBox = m_Scene->GetWorldBox();
if (worldBox) {
m_WorldPuppet = new vtkContainerBox(worldBox);
m_WorldPuppet->SetRepresentation(Puppet::Wireframe);
m_WorldPuppet->ShowScaleMeasures(true);
m_WorldProp3D = new ContainerBox(worldBox);
m_WorldProp3D->SetRepresentation(Prop3D::Wireframe);
m_WorldProp3D->ShowScaleMeasures(true);
}
// 2. Create puppets for each non-world solid
// 2. Create prop3ds for each non-world solid
const Geant::Solid *world = m_Scene->GetWorld();
const Vector<Geant::Solid *> &solids = m_Scene->GetSolids();
@@ -54,47 +54,47 @@ vtkGeantScene::vtkGeantScene(Geant::Scene *scene)
if (solid == world)
continue;
// Only create a puppet if the solid has a valid G4VSolid
// Only create a prop3d if the solid has a valid G4VSolid
if (solid->GetG4Solid()) {
vtkGeantSolid *vtkSolid = nullptr;
GeantSolid *vtkSolid = nullptr;
if (auto *box = dynamic_cast<Geant::BoxSolid *>(solid)) {
vtkSolid = new vtkBoxSolid(box);
vtkSolid = new BoxSolid(box);
} else if (auto *tess = dynamic_cast<Geant::TessellatedSolid *>(solid)) {
vtkSolid = new vtkTessellatedSolid(tess);
vtkSolid = new TessellatedSolid(tess);
} else {
vtkSolid = new vtkGeantSolid(solid);
vtkSolid = new GeantSolid(solid);
vtkSolid->Update();
}
if (vtkSolid) {
m_SolidPuppets.push_back(vtkSolid);
m_SolidProp3Ds.push_back(vtkSolid);
}
}
}
}
vtkGeantScene::~vtkGeantScene() {
delete m_WorldPuppet;
for (auto *p : m_SolidPuppets) {
GeantScene::~GeantScene() {
delete m_WorldProp3D;
for (auto *p : m_SolidProp3Ds) {
delete p;
}
}
void vtkGeantScene::AddToViewer(Viewport &viewer) {
if (m_WorldPuppet) {
viewer.AddPuppet(*m_WorldPuppet);
void GeantScene::AddToViewer(Viewport &viewer) {
if (m_WorldProp3D) {
viewer.AddProp3D(*m_WorldProp3D);
}
for (auto *p : m_SolidPuppets) {
viewer.AddPuppet(*p);
for (auto *p : m_SolidProp3Ds) {
viewer.AddProp3D(*p);
}
}
void vtkGeantScene::RemoveFromViewer(Viewport &viewer) {
if (m_WorldPuppet) {
viewer.RemovePuppet(*m_WorldPuppet);
void GeantScene::RemoveFromViewer(Viewport &viewer) {
if (m_WorldProp3D) {
viewer.RemoveProp3D(*m_WorldProp3D);
}
for (auto *p : m_SolidPuppets) {
viewer.RemovePuppet(*p);
for (auto *p : m_SolidProp3Ds) {
viewer.RemoveProp3D(*p);
}
}

View File

@@ -36,14 +36,14 @@
namespace uLib {
namespace Vtk {
class vtkGeantSolid;
class GeantSolid;
/**
* @brief VTK Puppet representing the entire Geant::Scene.
* @brief VTK Prop3D representing the entire Geant::Scene.
*
* When constructed, it creates child puppets for the world box (as a
* vtkContainerBox wireframe) and for each non-world Solid in the scene
* (as vtkGeantSolid surfaces).
* When constructed, it creates child prop3ds for the world box (as a
* ContainerBox wireframe) and for each non-world Solid in the scene
* (as GeantSolid surfaces).
*
* Usage:
* @code
@@ -53,32 +53,32 @@ class vtkGeantSolid;
* scene.Initialize();
*
* Vtk::Viewer viewer;
* Vtk::vtkGeantScene vtkScene(&scene);
* Vtk::GeantScene vtkScene(&scene);
* vtkScene.AddToViewer(viewer);
* viewer.Start();
* @endcode
*/
class vtkGeantScene : public Object {
class GeantScene : public Object {
public:
vtkGeantScene(Geant::Scene *scene);
~vtkGeantScene();
GeantScene(Geant::Scene *scene);
~GeantScene();
/// Add all puppets (world box + solids) to a viewer.
/// Add all prop3ds (world box + solids) to a viewer.
void AddToViewer(class Viewport &viewer);
/// Remove all puppets from viewport.
/// Remove all prop3ds from viewport.
void RemoveFromViewer(class Viewport &viewer);
/// Get the world box puppet
vtkContainerBox* GetWorldPuppet() const { return m_WorldPuppet; }
/// Get the world box prop3d
ContainerBox* GetWorldProp3D() const { return m_WorldProp3D; }
/// Get the solid puppets
const std::vector<vtkGeantSolid*>& GetSolidPuppets() const { return m_SolidPuppets; }
/// Get the solid prop3ds
const std::vector<GeantSolid*>& GetSolidProp3Ds() const { return m_SolidProp3Ds; }
private:
Geant::Scene *m_Scene;
vtkContainerBox *m_WorldPuppet;
std::vector<vtkGeantSolid*> m_SolidPuppets;
ContainerBox *m_WorldProp3D;
std::vector<GeantSolid*> m_SolidProp3Ds;
};
} // namespace Vtk

View File

@@ -42,27 +42,27 @@
namespace uLib {
namespace Vtk {
vtkGeantSolid::vtkGeantSolid(Content *content)
GeantSolid::GeantSolid(Content *content)
: m_SolidActor(vtkActor::New()), m_Content(content) {
this->InstallPipe();
}
vtkGeantSolid::~vtkGeantSolid() {
GeantSolid::~GeantSolid() {
m_SolidActor->Delete();
}
vtkPolyData *vtkGeantSolid::GetPolyData() const {
vtkPolyData *GeantSolid::GetPolyData() const {
if (!m_SolidActor || !m_SolidActor->GetMapper())
return NULL;
return vtkPolyData::SafeDownCast(m_SolidActor->GetMapper()->GetInput());
}
void vtkGeantSolid::Update() {
void GeantSolid::Update() {
this->UpdateGeometry();
this->UpdateTransform();
}
void vtkGeantSolid::UpdateGeometry() {
void GeantSolid::UpdateGeometry() {
if (!m_Content)
return;
@@ -110,7 +110,7 @@ void vtkGeantSolid::UpdateGeometry() {
}
}
void vtkGeantSolid::UpdateTransform() {
void GeantSolid::UpdateTransform() {
if (!m_Content || !m_SolidActor)
return;
@@ -142,7 +142,7 @@ void vtkGeantSolid::UpdateTransform() {
}
}
void vtkGeantSolid::InstallPipe() {
void GeantSolid::InstallPipe() {
vtkSmartPointer<vtkPolyData> polyData = vtkSmartPointer<vtkPolyData>::New();
vtkSmartPointer<vtkPolyDataMapper> mapper =
vtkSmartPointer<vtkPolyDataMapper>::New();

View File

@@ -36,18 +36,18 @@ namespace uLib {
namespace Vtk {
/**
* @brief VTK Puppet for visualizing a Geant::Solid.
* @brief VTK Prop3D for visualizing a Geant::Solid.
*
* Renders the G4VSolid geometry as a tessellated polydata surface.
* Works with BoxSolid, TessellatedSolid, or any Solid that provides
* a valid G4VSolid via GetG4Solid().
*/
class vtkGeantSolid : public Puppet, public Polydata {
class GeantSolid : public Prop3D, public Polydata {
typedef Geant::Solid Content;
public:
vtkGeantSolid(Content *content);
~vtkGeantSolid();
GeantSolid(Content *content);
~GeantSolid();
virtual class vtkPolyData *GetPolyData() const override;

View File

@@ -18,22 +18,22 @@
namespace uLib {
namespace Vtk {
vtkTessellatedSolid::vtkTessellatedSolid(Geant::TessellatedSolid *content)
: vtkGeantSolid(content), m_TessContent(content) {
TessellatedSolid::TessellatedSolid(Geant::TessellatedSolid *content)
: GeantSolid(content), m_TessContent(content) {
this->Update();
}
vtkTessellatedSolid::~vtkTessellatedSolid() {}
TessellatedSolid::~TessellatedSolid() {}
void vtkTessellatedSolid::Update() {
void TessellatedSolid::Update() {
this->UpdateGeometry();
this->UpdateTransform();
}
void vtkTessellatedSolid::UpdateGeometry() {
void TessellatedSolid::UpdateGeometry() {
if (!m_TessContent || m_TessContent->GetMesh().Points().empty()) {
// Fallback to base tessellation if no model mesh
vtkGeantSolid::UpdateGeometry();
GeantSolid::UpdateGeometry();
return;
}

View File

@@ -18,12 +18,12 @@ namespace uLib {
namespace Vtk {
/**
* @brief VTK Puppet for visualizing a Geant::TessellatedSolid.
* @brief VTK Prop3D for visualizing a Geant::TessellatedSolid.
*/
class vtkTessellatedSolid : public vtkGeantSolid {
class TessellatedSolid : public GeantSolid {
public:
vtkTessellatedSolid(Geant::TessellatedSolid *content);
virtual ~vtkTessellatedSolid();
TessellatedSolid(Geant::TessellatedSolid *content);
virtual ~TessellatedSolid();
virtual void Update() override;
virtual void UpdateGeometry() override;

View File

@@ -46,7 +46,7 @@ class vtkWidgetCallback : public vtkCommand {
public:
static vtkWidgetCallback *New() { return new vtkWidgetCallback; }
void SetTracer(Vtk::vtkVoxRaytracerRepresentation *parent) {
void SetTracer(Vtk::VoxRaytracerRepresentation *parent) {
this->vtk_raytr = parent;
}
@@ -74,7 +74,7 @@ private:
vtkWidgetCallback() : vtk_raytr(NULL), muon(NULL), annotation(NULL) {}
uLib::VoxRaytracer *raytracer;
Vtk::vtkVoxRaytracerRepresentation *vtk_raytr;
Vtk::VoxRaytracerRepresentation *vtk_raytr;
uLib::MuonScatter *muon;
vtkCornerAnnotation *annotation;
};
@@ -87,14 +87,14 @@ BOOST_AUTO_TEST_CASE(vtkVoxRaytracerRepresentationTest) {
muon.LineOut().origin << 6, -4, 6, 1;
muon.LineOut().direction << 1, -1, 1, 0;
Vtk::vtkMuonScatter v_muon(muon);
Vtk::MuonScatter v_muon(muon);
// structured grid //
StructuredGrid grid(Vector3i(12, 10, 12));
grid.SetSpacing(Vector3f(1, 1, 1));
grid.SetPosition(Vector3f(0, 0, 0));
Vtk::vtkStructuredGrid v_grid(grid);
Vtk::StructuredGrid v_grid(&grid);
// voxraytracer //
VoxRaytracer rt(grid);
@@ -102,7 +102,7 @@ BOOST_AUTO_TEST_CASE(vtkVoxRaytracerRepresentationTest) {
rt.GetEntryPoint(muon.LineIn(), pt);
std::cout << pt.transpose() << "\n";
Vtk::vtkVoxRaytracerRepresentation v_rt(rt);
Vtk::VoxRaytracerRepresentation v_rt(rt);
v_rt.SetMuon(muon);
v_rt.SetRayColor(Vector4f(1, 0, 0, 1));
@@ -110,12 +110,12 @@ BOOST_AUTO_TEST_CASE(vtkVoxRaytracerRepresentationTest) {
// renderer //
Vtk::Viewer viewer;
viewer.AddPuppet(v_grid);
viewer.AddPuppet(v_rt);
viewer.AddPuppet(v_muon);
viewer.AddProp3D(v_grid);
viewer.AddProp3D(v_rt);
viewer.AddProp3D(v_muon);
// Select grid to show handler widget
viewer.SelectPuppet(&v_grid);
viewer.SelectProp3D(&v_grid);
viewer.Start();
}

View File

@@ -30,7 +30,7 @@
#include "Math/Dense.h"
#include "Vtk/Math/vtkDense.h"
#include "uLibVtkInterface.h"
#include "Detectors/MuonScatter.h"
@@ -39,11 +39,11 @@ class vtkRenderWindowInteractor;
namespace uLib {
class vtkMuonContainerScattering : public Abstract::uLibVtkPolydata {
typedef MuonScatter Content;
class MuonContainerScattering : public Abstract::uLibVtkPolydata {
typedef uLib::MuonScatter Content;
public:
vtkMuonContainerScattering(const MuonScatter &content);
~vtkMuonScatter();
MuonContainerScattering(const MuonScatter &content);
~MuonScatter();
Content& GetContent();

View File

@@ -41,7 +41,7 @@ namespace Vtk {
////// VOX RAYTRACER REPRESENTATION ///////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
vtkVoxRaytracerRepresentation::vtkVoxRaytracerRepresentation(Content &content)
VoxRaytracerRepresentation::VoxRaytracerRepresentation(Content &content)
: m_Content(&content),
m_Sphere1(vtkSphereSource::New()), m_Sphere2(vtkSphereSource::New()),
m_Line1(vtkLineSource::New()), m_Line2(vtkLineSource::New()),
@@ -51,6 +51,7 @@ vtkVoxRaytracerRepresentation::vtkVoxRaytracerRepresentation(Content &content)
m_RayRepresentationActor(vtkActor::New()),
m_Transform(vtkTransform::New()),
m_Asm(vtkAssembly::New()),
m_Muon(nullptr),
m_HasMuon(false), m_HasPoca(false) {
default_radius = content.GetImage()->GetSpacing()(0) / 4;
m_Sphere1->SetRadius(default_radius);
@@ -61,48 +62,49 @@ vtkVoxRaytracerRepresentation::vtkVoxRaytracerRepresentation(Content &content)
InstallPipe();
if (m_Content && m_Content->GetImage()) {
Object::connect(m_Content->GetImage(), &StructuredGrid::Updated, this, &vtkVoxRaytracerRepresentation::imageUpdate);
Object::connect(m_Content->GetImage(), &StructuredGrid::Updated, this, &VoxRaytracerRepresentation::imageUpdate);
}
}
vtkVoxRaytracerRepresentation::~vtkVoxRaytracerRepresentation() {
VoxRaytracerRepresentation::~VoxRaytracerRepresentation() {
m_RayLine->Delete();
m_RayLineActor->Delete();
m_RayRepresentationActor->Delete();
m_Transform->Delete();
if (m_Muon) delete m_Muon;
}
uLib::VoxRaytracer *vtkVoxRaytracerRepresentation::GetRaytracerAlgorithm() {
uLib::VoxRaytracer *VoxRaytracerRepresentation::GetRaytracerAlgorithm() {
return m_Content;
}
void vtkVoxRaytracerRepresentation::Update() {
void VoxRaytracerRepresentation::Update() {
this->imageUpdate();
}
void vtkVoxRaytracerRepresentation::imageUpdate() {
if (m_HasMuon) {
void VoxRaytracerRepresentation::imageUpdate() {
if (m_HasMuon && m_Muon) {
if (m_HasPoca) {
this->SetMuon(m_Muon, m_Poca);
this->SetMuon(m_Muon->GetModel(), m_Poca);
} else {
this->SetMuon(m_Muon);
this->SetMuon(*m_Muon);
}
}
}
vtkPolyData *vtkVoxRaytracerRepresentation::GetPolyData() const {
vtkPolyData *VoxRaytracerRepresentation::GetPolyData() const {
std::cout << "get Raytracer polydata\n";
m_SelectedElement->Update();
return m_SelectedElement->GetOutput();
}
void vtkVoxRaytracerRepresentation::SetRepresentationElements(
vtkVoxRaytracerRepresentation::RepresentationElements el) {
void VoxRaytracerRepresentation::SetRepresentationElements(
VoxRaytracerRepresentation::RepresentationElements el) {
switch (el) {
case Vtk::vtkVoxRaytracerRepresentation::RayElements:
case Vtk::VoxRaytracerRepresentation::RayElements:
m_SelectedElement = m_RayLine;
break;
case Vtk::vtkVoxRaytracerRepresentation::VoxelsElements:
case Vtk::VoxRaytracerRepresentation::VoxelsElements:
m_SelectedElement = m_RayRepresentation;
break;
default:
@@ -111,8 +113,9 @@ void vtkVoxRaytracerRepresentation::SetRepresentationElements(
}
}
void vtkVoxRaytracerRepresentation::SetMuon(MuonScatter &muon) {
m_Muon = muon;
void VoxRaytracerRepresentation::SetMuon(uLib::MuonScatter &muon) {
if (m_Muon) delete m_Muon;
m_Muon = new MuonScatter(muon);
m_HasMuon = true;
m_HasPoca = false;
@@ -173,8 +176,9 @@ void vtkVoxRaytracerRepresentation::SetMuon(MuonScatter &muon) {
this->SetRay(pt1, pt2);
}
void vtkVoxRaytracerRepresentation::SetMuon(MuonScatter &muon, HPoint3f poca) {
m_Muon = muon;
void VoxRaytracerRepresentation::SetMuon(uLib::MuonScatter &muon, HPoint3f poca) {
if (m_Muon) delete m_Muon;
m_Muon = new MuonScatter(muon);
m_Poca = poca;
m_HasMuon = true;
m_HasPoca = true;
@@ -247,27 +251,27 @@ void vtkVoxRaytracerRepresentation::SetMuon(MuonScatter &muon, HPoint3f poca) {
this->SetRay(pt1, pt2);
}
void vtkVoxRaytracerRepresentation::SetMuon(vtkMuonScatter &muon) {
void VoxRaytracerRepresentation::SetMuon(MuonScatter &muon) {
HPoint3f poca = muon.GetPocaPoint();
MuonScatter &mu = muon.GetContent();
uLib::MuonScatter &mu = muon.GetModel();
this->SetMuon(mu, poca);
}
VoxRaytracer::RayData vtkVoxRaytracerRepresentation::GetRay() { return m_Ray; }
VoxRaytracer::RayData VoxRaytracerRepresentation::GetRay() { return m_Ray; }
void vtkVoxRaytracerRepresentation::SetRay(HPoint3f in, HPoint3f out) {
void VoxRaytracerRepresentation::SetRay(HPoint3f in, HPoint3f out) {
m_Ray = m_Content->TraceBetweenPoints(in, out);
this->SetRay(&m_Ray);
}
void vtkVoxRaytracerRepresentation::SetRay(HPoint3f in, HPoint3f mid,
void VoxRaytracerRepresentation::SetRay(HPoint3f in, HPoint3f mid,
HPoint3f out) {
m_Ray = m_Content->TraceBetweenPoints(in, mid);
m_Ray.AppendRay(m_Content->TraceBetweenPoints(mid, out));
this->SetRay(&m_Ray);
}
void vtkVoxRaytracerRepresentation::SetRay(VoxRaytracer::RayData *ray) {
void VoxRaytracerRepresentation::SetRay(VoxRaytracer::RayData *ray) {
vtkAppendPolyData *appender = m_RayRepresentation;
appender->RemoveAllInputs();
@@ -286,15 +290,15 @@ void vtkVoxRaytracerRepresentation::SetRay(VoxRaytracer::RayData *ray) {
appender->Modified();
}
void vtkVoxRaytracerRepresentation::SetVoxelsColor(Vector4f rgba) {
void VoxRaytracerRepresentation::SetVoxelsColor(Vector4f rgba) {
this->SetColor(m_RayRepresentationActor, rgba);
}
void vtkVoxRaytracerRepresentation::SetRayColor(Vector4f rgba) {
void VoxRaytracerRepresentation::SetRayColor(Vector4f rgba) {
this->SetColor(m_RayLineActor, rgba);
}
void vtkVoxRaytracerRepresentation::SetColor(vtkActor *actor, Vector4f rgba) {
void VoxRaytracerRepresentation::SetColor(vtkActor *actor, Vector4f rgba) {
if (!actor)
return;
vtkProperty *pr = actor->GetProperty();
@@ -303,7 +307,7 @@ void vtkVoxRaytracerRepresentation::SetColor(vtkActor *actor, Vector4f rgba) {
pr->SetDiffuse(1);
}
void vtkVoxRaytracerRepresentation::InstallPipe() {
void VoxRaytracerRepresentation::InstallPipe() {
vtkSmartPointer<vtkAppendPolyData> append =
vtkSmartPointer<vtkAppendPolyData>::New();

View File

@@ -44,13 +44,13 @@
#include <vtkTransform.h>
#include <vtkTransformPolyDataFilter.h>
#include "Math/Dense.h"
#include "Vtk/Math/vtkDense.h"
#include "Vtk/uLibVtkInterface.h"
#include "HEP/Detectors/MuonScatter.h"
#include "Vtk/HEP/Detectors/vtkMuonScatter.h"
#include "Math/StructuredGrid.h"
#include "Vtk/Math/vtkStructuredGrid.h"
#include "Math/VoxRaytracer.h"
class vtkActor;
@@ -58,12 +58,12 @@ class vtkActor;
namespace uLib {
namespace Vtk {
class vtkVoxRaytracerRepresentation : public Puppet {
class VoxRaytracerRepresentation : public Prop3D {
typedef VoxRaytracer Content;
public:
vtkVoxRaytracerRepresentation(Content &content);
~vtkVoxRaytracerRepresentation();
VoxRaytracerRepresentation(Content &content);
~VoxRaytracerRepresentation();
uLib::VoxRaytracer *GetRaytracerAlgorithm();
@@ -76,13 +76,13 @@ public:
enum RepresentationElements { RayElements, VoxelsElements };
void SetRepresentationElements(enum RepresentationElements el);
void SetMuon(MuonScatter &muon);
void SetMuon(uLib::MuonScatter &muon);
void SetMuon(MuonScatter &muon, HPoint3f poca);
void SetMuon(uLib::MuonScatter &muon, HPoint3f poca);
void SetMuon(class vtkMuonEvent &muon);
void SetMuon(class MuonEvent &muon);
void SetMuon(class vtkMuonScatter &muon);
void SetMuon(class MuonScatter &muon);
VoxRaytracer::RayData GetRay();
@@ -101,7 +101,7 @@ private:
void SetColor(vtkActor *actor, Vector4f rgba);
VoxRaytracer *m_Content;
MuonScatter m_Muon;
MuonScatter *m_Muon;
HPoint3f m_Poca;
bool m_HasMuon;
bool m_HasPoca;

View File

@@ -9,9 +9,9 @@
//////////////////////////////////////////////////////////////////////////////*/
#include "Math/Assembly.h"
#include "Math/ContainerBox.h"
#include "Math/Cylinder.h"
#include "Vtk/Math/vtkAssembly.h"
#include "Vtk/Math/vtkContainerBox.h"
#include "Vtk/Math/vtkCylinder.h"
#include "Vtk/Math/vtkAssembly.h"
#include "Vtk/vtkObjectsContext.h"
#include "Vtk/uLibVtkViewer.h"
@@ -28,40 +28,40 @@ using namespace uLib;
int main(int argc, char **argv) {
bool interactive = (argc > 1 && std::string(argv[1]) == "-i");
// ---- 1. Build model objects ----
ContainerBox box1;
box1.Scale(Vector3f(1_m, 2_m, 0.5_m));
box1.SetPosition(Vector3f(0, 0, 0));
// ---- 1. Build model objects on the heap (expected by uLib SmartPointer) ----
auto* box1 = new ContainerBox();
box1->Scale(Vector3f(1, 2, 0.5));
// box1->SetPosition(Vector3f(0, 0, 0));
ContainerBox box2;
box2.Scale(Vector3f(0.5_m, 0.5_m, 3_m));
box2.SetPosition(Vector3f(2_m, 0, 0));
auto* box2 = new ContainerBox();
box2->Scale(Vector3f(0.5, 0.5, 3));
box2->SetPosition(Vector3f(2, 0, 0));
Cylinder cyl(0.3_m, 1.5_m, 1);
cyl.SetPosition(Vector3f(0, 3_m, 0));
auto* cyl = new Cylinder(1, 1.5, 1);
cyl->SetPosition(Vector3f(0, 3, 0));
// ---- 2. Create an Assembly and add objects ----
Assembly assembly;
assembly.AddObject(&box1);
assembly.AddObject(&box2);
assembly.AddObject(&cyl);
assembly.SetShowBoundingBox(true);
auto* assembly = new Assembly();
assembly->AddObject(box1);
assembly->AddObject(box2);
assembly->AddObject(cyl);
assembly->SetShowBoundingBox(true);
// ---- 3. Apply a group transform ----
assembly.SetPosition(Vector3f(1_m, 1_m, 0));
// assembly->SetPosition(Vector3f(1_m, 1_m, 0));
// ---- 5. Visualize (create puppets to set properties) ----
Vtk::Assembly vtkAsm(&assembly);
// ---- 5. Visualize (create prop3ds to set properties) ----
Vtk::Assembly vtkAsm(assembly); // Vtk::Assembly takes ownership of the model wrapper
Vtk::Viewer viewer;
vtkAsm.AddToViewer(viewer); // This triggers puppet creation via ConnectRenderer which eventually calls Puppet::GetProp
vtkAsm.AddToViewer(viewer);
// Explicitly update to ensure puppets exist and are added to assemblies
// Explicitly update to ensure prop3ds exist and are added to assemblies
vtkAsm.Update();
// Use the child context to find child puppets and set colors
// Use the child context to find child prop3ds and set colors
if (auto* childCtx = vtkAsm.GetChildrenContext()) {
auto setProps = [](Vtk::Puppet* p, float r, float g, float b) {
auto setProps = [](Vtk::Prop3D* p, float r, float g, float b) {
if (!p) return;
vtkPropCollection* props = p->GetProps();
props->InitTraversal();
@@ -74,16 +74,16 @@ int main(int argc, char **argv) {
}
};
setProps(childCtx->GetPuppet(&box1), 1.0, 0.0, 0.0); // Red
setProps(childCtx->GetPuppet(&box2), 0.0, 1.0, 0.0); // Green
setProps(childCtx->GetPuppet(&cyl), 0.0, 0.0, 1.0); // Blue
setProps(childCtx->GetProp3D(box1), 1.0, 0.0, 0.0); // Red
setProps(childCtx->GetProp3D(box2), 0.0, 1.0, 0.0); // Green
setProps(childCtx->GetProp3D(cyl), 0.0, 0.0, 1.0); // Blue
}
std::cout << "Puppets in viewport: " << viewer.getPuppets().size() << " (Expected 4: 1 assembly + 3 children)" << std::endl;
std::cout << "Prop3Ds in viewport: " << viewer.getProp3Ds().size() << " (Expected 4: 1 assembly + 3 children)" << std::endl;
// ---- 4. Query the bounding box for terminal output ----
Vector3f bbMin, bbMax;
assembly.GetBoundingBox(bbMin, bbMax);
assembly->GetBoundingBox(bbMin, bbMax);
std::cout << "Assembly bounding box:" << std::endl;
std::cout << " min = " << bbMin.transpose() << std::endl;
std::cout << " max = " << bbMax.transpose() << std::endl;

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@@ -25,7 +25,6 @@
#include "Vtk/uLibVtkViewer.h"
#include "Math/ContainerBox.h"
#include "Math/Units.h"
#include "Vtk/Math/vtkContainerBox.h"
@@ -36,24 +35,28 @@ using namespace uLib;
int main() {
BEGIN_TESTING(vtk ContainerBox Test);
ContainerBox box;
box.Scale(Vector3f(1_m,2_m,1_m));
box.SetPosition(Vector3f(0,0,0));
Vtk::vtkContainerBox v_box(&box);
v_box.Update();
// v_box.SetRepresentation(Vtk::Puppet::Surface);
// v_box.SetOpacity(0.5);
// v_box.SetSelectable(true);
box.findOrAddSignal(&Object::Updated)->connect([&box](){
std::cout << "box updated: " << box.GetWorldPoint(HPoint3f(1,1,1)) << std::endl;
{
ContainerBox* box = new ContainerBox();
box->Scale(Vector3f(1_m, 2_m, 1_m));
box->SetPosition(Vector3f(0, 0, 0));
Vtk::ContainerBox v_box(box);
v_box.Update();
v_box.SetRepresentation(Vtk::Prop3D::Surface);
v_box.SetOpacity(0.5);
v_box.SetSelectable(true);
}
Vtk::ContainerBox v_box;
v_box.findOrAddSignal(&Object::Updated)->connect([&v_box]() {
std::cout << "box updated: "
<< v_box.get()->GetWorldPoint(HPoint3f(1, 1, 1)) << std::endl;
});
if (std::getenv("CTEST_PROJECT_NAME") == nullptr) {
Vtk::Viewer v_viewer;
v_viewer.AddPuppet(v_box);
v_viewer.AddProp3D(v_box);
v_viewer.Start();
}

View File

@@ -6,7 +6,7 @@
//////////////////////////////////////////////////////////////////////////////*/
#include "Vtk/uLibVtkViewer.h"
#include "Math/ContainerBox.h"
#include "Vtk/Math/vtkContainerBox.h"
#include "Math/Units.h"
#include "Vtk/Math/vtkContainerBox.h"
#include <iostream>
@@ -15,12 +15,12 @@ using namespace uLib;
int main() {
std::cout << "Creating ContainerBox..." << std::endl;
ContainerBox box(Vector3f(1.0, 1.0, 1.0)); // 1x1x1 unit box
box.SetInstanceName("MyTestBox");
ContainerBox* box = new ContainerBox(Vector3f(1.0, 1.0, 1.0)); // 1x1x1 unit box
box->SetInstanceName("MyTestBox");
std::cout << "Creating VTK representation..." << std::endl;
Vtk::vtkContainerBox v_box(&box);
v_box.SetRepresentation(Vtk::Puppet::Wireframe);
Vtk::ContainerBox v_box(box);
v_box.SetRepresentation(Vtk::Prop3D::Wireframe);
v_box.SetColor(1.0, 0.0, 0.0); // Red
// // 1. Initial Visualization setup (handled by Viewer)
@@ -38,7 +38,7 @@ int main() {
std::cout << "Starting viewer (close window to exit)..." << std::endl;
Vtk::Viewer viewer;
viewer.AddPuppet(v_box);
viewer.AddProp3D(v_box);
viewer.Start();
return 0;

View File

@@ -24,7 +24,6 @@
//////////////////////////////////////////////////////////////////////////////*/
#include "Vtk/Math/vtkQuadMesh.h"
#include "Math/QuadMesh.h"
#include "Vtk/uLibVtkViewer.h"
#define BOOST_TEST_MODULE VtkQuadMeshTest
@@ -39,10 +38,10 @@ BOOST_AUTO_TEST_CASE(vtkQuadMeshConstruction) {
mesh.AddPoint(Vector3f(1, 0, 0));
mesh.AddPoint(Vector3f(1, 1, 0));
mesh.AddPoint(Vector3f(0, 1, 0));
mesh.AddQuad(Vector4i(0, 1, 2, 3));
Vtk::vtkQuadMesh v_mesh(mesh);
Vtk::QuadMesh v_mesh(&mesh);
Object::connect(&mesh, &QuadMesh::Updated, [&mesh]() {
Vector3f points[4];
@@ -50,15 +49,15 @@ BOOST_AUTO_TEST_CASE(vtkQuadMeshConstruction) {
points[1] = mesh.GetPoint(1);
points[2] = mesh.GetPoint(2);
points[3] = mesh.GetPoint(3);
std::cout << "mesh updated: " << points[0] << " " << points[1]
<< " " << points[2] << " " << points[3] << std::endl;
std::cout << "mesh updated: " << points[0] << " " << points[1] << " "
<< points[2] << " " << points[3] << std::endl;
});
v_mesh.Update();
if (std::getenv("CTEST_PROJECT_NAME") == nullptr) {
Vtk::Viewer viewer;
viewer.AddPuppet(v_mesh);
viewer.AddProp3D(v_mesh);
viewer.Start();
}

View File

@@ -24,7 +24,6 @@
//////////////////////////////////////////////////////////////////////////////*/
#include "Vtk/Math/vtkStructuredGrid.h"
#include "Math/StructuredGrid.h"
#include "Vtk/uLibVtkViewer.h"
#define BOOST_TEST_MODULE VtkStructuredGridTest
@@ -36,11 +35,11 @@ BOOST_AUTO_TEST_CASE(vtkStructuredGridTest) {
StructuredGrid grid(Vector3i(10, 10, 100));
grid.SetSpacing(Vector3f(3, 1, 1));
Vtk::vtkStructuredGrid grid_viewer(grid);
Vtk::StructuredGrid grid_viewer(&grid);
if (std::getenv("CTEST_PROJECT_NAME") == nullptr) {
Vtk::Viewer viewer;
viewer.AddPuppet(grid_viewer);
viewer.AddProp3D(grid_viewer);
viewer.Start();
}

View File

@@ -24,7 +24,6 @@
//////////////////////////////////////////////////////////////////////////////*/
#include "Vtk/Math/vtkTriangleMesh.h"
#include "Math/TriangleMesh.h"
#include "Vtk/uLibVtkViewer.h"
#define BOOST_TEST_MODULE VtkTriangleMeshTest
@@ -40,22 +39,23 @@ BOOST_AUTO_TEST_CASE(vtkTriangleMeshConstruction) {
mesh.AddPoint(Vector3f(1, 0, 0));
mesh.AddTriangle(Vector3i(0, 1, 2));
Vtk::vtkTriangleMesh v_mesh(mesh);
Vtk::TriangleMesh v_mesh(&mesh);
Object::connect(&mesh, &TriangleMesh::Updated, [&mesh]() {
Vector3f points[3];
points[0] = mesh.GetPoint(0);
points[1] = mesh.GetPoint(1);
points[2] = mesh.GetPoint(2);
std::cout << "mesh updated: " << points[0].transpose() << " " << points[1].transpose()
<< " " << points[2].transpose() << std::endl;
std::cout << "mesh updated: " << points[0].transpose() << " "
<< points[1].transpose() << " " << points[2].transpose()
<< std::endl;
});
v_mesh.Update();
if (std::getenv("CTEST_PROJECT_NAME") == nullptr) {
Vtk::Viewer viewer;
viewer.AddPuppet(v_mesh);
viewer.AddProp3D(v_mesh);
viewer.Start();
}
@@ -66,13 +66,13 @@ BOOST_AUTO_TEST_CASE(vtkTriangleMeshConstruction) {
BOOST_AUTO_TEST_CASE(vtkTriangleMeshConstruction2) {
TriangleMesh mesh;
Vtk::vtkTriangleMesh v_mesh(mesh);
Vtk::TriangleMesh v_mesh(&mesh);
v_mesh.ReadFromStlFile("capelluzzo.stl");
v_mesh.Update();
if (std::getenv("CTEST_PROJECT_NAME") == nullptr) {
Vtk::Viewer viewer;
viewer.AddPuppet(v_mesh);
viewer.AddProp3D(v_mesh);
viewer.Start();
}

View File

@@ -10,133 +10,139 @@
//////////////////////////////////////////////////////////////////////////////*/
#include "Vtk/Math/vtkVoxImage.h"
#include "Math/VoxImage.h"
#include "Vtk/uLibVtkViewer.h"
#include <vtkSmartPointer.h>
#include <vtkCallbackCommand.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkProperty.h>
#include <vtkRenderer.h>
#include <vtkRenderWindow.h>
#include <iostream>
#include <cmath>
#include <iostream>
#include <vtkCallbackCommand.h>
#include <vtkProperty.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
#include <vtkSmartPointer.h>
using namespace uLib;
struct AppState {
std::vector<Vtk::vtkVoxImage*> images;
Vtk::Viewer* viewer;
std::vector<Vtk::VoxImage *> images;
Vtk::Viewer *viewer;
};
void KeyPressCallbackFunction(vtkObject* caller, long unsigned int eventId, void* clientData, void* callData) {
auto* interactor = static_cast<vtkRenderWindowInteractor*>(caller);
auto* state = static_cast<AppState*>(clientData);
std::string key = interactor->GetKeySym();
if (key == "w") {
std::cout << "--> Switching all images to Wireframe Box" << std::endl;
for (auto* img : state->images) img->SetRepresentation(Vtk::Puppet::Wireframe);
state->viewer->GetRenderWindow()->Render();
}
else if (key == "s") {
std::cout << "--> Switching all images to Surface (Volume Rendering)" << std::endl;
for (auto* img : state->images) img->SetRepresentation(Vtk::Puppet::Surface);
state->viewer->GetRenderWindow()->Render();
}
else if (key >= "0" && key <= "5") {
int preset = key[0] - '0';
std::cout << "--> Switching all images to Rendering Preset " << preset << std::endl;
for (auto* img : state->images) img->setShadingPreset(preset);
state->viewer->GetRenderWindow()->Render();
}
void KeyPressCallbackFunction(vtkObject *caller, long unsigned int eventId,
void *clientData, void *callData) {
auto *interactor = static_cast<vtkRenderWindowInteractor *>(caller);
auto *state = static_cast<AppState *>(clientData);
std::string key = interactor->GetKeySym();
if (key == "w") {
std::cout << "--> Switching all images to Wireframe Box" << std::endl;
for (auto *img : state->images)
img->SetRepresentation(Vtk::Prop3D::Wireframe);
state->viewer->GetRenderWindow()->Render();
} else if (key == "s") {
std::cout << "--> Switching all images to Surface (Volume Rendering)"
<< std::endl;
for (auto *img : state->images)
img->SetRepresentation(Vtk::Prop3D::Surface);
state->viewer->GetRenderWindow()->Render();
} else if (key >= "0" && key <= "5") {
int preset = key[0] - '0';
std::cout << "--> Switching all images to Rendering Preset " << preset
<< std::endl;
for (auto *img : state->images)
img->setShadingPreset(preset);
state->viewer->GetRenderWindow()->Render();
}
}
int main(int argc, char** argv) {
float factor = 1.0e6f;
int main(int argc, char **argv) {
float factor = 1.0e6f;
// --- Image 1: Spherical Shell ---
Vector3i dims1(64, 64, 64);
VoxImage<Voxel> img1(dims1);
img1.SetSpacing(Vector3f(1.0, 1.0, 1.0));
img1.SetPosition(Vector3f(-40, -32, -32));
// --- Image 1: Spherical Shell ---
Vector3i dims1(64, 64, 64);
VoxImage<Voxel> img1(dims1);
img1.SetSpacing(Vector3f(1.0, 1.0, 1.0));
img1.SetPosition(Vector3f(-40, -32, -32));
for (int z = 0; z < dims1(2); ++z) {
for (int y = 0; y < dims1(1); ++y) {
for (int x = 0; x < dims1(0); ++x) {
float dx = x - 32.0f;
float dy = y - 32.0f;
float dz = z - 32.0f;
float dist = std::sqrt(dx*dx + dy*dy + dz*dz);
Voxel v;
if (dist < 25.0f && dist > 10.0f) {
v.Value = (40.0f * (25.0f - dist) / 15.0f) / factor;
} else {
v.Value = 0.0f;
}
img1[Vector3i(x, y, z)] = v;
}
for (int z = 0; z < dims1(2); ++z) {
for (int y = 0; y < dims1(1); ++y) {
for (int x = 0; x < dims1(0); ++x) {
float dx = x - 32.0f;
float dy = y - 32.0f;
float dz = z - 32.0f;
float dist = std::sqrt(dx * dx + dy * dy + dz * dz);
Voxel v;
if (dist < 25.0f && dist > 10.0f) {
v.Value = (40.0f * (25.0f - dist) / 15.0f) / factor;
} else {
v.Value = 0.0f;
}
img1[Vector3i(x, y, z)] = v;
}
}
}
// --- Image 2: Axes Gradient ---
Vector3i dims2(64, 64, 64);
VoxImage<Voxel> img2(dims2);
img2.SetSpacing(Vector3f(1.0, 1.0, 1.0));
img2.SetPosition(Vector3f(40, -32, -32));
// --- Image 2: Axes Gradient ---
Vector3i dims2(64, 64, 64);
VoxImage<Voxel> img2(dims2);
img2.SetSpacing(Vector3f(1.0, 1.0, 1.0));
img2.SetPosition(Vector3f(40, -32, -32));
for (int z = 0; z < dims2(2); ++z) {
for (int y = 0; y < dims2(1); ++y) {
for (int x = 0; x < dims2(0); ++x) {
Voxel v;
// Linear gradient along X, Y, Z
float val = (float(x)/dims2(0) + float(y)/dims2(1) + float(z)/dims2(2)) / 3.0f;
v.Value = (40.0f * val) / factor;
img2[Vector3i(x, y, z)] = v;
}
}
for (int z = 0; z < dims2(2); ++z) {
for (int y = 0; y < dims2(1); ++y) {
for (int x = 0; x < dims2(0); ++x) {
Voxel v;
// Linear gradient along X, Y, Z
float val =
(float(x) / dims2(0) + float(y) / dims2(1) + float(z) / dims2(2)) /
3.0f;
v.Value = (40.0f * val) / factor;
img2[Vector3i(x, y, z)] = v;
}
}
}
Vtk::vtkVoxImage vtk_img1(img1);
vtk_img1.setShadingPreset(0);
Vtk::VoxImage vtk_img1(&img1);
vtk_img1.setShadingPreset(0);
Vtk::vtkVoxImage vtk_img2(img2);
vtk_img2.setShadingPreset(1); // Use Composite without MIP for variety
Vtk::VoxImage vtk_img2(&img2);
vtk_img2.setShadingPreset(1); // Use Composite without MIP for variety
Vtk::Viewer viewer;
viewer.GetRenderer()->SetBackground(0.05, 0.05, 0.1);
viewer.AddPuppet(vtk_img1);
viewer.AddPuppet(vtk_img2);
// Setup KeyPress Callback
AppState state;
state.images.push_back(&vtk_img1);
state.images.push_back(&vtk_img2);
state.viewer = &viewer;
Vtk::Viewer viewer;
viewer.GetRenderer()->SetBackground(0.05, 0.05, 0.1);
viewer.AddProp3D(vtk_img1);
viewer.AddProp3D(vtk_img2);
vtkSmartPointer<vtkCallbackCommand> keyCallback = vtkSmartPointer<vtkCallbackCommand>::New();
keyCallback->SetCallback(KeyPressCallbackFunction);
keyCallback->SetClientData(&state);
viewer.GetInteractor()->AddObserver(vtkCommand::KeyPressEvent, keyCallback);
// Setup KeyPress Callback
AppState state;
state.images.push_back(&vtk_img1);
state.images.push_back(&vtk_img2);
state.viewer = &viewer;
std::cout << "=========================================" << std::endl;
std::cout << " vtkVoxImage Interactive Viewer Test" << std::endl;
std::cout << " [LEFT] Spherical Shell (MIP)" << std::endl;
std::cout << " [RIGHT] Axes Gradient (Composite)" << std::endl;
std::cout << "-----------------------------------------" << std::endl;
std::cout << " Press [w] to show Wireframe Bounding Boxes" << std::endl;
std::cout << " Press [s] to show Volume Rendering" << std::endl;
std::cout << " Press [0..5] to switch Rendering Presets:" << std::endl;
std::cout << " 0: MIP (Grayscale)" << std::endl;
std::cout << " 1: Composite (Grayscale)" << std::endl;
std::cout << " 2: Composite (Shaded)" << std::endl;
std::cout << " 3: CT Bone/Tissue (Bone colors)" << std::endl;
std::cout << " 4: MIP (Rainbow)" << std::endl;
std::cout << " 5: Additive (Total path sum)" << std::endl;
std::cout << " Press [q] to quit" << std::endl;
std::cout << "=========================================" << std::endl;
vtkSmartPointer<vtkCallbackCommand> keyCallback =
vtkSmartPointer<vtkCallbackCommand>::New();
keyCallback->SetCallback(KeyPressCallbackFunction);
keyCallback->SetClientData(&state);
viewer.GetInteractor()->AddObserver(vtkCommand::KeyPressEvent, keyCallback);
viewer.ZoomAuto();
viewer.Start();
std::cout << "=========================================" << std::endl;
std::cout << " VoxImage Interactive Viewer Test" << std::endl;
std::cout << " [LEFT] Spherical Shell (MIP)" << std::endl;
std::cout << " [RIGHT] Axes Gradient (Composite)" << std::endl;
std::cout << "-----------------------------------------" << std::endl;
std::cout << " Press [w] to show Wireframe Bounding Boxes" << std::endl;
std::cout << " Press [s] to show Volume Rendering" << std::endl;
std::cout << " Press [0..5] to switch Rendering Presets:" << std::endl;
std::cout << " 0: MIP (Grayscale)" << std::endl;
std::cout << " 1: Composite (Grayscale)" << std::endl;
std::cout << " 2: Composite (Shaded)" << std::endl;
std::cout << " 3: CT Bone/Tissue (Bone colors)" << std::endl;
std::cout << " 4: MIP (Rainbow)" << std::endl;
std::cout << " 5: Additive (Total path sum)" << std::endl;
std::cout << " Press [q] to quit" << std::endl;
std::cout << "=========================================" << std::endl;
return 0;
viewer.ZoomAuto();
viewer.Start();
return 0;
}

View File

@@ -24,7 +24,6 @@
//////////////////////////////////////////////////////////////////////////////*/
#include "Vtk/Math/vtkVoxImage.h"
#include "Math/VoxImage.h"
#include "Vtk/uLibVtkViewer.h"
#define BOOST_TEST_MODULE VtkVoxImageTest
@@ -46,12 +45,12 @@ BOOST_AUTO_TEST_CASE(vtkVoxImageConstruction) {
img.InitVoxels(zero);
img[Vector3i(3, 3, 3)] = nonzero;
Vtk::vtkVoxImage vtk_img(img);
Vtk::VoxImage vtk_img(&img);
vtk_img.SaveToXMLFile("test_vtkvoximage.vti");
if (std::getenv("CTEST_PROJECT_NAME") == nullptr) {
Vtk::Viewer viewer;
viewer.AddPuppet(vtk_img);
viewer.AddProp3D(vtk_img);
viewer.Start();
}

View File

@@ -11,7 +11,7 @@
#include "vtkAssembly.h" // uLib::Vtk::Assembly
#include "Vtk/vtkObjectsContext.h"
#include "Math/vtkDense.h"
#include "Vtk/Math/vtkDense.h"
#include <vtkAssembly.h> // VTK library ::vtkAssembly
#include <vtkActor.h>
@@ -31,29 +31,27 @@ namespace Vtk {
// ------------------------------------------------------------------ //
Assembly::Assembly(uLib::Assembly *content)
: m_Content(content),
: ObjectWrapper(content),
m_ChildContext(nullptr),
m_BBoxActor(nullptr),
m_VtkAsm(nullptr),
m_InUpdate(false) {
this->InstallPipe();
if (m_Content) {
Object::connect(m_Content, &uLib::Assembly::Updated,
if (this->m_model) {
Object::connect(this->m_model.get(), &uLib::Assembly::Updated,
this, &Assembly::Update);
}
}
Assembly::~Assembly() {
delete m_ChildContext;
if (m_BBoxActor) m_BBoxActor->Delete();
if (m_VtkAsm) m_VtkAsm->Delete();
}
// ------------------------------------------------------------------ //
void Assembly::InstallPipe() {
// 1. Create the VTK library assembly that groups everything
m_VtkAsm = ::vtkAssembly::New();
m_VtkAsm->PickableOff();
// 1. Setup the internal VTK assembly
m_VtkAsm = vtkSmartPointer<::vtkAssembly>::New();
m_BBoxActor = vtkSmartPointer<::vtkActor>::New();
this->SetProp(m_VtkAsm);
// 2. Create the bounding-box wireframe actor
@@ -64,20 +62,19 @@ void Assembly::InstallPipe() {
vtkNew<vtkPolyDataMapper> mapper;
mapper->SetInputConnection(cube->GetOutputPort());
m_BBoxActor = vtkActor::New();
m_BBoxActor->SetMapper(mapper);
m_BBoxActor->GetProperty()->SetRepresentationToWireframe();
m_BBoxActor->GetProperty()->SetColor(1.0, 0.85, 0.0); // gold wireframe
m_BBoxActor->GetProperty()->SetLineWidth(1.5);
m_BBoxActor->GetProperty()->SetOpacity(0.6);
m_BBoxActor->PickableOff();
m_BBoxActor->SetVisibility(m_Content ? m_Content->GetShowBoundingBox() : false);
m_BBoxActor->SetVisibility(this->m_model ? this->m_model->GetShowBoundingBox() : false);
m_VtkAsm->AddPart(m_BBoxActor);
// 3. Build a child-objects context (auto-creates puppets for each child)
if (m_Content) {
m_ChildContext = new vtkObjectsContext(m_Content);
// 3. Build a child-objects context (auto-creates prop3ds for each child)
if (this->m_model) {
m_ChildContext = new ObjectsContext(this->m_model);
// Link the children context's assembly into our group assembly
if (auto* childProp = vtkProp3D::SafeDownCast(m_ChildContext->GetProp())) {
m_VtkAsm->AddPart(childProp);
@@ -93,15 +90,8 @@ void Assembly::Update() {
if (m_InUpdate) return;
m_InUpdate = true;
if (m_Content && m_VtkAsm) {
// Apply world matrix from the assembly content
vtkNew<vtkMatrix4x4> m;
Matrix4fToVtk(m_Content->GetMatrix(), m);
m_VtkAsm->SetUserMatrix(m);
m_VtkAsm->Modified();
}
this->Puppet::Update();
// Delegate to Prop3D to handle standard transformation application (uses GetContent())
this->Prop3D::Update();
this->UpdateBoundingBox();
if (m_ChildContext)
m_ChildContext->Update();
@@ -110,33 +100,37 @@ void Assembly::Update() {
void Assembly::SyncFromVtk() {
if (m_InUpdate) return;
if (!m_Content || !m_VtkAsm) return;
m_InUpdate = true;
// VTK -> Model: Update world matrix (accounting for model parents)
if (vtkProp3D* proxy = this->GetProxyProp()) {
m_Content->SetWorldMatrix(VtkToMatrix4f(proxy->GetUserMatrix()));
m_Content->FromMatrix(m_Content->GetMatrix());
}
this->UpdateBoundingBox();
// Sync the group-level transformation from VTK to the domain model
this->Prop3D::SyncFromVtk();
// Propagate sync to children
if (m_ChildContext)
m_ChildContext->SyncFromVtk();
m_Content->Updated(); // Notify change in model
m_InUpdate = false;
}
void Assembly::serialize_display(uLib::Archive::display_properties_archive &ar, const unsigned int version) {
// 1. Register base class appearance/transform
this->Prop3D::serialize_display(ar, version);
// 2. Map domain model properties (Bounding Box visibility, etc.)
if (this->m_model) {
ar & HRP("ShowBoundingBox", m_model->m_ShowBoundingBox);
}
}
// ------------------------------------------------------------------ //
void Assembly::UpdateBoundingBox() {
if (!m_Content || !m_BBoxActor) return;
if (!this->m_model || !m_BBoxActor) return;
m_BBoxActor->SetVisibility(m_Content->GetShowBoundingBox());
m_BBoxActor->SetVisibility(this->m_model->GetShowBoundingBox());
Vector3f bbMin, bbMax;
m_Content->GetBoundingBox(bbMin, bbMax);
this->m_model->GetBoundingBox(bbMin, bbMax);
// Avoid degenerate boxes
Vector3f size = bbMax - bbMin;
@@ -188,10 +182,6 @@ void Assembly::UpdateBoundingBox() {
m_BBoxActor->Modified();
}
// ------------------------------------------------------------------ //
vtkObjectsContext *Assembly::GetChildrenContext() const {
return m_ChildContext;
}
} // namespace Vtk
} // namespace uLib

View File

@@ -12,60 +12,64 @@
#ifndef U_VTK_ASSEMBLY_H
#define U_VTK_ASSEMBLY_H
#include "Core/ObjectFactory.h"
#include "Math/Assembly.h"
#include "uLibVtkInterface.h"
#include "Vtk/uLibVtkInterface.h"
class vtkActor;
class vtkAssembly; // VTK library forward declaration (must be before namespace)
#include <vtkSmartPointer.h>
#include <vtkActor.h>
#include <vtkAssembly.h>
namespace uLib {
namespace Vtk {
class vtkObjectsContext; // forward
class ObjectsContext; // forward
/**
* @brief VTK Puppet for visualizing uLib::Assembly.
* @brief VTK Prop3D for visualizing uLib::Assembly.
*
* Manages a VTK assembly (vtkAssembly from the VTK library) that groups
* all child puppets and applies the Assembly's AffineTransform. It also
* all child prop3ds and applies the Assembly's AffineTransform. It also
* renders an optional bounding box wireframe computed from the Assembly's AABB.
*
* @note This class is uLib::Vtk::Assembly. It internally uses
* the VTK library class vtkAssembly for grouping, but the two
* are distinct.
*/
class Assembly : public Puppet {
class Assembly : public Prop3D, public uLib::ObjectWrapper<uLib::Assembly> {
public:
uLibTypeMacro(Assembly, Puppet)
uLibTypeMacro(Assembly, Prop3D)
Assembly(uLib::Assembly *content);
/**
* @brief Constructor.
* @param content Pointer to the domain assembly model.
*/
explicit Assembly(uLib::Assembly *content);
virtual ~Assembly();
/** @brief Updates the VTK representation from the model (model→VTK). */
virtual void Update() override;
/** @brief Synchronizes the model from the VTK representation (VTK→model). */
virtual void SyncFromVtk() override;
virtual uLib::Object* GetContent() const override { return (uLib::Object*)m_Content; }
virtual uLib::ObjectsContext* GetChildren() override { return (uLib::ObjectsContext*)m_Content; }
virtual uLib::Object* GetContent() const override { return (uLib::Object*)m_model.get(); }
virtual uLib::ObjectsContext* GetChildren() override { return (uLib::ObjectsContext*)m_model.get(); }
/**
* @brief Returns the puppet managing child objects.
*/
/** @brief Returns the visualization context for children. */
uLib::Vtk::ObjectsContext* GetChildrenContext() const { return m_ChildContext; }
/** @brief Returns the puppet managing child objects. */
vtkObjectsContext *GetChildrenContext() const;
/** @brief Property serialization for Display Properties Panel. */
void serialize_display(Archive::display_properties_archive &ar, const unsigned int version = 0) override;
private:
void UpdateBoundingBox();
void InstallPipe();
uLib::Assembly *m_Content;
vtkObjectsContext *m_ChildContext;
vtkActor *m_BBoxActor;
::vtkAssembly *m_VtkAsm; // VTK library assembly — NOT this class
bool m_InUpdate; // re-entrancy guard
vtkSmartPointer<::vtkAssembly> m_VtkAsm;
vtkSmartPointer<::vtkActor> m_BBoxActor;
uLib::Vtk::ObjectsContext *m_ChildContext;
bool m_InUpdate;
};
} // namespace Vtk

View File

@@ -41,98 +41,70 @@
#include <vtkSmartPointer.h>
#include <vtkTransform.h>
#include "Math/vtkDense.h"
#include "Vtk/Math/vtkDense.h"
namespace uLib {
namespace Vtk {
struct ContainerBoxData {
vtkSmartPointer<vtkActor> m_Cube;
vtkSmartPointer<vtkActor> m_Axes;
vtkSmartPointer<vtkAssembly> m_VtkAsm;
uLib::Connection m_UpdateSignal;
vtkSmartPointer<vtkActor> m_Cube;
vtkSmartPointer<vtkActor> m_Axes;
vtkSmartPointer<vtkAssembly> m_VtkAsm;
uLib::Connection m_UpdateSignal;
ContainerBoxData() : m_Cube(vtkSmartPointer<vtkActor>::New()),
m_Axes(vtkSmartPointer<vtkActor>::New()),
m_VtkAsm(vtkSmartPointer<vtkAssembly>::New()) {}
ContainerBoxData()
: m_Cube(vtkSmartPointer<vtkActor>::New()),
m_Axes(vtkSmartPointer<vtkActor>::New()),
m_VtkAsm(vtkSmartPointer<vtkAssembly>::New()) {}
~ContainerBoxData() {
m_UpdateSignal.disconnect();
}
};
vtkContainerBox::vtkContainerBox(vtkContainerBox::Content *content)
: d(new ContainerBoxData()), m_Content(content) {
ContainerBox::ContainerBox(ContainerBox::Content *content)
: d(new ContainerBoxData()),
ObjectWrapper(content ? content : new Content()) {
this->InstallPipe();
d->m_UpdateSignal = Object::connect(m_Content, &uLib::Object::Updated, this, &vtkContainerBox::Update);
d->m_UpdateSignal = Object::connect(
this->m_model.get(), &uLib::Object::Updated, this, &ContainerBox::Update);
}
vtkContainerBox::~vtkContainerBox() {
delete d;
}
ContainerBox::~ContainerBox() { delete d; }
vtkPolyData *vtkContainerBox::GetPolyData() const {
vtkPolyData *ContainerBox::GetPolyData() const {
// TODO
return NULL;
}
void vtkContainerBox::Update() {
void ContainerBox::Update() {
RecursiveMutex::ScopedLock lock(this->m_UpdateMutex);
if (!m_Content) return;
if (!this->m_model)
return;
vtkProp3D* prop = vtkProp3D::SafeDownCast(this->GetProp());
vtkProp3D *prop = vtkProp3D::SafeDownCast(this->GetProp());
if (prop) {
// Apply the full volume matrix (TRS * m_LocalT)
vtkNew<vtkMatrix4x4> m;
Matrix4fToVtk(m_Content->GetMatrix(), m);
Matrix4fToVtk(this->m_model->GetMatrix(), m);
prop->SetUserMatrix(m);
prop->Modified();
}
// Delegate rest of update (appearance, render, etc)
ConnectionBlock blocker(d->m_UpdateSignal);
this->Puppet::Update();
this->Prop3D::Update();
}
void vtkContainerBox::SyncFromVtk() {
RecursiveMutex::ScopedLock lock(this->m_UpdateMutex);
if (!m_Content) return;
vtkProp3D* root = this->GetProxyProp();
if (!root) return;
// VTK -> Model: Extract new world TRS from proxy, which matches the model's TRS center
vtkMatrix4x4* rootMat = root->GetUserMatrix();
Matrix4f vtkWorld = VtkToMatrix4f(rootMat);
// Synchronize TRS property members from the updated local matrix
m_Content->FromMatrix(vtkWorld);
// Since we modified the model, notify observers, but block the loop back to VTK
// ConnectionBlock blocker(d->m_UpdateSignal);
m_Content->Updated();
}
void vtkContainerBox::InstallPipe() {
if (!m_Content)
void ContainerBox::InstallPipe() {
if (!this->m_model)
return;
Content *c = m_Content;
Content *c = this->m_model;
// CUBE
vtkSmartPointer<vtkCubeSource> cube = vtkSmartPointer<vtkCubeSource>::New();
vtkSmartPointer<vtkPolyDataMapper> mapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
cube->SetBounds(0, 1, 0, 1, 0, 1);
@@ -159,14 +131,14 @@ void vtkContainerBox::InstallPipe() {
mapper = vtkSmartPointer<vtkPolyDataMapper>::New();
mapper->SetInputConnection(axes->GetOutputPort());
mapper->Update();
d->m_VtkAsm->AddPart(d->m_Cube);
d->m_VtkAsm->AddPart(d->m_Axes);
this->SetProp(d->m_VtkAsm);
// vtkProp3D* root = d->m_VtkAsm;
// if (root) {
// this->ApplyPuppetTransform(root);
// this->ApplyProp3DTransform(root);
// }
this->Update();
}

View File

@@ -26,6 +26,7 @@
#ifndef U_VTKCONTAINERBOX_H
#define U_VTKCONTAINERBOX_H
#include "Core/ObjectFactory.h"
#include "Math/ContainerBox.h"
#include "uLibVtkInterface.h"
#include "vtkPolydata.h"
@@ -37,14 +38,16 @@ namespace Vtk {
struct ContainerBoxData;
class vtkContainerBox : public Puppet, public Polydata {
uLibTypeMacro(vtkContainerBox, Puppet, Polydata)
typedef ContainerBox Content;
class ContainerBox : public Prop3D,
public Polydata,
public uLib::ObjectWrapper<uLib::ContainerBox> {
uLibTypeMacro(ContainerBox, Prop3D,
Polydata) typedef uLib::ContainerBox Content;
public:
vtkContainerBox(Content *content);
~vtkContainerBox();
ContainerBox(Content *content = nullptr);
~ContainerBox();
virtual class vtkPolyData *GetPolyData() const override;
@@ -56,17 +59,18 @@ public:
/**
* @brief Synchronizes the model from the VTK representation (VTK→model).
*/
virtual void SyncFromVtk() override;
virtual uLib::Object* GetContent() const override { return (uLib::Object*)m_Content; }
virtual uLib::Object *GetContent() const override {
return (uLib::Object *)m_model.get();
}
protected:
virtual void InstallPipe();
struct ContainerBoxData *d;
ContainerBox *m_Content;
ULIB_DECLARE_PROPERTIES(vtkContainerBox)
ULIB_DECLARE_PROPERTIES(ContainerBox)
};
} // namespace Vtk

View File

@@ -32,31 +32,30 @@
#include <vtkProperty.h>
#include <vtkSmartPointer.h>
#include <vtkTransform.h>
#include "Math/vtkDense.h"
#include "Vtk/Math/vtkDense.h"
namespace uLib {
namespace Vtk {
vtkCylinder::vtkCylinder(vtkCylinder::Content *content)
: m_Content(content), m_Actor(nullptr), m_VtkAsm(nullptr) {
Cylinder::Cylinder(Cylinder::Content *content)
: ObjectWrapper(content), m_Actor(nullptr), m_VtkAsm(nullptr) {
this->InstallPipe();
m_UpdateSignal = Object::connect(m_Content, &uLib::Object::Updated, this, &vtkCylinder::Update);
m_UpdateSignal = Object::connect(this->m_model.get(), &uLib::Object::Updated, this, &Cylinder::Update);
}
vtkCylinder::~vtkCylinder() {
if (m_Actor) m_Actor->Delete();
if (m_VtkAsm) m_VtkAsm->Delete();
Cylinder::~Cylinder() {
m_UpdateSignal.disconnect();
}
void vtkCylinder::Update() {
if (!m_Content)
void Cylinder::Update() {
if (!this->m_model)
return;
vtkProp3D* root = vtkProp3D::SafeDownCast(this->GetProp());
if (root) {
// 1. Placement handled specifically from content (use TRS GetMatrix, not World)
vtkNew<vtkMatrix4x4> m;
Matrix4fToVtk(m_Content->GetMatrix(), m);
Matrix4fToVtk(this->m_model->GetMatrix(), m);
root->SetUserMatrix(m);
// 2. Shape-local properties (Radius, Height, Axis alignment) go to the internal actor
@@ -68,10 +67,10 @@ void vtkCylinder::Update() {
// Initial source is centered Y-cylinder (Radial XZ [-1,1], Height Y [-0.5, 0.5])
// Apply Radius and Height scaling
alignment->Scale(m_Content->GetRadius(), m_Content->GetHeight(), m_Content->GetRadius());
alignment->Scale(this->m_model->GetRadius(), this->m_model->GetHeight(), this->m_model->GetRadius());
// Apply Axis alignment
int axis = m_Content->GetAxis();
int axis = this->m_model->GetAxis();
if (axis == 0) alignment->RotateZ(-90); // Y -> X
else if (axis == 1) ; // Y -> Y (identity)
else if (axis == 2) alignment->RotateX(90); // Y -> Z
@@ -82,29 +81,16 @@ void vtkCylinder::Update() {
// Delegate rest of update (appearance, render, etc)
ConnectionBlock blocker(m_UpdateSignal);
this->Puppet::Update();
this->Prop3D::Update();
}
void vtkCylinder::SyncFromVtk() {
if (!m_Content) return;
vtkProp3D* root = this->GetProxyProp();
if (!root) return;
// VTK -> Model: Extract new world TRS from proxy
vtkMatrix4x4* rootMat = root->GetUserMatrix();
Matrix4f vtkWorld = VtkToMatrix4f(rootMat);
// Directly sync model from the world matrix
m_Content->FromMatrix(vtkWorld);
m_Content->Updated();
}
void vtkCylinder::InstallPipe() {
if (!m_Content)
void Cylinder::InstallPipe() {
if (!this->m_model)
return;
m_VtkAsm = ::vtkAssembly::New();
m_VtkAsm = vtkSmartPointer<::vtkAssembly>::New();
this->SetProp(m_VtkAsm);
vtkNew<vtkCylinderSource> cylinder;
@@ -112,7 +98,7 @@ void vtkCylinder::InstallPipe() {
cylinder->SetHeight(1.0);
cylinder->SetResolution(32);
m_Actor = vtkActor::New();
m_Actor = vtkSmartPointer<vtkActor>::New();
vtkNew<vtkTransform> alignment;
m_Actor->SetUserTransform(alignment);

View File

@@ -26,9 +26,11 @@
#ifndef U_VTKCYLINDER_H
#define U_VTKCYLINDER_H
#include "Core/ObjectFactory.h"
#include "Math/Cylinder.h"
#include "Vtk/uLibVtkInterface.h"
#include <vtkActor.h>
#include <vtkSmartPointer.h>
class vtkAssembly;
namespace uLib {
@@ -41,28 +43,29 @@ namespace Vtk {
* mathematical state of a Cylinder object. It manages the alignment
* between VTK's Y-centered cylinder and uLib's Z-based coordinate system.
*/
class vtkCylinder : public Puppet {
typedef Cylinder Content;
class Cylinder : public Prop3D, public uLib::ObjectWrapper<uLib::Cylinder> {
typedef uLib::Cylinder Content;
public:
vtkCylinder(Content *content);
virtual ~vtkCylinder();
Cylinder(Content *content);
virtual ~Cylinder();
/** Synchronizes the VTK actor with the uLib model matrix and vice-versa */
virtual void Update() override;
/** Synchronizes the uLib model matrix with the VTK actor specifically for gizmo interactions */
virtual void SyncFromVtk() override;
virtual uLib::Object* GetContent() const override { return (uLib::Object*)m_Content; }
virtual uLib::Object *GetContent() const override {
return (uLib::Object *)m_model.get();
}
protected:
/** Sets up the VTK visualization pipeline */
virtual void InstallPipe();
vtkActor *m_Actor;
::vtkAssembly *m_VtkAsm;
Content *m_Content;
vtkSmartPointer<vtkActor> m_Actor;
vtkSmartPointer<::vtkAssembly> m_VtkAsm;
uLib::Connection m_UpdateSignal;
};

View File

@@ -31,10 +31,10 @@ class vtkPolyData;
namespace uLib {
class vtkHLineRepresentationDefault {
class HLineRepresentationDefault {
public:
vtkHLineRepresentationDefault();
HLineRepresentationDefault();
};
} // namespace uLib

View File

@@ -42,14 +42,14 @@
#include <vtkMatrix4x4.h>
#include <vtkNew.h>
#include "Math/vtkDense.h"
#include "Vtk/Math/vtkDense.h"
#include "Vtk/Math/vtkQuadMesh.h"
#include <iostream>
namespace uLib {
namespace Vtk {
void vtkQuadMesh::vtk2uLib_update() {
void QuadMesh::vtk2uLib_update() {
vtkIdType number_of_points = m_Poly->GetNumberOfPoints();
vtkIdType number_of_quads = m_Poly->GetNumberOfPolys();
@@ -58,46 +58,46 @@ void vtkQuadMesh::vtk2uLib_update() {
<< "number of quads = " << number_of_quads << "\n"
<< "//////\n";
m_content.Points().clear();
this->m_model->Points().clear();
for (int i = 0; i < number_of_points; ++i) {
double *point = m_Poly->GetPoint(i);
m_content.Points().push_back(Vector3f(point[0], point[1], point[2]));
this->m_model->Points().push_back(Vector3f(point[0], point[1], point[2]));
}
m_content.Quads().resize(number_of_quads);
this->m_model->Quads().resize(number_of_quads);
m_Poly->GetPolys()->InitTraversal();
vtkSmartPointer<vtkIdList> idList = vtkSmartPointer<vtkIdList>::New();
for (int i = 0; i < number_of_quads; ++i) {
m_Poly->GetPolys()->GetNextCell(idList);
if (idList->GetNumberOfIds() == 4) {
m_content.Quads()[i](0) = idList->GetId(0);
m_content.Quads()[i](1) = idList->GetId(1);
m_content.Quads()[i](2) = idList->GetId(2);
m_content.Quads()[i](3) = idList->GetId(3);
this->m_model->Quads()[i](0) = idList->GetId(0);
this->m_model->Quads()[i](1) = idList->GetId(1);
this->m_model->Quads()[i](2) = idList->GetId(2);
this->m_model->Quads()[i](3) = idList->GetId(3);
}
}
m_Poly->Modified();
m_Actor->GetMapper()->Update();
}
void vtkQuadMesh::uLib2vtk_update() {
vtkIdType number_of_points = m_content.Points().size();
vtkIdType number_of_quads = m_content.Quads().size();
void QuadMesh::uLib2vtk_update() {
vtkIdType number_of_points = this->m_model->Points().size();
vtkIdType number_of_quads = this->m_model->Quads().size();
vtkSmartPointer<vtkPoints> points = vtkSmartPointer<vtkPoints>::New();
points->SetNumberOfPoints(number_of_points);
for (vtkIdType i = 0; i < number_of_points; i++) {
Vector3f p = m_content.Points().at(i);
Vector3f p = this->m_model->Points().at(i);
points->SetPoint(i, p(0), p(1), p(2));
}
vtkSmartPointer<vtkCellArray> polys = vtkSmartPointer<vtkCellArray>::New();
for (vtkIdType i = 0; i < number_of_quads; i++) {
vtkIdType a, b, c, d;
a = m_content.Quads().at(i)(0);
b = m_content.Quads().at(i)(1);
c = m_content.Quads().at(i)(2);
d = m_content.Quads().at(i)(3);
a = this->m_model->Quads().at(i)(0);
b = this->m_model->Quads().at(i)(1);
c = this->m_model->Quads().at(i)(2);
d = this->m_model->Quads().at(i)(3);
polys->InsertNextCell(4);
polys->InsertCellPoint(a);
polys->InsertCellPoint(b);
@@ -110,7 +110,7 @@ void vtkQuadMesh::uLib2vtk_update() {
m_Poly->Modified();
}
void vtkQuadMesh::contentUpdate() {
void QuadMesh::contentUpdate() {
vtkMatrix4x4 *vmat = m_Actor->GetUserMatrix();
if (!vmat) {
vtkNew<vtkMatrix4x4> mat;
@@ -118,50 +118,50 @@ void vtkQuadMesh::contentUpdate() {
vmat = mat;
}
Matrix4f transform = m_content.GetWorldMatrix();
Matrix4f transform = this->m_model->GetWorldMatrix();
Matrix4fToVtk(transform, vmat);
uLib2vtk_update();
m_Poly->Modified();
m_Actor->GetMapper()->Update();
Puppet::Update();
Prop3D::Update();
}
void vtkQuadMesh::Update() {
void QuadMesh::Update() {
vtkMatrix4x4 *vmat = m_Actor->GetUserMatrix();
if (!vmat) return;
Matrix4f transform = VtkToMatrix4f(vmat);
m_content.SetMatrix(transform);
m_content.Updated();
this->m_model->SetMatrix(transform);
this->m_model->Updated();
}
// -------------------------------------------------------------------------- //
vtkQuadMesh::vtkQuadMesh(vtkQuadMesh::Content &content)
: m_content(content), m_Poly(vtkPolyData::New()), m_Actor(vtkActor::New()) {
QuadMesh::QuadMesh(QuadMesh::Content *content)
: ObjectWrapper(content), m_Poly(vtkPolyData::New()), m_Actor(vtkActor::New()) {
vtkSmartPointer<vtkPolyDataMapper> mapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
mapper->SetInputData(m_Poly);
m_Actor->SetMapper(mapper);
vtkNew<vtkMatrix4x4> vmat;
Matrix4fToVtk(m_content.GetWorldMatrix(), vmat);
Matrix4fToVtk(this->m_model->GetWorldMatrix(), vmat);
m_Actor->SetUserMatrix(vmat);
this->SetProp(m_Actor);
Object::connect(&m_content, &Content::Updated, this, &vtkQuadMesh::contentUpdate);
Object::connect(this->m_model.get(), &Content::Updated, this, &QuadMesh::contentUpdate);
this->contentUpdate();
}
vtkQuadMesh::~vtkQuadMesh() {
Object::disconnect(&m_content, &Content::Updated, this, &vtkQuadMesh::contentUpdate);
QuadMesh::~QuadMesh() {
Object::disconnect(this->m_model.get(), &Content::Updated, this, &QuadMesh::contentUpdate);
m_Poly->Delete();
m_Actor->Delete();
}
void vtkQuadMesh::ReadFromFile(const char *filename) {
void QuadMesh::ReadFromFile(const char *filename) {
vtkSmartPointer<vtkPolyDataReader> reader =
vtkSmartPointer<vtkPolyDataReader>::New();
reader->SetFileName(filename);
@@ -170,7 +170,7 @@ void vtkQuadMesh::ReadFromFile(const char *filename) {
vtk2uLib_update();
}
void vtkQuadMesh::ReadFromXMLFile(const char *filename) {
void QuadMesh::ReadFromXMLFile(const char *filename) {
vtkSmartPointer<vtkXMLPolyDataReader> reader =
vtkSmartPointer<vtkXMLPolyDataReader>::New();
reader->SetFileName(filename);
@@ -179,7 +179,7 @@ void vtkQuadMesh::ReadFromXMLFile(const char *filename) {
vtk2uLib_update();
}
void vtkQuadMesh::ReadFromObjFile(const char *filename) {
void QuadMesh::ReadFromObjFile(const char *filename) {
vtkSmartPointer<vtkOBJReader> reader = vtkSmartPointer<vtkOBJReader>::New();
reader->SetFileName(filename);
reader->Update();
@@ -187,7 +187,7 @@ void vtkQuadMesh::ReadFromObjFile(const char *filename) {
vtk2uLib_update();
}
void vtkQuadMesh::ReadFromStlFile(const char *filename) {
void QuadMesh::ReadFromStlFile(const char *filename) {
vtkSmartPointer<vtkSTLReader> reader = vtkSmartPointer<vtkSTLReader>::New();
reader->SetFileName(filename);
reader->Update();
@@ -195,7 +195,7 @@ void vtkQuadMesh::ReadFromStlFile(const char *filename) {
vtk2uLib_update();
}
vtkPolyData *vtkQuadMesh::GetPolyData() const { return m_Poly; }
vtkPolyData *QuadMesh::GetPolyData() const { return m_Poly; }
} // namespace Vtk
} // namespace uLib

View File

@@ -26,9 +26,10 @@
#ifndef VTKQUADMESH_H
#define VTKQUADMESH_H
#include "Core/ObjectFactory.h"
#include "Math/QuadMesh.h"
#include "Vtk/uLibVtkInterface.h"
#include "Vtk/Math/vtkPolydata.h"
#include "Vtk/uLibVtkInterface.h"
class vtkPolyData;
class vtkActor;
@@ -36,12 +37,14 @@ class vtkActor;
namespace uLib {
namespace Vtk {
class vtkQuadMesh : public Puppet, public Polydata {
typedef QuadMesh Content;
class QuadMesh : public Prop3D,
public Polydata,
public uLib::ObjectWrapper<uLib::QuadMesh> {
typedef uLib::QuadMesh Content;
public:
vtkQuadMesh(Content &content);
~vtkQuadMesh();
QuadMesh(Content *content);
~QuadMesh();
void ReadFromFile(const char *filename);
@@ -51,17 +54,20 @@ public:
void ReadFromStlFile(const char *filename);
virtual class vtkPolyData *GetPolyData() const;
vtkPolyData *GetPolyData() const override;
virtual void contentUpdate();
virtual void Update();
void Update() override;
uLib::Object *GetContent() const override {
return (uLib::Object *)m_model.get();
}
private:
void vtk2uLib_update();
void uLib2vtk_update();
QuadMesh &m_content;
// ObjectWrapper provides m_model
vtkPolyData *m_Poly;
vtkActor *m_Actor;
};

View File

@@ -27,7 +27,7 @@
#include "config.h"
#endif
#include "Math/StructuredGrid.h"
#include "Vtk/Math/vtkStructuredGrid.h"
#include "Vtk/Math/vtkStructuredGrid.h"
#include "Vtk/Math/vtkDense.h"
@@ -39,33 +39,33 @@ namespace Vtk {
////// VTK STRUCTURED GRID /////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
vtkStructuredGrid::vtkStructuredGrid(Content &content)
: m_Content(&content), m_Actor(vtkActor::New()),
StructuredGrid::StructuredGrid(Content *content)
: ObjectWrapper(content), m_Actor(vtkActor::New()),
m_Transform(vtkTransform::New()) {
this->InstallPipe();
}
vtkStructuredGrid::~vtkStructuredGrid() {
StructuredGrid::~StructuredGrid() {
m_Actor->Delete();
m_Transform->Delete();
}
void vtkStructuredGrid::SetTransform(vtkTransform *t) {
void StructuredGrid::SetTransform(vtkTransform *t) {
vtkMatrix4x4 *vmat = t->GetMatrix();
Matrix4f mat = VtkToMatrix4f(vmat);
m_Content->SetMatrix(mat);
this->m_model->SetMatrix(mat);
vtkSmartPointer<vtkMatrix4x4> vmat2 = vtkSmartPointer<vtkMatrix4x4>::New();
mat = m_Content->GetWorldMatrix();
mat = this->m_model->GetWorldMatrix();
Matrix4fToVtk(mat, vmat2);
m_Transform->SetMatrix(vmat2);
m_Transform->Update();
this->Update();
}
void vtkStructuredGrid::Update() {
if (!m_Content) return;
void StructuredGrid::Update() {
if (!this->m_model) return;
vtkProp3D* actor = vtkProp3D::SafeDownCast(this->GetProp());
if (!actor) return;
@@ -76,20 +76,20 @@ void vtkStructuredGrid::Update() {
Matrix4f transform = VtkToMatrix4f(vmat);
// Update uLib model's affine transform
if (m_Content->GetParent()) {
Matrix4f localT = m_Content->GetParent()->GetWorldMatrix().inverse() * transform;
m_Content->SetMatrix(localT);
if (this->m_model->GetParent()) {
Matrix4f localT = this->m_model->GetParent()->GetWorldMatrix().inverse() * transform;
this->m_model->SetMatrix(localT);
} else {
m_Content->SetMatrix(transform);
this->m_model->SetMatrix(transform);
}
m_Content->Updated(); // Notify others (like raytracer)
this->m_model->Updated(); // Notify others (like raytracer)
}
void vtkStructuredGrid::InstallPipe() {
void StructuredGrid::InstallPipe() {
vtkSmartPointer<vtkCubeSource> cube = vtkSmartPointer<vtkCubeSource>::New();
Vector3i dims = m_Content->GetDims();
Vector3i dims = this->m_model->GetDims();
cube->SetBounds(0, dims(0), 0, dims(1), 0, dims(2));
cube->Update();
@@ -104,7 +104,7 @@ void vtkStructuredGrid::InstallPipe() {
m_Actor->GetProperty()->SetAmbient(0.7);
vtkNew<vtkMatrix4x4> vmat;
Matrix4fToVtk(m_Content->GetWorldMatrix(), vmat);
Matrix4fToVtk(this->m_model->GetWorldMatrix(), vmat);
m_Actor->SetUserMatrix(vmat);
this->SetProp(m_Actor);

View File

@@ -39,30 +39,34 @@
#include <vtkTransform.h>
#include <vtkTransformPolyDataFilter.h>
#include "Math/Dense.h"
#include "Vtk/Math/vtkDense.h"
#include "Core/ObjectFactory.h"
#include "Math/StructuredGrid.h"
#include "Vtk/uLibVtkInterface.h"
namespace uLib {
namespace Vtk {
class vtkStructuredGrid : public Puppet {
typedef StructuredGrid Content;
class StructuredGrid : public Prop3D,
public uLib::ObjectWrapper<uLib::StructuredGrid> {
typedef uLib::StructuredGrid Content;
public:
vtkStructuredGrid(Content &content);
~vtkStructuredGrid();
StructuredGrid(Content *content);
~StructuredGrid();
void SetTransform(class vtkTransform *t);
virtual void Update() override;
uLib::Object *GetContent() const override {
return (uLib::Object *)m_model.get();
}
private:
void InstallPipe();
vtkActor *m_Actor;
StructuredGrid *m_Content;
vtkTransform *m_Transform;
};

View File

@@ -42,14 +42,14 @@
#include <vtkMatrix4x4.h>
#include <vtkNew.h>
#include "Math/vtkDense.h"
#include "Vtk/Math/vtkDense.h"
#include "Vtk/Math/vtkTriangleMesh.h"
#include <iostream>
namespace uLib {
namespace Vtk {
void vtkTriangleMesh::vtk2uLib_update() {
void TriangleMesh::vtk2uLib_update() {
vtkIdType number_of_points = m_Poly->GetNumberOfPoints();
vtkIdType number_of_triangles = m_Poly->GetNumberOfPolys();
@@ -58,42 +58,42 @@ void vtkTriangleMesh::vtk2uLib_update() {
<< "number of polys = " << number_of_triangles << "\n"
<< "//////\n";
m_content.Points().clear();
this->m_model->Points().clear();
for (int i = 0; i < number_of_points; ++i) {
double *point = m_Poly->GetPoint(i);
m_content.Points().push_back(Vector3f(point[0], point[1], point[2]));
this->m_model->Points().push_back(Vector3f(point[0], point[1], point[2]));
}
m_content.Triangles().resize(number_of_triangles);
this->m_model->Triangles().resize(number_of_triangles);
m_Poly->GetPolys()->InitTraversal();
vtkSmartPointer<vtkIdList> idList = vtkSmartPointer<vtkIdList>::New();
for (int i = 0; i < number_of_triangles; ++i) {
m_Poly->GetPolys()->GetNextCell(idList);
m_content.Triangles()[i](0) = idList->GetId(0);
m_content.Triangles()[i](1) = idList->GetId(1);
m_content.Triangles()[i](2) = idList->GetId(2);
this->m_model->Triangles()[i](0) = idList->GetId(0);
this->m_model->Triangles()[i](1) = idList->GetId(1);
this->m_model->Triangles()[i](2) = idList->GetId(2);
}
m_Poly->Modified();
m_Actor->GetMapper()->Update();
}
void vtkTriangleMesh::uLib2vtk_update() {
vtkIdType number_of_points = m_content.Points().size();
vtkIdType number_of_triangles = m_content.Triangles().size();
void TriangleMesh::uLib2vtk_update() {
vtkIdType number_of_points = this->m_model->Points().size();
vtkIdType number_of_triangles = this->m_model->Triangles().size();
vtkSmartPointer<vtkPoints> points = vtkSmartPointer<vtkPoints>::New();
points->SetNumberOfPoints(number_of_points);
for (vtkIdType i = 0; i < number_of_points; i++) {
Vector3f p = m_content.Points().at(i);
Vector3f p = this->m_model->Points().at(i);
points->SetPoint(i, p(0), p(1), p(2));
}
vtkSmartPointer<vtkCellArray> polys = vtkSmartPointer<vtkCellArray>::New();
for (vtkIdType i = 0; i < number_of_triangles; i++) {
vtkIdType a, b, c;
a = m_content.Triangles().at(i)(0);
b = m_content.Triangles().at(i)(1);
c = m_content.Triangles().at(i)(2);
a = this->m_model->Triangles().at(i)(0);
b = this->m_model->Triangles().at(i)(1);
c = this->m_model->Triangles().at(i)(2);
polys->InsertNextCell(3);
polys->InsertCellPoint(a);
polys->InsertCellPoint(b);
@@ -105,7 +105,7 @@ void vtkTriangleMesh::uLib2vtk_update() {
m_Poly->Modified();
}
void vtkTriangleMesh::contentUpdate() {
void TriangleMesh::contentUpdate() {
vtkMatrix4x4 *vmat = m_Actor->GetUserMatrix();
if (!vmat) {
vtkNew<vtkMatrix4x4> mat;
@@ -113,50 +113,50 @@ void vtkTriangleMesh::contentUpdate() {
vmat = mat;
}
Matrix4f transform = m_content.GetWorldMatrix();
Matrix4f transform = this->m_model->GetWorldMatrix();
Matrix4fToVtk(transform, vmat);
uLib2vtk_update();
m_Poly->Modified();
m_Actor->GetMapper()->Update();
Puppet::Update();
Prop3D::Update();
}
void vtkTriangleMesh::Update() {
void TriangleMesh::Update() {
vtkMatrix4x4 *vmat = m_Actor->GetUserMatrix();
if (!vmat) return;
Matrix4f transform = VtkToMatrix4f(vmat);
m_content.SetMatrix(transform);
m_content.Updated();
this->m_model->SetMatrix(transform);
this->m_model->Updated();
}
// -------------------------------------------------------------------------- //
vtkTriangleMesh::vtkTriangleMesh(vtkTriangleMesh::Content &content)
: m_content(content), m_Poly(vtkPolyData::New()), m_Actor(vtkActor::New()) {
TriangleMesh::TriangleMesh(TriangleMesh::Content *content)
: ObjectWrapper(content), m_Poly(vtkPolyData::New()), m_Actor(vtkActor::New()) {
vtkSmartPointer<vtkPolyDataMapper> mapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
mapper->SetInputData(m_Poly);
m_Actor->SetMapper(mapper);
vtkNew<vtkMatrix4x4> vmat;
Matrix4fToVtk(m_content.GetWorldMatrix(), vmat);
Matrix4fToVtk(this->m_model->GetWorldMatrix(), vmat);
m_Actor->SetUserMatrix(vmat);
this->SetProp(m_Actor);
Object::connect(&m_content, &Content::Updated, this, &vtkTriangleMesh::contentUpdate);
Object::connect(this->m_model.get(), &Content::Updated, this, &TriangleMesh::contentUpdate);
this->contentUpdate();
}
vtkTriangleMesh::~vtkTriangleMesh() {
Object::disconnect(&m_content, &Content::Updated, this, &vtkTriangleMesh::contentUpdate);
TriangleMesh::~TriangleMesh() {
Object::disconnect(this->m_model.get(), &Content::Updated, this, &TriangleMesh::contentUpdate);
m_Poly->Delete();
m_Actor->Delete();
}
void vtkTriangleMesh::ReadFromFile(const char *filename) {
void TriangleMesh::ReadFromFile(const char *filename) {
vtkSmartPointer<vtkPolyDataReader> reader =
vtkSmartPointer<vtkPolyDataReader>::New();
reader->SetFileName(filename);
@@ -165,7 +165,7 @@ void vtkTriangleMesh::ReadFromFile(const char *filename) {
vtk2uLib_update();
}
void vtkTriangleMesh::ReadFromXMLFile(const char *filename) {
void TriangleMesh::ReadFromXMLFile(const char *filename) {
vtkSmartPointer<vtkXMLPolyDataReader> reader =
vtkSmartPointer<vtkXMLPolyDataReader>::New();
reader->SetFileName(filename);
@@ -174,7 +174,7 @@ void vtkTriangleMesh::ReadFromXMLFile(const char *filename) {
vtk2uLib_update();
}
void vtkTriangleMesh::ReadFromObjFile(const char *filename) {
void TriangleMesh::ReadFromObjFile(const char *filename) {
vtkSmartPointer<vtkOBJReader> reader = vtkSmartPointer<vtkOBJReader>::New();
reader->SetFileName(filename);
reader->Update();
@@ -182,7 +182,7 @@ void vtkTriangleMesh::ReadFromObjFile(const char *filename) {
vtk2uLib_update();
}
void vtkTriangleMesh::ReadFromStlFile(const char *filename) {
void TriangleMesh::ReadFromStlFile(const char *filename) {
vtkSmartPointer<vtkSTLReader> reader = vtkSmartPointer<vtkSTLReader>::New();
reader->SetFileName(filename);
reader->Update();
@@ -190,7 +190,7 @@ void vtkTriangleMesh::ReadFromStlFile(const char *filename) {
vtk2uLib_update();
}
vtkPolyData *vtkTriangleMesh::GetPolyData() const { return m_Poly; }
vtkPolyData *TriangleMesh::GetPolyData() const { return m_Poly; }
} // namespace Vtk
} // namespace uLib

View File

@@ -26,9 +26,10 @@
#ifndef VTKTRIANGLEMESH_H
#define VTKTRIANGLEMESH_H
#include "Core/ObjectFactory.h"
#include "Math/TriangleMesh.h"
#include "Vtk/uLibVtkInterface.h"
#include "Vtk/Math/vtkPolydata.h"
#include "Vtk/uLibVtkInterface.h"
class vtkPolyData;
class vtkActor;
@@ -36,12 +37,14 @@ class vtkActor;
namespace uLib {
namespace Vtk {
class vtkTriangleMesh : public Puppet, public Polydata {
typedef TriangleMesh Content;
class TriangleMesh : public Prop3D,
public Polydata,
public uLib::ObjectWrapper<uLib::TriangleMesh> {
typedef uLib::TriangleMesh Content;
public:
vtkTriangleMesh(Content &content);
~vtkTriangleMesh();
TriangleMesh(Content *content);
~TriangleMesh();
void ReadFromFile(const char *filename);
@@ -51,17 +54,20 @@ public:
void ReadFromStlFile(const char *filename);
virtual class vtkPolyData *GetPolyData() const;
vtkPolyData *GetPolyData() const override;
virtual void contentUpdate();
virtual void Update();
void Update() override;
uLib::Object *GetContent() const override {
return (uLib::Object *)m_model.get();
}
private:
void vtk2uLib_update();
void uLib2vtk_update();
TriangleMesh &m_content;
// ObjectWrapper provides m_model
vtkPolyData *m_Poly;
vtkActor *m_Actor;
};

View File

@@ -60,14 +60,14 @@ VTK_MODULE_INIT(vtkInteractionStyle);
namespace uLib {
namespace Vtk {
void vtkVoxImage::GetContent() {
Vector3i ev_dims = m_Content.GetDims();
void VoxImage::UpdateFromContent() {
Vector3i ev_dims = this->m_model->GetDims();
m_Image->SetDimensions(ev_dims.data());
Vector3f ev_spacing = m_Content.GetSpacing();
Vector3f ev_spacing = this->m_model->GetSpacing();
m_Image->SetSpacing(ev_spacing(0), ev_spacing(1), ev_spacing(2));
Vector3f ev_pos = m_Content.GetPosition();
Vector3f ev_pos = this->m_model->GetPosition();
m_Image->SetOrigin(ev_pos(0), ev_pos(1), ev_pos(2));
vtkFloatArray *array =
@@ -78,29 +78,29 @@ void vtkVoxImage::GetContent() {
array->Delete();
}
array->SetNumberOfTuples(m_Content.GetDims().prod());
array->SetNumberOfTuples(this->m_model->GetDims().prod());
Vector3i index(0, 0, 0);
int i = 0;
for (int zv = 0; zv < ev_dims(2); ++zv) {
for (int yv = 0; yv < ev_dims(1); ++yv) {
for (int xv = 0; xv < ev_dims(0); ++xv) {
index << xv, yv, zv;
array->SetValue(i++, m_Content.GetValue(index));
array->SetValue(i++, this->m_model->GetValue(index));
}
}
}
}
void vtkVoxImage::SetContent() {
void VoxImage::UpdateToContent() {
int *ext = m_Image->GetExtent();
int dims[3] = {ext[1] - ext[0] + 1, ext[3] - ext[2] + 1, ext[5] - ext[4] + 1};
m_Content.SetDims(Vector3i(dims[0], dims[1], dims[2]));
this->m_model->SetDims(Vector3i(dims[0], dims[1], dims[2]));
double *spacing = m_Image->GetSpacing();
m_Content.SetSpacing(Vector3f(spacing[0], spacing[1], spacing[2]));
this->m_model->SetSpacing(Vector3f(spacing[0], spacing[1], spacing[2]));
double *pos = m_Image->GetOrigin();
m_Content.SetPosition(Vector3f(pos[0], pos[1], pos[2]));
this->m_model->SetPosition(Vector3f(pos[0], pos[1], pos[2]));
vtkFloatArray *array =
vtkFloatArray::SafeDownCast(m_Image->GetPointData()->GetScalars());
@@ -111,7 +111,7 @@ void vtkVoxImage::SetContent() {
for (int yv = 0; yv < dims[1]; ++yv) {
for (int xv = 0; xv < dims[0]; ++xv) {
index << xv, yv, zv;
m_Content.SetValue(index, array->GetValue(i++));
this->m_model->SetValue(index, array->GetValue(i++));
}
}
}
@@ -124,8 +124,8 @@ void vtkVoxImage::SetContent() {
////////////////////////////////////////////////////////////////////////////////
// VTK VOXIMAGE
vtkVoxImage::vtkVoxImage(Content &content)
: m_Content(content), m_Actor(vtkVolume::New()),
VoxImage::VoxImage(Content *content)
: ObjectWrapper(content), m_Actor(vtkVolume::New()),
m_Asm(vtkAssembly::New()),
m_Image(vtkImageData::New()), m_Outline(vtkCubeSource::New()),
m_OutlineActor(vtkActor::New()),
@@ -134,15 +134,15 @@ vtkVoxImage::vtkVoxImage(Content &content)
// Transfer functions
m_ColorFun = vtkColorTransferFunction::New();
m_OpacityFun = vtkPiecewiseFunction::New();
m_UpdateConnection = Object::connect(&m_Content, &uLib::Object::Updated, this, &vtkVoxImage::Update);
m_UpdateConnection = Object::connect(this->m_model.get(), &uLib::Object::Updated, this, &VoxImage::Update);
GetContent();
UpdateFromContent();
InstallPipe();
RescaleShaderRange();
ULIB_ACTIVATE_DISPLAY_PROPERTIES;
}
vtkVoxImage::~vtkVoxImage() {
VoxImage::~VoxImage() {
m_Image->Delete();
m_Actor->Delete();
m_Asm->Delete();
@@ -152,16 +152,16 @@ vtkVoxImage::~vtkVoxImage() {
m_OpacityFun->Delete();
}
vtkImageData *vtkVoxImage::GetImageData() {
GetContent();
vtkImageData *VoxImage::GetImageData() {
UpdateFromContent();
return m_Image;
}
void vtkVoxImage::SaveToXMLFile(const char *fname) {
void VoxImage::SaveToXMLFile(const char *fname) {
vtkSmartPointer<vtkXMLImageDataWriter> writer =
vtkSmartPointer<vtkXMLImageDataWriter>::New();
writer->SetFileName(fname);
GetContent();
UpdateFromContent();
vtkSmartPointer<vtkImageShiftScale> vtkscale =
vtkSmartPointer<vtkImageShiftScale>::New();
@@ -177,7 +177,7 @@ void vtkVoxImage::SaveToXMLFile(const char *fname) {
writer->Write();
}
void vtkVoxImage::ReadFromVKTFile(const char *fname) {
void VoxImage::ReadFromVKTFile(const char *fname) {
vtkSmartPointer<vtkGenericDataObjectReader> reader =
vtkSmartPointer<vtkGenericDataObjectReader>::New();
reader->SetFileName(fname);
@@ -190,7 +190,7 @@ void vtkVoxImage::ReadFromVKTFile(const char *fname) {
vtkscale->Update();
m_Image->DeepCopy(vtkscale->GetOutput());
SetContent();
UpdateToContent();
RescaleShaderRange();
} else {
std::cerr << "Error: file does not contain structured points\n";
@@ -198,7 +198,7 @@ void vtkVoxImage::ReadFromVKTFile(const char *fname) {
m_Actor->Update();
}
void vtkVoxImage::ReadFromXMLFile(const char *fname) {
void VoxImage::ReadFromXMLFile(const char *fname) {
vtkSmartPointer<vtkXMLImageDataReader> reader =
vtkSmartPointer<vtkXMLImageDataReader>::New();
reader->SetFileName(fname);
@@ -210,11 +210,11 @@ void vtkVoxImage::ReadFromXMLFile(const char *fname) {
vtkscale->Update();
m_Image->DeepCopy(vtkscale->GetOutput());
SetContent();
UpdateToContent();
RescaleShaderRange();
}
void vtkVoxImage::setShadingPreset(int blendType) {
void VoxImage::setShadingPreset(int blendType) {
m_ShadingPreset = blendType;
vtkSmartVolumeMapper *mapper = (vtkSmartVolumeMapper *)m_Actor->GetMapper();
if (!mapper) return;
@@ -270,7 +270,7 @@ void vtkVoxImage::setShadingPreset(int blendType) {
}
}
void vtkVoxImage::RescaleShaderRange() {
void VoxImage::RescaleShaderRange() {
double range[2];
m_Image->GetScalarRange(range);
m_Level = (range[0] + range[1]) / 2.0;
@@ -280,8 +280,8 @@ void vtkVoxImage::RescaleShaderRange() {
setShadingPreset(m_ShadingPreset);
}
void vtkVoxImage::SetRepresentation(Representation mode) {
Puppet::SetRepresentation(mode); // Ensure base class data state is updated
void VoxImage::SetRepresentation(Representation mode) {
Prop3D::SetRepresentation(mode); // Ensure base class data state is updated
if (mode == Wireframe) {
m_Actor->SetVisibility(0);
@@ -292,14 +292,14 @@ void vtkVoxImage::SetRepresentation(Representation mode) {
m_OutlineActor->SetVisibility(1);
m_OutlineActor->GetProperty()->SetRepresentationToWireframe();
} else {
// Other representations (Points, Surface, etc) are handled by basic Puppet
// Other representations (Points, Surface, etc) are handled by basic Prop3D
// behavior which affects the m_Asm parts.
}
}
void vtkVoxImage::serialize_display(uLib::Archive::display_properties_archive & ar, const unsigned int version) {
void VoxImage::serialize_display(uLib::Archive::display_properties_archive & ar, const unsigned int version) {
// Call base class to show Transform and Appearance properties
// Puppet::serialize_display(ar, version);
// Prop3D::serialize_display(ar, version);
// Use the member variables for volume rendering parameters
ar & boost::serialization::make_hrp("Window", m_Window);
@@ -308,26 +308,16 @@ void vtkVoxImage::serialize_display(uLib::Archive::display_properties_archive &
{"MIP", "Composite", "Composite Shaded", "MIP Bone", "MIP Hot", "Additive"});
}
void vtkVoxImage::SyncFromVtk() {
if (auto *root = this->GetProxyProp()) {
vtkMatrix4x4 *rootMat = root->GetUserMatrix();
if (rootMat) {
Matrix4f vtkLocal = VtkToMatrix4f(rootMat);
// Synchronize TRS from VTK, compensating for local volume offset
m_Content.FromMatrix(vtkLocal); // * m_Content.GetLocalMatrix().inverse());
m_Content.Updated();
}
}
}
void vtkVoxImage::Update() {
void VoxImage::Update() {
if (auto *root = vtkProp3D::SafeDownCast(this->GetProp())) {
vtkNew<vtkMatrix4x4> m;
Matrix4fToVtk(m_Content.GetMatrix(), m); // * m_Content.GetLocalMatrix(), m);
Matrix4fToVtk(this->m_model->GetMatrix(), m); // * this->m_model->GetLocalMatrix(), m);
root->SetUserMatrix(m);
root->Modified();
// std::cout << "[vtkVoxImage::Update] Set Proxy UserMatrix:" << std::endl;
// std::cout << m_Content.GetMatrix() << std::endl;
// std::cout << "[VoxImage::Update] Set Proxy UserMatrix:" << std::endl;
// std::cout << this->m_model->GetMatrix() << std::endl;
}
setShadingPreset(m_ShadingPreset);
m_Actor->Update();
@@ -335,11 +325,11 @@ void vtkVoxImage::Update() {
m_Outline->Update();
ConnectionBlock blocker(m_UpdateConnection);
this->Puppet::Update();
this->Prop3D::Update();
}
void vtkVoxImage::InstallPipe() {
void VoxImage::InstallPipe() {
vtkSmartPointer<vtkSmartVolumeMapper> mapper =
vtkSmartPointer<vtkSmartVolumeMapper>::New();
#if VTK_MAJOR_VERSION <= 5

View File

@@ -26,15 +26,16 @@
#ifndef U_VTKVOXIMAGE_H
#define U_VTKVOXIMAGE_H
#include <vtkAssembly.h>
#include <vtkCubeSource.h>
#include <vtkImageData.h>
#include <vtkVolume.h>
#include <vtkXMLImageDataReader.h>
#include <vtkXMLImageDataWriter.h>
#include <vtkAssembly.h>
#include <Math/VoxImage.h>
#include "Core/ObjectFactory.h"
#include "Vtk/uLibVtkInterface.h"
class vtkImageData;
@@ -45,17 +46,21 @@ class vtkPiecewiseFunction;
namespace uLib {
namespace Vtk {
class vtkVoxImage : public Puppet {
class VoxImage : public Prop3D,
public uLib::ObjectWrapper<uLib::Abstract::VoxImage> {
public:
typedef Abstract::VoxImage Content;
vtkVoxImage(Content &content);
VoxImage(Content *content);
~vtkVoxImage();
~VoxImage();
void GetContent();
void UpdateFromContent();
void SetContent();
void UpdateToContent();
uLib::Object *GetContent() const override {
return (uLib::Object *)m_model.get();
}
vtkProp3D *GetProp() override { return m_Asm; }
@@ -72,8 +77,9 @@ public:
void RescaleShaderRange();
void Update() override;
void SyncFromVtk() override;
void serialize_display(uLib::Archive::display_properties_archive & ar, const unsigned int version = 0) override;
void serialize_display(uLib::Archive::display_properties_archive &ar,
const unsigned int version = 0) override;
protected:
void InstallPipe();
@@ -89,7 +95,7 @@ private:
vtkXMLImageDataReader *m_Reader;
vtkXMLImageDataWriter *m_Writer;
vtkVoxImage::Content &m_Content;
// ObjectWrapper provides m_model
float m_Window;
float m_Level;

View File

@@ -2,8 +2,8 @@
set(TESTS
vtkViewerTest
vtkHandlerWidget
PuppetPropertyTest
PuppetParentingTest
Prop3DPropertyTest
Prop3DParentingTest
vtkQViewportTest
# vtkVoxImageTest
# vtkTriangleMeshTest

View File

@@ -26,14 +26,14 @@
using namespace uLib;
int main() {
BEGIN_TESTING(Puppet Parenting Test);
BEGIN_TESTING(Prop3D Parenting Test);
ObjectsContext globalContext;
Vtk::Viewer viewer;
// Create the display context, linked to the model context.
// It will automatically create visual puppets for each model object.
Vtk::vtkObjectsContext viewerContext(&globalContext);
// It will automatically create visual prop3ds for each model object.
Vtk::ObjectsContext viewerContext(&globalContext);
viewerContext.ConnectRenderer(viewer.GetRenderer());
// 1. Create a model Assembly
@@ -41,12 +41,12 @@ int main() {
assembly->SetInstanceName("ParentAssembly");
globalContext.AddObject(assembly);
// Verify assembly puppet exists in the viewer context
Vtk::Puppet* assemblyPuppet = viewerContext.GetPuppet(assembly);
ASSERT_NOT_NULL(assemblyPuppet);
// Verify assembly prop3d exists in the viewer context
Vtk::Prop3D* assemblyProp3D = viewerContext.GetProp3D(assembly);
ASSERT_NOT_NULL(assemblyProp3D);
// cast to Vtk::Assembly to access child context
auto* vtkAss = dynamic_cast<Vtk::Assembly*>(assemblyPuppet);
auto* vtkAss = dynamic_cast<Vtk::Assembly*>(assemblyProp3D);
ASSERT_NOT_NULL(vtkAss);
// 2. Create a child Box and add it to the Assembly
@@ -55,25 +55,25 @@ int main() {
box1->SetPosition(Vector3f(20, 0, 0));
assembly->AddObject(box1);
// Verify child puppet was created in the assembly's child context
Vtk::vtkObjectsContext* childVtkCtx = vtkAss->GetChildrenContext();
// Verify child prop3d was created in the assembly's child context
Vtk::ObjectsContext* childVtkCtx = vtkAss->GetChildrenContext();
ASSERT_NOT_NULL(childVtkCtx);
Vtk::Puppet* box1Puppet = childVtkCtx->GetPuppet(box1);
ASSERT_NOT_NULL(box1Puppet);
Vtk::Prop3D* box1Prop3D = childVtkCtx->GetProp3D(box1);
ASSERT_NOT_NULL(box1Prop3D);
// 3. Move the parent and verify the child follows
assembly->SetPosition(Vector3f(100, 0, 0));
assembly->Updated();
// In VTK assemblies, the child's absolute matrix should reflect the parent's transform
vtkProp3D* box1Prop = vtkProp3D::SafeDownCast(box1Puppet->GetProp());
vtkProp3D* box1Prop = vtkProp3D::SafeDownCast(box1Prop3D->GetProp());
ASSERT_NOT_NULL(box1Prop);
vtkMatrix4x4* boxMatrix = box1Prop->GetMatrix();
// Origin (0,0,0) + local(20,0,0) + assembly(100,0,0) = world(120,0,0) ?
// Actually, box1->GetPosition() is (20,0,0).
// The puppet ApplyTransform sets the prop orientation and position.
// The prop3d ApplyTransform sets the prop orientation and position.
std::cout << "Checking transformation chain..." << std::endl;
// std::cout << *boxMatrix << std::endl;
@@ -93,8 +93,8 @@ int main() {
box2->SetPosition(Vector3f(-20, 0, 0));
assembly->AddObject(box2);
Vtk::Puppet* box2Puppet = childVtkCtx->GetPuppet(box2);
ASSERT_NOT_NULL(box2Puppet);
Vtk::Prop3D* box2Prop3D = childVtkCtx->GetProp3D(box2);
ASSERT_NOT_NULL(box2Prop3D);
// Render if not in batch environment
if (!std::getenv("CTEST_PROJECT_NAME")) {

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@@ -11,6 +11,7 @@
#include "Vtk/uLibVtkInterface.h"
#include "Core/Property.h"
#include "Math/Dense.h"
#include <iostream>
#include <cassert>
#include "testing-prototype.h"
@@ -19,13 +20,13 @@ using namespace uLib;
using namespace Vtk;
int main() {
BEGIN_TESTING(Puppet Property Registration Test);
BEGIN_TESTING(Prop3D Property Registration Test);
std::cout << "Creating Puppet object..." << std::endl;
Puppet p;
std::cout << "Creating Prop3D object..." << std::endl;
Prop3D p;
// At this point, the Puppet constructor has called ULIB_ACTIVATE_PROPERTIES.
// This should have discovered the members used in Puppet::serialize()
// At this point, the Prop3D constructor has called ULIB_ACTIVATE_PROPERTIES.
// This should have discovered the members used in Prop3D::serialize()
// and registered them as uLib properties.
const auto& props = p.GetProperties();
@@ -33,7 +34,7 @@ int main() {
// Verify specific properties exist
Property<double>* opacityProp = nullptr;
Property<double>* colorRProp = nullptr;
Property<Vector3d>* colorProp = nullptr;
for (auto* prop : props) {
std::cout << " - [" << prop->GetTypeName() << "] " << prop->GetName()
@@ -42,13 +43,13 @@ int main() {
if (prop->GetName() == "Opacity") {
opacityProp = dynamic_cast<Property<double>*>(prop);
}
if (prop->GetName() == "ColorR") {
colorRProp = dynamic_cast<Property<double>*>(prop);
if (prop->GetName() == "Color") {
colorProp = dynamic_cast<Property<Vector3d>*>(prop);
}
}
assert(opacityProp != nullptr && "Opacity property not registered!");
assert(colorRProp != nullptr && "ColorR property not registered!");
assert(colorProp != nullptr && "Color property not registered!");
// Test modification via uLib Property interface
std::cout << "Modifying Opacity via property proxy (0.25)..." << std::endl;
@@ -58,11 +59,11 @@ int main() {
assert(opacityProp->Get() == 0.25);
assert(opacityProp->GetValueAsString().find("0.25") != std::string::npos);
std::cout << "Modifying ColorR via property proxy (0.9)..." << std::endl;
*colorRProp = 0.9;
assert(colorRProp->Get() == 0.9);
std::cout << "Modifying Color via property proxy (0.9, 0.1, 0.1)..." << std::endl;
*colorProp = Vector3d(0.9, 0.1, 0.1);
assert(colorProp->Get().x() == 0.9);
std::cout << "All Puppet Property Registration Tests PASSED!" << std::endl;
std::cout << "All Prop3D Property Registration Tests PASSED!" << std::endl;
END_TESTING;
}

View File

@@ -23,7 +23,7 @@
//////////////////////////////////////////////////////////////////////////////*/
#include "Math/ContainerBox.h"
#include "Vtk/Math/vtkContainerBox.h"
#include "Vtk/uLibVtkViewer.h"
#include "Vtk/Math/vtkContainerBox.h"
#include "Vtk/vtkHandlerWidget.h"
@@ -39,7 +39,7 @@
using namespace uLib;
int main() {
BEGIN_TESTING(vtkHandlerWidget with ContainerBox);
BEGIN_TESTING(HandlerWidget with ContainerBox);
// 1. Create a ContainerBox (Math object)
ContainerBox box;
@@ -49,20 +49,20 @@ int main() {
// 3. Setup the Viewer
Vtk::Viewer viewer;
// 2. Wrap it in a Vtk::vtkContainerBox (Vtk Puppet)
Vtk::vtkContainerBox v_box(&box);
v_box.SetRepresentation(Vtk::Puppet::Surface);
// 2. Wrap it in a Vtk::ContainerBox (Vtk Prop3D)
Vtk::ContainerBox v_box(&box);
v_box.SetRepresentation(Vtk::Prop3D::Surface);
v_box.SetOpacity(0.5);
viewer.AddPuppet(v_box);
viewer.AddProp3D(v_box);
// 4. Create and setup the vtkHandlerWidget
vtkSmartPointer<Vtk::vtkHandlerWidget> handler =
vtkSmartPointer<Vtk::vtkHandlerWidget>::New();
// 4. Create and setup the HandlerWidget
vtkSmartPointer<Vtk::HandlerWidget> handler =
vtkSmartPointer<Vtk::HandlerWidget>::New();
handler->SetInteractor(viewer.GetInteractor());
// Get the prop from the puppet and cast it to vtkProp3D
// Get the prop from the prop3d and cast it to vtkProp3D
vtkProp *v_prop = v_box.GetProp();
vtkProp3D *prop = vtkProp3D::SafeDownCast(v_prop);
if (!prop) {
@@ -83,20 +83,20 @@ int main() {
auto key_callback = vtkSmartPointer<vtkCallbackCommand>::New();
key_callback->SetCallback([](vtkObject *caller, unsigned long, void *clientData, void *) {
auto interactor = static_cast<vtkRenderWindowInteractor *>(caller);
auto h = static_cast<Vtk::vtkHandlerWidget *>(clientData);
auto h = static_cast<Vtk::HandlerWidget *>(clientData);
std::string key = interactor->GetKeySym();
if (key == "g") {
std::cout << "Switching to GLOBAL frame" << std::endl;
h->SetReferenceFrame(Vtk::vtkHandlerWidget::GLOBAL);
h->SetReferenceFrame(Vtk::HandlerWidget::GLOBAL);
} else if (key == "l") {
std::cout << "Switching to LOCAL frame" << std::endl;
h->SetReferenceFrame(Vtk::vtkHandlerWidget::LOCAL);
h->SetReferenceFrame(Vtk::HandlerWidget::LOCAL);
} else if (key == "c") {
std::cout << "Switching to CENTER frame" << std::endl;
h->SetReferenceFrame(Vtk::vtkHandlerWidget::CENTER);
h->SetReferenceFrame(Vtk::HandlerWidget::CENTER);
} else if (key == "k") {
std::cout << "Switching to CENTER_LOCAL frame" << std::endl;
h->SetReferenceFrame(Vtk::vtkHandlerWidget::CENTER_LOCAL);
h->SetReferenceFrame(Vtk::HandlerWidget::CENTER_LOCAL);
}
});
key_callback->SetClientData(handler.GetPointer());

View File

@@ -63,7 +63,7 @@
#include "uLibVtkInterface.h"
#include "vtkHandlerWidget.h"
#include "Math/Dense.h"
#include "Vtk/Math/vtkDense.h"
#include "Vtk/Math/vtkDense.h"
#include "Core/Property.h"
#include "Math/Transform.h"
@@ -80,30 +80,44 @@ namespace Vtk {
// PIMPL -------------------------------------------------------------------- //
class PuppetData {
class Prop3DData {
public:
PuppetData(Puppet* owner) :
m_Puppet(owner),
Prop3DData(Prop3D* owner) :
m_Prop3D(owner),
m_Renderers(vtkSmartPointer<vtkRendererCollection>::New()),
m_Prop(nullptr),
m_ShowBoundingBox(false),
m_ShowScaleMeasures(false),
m_Representation(Puppet::Surface),
m_Representation(Prop3D::Surface),
m_Opacity(1.0),
m_Selectable(true),
m_Selected(false),
m_Visibility(true),
m_Dragable(true)
m_Dragable(true),
m_HighlightMode(Prop3D::HighlightPlain)
{
m_Color = Vector3d(-1, -1, -1);
m_PrevMatrix = vtkSmartPointer<vtkMatrix4x4>::New();
m_PrevMatrix->Identity();
}
~PuppetData() {
// No manual Delete needed for smart pointers
~Prop3DData() {
if (m_Renderers) {
m_Renderers->InitTraversal();
for (int i = 0; i < m_Renderers->GetNumberOfItems(); ++i) {
vtkRenderer* ren = m_Renderers->GetNextItem();
if (ren) {
if (m_Prop) ren->RemoveViewProp(m_Prop);
if (m_OutlineActor) ren->RemoveActor(m_OutlineActor);
if (m_CubeAxesActor) ren->RemoveActor(m_CubeAxesActor);
if (m_HighlightActor) ren->RemoveActor(m_HighlightActor);
}
}
m_Renderers->RemoveAllItems();
}
}
Puppet *m_Puppet;
Prop3D *m_Prop3D;
// members //
vtkSmartPointer<vtkRendererCollection> m_Renderers;
vtkSmartPointer<vtkProp3D> m_Prop;
@@ -125,6 +139,10 @@ public:
bool m_Visibility;
bool m_Dragable;
int m_HighlightMode; // 0: Plain, 1: Corners
vtkSmartPointer<vtkMatrix4x4> m_PrevMatrix;
//
TRS m_Transform;
@@ -136,11 +154,11 @@ public:
vtkActor *actor = vtkActor::SafeDownCast(p);
if (actor) {
if (m_Representation != -1 && m_Representation != Puppet::Volume) {
if (m_Representation == Puppet::SurfaceWithEdges) {
if (m_Representation != -1 && m_Representation != Prop3D::Volume) {
if (m_Representation == Prop3D::SurfaceWithEdges) {
actor->GetProperty()->SetRepresentation(VTK_SURFACE);
actor->GetProperty()->SetEdgeVisibility(1);
} else if (m_Representation != Puppet::Outline && m_Representation != Puppet::Slice) {
} else if (m_Representation != Prop3D::Outline && m_Representation != Prop3D::Slice) {
actor->GetProperty()->SetRepresentation(m_Representation);
actor->GetProperty()->SetEdgeVisibility(0);
}
@@ -212,48 +230,81 @@ public:
}
if (!m_HighlightActor) {
m_HighlightActor = vtkSmartPointer<vtkActor>::New();
vtkSmartPointer<vtkPolyDataMapper> mapper = vtkSmartPointer<vtkPolyDataMapper>::New();
m_HighlightActor->SetMapper(mapper);
m_HighlightActor->GetProperty()->SetRepresentationToWireframe();
m_HighlightActor->GetProperty()->SetColor(1.0, 0.0, 0.0); // Red
m_HighlightActor->GetProperty()->SetLineWidth(2.0);
m_HighlightActor->GetProperty()->SetLighting(0);
}
if (m_HighlightMode == Prop3D::HighlightPlain) {
vtkSmartPointer<vtkCubeSource> cube = vtkSmartPointer<vtkCubeSource>::New();
double bounds[6];
polydata->GetBounds(bounds);
// Add a small padding to prevent z-fighting
double maxDim = std::max({bounds[1]-bounds[0], bounds[3]-bounds[2], bounds[5]-bounds[4]});
double pad = maxDim * 0.02;
if(pad < 1e-4) pad = 0.05;
cube->SetBounds(bounds[0]-pad, bounds[1]+pad,
bounds[2]-pad, bounds[3]+pad,
bounds[4]-pad, bounds[5]+pad);
m_HighlightActor = vtkSmartPointer<vtkActor>::New();
vtkSmartPointer<vtkPolyDataMapper> mapper = vtkSmartPointer<vtkPolyDataMapper>::New();
mapper->SetInputConnection(cube->GetOutputPort());
m_HighlightActor->SetMapper(mapper);
m_HighlightActor->GetProperty()->SetRepresentationToWireframe();
m_HighlightActor->GetProperty()->SetColor(1.0, 0.0, 0.0); // Red
m_HighlightActor->GetProperty()->SetLineWidth(2.0);
m_HighlightActor->GetProperty()->SetLighting(0);
cube->Update();
m_HighlightActor->GetMapper()->SetInputConnection(cube->GetOutputPort());
} else {
if (auto* mapper = vtkPolyDataMapper::SafeDownCast(m_HighlightActor->GetMapper())) {
if (auto* cube = vtkCubeSource::SafeDownCast(mapper->GetInputAlgorithm())) {
double bounds[6];
polydata->GetBounds(bounds);
double maxDim = std::max({bounds[1]-bounds[0], bounds[3]-bounds[2], bounds[5]-bounds[4]});
double pad = maxDim * 0.02;
if(pad < 1e-4) pad = 0.05;
cube->SetBounds(bounds[0]-pad, bounds[1]+pad,
bounds[2]-pad, bounds[3]+pad,
bounds[4]-pad, bounds[5]+pad);
cube->Modified();
// Corners mode logic
double bounds[6];
polydata->GetBounds(bounds);
double maxDim = std::max({bounds[1]-bounds[0], bounds[3]-bounds[2], bounds[5]-bounds[4]});
double pad = maxDim * 0.02;
if(pad < 1e-4) pad = 0.05;
double b[6] = {bounds[0]-pad, bounds[1]+pad, bounds[2]-pad, bounds[3]+pad, bounds[4]-pad, bounds[5]+pad};
vtkNew<vtkPoints> points;
vtkNew<vtkCellArray> lines;
float len[3] = {
(float)(b[1] - b[0]) * 0.15f,
(float)(b[3] - b[2]) * 0.15f,
(float)(b[5] - b[4]) * 0.15f
};
for (int i = 0; i < 8; ++i) {
double p[3];
p[0] = b[(i & 1) ? 1 : 0];
p[1] = b[(i & 2) ? 1 : 0];
p[2] = b[(i & 4) ? 1 : 0];
for (int axis = 0; axis < 3; ++axis) {
double p2[3] = {p[0], p[1], p[2]};
double delta = (i & (1 << axis)) ? -len[axis] : len[axis];
p2[axis] += delta;
vtkIdType id1 = points->InsertNextPoint(p);
vtkIdType id2 = points->InsertNextPoint(p2);
lines->InsertNextCell(2);
lines->InsertCellPoint(id1);
lines->InsertCellPoint(id2);
}
}
vtkNew<vtkPolyData> cornerPoly;
cornerPoly->SetPoints(points);
cornerPoly->SetLines(lines);
if (auto* mapper = vtkPolyDataMapper::SafeDownCast(m_HighlightActor->GetMapper())) {
mapper->SetInputData(cornerPoly);
}
}
// Update highlight matrix from the model world matrix
if (m_Puppet) {
if (auto* content = m_Puppet->GetContent()) {
if (m_Prop3D) {
if (auto* content = m_Prop3D->GetContent()) {
if (auto* tr = dynamic_cast<uLib::TRS*>(content)) {
vtkNew<vtkMatrix4x4> vwm;
Matrix4fToVtk(tr->GetWorldMatrix(), vwm);
m_HighlightActor->SetUserMatrix(vwm);
m_PrevMatrix->DeepCopy(vwm);
}
}
}
@@ -288,24 +339,21 @@ public:
Puppet::Puppet() : Object(), pd(new PuppetData(this)) {
Prop3D::Prop3D() : Object(), pd(new Prop3DData(this)) {
ULIB_ACTIVATE_DISPLAY_PROPERTIES;
for (auto* p : this->GetDisplayProperties()) {
uLib::Object::connect(p, &uLib::PropertyBase::Updated, this, &Puppet::Update);
}
}
Puppet::~Puppet()
Prop3D::~Prop3D()
{
delete pd;
}
vtkProp *Puppet::GetProp()
vtkProp *Prop3D::GetProp()
{
return pd->m_Prop;
}
vtkProp3D *Puppet::GetProxyProp()
vtkProp3D *Prop3D::GetProxyProp()
{
// The handler should manipulate the highlight actor if it exists
if (pd->m_HighlightActor) {
@@ -314,7 +362,7 @@ vtkProp3D *Puppet::GetProxyProp()
return vtkProp3D::SafeDownCast(this->GetProp());
}
void Puppet::SetProp(vtkProp *prop)
void Prop3D::SetProp(vtkProp *prop)
{
if(prop) {
prop->SetPickable(pd->m_Selectable);
@@ -339,23 +387,23 @@ void Puppet::SetProp(vtkProp *prop)
}
}
void Puppet::RemoveProp(vtkProp *prop)
void Prop3D::RemoveProp(vtkProp *prop)
{
// TODO
}
void Puppet::ApplyAppearance(vtkProp* prop)
void Prop3D::ApplyAppearance(vtkProp* prop)
{
pd->ApplyAppearance(prop);
}
void Puppet::ApplyTransform(vtkProp3D* p3d)
void Prop3D::ApplyTransform(vtkProp3D* p3d)
{
pd->ApplyTransform(p3d);
}
vtkPropCollection *Puppet::GetParts()
vtkPropCollection *Prop3D::GetParts()
{
if (auto* asm_p = vtkAssembly::SafeDownCast(pd->m_Prop)) {
return asm_p->GetParts();
@@ -363,7 +411,7 @@ vtkPropCollection *Puppet::GetParts()
return nullptr;
}
vtkPropCollection *Puppet::GetProps()
vtkPropCollection *Prop3D::GetProps()
{
if (auto* asm_p = vtkAssembly::SafeDownCast(pd->m_Prop)) {
return asm_p->GetParts();
@@ -371,7 +419,7 @@ vtkPropCollection *Puppet::GetProps()
return nullptr;
}
void Puppet::ConnectRenderer(vtkRenderer *renderer)
void Prop3D::ConnectRenderer(vtkRenderer *renderer)
{
if(renderer) {
this->GetRenderers()->AddItem(renderer);
@@ -391,7 +439,7 @@ void Puppet::ConnectRenderer(vtkRenderer *renderer)
}
}
void Puppet::DisconnectRenderer(vtkRenderer *renderer)
void Prop3D::DisconnectRenderer(vtkRenderer *renderer)
{
if(renderer) {
if(vtkProp* prop = this->GetProp())
@@ -404,22 +452,22 @@ void Puppet::DisconnectRenderer(vtkRenderer *renderer)
}
}
void Puppet::AddToViewer(Viewport &viewer)
void Prop3D::AddToViewer(Viewport &viewer)
{
viewer.AddPuppet(*this);
viewer.AddProp3D(*this);
}
void Puppet::RemoveFromViewer(Viewport &viewer)
void Prop3D::RemoveFromViewer(Viewport &viewer)
{
viewer.RemovePuppet(*this);
viewer.RemoveProp3D(*this);
}
vtkRendererCollection *Puppet::GetRenderers() const
vtkRendererCollection *Prop3D::GetRenderers() const
{
return pd->m_Renderers;
}
void Puppet::PrintSelf(std::ostream &o) const
void Prop3D::PrintSelf(std::ostream &o) const
{
o << "Props Assembly: \n";
if (pd->m_Prop)
@@ -429,7 +477,7 @@ void Puppet::PrintSelf(std::ostream &o) const
pd->m_Renderers->PrintSelf(o,vtkIndent(1));
}
void Puppet::ShowBoundingBox(bool show)
void Prop3D::ShowBoundingBox(bool show)
{
if (pd->m_ShowBoundingBox == show) return;
pd->m_ShowBoundingBox = show;
@@ -465,7 +513,7 @@ void Puppet::ShowBoundingBox(bool show)
}
}
void Puppet::ShowScaleMeasures(bool show)
void Prop3D::ShowScaleMeasures(bool show)
{
if (pd->m_ShowScaleMeasures == show) return;
pd->m_ShowScaleMeasures = show;
@@ -499,13 +547,13 @@ void Puppet::ShowScaleMeasures(bool show)
}
}
void Puppet::SetRepresentation(Representation mode)
void Prop3D::SetRepresentation(Representation mode)
{
pd->m_Representation = static_cast<int>(mode);
pd->ApplyAppearance(pd->m_Prop);
}
void Puppet::SetRepresentation(const char *mode)
void Prop3D::SetRepresentation(const char *mode)
{
std::string s(mode);
if (s == "points") SetRepresentation(Points);
@@ -517,7 +565,13 @@ void Puppet::SetRepresentation(const char *mode)
else if (s == "slice") SetRepresentation(Slice);
}
void Puppet::SetColor(double r, double g, double b)
void Prop3D::SetHighlightMode(HighlightMode mode)
{
pd->m_HighlightMode = static_cast<int>(mode);
pd->UpdateHighlight();
}
void Prop3D::SetColor(double r, double g, double b)
{
pd->m_Color[0] = r;
pd->m_Color[1] = g;
@@ -525,30 +579,42 @@ void Puppet::SetColor(double r, double g, double b)
pd->ApplyAppearance(pd->m_Prop);
}
void Puppet::SetOpacity(double alpha)
void Prop3D::SetOpacity(double alpha)
{
pd->m_Opacity = alpha;
pd->ApplyAppearance(pd->m_Prop);
}
void Prop3D::GetColor(double &r, double &g, double &b) const
{
r = pd->m_Color[0];
g = pd->m_Color[1];
b = pd->m_Color[2];
}
double Prop3D::GetOpacity() const
{
return pd->m_Opacity;
}
void Puppet::SetSelectable(bool selectable)
void Prop3D::SetSelectable(bool selectable)
{
pd->m_Selectable = selectable;
pd->ApplyAppearance(pd->m_Prop);
}
bool Puppet::IsSelectable() const
bool Prop3D::IsSelectable() const
{
return pd->m_Selectable;
}
void Puppet::SetSelected(bool selected)
void Prop3D::SetSelected(bool selected)
{
if (!pd->m_Selectable) return;
if (pd->m_Selected == selected) return;
@@ -556,12 +622,12 @@ void Puppet::SetSelected(bool selected)
pd->UpdateHighlight();
}
bool Puppet::IsSelected() const
bool Prop3D::IsSelected() const
{
return pd->m_Selected;
}
void Puppet::ApplyPuppetTransform(vtkProp3D* prop)
void Prop3D::ApplyProp3DTransform(vtkProp3D* prop)
{
if (!prop) return;
if (auto* content = this->GetContent()) {
@@ -570,17 +636,29 @@ void Puppet::ApplyPuppetTransform(vtkProp3D* prop)
Matrix4fToVtk(tr->GetMatrix(), m);
prop->SetUserMatrix(m);
prop->Modified();
pd->m_PrevMatrix->DeepCopy(m);
}
}
}
void Puppet::SyncFromVtk()
void Prop3D::SyncFromVtk()
{
if (auto* content = this->GetContent()) {
if (auto* tr = dynamic_cast<uLib::TRS*>(content)) {
if (auto* proxy = this->GetProxyProp()) {
if (vtkMatrix4x4* mat = proxy->GetUserMatrix()) {
tr->FromMatrix(VtkToMatrix4f(mat));
// Calculate Delta: currentMatrix * Inv(m_PrevMatrix)
vtkNew<vtkMatrix4x4> invPrev;
vtkMatrix4x4::Invert(pd->m_PrevMatrix, invPrev);
vtkNew<vtkMatrix4x4> delta;
vtkMatrix4x4::Multiply4x4(mat, invPrev, delta);
// Apply delta to world matrix
Matrix4f nextWorldMatrix = VtkToMatrix4f(delta) * tr->GetWorldMatrix();
tr->SetWorldMatrix(nextWorldMatrix);
pd->m_PrevMatrix->DeepCopy(mat);
content->Updated();
}
}
@@ -588,13 +666,13 @@ void Puppet::SyncFromVtk()
}
}
void Puppet::Update()
void Prop3D::Update()
{
// Apply content transform via virtual GetProp() / ApplyPuppetTransform(),
// Apply content transform via virtual GetProp() / ApplyProp3DTransform(),
// so all derived classes benefit without duplicating the matrix code.
this->ApplyPuppetTransform(vtkProp3D::SafeDownCast(this->GetProp()));
this->ApplyProp3DTransform(vtkProp3D::SafeDownCast(this->GetProp()));
// Use virtual GetProp() for appearance so overriders (e.g. vtkVoxImage)
// Use virtual GetProp() for appearance so overriders (e.g. VoxImage)
// that never call SetProp() are handled correctly.
pd->ApplyAppearance(this->GetProp());
@@ -626,8 +704,7 @@ void Puppet::Update()
}
void Puppet::ConnectInteractor(vtkRenderWindowInteractor *interactor)
void Prop3D::ConnectInteractor(vtkRenderWindowInteractor *interactor)
{
}
@@ -639,7 +716,7 @@ void Puppet::ConnectInteractor(vtkRenderWindowInteractor *interactor)
struct TransformProxy {
PuppetData* pd;
Prop3DData* pd;
template<class Archive>
void serialize(Archive & ar, const unsigned int version) {
ar & boost::serialization::make_nvp("Transform", pd->m_Transform);
@@ -647,7 +724,7 @@ struct TransformProxy {
};
struct AppearanceProxy {
PuppetData* pd;
Prop3DData* pd;
template<class Archive>
void serialize(Archive & ar, const unsigned int version) {
ar & boost::serialization::make_hrp("Color", pd->m_Color, "color");
@@ -659,10 +736,12 @@ struct AppearanceProxy {
ar & boost::serialization::make_hrp("Dragable", pd->m_Dragable);
ar & boost::serialization::make_hrp("ShowBoundingBox", pd->m_ShowBoundingBox);
ar & boost::serialization::make_hrp("ShowScaleMeasures", pd->m_ShowScaleMeasures);
ar & boost::serialization::make_hrp_enum("HighlightMode",
pd->m_HighlightMode, {"Plain", "Corners"});
}
};
void Puppet::serialize_display(Archive::display_properties_archive & ar, const unsigned int version) {
void Prop3D::serialize_display(Archive::display_properties_archive & ar, const unsigned int version) {
AppearanceProxy appearance{pd};
ar & boost::serialization::make_nvp("Appearance", appearance);

View File

@@ -52,7 +52,7 @@ namespace Archive {
class display_properties_archive;
}
namespace Vtk {
class Puppet;
class Prop3D;
class Viewer;
} // namespace Vtk
} // namespace uLib
@@ -60,13 +60,13 @@ class Viewer;
namespace uLib {
namespace Vtk {
class Puppet : public uLib::Object {
class Prop3D : public uLib::Object {
uLibTypeMacro(Puppet, uLib::Object)
uLibTypeMacro(Prop3D, uLib::Object)
public:
Puppet();
virtual ~Puppet();
Prop3D();
virtual ~Prop3D();
virtual vtkProp *GetProp();
virtual vtkProp3D *GetProxyProp();
@@ -86,8 +86,10 @@ public:
void DisonnectViewer(Viewer *viewer);
void SetColor(double r, double g, double b);
void GetColor(double &r, double &g, double &b) const;
void SetOpacity(double alpha);
double GetOpacity() const;
void SetSelectable(bool selectable = true);
bool IsSelectable() const;
@@ -123,6 +125,12 @@ public:
void SetRepresentation(Representation mode);
void SetRepresentation(const char *mode);
enum HighlightMode {
HighlightPlain = 0,
HighlightCorners = 1
};
void SetHighlightMode(HighlightMode mode);
virtual void PrintSelf(std::ostream &o) const;
void ShowBoundingBox(bool show);
@@ -152,17 +160,17 @@ protected:
virtual void ApplyAppearance(vtkProp *prop);
virtual void ApplyTransform(vtkProp3D *p3d);
virtual void ApplyPuppetTransform(vtkProp3D *p3d);
virtual void ApplyProp3DTransform(vtkProp3D *p3d);
std::vector<uLib::PropertyBase *> m_DisplayProperties;
mutable uLib::RecursiveMutex m_UpdateMutex;
private:
Puppet(const Puppet &) = delete;
Puppet &operator=(const Puppet &) = delete;
Prop3D(const Prop3D &) = delete;
Prop3D &operator=(const Prop3D &) = delete;
friend class PuppetData;
class PuppetData *pd;
friend class Prop3DData;
class Prop3DData *pd;
};
} // namespace Vtk
@@ -181,7 +189,7 @@ namespace Archive {
/**
* @brief Specialized archive for registering display-only properties in
* Puppets.
* Prop3Ds.
*/
class display_properties_archive
: public boost::archive::detail::common_oarchive<
@@ -191,10 +199,10 @@ public:
friend class boost::archive::save_access;
using boost::archive::detail::common_oarchive<display_properties_archive>::save_override;
display_properties_archive(Vtk::Puppet *p)
display_properties_archive(Vtk::Prop3D *p)
: boost::archive::detail::common_oarchive<display_properties_archive>(
boost::archive::no_header),
m_Puppet(p) {
m_Prop3D(p) {
if (p)
m_Visited.insert(dynamic_cast<const void *>(p));
}
@@ -210,9 +218,9 @@ public:
}
template <class T> void save_override(const boost::serialization::hrp<T> &t) {
if (m_Puppet) {
if (m_Prop3D) {
uLib::Property<T> *p = new uLib::Property<T>(
m_Puppet, t.name(),
m_Prop3D, t.name(),
&const_cast<boost::serialization::hrp<T> &>(t).value(),
t.units() ? t.units() : "", GetCurrentGroup());
if (t.has_range())
@@ -220,24 +228,24 @@ public:
if (t.has_default())
p->SetDefault(t.default_val());
m_Puppet->RegisterDisplayProperty(p);
Vtk::Puppet *puppet = m_Puppet;
uLib::Object::connect(p, &uLib::PropertyBase::Updated,
[puppet]() { puppet->Update(); });
m_Prop3D->RegisterDisplayProperty(p);
Vtk::Prop3D *prop3d = m_Prop3D;
uLib::Object::connect(p, &uLib::Object::Updated,
[prop3d]() { prop3d->Update(); });
}
}
template <class T>
void save_override(const boost::serialization::hrp_enum<T> &t) {
if (m_Puppet) {
if (m_Prop3D) {
uLib::EnumProperty *p = new uLib::EnumProperty(
m_Puppet, t.name(),
m_Prop3D, t.name(),
(int *)&const_cast<boost::serialization::hrp_enum<T> &>(t).value(),
t.labels(), t.units() ? t.units() : "", GetCurrentGroup());
m_Puppet->RegisterDisplayProperty(p);
Vtk::Puppet *puppet = m_Puppet;
uLib::Object::connect(p, &uLib::PropertyBase::Updated,
[puppet]() { puppet->Update(); });
m_Prop3D->RegisterDisplayProperty(p);
Vtk::Prop3D *prop3d = m_Prop3D;
uLib::Object::connect(p, &uLib::Object::Updated,
[prop3d]() { prop3d->Update(); });
}
}
@@ -292,11 +300,11 @@ public:
// Called by Property<T>::serialize() and EnumProperty::serialize() to
// directly register an existing property object as a display property.
void register_property(uLib::PropertyBase &p) {
if (m_Puppet) {
m_Puppet->RegisterDisplayProperty(&p);
Vtk::Puppet *puppet = m_Puppet;
uLib::Object::connect(&p, &uLib::PropertyBase::Updated,
[puppet]() { puppet->Update(); });
if (m_Prop3D) {
m_Prop3D->RegisterDisplayProperty(&p);
Vtk::Prop3D *prop3d = m_Prop3D;
uLib::Object::connect(&p, &uLib::Object::Updated,
[prop3d]() { prop3d->Update(); });
}
}
@@ -305,14 +313,14 @@ public:
}
private:
Vtk::Puppet *m_Puppet;
Vtk::Prop3D *m_Prop3D;
std::vector<std::string> m_GroupStack;
std::set<const void *> m_Visited;
};
} // namespace Archive
// This macro MUST be defined after both Puppet and display_properties_archive
// This macro MUST be defined after both Prop3D and display_properties_archive
// are fully defined.
#define ULIB_ACTIVATE_DISPLAY_PROPERTIES \
{ \

View File

@@ -85,12 +85,12 @@ struct HandlerWidgetData {
}
};
vtkStandardNewMacro(vtkHandlerWidget);
vtkStandardNewMacro(HandlerWidget);
vtkHandlerWidget::vtkHandlerWidget() : d(new HandlerWidgetData()) {
HandlerWidget::HandlerWidget() : d(new HandlerWidgetData()) {
this->Interaction = IDLE;
d->m_Picker->SetTolerance(0.01); // Increased tolerance for thin gizmos
this->EventCallbackCommand->SetCallback(vtkHandlerWidget::ProcessEvents);
this->EventCallbackCommand->SetCallback(HandlerWidget::ProcessEvents);
this->EventCallbackCommand->SetClientData(this);
this->m_Frame = LOCAL;
d->m_OverlayRenderer->SetLayer(1);
@@ -103,17 +103,17 @@ vtkHandlerWidget::vtkHandlerWidget() : d(new HandlerWidgetData()) {
this->CreateGizmos();
}
vtkHandlerWidget::~vtkHandlerWidget() {
HandlerWidget::~HandlerWidget() {
this->SetEnabled(0);
delete d;
}
::vtkRenderer *vtkHandlerWidget::GetOverlayRenderer() {
::vtkRenderer *HandlerWidget::GetOverlayRenderer() {
return d->m_OverlayRenderer;
}
void vtkHandlerWidget::SetProp3D(::vtkProp3D *prop) {
void HandlerWidget::SetProp3D(::vtkProp3D *prop) {
if (this->Prop3D == prop) {
return;
}
@@ -125,7 +125,7 @@ void vtkHandlerWidget::SetProp3D(::vtkProp3D *prop) {
this->Modified();
}
void vtkHandlerWidget::SetEnabled(int enabling) {
void HandlerWidget::SetEnabled(int enabling) {
if (enabling) {
if (this->Enabled)
return;
@@ -210,15 +210,15 @@ void vtkHandlerWidget::SetEnabled(int enabling) {
}
}
void vtkHandlerWidget::ProcessEvents(::vtkObject *caller, unsigned long event,
void HandlerWidget::ProcessEvents(::vtkObject *caller, unsigned long event,
void *clientdata, void *calldata) {
(void)caller;
(void)calldata;
vtkHandlerWidget *self = reinterpret_cast<vtkHandlerWidget *>(clientdata);
HandlerWidget *self = reinterpret_cast<HandlerWidget *>(clientdata);
switch (event) {
case ::vtkCommand::LeftButtonPressEvent:
self->OnLeftButtonDown();
if (self->Interaction != ::uLib::Vtk::vtkHandlerWidget::IDLE)
if (self->Interaction != ::uLib::Vtk::HandlerWidget::IDLE)
self->EventCallbackCommand->SetAbortFlag(1);
break;
case ::vtkCommand::LeftButtonReleaseEvent:
@@ -229,7 +229,7 @@ void vtkHandlerWidget::ProcessEvents(::vtkObject *caller, unsigned long event,
break;
case ::vtkCommand::MouseMoveEvent:
self->OnMouseMove();
if (self->Interaction != ::uLib::Vtk::vtkHandlerWidget::IDLE)
if (self->Interaction != ::uLib::Vtk::HandlerWidget::IDLE)
self->EventCallbackCommand->SetAbortFlag(1);
break;
case ::vtkCommand::RenderEvent:
@@ -241,7 +241,7 @@ void vtkHandlerWidget::ProcessEvents(::vtkObject *caller, unsigned long event,
}
}
void vtkHandlerWidget::OnKeyPress() {
void HandlerWidget::OnKeyPress() {
std::string key = this->Interactor->GetKeySym();
bool ctrl = (this->Interactor->GetControlKey() != 0);
@@ -268,7 +268,7 @@ void vtkHandlerWidget::OnKeyPress() {
}
}
void vtkHandlerWidget::OnLeftButtonDown() {
void HandlerWidget::OnLeftButtonDown() {
int X = this->Interactor->GetEventPosition()[0];
int Y = this->Interactor->GetEventPosition()[1];
@@ -322,7 +322,7 @@ void vtkHandlerWidget::OnLeftButtonDown() {
}
}
void vtkHandlerWidget::OnLeftButtonUp() {
void HandlerWidget::OnLeftButtonUp() {
if (this->Interaction == IDLE)
return;
@@ -332,7 +332,7 @@ void vtkHandlerWidget::OnLeftButtonUp() {
this->Interactor->Render();
}
void vtkHandlerWidget::OnMouseMove() {
void HandlerWidget::OnMouseMove() {
if (!this->Prop3D || !this->CurrentRenderer)
return;
@@ -564,37 +564,37 @@ void vtkHandlerWidget::OnMouseMove() {
this->Interactor->Render();
}
void vtkHandlerWidget::SetReferenceFrame(ReferenceFrame frame) {
void HandlerWidget::SetReferenceFrame(ReferenceFrame frame) {
this->m_Frame = frame;
this->UpdateGizmoPosition();
if (this->Interactor)
this->Interactor->Render();
}
void vtkHandlerWidget::PlaceWidget(double bounds[6]) {
void HandlerWidget::PlaceWidget(double bounds[6]) {
(void)bounds;
this->UpdateGizmoPosition();
}
void vtkHandlerWidget::SetTranslationEnabled(bool enabled) {
void HandlerWidget::SetTranslationEnabled(bool enabled) {
this->m_TranslationEnabled = enabled;
this->UpdateVisibility();
if (this->Interactor) this->Interactor->Render();
}
void vtkHandlerWidget::SetRotationEnabled(bool enabled) {
void HandlerWidget::SetRotationEnabled(bool enabled) {
this->m_RotationEnabled = enabled;
this->UpdateVisibility();
if (this->Interactor) this->Interactor->Render();
}
void vtkHandlerWidget::SetScalingEnabled(bool enabled) {
void HandlerWidget::SetScalingEnabled(bool enabled) {
this->m_ScalingEnabled = enabled;
this->UpdateVisibility();
if (this->Interactor) this->Interactor->Render();
}
void vtkHandlerWidget::UpdateVisibility() {
void HandlerWidget::UpdateVisibility() {
if (!d->m_AxesX) return;
d->m_AxesX->SetVisibility(m_TranslationEnabled);
@@ -633,22 +633,22 @@ void vtkHandlerWidget::UpdateVisibility() {
}
}
void vtkHandlerWidget::PlaceWidget() { this->UpdateGizmoPosition(); }
void HandlerWidget::PlaceWidget() { this->UpdateGizmoPosition(); }
void vtkHandlerWidget::SetTransform(::vtkTransform *t) {
void HandlerWidget::SetTransform(::vtkTransform *t) {
if (!t || !this->Prop3D)
return;
this->Prop3D->SetUserMatrix(t->GetMatrix());
this->UpdateGizmoPosition();
}
void vtkHandlerWidget::GetTransform(::vtkTransform *t) {
void HandlerWidget::GetTransform(::vtkTransform *t) {
if (!t || !this->Prop3D)
return;
t->SetMatrix(this->Prop3D->GetMatrix());
}
void vtkHandlerWidget::CreateGizmos() {
void HandlerWidget::CreateGizmos() {
auto create_arrow = [](double dir[3], double color[3]) {
auto arrow = vtkSmartPointer<::vtkArrowSource>::New();
arrow->SetTipLength(0.2);
@@ -756,7 +756,7 @@ void vtkHandlerWidget::CreateGizmos() {
d->m_Picker->PickFromListOn();
}
void vtkHandlerWidget::UpdateGizmoPosition() {
void HandlerWidget::UpdateGizmoPosition() {
if (!this->Prop3D)
return;
@@ -909,7 +909,7 @@ void vtkHandlerWidget::UpdateGizmoPosition() {
}
}
void vtkHandlerWidget::Highlight(::vtkProp *prop) {
void HandlerWidget::Highlight(::vtkProp *prop) {
if (this->d->m_HighlightedProp == prop)
return;

View File

@@ -26,7 +26,7 @@
#ifndef U_VTKHANDLERWIDGET_H
#define U_VTKHANDLERWIDGET_H
#include "Math/Dense.h"
#include "Vtk/Math/vtkDense.h"
#include "uLibVtkInterface.h"
#include <vtk3DWidget.h>
@@ -48,16 +48,16 @@ namespace uLib {
namespace Vtk {
/**
* @class vtkHandlerWidget
* @class HandlerWidget
* @brief A Blender-like transform gizmo for move, rotate, and scale.
*/
class vtkHandlerWidget : public ::vtk3DWidget {
class HandlerWidget : public ::vtk3DWidget {
public:
static vtkHandlerWidget *New();
vtkTypeMacro(vtkHandlerWidget, ::vtk3DWidget);
static HandlerWidget *New();
vtkTypeMacro(HandlerWidget, ::vtk3DWidget);
vtkHandlerWidget();
virtual ~vtkHandlerWidget();
HandlerWidget();
virtual ~HandlerWidget();
virtual void SetEnabled(int enabling) override;
static void ProcessEvents(::vtkObject *caller, unsigned long event,
@@ -134,8 +134,8 @@ public:
void OnKeyPress();
private:
vtkHandlerWidget(const vtkHandlerWidget &) = delete;
void operator=(const vtkHandlerWidget &) = delete;
HandlerWidget(const HandlerWidget &) = delete;
void operator=(const HandlerWidget &) = delete;
};
} // namespace Vtk

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