10 Commits

Author SHA1 Message Date
AndreaRigoni
61052f80bc add geant4 scene and gcompose app 2026-03-13 17:19:51 +00:00
AndreaRigoni
f2133c31d5 DetectorChamber vtk handler 2026-03-10 08:18:17 +00:00
AndreaRigoni
00275ac56d vtk camera position widget on viewer 2026-03-08 16:51:39 +00:00
AndreaRigoni
1374821344 added gizmo but not yet working 2026-03-08 10:21:38 +00:00
AndreaRigoni
2548582036 attach a widget (not working well yet) 2026-03-08 09:42:28 +00:00
AndreaRigoni
32a1104769 detector chamber in vtk 2026-03-08 08:46:21 +00:00
AndreaRigoni
3be7ec2274 add stl test 2026-03-08 08:05:22 +00:00
AndreaRigoni
38dd416ced vix raytracer representation 2026-03-07 09:07:07 +00:00
AndreaRigoni
e8f8e96521 reorganization of sources, moving cmt pertaining structures into HEP folder 2026-03-07 08:58:31 +00:00
AndreaRigoni
49cf0aeedd feat: disable camera spin/inertia by introducing a custom interactor style.r 2026-03-06 17:31:29 +00:00
108 changed files with 4184 additions and 2626 deletions

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@@ -3,7 +3,12 @@
##### CMAKE LISTS ##############################################################
################################################################################
if(EXISTS "${CMAKE_BINARY_DIR}/conan_toolchain.cmake")
include("${CMAKE_BINARY_DIR}/conan_toolchain.cmake")
endif()
cmake_minimum_required (VERSION 3.26)
if(POLICY CMP0167)
cmake_policy(SET CMP0167 NEW)
endif()
@@ -107,6 +112,8 @@ set(Boost_USE_MULTITHREADED ON)
set(Boost_USE_STATIC_RUNTIME OFF)
message(STATUS "CMAKE_PREFIX_PATH is ${CMAKE_PREFIX_PATH}")
find_package(HDF5 REQUIRED CONFIG)
find_package(Boost 1.45.0 COMPONENTS program_options serialization unit_test_framework REQUIRED)
include_directories(${Boost_INCLUDE_DIRS})
@@ -120,6 +127,9 @@ include(${ROOT_USE_FILE})
find_package(VTK REQUIRED)
# include(${VTK_USE_FILE})
set(GEANT4_USE_HDF5 OFF CACHE BOOL "Use HDF5" FORCE)
find_package(Geant4 REQUIRED)
find_package(pybind11 REQUIRED)
@@ -146,7 +156,8 @@ else()
RenderingFreeType
RenderingGL2PSOpenGL2
RenderingOpenGL2
RenderingVolumeOpenGL2)
RenderingVolumeOpenGL2
IOGeometry)
endif()
set(CMAKE_REQUIRED_INCLUDES CMAKE_REQUIRED_INCLUDES math.h)
@@ -204,8 +215,8 @@ add_subdirectory(${SRC_DIR}/Core)
include_directories(${SRC_DIR}/Math)
add_subdirectory(${SRC_DIR}/Math)
include_directories(${SRC_DIR}/Detectors)
add_subdirectory(${SRC_DIR}/Detectors)
include_directories(${SRC_DIR}/HEP)
add_subdirectory(${SRC_DIR}/HEP)
include_directories(${SRC_DIR}/Root)
add_subdirectory(${SRC_DIR}/Root)
@@ -215,7 +226,7 @@ add_subdirectory(${SRC_DIR}/Vtk)
add_subdirectory(${SRC_DIR}/Python)
#add_subdirectory("${SRC_DIR}/utils/make_recipe")
add_subdirectory(app)
## Documentation and packages

1
app/CMakeLists.txt Normal file
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@@ -0,0 +1 @@
add_subdirectory(gcompose)

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@@ -0,0 +1,20 @@
add_executable(gcompose src/main.cpp)
target_include_directories(gcompose PRIVATE
${SRC_DIR}
${PROJECT_BINARY_DIR}
${Geant4_INCLUDE_DIRS}
${VTK_INCLUDE_DIRS}
)
target_link_libraries(gcompose
mutomCore
mutomMath
mutomGeant
mutomVtk
${Geant4_LIBRARIES}
${VTK_LIBRARIES}
)
install(TARGETS gcompose RUNTIME DESTINATION bin)

45
app/gcompose/src/main.cpp Normal file
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@@ -0,0 +1,45 @@
#include "Math/ContainerBox.h"
#include <HEP/Geant/Scene.h>
#include <Vtk/uLibVtkViewer.h>
#include <Vtk/vtkContainerBox.h>
#include <vtkSmartPointer.h>
#include <vtkCubeSource.h>
#include <vtkPolyDataMapper.h>
#include <vtkActor.h>
#include <vtkRenderer.h>
#include <iostream>
using namespace uLib;
int main(int argc, char** argv) {
std::cout << "Starting gcompose application..." << std::endl;
uLib::ContainerBox world_box(Vector3f(100, 100, 100));
uLib::Scene scene;
scene.ConstructWorldBox(&world_box, "G4_AIR");
scene.Initialize();
// 2. Initialize VTK Viewer
Vtk::Viewer viewer;
uLib::Vtk::vtkContainerBox vtk_box(&world_box);
viewer.AddPuppet(vtk_box);
viewer.GetRenderer()->Render();
std::cout << "Geant4 and VTK scenes are ready." << std::endl;
std::cout << "Starting VTK Interactor..." << std::endl;
// 3. Start VTK interactor (blocks until window is closed)
viewer.Start();
// 4. Clean up
std::cout << "Shutting down..." << std::endl;
return 0;
}

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@@ -1,8 +1,13 @@
[requires]
eigen/3.4.0
boost/1.83.0
pybind11/3.0.2
# pybind11/3.0.2
hdf5/1.14.3
[generators]
CMakeDeps
CMakeToolchain
[options]
hdf5/*:threadsafe=True
hdf5/*:enable_unsupported=True

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@@ -49,7 +49,7 @@ endif()
target_link_libraries(${libname} ${LIBRARIES})
install(TARGETS ${libname}
EXPORT "${PROJECT_NAME}Targets"
EXPORT "uLibTargets"
RUNTIME DESTINATION ${INSTALL_BIN_DIR} COMPONENT bin
LIBRARY DESTINATION ${INSTALL_LIB_DIR} COMPONENT lib)

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@@ -1,12 +0,0 @@
set(HEADERS MuonScatter.h MuonError.h MuonEvent.h)
set(ULIB_SELECTED_MODULES ${ULIB_SELECTED_MODULES} Detectors PARENT_SCOPE)
install(FILES ${HEADERS}
DESTINATION ${INSTALL_INC_DIR}/Detectors)
if(BUILD_TESTING)
include(uLibTargetMacros)
add_subdirectory(testing)
endif()

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@@ -1,114 +0,0 @@
/*//////////////////////////////////////////////////////////////////////////////
// CMT Cosmic Muon Tomography project //////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
Copyright (c) 2014, Universita' degli Studi di Padova, INFN sez. di Padova
All rights reserved
Authors: Andrea Rigoni Garola < andrea.rigoni@pd.infn.it >
------------------------------------------------------------------
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 3.0 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library.
//////////////////////////////////////////////////////////////////////////////*/
// G4 Solid //
#include <Geant4/G4Material.hh>
#include <Geant4/G4NistManager.hh>
#include <Geant4/G4LogicalVolume.hh>
// Tessellated solid //
#include <Geant4/G4TessellatedSolid.hh>
#include <Geant4/G4TriangularFacet.hh>
#include <Geant4/G4ThreeVector.hh>
#include "Math/Dense.h"
#include "Solid.h"
namespace uLib {
class DetectorsSolidPimpl {
public:
static G4ThreeVector getG4Vector3f(const Vector3f &vector) {
return G4ThreeVector( vector(0), vector(1), vector(2) );
}
};
Solid::Solid() :
m_Logical (new G4LogicalVolume(NULL,NULL,"unnamed_solid")),
m_Material(NULL)
{}
Solid::Solid(const char *name) :
m_Logical(new G4LogicalVolume(NULL,NULL,name)),
m_Material(NULL)
{}
void Solid::SetNistMaterial(const char *name)
{
G4NistManager *nist = G4NistManager::Instance();
if (m_Material) delete m_Material;
m_Material = nist->FindOrBuildMaterial(name);
m_Logical->SetMaterial(m_Material);
}
void Solid::SetMaterial(G4Material *material)
{
if(material)
{
m_Material = material;
m_Logical->SetMaterial(material);
}
}
TessellatedSolid::TessellatedSolid(const char *name) :
BaseClass(name),
m_Solid(new G4TessellatedSolid(name))
{}
void TessellatedSolid::SetMesh(TriangleMesh &mesh)
{
G4TessellatedSolid *ts = this->m_Solid;
for (int i=0; i<mesh.Triangles().size(); ++i) {
const Vector3i &trg = mesh.Triangles().at(i);
G4TriangularFacet *facet = new G4TriangularFacet(
DetectorsSolidPimpl::getG4Vector3f(mesh.Points().at(trg(0))),
DetectorsSolidPimpl::getG4Vector3f(mesh.Points().at(trg(1))),
DetectorsSolidPimpl::getG4Vector3f(mesh.Points().at(trg(2))),
ABSOLUTE);
ts->AddFacet((G4VFacet *)facet);
}
this->m_Logical->SetSolid(ts);
}
}

13
src/HEP/CMakeLists.txt Normal file
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@@ -0,0 +1,13 @@
################################################################################
##### HEP - High Energy Physics modules ########################################
################################################################################
include_directories(${SRC_DIR}/HEP)
add_subdirectory(Detectors)
add_subdirectory(Geant)
# add_subdirectory(MuonTomography)
set(ULIB_SHARED_LIBRARIES ${ULIB_SHARED_LIBRARIES} PARENT_SCOPE)
set(ULIB_SELECTED_MODULES ${ULIB_SELECTED_MODULES} PARENT_SCOPE)

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@@ -0,0 +1,34 @@
set(HEADERS
ChamberHitEvent.h
DetectorChamber.h
ExperimentFitEvent.h
HierarchicalEncoding.h
Hit.h
HitMC.h
LinearFit.h
MuonError.h
MuonEvent.h
MuonScatter.h
)
set(libname ${PACKAGE_LIBPREFIX}Detectors)
set(ULIB_SHARED_LIBRARIES ${ULIB_SHARED_LIBRARIES} ${libname} PARENT_SCOPE)
set(ULIB_SELECTED_MODULES ${ULIB_SELECTED_MODULES} Detectors PARENT_SCOPE)
## Headers-only INTERFACE library
add_library(${libname} INTERFACE)
target_include_directories(${libname} INTERFACE
$<BUILD_INTERFACE:${SRC_DIR}>
$<INSTALL_INTERFACE:${INSTALL_INC_DIR}>
)
install(TARGETS ${libname}
EXPORT "uLibTargets")
install(FILES ${HEADERS}
DESTINATION ${INSTALL_INC_DIR}/HEP/Detectors)
if(BUILD_TESTING)
include(uLibTargetMacros)
add_subdirectory(testing)
endif()

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@@ -29,8 +29,8 @@
#define U_CHAMBERHITEVENT_H
#include "Core/Vector.h"
#include "Hit.h"
#include "ChamberDetector.h"
#include "Detectors/HitMC.h"
#include "Detectors/DetectorChamber.h"
namespace uLib {
@@ -38,17 +38,17 @@ class ChamberHitEventData
{
public:
uLibConstRefMacro (Hits, Vector<HitData> )
uLibGetMacro (Idv, ChamberDetector::ID)
uLibGetMacro (Idv, uint)
private:
friend class ChamberHitEvent;
Vector<HitData> m_Hits;
DetectorChamber::ID m_Idv; // -> chamber/view
uint m_Idv; // -> chamber/view
};
class ChamberHitEvent : public ChamberHitEventData {
public:
uLibRefMacro (Hits, Vector<HitData> )
uLibSetMacro (Idv, ChamberDetector::ID)
uLibSetMacro (Idv, uint)
};
}

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@@ -33,9 +33,6 @@
namespace uLib {
class HitRawCode_CMSDrift :
public BitCode4<unsigned short,6,3,2,5>
{
@@ -59,7 +56,13 @@ public:
};
class HitData {
public:
HitData() {}
~HitData() {}
};

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@@ -0,0 +1,25 @@
#include "ActionInitialization.hh"
#include "EmitterPrimary.hh"
ActionInitialization::ActionInitialization() : G4VUserActionInitialization() {}
ActionInitialization::~ActionInitialization() {}
void ActionInitialization::BuildForMaster() const {
// Questo metodo viene usato in modalità Multi-Threading.
// Serve per le azioni che devono esistere solo nel thread Master
// (tipicamente solo per inizializzare file di output o il RunAction globale).
// Esempio: SetUserAction(new RunAction());
}
void ActionInitialization::Build() const {
// Questo è il cuore dell'inizializzazione per i thread di lavoro.
// Qui passiamo il nostro generatore di muoni a Geant4.
SetUserAction(new EmitterPrimary());
// In una simulazione completa, qui registreresti anche le altre classi:
// SetUserAction(new RunAction());
// SetUserAction(new EventAction());
// SetUserAction(new SteppingAction());
}

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@@ -0,0 +1,18 @@
#ifndef ActionInitialization_h
#define ActionInitialization_h
#include "G4VUserActionInitialization.hh"
class ActionInitialization : public G4VUserActionInitialization {
public:
ActionInitialization();
~ActionInitialization();
// Metodo chiamato solo dal thread principale (Master)
virtual void BuildForMaster() const;
// Metodo chiamato dai thread di lavoro (Worker) o in modalità sequenziale
virtual void Build() const;
};
#endif

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@@ -0,0 +1,62 @@
################################################################################
##### HEP/Geant - Geant4 integration library ###################################
################################################################################
if(NOT Geant4_FOUND)
message(STATUS "Geant4 not found - skipping mutomGeant library")
return()
endif()
message(STATUS "Geant4 found: ${Geant4_VERSION}")
include(${Geant4_USE_FILE})
set(HEADERS
GeantEvent.h
Matter.h
Scene.h
Solid.h
DetectorConstruction.hh
PhysicsList.hh
ActionInitialization.hh
)
set(SOURCES
Scene.cpp
Solid.cpp
EmitterPrimary.cpp
DetectorConstruction.cpp
PhysicsList.cpp
ActionInitialization.cpp
)
set(libname ${PACKAGE_LIBPREFIX}Geant)
set(ULIB_SHARED_LIBRARIES ${ULIB_SHARED_LIBRARIES} ${libname} PARENT_SCOPE)
set(ULIB_SELECTED_MODULES ${ULIB_SELECTED_MODULES} Geant PARENT_SCOPE)
add_library(${libname} SHARED ${SOURCES})
set_target_properties(${libname} PROPERTIES
VERSION ${PROJECT_VERSION}
SOVERSION ${PROJECT_SOVERSION})
target_include_directories(${libname} PRIVATE ${Geant4_INCLUDE_DIRS})
target_link_libraries(${libname}
${PACKAGE_LIBPREFIX}Core
${PACKAGE_LIBPREFIX}Math
${PACKAGE_LIBPREFIX}Detectors
${Geant4_LIBRARIES}
)
install(TARGETS ${libname}
EXPORT "uLibTargets"
RUNTIME DESTINATION ${INSTALL_BIN_DIR} COMPONENT bin
LIBRARY DESTINATION ${INSTALL_LIB_DIR} COMPONENT lib)
install(FILES ${HEADERS}
DESTINATION ${INSTALL_INC_DIR}/HEP/Geant)
if(BUILD_TESTING)
include(uLibTargetMacros)
add_subdirectory(testing)
endif()

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@@ -0,0 +1,29 @@
#include "DetectorConstruction.hh"
#include "Core/Object.h"
#include "Math/ContainerBox.h"
#include "G4Box.hh"
#include "G4LogicalVolume.hh"
#include "G4NistManager.hh"
#include "G4PVPlacement.hh"
#include "G4RunManager.hh"
#include "G4SystemOfUnits.hh"
namespace uLib {
DetectorConstruction::DetectorConstruction(const char *name) : G4VUserDetectorConstruction() {}
DetectorConstruction::~DetectorConstruction() {}
G4VPhysicalVolume *DetectorConstruction::Construct() { return nullptr; }
void DetectorConstruction::ConstructSDandField() {}
}

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@@ -0,0 +1,28 @@
#ifndef DetectorConstruction_h
#define DetectorConstruction_h
#include "Core/Object.h"
#include "G4VUserDetectorConstruction.hh"
#include "globals.hh"
class G4VPhysicalVolume;
class G4LogicalVolume;
namespace uLib {
class DetectorConstruction : public G4VUserDetectorConstruction {
public:
DetectorConstruction(const char *name);
virtual ~DetectorConstruction();
virtual G4VPhysicalVolume *Construct();
virtual void ConstructSDandField();
};
} // namespace uLib
#endif

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@@ -0,0 +1,50 @@
#include "EmitterPrimary.hh"
#include "G4Box.hh"
#include "G4LogicalVolume.hh"
#include "G4LogicalVolumeStore.hh"
#include "G4ParticleDefinition.hh"
#include "G4ParticleGun.hh"
#include "G4ParticleTable.hh"
#include "G4RunManager.hh"
#include "G4SystemOfUnits.hh"
#include "Randomize.hh"
EmitterPrimary::EmitterPrimary()
: G4VUserPrimaryGeneratorAction(), fParticleGun(nullptr) {
// Creiamo il ParticleGun impostandolo per sparare 1 particella alla volta
G4int n_particle = 1;
fParticleGun = new G4ParticleGun(n_particle);
// Otteniamo la tabella delle particelle di Geant4
G4ParticleTable *particleTable = G4ParticleTable::GetParticleTable();
// Cerchiamo il muone negativo (usa "mu+" per l'antimuone)
G4String particleName = "mu-";
G4ParticleDefinition *particle = particleTable->FindParticle(particleName);
// Configuriamo le proprietà iniziali della particella
fParticleGun->SetParticleDefinition(particle);
// Impostiamo la direzione della quantità di moto (es. lungo l'asse Z)
fParticleGun->SetParticleMomentumDirection(G4ThreeVector(0., 0., -1.));
// Impostiamo l'energia cinetica a 1 GeV
fParticleGun->SetParticleEnergy(1.0 * GeV);
// Impostiamo la posizione di partenza (origine)
fParticleGun->SetParticlePosition(G4ThreeVector(0., 0., 10. * m));
}
EmitterPrimary::~EmitterPrimary() {
// Importante: liberare la memoria
delete fParticleGun;
}
void EmitterPrimary::GeneratePrimaries(G4Event *anEvent) {
// Questo metodo viene invocato all'inizio di ogni evento.
// Qui potresti anche aggiungere una randomizzazione della posizione o
// dell'energia.
fParticleGun->GeneratePrimaryVertex(anEvent);
}

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@@ -0,0 +1,23 @@
#ifndef U_GEANT_EMITTERPRIMARY_HH
#define U_GEANT_EMITTERPRIMARY_HH 1
#include "G4VUserPrimaryGeneratorAction.hh"
#include "globals.hh"
class G4ParticleGun;
class G4Event;
class EmitterPrimary : public G4VUserPrimaryGeneratorAction
{
public:
EmitterPrimary();
virtual ~EmitterPrimary();
// Metodo principale chiamato all'inizio di ogni evento
virtual void GeneratePrimaries(G4Event*);
private:
G4ParticleGun* fParticleGun; // Puntatore al cannone di particelle
};
#endif

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@@ -23,8 +23,6 @@
//////////////////////////////////////////////////////////////////////////////*/
#ifndef U_GEANTEVENT_H
#define U_GEANTEVENT_H
@@ -32,38 +30,32 @@
#include "Core/Vector.h"
#include "Math/Dense.h"
#include "ChamberHitEvent.h"
#include "Detectors/ChamberHitEvent.h"
namespace uLib {
class GeantEventData {
public:
uLibGetMacro (EventID, Id_t )
uLibGetMacro (Momentum,Scalarf )
uLibConstRefMacro (GenPos, Vector3f)
uLibConstRefMacro (GenDir, Vector3f)
uLibConstRefMacro (ChEvents,Vector<ChamberHitEventData>)
uLibGetMacro(EventID, Id_t) uLibGetMacro(Momentum, Scalarf)
uLibConstRefMacro(GenPos, Vector3f) uLibConstRefMacro(GenDir, Vector3f)
uLibConstRefMacro(ChEvents, Vector<ChamberHitEventData>)
private:
friend class GeantEvent;
Id_t m_EventID;
Scalarf m_Momentum;
Vector3f m_GenPos;
Vector3f m_GenDir;
Vector<ChamberHitEventData> m_ChEvents;
friend class GeantEvent;
Id_t m_EventID;
Scalarf m_Momentum;
Vector3f m_GenPos;
Vector3f m_GenDir;
Vector<ChamberHitEventData> m_ChEvents;
};
class GeantEvent {
class GeantEvent : public GeantEventData {
public:
uLibSetMacro (EventID, Id_t )
uLibSetMacro (Momentum,Scalarf )
uLibRefMacro (GenPos, Vector3f)
uLibRefMacro (GenDir, Vector3f)
uLibRefMacro (ChEvents,Vector<ChamberHitEventData>)
uLibSetMacro(EventID, Id_t) uLibSetMacro(Momentum, Scalarf)
uLibRefMacro(GenPos, Vector3f) uLibRefMacro(GenDir, Vector3f)
uLibRefMacro(ChEvents, Vector<ChamberHitEventData>)
};
}
} // namespace uLib
#endif // GEANTEVENT_H

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@@ -0,0 +1,22 @@
#include "PhysicsList.hh"
#include "G4DecayPhysics.hh"
#include "G4EmStandardPhysics.hh"
#include "G4RadioactiveDecayPhysics.hh"
PhysicsList::PhysicsList() : G4VModularPhysicsList() {
SetVerboseLevel(1);
// Default physics
RegisterPhysics(new G4DecayPhysics());
// EM physics
RegisterPhysics(new G4EmStandardPhysics());
// Radioactive decay
RegisterPhysics(new G4RadioactiveDecayPhysics());
}
PhysicsList::~PhysicsList() {}
void PhysicsList::SetCuts() { G4VModularPhysicsList::SetCuts(); }

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@@ -0,0 +1,14 @@
#ifndef PhysicsList_h
#define PhysicsList_h
#include "G4VModularPhysicsList.hh"
class PhysicsList : public G4VModularPhysicsList {
public:
PhysicsList();
virtual ~PhysicsList();
virtual void SetCuts();
};
#endif

149
src/HEP/Geant/Scene.cpp Normal file
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@@ -0,0 +1,149 @@
/*//////////////////////////////////////////////////////////////////////////////
// CMT Cosmic Muon Tomography project //////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
Copyright (c) 2014, Universita' degli Studi di Padova, INFN sez. di Padova
All rights reserved
Authors: Andrea Rigoni Garola < andrea.rigoni@pd.infn.it >
------------------------------------------------------------------
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 3.0 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library.
//////////////////////////////////////////////////////////////////////////////*/
#include <Geant4/G4Box.hh>
#include <Geant4/G4LogicalVolume.hh>
#include <Geant4/G4Material.hh>
#include <Geant4/G4NistManager.hh>
#include <Geant4/G4PVPlacement.hh>
#include <Geant4/G4RunManager.hh>
#include <Geant4/G4RunManagerFactory.hh>
#include <Geant4/G4SystemOfUnits.hh>
#include <Geant4/G4VPhysicalVolume.hh>
#include "Core/Vector.h"
#include "HEP/Geant/DetectorConstruction.hh"
#include "Math/ContainerBox.h"
#include "Math/Dense.h"
#include "Solid.h"
#include "Scene.h"
#include "PhysicsList.hh"
#include "ActionInitialization.hh"
namespace uLib {
class SceneDetectorConstruction : public DetectorConstruction {
public:
SceneDetectorConstruction(class SceneImpl *owner);
G4VPhysicalVolume *Construct() override;
private:
class SceneImpl *m_Owner;
};
class SceneImpl {
public:
// constructor //
SceneImpl() : m_RunManager(G4RunManagerFactory::CreateRunManager()) {}
// destructor //
~SceneImpl() {
if (m_RunManager) delete m_RunManager;
if (m_World) delete m_World;
}
void Initialize() {
// Set mandatory initialization classes for Geant4
m_RunManager->SetUserInitialization(new SceneDetectorConstruction(this));
m_RunManager->SetUserInitialization(new PhysicsList);
m_RunManager->SetUserInitialization(new ActionInitialization);
// Initialize Geant4
m_RunManager->Initialize();
}
// members //
Vector<Solid *> m_Solids;
Solid *m_World = nullptr;
G4RunManager *m_RunManager;
};
SceneDetectorConstruction::SceneDetectorConstruction(SceneImpl *owner)
: DetectorConstruction("Scene"), m_Owner(owner) {}
G4VPhysicalVolume *SceneDetectorConstruction::Construct() {
return m_Owner->m_World->GetPhysical();
}
Scene::Scene() : d(new SceneImpl()) {}
Scene::~Scene() { delete d; }
void Scene::AddSolid(Solid *solid, Solid *parent) {
d->m_Solids.push_back(solid);
if (!d->m_World) {
d->m_World = solid;
} else {
solid->SetParent(parent ? parent : d->m_World);
}
}
void Scene::ConstructWorldBox(const ContainerBox *box, const char *material) {
// Get nist material manager
if (!d->m_World) {
d->m_World = new Solid("World");
d->m_World->SetNistMaterial(material);
AddSolid(d->m_World);
}
Vector3f size = box->GetSize();
G4Box *solidWorld = new G4Box("World",
0.5 * size(0),
0.5 * size(1),
0.5 * size(2));
G4LogicalVolume *logicWorld = new G4LogicalVolume(solidWorld,
d->m_World->GetMaterial(),
d->m_World->GetName());
d->m_World->SetLogical(logicWorld);
G4PVPlacement *physWorld = new G4PVPlacement(
nullptr,
G4ThreeVector(0, 0, 0),
logicWorld,
d->m_World->GetName(),
0,
false,
0,
true);
d->m_World->SetPhysical(physWorld);
Matrix4f transform = box->GetMatrix();
d->m_World->SetTransform(transform);
}
void Scene::Initialize() {
d->Initialize();
}
} // namespace uLib

View File

@@ -23,30 +23,33 @@
//////////////////////////////////////////////////////////////////////////////*/
#ifndef SCENE_H
#define SCENE_H
#include "Core/Object.h"
#include "Core/Vector.h"
#include "Solid.h"
class G4VPhysicalVolume;
namespace uLib {
class DetectorsScene : public Object {
class Scene : public Object {
public:
DetectorsScene();
~DetectorsScene();
Scene();
~Scene();
void AddSolid(Solid *solid, Solid *parent = nullptr);
void ConstructWorldBox(const ContainerBox *box, const char *material);
void AddSolid(const Solid &solid);
void Initialize();
private:
class DetectorsScenePimpl *d;
class SceneImpl *d;
};
}
} // namespace uLib
#endif // SCENE_H

174
src/HEP/Geant/Solid.cpp Normal file
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@@ -0,0 +1,174 @@
/*//////////////////////////////////////////////////////////////////////////////
// CMT Cosmic Muon Tomography project //////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
Copyright (c) 2014, Universita' degli Studi di Padova, INFN sez. di Padova
All rights reserved
Authors: Andrea Rigoni Garola < andrea.rigoni@pd.infn.it >
------------------------------------------------------------------
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 3.0 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library.
//////////////////////////////////////////////////////////////////////////////*/
// G4 Solid //
#include <Geant4/G4LogicalVolume.hh>
#include <Geant4/G4Material.hh>
#include <Geant4/G4NistManager.hh>
// Tessellated solid //
#include <Geant4/G4TessellatedSolid.hh>
#include <Geant4/G4ThreeVector.hh>
#include <Geant4/G4TriangularFacet.hh>
#include <Geant4/G4Box.hh>
#include <Geant4/G4PVPlacement.hh>
#include "Math/Dense.h"
#include "Math/Transform.h"
#include "Solid.h"
namespace uLib {
class DetectorsSolidPimpl {
public:
static G4ThreeVector getG4Vector3f(const Vector3f &vector) {
return G4ThreeVector(vector(0), vector(1), vector(2));
}
};
Solid::Solid()
: m_Logical(new G4LogicalVolume(NULL, NULL, "unnamed_solid")),
m_Material(NULL) {}
Solid::Solid(const char *name)
: m_Logical(new G4LogicalVolume(NULL, NULL, name)), m_Material(NULL) {}
void Solid::SetNistMaterial(const char *name) {
G4NistManager *nist = G4NistManager::Instance();
m_Material = nist->FindOrBuildMaterial(name);
m_Logical->SetMaterial(m_Material);
}
void Solid::SetMaterial(G4Material *material) {
if (material) {
m_Material = material;
m_Logical->SetMaterial(material);
}
}
void Solid::SetTransform(Matrix4f transform) {
uLib::AffineTransform t;
t.SetMatrix(transform);
// 2. Extracto position and rotation for Geant4
Vector3f pos = t.GetPosition();
G4ThreeVector g4pos(pos(0), pos(1), pos(2));
// Create a G4 rotation matrix from the 4x4 matrix
Matrix3f m = t.GetRotation();
G4RotationMatrix* rot = new G4RotationMatrix();
rot->set(G4ThreeVector(m(0,0), m(1,0), m(2,0)),
G4ThreeVector(m(0,1), m(1,1), m(2,1)),
G4ThreeVector(m(0,2), m(1,2), m(2,2)));
// 3. Se l'oggetto è già stato piazzato, aggiorniamo la sua trasformazione
if (m_Physical) {
m_Physical->SetTranslation(g4pos);
m_Physical->SetRotation(rot);
}
}
void Solid::SetParent(Solid *parent) {
if (!m_Logical) {
std::cerr << "logical volume not created for solid " << GetName() << std::endl;
return;
}
if(m_Physical) {
std::cerr << "physical volume already created for solid " << GetName() << std::endl;
return;
}
G4LogicalVolume* parentLogical = nullptr;
if (parent) {
parentLogical = parent->GetLogical();
if (!parentLogical) {
std::cerr << "parent logical volume not created for solid " << parent->GetName() << std::endl;
return;
}
}
// G4PVPlacement
m_Physical = new G4PVPlacement(
nullptr, // Rotation
G4ThreeVector(0,0,0), // Position (translation) inside the parent
m_Logical, // The logical volume of this solid (the child)
GetName(), // Name of the physical volume
parentLogical, // The logical volume of the parent (nullptr if it's the World volume)
false, // Boolean operations (usually false)
0, // Copy number
true // Check overlaps (useful to enable in debug phase)
);
}
TessellatedSolid::TessellatedSolid(const char *name)
: BaseClass(name), m_Solid(new G4TessellatedSolid(name)) {}
void TessellatedSolid::SetMesh(TriangleMesh &mesh) {
G4TessellatedSolid *ts = this->m_Solid;
for (int i = 0; i < mesh.Triangles().size(); ++i) {
const Vector3i &trg = mesh.Triangles().at(i);
G4TriangularFacet *facet = new G4TriangularFacet(
DetectorsSolidPimpl::getG4Vector3f(mesh.Points().at(trg(0))),
DetectorsSolidPimpl::getG4Vector3f(mesh.Points().at(trg(1))),
DetectorsSolidPimpl::getG4Vector3f(mesh.Points().at(trg(2))), ABSOLUTE);
ts->AddFacet((G4VFacet *)facet);
}
this->m_Logical->SetSolid(ts);
}
BoxSolid::BoxSolid(const char *name, ContainerBox *box) : BaseClass(name) {
m_Solid = new G4Box(name, 0.5, 0.5, 0.5);
m_Object = box;
Object::connect(box, &ContainerBox::Updated, this, &BoxSolid::Update);
this->m_Logical->SetSolid(m_Solid);
}
void BoxSolid::Update() {
if (m_Object) {
Vector3f size = m_Object->GetSize();
m_Solid->SetXHalfLength(size(0) * 0.5);
m_Solid->SetYHalfLength(size(1) * 0.5);
m_Solid->SetZHalfLength(size(2) * 0.5);
this->SetTransform(m_Object->GetMatrix());
// this->m_Logical->SetSolid(m_Solid);
}
}
} // namespace uLib

112
src/HEP/Geant/Solid.h Normal file
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@@ -0,0 +1,112 @@
/*//////////////////////////////////////////////////////////////////////////////
// CMT Cosmic Muon Tomography project //////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
Copyright (c) 2014, Universita' degli Studi di Padova, INFN sez. di Padova
All rights reserved
Authors: Andrea Rigoni Garola < andrea.rigoni@pd.infn.it >
------------------------------------------------------------------
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 3.0 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library.
//////////////////////////////////////////////////////////////////////////////*/
#ifndef SOLID_H
#define SOLID_H
#include "Core/Object.h"
#include "Geant/Matter.h"
#include <Geant4/G4LogicalVolume.hh>
#include "Math/ContainerBox.h"
#include "Math/Dense.h"
#include "Math/TriangleMesh.h"
class G4Material;
class G4LogicalVolume;
class G4TessellatedSolid;
class G4Box;
namespace uLib {
class Solid : public Object {
public:
Solid();
Solid(const char *name);
void SetNistMaterial(const char *name);
void SetMaterial(G4Material *material);
// Implementiamo SetParent qui, per tutti.
virtual void SetParent(Solid *parent);
// Setters per la posizione (necessari per il piazzamento)
void SetTransform(Matrix4f transform);
uLibGetMacro(Material, G4Material *)
uLibGetSetMacro(Logical, G4LogicalVolume *)
uLibGetSetMacro(Physical, G4VPhysicalVolume *)
inline const char *GetName() const { return m_Logical->GetName().c_str(); }
protected:
G4Material *m_Material;
G4LogicalVolume *m_Logical;
G4VPhysicalVolume *m_Physical; // <-- Memorizza l'oggetto posizionato
G4ThreeVector *m_Position; // <-- Offset rispetto al centro del padre
G4RotationMatrix* m_Rotation; // <-- Rotazione rispetto al padre
};
class TessellatedSolid : public Solid {
typedef Solid BaseClass;
public:
TessellatedSolid(const char *name);
void SetMesh(TriangleMesh &mesh);
uLibGetMacro(Solid, G4TessellatedSolid *)
public slots:
void Update();
private :
G4TessellatedSolid *m_Solid;
};
class BoxSolid : public Solid {
typedef Solid BaseClass;
public:
BoxSolid(const char *name, ContainerBox *box);
public slots:
void Update();
private:
ContainerBox *m_Object;
G4Box *m_Solid;
};
} // namespace uLib
#endif // SOLID_H

View File

@@ -0,0 +1,23 @@
#include "HEP/Geant/ActionInitialization.hh" // Il file appena creato
#include "G4RunManagerFactory.hh" // Per il RunManager moderno
// ... altri include (DetectorConstruction, PhysicsList, ecc.)
int main(int argc, char **argv) {
// Creazione del Run Manager
auto *runManager = G4RunManagerFactory::CreateRunManager();
// 1. Inizializzazione della Geometria
// runManager->SetUserInitialization(new DetectorConstruction());
// 2. Inizializzazione della Fisica
// runManager->SetUserInitialization(new PhysicsList());
// 3. INIZIALIZZAZIONE DELLE AZIONI (Il nostro generatore!)
runManager->SetUserInitialization(new ActionInitialization());
// ... Inizializzazione del kernel ( runManager->Initialize(); ), UI manager,
// vis manager, ecc.
delete runManager;
return 0;
}

View File

@@ -0,0 +1,14 @@
# TESTS
set(TESTS
SolidTest
EventTest
GeantApp
)
set(LIBRARIES
${PACKAGE_LIBPREFIX}Core
${PACKAGE_LIBPREFIX}Math
${PACKAGE_LIBPREFIX}Geant
Eigen3::Eigen
)
uLib_add_tests(Geant)

View File

@@ -0,0 +1,72 @@
#include "Geant/Solid.h"
#include "HEP/Geant/GeantEvent.h"
#include "Math/TriangleMesh.h"
#include "testing-prototype.h"
#include <Geant4/G4Material.hh>
#include <Geant4/G4NistManager.hh>
#include <Geant4/G4LogicalVolume.hh>
#include <Geant4/G4TessellatedSolid.hh>
#include <string.h>
using namespace uLib;
int main() {
BEGIN_TESTING(Geant Event);
// Test Solid initialization and NIST material //
{
Solid solid("test_solid");
TEST1(solid.GetLogical() != nullptr);
solid.SetNistMaterial("G4_AIR");
TEST1(solid.GetMaterial() != nullptr);
TEST1(solid.GetMaterial()->GetName() == "G4_AIR");
}
// Test TessellatedSolid with a simple mesh //
{
TessellatedSolid tsolid("test_tessellated");
TEST1(tsolid.GetLogical() != nullptr);
TEST1(tsolid.GetSolid() != nullptr);
// cube mesh //
TriangleMesh mesh;
mesh.AddPoint(Vector3f(0,0,0));
mesh.AddPoint(Vector3f(1,0,0));
mesh.AddPoint(Vector3f(0,1,0));
mesh.AddPoint(Vector3f(1,1,0));
mesh.AddPoint(Vector3f(0,0,1));
mesh.AddPoint(Vector3f(1,0,1));
mesh.AddPoint(Vector3f(0,1,1));
mesh.AddPoint(Vector3f(1,1,1));
// create triangles (consistent outward winding) //
// bottom (z=0)
mesh.AddTriangle(Vector3i(0,2,3));
mesh.AddTriangle(Vector3i(0,3,1));
// top (z=1)
mesh.AddTriangle(Vector3i(4,5,7));
mesh.AddTriangle(Vector3i(4,7,6));
// left (x=0)
mesh.AddTriangle(Vector3i(0,4,6));
mesh.AddTriangle(Vector3i(0,6,2));
// right (x=1)
mesh.AddTriangle(Vector3i(1,3,7));
mesh.AddTriangle(Vector3i(1,7,5));
// front (y=0)
mesh.AddTriangle(Vector3i(0,1,5));
mesh.AddTriangle(Vector3i(0,5,4));
// back (y=1)
mesh.AddTriangle(Vector3i(2,6,7));
mesh.AddTriangle(Vector3i(2,7,3));
tsolid.SetMesh(mesh);
// GeantEvent geant_event;
}
END_TESTING
}

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@@ -0,0 +1,18 @@
#include "Math/ContainerBox.h"
#include "Math/Dense.h"
#include "HEP/Geant/Scene.h"
using namespace uLib;
int main() {
uLib::ContainerBox world_box(Vector3f(100, 100, 100));
uLib::Scene scene;
scene.ConstructWorldBox(&world_box, "G4_AIR");
scene.Initialize();
return 0;
}

View File

@@ -0,0 +1,69 @@
#include "Geant/Solid.h"
#include "Math/TriangleMesh.h"
#include "testing-prototype.h"
#include <Geant4/G4Material.hh>
#include <Geant4/G4NistManager.hh>
#include <Geant4/G4LogicalVolume.hh>
#include <Geant4/G4TessellatedSolid.hh>
#include <string.h>
using namespace uLib;
int main() {
BEGIN_TESTING(Geant Solid);
// Test Solid initialization and NIST material //
{
Solid solid("test_solid");
TEST1(solid.GetLogical() != nullptr);
solid.SetNistMaterial("G4_AIR");
TEST1(solid.GetMaterial() != nullptr);
TEST1(solid.GetMaterial()->GetName() == "G4_AIR");
}
// Test TessellatedSolid with a simple mesh //
{
TessellatedSolid tsolid("test_tessellated");
TEST1(tsolid.GetLogical() != nullptr);
TEST1(tsolid.GetSolid() != nullptr);
// cube mesh //
TriangleMesh mesh;
mesh.AddPoint(Vector3f(0,0,0));
mesh.AddPoint(Vector3f(1,0,0));
mesh.AddPoint(Vector3f(0,1,0));
mesh.AddPoint(Vector3f(1,1,0));
mesh.AddPoint(Vector3f(0,0,1));
mesh.AddPoint(Vector3f(1,0,1));
mesh.AddPoint(Vector3f(0,1,1));
mesh.AddPoint(Vector3f(1,1,1));
// create triangles (consistent outward winding) //
// bottom (z=0)
mesh.AddTriangle(Vector3i(0,2,3));
mesh.AddTriangle(Vector3i(0,3,1));
// top (z=1)
mesh.AddTriangle(Vector3i(4,5,7));
mesh.AddTriangle(Vector3i(4,7,6));
// left (x=0)
mesh.AddTriangle(Vector3i(0,4,6));
mesh.AddTriangle(Vector3i(0,6,2));
// right (x=1)
mesh.AddTriangle(Vector3i(1,3,7));
mesh.AddTriangle(Vector3i(1,7,5));
// front (y=0)
mesh.AddTriangle(Vector3i(0,1,5));
mesh.AddTriangle(Vector3i(0,5,4));
// back (y=1)
mesh.AddTriangle(Vector3i(2,6,7));
mesh.AddTriangle(Vector3i(2,7,3));
tsolid.SetMesh(mesh);
TEST1(tsolid.GetSolid()->GetNumberOfFacets() == 12);
}
END_TESTING
}

View File

@@ -25,50 +25,13 @@
#include <stdio.h>
#define BEGIN_TESTING(name) \
static int _fail = 0; \
printf("..:: Testing " #name " ::..\n");
#include <Geant4/G4Material.hh>
#include <Geant4/G4NistManager.hh>
#include <Geant4/G4LogicalVolume.hh>
#define TEST1(val) _fail += (val)==0
#define TEST0(val) _fail += (val)!=0
#define END_TESTING return _fail;
#include "Core/Vector.h"
#include "Matter.h"
#include "Solid.h"
#include "Scene.h"
namespace uLib {
class DetectorsScenePimpl {
public:
// members //
//Vector<Solid> m_Solids;
};
DetectorsScene::DetectorsScene() :
d(new DetectorsScenePimpl())
{}
DetectorsScene::~DetectorsScene()
{
delete d;
}
void DetectorsScene::AddSolid(const Solid &solid)
{
// d->m_Solids.push_back(solid);
}
}

View File

@@ -39,12 +39,6 @@ class Hit {
Type m_DriftTime;
};
class HitMC {
public:
virtual Id_t GetChamber() = 0;

View File

@@ -54,7 +54,7 @@ endif()
install(TARGETS ${libname}
EXPORT "${PROJECT_NAME}Targets"
EXPORT "uLibTargets"
RUNTIME DESTINATION ${INSTALL_BIN_DIR} COMPONENT bin
LIBRARY DESTINATION ${INSTALL_LIB_DIR} COMPONENT lib)

View File

@@ -23,76 +23,165 @@
//////////////////////////////////////////////////////////////////////////////*/
#ifndef U_CONTAINERBOX_H
#define U_CONTAINERBOX_H
#include "Geometry.h"
#include "Core/Object.h"
#include "Math/Dense.h"
#include "Math/Transform.h"
#include <utility>
namespace uLib {
/**
* @brief Represents an oriented bounding box (OBB) within a hierarchical
* transformation system.
*
* ContainerBox inherits from AffineTransform, which defines its parent
* coordinate system. It contains an internal local transformation (m_LocalT)
* that defines the box's specific origin and size relative to its own
* coordinate system.
*/
class ContainerBox : public AffineTransform, public Object {
typedef AffineTransform BaseClass;
class ContainerBox : public AffineTransform {
public:
ContainerBox() : m_LocalT(this) {}
/**
* @brief Default constructor.
* Initializes the local transformation with this instance as its parent.
*/
ContainerBox()
: m_LocalT(this) // BaseClass is Parent of m_LocalTransform
{}
ContainerBox(const ContainerBox &copy) :
m_LocalT(this),
AffineTransform(copy)
{
// FIX for performance //
this->SetOrigin(copy.GetOrigin());
this->SetSize(copy.GetSize());
}
/**
* @brief Constructor with size.
* @param size The size vector.
*/
ContainerBox(const Vector3f &size) : m_LocalT(this) { this->SetSize(size); }
inline void SetOrigin(const Vector3f &v) { m_LocalT.SetPosition(v); }
/**
* @brief Copy constructor.
* @param copy The ContainerBox instance to copy from.
*/
ContainerBox(const ContainerBox &copy)
: m_LocalT(this), // BaseClass is Parent of m_LocalTransform
AffineTransform(copy) {
this->SetOrigin(copy.GetOrigin());
this->SetSize(copy.GetSize());
}
inline Vector3f GetOrigin() const { return m_LocalT.GetPosition(); }
/**
* @brief Sets the box origin relative to its coordinate system.
* @param v The origin position vector.
*/
inline void SetOrigin(const Vector3f &v) { m_LocalT.SetPosition(v); }
void SetSize(const Vector3f &v) {
Vector3f pos = this->GetOrigin();
m_LocalT = AffineTransform(this);
m_LocalT.Scale(v);
m_LocalT.SetPosition(pos);
}
/**
* @brief Gets the box origin relative to its coordinate system.
* @return The origin position vector.
*/
inline Vector3f GetOrigin() const { return m_LocalT.GetPosition(); }
inline Vector3f GetSize() const { return m_LocalT.GetScale(); }
/**
* @brief Sets the size of the box.
* Re-initializes the local transformation and applies the new scale.
* @param v The size vector (width, height, depth).
*/
void SetSize(const Vector3f &v) {
Vector3f pos = this->GetOrigin();
m_LocalT = AffineTransform(this); // regenerate local transform
m_LocalT.Scale(v);
m_LocalT.SetPosition(pos);
}
// FIX... //
inline void FlipLocalAxes(int first, int second)
{ m_LocalT.FlipAxes(first,second); }
/**
* @brief Gets the current size (scale) of the box.
* @return The size vector.
*/
inline Vector3f GetSize() const { return m_LocalT.GetScale(); }
Matrix4f GetWorldMatrix() const { return m_LocalT.GetWorldMatrix(); }
/**
* @brief Swaps two local axes of the box.
* @param first Index of the first axis (0=X, 1=Y, 2=Z).
* @param second Index of the second axis (0=X, 1=Y, 2=Z).
*/
inline void FlipLocalAxes(int first, int second) {
m_LocalT.FlipAxes(first, second);
}
inline Vector4f GetWorldPoint(const Vector4f &v) const {
return m_LocalT.GetWorldMatrix() * v;
}
/**
* @brief Returns the world transformation matrix of the box's volume.
* @return A 4x4 transformation matrix.
*/
Matrix4f GetWorldMatrix() const { return m_LocalT.GetWorldMatrix(); }
inline Vector4f GetWorldPoint(const float x, const float y, const float z) {
return this->GetWorldPoint(Vector4f(x,y,z,1));
}
/**
* @brief Returns the local transformation matrix of the box's volume.
* @return A 4x4 transformation matrix.
*/
Matrix4f GetLocalMatrix() const { return m_LocalT.GetMatrix(); }
inline Vector4f GetLocalPoint(const Vector4f &v) const {
return m_LocalT.GetWorldMatrix().inverse() * v;
}
/**
* @brief Transforms a point from box-local space to world space.
* @param v The local point (4D homogeneous vector).
* @return The transformed point in world space.
*/
inline Vector4f GetWorldPoint(const Vector4f &v) const {
return m_LocalT.GetWorldMatrix() * v;
}
inline Vector4f GetLocalPoint(const float x, const float y, const float z) {
return this->GetLocalPoint(Vector4f(x,y,z,1));
}
/**
* @brief Transforms a point from box-local space coordinates to world space.
* @param x X coordinate in local space.
* @param y Y coordinate in local space.
* @param z Z coordinate in local space.
* @return The transformed point in world space.
*/
inline Vector4f GetWorldPoint(const float x, const float y, const float z) {
return this->GetWorldPoint(Vector4f(x, y, z, 1));
}
/**
* @brief Transforms a point from world space to box-local space.
* @param v The world point (4D homogeneous vector).
* @return The transformed point in box-local space.
*/
inline Vector4f GetLocalPoint(const Vector4f &v) const {
return m_LocalT.GetWorldMatrix().inverse() * v;
}
protected:
/**
* @brief Transforms a point from world space coordinates to box-local space.
* @param x X coordinate in world space.
* @param y Y coordinate in world space.
* @param z Z coordinate in world space.
* @return The transformed point in box-local space.
*/
inline Vector4f GetLocalPoint(const float x, const float y, const float z) {
return this->GetLocalPoint(Vector4f(x, y, z, 1));
}
/** Translate using transformation chain */
using BaseClass::Translate;
/** Rotate using transformation chain */
using BaseClass::Rotate;
/** Scale using transformation chain */
using BaseClass::Scale;
signals:
// signal to emit when the box is updated //
void Updated() { ULIB_SIGNAL_EMIT(ContainerBox::Updated); }
private:
AffineTransform m_LocalT;
AffineTransform m_LocalT;
};
}
} // namespace uLib
#endif // CONTAINERBOX_H

View File

@@ -36,7 +36,7 @@ namespace uLib {
class Geometry : public AffineTransform {
public:
inline Vector4f GetWorldPoint(const Vector4f &v) const {
inline Vector4f GetWorldPoint(const Vector4f v) const {
return this->GetWorldMatrix() * v;
}
@@ -44,7 +44,7 @@ public:
return this->GetWorldPoint(Vector4f(x,y,z,1));
}
inline Vector4f GetLocalPoint(const Vector4f &v) const {
inline Vector4f GetLocalPoint(const Vector4f v) const {
return this->GetWorldMatrix().inverse() * v;
}

View File

@@ -84,8 +84,8 @@ public:
inline void SetParent(AffineTransform *name) { this->m_Parent = name; }
inline void SetMatrix (Matrix4f &mat) { m_T.matrix() = mat; }
inline Matrix4f& GetMatrix () { return m_T.matrix(); }
inline void SetMatrix (Matrix4f mat) { m_T.matrix() = mat; }
inline Matrix4f GetMatrix() const { return m_T.matrix(); }
Matrix4f GetWorldMatrix() const
{
@@ -93,22 +93,22 @@ public:
else return m_Parent->GetWorldMatrix() * m_T.matrix(); // T = B * A //
}
inline void SetPosition(const Vector3f &v) { this->m_T.translation() = v; }
inline void SetPosition(const Vector3f v) { this->m_T.translation() = v; }
inline Vector3f GetPosition() const { return this->m_T.translation(); }
inline void SetRotation(const Matrix3f &m) { this->m_T.linear() = m; }
inline void SetRotation(const Matrix3f m) { this->m_T.linear() = m; }
inline Matrix3f GetRotation() const { return this->m_T.rotation(); }
inline void Translate(const Vector3f &v) { this->m_T.translate(v); }
inline void Translate(const Vector3f v) { this->m_T.translate(v); }
inline void Scale(const Vector3f &v) { this->m_T.scale(v); }
inline void Scale(const Vector3f v) { this->m_T.scale(v); }
inline Vector3f GetScale() const { return this->m_T.linear() * Vector3f(1,1,1); } // FIXXXXXXX
inline void Rotate(const Matrix3f &m) { this->m_T.rotate(m); }
inline void Rotate(const Matrix3f m) { this->m_T.rotate(m); }
inline void Rotate(const float angle, Vector3f axis)
{
@@ -122,12 +122,12 @@ public:
Rotate(angle,euler_axis);
}
inline void PreRotate(const Matrix3f &m) { this->m_T.prerotate(m); }
inline void PreRotate(const Matrix3f m) { this->m_T.prerotate(m); }
inline void QuaternionRotate(const Vector4f &q)
inline void QuaternionRotate(const Vector4f q)
{ this->m_T.rotate(Eigen::Quaternion<float>(q)); }
inline void EulerYZYRotate(const Vector3f &e) {
inline void EulerYZYRotate(const Vector3f e) {
Matrix3f mat;
mat = Eigen::AngleAxisf(e.x(), Vector3f::UnitY())
* Eigen::AngleAxisf(e.y(), Vector3f::UnitZ())

View File

@@ -63,9 +63,16 @@ public:
inline size_t Count() const { return this->m_Count; }
inline size_t size() const { return this->m_Count; }
inline const Scalarf &TotalLength() const { return this->m_TotalLength; }
inline void SetCount(size_t c) { this->m_Count = c; }
inline void SetCount(size_t c) {
this->m_Count = c;
if (this->m_Data.size() != c) {
this->m_Data.resize(c);
}
}
inline void SetTotalLength(Scalarf tl) { this->m_TotalLength = tl; }

View File

@@ -31,6 +31,7 @@
#include "Math/Dense.h"
#include "Math/ContainerBox.h"
#include <cmath>
#include <iostream>
#include <math.h>
@@ -52,41 +53,82 @@ int main()
BEGIN_TESTING(Math ContainerBox);
ContainerBox Cnt;
// // Local transform:
Cnt.SetOrigin(Vector3f(-1,-1,-1));
Cnt.SetSize(Vector3f(2,2,2)); // scaling //
std::cout << "Container scale is: " << Cnt.GetSize().transpose() << "\n";
std::cout << "Container scale is: " << Cnt.GetSize().transpose() << "\n";
TEST0( Vector4f0(Cnt.GetSize().homogeneous() - HVector3f(2,2,2)) );
{
ContainerBox Cnt;
Cnt.SetOrigin(Vector3f(0,0,0));
Cnt.SetSize(Vector3f(2,2,2));
TEST0( Vector4f0(Cnt.GetOrigin().homogeneous() - HVector3f(0,0,0)) );
TEST0( Vector4f0(Cnt.GetSize().homogeneous() - HVector3f(2,2,2)) );
ContainerBox Box;
HPoint3f pt = Cnt.GetLocalPoint(HPoint3f(0,0,0));
HPoint3f wp = Cnt.GetWorldPoint(pt);
TEST0( Vector4f0(wp - HPoint3f(0,0,0)) );
Box.SetPosition(Vector3f(1,1,1));
Box.SetSize(Vector3f(2,2,2));
Box.EulerYZYRotate(Vector3f(0,0,0));
HPoint3f pt = Box.GetLocalPoint(HPoint3f(2,3,2));
HPoint3f wp = Box.GetWorldPoint(pt);
TEST0( Vector4f0(wp - HPoint3f(2,3,2)) );
HPoint3f pt2 = Cnt.GetLocalPoint(HPoint3f(2,2,2));
HPoint3f wp2 = Cnt.GetWorldPoint(pt2);
TEST0( Vector4f0(wp2 - HPoint3f(2,2,2)) );
HPoint3f pt3 = Cnt.GetLocalPoint(HPoint3f(1,1,1));
HPoint3f wp3 = Cnt.GetWorldPoint(pt3);
TEST0( Vector4f0(wp3 - HPoint3f(1,1,1)) );
//// // Global
// Cnt.SetPosition(Vector3f(1,1,1));
// Cnt.EulerYZYRotate(Vector3f(M_PI_2,M_PI_2,0));
// HPoint3f p = Cnt.GetWorldPoint(1,1,1);
// //std::cout << p.transpose() << "\n";
// TEST0( Vector4f0(p - HVector3f(2,1,2)) );
// p = Cnt.GetWorldPoint(1,2,3);
// //std::cout << p.transpose() << "\n";
// TEST0( Vector4f0(p - HVector3f(4,1,3)) );
HPoint3f pt4 = Cnt.GetLocalPoint(HPoint3f(1,2,3));
HPoint3f wp4 = Cnt.GetWorldPoint(pt4);
TEST0( Vector4f0(wp4 - HPoint3f(1,2,3)) );
}
{
ContainerBox Cnt;
Cnt.SetOrigin(Vector3f(0,0,0));
Cnt.SetSize(Vector3f(2,2,2));
Cnt.EulerYZYRotate(Vector3f(M_PI,0,0));
HPoint3f pt = Cnt.GetLocalPoint(HPoint3f(0,0,0));
HPoint3f wp = Cnt.GetWorldPoint(pt);
TEST0( Vector4f0(wp - HPoint3f(0,0,0)) );
// // scaling //
HPoint3f pt2 = Cnt.GetLocalPoint(HPoint3f(2,2,2));
HPoint3f wp2 = Cnt.GetWorldPoint(pt2);
TEST0( Vector4f0(wp2 - HPoint3f(2,2,2)) );
pt2 = HPoint3f(1,1,1);
wp2 = Cnt.GetWorldPoint(pt2);
TEST0( Vector4f0(wp2 - HPoint3f(-2,2,-2)) );
pt2 = HPoint3f(1,2,3);
wp2 = Cnt.GetWorldPoint(pt2);
TEST0( Vector4f0(wp2 - HPoint3f(-2,4,-6)) );
}
{
ContainerBox Cnt;
Cnt.SetOrigin(Vector3f(-1,-1,-1));
Cnt.SetSize(Vector3f(2,2,2)); // scaling //
HPoint3f pt2 = HPoint3f(.5,.5,.5);
HPoint3f wp2 = Cnt.GetWorldPoint(pt2);
TEST0( Vector4f0(wp2 - HPoint3f(0,0,0)) );
pt2 = HPoint3f(0,0,0);
wp2 = Cnt.GetWorldPoint(pt2);
TEST0( Vector4f0(wp2 - HPoint3f(-1,-1,-1)) );
Cnt.EulerYZYRotate(Vector3f(M_PI,0,0));
pt2 = HPoint3f(0,0,0);
wp2 = Cnt.GetWorldPoint(pt2);
TEST0( Vector4f0(wp2 - HPoint3f(1,-1,1)) );
}
{
ContainerBox Box;
Box.SetPosition(Vector3f(1,1,1));
Box.SetSize(Vector3f(2,2,2));
Box.EulerYZYRotate(Vector3f(0,0,0));
HPoint3f pt = Box.GetLocalPoint(HPoint3f(2,3,2));
HPoint3f wp = Box.GetWorldPoint(pt);
TEST0( Vector4f0(wp - HPoint3f(2,3,2)) );
}
END_TESTING;
}

View File

@@ -48,7 +48,7 @@ int main() {
Raytracer rt(img);
const size_t NUM_RAYS = 1000000;
const size_t NUM_RAYS = 100000;
std::cout << "Generating " << NUM_RAYS
<< " random ray pairs across a 100x100x100 grid...\n";

View File

@@ -1,14 +0,0 @@
include $(top_srcdir)/Common.am
library_includedir = $(includedir)/libmutom-${PACKAGE_VERSION}/ParticlePhysics/Geant
library_include_HEADERS =
_PPGEANT_SOURCES =
noinst_LTLIBRARIES = libmutomppgeant.la
libmutomppgeant_la_SOURCES = ${_PPGEANT_SOURCES}

View File

@@ -1,11 +0,0 @@
include $(top_srcdir)/Common.am
library_includedir = $(includedir)/libmutom-${PACKAGE_VERSION}/ParticlePhysics/MuonTomography
library_include_HEADERS =
_PPMUTOM_SOURCES =
noinst_LTLIBRARIES = libmutomppmutom.la
libmutomppmutom_la_SOURCES = ${_PPMUTOM_SOURCES}

View File

@@ -25,7 +25,7 @@ target_include_directories(uLib_python PRIVATE
# Install uLib_python within the uLib install target
install(TARGETS uLib_python
EXPORT "${PROJECT_NAME}Targets"
EXPORT "uLibTargets"
RUNTIME DESTINATION ${INSTALL_BIN_DIR} COMPONENT bin
LIBRARY DESTINATION ${INSTALL_LIB_DIR} COMPONENT lib
ARCHIVE DESTINATION ${INSTALL_LIB_DIR} COMPONENT lib

View File

@@ -1,22 +1,22 @@
#include <pybind11/pybind11.h>
#include <pybind11/eigen.h>
#include <pybind11/pybind11.h>
#include <pybind11/stl.h>
#include <pybind11/stl_bind.h>
#include <pybind11/numpy.h>
#include "Math/Dense.h"
#include "Math/Transform.h"
#include "Math/Geometry.h"
#include "Math/Accumulator.h"
#include "Math/ContainerBox.h"
#include "Math/StructuredData.h"
#include "Math/StructuredGrid.h"
#include "Math/Dense.h"
#include "Math/Geometry.h"
#include "Math/Structured2DGrid.h"
#include "Math/Structured4DGrid.h"
#include "Math/StructuredData.h"
#include "Math/StructuredGrid.h"
#include "Math/Transform.h"
#include "Math/TriangleMesh.h"
#include "Math/VoxRaytracer.h"
#include "Math/Accumulator.h"
#include "Math/VoxImage.h"
#include "Math/VoxRaytracer.h"
namespace py = pybind11;
using namespace uLib;
@@ -40,346 +40,416 @@ PYBIND11_MAKE_OPAQUE(uLib::Vector<VoxRaytracer::RayData::Element>);
template <typename MatrixType>
void bind_eigen_type(py::module_ &m, const char *name) {
using Scalar = typename MatrixType::Scalar;
constexpr bool is_vector = MatrixType::IsVectorAtCompileTime;
using Scalar = typename MatrixType::Scalar;
constexpr bool is_vector = MatrixType::IsVectorAtCompileTime;
// Default constructor (zeros)
m.def(name, []() -> MatrixType {
if constexpr (MatrixType::RowsAtCompileTime == Eigen::Dynamic || MatrixType::ColsAtCompileTime == Eigen::Dynamic) {
return MatrixType(); // Empty dynamic matrix
} else {
return MatrixType::Zero(); // Zero static matrix
}
});
// Specialized constructor for dynamic matrices
if constexpr (MatrixType::RowsAtCompileTime == Eigen::Dynamic || MatrixType::ColsAtCompileTime == Eigen::Dynamic) {
m.def(name, [](int rows, int cols) -> MatrixType {
MatrixType mat;
mat.setZero(rows, cols);
return mat;
});
// Default constructor (zeros)
m.def(name, []() -> MatrixType {
if constexpr (MatrixType::RowsAtCompileTime == Eigen::Dynamic ||
MatrixType::ColsAtCompileTime == Eigen::Dynamic) {
return MatrixType(); // Empty dynamic matrix
} else {
return MatrixType::Zero(); // Zero static matrix
}
});
// Initialize from list
m.def(name, [](py::list l) -> MatrixType {
MatrixType mat;
if constexpr (is_vector) {
mat.setZero(l.size());
for (size_t i = 0; i < l.size(); ++i) {
mat(i) = l[i].cast<Scalar>();
}
} else {
int rows = MatrixType::RowsAtCompileTime == Eigen::Dynamic ? (int)std::sqrt(l.size()) : MatrixType::RowsAtCompileTime;
int cols = MatrixType::ColsAtCompileTime == Eigen::Dynamic ? (int)std::sqrt(l.size()) : MatrixType::ColsAtCompileTime;
mat.setZero(rows, cols);
for (size_t i = 0; i < (size_t)l.size(); ++i) {
mat(i / cols, i % cols) = l[i].cast<Scalar>();
}
}
return mat;
// Specialized constructor for dynamic matrices
if constexpr (MatrixType::RowsAtCompileTime == Eigen::Dynamic ||
MatrixType::ColsAtCompileTime == Eigen::Dynamic) {
m.def(name, [](int rows, int cols) -> MatrixType {
MatrixType mat;
mat.setZero(rows, cols);
return mat;
});
}
// Initialize from py::array
m.def(name, [](py::array_t<Scalar, py::array::c_style | py::array::forcecast> arr) -> MatrixType {
auto buf = arr.request();
MatrixType mat;
if constexpr (is_vector) {
// Initialize from list
m.def(name, [](py::list l) -> MatrixType {
MatrixType mat;
if constexpr (is_vector) {
mat.setZero(l.size());
for (size_t i = 0; i < l.size(); ++i) {
mat(i) = l[i].cast<Scalar>();
}
} else {
int rows = MatrixType::RowsAtCompileTime == Eigen::Dynamic
? (int)std::sqrt(l.size())
: MatrixType::RowsAtCompileTime;
int cols = MatrixType::ColsAtCompileTime == Eigen::Dynamic
? (int)std::sqrt(l.size())
: MatrixType::ColsAtCompileTime;
mat.setZero(rows, cols);
for (size_t i = 0; i < (size_t)l.size(); ++i) {
mat(i / cols, i % cols) = l[i].cast<Scalar>();
}
}
return mat;
});
// Initialize from py::array
m.def(name,
[](py::array_t<Scalar, py::array::c_style | py::array::forcecast> arr)
-> MatrixType {
auto buf = arr.request();
MatrixType mat;
if constexpr (is_vector) {
mat.setZero(buf.size);
Scalar* ptr = static_cast<Scalar*>(buf.ptr);
for (ssize_t i = 0; i < buf.size; ++i) mat(i) = ptr[i];
} else {
Scalar *ptr = static_cast<Scalar *>(buf.ptr);
for (ssize_t i = 0; i < buf.size; ++i)
mat(i) = ptr[i];
} else {
int rows = buf.shape.size() > 0 ? (int)buf.shape[0] : 1;
int cols = buf.shape.size() > 1 ? (int)buf.shape[1] : 1;
mat.setZero(rows, cols);
Scalar* ptr = static_cast<Scalar*>(buf.ptr);
Scalar *ptr = static_cast<Scalar *>(buf.ptr);
for (int i = 0; i < rows; ++i) {
for (int j = 0; j < cols; ++j) {
mat(i, j) = ptr[i * cols + j];
}
for (int j = 0; j < cols; ++j) {
mat(i, j) = ptr[i * cols + j];
}
}
}
return mat;
});
}
return mat;
});
}
void init_math(py::module_ &m) {
// 1. Basic Eigen Types (Vectors and Matrices)
bind_eigen_type<Vector1f>(m, "Vector1f");
bind_eigen_type<Vector2f>(m, "Vector2f");
bind_eigen_type<Vector3f>(m, "Vector3f");
bind_eigen_type<Vector4f>(m, "Vector4f");
bind_eigen_type<Vector1i>(m, "Vector1i");
bind_eigen_type<Vector2i>(m, "Vector2i");
bind_eigen_type<Vector3i>(m, "Vector3i");
bind_eigen_type<Vector4i>(m, "Vector4i");
bind_eigen_type<Vector1d>(m, "Vector1d");
bind_eigen_type<Vector2d>(m, "Vector2d");
bind_eigen_type<Vector3d>(m, "Vector3d");
bind_eigen_type<Vector4d>(m, "Vector4d");
// 1. Basic Eigen Types (Vectors and Matrices)
bind_eigen_type<Vector1f>(m, "Vector1f");
bind_eigen_type<Vector2f>(m, "Vector2f");
bind_eigen_type<Vector3f>(m, "Vector3f");
bind_eigen_type<Vector4f>(m, "Vector4f");
bind_eigen_type<Vector1i>(m, "Vector1i");
bind_eigen_type<Vector2i>(m, "Vector2i");
bind_eigen_type<Vector3i>(m, "Vector3i");
bind_eigen_type<Vector4i>(m, "Vector4i");
bind_eigen_type<Vector1d>(m, "Vector1d");
bind_eigen_type<Vector2d>(m, "Vector2d");
bind_eigen_type<Vector3d>(m, "Vector3d");
bind_eigen_type<Vector4d>(m, "Vector4d");
bind_eigen_type<Matrix2f>(m, "Matrix2f");
bind_eigen_type<Matrix3f>(m, "Matrix3f");
bind_eigen_type<Matrix4f>(m, "Matrix4f");
bind_eigen_type<Matrix2i>(m, "Matrix2i");
bind_eigen_type<Matrix3i>(m, "Matrix3i");
bind_eigen_type<Matrix4i>(m, "Matrix4i");
bind_eigen_type<Matrix2d>(m, "Matrix2d");
bind_eigen_type<Matrix3d>(m, "Matrix3d");
bind_eigen_type<Matrix4d>(m, "Matrix4d");
bind_eigen_type<Matrix2f>(m, "Matrix2f");
bind_eigen_type<Matrix3f>(m, "Matrix3f");
bind_eigen_type<Matrix4f>(m, "Matrix4f");
bind_eigen_type<Matrix2i>(m, "Matrix2i");
bind_eigen_type<Matrix3i>(m, "Matrix3i");
bind_eigen_type<Matrix4i>(m, "Matrix4i");
bind_eigen_type<Matrix2d>(m, "Matrix2d");
bind_eigen_type<Matrix3d>(m, "Matrix3d");
bind_eigen_type<Matrix4d>(m, "Matrix4d");
bind_eigen_type<MatrixXi>(m, "MatrixXi");
bind_eigen_type<MatrixXf>(m, "MatrixXf");
bind_eigen_type<MatrixXd>(m, "MatrixXd");
bind_eigen_type<MatrixXi>(m, "MatrixXi");
bind_eigen_type<MatrixXf>(m, "MatrixXf");
bind_eigen_type<MatrixXd>(m, "MatrixXd");
// 2. Homogeneous types
py::class_<HPoint3f>(m, "HPoint3f")
.def(py::init<>())
.def(py::init<float, float, float>())
.def(py::init<Vector3f &>());
py::class_<HVector3f>(m, "HVector3f")
.def(py::init<>())
.def(py::init<float, float, float>())
.def(py::init<Vector3f &>());
py::class_<HLine3f>(m, "HLine3f")
.def(py::init<>())
.def_readwrite("origin", &HLine3f::origin)
.def_readwrite("direction", &HLine3f::direction);
py::class_<HError3f>(m, "HError3f")
.def(py::init<>())
.def_readwrite("position_error", &HError3f::position_error)
.def_readwrite("direction_error", &HError3f::direction_error);
// 2. Homogeneous types
py::class_<HPoint3f>(m, "HPoint3f")
.def(py::init<>())
.def(py::init<float, float, float>())
.def(py::init<Vector3f &>());
py::class_<HVector3f>(m, "HVector3f")
.def(py::init<>())
.def(py::init<float, float, float>())
.def(py::init<Vector3f &>());
py::class_<HLine3f>(m, "HLine3f")
.def(py::init<>())
.def_readwrite("origin", &HLine3f::origin)
.def_readwrite("direction", &HLine3f::direction);
py::class_<HError3f>(m, "HError3f")
.def(py::init<>())
.def_readwrite("position_error", &HError3f::position_error)
.def_readwrite("direction_error", &HError3f::direction_error);
// 3. Dynamic Vectors (uLib::Vector)
py::bind_vector<uLib::Vector<Scalari>>(m, "Vector_i")
.def("MoveToVRAM", &uLib::Vector<Scalari>::MoveToVRAM)
.def("MoveToRAM", &uLib::Vector<Scalari>::MoveToRAM);
py::bind_vector<uLib::Vector<Scalarui>>(m, "Vector_ui")
.def("MoveToVRAM", &uLib::Vector<Scalarui>::MoveToVRAM)
.def("MoveToRAM", &uLib::Vector<Scalarui>::MoveToRAM);
py::bind_vector<uLib::Vector<Scalarl>>(m, "Vector_l")
.def("MoveToVRAM", &uLib::Vector<Scalarl>::MoveToVRAM)
.def("MoveToRAM", &uLib::Vector<Scalarl>::MoveToRAM);
py::bind_vector<uLib::Vector<Scalarul>>(m, "Vector_ul")
.def("MoveToVRAM", &uLib::Vector<Scalarul>::MoveToVRAM)
.def("MoveToRAM", &uLib::Vector<Scalarul>::MoveToRAM);
py::bind_vector<uLib::Vector<Scalarf>>(m, "Vector_f")
.def("MoveToVRAM", &uLib::Vector<Scalarf>::MoveToVRAM)
.def("MoveToRAM", &uLib::Vector<Scalarf>::MoveToRAM);
py::bind_vector<uLib::Vector<Scalard>>(m, "Vector_d")
.def("MoveToVRAM", &uLib::Vector<Scalard>::MoveToVRAM)
.def("MoveToRAM", &uLib::Vector<Scalard>::MoveToRAM);
// 3. Dynamic Vectors (uLib::Vector)
py::bind_vector<uLib::Vector<Scalari>>(m, "Vector_i")
.def("MoveToVRAM", &uLib::Vector<Scalari>::MoveToVRAM)
.def("MoveToRAM", &uLib::Vector<Scalari>::MoveToRAM);
py::bind_vector<uLib::Vector<Scalarui>>(m, "Vector_ui")
.def("MoveToVRAM", &uLib::Vector<Scalarui>::MoveToVRAM)
.def("MoveToRAM", &uLib::Vector<Scalarui>::MoveToRAM);
py::bind_vector<uLib::Vector<Scalarl>>(m, "Vector_l")
.def("MoveToVRAM", &uLib::Vector<Scalarl>::MoveToVRAM)
.def("MoveToRAM", &uLib::Vector<Scalarl>::MoveToRAM);
py::bind_vector<uLib::Vector<Scalarul>>(m, "Vector_ul")
.def("MoveToVRAM", &uLib::Vector<Scalarul>::MoveToVRAM)
.def("MoveToRAM", &uLib::Vector<Scalarul>::MoveToRAM);
py::bind_vector<uLib::Vector<Scalarf>>(m, "Vector_f")
.def("MoveToVRAM", &uLib::Vector<Scalarf>::MoveToVRAM)
.def("MoveToRAM", &uLib::Vector<Scalarf>::MoveToRAM);
py::bind_vector<uLib::Vector<Scalard>>(m, "Vector_d")
.def("MoveToVRAM", &uLib::Vector<Scalard>::MoveToVRAM)
.def("MoveToRAM", &uLib::Vector<Scalard>::MoveToRAM);
py::bind_vector<uLib::Vector<Vector3f>>(m, "Vector_Vector3f")
.def("MoveToVRAM", &uLib::Vector<Vector3f>::MoveToVRAM)
.def("MoveToRAM", &uLib::Vector<Vector3f>::MoveToRAM);
py::bind_vector<uLib::Vector<Vector3i>>(m, "Vector_Vector3i")
.def("MoveToVRAM", &uLib::Vector<Vector3i>::MoveToVRAM)
.def("MoveToRAM", &uLib::Vector<Vector3i>::MoveToRAM);
py::bind_vector<uLib::Vector<Vector4f>>(m, "Vector_Vector4f")
.def("MoveToVRAM", &uLib::Vector<Vector4f>::MoveToVRAM)
.def("MoveToRAM", &uLib::Vector<Vector4f>::MoveToRAM);
py::bind_vector<uLib::Vector<Vector4i>>(m, "Vector_Vector4i")
.def("MoveToVRAM", &uLib::Vector<Vector4i>::MoveToVRAM)
.def("MoveToRAM", &uLib::Vector<Vector4i>::MoveToRAM);
py::bind_vector<uLib::Vector<Vector3d>>(m, "Vector_Vector3d")
.def("MoveToVRAM", &uLib::Vector<Vector3d>::MoveToVRAM)
.def("MoveToRAM", &uLib::Vector<Vector3d>::MoveToRAM);
py::bind_vector<uLib::Vector<Vector4d>>(m, "Vector_Vector4d")
.def("MoveToVRAM", &uLib::Vector<Vector4d>::MoveToVRAM)
.def("MoveToRAM", &uLib::Vector<Vector4d>::MoveToRAM);
py::bind_vector<uLib::Vector<Voxel>>(m, "Vector_Voxel")
.def("MoveToVRAM", &uLib::Vector<Voxel>::MoveToVRAM)
.def("MoveToRAM", &uLib::Vector<Voxel>::MoveToRAM);
py::bind_vector<uLib::Vector<VoxRaytracer::RayData::Element>>(m, "Vector_VoxRaytracerRayDataElement")
.def("MoveToVRAM", &uLib::Vector<VoxRaytracer::RayData::Element>::MoveToVRAM)
.def("MoveToRAM", &uLib::Vector<VoxRaytracer::RayData::Element>::MoveToRAM);
py::bind_vector<uLib::Vector<Vector3f>>(m, "Vector_Vector3f")
.def("MoveToVRAM", &uLib::Vector<Vector3f>::MoveToVRAM)
.def("MoveToRAM", &uLib::Vector<Vector3f>::MoveToRAM);
py::bind_vector<uLib::Vector<Vector3i>>(m, "Vector_Vector3i")
.def("MoveToVRAM", &uLib::Vector<Vector3i>::MoveToVRAM)
.def("MoveToRAM", &uLib::Vector<Vector3i>::MoveToRAM);
py::bind_vector<uLib::Vector<Vector4f>>(m, "Vector_Vector4f")
.def("MoveToVRAM", &uLib::Vector<Vector4f>::MoveToVRAM)
.def("MoveToRAM", &uLib::Vector<Vector4f>::MoveToRAM);
py::bind_vector<uLib::Vector<Vector4i>>(m, "Vector_Vector4i")
.def("MoveToVRAM", &uLib::Vector<Vector4i>::MoveToVRAM)
.def("MoveToRAM", &uLib::Vector<Vector4i>::MoveToRAM);
py::bind_vector<uLib::Vector<Vector3d>>(m, "Vector_Vector3d")
.def("MoveToVRAM", &uLib::Vector<Vector3d>::MoveToVRAM)
.def("MoveToRAM", &uLib::Vector<Vector3d>::MoveToRAM);
py::bind_vector<uLib::Vector<Vector4d>>(m, "Vector_Vector4d")
.def("MoveToVRAM", &uLib::Vector<Vector4d>::MoveToVRAM)
.def("MoveToRAM", &uLib::Vector<Vector4d>::MoveToRAM);
py::bind_vector<uLib::Vector<Voxel>>(m, "Vector_Voxel")
.def("MoveToVRAM", &uLib::Vector<Voxel>::MoveToVRAM)
.def("MoveToRAM", &uLib::Vector<Voxel>::MoveToRAM);
py::bind_vector<uLib::Vector<VoxRaytracer::RayData::Element>>(
m, "Vector_VoxRaytracerRayDataElement")
.def("MoveToVRAM",
&uLib::Vector<VoxRaytracer::RayData::Element>::MoveToVRAM)
.def("MoveToRAM",
&uLib::Vector<VoxRaytracer::RayData::Element>::MoveToRAM);
// 4. Accumulators
py::class_<Accumulator_Mean<float>>(m, "Accumulator_Mean_f")
.def(py::init<>())
.def("AddPass", &Accumulator_Mean<float>::AddPass)
.def("__call__", py::overload_cast<const float>(&Accumulator_Mean<float>::operator()))
.def("__call__", py::overload_cast<>(&Accumulator_Mean<float>::operator(), py::const_));
// 4. Accumulators
py::class_<Accumulator_Mean<float>>(m, "Accumulator_Mean_f")
.def(py::init<>())
.def("AddPass", &Accumulator_Mean<float>::AddPass)
.def("__call__",
py::overload_cast<const float>(&Accumulator_Mean<float>::operator()))
.def("__call__", py::overload_cast<>(&Accumulator_Mean<float>::operator(),
py::const_));
py::class_<Accumulator_Mean<double>>(m, "Accumulator_Mean_d")
.def(py::init<>())
.def("AddPass", &Accumulator_Mean<double>::AddPass)
.def("__call__", py::overload_cast<const double>(&Accumulator_Mean<double>::operator()))
.def("__call__", py::overload_cast<>(&Accumulator_Mean<double>::operator(), py::const_));
py::class_<Accumulator_Mean<double>>(m, "Accumulator_Mean_d")
.def(py::init<>())
.def("AddPass", &Accumulator_Mean<double>::AddPass)
.def("__call__", py::overload_cast<const double>(
&Accumulator_Mean<double>::operator()))
.def("__call__", py::overload_cast<>(
&Accumulator_Mean<double>::operator(), py::const_));
py::class_<Accumulator_ABTrim<float>>(m, "Accumulator_ABTrim_f")
.def(py::init<>())
.def("SetABTrim", &Accumulator_ABTrim<float>::SetABTrim)
.def("__iadd__", [](Accumulator_ABTrim<float> &self, float val) { self += val; return &self; })
.def("__call__", &Accumulator_ABTrim<float>::operator());
py::class_<Accumulator_ABTrim<float>>(m, "Accumulator_ABTrim_f")
.def(py::init<>())
.def("SetABTrim", &Accumulator_ABTrim<float>::SetABTrim)
.def("__iadd__",
[](Accumulator_ABTrim<float> &self, float val) {
self += val;
return &self;
})
.def("__call__", &Accumulator_ABTrim<float>::operator());
py::class_<Accumulator_ABTrim<double>>(m, "Accumulator_ABTrim_d")
.def(py::init<>())
.def("SetABTrim", &Accumulator_ABTrim<double>::SetABTrim)
.def("__iadd__", [](Accumulator_ABTrim<double> &self, double val) { self += val; return &self; })
.def("__call__", &Accumulator_ABTrim<double>::operator());
py::class_<Accumulator_ABTrim<double>>(m, "Accumulator_ABTrim_d")
.def(py::init<>())
.def("SetABTrim", &Accumulator_ABTrim<double>::SetABTrim)
.def("__iadd__",
[](Accumulator_ABTrim<double> &self, double val) {
self += val;
return &self;
})
.def("__call__", &Accumulator_ABTrim<double>::operator());
py::class_<Accumulator_ABClip<float>>(m, "Accumulator_ABClip_f")
.def(py::init<>())
.def("SetABTrim", &Accumulator_ABClip<float>::SetABTrim)
.def("__iadd__", [](Accumulator_ABClip<float> &self, float val) { self += val; return &self; })
.def("__call__", &Accumulator_ABClip<float>::operator());
py::class_<Accumulator_ABClip<float>>(m, "Accumulator_ABClip_f")
.def(py::init<>())
.def("SetABTrim", &Accumulator_ABClip<float>::SetABTrim)
.def("__iadd__",
[](Accumulator_ABClip<float> &self, float val) {
self += val;
return &self;
})
.def("__call__", &Accumulator_ABClip<float>::operator());
py::class_<Accumulator_ABClip<double>>(m, "Accumulator_ABClip_d")
.def(py::init<>())
.def("SetABTrim", &Accumulator_ABClip<double>::SetABTrim)
.def("__iadd__", [](Accumulator_ABClip<double> &self, double val) { self += val; return &self; })
.def("__call__", &Accumulator_ABClip<double>::operator());
py::class_<Accumulator_ABClip<double>>(m, "Accumulator_ABClip_d")
.def(py::init<>())
.def("SetABTrim", &Accumulator_ABClip<double>::SetABTrim)
.def("__iadd__",
[](Accumulator_ABClip<double> &self, double val) {
self += val;
return &self;
})
.def("__call__", &Accumulator_ABClip<double>::operator());
// 5. Core Math Structures
py::class_<AffineTransform>(m, "AffineTransform")
.def(py::init<>())
.def("GetWorldMatrix", &AffineTransform::GetWorldMatrix)
.def("SetPosition", &AffineTransform::SetPosition)
.def("GetPosition", &AffineTransform::GetPosition)
.def("Translate", &AffineTransform::Translate)
.def("Scale", &AffineTransform::Scale)
.def("SetRotation", &AffineTransform::SetRotation)
.def("GetRotation", &AffineTransform::GetRotation)
.def("Rotate", py::overload_cast<const Matrix3f &>(&AffineTransform::Rotate))
.def("Rotate", py::overload_cast<const Vector3f>(&AffineTransform::Rotate))
.def("EulerYZYRotate", &AffineTransform::EulerYZYRotate)
.def("FlipAxes", &AffineTransform::FlipAxes);
// 5. Core Math Structures
py::class_<AffineTransform>(m, "AffineTransform")
.def(py::init<>())
.def("GetWorldMatrix", &AffineTransform::GetWorldMatrix)
.def("SetPosition", &AffineTransform::SetPosition)
.def("GetPosition", &AffineTransform::GetPosition)
.def("Translate", &AffineTransform::Translate)
.def("Scale", &AffineTransform::Scale)
.def("SetRotation", &AffineTransform::SetRotation)
.def("GetRotation", &AffineTransform::GetRotation)
.def("Rotate",
py::overload_cast<const Matrix3f>(&AffineTransform::Rotate))
.def("Rotate",
py::overload_cast<float, Vector3f>(&AffineTransform::Rotate))
.def("Rotate", py::overload_cast<Vector3f>(&AffineTransform::Rotate))
.def("EulerYZYRotate", &AffineTransform::EulerYZYRotate)
.def("FlipAxes", &AffineTransform::FlipAxes);
py::class_<Geometry, AffineTransform>(m, "Geometry")
.def(py::init<>())
.def("GetWorldPoint", py::overload_cast<const Vector4f &>(&Geometry::GetWorldPoint, py::const_))
.def("GetLocalPoint", py::overload_cast<const Vector4f &>(&Geometry::GetLocalPoint, py::const_));
py::class_<Geometry, AffineTransform>(m, "Geometry")
.def(py::init<>())
.def("GetWorldPoint", py::overload_cast<const Vector4f>(
&Geometry::GetWorldPoint, py::const_))
.def("GetWorldPoint",
py::overload_cast<float, float, float>(&Geometry::GetWorldPoint))
.def("GetLocalPoint", py::overload_cast<const Vector4f>(
&Geometry::GetLocalPoint, py::const_))
.def("GetLocalPoint",
py::overload_cast<float, float, float>(&Geometry::GetLocalPoint));
py::class_<ContainerBox, AffineTransform>(m, "ContainerBox")
.def(py::init<>())
.def("SetOrigin", &ContainerBox::SetOrigin)
.def("GetOrigin", &ContainerBox::GetOrigin)
.def("SetSize", &ContainerBox::SetSize)
.def("GetSize", &ContainerBox::GetSize)
.def("GetWorldMatrix", &ContainerBox::GetWorldMatrix)
.def("GetWorldPoint", py::overload_cast<const Vector4f &>(&ContainerBox::GetWorldPoint, py::const_))
.def("GetLocalPoint", py::overload_cast<const Vector4f &>(&ContainerBox::GetLocalPoint, py::const_));
py::class_<ContainerBox, AffineTransform, Object>(m, "ContainerBox")
.def(py::init<>())
.def("SetOrigin", &ContainerBox::SetOrigin)
.def("GetOrigin", &ContainerBox::GetOrigin)
.def("SetSize", &ContainerBox::SetSize)
.def("GetSize", &ContainerBox::GetSize)
.def("GetLocalMatrix", &ContainerBox::GetLocalMatrix)
.def("GetWorldMatrix", &ContainerBox::GetWorldMatrix)
.def("GetWorldPoint", py::overload_cast<const Vector4f &>(
&ContainerBox::GetWorldPoint, py::const_))
.def("GetWorldPoint",
py::overload_cast<float, float, float>(&ContainerBox::GetWorldPoint))
.def("GetLocalPoint", py::overload_cast<const Vector4f &>(
&ContainerBox::GetLocalPoint, py::const_))
.def("GetLocalPoint",
py::overload_cast<float, float, float>(&ContainerBox::GetLocalPoint))
.def("FlipLocalAxes", &ContainerBox::FlipLocalAxes);
py::enum_<StructuredData::_Order>(m, "StructuredDataOrder")
.value("CustomOrder", StructuredData::CustomOrder)
.value("XYZ", StructuredData::XYZ)
.value("XZY", StructuredData::XZY)
.value("YXZ", StructuredData::YXZ)
.value("YZX", StructuredData::YZX)
.value("ZXY", StructuredData::ZXY)
.value("ZYX", StructuredData::ZYX)
.export_values();
py::enum_<StructuredData::_Order>(m, "StructuredDataOrder")
.value("CustomOrder", StructuredData::CustomOrder)
.value("XYZ", StructuredData::XYZ)
.value("XZY", StructuredData::XZY)
.value("YXZ", StructuredData::YXZ)
.value("YZX", StructuredData::YZX)
.value("ZXY", StructuredData::ZXY)
.value("ZYX", StructuredData::ZYX)
.export_values();
py::class_<StructuredData>(m, "StructuredData")
.def(py::init<const Vector3i &>())
.def("GetDims", &StructuredData::GetDims)
.def("SetDims", &StructuredData::SetDims)
.def("GetIncrements", &StructuredData::GetIncrements)
.def("SetIncrements", &StructuredData::SetIncrements)
.def("SetDataOrder", &StructuredData::SetDataOrder)
.def("GetDataOrder", &StructuredData::GetDataOrder)
.def("IsInsideGrid", &StructuredData::IsInsideGrid)
.def("Map", &StructuredData::Map)
.def("UnMap", &StructuredData::UnMap);
py::class_<StructuredData>(m, "StructuredData")
.def(py::init<const Vector3i &>())
.def("GetDims", &StructuredData::GetDims)
.def("SetDims", &StructuredData::SetDims)
.def("GetIncrements", &StructuredData::GetIncrements)
.def("SetIncrements", &StructuredData::SetIncrements)
.def("SetDataOrder", &StructuredData::SetDataOrder)
.def("GetDataOrder", &StructuredData::GetDataOrder)
.def("IsInsideGrid", &StructuredData::IsInsideGrid)
.def("Map", &StructuredData::Map)
.def("UnMap", &StructuredData::UnMap);
py::class_<StructuredGrid, ContainerBox, StructuredData>(m, "StructuredGrid")
.def(py::init<const Vector3i &>())
.def("SetSpacing", &StructuredGrid::SetSpacing)
.def("GetSpacing", &StructuredGrid::GetSpacing)
.def("IsInsideBounds", &StructuredGrid::IsInsideBounds)
.def("Find", [](StructuredGrid &self, Vector3f pt) {
return self.Find(HPoint3f(pt));
});
py::class_<StructuredGrid, ContainerBox, StructuredData>(m, "StructuredGrid")
.def(py::init<const Vector3i &>())
.def("SetSpacing", &StructuredGrid::SetSpacing)
.def("GetSpacing", &StructuredGrid::GetSpacing)
.def("IsInsideBounds", &StructuredGrid::IsInsideBounds)
.def("Find", [](StructuredGrid &self, Vector3f pt) {
return self.Find(HPoint3f(pt));
});
py::class_<Structured2DGrid>(m, "Structured2DGrid")
.def(py::init<>())
.def("SetDims", &Structured2DGrid::SetDims)
.def("GetDims", &Structured2DGrid::GetDims)
.def("IsInsideGrid", &Structured2DGrid::IsInsideGrid)
.def("Map", &Structured2DGrid::Map)
.def("UnMap", &Structured2DGrid::UnMap)
.def("SetPhysicalSpace", &Structured2DGrid::SetPhysicalSpace)
.def("GetSpacing", &Structured2DGrid::GetSpacing)
.def("GetOrigin", &Structured2DGrid::GetOrigin)
.def("IsInsideBounds", &Structured2DGrid::IsInsideBounds)
.def("PhysicsToUnitSpace", &Structured2DGrid::PhysicsToUnitSpace)
.def("UnitToPhysicsSpace", &Structured2DGrid::UnitToPhysicsSpace)
.def("SetDebug", &Structured2DGrid::SetDebug);
py::class_<Structured2DGrid>(m, "Structured2DGrid")
.def(py::init<>())
.def("SetDims", &Structured2DGrid::SetDims)
.def("GetDims", &Structured2DGrid::GetDims)
.def("IsInsideGrid", &Structured2DGrid::IsInsideGrid)
.def("Map", &Structured2DGrid::Map)
.def("UnMap", &Structured2DGrid::UnMap)
.def("SetPhysicalSpace", &Structured2DGrid::SetPhysicalSpace)
.def("GetSpacing", &Structured2DGrid::GetSpacing)
.def("GetOrigin", &Structured2DGrid::GetOrigin)
.def("IsInsideBounds", &Structured2DGrid::IsInsideBounds)
.def("PhysicsToUnitSpace", &Structured2DGrid::PhysicsToUnitSpace)
.def("UnitToPhysicsSpace", &Structured2DGrid::UnitToPhysicsSpace)
.def("SetDebug", &Structured2DGrid::SetDebug);
py::class_<Structured4DGrid>(m, "Structured4DGrid")
.def(py::init<>())
.def("SetDims", &Structured4DGrid::SetDims)
.def("GetDims", &Structured4DGrid::GetDims)
.def("IsInsideGrid", &Structured4DGrid::IsInsideGrid)
.def("Map", &Structured4DGrid::Map)
.def("UnMap", &Structured4DGrid::UnMap)
.def("SetPhysicalSpace", &Structured4DGrid::SetPhysicalSpace)
.def("GetSpacing", &Structured4DGrid::GetSpacing)
.def("GetOrigin", &Structured4DGrid::GetOrigin)
.def("IsInsideBounds", &Structured4DGrid::IsInsideBounds)
.def("PhysicsToUnitSpace", &Structured4DGrid::PhysicsToUnitSpace)
.def("UnitToPhysicsSpace", &Structured4DGrid::UnitToPhysicsSpace)
.def("SetDebug", &Structured4DGrid::SetDebug);
py::class_<Structured4DGrid>(m, "Structured4DGrid")
.def(py::init<>())
.def("SetDims", &Structured4DGrid::SetDims)
.def("GetDims", &Structured4DGrid::GetDims)
.def("IsInsideGrid", &Structured4DGrid::IsInsideGrid)
.def("Map", &Structured4DGrid::Map)
.def("UnMap", &Structured4DGrid::UnMap)
.def("SetPhysicalSpace", &Structured4DGrid::SetPhysicalSpace)
.def("GetSpacing", &Structured4DGrid::GetSpacing)
.def("GetOrigin", &Structured4DGrid::GetOrigin)
.def("IsInsideBounds", &Structured4DGrid::IsInsideBounds)
.def("PhysicsToUnitSpace", &Structured4DGrid::PhysicsToUnitSpace)
.def("UnitToPhysicsSpace", &Structured4DGrid::UnitToPhysicsSpace)
.def("SetDebug", &Structured4DGrid::SetDebug);
// 6. High-level Structures
py::class_<Voxel>(m, "Voxel")
.def(py::init<>())
.def_readwrite("Value", &Voxel::Value)
.def_readwrite("Count", &Voxel::Count);
// 6. High-level Structures
py::class_<Voxel>(m, "Voxel")
.def(py::init<>())
.def_readwrite("Value", &Voxel::Value)
.def_readwrite("Count", &Voxel::Count);
py::class_<Abstract::VoxImage, StructuredGrid>(m, "AbstractVoxImage")
.def("GetValue", py::overload_cast<const Vector3i &>(&Abstract::VoxImage::GetValue, py::const_))
.def("GetValue", py::overload_cast<const int>(&Abstract::VoxImage::GetValue, py::const_))
.def("SetValue", py::overload_cast<const Vector3i &, float>(&Abstract::VoxImage::SetValue))
.def("SetValue", py::overload_cast<const int, float>(&Abstract::VoxImage::SetValue))
.def("ExportToVtk", &Abstract::VoxImage::ExportToVtk)
.def("ExportToVti", &Abstract::VoxImage::ExportToVti)
.def("ImportFromVtk", &Abstract::VoxImage::ImportFromVtk)
.def("ImportFromVti", &Abstract::VoxImage::ImportFromVti);
py::class_<Abstract::VoxImage, StructuredGrid>(m, "AbstractVoxImage")
.def("GetValue", py::overload_cast<const Vector3i &>(
&Abstract::VoxImage::GetValue, py::const_))
.def("GetValue", py::overload_cast<const int>(
&Abstract::VoxImage::GetValue, py::const_))
.def("SetValue", py::overload_cast<const Vector3i &, float>(
&Abstract::VoxImage::SetValue))
.def("SetValue",
py::overload_cast<const int, float>(&Abstract::VoxImage::SetValue))
.def("ExportToVtk", &Abstract::VoxImage::ExportToVtk)
.def("ExportToVti", &Abstract::VoxImage::ExportToVti)
.def("ImportFromVtk", &Abstract::VoxImage::ImportFromVtk)
.def("ImportFromVti", &Abstract::VoxImage::ImportFromVti);
py::class_<VoxImage<Voxel>, Abstract::VoxImage>(m, "VoxImage")
.def(py::init<>())
.def(py::init<const Vector3i &>())
.def("Data", &VoxImage<Voxel>::Data, py::return_value_policy::reference_internal)
.def("InitVoxels", &VoxImage<Voxel>::InitVoxels)
.def("Abs", &VoxImage<Voxel>::Abs)
.def("clipImage", py::overload_cast<const Vector3i, const Vector3i>(&VoxImage<Voxel>::clipImage, py::const_))
.def("clipImage", py::overload_cast<const HPoint3f, const HPoint3f>(&VoxImage<Voxel>::clipImage, py::const_))
.def("clipImage", py::overload_cast<const float>(&VoxImage<Voxel>::clipImage, py::const_))
.def("maskImage", py::overload_cast<const HPoint3f, const HPoint3f, float>(&VoxImage<Voxel>::maskImage, py::const_))
.def("maskImage", py::overload_cast<const float, float, float>(&VoxImage<Voxel>::maskImage, py::const_), py::arg("threshold"), py::arg("belowValue") = 0, py::arg("aboveValue") = 0)
.def("fixVoxels", py::overload_cast<const float, float>(&VoxImage<Voxel>::fixVoxels, py::const_))
.def("__getitem__", py::overload_cast<unsigned int>(&VoxImage<Voxel>::operator[]))
.def("__getitem__", py::overload_cast<const Vector3i &>(&VoxImage<Voxel>::operator[]));
py::class_<VoxImage<Voxel>, Abstract::VoxImage>(m, "VoxImage")
.def(py::init<>())
.def(py::init<const Vector3i &>())
.def("Data", &VoxImage<Voxel>::Data,
py::return_value_policy::reference_internal)
.def("InitVoxels", &VoxImage<Voxel>::InitVoxels)
.def("Abs", &VoxImage<Voxel>::Abs)
.def("clipImage", py::overload_cast<const Vector3i, const Vector3i>(
&VoxImage<Voxel>::clipImage, py::const_))
.def("clipImage", py::overload_cast<const HPoint3f, const HPoint3f>(
&VoxImage<Voxel>::clipImage, py::const_))
.def("clipImage", py::overload_cast<const float>(
&VoxImage<Voxel>::clipImage, py::const_))
.def("maskImage",
py::overload_cast<const HPoint3f, const HPoint3f, float>(
&VoxImage<Voxel>::maskImage, py::const_))
.def("maskImage",
py::overload_cast<const float, float, float>(
&VoxImage<Voxel>::maskImage, py::const_),
py::arg("threshold"), py::arg("belowValue") = 0,
py::arg("aboveValue") = 0)
.def("fixVoxels", py::overload_cast<const float, float>(
&VoxImage<Voxel>::fixVoxels, py::const_))
.def("__getitem__",
py::overload_cast<unsigned int>(&VoxImage<Voxel>::operator[]))
.def("__getitem__",
py::overload_cast<const Vector3i &>(&VoxImage<Voxel>::operator[]));
py::class_<TriangleMesh>(m, "TriangleMesh")
.def(py::init<>())
.def("AddPoint", &TriangleMesh::AddPoint)
.def("AddTriangle", py::overload_cast<const Vector3i &>(&TriangleMesh::AddTriangle))
.def("Points", &TriangleMesh::Points, py::return_value_policy::reference_internal)
.def("Triangles", &TriangleMesh::Triangles, py::return_value_policy::reference_internal);
py::class_<TriangleMesh>(m, "TriangleMesh")
.def(py::init<>())
.def("AddPoint", &TriangleMesh::AddPoint)
.def("AddTriangle",
py::overload_cast<const Vector3i &>(&TriangleMesh::AddTriangle))
.def("Points", &TriangleMesh::Points,
py::return_value_policy::reference_internal)
.def("Triangles", &TriangleMesh::Triangles,
py::return_value_policy::reference_internal);
py::class_<VoxRaytracer::RayData::Element>(m, "VoxRaytracerRayDataElement")
.def(py::init<>())
.def_readwrite("vox_id", &VoxRaytracer::RayData::Element::vox_id)
.def_readwrite("L", &VoxRaytracer::RayData::Element::L);
py::class_<VoxRaytracer::RayData::Element>(m, "VoxRaytracerRayDataElement")
.def(py::init<>())
.def_readwrite("vox_id", &VoxRaytracer::RayData::Element::vox_id)
.def_readwrite("L", &VoxRaytracer::RayData::Element::L);
py::class_<VoxRaytracer::RayData>(m, "VoxRaytracerRayData")
.def(py::init<>())
.def("AppendRay", &VoxRaytracer::RayData::AppendRay)
.def("Data", py::overload_cast<>(&VoxRaytracer::RayData::Data), py::return_value_policy::reference_internal)
.def("Count", &VoxRaytracer::RayData::Count)
.def("TotalLength", &VoxRaytracer::RayData::TotalLength)
.def("SetCount", &VoxRaytracer::RayData::SetCount)
.def("SetTotalLength", &VoxRaytracer::RayData::SetTotalLength);
py::class_<VoxRaytracer>(m, "VoxRaytracer")
.def(py::init<StructuredGrid &>(), py::keep_alive<1, 2>())
.def("GetImage", &VoxRaytracer::GetImage, py::return_value_policy::reference_internal)
.def("TraceLine", &VoxRaytracer::TraceLine)
.def("TraceBetweenPoints", &VoxRaytracer::TraceBetweenPoints);
py::class_<VoxRaytracer::RayData>(m, "VoxRaytracerRayData")
.def(py::init<>())
.def("AppendRay", &VoxRaytracer::RayData::AppendRay)
.def("Data", py::overload_cast<>(&VoxRaytracer::RayData::Data),
py::return_value_policy::reference_internal)
.def("Count", &VoxRaytracer::RayData::Count)
.def("TotalLength", &VoxRaytracer::RayData::TotalLength)
.def("SetCount", &VoxRaytracer::RayData::SetCount)
.def("SetTotalLength", &VoxRaytracer::RayData::SetTotalLength);
py::class_<VoxRaytracer>(m, "VoxRaytracer")
.def(py::init<StructuredGrid &>(), py::keep_alive<1, 2>())
.def("GetImage", &VoxRaytracer::GetImage,
py::return_value_policy::reference_internal)
.def("TraceLine", &VoxRaytracer::TraceLine)
.def("TraceBetweenPoints", &VoxRaytracer::TraceBetweenPoints);
}

View File

@@ -56,7 +56,7 @@ set_target_properties(${libname} PROPERTIES
target_link_libraries(${libname} ${LIBRARIES})
install(TARGETS ${libname}
EXPORT "${PROJECT_NAME}Targets"
EXPORT "uLibTargets"
RUNTIME DESTINATION ${INSTALL_BIN_DIR} COMPONENT bin
LIBRARY DESTINATION ${INSTALL_LIB_DIR} COMPONENT lib)

View File

@@ -1,23 +1,35 @@
set(HEADERS uLibVtkInterface.h
uLibVtkViewer.h
vtkContainerBox.h
vtkMuonScatter.h
vtkStructuredGrid.h
vtkVoxRaytracerRepresentation.h
vtkVoxImage.h)
vtkHandlerWidget.h
)
set(SOURCES uLibVtkInterface.cxx
uLibVtkViewer.cpp
vtkContainerBox.cpp
vtkMuonScatter.cxx
vtkStructuredGrid.cpp
vtkVoxRaytracerRepresentation.cpp
vtkVoxImage.cpp)
vtkHandlerWidget.cpp
)
## Pull in Math VTK wrappers (sets MATH_SOURCES / MATH_HEADERS)
add_subdirectory(Math)
list(APPEND SOURCES ${MATH_SOURCES})
list(APPEND HEADERS ${MATH_HEADERS})
## Pull in HEP/Detectors VTK wrappers (sets HEP_DETECTORS_SOURCES / HEADERS)
add_subdirectory(HEP/Detectors)
list(APPEND SOURCES ${HEP_DETECTORS_SOURCES})
list(APPEND HEADERS ${HEP_DETECTORS_HEADERS})
## Pull in HEP/MuonTomography VTK wrappers (sets HEP_MUONTOMOGRAPHY_SOURCES / HEADERS)
add_subdirectory(HEP/MuonTomography)
list(APPEND SOURCES ${HEP_MUONTOMOGRAPHY_SOURCES})
list(APPEND HEADERS ${HEP_MUONTOMOGRAPHY_HEADERS})
set(LIBRARIES Eigen3::Eigen
${ROOT_LIBRARIES}
${VTK_LIBRARIES}
${PACKAGE_LIBPREFIX}Math)
${PACKAGE_LIBPREFIX}Math
${PACKAGE_LIBPREFIX}Detectors)
if(USE_CUDA)
find_package(CUDAToolkit REQUIRED)
@@ -35,11 +47,14 @@ set_target_properties(${libname} PROPERTIES
target_link_libraries(${libname} ${LIBRARIES})
install(TARGETS ${libname}
EXPORT "${PROJECT_NAME}Targets"
EXPORT "uLibTargets"
RUNTIME DESTINATION ${INSTALL_BIN_DIR} COMPONENT bin
LIBRARY DESTINATION ${INSTALL_LIB_DIR} COMPONENT lib)
install(FILES ${HEADERS} DESTINATION ${INSTALL_INC_DIR}/Vtk)
install(FILES ${MATH_HEADERS} DESTINATION ${INSTALL_INC_DIR}/Vtk/Math)
install(FILES ${HEP_DETECTORS_HEADERS} DESTINATION ${INSTALL_INC_DIR}/Vtk/HEP/Detectors)
install(FILES ${HEP_MUONTOMOGRAPHY_HEADERS} DESTINATION ${INSTALL_INC_DIR}/Vtk/HEP/MuonTomography)
if(BUILD_TESTING)
include(uLibTargetMacros)

View File

@@ -0,0 +1,24 @@
################################################################################
##### Vtk/HEP/Detectors - VTK wrappers for HEP Detectors objects ##############
################################################################################
## Sources and headers are exported to parent scope so they get compiled
## into the single mutomVtk shared library.
set(HEP_DETECTORS_SOURCES
${CMAKE_CURRENT_SOURCE_DIR}/vtkMuonScatter.cxx
${CMAKE_CURRENT_SOURCE_DIR}/vtkMuonEvent.cxx
${CMAKE_CURRENT_SOURCE_DIR}/vtkDetectorChamber.cxx
PARENT_SCOPE)
set(HEP_DETECTORS_HEADERS
${CMAKE_CURRENT_SOURCE_DIR}/vtkMuonScatter.h
${CMAKE_CURRENT_SOURCE_DIR}/vtkMuonEvent.h
${CMAKE_CURRENT_SOURCE_DIR}/vtkDetectorChamber.h
PARENT_SCOPE)
if(BUILD_TESTING)
include(uLibTargetMacros)
add_subdirectory(testing)
endif()

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@@ -0,0 +1,16 @@
# TESTS
set(TESTS
vtkMuonScatterTest
vtkDetectorChamberTest
)
set(LIBRARIES
${PACKAGE_LIBPREFIX}Core
${PACKAGE_LIBPREFIX}Detectors
${PACKAGE_LIBPREFIX}Vtk
${VTK_LIBRARIES}
Boost::unit_test_framework
)
uLib_add_tests(VtkDetectors)

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@@ -0,0 +1,62 @@
/*//////////////////////////////////////////////////////////////////////////////
// CMT Cosmic Muon Tomography project //////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
Copyright (c) 2014, Universita' degli Studi di Padova, INFN sez. di Padova
All rights reserved
Authors: Andrea Rigoni Garola < andrea.rigoni@pd.infn.it >
------------------------------------------------------------------
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 3.0 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library.
//////////////////////////////////////////////////////////////////////////////*/
#include "Vtk/HEP/Detectors/vtkDetectorChamber.h"
#include "HEP/Detectors/DetectorChamber.h"
#include "Vtk/uLibVtkViewer.h"
#define BOOST_TEST_MODULE vtkDetectorChamberTest
#include <boost/test/unit_test.hpp>
BOOST_AUTO_TEST_CASE(vtkDetectorChamberTest) {
uLib::DetectorChamber d1, d2;
d1.SetSize(uLib::Vector3f(1, 1, 1));
d1.SetPosition(uLib::Vector3f(0, 0, 0));
d1.Scale(uLib::Vector3f(5, 10, 2));
d1.Translate(uLib::Vector3f(0, 0, 0));
d2.SetSize(uLib::Vector3f(1, 1, 1));
d2.SetPosition(uLib::Vector3f(0, 0, 0));
d2.Scale(uLib::Vector3f(5, 10, 2));
d2.Translate(uLib::Vector3f(0, 0, 10));
uLib::Vtk::vtkDetectorChamber vtkDetectorChamber(&d1);
uLib::Vtk::vtkDetectorChamber vtkDetectorChamber2(&d2);
if (!vtkDetectorChamber.GetProp()) {
BOOST_FAIL("vtkDetectorChamber::GetProp() returned NULL");
}
if (std::getenv("CTEST_PROJECT_NAME") == nullptr) {
uLib::Vtk::Viewer viewer;
viewer.AddPuppet(vtkDetectorChamber);
viewer.AddPuppet(vtkDetectorChamber2);
viewer.Start();
}
BOOST_CHECK(true); // reached here without crash
}

View File

@@ -23,53 +23,40 @@
//////////////////////////////////////////////////////////////////////////////*/
#include "Vtk/HEP/Detectors/vtkMuonScatter.h"
#include "HEP/Detectors/MuonScatter.h"
#include "Vtk/uLibVtkViewer.h"
#include "Math/TriangleMesh.h"
#include "Vtk/vtkTriangleMesh.h"
#include "testing-prototype.h"
#define BOOST_TEST_MODULE VtkMuonScatterTest
#include <boost/test/unit_test.hpp>
using namespace uLib;
BOOST_AUTO_TEST_CASE(vtkMuonScatterTest) {
MuonScatter event;
event.LineIn().direction << 0, -1, 1, 0;
event.LineIn().origin << 0, 1, -1, 1;
int main()
{
BEGIN_TESTING(Vtk Triangle Mesh);
event.LineOut().direction << 0, -1, 0, 0;
event.LineOut().origin << 0, -1, 0, 1;
// { // SIMPLE TESTS //
Vtk::vtkMuonScatter v_event(event);
v_event.AddPocaPoint(HPoint3f(0, 0, 0));
v_event.SaveToXMLFile("vtk_testing_muonevent.vtp");
// TriangleMesh mesh;
if (std::getenv("CTEST_PROJECT_NAME") == nullptr) {
Vtk::Viewer viewer;
// mesh.AddPoint(Vector3f(0,0,0));
// mesh.AddPoint(Vector3f(0,1,0));
// mesh.AddPoint(Vector3f(1,0,0));
// Vtk::Tie<Vtk::vtkMuonScatter> tms;
// tms.DoAction();
// Vtk::Tie<Vtk::Viewer> vms;
// vms.DoAction();
// mesh.AddTriangle(Vector3i(0,1,2));
viewer.AddPuppet(v_event);
viewer.Start();
}
// mesh.PrintSelf(std::cout);
// vtkTriangleMesh v_mesh(mesh);
// v_mesh.Update();
// TestingRenderWidow(&v_mesh);
// }
{ // SIMPLE TESTS //
TriangleMesh mesh;
vtkTriangleMesh v_mesh(mesh);
v_mesh.ReadFromStlFile("prova.stl");
mesh.PrintSelf(std::cout);
TestingRenderWidow(&v_mesh);
}
END_TESTING;
BOOST_CHECK(true); // reached here without crash
}

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@@ -0,0 +1,199 @@
/*//////////////////////////////////////////////////////////////////////////////
// CMT Cosmic Muon Tomography project //////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
Copyright (c) 2014, Universita' degli Studi di Padova, INFN sez. di Padova
All rights reserved
Authors: Andrea Rigoni Garola < andrea.rigoni@pd.infn.it >
------------------------------------------------------------------
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 3.0 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library.
//////////////////////////////////////////////////////////////////////////////*/
#include <vtkAbstractTransform.h>
#include <vtkAxes.h>
#include <vtkCubeSource.h>
#include <vtkLineSource.h>
#include <vtkMatrix4x4.h>
#include <vtkPolyDataMapper.h>
#include <vtkPropPicker.h>
#include <vtkProperty.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
#include <vtkRendererCollection.h>
#include <vtkSmartPointer.h>
#include <vtkTransform.h>
#include "Vtk/HEP/Detectors/vtkDetectorChamber.h"
#include <vtkBoxWidget.h>
#include <vtkTransformPolyDataFilter.h>
namespace uLib {
namespace Vtk {
vtkDetectorChamber::vtkDetectorChamber(DetectorChamber *content)
: vtkContainerBox(content), m_Actor(vtkActor::New()),
m_Widget(vtkBoxWidget::New()) {
m_Callback = vtkWidgetCallback::New();
m_PickerCallback = vtkSelectionCallback::New();
m_Callback->SetChamber(this);
m_PickerCallback->SetChamber(this);
m_Widget->AddObserver(vtkCommand::InteractionEvent, m_Callback);
m_InitialTransform = vtkSmartPointer<vtkTransform>::New();
m_RelativeTransform = vtkSmartPointer<vtkTransform>::New();
m_TotalTransform = vtkSmartPointer<vtkTransform>::New();
this->InstallPipe();
}
vtkDetectorChamber::~vtkDetectorChamber() {
m_Actor->Delete();
m_Widget->Delete();
m_Callback->Delete();
m_PickerCallback->Delete();
}
DetectorChamber *vtkDetectorChamber::GetContent() {
return static_cast<DetectorChamber *>(m_Content);
}
void vtkDetectorChamber::PrintSelf(std::ostream &o) const {
vtkContainerBox::PrintSelf(o);
}
/**
* Connect the interactor to the widget
*/
void vtkDetectorChamber::ConnectInteractor(
vtkRenderWindowInteractor *interactor) {
if (!interactor)
return;
m_Widget->SetInteractor(interactor);
m_Widget->SetProp3D(m_Actor);
interactor->AddObserver(vtkCommand::LeftButtonPressEvent, m_PickerCallback);
}
void vtkDetectorChamber::SetTransform(vtkTransform *t) {
m_RelativeTransform->SetMatrix(t->GetMatrix());
m_RelativeTransform->Update();
// Set content global transform (BaseClass of ContainerBox) //
vtkMatrix4x4 *vmat = m_TotalTransform->GetMatrix();
Matrix4f transform;
for (int i = 0; i < 4; ++i)
for (int j = 0; j < 4; ++j)
transform(i, j) = vmat->GetElement(i, j);
this->GetContent()->SetMatrix(transform);
this->GetContent()->Updated(); // emit signal
this->Update();
}
vtkBoxWidget *vtkDetectorChamber::GetWidget() { return m_Widget; }
void vtkDetectorChamber::Update() {
if (m_Actor->GetMapper())
m_Actor->GetMapper()->Update();
BaseClass::Update();
}
void vtkDetectorChamber::InstallPipe() {
if (!m_Content)
return;
vtkSmartPointer<vtkCubeSource> cube = vtkSmartPointer<vtkCubeSource>::New();
cube->SetBounds(0, 1, 0, 1, 0, 1);
// 1. Initialize Global Transform (m_Transform) from Content's matrix (Base
// class AffineTransform)
vtkSmartPointer<vtkMatrix4x4> vmatGlobal =
vtkSmartPointer<vtkMatrix4x4>::New();
Matrix4f matGlobal = this->GetContent()->GetMatrix();
for (int i = 0; i < 4; ++i)
for (int j = 0; j < 4; ++j)
vmatGlobal->SetElement(i, j, matGlobal(i, j));
m_InitialTransform->SetMatrix(vmatGlobal);
m_InitialTransform->Update();
vtkSmartPointer<vtkPolyDataMapper> mapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
mapper->SetInputConnection(cube->GetOutputPort());
m_Actor->SetMapper(mapper);
m_Actor->GetProperty()->SetRepresentationToSurface();
m_Actor->GetProperty()->SetEdgeVisibility(true);
m_Actor->GetProperty()->SetOpacity(0.4);
m_Actor->GetProperty()->SetAmbient(0.7);
// Temporarily disable UserTransform to place widget on local base
m_Widget->SetProp3D(m_Actor);
m_TotalTransform->SetInput(m_RelativeTransform);
m_TotalTransform->Concatenate(m_InitialTransform);
m_Actor->SetUserTransform(m_TotalTransform);
m_TotalTransform->Update();
m_Widget->PlaceWidget();
m_Widget->SetPlaceFactor(2);
this->SetProp(m_Actor);
this->Update();
}
void vtkDetectorChamber::vtkWidgetCallback::Execute(vtkObject *caller,
unsigned long, void *) {
vtkBoxWidget *widget = reinterpret_cast<vtkBoxWidget *>(caller);
// Get the Relative transform from the widget //
vtkSmartPointer<vtkTransform> t = vtkSmartPointer<vtkTransform>::New();
widget->GetTransform(t);
chamber->SetTransform(t);
// Apply to both the content and the actor state //
chamber->Update();
}
void vtkDetectorChamber::vtkSelectionCallback::Execute(vtkObject *caller,
unsigned long, void *) {
vtkRenderWindowInteractor *interactor =
reinterpret_cast<vtkRenderWindowInteractor *>(caller);
vtkSmartPointer<vtkPropPicker> picker = vtkSmartPointer<vtkPropPicker>::New();
int *pos = interactor->GetEventPosition();
picker->Pick(
pos[0], pos[1], 0,
interactor->GetRenderWindow()->GetRenderers()->GetFirstRenderer());
vtkProp *picked = picker->GetViewProp();
if (picked == chamber->m_Actor) {
if (!chamber->m_Widget->GetEnabled()) {
chamber->m_Widget->SetInteractor(interactor);
chamber->m_Widget->On();
}
} else {
if (chamber->m_Widget->GetEnabled()) {
chamber->m_Widget->Off();
}
}
}
} // namespace Vtk
} // namespace uLib

View File

@@ -0,0 +1,104 @@
/*//////////////////////////////////////////////////////////////////////////////
// CMT Cosmic Muon Tomography project //////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
Copyright (c) 2014, Universita' degli Studi di Padova, INFN sez. di Padova
All rights reserved
Authors: Andrea Rigoni Garola < andrea.rigoni@pd.infn.it >
------------------------------------------------------------------
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 3.0 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library.
//////////////////////////////////////////////////////////////////////////////*/
#ifndef VTK_DETECTOR_CHAMBER_H
#define VTK_DETECTOR_CHAMBER_H
#include <vtkActor.h>
#include <vtkCommand.h>
#include <vtkSmartPointer.h>
#include <vtkTransform.h>
#include "HEP/Detectors/DetectorChamber.h"
#include "Math/Dense.h"
#include "Vtk/uLibVtkInterface.h"
#include "Vtk/vtkContainerBox.h"
#include <vtkActor.h>
#include <vtkBoxWidget.h>
#include <vtkTransformPolyDataFilter.h>
namespace uLib {
namespace Vtk {
// class vtkHandlerWidget; // Removed as we use vtkBoxWidget now
class vtkDetectorChamber : public vtkContainerBox {
typedef DetectorChamber Content;
typedef vtkContainerBox BaseClass;
public:
vtkDetectorChamber(DetectorChamber *content);
~vtkDetectorChamber();
Content *GetContent();
void SetTransform(class vtkTransform *t);
class vtkBoxWidget *GetWidget();
void Update();
void ConnectInteractor(vtkRenderWindowInteractor *interactor) override;
void PrintSelf(std::ostream &o) const;
protected:
void InstallPipe() override;
private:
class vtkWidgetCallback : public vtkCommand {
public:
static vtkWidgetCallback *New() { return new vtkWidgetCallback; }
void SetChamber(uLib::Vtk::vtkDetectorChamber *ch) { this->chamber = ch; }
virtual void Execute(vtkObject *caller, unsigned long, void *) override;
private:
uLib::Vtk::vtkDetectorChamber *chamber;
};
class vtkSelectionCallback : public vtkCommand {
public:
static vtkSelectionCallback *New() { return new vtkSelectionCallback; }
void SetChamber(uLib::Vtk::vtkDetectorChamber *ch) { this->chamber = ch; }
virtual void Execute(vtkObject *caller, unsigned long, void *) override;
private:
uLib::Vtk::vtkDetectorChamber *chamber;
};
vtkActor *m_Actor;
vtkBoxWidget *m_Widget;
vtkWidgetCallback *m_Callback;
vtkSelectionCallback *m_PickerCallback;
vtkSmartPointer<vtkTransform> m_InitialTransform;
vtkSmartPointer<vtkTransform> m_RelativeTransform;
vtkSmartPointer<vtkTransform> m_TotalTransform;
};
} // namespace Vtk
} // namespace uLib
#endif // VTK_DETECTOR_CHAMBER_H

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@@ -0,0 +1,145 @@
/*//////////////////////////////////////////////////////////////////////////////
// CMT Cosmic Muon Tomography project //////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
Copyright (c) 2014, Universita' degli Studi di Padova, INFN sez. di Padova
All rights reserved
Authors: Andrea Rigoni Garola < andrea.rigoni@pd.infn.it >
------------------------------------------------------------------
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 3.0 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library.
//////////////////////////////////////////////////////////////////////////////*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "Math/Dense.h"
#include "Vtk/HEP/Detectors/vtkMuonEvent.h"
namespace uLib {
namespace Vtk {
///// CALLBACK /////////////////////////////////////////////////////////////////
class vtkWidgetCallback : public vtkCommand {
public:
static vtkWidgetCallback *New() { return new vtkWidgetCallback; }
void SetParent(uLib::Vtk::vtkMuonEvent *parent) { this->parent = parent; }
virtual void Execute(vtkObject *caller, unsigned long, void *) {
vtkSmartPointer<vtkTransform> t = vtkSmartPointer<vtkTransform>::New();
vtkBoxWidget *widget = reinterpret_cast<vtkBoxWidget *>(caller);
widget->GetTransform(t);
// parent->SetTransform(t);
// std::cout << "event\n";
}
private:
uLib::Vtk::vtkMuonEvent *parent;
};
////////////////////////////////////////////////////////////////////////////////
///// VTK MUON EVENT /////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
vtkMuonEvent::vtkMuonEvent(MuonEventData &content)
: m_PolyData(NULL), m_Appender(vtkAppendPolyData::New()),
content(&content) {
InstallPipe();
}
vtkMuonEvent::vtkMuonEvent(const MuonEventData &content)
: m_PolyData(NULL), m_Appender(vtkAppendPolyData::New()),
content(const_cast<MuonEventData *>(&content)) {
InstallPipe();
}
vtkMuonEvent::~vtkMuonEvent() {}
vtkMuonEvent::Content &vtkMuonEvent::GetContent() { return *content; }
void vtkMuonEvent::PrintSelf(std::ostream &o) const {
o << "..:: MuonEvent ::..\n"
"\t[in] Origin > "
<< content->LineIn().origin.transpose() << "\n"
<< "\t[in] Direction > " << content->LineIn().direction.transpose() << "\n"
<< "\t[out] Origin > " << content->LineOut().origin.transpose() << "\n"
<< "\t[out] Direction > " << content->LineOut().direction.transpose()
<< "\n"
<< "\tMomentum > " << content->GetMomentum() << "\n"
<< "...................\n";
}
void vtkMuonEvent::InstallPipe() {
vtkAppendPolyData *appender = m_Appender;
vtkSmartPointer<vtkPolyDataMapper> mapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
if (content) {
vtkSmartPointer<vtkLineSource> line_in =
vtkSmartPointer<vtkLineSource>::New();
vtkSmartPointer<vtkLineSource> line_out =
vtkSmartPointer<vtkLineSource>::New();
float distance =
(content->LineIn().origin - content->LineOut().origin).norm() / 10;
HPoint3f pt;
pt = content->LineIn().origin;
line_in->SetPoint1(pt(0), pt(1), pt(2));
pt = content->LineIn().origin + content->LineIn().direction * distance;
line_in->SetPoint2(pt(0), pt(1), pt(2));
pt = content->LineOut().origin;
line_out->SetPoint1(pt(0), pt(1), pt(2));
pt = content->LineOut().origin + content->LineOut().direction * distance;
line_out->SetPoint2(pt(0), pt(1), pt(2));
appender->AddInputConnection(line_in->GetOutputPort());
appender->AddInputConnection(line_out->GetOutputPort());
}
appender->Update();
mapper->SetInputConnection(appender->GetOutputPort());
mapper->Update();
vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New();
actor->SetMapper(mapper);
this->SetProp(actor);
}
vtkPolyData *vtkMuonEvent::GetPolyData() const {
return m_Appender->GetOutput();
}
void vtkMuonEvent::AddPocaPoint(HPoint3f poca) {
m_Poca = poca;
vtkSmartPointer<vtkSphereSource> sphere =
vtkSmartPointer<vtkSphereSource>::New();
float size =
(content->LineIn().origin - content->LineOut().origin).head(3).norm();
size /= 100;
sphere->SetRadius(size);
sphere->SetCenter(poca(0), poca(1), poca(2));
sphere->Update();
m_Appender->AddInputConnection(sphere->GetOutputPort());
m_Appender->Update();
}
HPoint3f vtkMuonEvent::GetPocaPoint() { return m_Poca; }
} // namespace Vtk
} // namespace uLib

View File

@@ -23,17 +23,15 @@
//////////////////////////////////////////////////////////////////////////////*/
#ifndef VTKMUONEVENT_H
#define VTKMUONEVENT_H
#include <vtkActor.h>
#include <vtkAppendPolyData.h>
#include <vtkLineSource.h>
#include <vtkPolyDataMapper.h>
#include <vtkSmartPointer.h>
#include <vtkSphereSource.h>
#include <vtkAppendPolyData.h>
#include <vtkPolyDataMapper.h>
#include <vtkLineSource.h>
#include <vtkActor.h>
#include <vtk3DWidget.h>
#include <vtkBoxWidget.h>
@@ -45,50 +43,45 @@
#include "Math/Dense.h"
#include "uLibVtkInterface.h"
#include "Detectors/MuonEvent.h"
#include "HEP/Detectors/MuonEvent.h"
#include "Vtk/uLibVtkInterface.h"
namespace uLib {
namespace Vtk {
class vtkMuonEvent : public Puppet, public Polydata {
typedef MuonEventData Content;
class vtkMuonEvent : public Abstract::uLibVtkPolydata {
typedef MuonEventData Content;
public:
vtkMuonEvent(const MuonEventData &content);
vtkMuonEvent(MuonEventData &content);
~vtkMuonEvent();
vtkMuonEvent(const MuonEventData &content);
vtkMuonEvent(MuonEventData &content);
~vtkMuonEvent();
Content& GetContent();
Content &GetContent();
void PrintSelf(std::ostream &o) const;
void PrintSelf(std::ostream &o) const;
virtual vtkProp *GetProp();
virtual vtkPolyData *GetPolyData() const;
virtual vtkPolyData* GetPolyData() const;
void AddPocaPoint(HPoint3f poca);
void AddPocaPoint(HPoint3f poca);
HPoint3f GetPocaPoint();
void vtkStartInteractive();
HPoint3f GetPocaPoint();
void vtkStartInteractive();
private:
void InstallPipe();
void InstallPipe();
vtkMuonEvent::Content *content;
vtkPolyData *m_PolyData;
vtkActor *m_Prop;
vtkMuonEvent::Content *content;
vtkPolyData *m_PolyData;
vtkAppendPolyData *m_Appender;
vtkBoxWidget *m_WidgetIN;
vtkBoxWidget *m_WidgetOUT;
HPoint3f m_Poca;
vtkAppendPolyData *m_Appender;
vtkBoxWidget *m_WidgetIN;
vtkBoxWidget *m_WidgetOUT;
HPoint3f m_Poca;
};
} // namespace Vtk
} // namespace uLib
}
#endif // VTKMUONSCATTER_H
#endif // VTKMUONEVENT_H

View File

@@ -0,0 +1,144 @@
/*//////////////////////////////////////////////////////////////////////////////
// CMT Cosmic Muon Tomography project //////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
Copyright (c) 2014, Universita' degli Studi di Padova, INFN sez. di Padova
All rights reserved
Authors: Andrea Rigoni Garola < andrea.rigoni@pd.infn.it >
------------------------------------------------------------------
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 3.0 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library.
//////////////////////////////////////////////////////////////////////////////*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "Math/Dense.h"
#include "Vtk/HEP/Detectors/vtkMuonScatter.h"
namespace uLib {
namespace Vtk {
////////////////////////////////////////////////////////////////////////////////
///// VTK MUON Scatter ///////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
vtkMuonScatter::vtkMuonScatter(MuonScatter &content)
: m_Content(&content), m_LineIn(vtkLineSource::New()),
m_LineOut(vtkLineSource::New()), m_PolyData(vtkPolyData::New()),
m_SpherePoca(NULL) {
InstallPipe();
}
vtkMuonScatter::vtkMuonScatter(const MuonScatter &content)
: m_Content(const_cast<MuonScatter *>(&content)),
m_LineIn(vtkLineSource::New()), m_LineOut(vtkLineSource::New()),
m_PolyData(vtkPolyData::New()), m_SpherePoca(NULL) {
InstallPipe();
}
vtkMuonScatter::~vtkMuonScatter() {
m_LineIn->Delete();
m_LineOut->Delete();
if (m_SpherePoca)
m_SpherePoca->Delete();
}
vtkMuonScatter::Content &vtkMuonScatter::GetContent() { return *m_Content; }
void vtkMuonScatter::PrintSelf(std::ostream &o) const {}
void vtkMuonScatter::InstallPipe() {
if (m_Content) {
vtkLineSource *line_in = m_LineIn;
vtkLineSource *line_out = m_LineOut;
float distance =
(m_Content->LineIn().origin - m_Content->LineOut().origin).norm() / 10;
HPoint3f pt;
pt = m_Content->LineIn().origin;
line_in->SetPoint1(pt(0), pt(1), pt(2));
pt = m_Content->LineIn().origin + m_Content->LineIn().direction * distance;
line_in->SetPoint2(pt(0), pt(1), pt(2));
pt = m_Content->LineOut().origin;
line_out->SetPoint1(pt(0), pt(1), pt(2));
pt =
m_Content->LineOut().origin + m_Content->LineOut().direction * distance;
line_out->SetPoint2(pt(0), pt(1), pt(2));
}
vtkSmartPointer<vtkPolyDataMapper> mapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
mapper->SetInputConnection(m_LineIn->GetOutputPort());
vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New();
actor->SetMapper(mapper);
this->SetProp(actor);
mapper = vtkSmartPointer<vtkPolyDataMapper>::New();
mapper->SetInputConnection(m_LineOut->GetOutputPort());
actor = vtkSmartPointer<vtkActor>::New();
actor->SetMapper(mapper);
this->SetProp(actor);
}
vtkPolyData *vtkMuonScatter::GetPolyData() const {
vtkSmartPointer<vtkAppendPolyData> append =
vtkSmartPointer<vtkAppendPolyData>::New();
append->AddInputConnection(m_LineIn->GetOutputPort());
append->AddInputConnection(m_LineOut->GetOutputPort());
if (m_SpherePoca)
append->AddInputConnection(m_SpherePoca->GetOutputPort());
append->Update();
m_PolyData->DeepCopy(append->GetOutput());
return m_PolyData;
}
void vtkMuonScatter::AddPocaPoint(HPoint3f poca) {
vtkSphereSource *sphere = vtkSphereSource::New();
float size =
(m_Content->LineIn().origin - m_Content->LineOut().origin).head(3).norm();
size /= 100;
sphere->SetRadius(size);
sphere->SetCenter(poca(0), poca(1), poca(2));
sphere->Update();
m_SpherePoca = sphere;
vtkSmartPointer<vtkPolyDataMapper> mapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
mapper->SetInputConnection(m_SpherePoca->GetOutputPort());
vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New();
actor->SetMapper(mapper);
this->SetProp(actor);
}
HPoint3f vtkMuonScatter::GetPocaPoint() {
double center[3];
if (m_SpherePoca) {
m_SpherePoca->GetCenter(center);
return HPoint3f(center[0], center[1], center[2]);
} else {
return HPoint3f(0, 0, 0);
}
}
void vtkMuonScatter::ConnectInteractor(vtkRenderWindowInteractor *interactor) {
// TODO
}
} // namespace Vtk
} // namespace uLib

View File

@@ -23,18 +23,16 @@
//////////////////////////////////////////////////////////////////////////////*/
#ifndef VTKMUONSCATTER_H
#define VTKMUONSCATTER_H
#include <vtkVersion.h>
#include <vtkActor.h>
#include <vtkAppendPolyData.h>
#include <vtkLineSource.h>
#include <vtkPolyDataMapper.h>
#include <vtkSmartPointer.h>
#include <vtkSphereSource.h>
#include <vtkAppendPolyData.h>
#include <vtkPolyDataMapper.h>
#include <vtkLineSource.h>
#include <vtkActor.h>
#include <vtkVersion.h>
#include <vtk3DWidget.h>
#include <vtkBoxWidget.h>
@@ -46,8 +44,8 @@
#include "Math/Dense.h"
#include "uLibVtkInterface.h"
#include "Detectors/MuonScatter.h"
#include "HEP/Detectors/MuonScatter.h"
#include "Vtk/uLibVtkInterface.h"
class vtkRenderWindowInteractor;
@@ -55,40 +53,40 @@ namespace uLib {
namespace Vtk {
class vtkMuonScatter : public Puppet, public Polydata {
typedef MuonScatter Content;
typedef MuonScatter Content;
public:
vtkMuonScatter(const MuonScatter &content);
vtkMuonScatter(MuonScatter &content);
vtkMuonScatter(const MuonScatter &content);
vtkMuonScatter(MuonScatter &content);
~vtkMuonScatter();
~vtkMuonScatter();
Content &GetContent();
Content &GetContent();
void PrintSelf(std::ostream &o) const;
void PrintSelf(std::ostream &o) const;
virtual vtkPolyData *GetPolyData() const;
virtual vtkPolyData* GetPolyData() const;
void AddPocaPoint(HPoint3f poca);
void AddPocaPoint(HPoint3f poca);
HPoint3f GetPocaPoint();
HPoint3f GetPocaPoint();
void vtkStartInteractive();
void vtkStartInteractive();
protected:
void ConnectInteractor(vtkRenderWindowInteractor *interactor);
void ConnectInteractor(vtkRenderWindowInteractor *interactor);
private:
void InstallPipe();
void InstallPipe();
vtkMuonScatter::Content *m_Content;
vtkLineSource *m_LineIn;
vtkLineSource *m_LineOut;
vtkSphereSource *m_SpherePoca;
vtkPolyData *m_PolyData;
vtkMuonScatter::Content *m_Content;
vtkLineSource *m_LineIn;
vtkLineSource *m_LineOut;
vtkSphereSource *m_SpherePoca;
vtkPolyData *m_PolyData;
};
} // vtk
} // uLib
} // namespace Vtk
} // namespace uLib
#endif // VTKMUONSCATTER_H

View File

@@ -0,0 +1,17 @@
################################################################################
##### Vtk/HEP/MuonTomography - VTK wrappers for MuonTomography objects ########
################################################################################
set(HEP_MUONTOMOGRAPHY_SOURCES
${CMAKE_CURRENT_SOURCE_DIR}/vtkVoxRaytracerRepresentation.cpp
PARENT_SCOPE)
set(HEP_MUONTOMOGRAPHY_HEADERS
${CMAKE_CURRENT_SOURCE_DIR}/vtkVoxRaytracerRepresentation.h
PARENT_SCOPE)
if(BUILD_TESTING)
include(uLibTargetMacros)
add_subdirectory(testing)
endif()

View File

@@ -0,0 +1,15 @@
# TESTS
set(TESTS
vtkVoxRaytracerTest
)
set(LIBRARIES
${PACKAGE_LIBPREFIX}Core
${PACKAGE_LIBPREFIX}Math
${PACKAGE_LIBPREFIX}Detectors
${PACKAGE_LIBPREFIX}Vtk
${VTK_LIBRARIES}
Boost::unit_test_framework
)
uLib_add_tests(VtkMuonTomography)

View File

@@ -23,69 +23,55 @@
//////////////////////////////////////////////////////////////////////////////*/
#include <vtkBoxWidget.h>
#include <vtkSmartPointer.h>
#include <vtkCommand.h>
#include <vtkSmartPointer.h>
#include <Detectors/MuonScatter.h>
#include <Math/VoxRaytracer.h>
#include "Vtk/vtkMuonScatter.h"
#include "Vtk/vtkStructuredGrid.h"
#include "Vtk/vtkVoxRaytracerRepresentation.h"
#include "Vtk/uLibVtkViewer.h"
// remove
#include <vtkCornerAnnotation.h>
#include "testing-prototype.h"
#include <HEP/Detectors/MuonScatter.h>
#include <Math/VoxRaytracer.h>
#include "Vtk/HEP/Detectors/vtkMuonScatter.h"
#include "Vtk/HEP/MuonTomography/vtkVoxRaytracerRepresentation.h"
#include "Vtk/Math/vtkStructuredGrid.h"
#include "Vtk/uLibVtkViewer.h"
#define BOOST_TEST_MODULE VtkVoxRaytracerTest
#include <boost/test/unit_test.hpp>
using namespace uLib;
class vtkWidgetCallback : public vtkCommand
{
class vtkWidgetCallback : public vtkCommand {
public:
static vtkWidgetCallback *New() { return new vtkWidgetCallback; }
void SetTracer(Vtk::vtkVoxRaytracerRepresentation *parent)
{
this->vtk_raytr = parent;
void SetTracer(Vtk::vtkVoxRaytracerRepresentation *parent) {
this->vtk_raytr = parent;
}
void SetMuon (uLib::MuonScatter *muon) { this->muon = muon; }
void SetMuon(uLib::MuonScatter *muon) { this->muon = muon; }
void SetAnnotation ( vtkCornerAnnotation *annotation) {
this->annotation = annotation;
void SetAnnotation(vtkCornerAnnotation *annotation) {
this->annotation = annotation;
}
virtual void Execute(vtkObject *caller, unsigned long, void*)
{
char str[40];
vtk_raytr->SetMuon(*muon);
if(annotation)
{
sprintf(str,"total length = %f",vtk_raytr->GetRay().TotalLength());
annotation->SetText(1,str);
for(int i=0; i<vtk_raytr->GetRay().Data().size(); ++i)
{
std::cout << "L[" << i << "] = "
<< vtk_raytr->GetRay().Data().at(i).L << "\n";
}
std::cout << "\n";
virtual void Execute(vtkObject *caller, unsigned long, void *) {
char str[40];
vtk_raytr->SetMuon(*muon);
if (annotation) {
sprintf(str, "total length = %f", vtk_raytr->GetRay().TotalLength());
annotation->SetText(1, str);
for (int i = 0; i < vtk_raytr->GetRay().size(); ++i) {
std::cout << "L[" << i << "] = " << vtk_raytr->GetRay().Data().at(i).L
<< "\n";
}
std::cout << "\n";
}
}
private:
vtkWidgetCallback() :
vtk_raytr(NULL),
muon(NULL),
annotation(NULL) {}
vtkWidgetCallback() : vtk_raytr(NULL), muon(NULL), annotation(NULL) {}
uLib::VoxRaytracer *raytracer;
Vtk::vtkVoxRaytracerRepresentation *vtk_raytr;
@@ -93,50 +79,40 @@ private:
vtkCornerAnnotation *annotation;
};
BOOST_AUTO_TEST_CASE(vtkVoxRaytracerRepresentationTest) {
// muon scatter //
MuonScatter muon;
muon.LineIn().origin << -6, 12, -6, 1;
muon.LineIn().direction << 1, -1, 1, 0;
muon.LineOut().origin << 6, -4, 6, 1;
muon.LineOut().direction << 1, -1, 1, 0;
Vtk::vtkMuonScatter v_muon(muon);
// structured grid //
StructuredGrid grid(Vector3i(12, 10, 12));
grid.SetSpacing(Vector3f(1, 1, 1));
grid.SetPosition(Vector3f(0, 0, 0));
int main()
{
BEGIN_TESTING(vtk VoxRaytracer);
Vtk::vtkStructuredGrid v_grid(grid);
// voxraytracer //
VoxRaytracer rt(grid);
HPoint3f pt;
rt.GetEntryPoint(muon.LineIn(), pt);
std::cout << pt.transpose() << "\n";
// muon scatter //
MuonScatter muon;
muon.LineIn().origin << -6, 12, -6, 1;
muon.LineIn().direction << 1 , -1 , 1 , 0;
muon.LineOut().origin << 6 , -4 , 6 , 1;
muon.LineOut().direction << 1 , -1 , 1 , 0;
Vtk::vtkVoxRaytracerRepresentation v_rt(rt);
v_rt.SetMuon(muon);
v_rt.SetRayColor(Vector4f(1, 0, 0, 1));
Vtk::vtkMuonScatter v_muon(muon);
// structured grid //
StructuredGrid grid(Vector3i(12,10,12));
grid.SetSpacing(Vector3f(1,1,1));
grid.SetPosition(Vector3f(0,0,0));
Vtk::vtkStructuredGrid v_grid(grid);
// voxraytracer //
VoxRaytracer rt(grid);
HPoint3f pt;
rt.GetEntryPoint(muon.LineIn(),pt);
std::cout << pt.transpose() << "\n";
Vtk::vtkVoxRaytracerRepresentation v_rt(rt);
v_rt.SetMuon(muon);
v_rt.SetRayColor(Vector4f(1,0,0,1));
// // renderer //
if (std::getenv("CTEST_PROJECT_NAME") == nullptr) {
// renderer //
Vtk::Viewer viewer;
// widget //
vtkBoxWidget *widget = v_grid.GetWidget();
vtkWidgetCallback *cbk = vtkWidgetCallback::New();
cbk->SetTracer(&v_rt);
cbk->SetMuon(&muon);
@@ -150,7 +126,7 @@ int main()
viewer.AddPuppet(v_rt);
viewer.AddPuppet(v_muon);
viewer.Start();
}
END_TESTING;
BOOST_CHECK(v_rt.GetRay().Count() > 0);
}

View File

@@ -27,12 +27,12 @@
#include "config.h"
#endif
#include "vtkVoxRaytracerRepresentation.h"
#include "Vtk/HEP/MuonTomography/vtkVoxRaytracerRepresentation.h"
#include "Math/VoxRaytracer.h"
// #include "vtkMuonEvent.h"
#include "vtkMuonScatter.h"
// #include "Vtk/HEP/Detectors/vtkMuonEvent.h"
#include "Vtk/HEP/Detectors/vtkMuonScatter.h"
namespace uLib {
namespace Vtk {
@@ -114,12 +114,10 @@ void vtkVoxRaytracerRepresentation::SetMuon(MuonScatter &muon) {
m_Line3->SetPoint1(pt1(0), pt1(1), pt1(2));
m_Line3->SetPoint2(pt2(0), pt2(1), pt2(2));
// Create a vtkPoints object and store the points in it
vtkSmartPointer<vtkPoints> points = vtkSmartPointer<vtkPoints>::New();
points->InsertNextPoint(pt1(0), pt1(1), pt1(2));
points->InsertNextPoint(pt2(0), pt2(1), pt2(2));
// Create a cell array to store the lines in and add the lines to it
vtkSmartPointer<vtkCellArray> lines = vtkSmartPointer<vtkCellArray>::New();
vtkSmartPointer<vtkLine> line = vtkSmartPointer<vtkLine>::New();
@@ -127,19 +125,16 @@ void vtkVoxRaytracerRepresentation::SetMuon(MuonScatter &muon) {
line->GetPointIds()->SetId(1, 1);
lines->InsertNextCell(line);
// Create a polydata to store everything in
vtkSmartPointer<vtkPolyData> linesPolyData =
vtkSmartPointer<vtkPolyData>::New();
// Add the points to the dataset
linesPolyData->SetPoints(points);
// Add the lines to the dataset
linesPolyData->SetLines(lines);
m_RayLine->RemoveAllInputs();
#if VTK_MAJOR_VERSION <= 5
m_RayLine->AddInputConnection(linesPolyData->GetProducerPort());
#else
m_RayLine->AddInputData(linesPolyData);
#endif
m_RayLine->AddInputConnection(m_Line1->GetOutputPort());
m_RayLine->AddInputConnection(m_Sphere1->GetOutputPort());
@@ -177,15 +172,12 @@ void vtkVoxRaytracerRepresentation::SetMuon(MuonScatter &muon, HPoint3f poca) {
m_Line3->SetPoint1(pt1(0), pt1(1), pt1(2));
m_Line3->SetPoint2(pt2(0), pt2(1), pt2(2));
// Create a vtkPoints object and store the points in it
vtkSmartPointer<vtkPoints> points = vtkSmartPointer<vtkPoints>::New();
points->InsertNextPoint(pt1(0), pt1(1), pt1(2));
points->InsertNextPoint(poca(0), poca(1), poca(2));
points->InsertNextPoint(pt2(0), pt2(1), pt2(2));
// Create a cell array to store the lines in and add the lines to it
vtkSmartPointer<vtkCellArray> lines = vtkSmartPointer<vtkCellArray>::New();
for (unsigned int i = 0; i < 2; i++) {
vtkSmartPointer<vtkLine> line = vtkSmartPointer<vtkLine>::New();
line->GetPointIds()->SetId(0, i);
@@ -193,19 +185,16 @@ void vtkVoxRaytracerRepresentation::SetMuon(MuonScatter &muon, HPoint3f poca) {
lines->InsertNextCell(line);
}
// Create a polydata to store everything in
vtkSmartPointer<vtkPolyData> linesPolyData =
vtkSmartPointer<vtkPolyData>::New();
// Add the points to the dataset
linesPolyData->SetPoints(points);
// Add the lines to the dataset
linesPolyData->SetLines(lines);
m_RayLine->RemoveAllInputs();
#if VTK_MAJOR_VERSION <= 5
m_RayLine->AddInputConnection(linesPolyData->GetProducerPort());
#else
m_RayLine->AddInputData(linesPolyData);
#endif
m_RayLine->AddInputConnection(m_Line1->GetOutputPort());
m_RayLine->AddInputConnection(m_Sphere1->GetOutputPort());
@@ -263,9 +252,11 @@ void vtkVoxRaytracerRepresentation::SetRay(VoxRaytracer::RayData *ray) {
cube->Update();
#if VTK_MAJOR_VERSION <= 5
appender->AddInput(cube->GetOutput());
#else
appender->AddInputData(cube->GetOutput());
#endif
appender->Update();
}
appender->Modified();
}
void vtkVoxRaytracerRepresentation::SetVoxelsColor(Vector4f rgba) {
@@ -294,21 +285,18 @@ void vtkVoxRaytracerRepresentation::InstallPipe() {
append->AddInputConnection(m_Line1->GetOutputPort());
append->AddInputConnection(m_Line2->GetOutputPort());
append->Update();
vtkSmartPointer<vtkPolyDataMapper> mapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
mapper->SetInputConnection(append->GetOutputPort());
mapper->Update();
vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New();
vtkSmartPointer<vtkActor> actor = vtkActor::New();
actor->SetMapper(mapper);
actor->GetProperty()->SetColor(0.6, 0.6, 1);
this->SetProp(actor);
mapper = vtkSmartPointer<vtkPolyDataMapper>::New();
mapper->SetInputConnection(m_RayLine->GetOutputPort());
mapper->Update();
m_RayLineActor->SetMapper(mapper);
m_RayLineActor->GetProperty()->SetColor(1, 0, 0);
@@ -322,7 +310,6 @@ void vtkVoxRaytracerRepresentation::InstallPipe() {
mapper = vtkSmartPointer<vtkPolyDataMapper>::New();
mapper->SetInputConnection(polyfilter->GetOutputPort());
mapper->Update();
vtkActor *vra = m_RayRepresentationActor;
vra->SetMapper(mapper);

View File

@@ -23,110 +23,101 @@
//////////////////////////////////////////////////////////////////////////////*/
#ifndef U_VTKVOXRAYTRACERREPRESENTATION_H
#define U_VTKVOXRAYTRACERREPRESENTATION_H
#include <vtkLine.h>
#include <vtkCellArray.h>
#include <vtkLine.h>
#include <vtkLineSource.h>
#include <vtkSphereSource.h>
#include <vtkActor.h>
#include <vtkAppendPolyData.h>
#include <vtkAssembly.h>
#include <vtkBoundingBox.h>
#include <vtkCubeSource.h>
#include <vtkSmartPointer.h>
#include <vtkLineSource.h>
#include <vtkPolyData.h>
#include <vtkPolyDataMapper.h>
#include <vtkAppendPolyData.h>
#include <vtkActor.h>
#include <vtkAssembly.h>
#include <vtkProp3DCollection.h>
#include <vtkProperty.h>
#include <vtkPolyData.h>
#include <vtkSmartPointer.h>
#include <vtkSphereSource.h>
#include <vtkTransform.h>
#include <vtkTransformPolyDataFilter.h>
#include "Math/Dense.h"
#include "uLibVtkInterface.h"
#include "Vtk/uLibVtkInterface.h"
#include "Detectors/MuonScatter.h"
#include "HEP/Detectors/MuonScatter.h"
#include "Math/StructuredGrid.h"
#include "Math/VoxRaytracer.h"
class vtkActor;
namespace uLib {
namespace Vtk {
class vtkVoxRaytracerRepresentation : public Puppet {
typedef VoxRaytracer Content;
typedef VoxRaytracer Content;
public:
vtkVoxRaytracerRepresentation(Content &content);
~vtkVoxRaytracerRepresentation();
vtkVoxRaytracerRepresentation(Content &content);
~vtkVoxRaytracerRepresentation();
uLib::VoxRaytracer *GetRaytracerAlgorithm();
uLib::VoxRaytracer *GetRaytracerAlgorithm();
vtkProp *GetProp();
vtkProp *GetProp();
vtkPolyData *GetPolyData() const;
vtkPolyData *GetPolyData() const;
enum RepresentationElements {
RayElements,
VoxelsElements
};
void SetRepresentationElements(enum RepresentationElements el);
enum RepresentationElements { RayElements, VoxelsElements };
void SetRepresentationElements(enum RepresentationElements el);
void SetMuon(MuonScatter &muon);
void SetMuon(MuonScatter &muon);
void SetMuon(MuonScatter &muon, HPoint3f poca);
void SetMuon(MuonScatter &muon, HPoint3f poca);
void SetMuon(class vtkMuonEvent &muon);
void SetMuon(class vtkMuonEvent &muon);
void SetMuon(class vtkMuonScatter &muon);
void SetMuon(class vtkMuonScatter &muon);
VoxRaytracer::RayData GetRay();
VoxRaytracer::RayData GetRay();
void SetRay(HPoint3f in, HPoint3f out);
void SetRay(HPoint3f in, HPoint3f out);
void SetRay(HPoint3f in, HPoint3f mid, HPoint3f out);
void SetRay(VoxRaytracer::RayData *ray);
void SetVoxelsColor(Vector4f rgba);
void SetRayColor(Vector4f rgba);
void SetRay(HPoint3f in, HPoint3f mid, HPoint3f out);
void SetRay(VoxRaytracer::RayData *ray);
void SetVoxelsColor(Vector4f rgba);
void SetRayColor(Vector4f rgba);
private:
void InstallPipe();
void InstallPipe();
void SetColor(vtkActor *actor, Vector4f rgba);
void SetColor(vtkActor *actor, Vector4f rgba);
VoxRaytracer *m_Content;
VoxRaytracer *m_Content;
Scalarf default_radius;
vtkAssembly *m_Assembly;
vtkAppendPolyData *m_RayLine;
vtkActor *m_RayLineActor;
vtkActor *m_RayRepresentationActor;
vtkSmartPointer<vtkTransform> m_Transform;
VoxRaytracer::RayData m_Ray;
vtkSmartPointer<vtkSphereSource> m_Sphere1;
vtkSmartPointer<vtkSphereSource> m_Sphere2;
vtkSmartPointer<vtkLineSource> m_Line1;
vtkSmartPointer<vtkLineSource> m_Line2;
vtkSmartPointer<vtkLineSource> m_Line3;
vtkSmartPointer<vtkAppendPolyData> m_RayRepresentation;
Scalarf default_radius;
vtkAssembly *m_Assembly;
vtkAppendPolyData *m_RayLine;
vtkActor *m_RayLineActor;
vtkActor *m_RayRepresentationActor;
vtkSmartPointer<vtkTransform> m_Transform;
VoxRaytracer::RayData m_Ray;
vtkSmartPointer<vtkSphereSource> m_Sphere1;
vtkSmartPointer<vtkSphereSource> m_Sphere2;
vtkSmartPointer<vtkLineSource> m_Line1;
vtkSmartPointer<vtkLineSource> m_Line2;
vtkSmartPointer<vtkLineSource> m_Line3;
vtkSmartPointer<vtkAppendPolyData> m_RayRepresentation;
vtkAppendPolyData *m_SelectedElement;
vtkAppendPolyData *m_SelectedElement;
};
} // vtk
} // uLib
} // namespace Vtk
} // namespace uLib
#endif // VTKVOXRAYTRACERREPRESENTATION_H

View File

@@ -0,0 +1,22 @@
################################################################################
##### Vtk/Math - VTK wrappers for Math module objects #########################
################################################################################
set(MATH_SOURCES
${CMAKE_CURRENT_SOURCE_DIR}/vtkStructuredGrid.cpp
${CMAKE_CURRENT_SOURCE_DIR}/vtkTriangleMesh.cpp
${CMAKE_CURRENT_SOURCE_DIR}/vtkVoxImage.cpp
PARENT_SCOPE)
set(MATH_HEADERS
${CMAKE_CURRENT_SOURCE_DIR}/vtkHLineRepresentation.h
${CMAKE_CURRENT_SOURCE_DIR}/vtkStructuredGrid.h
${CMAKE_CURRENT_SOURCE_DIR}/vtkTriangleMesh.h
${CMAKE_CURRENT_SOURCE_DIR}/vtkVoxImage.h
PARENT_SCOPE)
if(BUILD_TESTING)
include(uLibTargetMacros)
add_subdirectory(testing)
endif()

View File

@@ -0,0 +1,18 @@
# TESTS
set(TESTS
vtkStructuredGridTest
vtkTriangleMeshTest
vtkVoxImageTest
)
set(LIBRARIES
${PACKAGE_LIBPREFIX}Core
${PACKAGE_LIBPREFIX}Math
${PACKAGE_LIBPREFIX}Vtk
${VTK_LIBRARIES}
Boost::unit_test_framework
)
uLib_add_tests(VtkMath)
configure_file(capelluzzo.stl ${CMAKE_CURRENT_BINARY_DIR}/capelluzzo.stl COPYONLY)

Binary file not shown.

View File

@@ -23,29 +23,26 @@
//////////////////////////////////////////////////////////////////////////////*/
#include "Vtk/Math/vtkStructuredGrid.h"
#include "Math/StructuredGrid.h"
#include "Vtk/vtkStructuredGrid.h"
#include "Vtk/uLibVtkViewer.h"
#include "testing-prototype.h"
#define BOOST_TEST_MODULE VtkStructuredGridTest
#include <boost/test/unit_test.hpp>
using namespace uLib;
int main()
{
BOOST_AUTO_TEST_CASE(vtkStructuredGridTest) {
StructuredGrid grid(Vector3i(10, 10, 100));
grid.SetSpacing(Vector3f(3, 1, 1));
StructuredGrid grid(Vector3i(10,10,100));
grid.SetSpacing(Vector3f(3,1,1));
Vtk::vtkStructuredGrid grid_viewer(grid);
Vtk::vtkStructuredGrid grid_viewer(grid);
if (std::getenv("CTEST_PROJECT_NAME") == nullptr) {
Vtk::Viewer viewer;
viewer.AddPuppet(grid_viewer);
viewer.Start();
}
return 0;
BOOST_CHECK(grid_viewer.GetWidget() != nullptr);
}

View File

@@ -23,64 +23,49 @@
//////////////////////////////////////////////////////////////////////////////*/
#ifndef SOLID_H
#define SOLID_H
#include "Core/Object.h"
#include "Math/Dense.h"
#include "Vtk/Math/vtkTriangleMesh.h"
#include "Math/TriangleMesh.h"
#include "Detectors/Matter.h"
#include "Vtk/uLibVtkViewer.h"
class G4Material;
class G4LogicalVolume;
class G4TessellatedSolid;
#define BOOST_TEST_MODULE VtkTriangleMeshTest
#include <boost/test/unit_test.hpp>
using namespace uLib;
namespace uLib {
class Solid : public Object {
public:
Solid();
Solid(const char *name);
void SetNistMaterial(const char *name);
void SetMaterial(G4Material *material);
uLibGetMacro(Material,G4Material *)
uLibGetMacro(Logical,G4LogicalVolume *)
protected:
G4Material *m_Material;
G4LogicalVolume *m_Logical;
};
class TessellatedSolid : public Solid {
typedef Solid BaseClass;
public:
TessellatedSolid(const char *name);
void SetMesh(TriangleMesh &mesh);
uLibGetMacro(Solid,G4TessellatedSolid *)
private:
G4TessellatedSolid *m_Solid;
};
BOOST_AUTO_TEST_CASE(vtkTriangleMeshConstruction) {
TriangleMesh mesh;
mesh.AddPoint(Vector3f(0, 0, 0));
mesh.AddPoint(Vector3f(0, 1, 0));
mesh.AddPoint(Vector3f(1, 0, 0));
mesh.AddTriangle(Vector3i(0, 1, 2));
Vtk::vtkTriangleMesh v_mesh(mesh);
v_mesh.Update();
if (std::getenv("CTEST_PROJECT_NAME") == nullptr) {
Vtk::Viewer viewer;
viewer.AddPuppet(v_mesh);
viewer.Start();
}
BOOST_CHECK_EQUAL(mesh.Points().size(), 3u);
BOOST_CHECK_EQUAL(mesh.Triangles().size(), 1u);
}
BOOST_AUTO_TEST_CASE(vtkTriangleMeshConstruction2) {
TriangleMesh mesh;
Vtk::vtkTriangleMesh v_mesh(mesh);
v_mesh.ReadFromStlFile("capelluzzo.stl");
v_mesh.Update();
if (std::getenv("CTEST_PROJECT_NAME") == nullptr) {
Vtk::Viewer viewer;
viewer.AddPuppet(v_mesh);
viewer.Start();
}
#endif // SOLID_H
BOOST_CHECK_EQUAL(mesh.Points().size(), 3u);
BOOST_CHECK_EQUAL(mesh.Triangles().size(), 1u);
}

View File

@@ -23,40 +23,37 @@
//////////////////////////////////////////////////////////////////////////////*/
#include "Detectors/MuonScatter.h"
#include "Vtk/vtkMuonScatter.h"
#include "Vtk/Math/vtkVoxImage.h"
#include "Math/VoxImage.h"
#include "Vtk/uLibVtkViewer.h"
#include "testing-prototype.h"
#define BOOST_TEST_MODULE VtkVoxImageTest
#include <boost/test/unit_test.hpp>
using namespace uLib;
int main()
{
MuonScatter event;
event.LineIn().direction << 0, -1, 1, 0;
event.LineIn().origin << 0, 1, -1, 1;
struct TestVoxel {
Scalarf Value;
unsigned int Count;
};
event.LineOut().direction << 0, -1, 0, 0;
event.LineOut().origin << 0, -1, 0, 1;
BOOST_AUTO_TEST_CASE(vtkVoxImageConstruction) {
TestVoxel zero = {0, 0};
TestVoxel nonzero = {5.5f * 1e-6f, 100};
Vtk::vtkMuonScatter v_event(event);
v_event.AddPocaPoint(HPoint3f(0,0,0));
VoxImage<TestVoxel> img(Vector3i(10, 10, 10));
img.SetSpacing(Vector3f(3, 3, 3));
img.InitVoxels(zero);
img[Vector3i(3, 3, 3)] = nonzero;
v_event.SaveToXMLFile("vtk_testing_muonevent.vtp");
Vtk::vtkVoxImage vtk_img(img);
vtk_img.SaveToXMLFile("test_vtkvoximage.vti");
if (std::getenv("CTEST_PROJECT_NAME") == nullptr) {
Vtk::Viewer viewer;
// Vtk::Tie<Vtk::vtkMuonScatter> tms;
// tms.DoAction();
// Vtk::Tie<Vtk::Viewer> vms;
// vms.DoAction();
viewer.AddPuppet(v_event);
viewer.AddPuppet(vtk_img);
viewer.Start();
}
return 0;
BOOST_CHECK(vtk_img.GetImageData() != nullptr);
}

View File

@@ -23,30 +23,20 @@
//////////////////////////////////////////////////////////////////////////////*/
#ifndef VTKHLINEREPRESENTATION_H
#define VTKHLINEREPRESENTATION_H
class vtkProp;
class vtkPolyData;
namespace uLib {
class vtkHLineRepresentationDefault {
public:
vtkHLineRepresentationDefault();
vtkHLineRepresentationDefault();
};
}
} // namespace uLib
#endif // VTKHLINEREPRESENTATION_H

View File

@@ -0,0 +1,114 @@
/*//////////////////////////////////////////////////////////////////////////////
// CMT Cosmic Muon Tomography project //////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
Copyright (c) 2014, Universita' degli Studi di Padova, INFN sez. di Padova
All rights reserved
Authors: Andrea Rigoni Garola < andrea.rigoni@pd.infn.it >
------------------------------------------------------------------
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 3.0 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library.
//////////////////////////////////////////////////////////////////////////////*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "Math/StructuredGrid.h"
#include "Vtk/Math/vtkStructuredGrid.h"
namespace uLib {
namespace Vtk {
////////////////////////////////////////////////////////////////////////////////
////// VTK STRUCTURED GRID /////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
vtkStructuredGrid::vtkStructuredGrid(Content &content)
: m_Content(&content), m_Actor(vtkActor::New()),
m_Widget(vtkBoxWidget::New()), m_Transform(vtkTransform::New()) {
vtkSmartPointer<vtkWidgetCallback> callback =
vtkSmartPointer<vtkWidgetCallback>::New();
callback->SetGrid(this);
m_Widget->AddObserver(vtkCommand::InteractionEvent, callback);
this->InstallPipe();
}
vtkStructuredGrid::~vtkStructuredGrid() {
m_Actor->Delete();
m_Widget->Delete();
m_Transform->Delete();
}
void vtkStructuredGrid::SetTransform(vtkTransform *t) {
vtkMatrix4x4 *vmat = t->GetMatrix();
Matrix4f mat;
for (int i = 0; i < 4; ++i)
for (int j = 0; j < 4; ++j)
mat(i, j) = vmat->GetElement(i, j);
m_Content->SetMatrix(mat);
vtkSmartPointer<vtkMatrix4x4> vmat2 = vtkSmartPointer<vtkMatrix4x4>::New();
mat = m_Content->GetWorldMatrix();
for (int i = 0; i < 4; ++i)
for (int j = 0; j < 4; ++j)
vmat2->SetElement(i, j, mat(i, j));
m_Transform->SetMatrix(vmat2);
m_Transform->Update();
this->Update();
}
vtkBoxWidget *vtkStructuredGrid::GetWidget() { return m_Widget; }
void vtkStructuredGrid::Update() { m_Actor->GetMapper()->Update(); }
void vtkStructuredGrid::InstallPipe() {
vtkSmartPointer<vtkCubeSource> cube = vtkSmartPointer<vtkCubeSource>::New();
vtkSmartPointer<vtkTransformPolyDataFilter> filter =
vtkSmartPointer<vtkTransformPolyDataFilter>::New();
vtkSmartPointer<vtkMatrix4x4> vmat = vtkSmartPointer<vtkMatrix4x4>::New();
Matrix4f mat = m_Content->GetWorldMatrix();
for (int i = 0; i < 4; ++i)
for (int j = 0; j < 4; ++j)
vmat->SetElement(i, j, mat(i, j));
m_Transform->SetMatrix(vmat);
filter->SetTransform(m_Transform);
filter->SetInputConnection(cube->GetOutputPort());
Vector3i dims = m_Content->GetDims();
cube->SetBounds(0, dims(0), 0, dims(1), 0, dims(2));
cube->Update();
filter->Update();
vtkSmartPointer<vtkPolyDataMapper> mapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
mapper->SetInputConnection(filter->GetOutputPort());
m_Actor->SetMapper(mapper);
m_Actor->GetProperty()->SetRepresentationToSurface();
m_Actor->GetProperty()->SetEdgeVisibility(true);
m_Actor->GetProperty()->SetOpacity(0.4);
m_Actor->GetProperty()->SetAmbient(0.7);
this->Update();
m_Widget->SetProp3D(m_Actor);
this->SetProp(m_Actor);
}
} // namespace Vtk
} // namespace uLib

View File

@@ -23,77 +23,70 @@
//////////////////////////////////////////////////////////////////////////////*/
#ifndef U_VTKSTRUCTUREDGRID_H
#define U_VTKSTRUCTUREDGRID_H
#include <vtkLineSource.h>
#include <vtkActor.h>
#include <vtkBoundingBox.h>
#include <vtkCubeSource.h>
#include <vtkSmartPointer.h>
#include <vtkLineSource.h>
#include <vtkPolyDataMapper.h>
#include <vtkActor.h>
#include <vtkProperty.h>
#include <vtkSmartPointer.h>
#include <vtkTransform.h>
#include <vtkTransformPolyDataFilter.h>
#include <vtkBoxWidget.h>
#include <vtkCommand.h>
#include <vtkTransform.h>
#include <vtkTransformPolyDataFilter.h>
#include "Math/Dense.h"
#include "uLibVtkInterface.h"
#include "Math/StructuredGrid.h"
#include "Vtk/uLibVtkInterface.h"
namespace uLib {
namespace Vtk {
class vtkStructuredGrid : public Puppet {
typedef StructuredGrid Content;
typedef StructuredGrid Content;
public:
vtkStructuredGrid(Content &content);
~vtkStructuredGrid();
vtkStructuredGrid(Content &content);
~vtkStructuredGrid();
void SetTransform(class vtkTransform *t);
void SetTransform(class vtkTransform *t);
class vtkBoxWidget * GetWidget();
void Update();
class vtkBoxWidget *GetWidget();
void Update();
private:
void InstallPipe();
void InstallPipe();
class vtkWidgetCallback : public vtkCommand
{
public:
static vtkWidgetCallback *New() { return new vtkWidgetCallback; }
class vtkWidgetCallback : public vtkCommand {
public:
static vtkWidgetCallback *New() { return new vtkWidgetCallback; }
void SetGrid(uLib::Vtk::vtkStructuredGrid *grid) { this->grid = grid; }
void SetGrid(uLib::Vtk::vtkStructuredGrid *grid) { this->grid = grid; }
virtual void Execute(vtkObject *caller, unsigned long, void*)
{
vtkSmartPointer<vtkTransform> t = vtkSmartPointer<vtkTransform>::New();
vtkBoxWidget *widget = reinterpret_cast<vtkBoxWidget*>(caller);
widget->GetTransform(t);
grid->SetTransform(t);
}
private:
uLib::Vtk::vtkStructuredGrid *grid;
};
virtual void Execute(vtkObject *caller, unsigned long, void *) {
vtkSmartPointer<vtkTransform> t = vtkSmartPointer<vtkTransform>::New();
vtkBoxWidget *widget = reinterpret_cast<vtkBoxWidget *>(caller);
widget->GetTransform(t);
grid->SetTransform(t);
}
vtkActor *m_Actor;
vtkBoxWidget *m_Widget;
StructuredGrid *m_Content;
vtkTransform *m_Transform;
private:
uLib::Vtk::vtkStructuredGrid *grid;
};
vtkActor *m_Actor;
vtkBoxWidget *m_Widget;
StructuredGrid *m_Content;
vtkTransform *m_Transform;
};
} // vtk
} // uLib
} // namespace Vtk
} // namespace uLib
#endif // VTKSTRUCTUREDGRID_H

View File

@@ -0,0 +1,166 @@
/*//////////////////////////////////////////////////////////////////////////////
// CMT Cosmic Muon Tomography project //////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
Copyright (c) 2014, Universita' degli Studi di Padova, INFN sez. di Padova
All rights reserved
Authors: Andrea Rigoni Garola < andrea.rigoni@pd.infn.it >
------------------------------------------------------------------
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 3.0 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library.
//////////////////////////////////////////////////////////////////////////////*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <vtkSmartPointer.h>
#include <vtkOBJReader.h>
#include <vtkPolyDataReader.h>
#include <vtkSTLReader.h>
#include <vtkXMLPolyDataReader.h>
#include <vtkActor.h>
#include <vtkCellArray.h>
#include <vtkPoints.h>
#include <vtkPolyData.h>
#include <vtkPolyDataMapper.h>
#include "Vtk/Math/vtkTriangleMesh.h"
#include <iostream>
namespace uLib {
namespace Vtk {
void vtkTriangleMesh::vtk2uLib_update() {
vtkIdType number_of_points = m_Poly->GetNumberOfPoints();
vtkIdType number_of_triangles = m_Poly->GetNumberOfPolys();
std::cout << "//////\n"
<< "number of points = " << number_of_points << "\n"
<< "number of polys = " << number_of_triangles << "\n"
<< "//////\n";
m_content.Points().resize(number_of_points);
for (int i = 0; i < number_of_points; ++i) {
double *point = m_Poly->GetPoint(i);
m_content.Points()[i](0) = point[0];
m_content.Points()[i](1) = point[1];
m_content.Points()[i](2) = point[2];
}
m_content.Triangles().resize(number_of_triangles);
m_Poly->GetPolys()->InitTraversal();
vtkSmartPointer<vtkIdList> idList = vtkSmartPointer<vtkIdList>::New();
for (int i = 0; i < number_of_triangles; ++i) {
m_Poly->GetPolys()->GetNextCell(idList);
m_content.Triangles()[i](0) = idList->GetId(0);
m_content.Triangles()[i](1) = idList->GetId(1);
m_content.Triangles()[i](2) = idList->GetId(2);
}
m_Poly->Modified();
m_Actor->GetMapper()->Update();
}
void vtkTriangleMesh::uLib2vtk_update() {
vtkIdType number_of_points = m_content.Points().size();
vtkIdType number_of_triangles = m_content.Triangles().size();
vtkSmartPointer<vtkPoints> points = vtkSmartPointer<vtkPoints>::New();
points->SetNumberOfPoints(number_of_points);
for (vtkIdType i = 0; i < number_of_points; i++) {
double x, y, z;
x = m_content.Points().at(i)(0);
y = m_content.Points().at(i)(1);
z = m_content.Points().at(i)(2);
points->SetPoint(i, x, y, z);
}
vtkSmartPointer<vtkCellArray> polys = vtkSmartPointer<vtkCellArray>::New();
for (vtkIdType i = 0; i < number_of_triangles; i++) {
vtkIdType a, b, c;
a = m_content.Triangles().at(i)(0);
b = m_content.Triangles().at(i)(1);
c = m_content.Triangles().at(i)(2);
polys->InsertNextCell(3);
polys->InsertCellPoint(a);
polys->InsertCellPoint(b);
polys->InsertCellPoint(c);
}
m_Poly->SetPoints(points);
m_Poly->SetPolys(polys);
m_Poly->Modified();
m_Actor->GetMapper()->Update();
}
// -------------------------------------------------------------------------- //
vtkTriangleMesh::vtkTriangleMesh(vtkTriangleMesh::Content &content)
: m_content(content), m_Poly(vtkPolyData::New()), m_Actor(vtkActor::New()) {
vtkSmartPointer<vtkPolyDataMapper> mapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
mapper->SetInputData(m_Poly);
m_Actor->SetMapper(mapper);
this->SetProp(m_Actor);
}
vtkTriangleMesh::~vtkTriangleMesh() {
m_Poly->Delete();
m_Actor->Delete();
}
void vtkTriangleMesh::ReadFromFile(const char *filename) {
vtkSmartPointer<vtkPolyDataReader> reader =
vtkSmartPointer<vtkPolyDataReader>::New();
reader->SetFileName(filename);
reader->Update();
m_Poly->DeepCopy(reader->GetOutput());
vtk2uLib_update();
}
void vtkTriangleMesh::ReadFromXMLFile(const char *filename) {
vtkSmartPointer<vtkXMLPolyDataReader> reader =
vtkSmartPointer<vtkXMLPolyDataReader>::New();
reader->SetFileName(filename);
reader->Update();
m_Poly->DeepCopy(reader->GetOutput());
vtk2uLib_update();
}
void vtkTriangleMesh::ReadFromObjFile(const char *filename) {
vtkSmartPointer<vtkOBJReader> reader = vtkSmartPointer<vtkOBJReader>::New();
reader->SetFileName(filename);
reader->Update();
m_Poly->DeepCopy(reader->GetOutput());
vtk2uLib_update();
}
void vtkTriangleMesh::ReadFromStlFile(const char *filename) {
vtkSmartPointer<vtkSTLReader> reader = vtkSmartPointer<vtkSTLReader>::New();
reader->SetFileName(filename);
reader->Update();
m_Poly->DeepCopy(reader->GetOutput());
vtk2uLib_update();
}
vtkPolyData *vtkTriangleMesh::GetPolyData() const { return m_Poly; }
void vtkTriangleMesh::Update() { uLib2vtk_update(); }
} // namespace Vtk
} // namespace uLib

View File

@@ -23,51 +23,47 @@
//////////////////////////////////////////////////////////////////////////////*/
#ifndef VTKTRIANGLEMESH_H
#define VTKTRIANGLEMESH_H
#include "uLibVtkInterface.h"
#include "Math/TriangleMesh.h"
#include "Vtk/uLibVtkInterface.h"
class vtkPolyData;
class vtkActor;
namespace uLib {
namespace Vtk {
class vtkTriangleMesh : public Puppet, public Polydata {
typedef TriangleMesh Content;
class vtkTriangleMesh : public Abstract::uLibVtkPolydata {
typedef TriangleMesh Content;
public:
vtkTriangleMesh(Content &content);
~vtkTriangleMesh();
vtkTriangleMesh(Content &content);
~vtkTriangleMesh();
void ReadFromFile(const char *filename);
void ReadFromFile(const char *filename);
void ReadFromXMLFile(const char *filename);
void ReadFromXMLFile(const char *filename);
void ReadFromObjFile(const char *filename);
void ReadFromObjFile(const char *filename);
void ReadFromStlFile(const char *filename);
void ReadFromStlFile(const char *filename);
virtual class vtkProp *GetProp();
virtual class vtkPolyData *GetPolyData() const;
virtual class vtkPolyData *GetPolyData() const;
void Update();
void Update();
private:
void vtk2uLib_update();
void uLib2vtk_update();
void vtk2uLib_update();
void uLib2vtk_update();
TriangleMesh &m_content;
vtkPolyData *m_Poly;
vtkActor *m_Actor;
TriangleMesh &m_content;
vtkPolyData *m_Poly;
vtkActor *m_Actor;
};
}
} // namespace Vtk
} // namespace uLib
#endif // VTKTRIANGLEMESH_H

View File

@@ -0,0 +1,286 @@
/*//////////////////////////////////////////////////////////////////////////////
// CMT Cosmic Muon Tomography project //////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
Copyright (c) 2014, Universita' degli Studi di Padova, INFN sez. di Padova
All rights reserved
Authors: Andrea Rigoni Garola < andrea.rigoni@pd.infn.it >
------------------------------------------------------------------
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 3.0 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library.
//////////////////////////////////////////////////////////////////////////////*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <vtkImageExport.h>
#include <vtkImageImport.h>
#include <vtkSmartPointer.h>
#include <vtkFloatArray.h>
#include <vtkPointData.h>
#include <vtkGenericDataObjectReader.h>
#include <vtkImageShiftScale.h>
#include <vtkColorTransferFunction.h>
#include <vtkPiecewiseFunction.h>
#include <vtkSmartVolumeMapper.h>
#include <vtkVolumeProperty.h>
#include <vtkActor.h>
#include <vtkPolyDataMapper.h>
#include <vtkProperty.h>
#include <Math/VoxImage.h>
#include "Vtk/Math/vtkVoxImage.h"
namespace uLib {
namespace Vtk {
void vtkVoxImage::GetContent() {
const int *dims = static_cast<const int *>(m_Content.GetDims().data());
m_Image->SetDimensions(dims);
float *spacing = m_Content.GetSpacing().data();
m_Image->SetSpacing(spacing[0], spacing[1], spacing[2]);
float *pos = m_Content.GetPosition().data();
m_Image->SetOrigin(pos[0], pos[1], pos[2]);
vtkFloatArray *array =
vtkFloatArray::SafeDownCast(m_Image->GetPointData()->GetScalars());
array->SetNumberOfTuples(m_Content.GetDims().prod());
Vector3i index(0, 0, 0);
int i = 0;
for (int zv = 0; zv < dims[2]; ++zv) {
for (int yv = 0; yv < dims[1]; ++yv) {
for (int xv = 0; xv < dims[0]; ++xv) {
index << xv, yv, zv;
array->SetValue(i++, m_Content.GetValue(index));
}
}
}
m_Image->GetPointData()->SetScalars(array);
}
void vtkVoxImage::SetContent() {
int *ext = m_Image->GetExtent();
int dims[3] = {ext[1] - ext[0] + 1, ext[3] - ext[2] + 1, ext[5] - ext[4] + 1};
m_Content.SetDims(Vector3i(dims[0], dims[1], dims[2]));
double *spacing = m_Image->GetSpacing();
m_Content.SetSpacing(Vector3f(spacing[0], spacing[1], spacing[2]));
double *pos = m_Image->GetOrigin();
m_Content.SetPosition(Vector3f(pos[0], pos[1], pos[2]));
vtkFloatArray *array =
vtkFloatArray::SafeDownCast(m_Image->GetPointData()->GetScalars());
if (array) {
Vector3i index(0, 0, 0);
int i = 0;
for (int zv = 0; zv < dims[2]; ++zv) {
for (int yv = 0; yv < dims[1]; ++yv) {
for (int xv = 0; xv < dims[0]; ++xv) {
index << xv, yv, zv;
m_Content.SetValue(index, array->GetValue(i++));
}
}
}
} else {
std::cerr << "Error reading array Value Data\n";
}
}
////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
// VTK VOXIMAGE
vtkVoxImage::vtkVoxImage(Content &content)
: m_Content(content), m_Actor(vtkVolume::New()),
m_Image(vtkImageData::New()), m_Outline(vtkCubeSource::New()),
m_Reader(NULL), m_Writer(NULL), writer_factor(1.E6) {
GetContent();
InstallPipe();
}
vtkVoxImage::~vtkVoxImage() {
m_Image->Delete();
m_Actor->Delete();
m_Outline->Delete();
}
vtkImageData *vtkVoxImage::GetImageData() {
GetContent();
return m_Image;
}
void vtkVoxImage::SaveToXMLFile(const char *fname) {
vtkSmartPointer<vtkXMLImageDataWriter> writer =
vtkSmartPointer<vtkXMLImageDataWriter>::New();
writer->SetFileName(fname);
GetContent();
vtkSmartPointer<vtkImageShiftScale> vtkscale =
vtkSmartPointer<vtkImageShiftScale>::New();
#if VTK_MAJOR_VERSION <= 5
vtkscale->SetInputConnection(m_Image->GetProducerPort());
#else
vtkscale->SetInputData(m_Image);
#endif
vtkscale->SetScale(writer_factor);
vtkscale->Update();
writer->SetInputConnection(vtkscale->GetOutputPort());
writer->Update();
writer->Write();
}
void vtkVoxImage::ReadFromVKTFile(const char *fname) {
vtkSmartPointer<vtkGenericDataObjectReader> reader =
vtkSmartPointer<vtkGenericDataObjectReader>::New();
reader->SetFileName(fname);
reader->Update();
if (reader->IsFileStructuredPoints()) {
vtkSmartPointer<vtkImageShiftScale> vtkscale =
vtkSmartPointer<vtkImageShiftScale>::New();
vtkscale->SetInputConnection(reader->GetOutputPort());
vtkscale->SetScale(1 / writer_factor);
vtkscale->Update();
m_Image->DeepCopy(vtkscale->GetOutput());
SetContent();
} else {
std::cerr << "Error: file does not contain structured points\n";
}
m_Actor->Update();
}
void vtkVoxImage::ReadFromXMLFile(const char *fname) {
vtkSmartPointer<vtkXMLImageDataReader> reader =
vtkSmartPointer<vtkXMLImageDataReader>::New();
reader->SetFileName(fname);
reader->Update();
vtkSmartPointer<vtkImageShiftScale> vtkscale =
vtkSmartPointer<vtkImageShiftScale>::New();
vtkscale->SetInputConnection(reader->GetOutputPort());
vtkscale->SetScale(1 / writer_factor);
vtkscale->Update();
m_Image->DeepCopy(vtkscale->GetOutput());
SetContent();
}
void vtkVoxImage::setShadingPreset(int blendType) {
vtkSmartVolumeMapper *mapper = (vtkSmartVolumeMapper *)m_Actor->GetMapper();
vtkVolumeProperty *property = m_Actor->GetProperty();
static vtkColorTransferFunction *colorFun = vtkColorTransferFunction::New();
static vtkPiecewiseFunction *opacityFun = vtkPiecewiseFunction::New();
float window = 40 / writer_factor;
float level = 20 / writer_factor;
property->SetColor(colorFun);
property->SetScalarOpacity(opacityFun);
property->SetInterpolationTypeToLinear();
if (blendType != 6) {
colorFun->RemoveAllPoints();
opacityFun->RemoveAllPoints();
}
switch (blendType) {
case 0:
colorFun->AddRGBSegment(0.0, 1.0, 1.0, 1.0, 255.0, 1.0, 1.0, 1.0);
opacityFun->AddSegment(level - 0.5 * window, 0.0, level + 0.5 * window,
1.0);
mapper->SetBlendModeToMaximumIntensity();
break;
case 1:
colorFun->AddRGBSegment(level - 0.5 * window, 0.0, 0.0, 0.0,
level + 0.5 * window, 1.0, 1.0, 1.0);
opacityFun->AddSegment(level - 0.5 * window, 0.0, level + 0.5 * window,
1.0);
mapper->SetBlendModeToComposite();
property->ShadeOff();
break;
case 2:
colorFun->AddRGBSegment(0.0, 1.0, 1.0, 1.0, 255.0, 1.0, 1.0, 1.0);
opacityFun->AddSegment(level - 0.5 * window, 0.0, level + 0.5 * window,
1.0);
mapper->SetBlendModeToComposite();
property->ShadeOn();
break;
case 3:
colorFun->AddRGBPoint(-3024, 0, 0, 0, 0.5, 0.0);
colorFun->AddRGBPoint(-1000, .62, .36, .18, 0.5, 0.0);
colorFun->AddRGBPoint(-500, .88, .60, .29, 0.33, 0.45);
colorFun->AddRGBPoint(3071, .83, .66, 1, 0.5, 0.0);
opacityFun->AddPoint(-3024, 0, 0.5, 0.0);
opacityFun->AddPoint(-1000, 0, 0.5, 0.0);
opacityFun->AddPoint(-500, 1.0, 0.33, 0.45);
opacityFun->AddPoint(3071, 1.0, 0.5, 0.0);
mapper->SetBlendModeToComposite();
property->ShadeOn();
property->SetAmbient(0.1);
property->SetDiffuse(0.9);
property->SetSpecular(0.2);
property->SetSpecularPower(10.0);
property->SetScalarOpacityUnitDistance(0.8919);
break;
default:
vtkGenericWarningMacro("Unknown blend type.");
break;
}
}
void vtkVoxImage::Update() {
m_Actor->Update();
m_Outline->SetBounds(m_Image->GetBounds());
m_Outline->Update();
}
void vtkVoxImage::InstallPipe() {
vtkSmartPointer<vtkSmartVolumeMapper> mapper =
vtkSmartPointer<vtkSmartVolumeMapper>::New();
#if VTK_MAJOR_VERSION <= 5
mapper->SetInputConnection(m_Image->GetProducerPort());
#else
mapper->SetInputData(m_Image);
#endif
mapper->Update();
m_Actor->SetMapper(mapper);
this->setShadingPreset(0);
mapper->Update();
m_Outline->SetBounds(m_Image->GetBounds());
vtkSmartPointer<vtkPolyDataMapper> mmapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
mmapper->SetInputConnection(m_Outline->GetOutputPort());
vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New();
actor->SetMapper(mmapper);
actor->GetProperty()->SetRepresentationToWireframe();
actor->GetProperty()->SetAmbient(0.7);
this->SetProp(m_Actor);
}
} // namespace Vtk
} // namespace uLib

View File

@@ -23,73 +23,67 @@
//////////////////////////////////////////////////////////////////////////////*/
#ifndef U_VTKVOXIMAGE_H
#define U_VTKVOXIMAGE_H
#include <vtkVolume.h>
#include <vtkCubeSource.h>
#include <vtkImageData.h>
#include <vtkVolume.h>
#include <vtkXMLImageDataReader.h>
#include <vtkXMLImageDataWriter.h>
#include <vtkCubeSource.h>
#include <Math/VoxImage.h>
#include "uLibVtkInterface.h"
#include "Vtk/uLibVtkInterface.h"
class vtkImageData;
namespace uLib {
namespace Vtk {
class vtkVoxImage : public Puppet
{
class vtkVoxImage : public Puppet {
public:
typedef Abstract::VoxImage Content;
typedef Abstract::VoxImage Content;
vtkVoxImage(Content &content);
vtkVoxImage(Content &content);
~vtkVoxImage();
~vtkVoxImage();
void GetContent();
void GetContent();
void SetContent();
void SetContent();
vtkImageData * GetImageData();
vtkImageData *GetImageData();
void SaveToXMLFile(const char *fname);
void SaveToXMLFile(const char *fname);
void ReadFromVKTFile(const char *fname);
void ReadFromVKTFile(const char *fname);
void ReadFromXMLFile(const char *fname);
void ReadFromXMLFile(const char *fname);
void setShadingPreset(int blendType = 2);
void setShadingPreset(int blendType = 2);
void Update();
void Update();
protected:
void InstallPipe();
float writer_factor;
void InstallPipe();
float writer_factor;
private:
vtkVolume *m_Actor;
vtkImageData *m_Image;
vtkCubeSource *m_Outline;
vtkVolume *m_Actor;
vtkImageData *m_Image;
vtkCubeSource *m_Outline;
vtkXMLImageDataReader *m_Reader;
vtkXMLImageDataWriter *m_Writer;
vtkXMLImageDataReader *m_Reader;
vtkXMLImageDataWriter *m_Writer;
vtkVoxImage::Content &m_Content;
float m_Window;
float m_Level;
vtkVoxImage::Content &m_Content;
float m_Window;
float m_Level;
};
} // vtk
} // uLib
} // namespace Vtk
} // namespace uLib
#endif // VTKVOXIMAGE_H

View File

@@ -1,93 +0,0 @@
#if VTK_5_x
_VTK_LIBS = -lQVTK \
-lLSDyna \
-lMapReduceMPI \
-lmpistubs \
-lvtkalglib \
-lvtkCharts \
-lvtkCommon \
-lvtkDICOMParser \
-lvtkexoIIc \
-lvtkFiltering \
-lvtkftgl \
-lvtkGenericFiltering \
-lvtkGraphics \
-lvtkHybrid \
-lvtkImaging \
-lvtkInfovis \
-lvtkmetaio \
-lvtkNetCDF_cxx \
-lvtkNetCDF \
-lvtkproj4 \
-lvtkRendering \
-lvtksqlite \
-lvtksys \
-lvtkverdict \
-lvtkViews \
-lvtkVolumeRendering \
-lvtkWidgets
AM_CFLAGS += $(VTK_CFLAGS)
AM_CXXFLAGS += $(VTK_CXXFLAGS)
AM_LDFLAGS += $(VTK_LDFLAGS) $(_VTK_LIBS)
#else
#_VTK_LIBS = \
# -lvtkRenderingOpenGL-6.0 \
# -lvtkImagingHybrid-6.0 \
# -lvtkIOImage-6.0 \
# -lvtkCommonDataModel-6.0 \
# -lvtkCommonMath-6.0 \
# -lvtkCommonCore-6.0 \
# -lvtksys-6.0 \
# -lvtkCommonMisc-6.0 \
# -lvtkCommonSystem-6.0 \
# -lvtkCommonTransforms-6.0 \
# -lvtkCommonExecutionModel-6.0 \
# -lvtkDICOMParser-6.0 \
# -lvtkIOCore-6.0 \
# -lvtkzlib-6.0 \
# -lvtkmetaio-6.0 \
# -lvtkjpeg-6.0 \
# -lvtkpng-6.0 \
# -lvtktiff-6.0 \
# -lvtkImagingCore-6.0 \
# -lvtkRenderingCore-6.0 \
# -lvtkFiltersExtraction-6.0 \
# -lvtkFiltersCore-6.0 \
# -lvtkFiltersGeneral-6.0 \
# -lvtkCommonComputationalGeometry-6.0 \
# -lvtkFiltersStatistics-6.0 \
# -lvtkImagingFourier-6.0 \
# -lvtkalglib-6.0 \
# -lvtkFiltersGeometry-6.0 \
# -lvtkFiltersSources-6.0 \
# -lvtkIOXMLParser-6.0 \
# -lvtkexpat-6.0 \
# -lvtkRenderingAnnotation-6.0 \
# -lvtkImagingColor-6.0 \
# -lvtkRenderingFreeType-6.0 \
# -lvtkfreetype-6.0 \
# -lvtkftgl-6.0 \
# -lvtkInteractionStyle-6.0 \
# -lvtkRenderingVolumeOpenGL-6.0 \
# -lvtkRenderingVolume-6.0 \
# -lvtkIOXML-6.0 \
# -lvtkIOGeometry-6.0 \
# -lvtkjsoncpp-6.0 \
# -lvtkInteractionWidgets-6.0 \
# -lvtkFiltersHybrid-6.0 \
# -lvtkImagingSources-6.0 \
# -lvtkFiltersModeling-6.0 \
# -lvtkImagingGeneral-6.0 \
# -lvtkIOLegacy-6.0 \
# -lvtkRenderingFreeTypeOpenGL-6.0
#AM_CFLAGS += $(VTK_CFLAGS)
#AM_CXXFLAGS += $(VTK_CXXFLAGS) -rdynamic
#AM_LDFLAGS += $(VTK_LDFLAGS) $(_VTK_LIBS) -lGLU -lSM -lICE -lX11 -lXext -lSM -lICE -lX11 -lXext -lXt -lm -ldl -lGL
#endif

View File

@@ -2,9 +2,6 @@
set( TESTS
vtkViewerTest
vtkContainerBoxTest
vtkMuonScatter
vtkStructuredGridTest
vtkVoxRaytracerTest
# vtkVoxImageTest
# vtkTriangleMeshTest
)

View File

@@ -23,8 +23,6 @@
//////////////////////////////////////////////////////////////////////////////*/
#include "Vtk/uLibVtkViewer.h"
#include "Math/ContainerBox.h"
@@ -35,19 +33,18 @@
using namespace uLib;
int main() {
BEGIN_TESTING(vtk ContainerBox Test);
BEGIN_TESTING(vtk ContainerBox Test);
ContainerBox box;
box.SetSize(Vector3f(2, 3, 4));
box.SetPosition(Vector3f(1, 2, 3));
Vtk::vtkContainerBox v_box(&box);
if (std::getenv("CTEST_PROJECT_NAME") == nullptr) {
Vtk::Viewer v_viewer;
ContainerBox box;
box.SetSize(Vector3f(2,3,4));
box.SetPosition(Vector3f(1,2,3));
Vtk::vtkContainerBox v_box(box);
v_viewer.AddPuppet(v_box);
v_viewer.Start();
}
END_TESTING;
END_TESTING;
}

View File

@@ -1,102 +0,0 @@
/*//////////////////////////////////////////////////////////////////////////////
// CMT Cosmic Muon Tomography project //////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
Copyright (c) 2014, Universita' degli Studi di Padova, INFN sez. di Padova
All rights reserved
Authors: Andrea Rigoni Garola < andrea.rigoni@pd.infn.it >
------------------------------------------------------------------
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 3.0 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library.
//////////////////////////////////////////////////////////////////////////////*/
#include "Math/VoxImage.h"
#include "Vtk/vtkVoxImage.h"
#include "Vtk/uLibVtkViewer.h"
#include "testing-prototype.h"
using namespace uLib;
struct TestVoxel {
Scalarf Value;
unsigned int Count;
};
int main()
{
BEGIN_TESTING(Vtk Vox Image);
TestVoxel zero = {0,0};
TestVoxel nonzero = {5.5*1E-6,100};
// { // SIMPLE TESTS //
// VoxImage<TestVoxel> img(Vector3i(10,10,10));
// img.SetSpacing(Vector3f(3,3,3));
// img.InitVoxels(zero);
// img[Vector3i(3,3,3)] = nonzero;
// Vtk::vtkVoxImage vtk_img(img);
// vtk_img.SaveToXMLFile("test.vti");
// vtk_img.setShadingPreset(0);
// // vtk_img.ReadFromVKTFile("error.vtk");
// // VoxImage<TestVoxel> img2 = img;
// // Vtk::vtkVoxImage vtk_img2(img2);
// // img2.ExportToVtk("error_saved.vtk",0);
// // vtk_img2.SaveToXMLFile("error_saved.vti");
// Vtk::Viewer viewer;
// viewer.AddPuppet(vtk_img);
// viewer.Start();
// }
{ // SIMPLE TESTS //
VoxImage<TestVoxel> img(Vector3i(10,10,1));
img.SetSpacing(Vector3f(3,3,3));
img.InitVoxels(zero);
img[Vector3i(3,3,0)] = nonzero;
Vtk::vtkVoxImage vtk_img(img);
vtk_img.ReadFromVKTFile("test.vtk");
vtk_img.Update();
// vtk_img.SaveToXMLFile("test.vti");
// vtk_img.setShadingPreset(0);
// Vtk::vtkVoxImage vtk_img2(img2);
// img2.ExportToVtk("error_saved.vtk",0);
// vtk_img2.SaveToXMLFile("error_saved.vti");
Vtk::Viewer viewer;
viewer.AddPuppet(vtk_img);
viewer.Start();
}
END_TESTING;
}

View File

@@ -23,17 +23,11 @@
//////////////////////////////////////////////////////////////////////////////*/
#ifndef ULIBVTKINTERFACE_H
#define ULIBVTKINTERFACE_H
#include <ostream>
#include <iomanip>
#include <ostream>
// vtk classes forward declaration //
class vtkProp;
@@ -42,66 +36,57 @@ class vtkPropCollection;
class vtkRenderer;
class vtkRendererCollection;
namespace uLib {
namespace Vtk {
class Puppet
{
class Puppet {
public:
Puppet();
~Puppet();
Puppet();
~Puppet();
virtual vtkProp * GetProp();
virtual vtkProp *GetProp();
virtual vtkPropCollection * GetProps();
virtual vtkPropCollection *GetProps();
void ConnectRenderer(vtkRenderer *renderer);
void ConnectRenderer(vtkRenderer *renderer);
void DisconnectRenderer(vtkRenderer *renderer);
void DisconnectRenderer(vtkRenderer *renderer);
void ConnectViewer(class Viewer *viewer);
void ConnectViewer(class Viewer *viewer);
void DisonnectViewer(class Viewer *viewer);
void DisonnectViewer(class Viewer *viewer);
vtkRendererCollection * GetRenderers() const;
vtkRendererCollection *GetRenderers() const;
virtual void PrintSelf(std::ostream &o) const;
virtual void PrintSelf(std::ostream &o) const;
virtual void ConnectInteractor(class vtkRenderWindowInteractor *interactor) { (void)interactor; }
virtual void ConnectInteractor(class vtkRenderWindowInteractor *interactor) {
(void)interactor;
}
protected:
void SetProp(vtkProp *prop);
void SetProp(vtkProp *prop);
void RemoveProp(vtkProp *prop);
void RemoveProp(vtkProp *prop);
private:
friend class PuppetData;
class PuppetData *d;
friend class PuppetData;
class PuppetData *d;
};
class Polydata {
public:
virtual vtkPolyData *GetPolyData() const { return NULL; }
virtual vtkPolyData * GetPolyData() const { return NULL; }
virtual void SaveToFile(const char *vtk_file);
virtual void SaveToFile(const char *vtk_file);
virtual void SaveToXMLFile(const char *vtp_file);
virtual void SaveToXMLFile(const char *vtp_file);
protected:
virtual ~Polydata() {}
virtual ~Polydata() {}
};
} // vtk
} // uLib
} // namespace Vtk
} // namespace uLib
#endif // ULIBVTKINTERFACE_H

View File

@@ -23,137 +23,164 @@
//////////////////////////////////////////////////////////////////////////////*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <vtkSmartPointer.h>
#include <vtkRendererCollection.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRendererCollection.h>
#include <vtkSmartPointer.h>
#include <vtkTextProperty.h>
#include <vtkAxesActor.h>
#include <vtkCamera.h>
#include <vtkCameraOrientationWidget.h>
#include <vtkInteractorStyleTrackballCamera.h>
#include <vtkObjectFactory.h>
#include <vtkTextProperty.h>
#include "uLibVtkViewer.h"
// Custom interactor style: disables spin/inertia so the scene only
// rotates while the mouse is actively being moved with the button held.
class vtkInteractorStyleNoSpin : public vtkInteractorStyleTrackballCamera {
public:
static vtkInteractorStyleNoSpin *New();
vtkTypeMacro(vtkInteractorStyleNoSpin, vtkInteractorStyleTrackballCamera);
// Override: when the left button is released, immediately stop any
// ongoing motion (rotation/spin) so no momentum is carried over.
void OnLeftButtonUp() override {
this->StopState();
vtkInteractorStyleTrackballCamera::OnLeftButtonUp();
}
};
vtkStandardNewMacro(vtkInteractorStyleNoSpin);
namespace uLib {
namespace Vtk {
////////////////////////////////////////////////////////////////////////////////
///// VTK VIEWER //////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
Viewer::Viewer() :
m_RenderWindow(vtkRenderWindow::New()),
m_Renderer(vtkRenderer::New()),
m_Annotation(vtkCornerAnnotation::New()),
m_Marker(vtkOrientationMarkerWidget::New())
{
InstallPipe();
Viewer::Viewer()
: m_RenderWindow(vtkRenderWindow::New()), m_Renderer(vtkRenderer::New()),
m_Annotation(vtkCornerAnnotation::New()),
m_Marker(vtkOrientationMarkerWidget::New()), m_CameraWidget(nullptr) {
#if VTK_MAJOR_VERSION >= 9 || \
(VTK_MAJOR_VERSION == 8 && VTK_MINOR_VERSION >= 90)
m_CameraWidget = vtkCameraOrientationWidget::New();
#endif
InstallPipe();
}
Viewer::~Viewer()
{
UninstallPipe();
Viewer::~Viewer() {
UninstallPipe();
m_Annotation->Delete();
m_Marker->Delete();
m_Renderer->Delete();
m_RenderWindow->Delete();
m_Annotation->Delete();
m_Marker->Delete();
if (m_CameraWidget)
m_CameraWidget->Delete();
m_Renderer->Delete();
m_RenderWindow->Delete();
}
void Viewer::InstallPipe()
{
m_RenderWindow->AddRenderer(m_Renderer);
vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor =
vtkSmartPointer<vtkRenderWindowInteractor>::New();
renderWindowInteractor->SetRenderWindow(m_RenderWindow);
void Viewer::InstallPipe() {
m_RenderWindow->AddRenderer(m_Renderer);
m_RenderWindow->SetSize(600,600);
vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor =
vtkSmartPointer<vtkRenderWindowInteractor>::New();
renderWindowInteractor->SetRenderWindow(m_RenderWindow);
// annotation //
m_Annotation->GetTextProperty()->SetColor(1,1,1);
m_Annotation->GetTextProperty()->SetFontFamilyToArial();
m_Annotation->GetTextProperty()->SetOpacity(0.5);
m_Annotation->SetMaximumFontSize(10);
m_Annotation->SetText(0,"uLib VTK Viewer - OpenCMT all right reserved.");
m_Renderer->AddViewProp(m_Annotation);
// Use a custom style with no spin/inertia
vtkSmartPointer<vtkInteractorStyleNoSpin> style =
vtkSmartPointer<vtkInteractorStyleNoSpin>::New();
renderWindowInteractor->SetInteractorStyle(style);
// orientation marker //
vtkSmartPointer<vtkAxesActor> axes =
vtkSmartPointer<vtkAxesActor>::New();
m_Marker->SetInteractor(renderWindowInteractor);
m_Marker->SetOrientationMarker(axes);
m_Marker->SetViewport(0.0,0.0,0.2,0.2);
m_Marker->SetEnabled(true);
m_Marker->InteractiveOff();
// annotation //
m_Annotation->GetTextProperty()->SetColor(1, 1, 1);
m_Annotation->GetTextProperty()->SetFontFamilyToArial();
m_Annotation->GetTextProperty()->SetOpacity(0.5);
m_Annotation->SetMaximumFontSize(10);
m_Annotation->SetText(0, "uLib VTK Viewer - OpenCMT all right reserved.");
m_Renderer->AddViewProp(m_Annotation);
// Must be rendered here in Vtk-6.0 or seg-fault //
m_RenderWindow->Render();
// orientation marker //
vtkSmartPointer<vtkAxesActor> axes = vtkSmartPointer<vtkAxesActor>::New();
m_Marker->SetInteractor(renderWindowInteractor);
m_Marker->SetOrientationMarker(axes);
m_Marker->SetViewport(0.0, 0.0, 0.2, 0.2);
m_Marker->SetEnabled(true);
m_Marker->InteractiveOff();
// camera orientation widget //
if (m_CameraWidget) {
m_CameraWidget->SetParentRenderer(m_Renderer);
m_CameraWidget->SetInteractor(renderWindowInteractor);
m_CameraWidget->On();
}
// Must be rendered here in Vtk-6.0 or seg-fault //
m_RenderWindow->Render();
}
void Viewer::UninstallPipe()
{
m_Renderer->RemoveAllViewProps();
m_Renderer->Clear();
void Viewer::UninstallPipe() {
m_Renderer->RemoveAllViewProps();
m_Renderer->Clear();
}
void Viewer::addProp(vtkProp *prop)
{
m_Renderer->AddActor(prop);
m_Renderer->Render();
void Viewer::addProp(vtkProp *prop) {
m_Renderer->AddActor(prop);
m_Renderer->Render();
}
void Viewer::RemoveProp(vtkProp *prop)
{
m_Renderer->RemoveViewProp(prop);
m_Renderer->Render();
void Viewer::RemoveProp(vtkProp *prop) {
m_Renderer->RemoveViewProp(prop);
m_Renderer->Render();
}
void Viewer::AddPuppet(Puppet &prop)
{
prop.ConnectRenderer(m_Renderer);
m_Renderer->Render();
void Viewer::AddPuppet(Puppet &prop) {
prop.ConnectRenderer(m_Renderer);
prop.ConnectInteractor(this->GetInteractor());
m_Renderer->Render();
}
void Viewer::RemovePuppet(Puppet &prop)
{
prop.DisconnectRenderer(m_Renderer);
m_Renderer->Render();
void Viewer::RemovePuppet(Puppet &prop) {
prop.DisconnectRenderer(m_Renderer);
m_Renderer->Render();
}
void Viewer::Start()
{
m_RenderWindow->GetInteractor()->Start();
vtkSmartPointer<vtkCameraOrientationWidget>
Viewer::MakeCameraOrientationWidget(vtkRenderWindowInteractor *interactor,
vtkRenderer *renderer) {
vtkSmartPointer<vtkCameraOrientationWidget> widget =
vtkSmartPointer<vtkCameraOrientationWidget>::New();
widget->SetParentRenderer(renderer);
widget->SetInteractor(interactor);
widget->On();
return widget;
}
vtkCornerAnnotation *Viewer::GetAnnotation()
{
return m_Annotation;
void Viewer::Start() { m_RenderWindow->GetInteractor()->Start(); }
vtkCornerAnnotation *Viewer::GetAnnotation() { return m_Annotation; }
vtkRenderer *Viewer::GetRenderer() { return m_Renderer; }
vtkRenderWindowInteractor *Viewer::GetInteractor() {
return m_RenderWindow->GetInteractor();
}
vtkRenderer *Viewer::GetRenderer()
{
return m_Renderer;
vtkCameraOrientationWidget *Viewer::GetCameraWidget() { return m_CameraWidget; }
void Viewer::Reset() {
this->ZoomAuto();
m_Renderer->Render();
}
vtkRenderWindowInteractor *Viewer::GetInteractor()
{
return m_RenderWindow->GetInteractor();
void Viewer::ZoomAuto() {
m_Renderer->ResetCameraClippingRange();
m_Renderer->ResetCamera();
}
void Viewer::Reset()
{
m_Renderer->ResetCameraClippingRange();
m_Renderer->ResetCamera();
m_Renderer->Render();
}
} // vtk
} // uLib
} // namespace Vtk
} // namespace uLib

View File

@@ -23,85 +23,85 @@
//////////////////////////////////////////////////////////////////////////////*/
#ifndef ULIBVTKVIEWER_H
#define ULIBVTKVIEWER_H
#include <iostream>
#include "uLibVtkInterface.h"
#include <iostream>
#include <vtkRenderer.h>
#include <vtkRenderWindow.h>
#include <vtkCornerAnnotation.h>
#include <vtkOrientationMarkerWidget.h>
#include <vtkRenderWindow.h>
#include <vtkRenderer.h>
#include <vtkSmartPointer.h>
class vtkProp;
class vtk3DWidget;
class vtkCornerAnnotation;
class vtkRenderWindowInteractor;
class vtkRenderer;
class vtkCameraOrientationWidget;
namespace uLib {
namespace Vtk {
template <class T>
class Tie {
template <class T> class Tie {
public:
void DoAction() {
std::cout << "Tie::DoAction -> generic Tie does nothing\n";
}
void DoAction() {
std::cout << "Tie::DoAction -> generic Tie does nothing\n";
}
};
class Viewer {
public:
Viewer();
~Viewer();
Viewer();
~Viewer();
void AddPuppet(Puppet &prop);
void AddPuppet(Puppet &prop);
void RemovePuppet(Puppet &prop);
void RemovePuppet(Puppet &prop);
void AddWidget(vtk3DWidget *widget);
void AddWidget(vtk3DWidget *widget);
static vtkSmartPointer<vtkCameraOrientationWidget>
MakeCameraOrientationWidget(vtkRenderWindowInteractor *interactor,
vtkRenderer *renderer);
void Reset();
void Reset();
void ZoomAuto();
void Start();
void Start();
vtkCornerAnnotation *GetAnnotation();
vtkCornerAnnotation *GetAnnotation();
vtkRenderer * GetRenderer();
vtkRenderer *GetRenderer();
vtkRenderWindowInteractor * GetInteractor();
vtkRenderWindowInteractor *GetInteractor();
void addProp(vtkProp *prop);
vtkCameraOrientationWidget *GetCameraWidget();
void RemoveProp(vtkProp *prop);
void addProp(vtkProp *prop);
void RemoveProp(vtkProp *prop);
private:
void InstallPipe();
void UninstallPipe();
void InstallPipe();
void UninstallPipe();
vtkRenderer *m_Renderer;
vtkRenderWindow *m_RenderWindow;
vtkCornerAnnotation *m_Annotation;
vtkOrientationMarkerWidget *m_Marker;
vtkRenderer *m_Renderer;
vtkRenderWindow *m_RenderWindow;
vtkCornerAnnotation *m_Annotation;
vtkOrientationMarkerWidget *m_Marker;
vtkCameraOrientationWidget *m_CameraWidget;
};
template <>
class Tie<Viewer> {
template <> class Tie<Viewer> {
public:
void DoAction() {
std::cout << " VIEWER TIE !!! \n";
}
void DoAction() { std::cout << " VIEWER TIE !!! \n"; }
};
} // vtk
} // uLib
} // namespace Vtk
} // namespace uLib
#endif // ULIBVTKVIEWER_H

View File

@@ -23,107 +23,140 @@
//////////////////////////////////////////////////////////////////////////////*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <vtkSmartPointer.h>
#include <vtkCubeSource.h>
#include <vtkActor.h>
#include <vtkAxes.h>
#include <vtkAssembly.h>
#include <vtkPolyDataMapper.h>
#include <vtkProperty.h>
#include <vtkLineSource.h>
#include <iostream>
#include "vtkContainerBox.h"
#include <vtkActor.h>
#include <vtkAssembly.h>
#include <vtkAxes.h>
#include <vtkCubeSource.h>
#include <vtkLineSource.h>
#include <vtkMatrix4x4.h>
#include <vtkPolyDataMapper.h>
#include <vtkProperty.h>
#include <vtkSmartPointer.h>
#include <vtkTransform.h>
namespace uLib {
namespace Vtk {
vtkContainerBox::vtkContainerBox(vtkContainerBox::Content &content) :
m_Cube(vtkActor::New()),
m_Axes(vtkActor::New()),
m_Pivot(vtkActor::New()),
m_Content(&content)
{
this->InstallPipe();
vtkContainerBox::vtkContainerBox(vtkContainerBox::Content *content)
: m_Cube(vtkActor::New()), m_Axes(vtkActor::New()),
m_Pivot(vtkActor::New()),
m_Content(content) {
this->InstallPipe();
}
vtkContainerBox::~vtkContainerBox()
{
m_Cube->Delete();
m_Axes->Delete();
m_Pivot->Delete();
vtkContainerBox::~vtkContainerBox() {
m_Cube->Delete();
m_Axes->Delete();
m_Pivot->Delete();
}
vtkPolyData *vtkContainerBox::GetPolyData() const
{
// TODO
return NULL;
vtkPolyData *vtkContainerBox::GetPolyData() const {
// TODO
return NULL;
}
void vtkContainerBox::InstallPipe()
{
if(!m_Content) return;
Content *c = m_Content;
void vtkContainerBox::Update() {
if (!m_Content)
return;
vtkSmartPointer<vtkMatrix4x4> vmat = vtkSmartPointer<vtkMatrix4x4>::New();
Matrix4f transform = m_Content->GetMatrix();
for (int i = 0; i < 4; ++i)
for (int j = 0; j < 4; ++j)
vmat->SetElement(i, j, transform(i, j));
// CUBE
vtkSmartPointer<vtkCubeSource> cube = vtkSmartPointer<vtkCubeSource>::New();
Vector3f p = c->GetPosition();
cube->SetCenter(p(0),p(1),p(2));
Vector4f p1 = c->GetWorldPoint(HPoint3f(0,0,0));
Vector4f p2 = c->GetWorldPoint(HPoint3f(1,1,1));
vtkSmartPointer<vtkLineSource> line = vtkSmartPointer<vtkLineSource>::New();
line->SetPoint1(p1(0),p1(1),p1(2));
line->SetPoint2(p2(0),p2(1),p2(2));
line->Update();
cube->SetBounds(line->GetOutput()->GetBounds());
vtkSmartPointer<vtkPolyDataMapper> mapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
mapper->SetInputConnection(cube->GetOutputPort());
mapper->Update();
m_Cube->SetMapper(mapper);
m_Cube->GetProperty()->SetRepresentationToWireframe();
m_Cube->GetProperty()->SetAmbient(0.7);
// std::cout << "transform: " << transform << std::endl;
// m_RelativeTransform->SetMatrix(vmat);
// m_RelativeTransform->Update();
// AXES //
vtkSmartPointer<vtkAxes> axes = vtkSmartPointer<vtkAxes>::New();
axes->SetOrigin(p1(0),p1(1),p1(2));
mapper = vtkSmartPointer<vtkPolyDataMapper>::New();
mapper->SetInputConnection(axes->GetOutputPort());
mapper->Update();
m_Axes->SetMapper(mapper);
Vector3f s = c->GetSize();
// m_Axes->SetScale(s(0),s(1),s(2));
m_Axes->GetProperty()->SetLineWidth(3);
m_Axes->GetProperty()->SetAmbient(0.4);
m_Axes->GetProperty()->SetSpecular(0);
// PIVOT //
axes = vtkSmartPointer<vtkAxes>::New();
axes->SetOrigin(p(0),p(1),p(2));
mapper = vtkSmartPointer<vtkPolyDataMapper>::New();
mapper->SetInputConnection(axes->GetOutputPort());
mapper->Update();
m_Pivot->SetMapper(mapper);
s = c->GetScale();
// m_Pivot->SetScale(s(0),s(1),s(2));
m_Pivot->GetProperty()->SetLineWidth(3);
m_Pivot->GetProperty()->SetAmbient(0.4);
m_Pivot->GetProperty()->SetSpecular(0);
this->SetProp(m_Cube);
this->SetProp(m_Axes);
this->SetProp(m_Pivot);
m_Cube->SetUserMatrix(vmat);
m_Axes->SetUserMatrix(vmat);
}
} // vtk
} // uLib
void vtkContainerBox::InstallPipe() {
if (!m_Content)
return;
Content *c = m_Content;
// CUBE
vtkSmartPointer<vtkCubeSource> cube = vtkSmartPointer<vtkCubeSource>::New();
Vector3f p = c->GetPosition();
// cube->SetCenter(p(0), p(1), p(2));
// Vector4f p1 = c->GetWorldPoint(HPoint3f(0, 0, 0));
// Vector4f p2 = c->GetWorldPoint(HPoint3f(1, 1, 1));
// vtkSmartPointer<vtkLineSource> line =
// vtkSmartPointer<vtkLineSource>::New(); line->SetPoint1(p1(0), p1(1),
// p1(2)); line->SetPoint2(p2(0), p2(1), p2(2)); line->Update();
// cube->SetBounds(line->GetOutput()->GetBounds());
vtkSmartPointer<vtkMatrix4x4> vmat = vtkSmartPointer<vtkMatrix4x4>::New();
Matrix4f transform = c->GetMatrix();
for (int i = 0; i < 4; ++i)
for (int j = 0; j < 4; ++j)
vmat->SetElement(i, j, transform(i, j));
m_Cube->SetUserMatrix(vmat);
vtkSmartPointer<vtkPolyDataMapper> mapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
cube->SetBounds(0, 1, 0, 1, 0, 1);
mapper->SetInputConnection(cube->GetOutputPort());
mapper->Update();
m_Cube->SetMapper(mapper);
m_Cube->GetProperty()->SetRepresentationToWireframe();
m_Cube->GetProperty()->SetAmbient(0.7);
// AXES //
vtkSmartPointer<vtkAxes> axes = vtkSmartPointer<vtkAxes>::New();
axes->SetOrigin(0, 0, 0);
mapper = vtkSmartPointer<vtkPolyDataMapper>::New();
mapper->SetInputConnection(axes->GetOutputPort());
mapper->Update();
m_Axes->SetMapper(mapper);
m_Axes->SetUserMatrix(vmat);
Vector3f s = c->GetSize();
// m_Axes->SetScale(s(0),s(1),s(2));
m_Axes->GetProperty()->SetLineWidth(3);
m_Axes->GetProperty()->SetAmbient(0.4);
m_Axes->GetProperty()->SetSpecular(0);
// PIVOT //
axes = vtkSmartPointer<vtkAxes>::New();
axes->SetOrigin(0, 0, 0);
mapper = vtkSmartPointer<vtkPolyDataMapper>::New();
mapper->SetInputConnection(axes->GetOutputPort());
mapper->Update();
m_Pivot->SetUserMatrix(vmat);
m_Pivot->SetMapper(mapper);
Matrix4f pivotTransform = c->AffineTransform::GetWorldMatrix();
vtkSmartPointer<vtkMatrix4x4> pmat = vtkSmartPointer<vtkMatrix4x4>::New();
for (int i = 0; i < 4; ++i)
for (int j = 0; j < 4; ++j)
pmat->SetElement(i, j, pivotTransform(i, j));
m_Pivot->SetUserMatrix(pmat);
s = c->GetScale();
// m_Pivot->SetScale(s(0),s(1),s(2));
m_Pivot->GetProperty()->SetLineWidth(3);
m_Pivot->GetProperty()->SetAmbient(0.4);
m_Pivot->GetProperty()->SetSpecular(0);
this->SetProp(m_Cube);
this->SetProp(m_Axes);
this->SetProp(m_Pivot);
}
} // namespace Vtk
} // namespace uLib

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