12 Commits

Author SHA1 Message Date
AndreaRigoni
34f834d370 feat: add NotifyPropertiesUpdated to Object and trigger on Transform changes for UI synchronization 2026-03-31 17:05:17 +00:00
AndreaRigoni
f3274f346b refactor: prevent update loops in vtkCylinder by tracking connection and blocking signals during sync 2026-03-31 16:32:43 +00:00
AndreaRigoni
d4fd2d3914 refactor: update transformation system, improve template readability, and reorganize VTK assembly management 2026-03-31 16:04:03 +00:00
AndreaRigoni
22d0041942 refactor: update Puppet transform logic to support AffineTransform world matrices and improve selection highlighting 2026-03-30 15:24:37 +00:00
AndreaRigoni
46c39bc26e add assembly to gcompose, not working yet 2026-03-27 16:55:26 +00:00
AndreaRigoni
171a07eb79 add min max def to properties 2026-03-27 15:46:16 +00:00
AndreaRigoni
fa7c0f670e fix display of cylinder 2026-03-27 15:23:59 +00:00
AndreaRigoni
e40cc77a5f fix numeric unit conversion in widget 2026-03-27 15:17:54 +00:00
AndreaRigoni
038c6f99f4 fixed most ( still units error ) 2026-03-27 15:02:17 +00:00
AndreaRigoni
93e5602562 transform properties 2026-03-27 02:43:30 +00:00
AndreaRigoni
09859e872c fix build 2026-03-27 01:49:27 +00:00
AndreaRigoni
2a6dcf02bd add properties groups 2026-03-26 23:13:43 +00:00
74 changed files with 2119 additions and 795 deletions

View File

@@ -0,0 +1,7 @@
---
trigger: always_on
---
build in build directory using always micromamba "mutom" env.
build with make flag -j$(nproc).

View File

@@ -1,7 +1,7 @@
CompileFlags:
CompilationDatabase: build
Add:
- -I/home/rigoni/devel/cmt/ulib/src
- -I/home/rigoni/devel/cmt/uLib/src
- -isystem/home/share/micromamba/envs/mutom/include
- -isystem/home/share/micromamba/envs/mutom/include/eigen3
- -isystem/home/share/micromamba/envs/mutom/targets/x86_64-linux/include
@@ -27,7 +27,7 @@ Diagnostics:
---
If:
PathExclude: [/home/rigoni/devel/cmt/ulib/src/.*]
PathExclude: [/home/rigoni/devel/cmt/uLib/src/.*]
Diagnostics:
Suppress: ["*"]

View File

@@ -1,6 +1,6 @@
{
"clangd.fallbackFlags": [
"-I/home/rigoni/devel/cmt/ulib/src",
"-I/home/rigoni/devel/cmt/uLib/src",
"-isystem/home/share/micromamba/envs/mutom/include",
"-isystem/home/share/micromamba/envs/mutom/include/eigen3",
"-isystem/home/share/micromamba/envs/mutom/targets/x86_64-linux/include",
@@ -19,8 +19,7 @@
"clangd.semanticHighlighting.enable": true,
"clangd.arguments": [
"--compile-commands-dir=build",
"--query-driver=/home/share/micromamba/envs/mutom/bin/g++,/home/share/micromamba/envs/mutom/bin/gcc,/home/share/micromamba/envs/mutom/bin/nvcc",
"--suppress-system-warnings",
"--query-driver=/home/share/micromamba/envs/mutom/bin/*",
"--all-scopes-completion",
"--completion-style=detailed",
"--header-insertion=never",

View File

@@ -21,7 +21,7 @@ endif()
project(uLib)
# CUDA Toolkit seems to be missing locally. Toggle ON if nvcc is made available.
option(USE_CUDA "Enable CUDA support" ON)
option(USE_CUDA "Enable CUDA support" OFF)
if(USE_CUDA)
set(CMAKE_CUDA_FLAGS "${CMAKE_CUDA_FLAGS} -allow-unsupported-compiler")
set(CMAKE_CUDA_FLAGS "${CMAKE_CUDA_FLAGS} --expt-relaxed-constexpr")
@@ -115,7 +115,7 @@ set(Boost_USE_MULTITHREADED ON)
set(Boost_USE_STATIC_RUNTIME OFF)
message(STATUS "CMAKE_PREFIX_PATH is ${CMAKE_PREFIX_PATH}")
find_package(HDF5 REQUIRED CONFIG)
find_package(HDF5 REQUIRED)
find_package(Boost 1.45.0 COMPONENTS program_options serialization unit_test_framework REQUIRED)
include_directories(${Boost_INCLUDE_DIRS})

View File

@@ -11,6 +11,12 @@
"CMAKE_BUILD_TYPE": "Debug",
"CMAKE_INSTALL_PREFIX": "${sourceDir}/out/install/${presetName}"
}
},
{
"name": "mutom",
"description": "",
"displayName": "",
"inherits": []
}
]
}

View File

@@ -4,6 +4,11 @@
#include <cxxabi.h>
#include <functional>
#include "Core/Object.h"
#include <QMimeData>
#include <QDataStream>
#include <QIODevice>
#include <vector>
#include <algorithm>
ContextModel::ContextModel(QObject* parent)
: QAbstractItemModel(parent), m_rootContext(nullptr) {}
@@ -11,12 +16,16 @@ ContextModel::ContextModel(QObject* parent)
ContextModel::~ContextModel() {}
void ContextModel::setContext(uLib::ObjectsContext* context) {
m_isReseting = true;
beginResetModel();
m_rootContext = context;
if (m_rootContext) {
auto refresh = [this]() {
if (this->m_isReseting) return;
this->m_isReseting = true;
this->beginResetModel();
this->endResetModel();
this->m_isReseting = false;
};
uLib::Object::connect(m_rootContext, &uLib::Object::Updated, refresh);
@@ -25,7 +34,6 @@ void ContextModel::setContext(uLib::ObjectsContext* context) {
refresh();
});
uLib::Object::connect(m_rootContext, &uLib::ObjectsContext::ObjectRemoved, [this, refresh](uLib::Object* obj) {
// Disconnect would be good here but not strictly required if refresh handles it
refresh();
});
@@ -35,6 +43,7 @@ void ContextModel::setContext(uLib::ObjectsContext* context) {
}
}
endResetModel();
m_isReseting = false;
}
QModelIndex ContextModel::index(int row, int column, const QModelIndex& parent) const {
@@ -48,8 +57,8 @@ QModelIndex ContextModel::index(int row, int column, const QModelIndex& parent)
}
} else {
uLib::Object* parentObj = static_cast<uLib::Object*>(parent.internalPointer());
uLib::ObjectsContext* parentCtx = dynamic_cast<uLib::ObjectsContext*>(parentObj);
if (parentCtx && row < parentCtx->GetCount()) {
uLib::ObjectsContext* parentCtx = parentObj->GetChildren();
if (parentCtx && row < (int)parentCtx->GetCount()) {
return createIndex(row, column, parentCtx->GetObject(row));
}
}
@@ -65,36 +74,37 @@ QModelIndex ContextModel::parent(const QModelIndex& child) const {
// Finding the parent of childObj is O(N) since there is no parent pointer.
// We just do a recursive search starting from root context.
std::function<uLib::ObjectsContext*(uLib::ObjectsContext*, uLib::Object*)> findParent =
[&findParent](uLib::ObjectsContext* ctx, uLib::Object* target) -> uLib::ObjectsContext* {
std::function<uLib::Object*(uLib::Object*, uLib::Object*)> findParent =
[&findParent](uLib::Object* current, uLib::Object* target) -> uLib::Object* {
uLib::ObjectsContext* ctx = current->GetChildren();
if (ctx) {
for (const auto& obj : ctx->GetObjects()) {
if (obj == target) return ctx;
if (auto subCtx = dynamic_cast<uLib::ObjectsContext*>(obj)) {
if (auto p = findParent(subCtx, target)) return p;
if (obj == target) return current;
if (auto p = findParent(obj, target)) return p;
}
}
return nullptr;
};
uLib::ObjectsContext* parentCtx = findParent(m_rootContext, childObj);
if (!parentCtx || parentCtx == m_rootContext) {
uLib::Object* parentObj = findParent(m_rootContext, childObj);
if (!parentObj || parentObj == m_rootContext) {
return QModelIndex(); // Root items have invalid parent index
}
// Now need to find the row of parentCtx in its own parent Context.
uLib::ObjectsContext* grandParentCtx = findParent(m_rootContext, parentCtx);
if (!grandParentCtx) grandParentCtx = m_rootContext;
// Now need to find the row of parentObj in its own parent Context.
uLib::Object* grandParentObj = findParent(m_rootContext, parentObj);
uLib::ObjectsContext* grandParentCtx = grandParentObj ? grandParentObj->GetChildren() : m_rootContext;
int row = -1;
for (size_t i = 0; i < grandParentCtx->GetCount(); ++i) {
if (grandParentCtx->GetObject(i) == parentCtx) {
if (grandParentCtx->GetObject(i) == parentObj) {
row = (int)i;
break;
}
}
if (row != -1) {
return createIndex(row, 0, parentCtx);
return createIndex(row, 0, parentObj);
}
return QModelIndex();
}
@@ -107,8 +117,8 @@ int ContextModel::rowCount(const QModelIndex& parent) const {
}
uLib::Object* parentObj = static_cast<uLib::Object*>(parent.internalPointer());
if (auto parentCtx = dynamic_cast<uLib::ObjectsContext*>(parentObj)) {
return parentCtx->GetCount();
if (auto parentCtx = parentObj->GetChildren()) {
return (int)parentCtx->GetCount();
}
return 0; // leaf node
}
@@ -161,8 +171,98 @@ QVariant ContextModel::headerData(int section, Qt::Orientation orientation, int
}
Qt::ItemFlags ContextModel::flags(const QModelIndex& index) const {
if (!index.isValid()) return Qt::NoItemFlags;
return Qt::ItemIsEditable | Qt::ItemIsSelectable | Qt::ItemIsEnabled;
if (!index.isValid()) return m_rootContext ? Qt::ItemIsDropEnabled : Qt::NoItemFlags;
Qt::ItemFlags f = Qt::ItemIsEditable | Qt::ItemIsSelectable | Qt::ItemIsEnabled | Qt::ItemIsDragEnabled;
uLib::Object* obj = static_cast<uLib::Object*>(index.internalPointer());
if (dynamic_cast<uLib::ObjectsContext*>(obj)) {
f |= Qt::ItemIsDropEnabled;
}
return f;
}
Qt::DropActions ContextModel::supportedDropActions() const {
return Qt::MoveAction;
}
QStringList ContextModel::mimeTypes() const {
return {"application/x-ulib-object-ptr"};
}
QMimeData* ContextModel::mimeData(const QModelIndexList& indexes) const {
QMimeData* mimeData = new QMimeData();
QByteArray encodedData;
QDataStream stream(&encodedData, QIODevice::WriteOnly);
for (const auto& idx : indexes) {
if (idx.isValid() && idx.column() == 0) {
void* ptr = idx.internalPointer();
stream << reinterpret_cast<qlonglong>(ptr);
}
}
mimeData->setData("application/x-ulib-object-ptr", encodedData);
return mimeData;
}
bool ContextModel::dropMimeData(const QMimeData* data, Qt::DropAction action, int row, int column, const QModelIndex& parent) {
if (action != Qt::MoveAction || !data->hasFormat("application/x-ulib-object-ptr")) return false;
uLib::ObjectsContext* targetCtx = m_rootContext;
if (parent.isValid()) {
uLib::Object* parentObj = static_cast<uLib::Object*>(parent.internalPointer());
targetCtx = dynamic_cast<uLib::ObjectsContext*>(parentObj);
}
if (!targetCtx) return false;
QByteArray encodedData = data->data("application/x-ulib-object-ptr");
QDataStream stream(&encodedData, QIODevice::ReadOnly);
std::vector<uLib::Object*> objectsToMove;
while (!stream.atEnd()) {
qlonglong ptrVal;
stream >> ptrVal;
objectsToMove.push_back(reinterpret_cast<uLib::Object*>(ptrVal));
}
if (objectsToMove.empty()) return false;
// Helper to find and remove from current parent
std::function<void(uLib::Object*, uLib::Object*)> findAndRemoveRecursive =
[&findAndRemoveRecursive](uLib::Object* current, uLib::Object* target) {
if (auto ctx = current->GetChildren()) {
ctx->RemoveObject(target);
for (auto* obj : ctx->GetObjects()) {
findAndRemoveRecursive(obj, target);
}
}
};
m_isReseting = true;
beginResetModel();
for (auto* obj : objectsToMove) {
// Don't drop onto itself or its descendants
bool invalid = (obj == targetCtx || obj == (uLib::Object*)targetCtx);
if (!invalid) {
// check if targetCtx is descendant of obj
std::function<bool(uLib::Object*, uLib::Object*)> isDescendant =
[&isDescendant](uLib::Object* root, uLib::Object* target) -> bool {
if (auto ctx = root->GetChildren()) {
for (auto* child : ctx->GetObjects()) {
if (child == target) return true;
if (isDescendant(child, target)) return true;
}
}
return false;
};
if (isDescendant(obj, (uLib::Object*)targetCtx)) invalid = true;
}
if (!invalid) {
findAndRemoveRecursive(m_rootContext, obj);
targetCtx->AddObject(obj);
}
}
endResetModel();
m_isReseting = false;
return true;
}
bool ContextModel::setData(const QModelIndex& index, const QVariant& value, int role) {

View File

@@ -21,8 +21,15 @@ public:
Qt::ItemFlags flags(const QModelIndex& index) const override;
bool setData(const QModelIndex& index, const QVariant& value, int role = Qt::EditRole) override;
// Drag and Drop support
Qt::DropActions supportedDropActions() const override;
QStringList mimeTypes() const override;
QMimeData* mimeData(const QModelIndexList& indexes) const override;
bool dropMimeData(const QMimeData* data, Qt::DropAction action, int row, int column, const QModelIndex& parent) override;
private:
uLib::ObjectsContext* m_rootContext;
bool m_isReseting = false;
};
#endif // CONTEXT_MODEL_H

View File

@@ -38,6 +38,10 @@ ContextPanel::ContextPanel(QWidget* parent)
m_treeView = new QTreeView(this);
m_treeView->setObjectName("ContextTree");
m_treeView->setHeaderHidden(false);
m_treeView->setDragEnabled(true);
m_treeView->setAcceptDrops(true);
m_treeView->setDropIndicatorShown(true);
m_treeView->setDragDropMode(QAbstractItemView::DragDrop);
m_model = new ContextModel(this);
m_treeView->setModel(m_model);

View File

@@ -7,6 +7,11 @@
#include "Vtk/uLibVtkInterface.h"
#include "Math/Units.h"
#include "Math/Dense.h"
#include <QPushButton>
#include <QColorDialog>
#include <QFrame>
#include <QSlider>
#include "Settings.h"
namespace uLib {
namespace Qt {
@@ -15,8 +20,21 @@ PropertyWidgetBase::PropertyWidgetBase(PropertyBase* prop, QWidget* parent)
: QWidget(parent), m_BaseProperty(prop) {
m_Layout = new QHBoxLayout(this);
m_Layout->setContentsMargins(4, 2, 4, 2);
m_Label = new QLabel(QString::fromStdString(prop->GetName()), this);
m_Label->setMinimumWidth(100);
std::string unit = prop->GetUnits();
QString labelText = QString::fromStdString(prop->GetName());
if (!unit.empty() && unit != "color") {
auto dim = Settings::Instance().IdentifyDimension(unit);
std::string pref = Settings::Instance().GetPreferredUnit(dim);
if (!pref.empty()) {
labelText += " [" + QString::fromStdString(pref) + "]";
} else {
labelText += " [" + QString::fromStdString(unit) + "]";
}
}
m_Label = new QLabel(labelText, this);
m_Label->setMinimumWidth(120);
m_Layout->addWidget(m_Label);
}
PropertyWidgetBase::~PropertyWidgetBase() {
@@ -31,7 +49,7 @@ double parseWithUnits(const QString& text, double* factorOut, QString* suffixOut
double num = match.captured(1).toDouble();
QString unit = match.captured(3);
double factor = 1.0;
double factor = factorOut ? *factorOut : 1.0;
if (!unit.isEmpty()) {
QString u = unit.startsWith('_') ? unit.mid(1) : unit;
@@ -87,10 +105,6 @@ void UnitLineEdit::onEditingFinished() {
double factor = m_Factor;
QString suffix = m_Suffix;
double parsedVal = parseWithUnits(text(), &factor, &suffix);
if (!suffix.isEmpty()) {
m_Suffix = suffix;
m_Factor = factor;
}
if (m_IsInteger) {
parsedVal = std::round(parsedVal);
}
@@ -115,9 +129,6 @@ void UnitLineEdit::updateText() {
s += ".0";
}
}
if (!m_Suffix.isEmpty()) {
s += " " + m_Suffix;
}
setText(s);
}
@@ -129,11 +140,12 @@ void UnitLineEdit::setIntegerOnly(bool integerOnly) {
DoublePropertyWidget::DoublePropertyWidget(Property<double>* prop, QWidget* parent)
: PropertyWidgetBase(prop, parent), m_Prop(prop) {
m_Edit = new UnitLineEdit(this);
QString units = QString::fromStdString(prop->GetUnits());
if (!units.isEmpty()) {
double factor = 1.0;
parseWithUnits("1 " + units, &factor);
m_Edit->setUnits(units, factor);
std::string unit = prop->GetUnits();
if (!unit.empty()) {
auto dim = Settings::Instance().IdentifyDimension(unit);
std::string pref = Settings::Instance().GetPreferredUnit(dim);
double factor = Settings::Instance().GetUnitFactor(pref);
m_Edit->setUnits(QString::fromStdString(pref), factor);
}
m_Edit->setValue(prop->Get());
m_Layout->addWidget(m_Edit, 1);
@@ -146,11 +158,12 @@ DoublePropertyWidget::DoublePropertyWidget(Property<double>* prop, QWidget* pare
FloatPropertyWidget::FloatPropertyWidget(Property<float>* prop, QWidget* parent)
: PropertyWidgetBase(prop, parent), m_Prop(prop) {
m_Edit = new UnitLineEdit(this);
QString units = QString::fromStdString(prop->GetUnits());
if (!units.isEmpty()) {
double factor = 1.0;
parseWithUnits("1 " + units, &factor);
m_Edit->setUnits(units, factor);
std::string unit = prop->GetUnits();
if (!unit.empty()) {
auto dim = Settings::Instance().IdentifyDimension(unit);
std::string pref = Settings::Instance().GetPreferredUnit(dim);
double factor = Settings::Instance().GetUnitFactor(pref);
m_Edit->setUnits(QString::fromStdString(pref), factor);
}
m_Edit->setValue(prop->Get());
m_Layout->addWidget(m_Edit, 1);
@@ -164,11 +177,12 @@ IntPropertyWidget::IntPropertyWidget(Property<int>* prop, QWidget* parent)
: PropertyWidgetBase(prop, parent), m_Prop(prop) {
m_Edit = new UnitLineEdit(this);
m_Edit->setIntegerOnly(true);
QString units = QString::fromStdString(prop->GetUnits());
if (!units.isEmpty()) {
double factor = 1.0;
parseWithUnits("1 " + units, &factor);
m_Edit->setUnits(units, factor);
std::string unit = prop->GetUnits();
if (!unit.empty()) {
auto dim = Settings::Instance().IdentifyDimension(unit);
std::string pref = Settings::Instance().GetPreferredUnit(dim);
double factor = Settings::Instance().GetUnitFactor(pref);
m_Edit->setUnits(QString::fromStdString(pref), factor);
}
m_Edit->setValue(prop->Get());
m_Layout->addWidget(m_Edit, 1);
@@ -193,6 +207,76 @@ BoolPropertyWidget::BoolPropertyWidget(Property<bool>* prop, QWidget* parent)
}
BoolPropertyWidget::~BoolPropertyWidget() {}
RangePropertyWidget::RangePropertyWidget(Property<double>* prop, QWidget* parent)
: PropertyWidgetBase(prop, parent), m_Prop(prop) {
m_Slider = new QSlider(::Qt::Horizontal, this);
m_Slider->setRange(0, 100);
m_Slider->setMinimumWidth(80);
m_Edit = new UnitLineEdit(this);
m_Edit->setFixedWidth(50);
m_Layout->addWidget(m_Slider, 1);
m_Layout->addWidget(m_Edit, 0);
connect(m_Slider, &QSlider::valueChanged, this, &RangePropertyWidget::onSliderChanged);
connect(m_Edit, &UnitLineEdit::valueManualChanged, [this](double val){ m_Prop->Set(val); });
m_Connection = uLib::Object::connect(m_Prop, &Property<double>::PropertyChanged, [this](){
this->updateUi();
});
updateUi();
}
RangePropertyWidget::~RangePropertyWidget() { m_Connection.disconnect(); }
void RangePropertyWidget::updateUi() {
double val = m_Prop->Get();
m_Edit->setValue(val);
if (m_Prop->GetMax() != m_Prop->GetMin()) {
int sliderVal = (int)((val - m_Prop->GetMin()) / (m_Prop->GetMax() - m_Prop->GetMin()) * 100.0);
QSignalBlocker blocker(m_Slider);
m_Slider->setValue(sliderVal);
}
}
void RangePropertyWidget::onSliderChanged(int val) {
double realVal = m_Prop->GetMin() + (val / 100.0) * (m_Prop->GetMax() - m_Prop->GetMin());
m_Prop->Set(realVal);
}
ColorPropertyWidget::ColorPropertyWidget(Property<Vector3d>* prop, QWidget* parent)
: PropertyWidgetBase(prop, parent), m_Prop(prop) {
m_Button = new QPushButton(this);
m_Button->setFixedWidth(60);
this->updateButtonColor();
m_Layout->addWidget(m_Button, 0, ::Qt::AlignRight);
connect(m_Button, &QPushButton::clicked, this, &ColorPropertyWidget::onClicked);
m_Connection = uLib::Object::connect(m_Prop, &Property<Vector3d>::PropertyChanged, [this](){
this->updateButtonColor();
});
}
ColorPropertyWidget::~ColorPropertyWidget() {}
void ColorPropertyWidget::updateButtonColor() {
Vector3d c = m_Prop->Get();
QColor color = QColor::fromRgbF(std::max(0.0, std::min(1.0, c.x())),
std::max(0.0, std::min(1.0, c.y())),
std::max(0.0, std::min(1.0, c.z())));
m_Button->setStyleSheet(QString("background-color: %1; border: 1px solid #555; height: 18px;").arg(color.name()));
}
void ColorPropertyWidget::onClicked() {
Vector3d c = m_Prop->Get();
QColor current = QColor::fromRgbF(std::max(0.0, std::min(1.0, c.x())),
std::max(0.0, std::min(1.0, c.y())),
std::max(0.0, std::min(1.0, c.z())));
QColor selected = QColorDialog::getColor(current, this, "Select Color");
if (selected.isValid()) {
m_Prop->Set(Vector3d(selected.redF(), selected.greenF(), selected.blueF()));
}
}
StringPropertyWidget::StringPropertyWidget(Property<std::string>* prop, QWidget* parent)
: PropertyWidgetBase(prop, parent), m_Prop(prop) {
m_LineEdit = new QLineEdit(this);
@@ -211,6 +295,26 @@ StringPropertyWidget::StringPropertyWidget(Property<std::string>* prop, QWidget*
}
StringPropertyWidget::~StringPropertyWidget() {}
class GroupHeaderWidget : public QWidget {
public:
GroupHeaderWidget(const QString& name, QWidget* parent = nullptr) : QWidget(parent) {
auto* layout = new QVBoxLayout(this);
layout->setContentsMargins(0, 8, 0, 4);
auto* line = new QFrame(this);
line->setFrameShape(QFrame::HLine);
line->setFrameShadow(QFrame::Sunken);
line->setStyleSheet("color: #555;");
layout->addWidget(line);
auto* label = new QLabel(name, this);
QFont font = label->font();
font.setBold(true);
font.setPointSize(font.pointSize() + 1);
label->setFont(font);
label->setStyleSheet("color: #aaa; text-transform: uppercase;");
layout->addWidget(label);
}
};
class EnumPropertyWidget : public PropertyWidgetBase {
PropertyBase* m_Prop;
QComboBox* m_Combo;
@@ -305,26 +409,63 @@ void PropertyEditor::setObject(::uLib::Object* obj, bool displayOnly) {
}
}
// Group properties by their group string
std::map<std::string, std::vector<::uLib::PropertyBase*>> groupedProps;
std::vector<std::string> groupOrder;
for (auto* prop : *props) {
// Priority 1: Check if it provides enum labels
if (!prop->GetEnumLabels().empty()) {
m_ContainerLayout->addWidget(new EnumPropertyWidget(prop, m_Container));
continue;
std::string group = prop->GetGroup();
if (groupedProps.find(group) == groupedProps.end()) {
groupOrder.push_back(group);
}
groupedProps[group].push_back(prop);
}
for (const auto& groupName : groupOrder) {
if (!groupName.empty()) {
m_ContainerLayout->addWidget(new GroupHeaderWidget(QString::fromStdString(groupName), m_Container));
}
for (auto* prop : groupedProps[groupName]) {
QWidget* widget = nullptr;
// Priority 1: Check if it provides enum labels
if (!prop->GetEnumLabels().empty()) {
widget = new EnumPropertyWidget(prop, m_Container);
} else if (prop->GetUnits() == "color") {
// Color Picker for Vector3d
if (auto* pvec = dynamic_cast<Property<Vector3d>*>(prop)) {
widget = new ColorPropertyWidget(pvec, m_Container);
}
} else if (prop->HasRange()) {
// Slider for ranged doubles
if (auto* pdbl = dynamic_cast<Property<double>*>(prop)) {
widget = new RangePropertyWidget(pdbl, m_Container);
} else if (auto* pflt = dynamic_cast<Property<float>*>(prop)) {
// widget = new RangePropertyWidget<float>(pflt, m_Container);
}
} else {
// Priority 2: Standard factory lookup
auto it = m_Factories.find(prop->GetTypeIndex());
if (it != m_Factories.end()) {
QWidget* widget = it->second(prop, m_Container);
m_ContainerLayout->addWidget(widget);
widget = it->second(prop, m_Container);
} else {
// Debug info for unknown types
std::cout << "PropertyEditor: No factory for " << prop->GetName()
std::cout << "PropertyEditor: No factory for " << prop->GetQualifiedName()
<< " (Type: " << prop->GetTypeName() << ")" << std::endl;
QWidget* fallback = new PropertyWidgetBase(prop, m_Container);
fallback->layout()->addWidget(new QLabel("(Read-only: " + QString::fromStdString(prop->GetValueAsString()) + ")"));
m_ContainerLayout->addWidget(fallback);
widget = new PropertyWidgetBase(prop, m_Container);
widget->layout()->addWidget(new QLabel("(Read-only: " + QString::fromStdString(prop->GetValueAsString()) + ")"));
}
}
if (widget) {
if (!groupName.empty()) {
// Indent grouped properties
widget->setContentsMargins(16, 0, 0, 0);
}
m_ContainerLayout->addWidget(widget);
}
}
}
m_ContainerLayout->addStretch(1);

View File

@@ -2,6 +2,8 @@
#define PROPERTY_WIDGETS_H
#include <QWidget>
class QPushButton;
class QSlider;
#include <QLabel>
#include <QHBoxLayout>
#include <QVBoxLayout>
@@ -16,6 +18,7 @@
#include "Core/Object.h"
#include "Core/Signal.h"
#include "Math/Dense.h"
#include "Settings.h"
namespace uLib {
namespace Qt {
@@ -93,18 +96,24 @@ class VectorPropertyWidget : public PropertyWidgetBase {
public:
VectorPropertyWidget(Property<VecT>* prop, QWidget* parent = nullptr)
: PropertyWidgetBase(prop, parent), m_Prop(prop) {
QString units = QString::fromStdString(prop->GetUnits());
std::string unit = prop->GetUnits();
double factor = 1.0;
if (!units.isEmpty()) {
parseWithUnits("1 " + units, &factor);
QString prefSuffix;
if (!unit.empty()) {
auto dim = Settings::Instance().IdentifyDimension(unit);
std::string pref = Settings::Instance().GetPreferredUnit(dim);
factor = Settings::Instance().GetUnitFactor(pref);
prefSuffix = QString::fromStdString(pref);
}
for (int i = 0; i < Size; ++i) {
m_Edits[i] = new UnitLineEdit(this);
if (std::is_integral<typename VecT::Scalar>::value) {
m_Edits[i]->setIntegerOnly(true);
}
if (!units.isEmpty()) {
m_Edits[i]->setUnits(units, factor);
if (!prefSuffix.isEmpty()) {
m_Edits[i]->setUnits(prefSuffix, factor);
}
m_Layout->addWidget(m_Edits[i], 1);
@@ -134,6 +143,20 @@ private:
UnitLineEdit* m_Edits[Size];
};
class RangePropertyWidget : public PropertyWidgetBase {
Q_OBJECT
public:
RangePropertyWidget(Property<double>* prop, QWidget* parent = nullptr);
virtual ~RangePropertyWidget();
private slots:
void onSliderChanged(int val);
private:
void updateUi();
Property<double>* m_Prop;
QSlider* m_Slider;
UnitLineEdit* m_Edit;
};
class BoolPropertyWidget : public PropertyWidgetBase {
Q_OBJECT
public:
@@ -144,6 +167,19 @@ private:
QCheckBox* m_CheckBox;
};
class ColorPropertyWidget : public PropertyWidgetBase {
Q_OBJECT
public:
ColorPropertyWidget(Property<Vector3d>* prop, QWidget* parent = nullptr);
virtual ~ColorPropertyWidget();
private slots:
void onClicked();
private:
void updateButtonColor();
Property<Vector3d>* m_Prop;
QPushButton* m_Button;
};
class StringPropertyWidget : public PropertyWidgetBase {
Q_OBJECT
public:

View File

@@ -0,0 +1,75 @@
#ifndef GCOMPOSE_SETTINGS_H
#define GCOMPOSE_SETTINGS_H
#include <string>
#include <map>
#include "Math/Units.h"
namespace uLib {
namespace Qt {
class Settings {
public:
static Settings& Instance() {
static Settings instance;
return instance;
}
enum Dimension {
Length,
Angle,
Energy,
Time,
Dimensionless
};
void SetPreferredUnit(Dimension dim, const std::string& unit) {
m_PreferredUnits[dim] = unit;
}
std::string GetPreferredUnit(Dimension dim) const {
auto it = m_PreferredUnits.find(dim);
if (it != m_PreferredUnits.end()) return it->second;
switch(dim) {
case Length: return "mm";
case Angle: return "deg";
case Energy: return "MeV";
case Time: return "ns";
default: return "";
}
}
double GetUnitFactor(const std::string& unit) const {
if (unit == "m") return CLHEP::meter;
if (unit == "cm") return CLHEP::centimeter;
if (unit == "mm") return CLHEP::millimeter;
if (unit == "um") return CLHEP::micrometer;
if (unit == "deg") return CLHEP::degree;
if (unit == "rad") return CLHEP::radian;
if (unit == "ns") return CLHEP::nanosecond;
if (unit == "s") return CLHEP::second;
if (unit == "ms") return CLHEP::millisecond;
if (unit == "MeV") return CLHEP::megaelectronvolt;
if (unit == "GeV") return CLHEP::gigaelectronvolt;
if (unit == "eV") return CLHEP::electronvolt;
return 1.0;
}
Dimension IdentifyDimension(const std::string& unit) const {
if (unit == "m" || unit == "cm" || unit == "mm" || unit == "um" || unit == "nm") return Length;
if (unit == "deg" || unit == "rad") return Angle;
if (unit == "MeV" || unit == "GeV" || unit == "eV" || unit == "keV" || unit == "TeV") return Energy;
if (unit == "ns" || unit == "s" || unit == "ms" || unit == "us") return Time;
return Dimensionless;
}
private:
Settings() {}
std::map<Dimension, std::string> m_PreferredUnits;
};
} // namespace Qt
} // namespace uLib
#endif

View File

@@ -46,23 +46,25 @@ ViewportPane::ViewportPane(QWidget* parent) : QWidget(parent), m_viewport(nullpt
m_layout->addWidget(m_titleBar);
// Main horizontal container for viewport and display panel
QWidget* mainArea = new QWidget(this);
QHBoxLayout* hLayout = new QHBoxLayout(mainArea);
hLayout->setContentsMargins(0, 0, 0, 0);
hLayout->setSpacing(0);
m_layout->addWidget(mainArea);
// Main area with splitter for viewport and display panel
m_areaSplitter = new QSplitter(Qt::Horizontal, this);
m_areaSplitter->setObjectName("ViewportAreaSplitter");
m_layout->addWidget(m_areaSplitter, 1);
// Viewport will be added here via setViewport
m_viewport = new uLib::Vtk::QViewport(mainArea);
hLayout->addWidget(m_viewport);
m_viewport = new uLib::Vtk::QViewport(m_areaSplitter);
m_areaSplitter->addWidget(m_viewport);
// Display Panel (Overlay/Slide-out)
m_displayPanel = new QFrame(mainArea);
m_displayPanel = new QFrame(m_areaSplitter);
m_displayPanel->setObjectName("DisplayPropertiesPanel");
m_displayPanel->setFixedWidth(250);
m_displayPanel->setMinimumWidth(150);
m_displayPanel->hide();
m_areaSplitter->addWidget(m_displayPanel);
m_areaSplitter->setStretchFactor(0, 1);
m_areaSplitter->setStretchFactor(1, 0);
QVBoxLayout* panelLayout = new QVBoxLayout(m_displayPanel);
panelLayout->setContentsMargins(5, 5, 5, 5);
@@ -73,8 +75,6 @@ ViewportPane::ViewportPane(QWidget* parent) : QWidget(parent), m_viewport(nullpt
m_displayEditor = new uLib::Qt::PropertyEditor(m_displayPanel);
panelLayout->addWidget(m_displayEditor);
hLayout->addWidget(m_displayPanel);
connect(m_toggleBtn, &QPushButton::toggled, this, &ViewportPane::toggleDisplayPanel);
connect(m_titleBar, &QWidget::customContextMenuRequested, this, &ViewportPane::showContextMenu);
connect(closeBtn, &QToolButton::clicked, this, &ViewportPane::onCloseRequested);
@@ -85,7 +85,15 @@ ViewportPane::ViewportPane(QWidget* parent) : QWidget(parent), m_viewport(nullpt
ViewportPane::~ViewportPane() {}
void ViewportPane::toggleDisplayPanel() {
m_displayPanel->setVisible(m_toggleBtn->isChecked());
bool visible = m_toggleBtn->isChecked();
m_displayPanel->setVisible(visible);
if (visible && m_areaSplitter->sizes().value(1, 0) == 0) {
QList<int> sizes = m_areaSplitter->sizes();
int total = sizes[0] + sizes[1];
sizes[1] = 250;
sizes[0] = total - 250;
m_areaSplitter->setSizes(sizes);
}
}
void ViewportPane::setObject(uLib::Object* obj) {
@@ -107,15 +115,14 @@ void ViewportPane::setObject(uLib::Object* obj) {
void ViewportPane::setViewport(QWidget* viewport, const QString& title) {
if (m_viewport) {
m_viewport->parentWidget()->layout()->removeWidget(m_viewport);
delete m_viewport;
}
m_viewport = viewport;
m_titleLabel->setText(title);
m_viewport->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
auto* mainAreaLayout = static_cast<QHBoxLayout*>(m_displayPanel->parentWidget()->layout());
mainAreaLayout->insertWidget(0, m_viewport);
m_areaSplitter->insertWidget(0, m_viewport);
m_areaSplitter->setStretchFactor(0, 1);
}
void ViewportPane::addVtkViewport() {

View File

@@ -10,6 +10,7 @@ namespace uLib {
namespace Qt { class PropertyEditor; }
}
class QSplitter;
class QVBoxLayout;
class QLabel;
@@ -39,6 +40,7 @@ private:
QVBoxLayout* m_layout;
QWidget* m_titleBar;
QLabel* m_titleLabel;
QSplitter* m_areaSplitter;
QWidget* m_viewport;
// Display Properties Overlay

21
docs/update_properties.md Normal file
View File

@@ -0,0 +1,21 @@
# Properties and the vtk-gui representation
This is the rationale behind the connection between TRS properties and Puppet Transformation.
The properties from model get propoagated via Object signalling system (the Update signal) to the vtkRepresentation and to the Qt widgets so that the overall transformation of the model reflects into a modification of its representation in vtk and in the gui.
In addition the properties need to be adjusted also from vtk, for example if user uses handlerwidget to change the transformation this is eventually applied to Puppet and Puppet should propagate the transformation change to the vtk representation object (for instance vtkContainerBox) and the latter eventually propagates the change into the model.
the Puppet or the vtk representation wrapper ( vtkContainerBox for instance is the wrapper od ContainerBox ) should not directly show the transformation of the handlerwidget but it should show the transformation of the model once applied so we are always seeing the actual aspect of the model reflected to the vtk representation and not the other way around.
So in syntesis the model is the master and the vtk representation and the gui are the slaves of any modification, but the vtkHandlerWidget is able to apply a transform that should be applied to the model and then the model should propagate the transformation change to the vtk representation and to the gui.
## The Puppet
The puppet is the proxy of the spatial placement of objects in the scene. Puppets should have an internal ContainerBox that is shown in the scene around the content to be able to pick Puppet from vtkViewport using the handler widget. The HandlerWidget moves the Puppet ContainerBox (the red Highlight element whe selected) to reflect the handler current transformation, but the transformation is propagated to the derived Puppet classes like vtkContainerBox.
The vtkHandlerWidget should handle the transformation of the puppet internal ContainerBox. The changes of the ContainerBox will be propagated to the derived classes and eventually to the model.

View File

@@ -38,6 +38,76 @@
#include <boost/any.hpp>
/**
* @file Debug.h
* @brief Unified Debugging and Monitoring System for uLib.
*
* # Debug System Documentation
*
* The `Debug` system provides a flexible, adapter-based mechanism for monitoring
* and outputting internal variables and states without hardcoding output logic
* into core classes.
*
* ## Architecture
*
* The system follows an adapter pattern:
*
* - **`DebugAdapterInterface`**: The base interface for all output targets.
* Subclasses define how primitive types and strings are handled (e.g., printing
* to `std::cout`, writing to a log file, or updating a real-time UI widget).
*
* - **`Debug` Class**: The central registry. It stores:
* 1. A list of "Adapters" (`DebugAdapterInterface`).
* 2. A list of "Items" to monitor. Each item is a reference to a variable
* associated with a name.
*
* - **Type Safety**: Although variables are stored using `boost::any` (type erasure),
* the system automatically preserves the original type information via
* internal template adapters (`AnyCastAdapter`), ensuring that the correct
* overload of the adapter interface is called.
*
* ## Core Components
*
* | Component | Description |
* | :--- | :--- |
* | `Debug` | The main controller used to add adapters and register variables. |
* | `DebugAdapterInterface` | Virtual base for creating new output methods. |
* | `DebugAdapterText` | A simple built-in adapter for `std::ostream` output. |
*
* ## How to Use
*
* ### 1. Initialize the Debug Object
* ```cpp
* uLib::Debug dbg;
* ```
*
* ### 2. Add an Adapter
* ```cpp
* uLib::DebugAdapterText console(std::cout);
* dbg.AddAdapter(console);
* ```
*
* ### 3. Register Variables to Monitor
* Use the `operator()` to bind a variable by reference.
* ```cpp
* int frameCount = 0;
* std::string state = "Initializing";
* dbg("Frames", frameCount);
* dbg("Status", state);
* ```
*
* ### 4. Update
* Call `Update()` periodically (e.g., once per frame) to push the current
* values of all registered variables to all connected adapters.
* ```cpp
* while(running) {
* frameCount++;
* dbg.Update(); // This triggers the output
* }
* ```
*/
namespace uLib {
@@ -107,7 +177,6 @@ public:
class Debug {
typedef detail::DebugAdapterInterface AdapterInterface;
typedef SmartPointer<detail::DebugAdapterInterface> Adapter;

View File

@@ -90,14 +90,19 @@ const std::vector<PropertyBase*>& Object::GetProperties() const {
PropertyBase* Object::GetProperty(const std::string& name) const {
for (auto* p : d->m_Properties) {
if (p->GetName() == name) return p;
if (p->GetName() == name || p->GetQualifiedName() == name) return p;
}
for (auto* p : d->m_DynamicProperties) {
if (p->GetName() == name) return p;
if (p->GetName() == name || p->GetQualifiedName() == name) return p;
}
return nullptr;
}
void Object::NotifyPropertiesUpdated() {
for (auto* p : d->m_Properties) p->Updated();
for (auto* p : d->m_DynamicProperties) p->Updated();
}
// In Object.h, the template serialize needs to be updated to call property serialization.
// However, since Object::serialize is a template in the header, we might need a helper here.

View File

@@ -52,6 +52,7 @@ class polymorphic_oarchive;
namespace uLib {
class PropertyBase;
class ObjectsContext;
class Version {
public:
@@ -95,12 +96,18 @@ public:
const std::vector<PropertyBase*>& GetProperties() const;
PropertyBase* GetProperty(const std::string& name) const;
/** @brief Sends an Updated signal for all properties of this object. useful for real-time UI refresh. */
void NotifyPropertiesUpdated();
////////////////////////////////////////////////////////////////////////////
// PARAMETERS //
// FIXX !!!
virtual void DeepCopy(const Object &copy);
/** @brief Returns a nested context for children objects, if any. */
virtual ObjectsContext* GetChildren() { return nullptr; }
////////////////////////////////////////////////////////////////////////////
// SERIALIZATION //
@@ -129,6 +136,7 @@ public:
signals:
virtual void Updated();
virtual void PropertyUpdated();
// Qt4 style connector //
static bool connect(const Object *ob1, const char *signal_name,

View File

@@ -9,12 +9,13 @@ namespace uLib {
/**
* @brief ObjectsContext represents a collection of Object instances.
*/
class ObjectsContext : public Object {
class ObjectsContext : virtual public Object {
public:
ObjectsContext();
virtual ~ObjectsContext();
virtual const char * GetClassName() const { return "ObjectsContext"; }
virtual ObjectsContext* GetChildren() override { return this; }
/**
* @brief Adds an object to the context.

View File

@@ -2,11 +2,16 @@
#define U_CORE_PROPERTY_H
#include <string>
#include <vector>
#include <sstream>
#include <typeinfo>
#include <typeindex> // Added
#include <boost/serialization/nvp.hpp>
#include <boost/lexical_cast.hpp>
#include <vector>
#include <boost/type_traits/is_class.hpp>
#include <boost/mpl/bool.hpp>
#include <boost/serialization/serialization.hpp>
#include "Core/Archives.h"
#include "Core/Signal.h"
#include "Core/Object.h"
@@ -29,6 +34,19 @@ public:
static std::vector<std::string> empty;
return empty;
}
virtual const std::string& GetGroup() const = 0;
virtual void SetGroup(const std::string& group) = 0;
virtual bool HasRange() const { return false; }
virtual double GetMin() const { return 0; }
virtual double GetMax() const { return 0; }
virtual bool HasDefault() const { return false; }
virtual std::string GetDefaultValueAsString() const { return ""; }
std::string GetQualifiedName() const {
if (GetGroup().empty()) return GetName();
return GetGroup() + "." + GetName();
}
// Signal support
signals:
@@ -51,16 +69,18 @@ template <typename T>
class Property : public PropertyBase {
public:
// PROXY: Use an existing variable as back-end storage
Property(Object* owner, const std::string& name, T* valuePtr, const std::string& units = "")
: m_owner(owner), m_name(name), m_units(units), m_value(valuePtr), m_own(false) {
Property(Object* owner, const std::string& name, T* valuePtr, const std::string& units = "", const std::string& group = "")
: m_owner(owner), m_name(name), m_units(units), m_group(group), m_value(valuePtr), m_own(false),
m_HasRange(false), m_HasDefault(false) {
if (m_owner) {
m_owner->RegisterProperty(this);
}
}
// MANAGED: Create and own internal storage
Property(Object* owner, const std::string& name, const T& defaultValue = T(), const std::string& units = "")
: m_owner(owner), m_name(name), m_units(units), m_value(new T(defaultValue)), m_own(true) {
Property(Object* owner, const std::string& name, const T& defaultValue = T(), const std::string& units = "", const std::string& group = "")
: m_owner(owner), m_name(name), m_units(units), m_group(group), m_value(new T(defaultValue)), m_own(true),
m_HasRange(false), m_HasDefault(true), m_Default(defaultValue) {
if (m_owner) {
m_owner->RegisterProperty(this);
}
@@ -76,6 +96,8 @@ public:
virtual std::type_index GetTypeIndex() const override { return std::type_index(typeid(T)); }
virtual const std::string& GetUnits() const override { return m_units; }
virtual void SetUnits(const std::string& units) override { m_units = units; }
virtual const std::string& GetGroup() const override { return m_group; }
virtual void SetGroup(const std::string& group) override { m_group = group; }
std::string GetValueAsString() const override {
@@ -90,15 +112,61 @@ public:
// Accessors
const T& Get() const { return *m_value; }
template<typename U = T>
typename std::enable_if<std::is_arithmetic<U>::value, void>::type
ValidateT(T& val) {
if (m_HasRange) {
if (val < m_Min) val = m_Min;
if (val > m_Max) val = m_Max;
}
}
template<typename U = T>
typename std::enable_if<!std::is_arithmetic<U>::value, void>::type
ValidateT(T& val) {
}
void Set(const T& value) {
if (*m_value != value) {
*m_value = value;
T val = value;
ValidateT<T>(val);
if (*m_value != val) {
*m_value = val;
ULIB_SIGNAL_EMIT(Property<T>::PropertyChanged);
this->Updated();
if (m_owner) m_owner->Updated();
}
}
void SetRange(const T& min, const T& max) { m_Min = min; m_Max = max; m_HasRange = true; }
void SetDefault(const T& def) { m_Default = def; m_HasDefault = true; }
virtual bool HasRange() const override { return m_HasRange; }
template<typename U = T>
typename std::enable_if<std::is_arithmetic<U>::value, double>::type
GetMinT() const { return (double)m_Min; }
template<typename U = T>
typename std::enable_if<!std::is_arithmetic<U>::value, double>::type
GetMinT() const { return 0.0; }
template<typename U = T>
typename std::enable_if<std::is_arithmetic<U>::value, double>::type
GetMaxT() const { return (double)m_Max; }
template<typename U = T>
typename std::enable_if<!std::is_arithmetic<U>::value, double>::type
GetMaxT() const { return 0.0; }
virtual double GetMin() const override { return GetMinT<T>(); }
virtual double GetMax() const override { return GetMaxT<T>(); }
virtual bool HasDefault() const override { return m_HasDefault; }
virtual std::string GetDefaultValueAsString() const override {
try { return boost::lexical_cast<std::string>(m_Default); }
catch (...) { return ""; }
}
// Operators for seamless usage
operator const T&() const { return *m_value; }
Property& operator=(const T& value) {
@@ -124,12 +192,23 @@ public:
void serialize(Archive::hrt_iarchive & ar, const unsigned int v) override { serialize_impl(ar, v); }
void serialize(Archive::log_archive & ar, const unsigned int v) override { serialize_impl(ar, v); }
virtual void Updated() override {
PropertyBase::Updated();
this->PropertyChanged();
}
private:
std::string m_name;
std::string m_units;
std::string m_group;
T* m_value;
bool m_own;
Object* m_owner;
bool m_HasRange;
T m_Min;
T m_Max;
bool m_HasDefault;
T m_Default;
};
/**
@@ -149,8 +228,8 @@ typedef Property<Bool_t> BoolProperty;
*/
class EnumProperty : public Property<int> {
public:
EnumProperty(Object* owner, const std::string& name, int* valuePtr, const std::vector<std::string>& labels, const std::string& units = "")
: Property<int>(owner, name, valuePtr, units), m_Labels(labels) {}
EnumProperty(Object* owner, const std::string& name, int* valuePtr, const std::vector<std::string>& labels, const std::string& units = "", const std::string& group = "")
: Property<int>(owner, name, valuePtr, units, group), m_Labels(labels) {}
const std::vector<std::string>& GetEnumLabels() const override { return m_Labels; }
const char* GetTypeName() const override { return "Enum"; }
@@ -209,11 +288,22 @@ public:
boost::archive::detail::common_oarchive<property_register_archive>(boost::archive::no_header),
m_Object(obj) {}
std::string GetCurrentGroup() const {
std::string group;
for (const auto& g : m_GroupStack) {
if (!group.empty()) group += ".";
group += g;
}
return group;
}
// Core logic: encounter HRP -> Create Dynamic Property
template<class T>
void save_override(const boost::serialization::hrp<T> &t) {
if (m_Object) {
Property<T>* p = new Property<T>(m_Object, t.name(), &const_cast<boost::serialization::hrp<T>&>(t).value(), t.units() ? t.units() : "");
Property<T>* p = new Property<T>(m_Object, t.name(), &const_cast<boost::serialization::hrp<T>&>(t).value(), t.units() ? t.units() : "", GetCurrentGroup());
if (t.has_range()) p->SetRange(t.min_val(), t.max_val());
if (t.has_default()) p->SetDefault(t.default_val());
m_Object->RegisterDynamicProperty(p);
}
}
@@ -221,7 +311,7 @@ public:
template<class T>
void save_override(const boost::serialization::hrp_enum<T> &t) {
if (m_Object) {
EnumProperty* p = new EnumProperty(m_Object, t.name(), (int*)&const_cast<boost::serialization::hrp_enum<T>&>(t).value(), t.labels(), t.units() ? t.units() : "");
EnumProperty* p = new EnumProperty(m_Object, t.name(), (int*)&const_cast<boost::serialization::hrp_enum<T>&>(t).value(), t.labels(), t.units() ? t.units() : "", GetCurrentGroup());
m_Object->RegisterDynamicProperty(p);
}
}
@@ -229,11 +319,24 @@ public:
// Handle standard NVPs by recursing (important for base classes)
template<class T>
void save_override(const boost::serialization::nvp<T> &t) {
boost::archive::detail::common_oarchive<property_register_archive>::save_override(t.const_value());
if (t.name()) m_GroupStack.push_back(t.name());
this->save_helper(t.const_value(), typename boost::is_class<T>::type());
if (t.name()) m_GroupStack.pop_back();
}
// Ignore everything else
template<class T> void save_override(const T &t) {}
// Recursion for nested classes, ignore primitives
template<class T>
void save_override(const T &t) {
this->save_helper(t, typename boost::is_class<T>::type());
}
template<class T>
void save_helper(const T &t, boost::mpl::true_) {
boost::serialization::serialize_adl(*this, const_cast<T&>(t), 0);
}
template<class T>
void save_helper(const T &t, boost::mpl::false_) {}
// Required attribute overrides for common_oarchive
void save_override(const boost::archive::object_id_type & t) {}
@@ -244,6 +347,9 @@ public:
void save_override(const boost::archive::class_id_reference_type & t) {}
void save_override(const boost::archive::class_name_type & t) {}
void save_override(const boost::archive::tracking_type & t) {}
private:
std::vector<std::string> m_GroupStack;
};
/**

View File

@@ -77,15 +77,30 @@ class hrp : public boost::serialization::wrapper_traits<hrp<T>> {
const char *m_name;
const char *m_units;
T &m_value;
bool m_has_range;
T m_min;
T m_max;
bool m_has_default;
T m_default;
public:
explicit hrp(const char *name_, T &t, const char* units_ = nullptr) : m_name(name_), m_units(units_), m_value(t) {}
explicit hrp(const char *name_, T &t, const char* units_ = nullptr)
: m_name(name_), m_units(units_), m_value(t), m_has_range(false), m_has_default(false) {}
hrp& range(const T& min_val, const T& max_val) { m_min = min_val; m_max = max_val; m_has_range = true; return *this; }
hrp& set_default(const T& def_val) { m_default = def_val; m_has_default = true; return *this; }
const char *name() const { return this->m_name; }
const char *units() const { return this->m_units; }
T &value() { return this->m_value; }
const T &const_value() const { return this->m_value; }
bool has_range() const { return m_has_range; }
const T& min_val() const { return m_min; }
const T& max_val() const { return m_max; }
bool has_default() const { return m_has_default; }
const T& default_val() const { return m_default; }
BOOST_SERIALIZATION_SPLIT_MEMBER()
template <class Archivex>
@@ -110,16 +125,23 @@ class hrp_enum : public boost::serialization::wrapper_traits<hrp_enum<T>> {
const char *m_units;
T &m_value;
std::vector<std::string> m_labels;
bool m_has_default;
T m_default;
public:
explicit hrp_enum(const char *name_, T &t, const std::vector<std::string>& labels, const char* units_ = nullptr)
: m_name(name_), m_units(units_), m_value(t), m_labels(labels) {}
: m_name(name_), m_units(units_), m_value(t), m_labels(labels), m_has_default(false) {}
hrp_enum& set_default(const T& def_val) { m_default = def_val; m_has_default = true; return *this; }
const char *name() const { return this->m_name; }
const char *units() const { return this->m_units; }
T &value() { return this->m_value; }
const std::vector<std::string>& labels() const { return m_labels; }
bool has_default() const { return m_has_default; }
const T& default_val() const { return m_default; }
BOOST_SERIALIZATION_SPLIT_MEMBER()
template <class Archivex>

View File

@@ -95,6 +95,8 @@ namespace uLib {
typedef boost::signals2::signal_base SignalBase;
typedef boost::signals2::connection Connection;
typedef boost::signals2::shared_connection_block ConnectionBlock;
template <typename T> struct Signal {
typedef boost::signals2::signal<T> type;

View File

@@ -23,6 +23,7 @@ set( TESTS
VectorMetaAllocatorTest
PropertyTypesTest
HRPTest
PropertyGroupingTest
MutexTest
ThreadsTest
OpenMPTest

View File

@@ -0,0 +1,78 @@
#include <iostream>
#include <vector>
#include <string>
#include <cassert>
#include "Core/Object.h"
#include "Core/Property.h"
using namespace uLib;
struct Nested {
float x = 1.0f;
float y = 2.0f;
ULIB_SERIALIZE_ACCESS
template<class Archive>
void serialize(Archive & ar, const unsigned int version) {
ar & HRP(x);
ar & HRP(y);
}
};
class GroupObject : public Object {
uLibTypeMacro(GroupObject, Object)
public:
Nested position;
Nested orientation;
float weight = 50.0f;
ULIB_SERIALIZE_ACCESS
template<class Archive>
void serialize(Archive & ar, const unsigned int version) {
ar & boost::serialization::make_nvp("Position", position);
ar & boost::serialization::make_nvp("Orientation", orientation);
ar & HRP(weight);
}
};
int main() {
std::cout << "Testing Property Grouping..." << std::endl;
GroupObject obj;
ULIB_ACTIVATE_PROPERTIES(obj);
auto props = obj.GetProperties();
std::cout << "Registered " << props.size() << " properties." << std::endl;
for (auto* p : props) {
std::cout << "Prop: " << p->GetName()
<< " Group: " << p->GetGroup()
<< " Qualified: " << p->GetQualifiedName() << std::endl;
}
// Check if nested properties are registered
PropertyBase* p1 = obj.GetProperty("Position.x");
PropertyBase* p2 = obj.GetProperty("Position.y");
PropertyBase* p3 = obj.GetProperty("Orientation.x");
PropertyBase* p4 = obj.GetProperty("Orientation.y");
PropertyBase* p5 = obj.GetProperty("weight");
assert(p1 != nullptr && "Position.x not found");
assert(p2 != nullptr && "Position.y not found");
assert(p3 != nullptr && "Orientation.x not found");
assert(p4 != nullptr && "Orientation.y not found");
assert(p5 != nullptr && "weight not found");
assert(p1->GetGroup() == "Position");
assert(p2->GetGroup() == "Position");
assert(p3->GetGroup() == "Orientation");
assert(p4->GetGroup() == "Orientation");
assert(p5->GetGroup() == "");
assert(p1->GetQualifiedName() == "Position.x");
assert(p5->GetQualifiedName() == "weight");
std::cout << "Property Grouping Tests PASSED!" << std::endl;
return 0;
}

View File

@@ -33,5 +33,7 @@ printf("..:: Testing " #name " ::..\n");
#define TEST1(val) _fail += (val)==0
#define TEST0(val) _fail += (val)!=0
#define ASSERT_EQUAL(a,b) if((a)!=(b)) { printf("Assertion failed: " #a " != " #b " at line %d\n", __LINE__); _fail++; }
#define ASSERT_NOT_NULL(ptr) if((ptr)==NULL) { printf("Assertion failed: " #ptr " is NULL at line %d\n", __LINE__); _fail++; }
#define END_TESTING return _fail;

View File

@@ -23,7 +23,7 @@ class G4Event;
namespace uLib {
namespace Geant {
class EmitterPrimary : public G4VUserPrimaryGeneratorAction, public Object, public AffineTransform
class EmitterPrimary : public G4VUserPrimaryGeneratorAction, public AffineTransform
{
public:

View File

@@ -21,27 +21,45 @@ namespace uLib {
Assembly::Assembly()
: ObjectsContext(),
AffineTransform(),
TRS(),
m_BBoxMin(Vector3f::Zero()),
m_BBoxMax(Vector3f::Zero()),
m_ShowBoundingBox(false),
m_GroupSelection(true) {}
m_GroupSelection(true) {
ULIB_ACTIVATE_PROPERTIES(*this);
}
Assembly::Assembly(const Assembly &copy)
: ObjectsContext(copy),
AffineTransform(copy),
TRS(copy),
m_BBoxMin(copy.m_BBoxMin),
m_BBoxMax(copy.m_BBoxMax),
m_ShowBoundingBox(copy.m_ShowBoundingBox),
m_GroupSelection(copy.m_GroupSelection) {}
Assembly::~Assembly() {}
Assembly::~Assembly() {
for (auto const& [obj, conn] : m_ChildConnections) {
conn.disconnect();
}
m_ChildConnections.clear();
}
void Assembly::AddObject(Object *obj) {
if (auto *at = dynamic_cast<AffineTransform *>(obj)) {
at->SetParent(this);
}
ObjectsContext::AddObject(obj);
// Connect to child updates to recompute AABB
m_ChildConnections[obj] = Object::connect(obj, &Object::Updated, [this](){
this->ComputeBoundingBox();
this->Updated(); // Signal that assembly itself changed (AABB-wise)
});
// Parent -> Child propagation for world matrix updates
Object::connect(this, &Object::Updated, obj, &Object::Updated);
this->ComputeBoundingBox();
}
void Assembly::RemoveObject(Object *obj) {
@@ -49,7 +67,15 @@ void Assembly::RemoveObject(Object *obj) {
if (at->GetParent() == this)
at->SetParent(nullptr);
}
auto itConn = m_ChildConnections.find(obj);
if (itConn != m_ChildConnections.end()) {
itConn->second.disconnect();
m_ChildConnections.erase(itConn);
}
ObjectsContext::RemoveObject(obj);
this->ComputeBoundingBox();
}
void Assembly::ComputeBoundingBox() {
@@ -64,12 +90,11 @@ void Assembly::ComputeBoundingBox() {
m_BBoxMin = Vector3f(inf, inf, inf);
m_BBoxMax = Vector3f(-inf, -inf, -inf);
Matrix4f invAsm = this->GetWorldMatrix().inverse();
for (Object *obj : objects) {
if (auto *box = dynamic_cast<ContainerBox *>(obj)) {
// ContainerBox: wm is matrix from unit cube [0,1] to assembly base
Matrix4f m = invAsm * box->GetWorldMatrix();
// ContainerBox: wm is matrix from unit cube [0,1] to local space
// Since it is parented to 'this', GetMatrix() is sufficient.
Matrix4f m = box->GetMatrix();
for (int i = 0; i < 8; ++i) {
float x = (i & 1) ? 1.0f : 0.0f;
float y = (i & 2) ? 1.0f : 0.0f;
@@ -82,7 +107,7 @@ void Assembly::ComputeBoundingBox() {
}
} else if (auto *cyl = dynamic_cast<Cylinder *>(obj)) {
// Cylinder: centered [-1, 1] radial, [-0.5, 0.5] height
Matrix4f m = invAsm * cyl->GetWorldMatrix();
Matrix4f m = cyl->GetMatrix();
for (int i = 0; i < 8; ++i) {
float x = (i & 1) ? 1.0f : -1.0f;
float y = (i & 2) ? 0.5f : -0.5f;
@@ -98,7 +123,7 @@ void Assembly::ComputeBoundingBox() {
subAsm->ComputeBoundingBox();
Vector3f subMin, subMax;
subAsm->GetBoundingBox(subMin, subMax);
Matrix4f m = invAsm * subAsm->GetWorldMatrix();
Matrix4f m = subAsm->GetMatrix();
for (int i = 0; i < 8; ++i) {
float x = (i & 1) ? subMax(0) : subMin(0);
float y = (i & 2) ? subMax(1) : subMin(1);

View File

@@ -43,14 +43,21 @@ namespace uLib {
* A bounding box is automatically computed from all contained objects and
* can be queried or shown/hidden through the VTK puppet.
*/
class Assembly : public ObjectsContext, public AffineTransform {
class Assembly : public ObjectsContext, public TRS {
public:
uLibTypeMacro(Assembly, ObjectsContext, TRS)
virtual const char *GetClassName() const override { return "Assembly"; }
Assembly();
Assembly(const Assembly &copy);
virtual ~Assembly();
template <class ArchiveT>
void serialize(ArchiveT & ar, const unsigned int version) {
ar & boost::serialization::make_nvp("TRS", boost::serialization::base_object<TRS>(*this));
ar & boost::serialization::make_hrp("GroupSelection", m_GroupSelection);
}
virtual void AddObject(Object* obj) override;
virtual void RemoveObject(Object* obj) override;
@@ -89,10 +96,13 @@ public:
signals:
virtual void Updated() override {
if (m_InUpdated) return; // break signal recursion
if (m_InUpdated) return;
m_InUpdated = true;
// Synchronize TRS part
this->TRS::Updated();
this->ComputeBoundingBox();
ULIB_SIGNAL_EMIT(Assembly::Updated);
m_InUpdated = false;
}
@@ -102,6 +112,7 @@ private:
bool m_ShowBoundingBox;
bool m_GroupSelection;
bool m_InUpdated = false;
std::map<Object*, Connection> m_ChildConnections;
};
} // namespace uLib

View File

@@ -33,27 +33,31 @@
#include "Math/Transform.h"
#include <utility>
#include <iostream>
namespace uLib {
/**
* @brief Represents an oriented bounding box (OBB) within a hierarchical
* transformation system.
*
* ContainerBox inherits from AffineTransform, which defines its parent
* ContainerBox inherits from TRS, which defines its parent
* coordinate system. It contains an internal local transformation (m_LocalT)
* that defines the box's specific origin and size relative to its own
* coordinate system.
*/
class ContainerBox : public AffineTransform, public Object {
typedef AffineTransform BaseClass;
class ContainerBox : public TRS {
public:
uLibTypeMacro(ContainerBox, TRS)
virtual const char * GetClassName() const override { return "ContainerBox"; }
////////////////////////////////////////////////////////////////////////////
// PROPERTIES //
Property<Vector3f> p_Size;
Property<Vector3f> p_Origin;
virtual const char * GetClassName() const { return "ContainerBox"; }
Vector3f Size;
Vector3f Origin;
/**
* @brief Default constructor.
@@ -61,10 +65,10 @@ public:
*/
ContainerBox()
: m_LocalT(this), // BaseClass is Parent of m_LocalTransform
p_Size(this, "Size", Vector3f(1.0f, 1.0f, 1.0f)),
p_Origin(this, "Origin", Vector3f(0.0f, 0.0f, 0.0f)) {
Object::connect(&p_Size, &Property<Vector3f>::PropertyChanged, this, &ContainerBox::SyncSize);
Object::connect(&p_Origin, &Property<Vector3f>::PropertyChanged, this, &ContainerBox::SyncOrigin);
Size(1.0f, 1.0f, 1.0f),
Origin(0.0f, 0.0f, 0.0f) {
ULIB_ACTIVATE_PROPERTIES(*this);
this->Sync();
}
/**
@@ -73,11 +77,10 @@ public:
*/
ContainerBox(const Vector3f &size)
: m_LocalT(this),
p_Size(this, "Size", size),
p_Origin(this, "Origin", Vector3f(0.0f, 0.0f, 0.0f)) {
Object::connect(&p_Size, &Property<Vector3f>::PropertyChanged, this, &ContainerBox::SyncSize);
Object::connect(&p_Origin, &Property<Vector3f>::PropertyChanged, this, &ContainerBox::SyncOrigin);
this->SetSize(size);
Size(size),
Origin(0.0f, 0.0f, 0.0f) {
ULIB_ACTIVATE_PROPERTIES(*this);
this->Sync();
}
/**
@@ -85,13 +88,22 @@ public:
* @param copy The ContainerBox instance to copy from.
*/
ContainerBox(const ContainerBox &copy)
: m_LocalT(copy.m_LocalT), // Copy local transform state
AffineTransform(copy),
p_Size(this, "Size", copy.p_Size),
p_Origin(this, "Origin", copy.p_Origin) {
m_LocalT.SetParent(this); // Reset parent to the new object
Object::connect(&p_Size, &Property<Vector3f>::PropertyChanged, this, &ContainerBox::SyncSize);
Object::connect(&p_Origin, &Property<Vector3f>::PropertyChanged, this, &ContainerBox::SyncOrigin);
: m_LocalT(this), // Reset parent to the new object
TRS(copy),
Size(copy.Size),
Origin(copy.Origin) {
ULIB_ACTIVATE_PROPERTIES(*this);
this->Sync();
}
/**
* @brief Serialization template for property registration and persistence.
*/
template <class ArchiveT>
void serialize(ArchiveT & ar, const unsigned int version) {
ar & HRP(Size);
ar & HRP(Origin);
ar & boost::serialization::make_nvp("TRS", boost::serialization::base_object<TRS>(*this));
}
/**
@@ -99,7 +111,7 @@ public:
* @param v The origin position vector.
*/
void SetOrigin(const Vector3f &v) {
p_Origin = v;
Origin = v;
m_LocalT.SetPosition(v);
}
@@ -115,7 +127,7 @@ public:
* @param v The size vector (width, height, depth).
*/
void SetSize(const Vector3f &v) {
p_Size = v;
Size = v;
Vector3f pos = this->GetOrigin();
m_LocalT = AffineTransform(this); // regenerate local transform
m_LocalT.Scale(v);
@@ -194,26 +206,32 @@ public:
}
/** Translate using transformation chain */
using BaseClass::Translate;
using AffineTransform::Translate;
/** Rotate using transformation chain */
using BaseClass::Rotate;
using AffineTransform::Rotate;
/** Scale using transformation chain */
using BaseClass::Scale;
using AffineTransform::Scale;
signals:
// signal to emit when the box is updated //
virtual void Updated() override { ULIB_SIGNAL_EMIT(ContainerBox::Updated); }
/** Signal emitted when properties change */
virtual void Updated() override {
// 1. Synchronize local box part (Size/Origin -> m_LocalT)
this->Sync();
private slots:
void SyncSize() {
this->SetSize(p_Size);
// 2. Synchronize TRS part (position/rotation/scaling -> m_T) and emit signal
this->TRS::Updated();
// std::cout << "ContainerBox::Updated()" << std::endl;
}
void SyncOrigin() {
this->SetOrigin(p_Origin);
private:
/** Synchronizes internal transformation with properties */
void Sync() {
this->SetOrigin(Origin);
this->SetSize(Size);
}

View File

@@ -39,10 +39,17 @@ namespace uLib {
* The cylinder orientation is defined by the Axis property (0=X, 1=Y, 2=Z).
* By default, it is aligned with the Y axis (Axis=1).
*/
class Cylinder : public AffineTransform, public Object {
class Cylinder : public TRS {
public:
uLibTypeMacro(Cylinder, Object)
uLibTypeMacro(Cylinder, TRS)
/**
* @brief PROPERTIES
*/
float Radius;
float Height;
int Axis;
virtual const char * GetClassName() const override { return "Cylinder"; }
@@ -51,7 +58,7 @@ public:
*/
Cylinder() : m_LocalT(this), Radius(1.0), Height(1.0), Axis(1) {
ULIB_ACTIVATE_PROPERTIES(*this);
UpdateLocalMatrix();
this->Sync();
}
/**
@@ -60,16 +67,16 @@ public:
Cylinder(float radius, float height, int axis = 1)
: m_LocalT(this), Radius(radius), Height(height), Axis(axis) {
ULIB_ACTIVATE_PROPERTIES(*this);
UpdateLocalMatrix();
this->Sync();
}
/**
* @brief Copy constructor.
*/
Cylinder(const Cylinder &copy)
: m_LocalT(this), AffineTransform(copy), Radius(copy.Radius), Height(copy.Height), Axis(copy.Axis) {
: m_LocalT(this), TRS(copy), Radius(copy.Radius), Height(copy.Height), Axis(copy.Axis) {
ULIB_ACTIVATE_PROPERTIES(*this);
this->UpdateLocalMatrix();
this->Sync();
}
/**
@@ -77,6 +84,7 @@ public:
*/
template <class ArchiveT>
void serialize(ArchiveT & ar, const unsigned int version) {
ar & boost::serialization::make_nvp("TRS", boost::serialization::base_object<TRS>(*this));
ar & HRP(Radius);
ar & HRP(Height);
ar & HRP(Axis);
@@ -85,7 +93,7 @@ public:
/** Sets the radius of the cylinder */
inline void SetRadius(float r) {
Radius = r;
UpdateLocalMatrix();
this->Sync();
}
/** Gets the radius of the cylinder */
@@ -94,7 +102,7 @@ public:
/** Sets the height of the cylinder */
inline void SetHeight(float h) {
Height = h;
UpdateLocalMatrix();
this->Sync();
}
/** Gets the height of the cylinder */
@@ -103,7 +111,7 @@ public:
/** Sets the main axis (0=X, 1=Y, 2=Z) */
inline void SetAxis(int axis) {
Axis = axis;
UpdateLocalMatrix();
this->Sync();
}
/** Gets the main axis */
@@ -157,25 +165,36 @@ public:
return Vector3f(r, theta, h);
}
/** Translate using transformation chain */
using AffineTransform::Translate;
/** Rotate using transformation chain */
using AffineTransform::Rotate;
/** Scale using transformation chain */
using AffineTransform::Scale;
signals:
/** Signal emitted when properties change */
virtual void Updated() override {
this->UpdateLocalMatrix();
ULIB_SIGNAL_EMIT(Cylinder::Updated);
// 1. Synchronize local cylinder part (Radius/Height/Axis -> m_LocalT)
this->Sync();
// 2. Synchronize TRS part (position/rotation/scaling -> m_T) and emit signal
this->TRS::Updated();
}
private:
/** Recalculates the internal local matrix based on dimensions and axis */
void UpdateLocalMatrix() {
/** Synchronizes internal transformation with properties */
void Sync() {
m_LocalT = AffineTransform(this);
if (Axis == 0) m_LocalT.Scale(Vector3f(Height, Radius, Radius));
else if (Axis == 1) m_LocalT.Scale(Vector3f(Radius, Height, Radius));
else m_LocalT.Scale(Vector3f(Radius, Radius, Height));
}
float Radius;
float Height;
int Axis;
private:
AffineTransform m_LocalT;
};

View File

@@ -35,10 +35,21 @@
namespace uLib {
class Geometry : public AffineTransform, public Object {
public:
virtual const char * GetClassName() const { return "Geometry"; }
class Geometry : virtual public Object {
protected:
Geometry* m_Parent = nullptr;
public:
uLibTypeMacro(Geometry, Object)
virtual const char * GetClassName() const override { return "Geometry"; }
virtual void SetParent(Geometry* p) { m_Parent = p; }
virtual Geometry* GetParent() const { return m_Parent; }
virtual bool IsLinear() const { return false; }
virtual bool IsPure() const { return false; }
virtual Vector3f ToLinear(const Vector3f& curved_space) const {
return curved_space;
@@ -48,37 +59,120 @@ public:
return cartesian_space;
}
inline Vector4f GetWorldPoint(const Vector4f v) const {
Vector3f lin = ToLinear(Vector3f(v.x(), v.y(), v.z()));
return this->GetWorldMatrix() * Vector4f(lin.x(), lin.y(), lin.z(), v.w());
virtual Vector4f GetWorldPoint(const Vector4f v) const = 0;
virtual Vector4f GetLocalPoint(const Vector4f v) const = 0;
virtual Vector4f GetWorldPoint(const float x, const float y, const float z) const {
return GetWorldPoint(Vector4f(x,y,z,1));
}
inline Vector4f GetWorldPoint(const float x, const float y, const float z) {
return this->GetWorldPoint(Vector4f(x,y,z,1));
virtual Vector4f GetLocalPoint(const float x, const float y, const float z) const {
return GetLocalPoint(Vector4f(x,y,z,1));
}
inline Vector4f GetLocalPoint(const Vector4f v) const {
Vector4f loc_lin = this->GetWorldMatrix().inverse() * v;
Vector3f curv = FromLinear(Vector3f(loc_lin.x(), loc_lin.y(), loc_lin.z()));
return Vector4f(curv.x(), curv.y(), curv.z(), loc_lin.w());
virtual Vector4f GetWorldPoint(const Vector3f v) const {
return GetWorldPoint(Vector4f(v.x(), v.y(), v.z(), 1.0f));
}
inline Vector4f GetLocalPoint(const float x, const float y, const float z) {
return this->GetLocalPoint(Vector4f(x,y,z,1));
virtual Vector4f GetLocalPoint(const Vector3f v) const {
return GetLocalPoint(Vector4f(v.x(), v.y(), v.z(), 1.0f));
}
virtual void Translate(Vector3f t) = 0;
virtual void Rotate(Vector3f r) = 0;
virtual void Scale(Vector3f s) = 0;
};
class CylindricalGeometry : public Geometry {
class LinearGeometry : public Geometry {
protected:
Affine3f m_T = Affine3f::Identity();
public:
uLibTypeMacro(LinearGeometry, Geometry)
virtual const char * GetClassName() const override { return "LinearGeometry"; }
virtual bool IsLinear() const override { return true; }
virtual bool IsPure() const override { return true; }
virtual Vector4f GetWorldPoint(const Vector4f v) const override {
Vector3f lin_v = ToLinear(v.head<3>());
Vector4f v_lin(lin_v.x(), lin_v.y(), lin_v.z(), v.w());
Affine3f combined = m_T;
const Geometry* curr = m_Parent;
while (curr && curr->IsLinear() && curr->IsPure()) {
combined = static_cast<const LinearGeometry*>(curr)->m_T * combined;
curr = curr->GetParent();
}
Vector4f v_res = combined.matrix() * v_lin;
if (curr) return curr->GetWorldPoint(v_res);
return v_res;
}
virtual Vector4f GetLocalPoint(const Vector4f v) const override {
Vector4f v_parent = m_Parent ? m_Parent->GetLocalPoint(v) : v;
Vector4f v_loc_lin = m_T.inverse().matrix() * v_parent;
Vector3f v_curv = FromLinear(v_loc_lin.head<3>());
return Vector4f(v_curv.x(), v_curv.y(), v_curv.z(), v_loc_lin.w());
}
virtual void Translate(Vector3f t) override {
m_T.translate(t);
}
virtual void Rotate(Vector3f r) override {
this->EulerYZYRotate(r);
}
virtual void Scale(Vector3f s) override {
m_T.scale(s);
}
void SetPosition(const Vector3f& v) { m_T.translation() = v; }
Vector3f GetPosition() const { return m_T.translation(); }
void EulerYZYRotate(const Vector3f& e) {
Matrix3f mat;
mat = Eigen::AngleAxisf(e.x(), Vector3f::UnitY())
* Eigen::AngleAxisf(e.y(), Vector3f::UnitZ())
* Eigen::AngleAxisf(e.z(), Vector3f::UnitY());
m_T.rotate(mat);
}
void FlipAxes(int first, int second) {
Matrix3f mat = Matrix3f::Identity();
mat.col(first).swap(mat.col(second));
m_T.rotate(mat);
}
const Affine3f& GetTransform() const { return m_T; }
void SetTransform(const Affine3f& t) { m_T = t; }
};
class CylindricalGeometry : public LinearGeometry {
public:
uLibTypeMacro(CylindricalGeometry, LinearGeometry)
CylindricalGeometry() {}
Vector3f ToLinear(const Vector3f& cylindrical) const {
virtual const char * GetClassName() const override { return "CylindricalGeometry"; }
virtual bool IsPure() const override { return false; }
Vector3f ToLinear(const Vector3f& cylindrical) const override {
return Vector3f(cylindrical.x() * std::cos(cylindrical.y()),
cylindrical.x() * std::sin(cylindrical.y()),
cylindrical.z());
}
Vector3f FromLinear(const Vector3f& linear) const {
Vector3f FromLinear(const Vector3f& linear) const override {
float r = std::sqrt(linear.x() * linear.x() + linear.y() * linear.y());
float phi = std::atan2(linear.y(), linear.x());
return Vector3f(r, phi, linear.z());
@@ -86,13 +180,16 @@ public:
};
class SphericalGeometry : public Geometry {
class SphericalGeometry : public LinearGeometry {
public:
uLibTypeMacro(SphericalGeometry, LinearGeometry)
SphericalGeometry() {}
virtual const char * GetClassName() const { return "SphericalGeometry"; }
virtual const char * GetClassName() const override { return "SphericalGeometry"; }
Vector3f ToLinear(const Vector3f& spherical) const {
virtual bool IsPure() const override { return false; }
Vector3f ToLinear(const Vector3f& spherical) const override {
float r = spherical.x();
float theta = spherical.y();
float phi = spherical.z();
@@ -101,7 +198,7 @@ public:
r * std::cos(theta));
}
Vector3f FromLinear(const Vector3f& linear) const {
Vector3f FromLinear(const Vector3f& linear) const override {
float r = linear.norm();
float theta = (r == 0.0f) ? 0.0f : std::acos(linear.z() / r);
float phi = std::atan2(linear.y(), linear.x());
@@ -110,13 +207,16 @@ public:
};
class ToroidalGeometry : public Geometry {
class ToroidalGeometry : public LinearGeometry {
public:
uLibTypeMacro(ToroidalGeometry, LinearGeometry)
ToroidalGeometry(float Rtor) : m_Rtor(Rtor) {}
virtual const char * GetClassName() const { return "ToroidalGeometry"; }
virtual const char * GetClassName() const override { return "ToroidalGeometry"; }
Vector3f ToLinear(const Vector3f& toroidal) const {
virtual bool IsPure() const override { return false; }
Vector3f ToLinear(const Vector3f& toroidal) const override {
float r = toroidal.x();
float theta = toroidal.y();
float phi = toroidal.z();
@@ -125,7 +225,7 @@ public:
r * std::sin(theta));
}
Vector3f FromLinear(const Vector3f& linear) const {
Vector3f FromLinear(const Vector3f& linear) const override {
float phi = std::atan2(linear.y(), linear.x());
float r_xy = std::sqrt(linear.x() * linear.x() + linear.y() * linear.y());
float delta_r = r_xy - m_Rtor;

View File

@@ -5,12 +5,15 @@
#include "Math/TriangleMesh.h"
#include "Math/QuadMesh.h"
#include "Math/VoxImage.h"
#include "Math/Assembly.h"
#include "Math/StructuredData.h"
namespace uLib {
ULIB_REGISTER_OBJECT(TRS)
ULIB_REGISTER_OBJECT(ContainerBox)
ULIB_REGISTER_OBJECT(Cylinder)
ULIB_REGISTER_OBJECT(Assembly)
ULIB_REGISTER_OBJECT(CylindricalGeometry)
ULIB_REGISTER_OBJECT(SphericalGeometry)
ULIB_REGISTER_OBJECT(TriangleMesh)

View File

@@ -34,11 +34,12 @@
namespace uLib {
class QuadMesh : public AffineTransform, public Object
class QuadMesh : public TRS
{
public:
uLibTypeMacro(QuadMesh, TRS)
virtual const char * GetClassName() const { return "QuadMesh"; }
virtual const char * GetClassName() const override { return "QuadMesh"; }
void PrintSelf(std::ostream &o);

View File

@@ -50,27 +50,49 @@
#define U_TRANSFORM_H
#include <Eigen/Geometry>
#include "Math/Units.h"
#include "Math/Dense.h"
namespace uLib {
using Eigen::Isometry3f;
using Eigen::Isometry3d;
using Eigen::Affine3f;
using Eigen::Affine3d;
using Eigen::Projective3f;
using Eigen::Projective3d;
////////////////////////////////////////////////////////////////////////////////
///////// AFFINE TRANSFORM WRAPPER //////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
class AffineTransform {
class AffineTransform : virtual public Object {
public:
uLibTypeMacro(AffineTransform, Object)
protected:
Eigen::Affine3f m_T;
Affine3f m_T;
AffineTransform *m_Parent;
public:
AffineTransform() :
m_T(Matrix4f::Identity()),
m_Parent(NULL)
{}
virtual ~AffineTransform() {}
AffineTransform(AffineTransform *parent) :
m_T(Matrix4f::Identity()),
m_Parent(parent)
@@ -81,14 +103,15 @@ public:
m_Parent(copy.m_Parent)
{}
Eigen::Affine3f& GetTransform() { return m_T; }
Affine3f& GetTransform() { return m_T; }
AffineTransform *GetParent() const { return this->m_Parent; }
void SetParent(AffineTransform *name) { this->m_Parent = name; }
void SetMatrix (Matrix4f mat) { m_T.matrix() = mat; }
Matrix4f GetMatrix() const { return m_T.matrix(); }
void SetMatrix (const Matrix4f &mat) { m_T.matrix() = mat; }
Matrix4f& GetMatrix () { return m_T.matrix(); }
const Matrix4f& GetMatrix () const { return m_T.matrix(); }
Matrix4f GetWorldMatrix() const
{
@@ -96,26 +119,32 @@ public:
else return m_Parent->GetWorldMatrix() * m_T.matrix(); // T = B * A //
}
void SetPosition(const Vector3f v) { this->m_T.translation() = v; }
void SetWorldMatrix(const Matrix4f &mat)
{
if(!m_Parent) m_T.matrix() = mat;
else m_T.matrix() = m_Parent->GetWorldMatrix().inverse() * mat;
}
void SetPosition(const Vector3f &v) { this->m_T.translation() = v; }
Vector3f GetPosition() const { return this->m_T.translation(); }
void SetRotation(const Matrix3f m) { this->m_T.linear() = m; }
void SetRotation(const Matrix3f &m) { this->m_T.linear() = m; }
Matrix3f GetRotation() const { return this->m_T.rotation(); }
void Translate(const Vector3f v) { this->m_T.translate(v); }
void Translate(const Vector3f &v) { this->m_T.translate(v); }
void Scale(const Vector3f v) { this->m_T.scale(v); }
void Scale(const Vector3f &v) { this->m_T.scale(v); }
Vector3f GetScale() const {
return Vector3f(m_T.linear().col(0).norm(),
m_T.linear().col(1).norm(),
m_T.linear().col(2).norm());
return Vector3f(this->m_T.linear().col(0).norm(),
this->m_T.linear().col(1).norm(),
this->m_T.linear().col(2).norm());
}
void Rotate(const Matrix3f m) { this->m_T.rotate(m); }
void Rotate(const Matrix3f &m) { this->m_T.rotate(m); }
void Rotate(const float angle, Vector3f axis)
{
@@ -129,12 +158,12 @@ public:
Rotate(angle,euler_axis);
}
void PreRotate(const Matrix3f m) { this->m_T.prerotate(m); }
void PreRotate(const Matrix3f &m) { this->m_T.prerotate(m); }
void QuaternionRotate(const Vector4f q)
void QuaternionRotate(const Vector4f &q)
{ this->m_T.rotate(Eigen::Quaternion<float>(q)); }
void EulerYZYRotate(const Vector3f e) {
void EulerYZYRotate(const Vector3f &e) {
Matrix3f mat;
mat = Eigen::AngleAxisf(e.x(), Vector3f::UnitY())
* Eigen::AngleAxisf(e.y(), Vector3f::UnitZ())
@@ -152,7 +181,105 @@ public:
}
////////////////////////////////////////////////////////////////////////////////
///////// TRS PARAMETERS /////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
typedef Eigen::Affine3f AffineMatrix;
class TRS : public AffineTransform {
public:
uLibTypeMacro(TRS, AffineTransform)
Vector3f position = Vector3f::Zero();
Vector3f rotation = Vector3f::Zero();
Vector3f scaling = Vector3f::Ones();
TRS() = default;
TRS(const class AffineTransform& at) {
this->FromMatrix(at.GetMatrix());
}
TRS(const Matrix4f& mat) {
this->FromMatrix(mat);
}
void FromMatrix(const Matrix4f& mat) {
this->position = mat.block<3,1>(0,3);
Matrix3f linear = mat.block<3,3>(0,0);
this->scaling(0) = linear.col(0).norm();
this->scaling(1) = linear.col(1).norm();
this->scaling(2) = linear.col(2).norm();
Matrix3f rot = linear;
if (this->scaling(0) > 1e-6) rot.col(0) /= this->scaling(0);
if (this->scaling(1) > 1e-6) rot.col(1) /= this->scaling(1);
if (this->scaling(2) > 1e-6) rot.col(2) /= this->scaling(2);
Vector3f euler = rot.eulerAngles(2, 1, 0);
this->rotation = Vector3f(euler(2), euler(1), euler(0));
this->SetMatrix(mat);
this->NotifyPropertiesUpdated();
}
void SetPosition(const Vector3f &v) {
position = v;
this->AffineTransform::SetPosition(v);
}
void SetRotation(const Vector3f &v) {
rotation = v;
this->SyncMatrix();
}
void SetOrientation(const Vector3f &v) { SetRotation(v); }
void SetScale(const Vector3f &v) {
scaling = v;
this->SyncMatrix();
}
void SyncMatrix() {
this->GetTransform() = GetAffineMatrix();
}
void Updated() override {
this->SyncMatrix();
this->NotifyPropertiesUpdated();
this->AffineTransform::Updated();
}
template <class ArchiveT>
void serialize(ArchiveT & ar, const unsigned int version) {
ar & HRPU(position, "mm");
ar & HRPU(rotation, "rad");
ar & HRP(scaling);
}
AffineMatrix GetAffineMatrix() const {
AffineMatrix m = AffineMatrix::Identity();
m.translate(position);
m.rotate(Eigen::AngleAxisf(rotation.z(), Vector3f::UnitZ()));
m.rotate(Eigen::AngleAxisf(rotation.y(), Vector3f::UnitY()));
m.rotate(Eigen::AngleAxisf(rotation.x(), Vector3f::UnitX()));
m.scale(scaling);
return m;
}
Matrix4f GetMatrix() const {
return this->GetAffineMatrix().matrix();
}
};
} // uLib

View File

@@ -37,11 +37,12 @@
namespace uLib {
class TriangleMesh : public AffineTransform, public Object
class TriangleMesh : public TRS
{
public:
uLibTypeMacro(TriangleMesh, TRS)
virtual const char * GetClassName() const { return "TriangleMesh"; }
virtual const char * GetClassName() const override { return "TriangleMesh"; }
void PrintSelf(std::ostream &o);

View File

@@ -98,15 +98,14 @@ template <typename T> void Kernel<T>::PrintSelf(std::ostream &o) const {
////////////////////////////////////////////////////////////////////////////////
#define _TPL_ template <typename VoxelT, typename AlgorithmT>
#define _TPLT_ VoxelT, AlgorithmT
_TPL_
VoxImageFilter<_TPLT_>::VoxImageFilter(const Vector3i &size)
template <typename VoxelT, typename AlgorithmT>
VoxImageFilter<VoxelT, AlgorithmT>::VoxImageFilter(const Vector3i &size)
: m_KernelData(size), t_Algoritm(static_cast<AlgorithmT *>(this)) {}
_TPL_
void VoxImageFilter<_TPLT_>::Run() {
template <typename VoxelT, typename AlgorithmT>
void VoxImageFilter<VoxelT, AlgorithmT>::Run() {
VoxImage<VoxelT> buffer = *m_Image;
#pragma omp parallel for
for (int i = 0; i < m_Image->Data().size(); ++i)
@@ -114,8 +113,8 @@ void VoxImageFilter<_TPLT_>::Run() {
#pragma omp barrier
}
_TPL_
void VoxImageFilter<_TPLT_>::SetKernelOffset() {
template <typename VoxelT, typename AlgorithmT>
void VoxImageFilter<VoxelT, AlgorithmT>::SetKernelOffset() {
Vector3i id(0, 0, 0);
for (int z = 0; z < m_KernelData.GetDims()(2); ++z) {
for (int x = 0; x < m_KernelData.GetDims()(0); ++x) {
@@ -127,8 +126,8 @@ void VoxImageFilter<_TPLT_>::SetKernelOffset() {
}
}
_TPL_
float VoxImageFilter<_TPLT_>::Distance2(const Vector3i &v) {
template <typename VoxelT, typename AlgorithmT>
float VoxImageFilter<VoxelT, AlgorithmT>::Distance2(const Vector3i &v) {
Vector3i tmp = v;
const Vector3i &dim = this->m_KernelData.GetDims();
Vector3i center = dim / 2;
@@ -140,8 +139,8 @@ float VoxImageFilter<_TPLT_>::Distance2(const Vector3i &v) {
0.25 * (3 - (dim(0) % 2) - (dim(1) % 2) - (dim(2) % 2)));
}
_TPL_
void VoxImageFilter<_TPLT_>::SetKernelNumericXZY(
template <typename VoxelT, typename AlgorithmT>
void VoxImageFilter<VoxelT, AlgorithmT>::SetKernelNumericXZY(
const std::vector<float> &numeric) {
// set data order //
StructuredData::Order order = m_KernelData.GetDataOrder();
@@ -159,8 +158,8 @@ void VoxImageFilter<_TPLT_>::SetKernelNumericXZY(
// m_KernelData.SetDataOrder(order);
}
_TPL_
void VoxImageFilter<_TPLT_>::SetKernelSpherical(float (*shape)(float)) {
template <typename VoxelT, typename AlgorithmT>
void VoxImageFilter<VoxelT, AlgorithmT>::SetKernelSpherical(float (*shape)(float)) {
Vector3i id;
for (int y = 0; y < m_KernelData.GetDims()(1); ++y) {
for (int z = 0; z < m_KernelData.GetDims()(2); ++z) {
@@ -172,8 +171,8 @@ void VoxImageFilter<_TPLT_>::SetKernelSpherical(float (*shape)(float)) {
}
}
_TPL_ template <class ShapeT>
void VoxImageFilter<_TPLT_>::SetKernelSpherical(ShapeT shape) {
template <typename VoxelT, typename AlgorithmT> template <class ShapeT>
void VoxImageFilter<VoxelT, AlgorithmT>::SetKernelSpherical(ShapeT shape) {
Interface::IsA<ShapeT, Interface::VoxImageFilterShape>();
Vector3i id;
for (int y = 0; y < m_KernelData.GetDims()(1); ++y) {
@@ -186,8 +185,8 @@ void VoxImageFilter<_TPLT_>::SetKernelSpherical(ShapeT shape) {
}
}
_TPL_
void VoxImageFilter<_TPLT_>::SetKernelWeightFunction(
template <typename VoxelT, typename AlgorithmT>
void VoxImageFilter<VoxelT, AlgorithmT>::SetKernelWeightFunction(
float (*shape)(const Vector3f &)) {
const Vector3i &dim = m_KernelData.GetDims();
Vector3i id;
@@ -207,8 +206,8 @@ void VoxImageFilter<_TPLT_>::SetKernelWeightFunction(
}
}
_TPL_ template <class ShapeT>
void VoxImageFilter<_TPLT_>::SetKernelWeightFunction(ShapeT shape) {
template <typename VoxelT, typename AlgorithmT> template <class ShapeT>
void VoxImageFilter<VoxelT, AlgorithmT>::SetKernelWeightFunction(ShapeT shape) {
Interface::IsA<ShapeT, Interface::VoxImageFilterShape>();
const Vector3i &dim = m_KernelData.GetDims();
Vector3i id;
@@ -228,14 +227,14 @@ void VoxImageFilter<_TPLT_>::SetKernelWeightFunction(ShapeT shape) {
}
}
_TPL_
void VoxImageFilter<_TPLT_>::SetImage(Abstract::VoxImage *image) {
template <typename VoxelT, typename AlgorithmT>
void VoxImageFilter<VoxelT, AlgorithmT>::SetImage(Abstract::VoxImage *image) {
this->m_Image = reinterpret_cast<VoxImage<VoxelT> *>(image);
this->SetKernelOffset();
}
_TPL_
float VoxImageFilter<_TPLT_>::Convolve(const VoxImage<VoxelT> &buffer,
template <typename VoxelT, typename AlgorithmT>
float VoxImageFilter<VoxelT, AlgorithmT>::Convolve(const VoxImage<VoxelT> &buffer,
int index) {
const DataAllocator<VoxelT> &vbuf = buffer.ConstData();
const DataAllocator<VoxelT> &vker = m_KernelData.ConstData();
@@ -252,8 +251,8 @@ float VoxImageFilter<_TPLT_>::Convolve(const VoxImage<VoxelT> &buffer,
return conv / ksum;
}
#undef _TPLT_
#undef _TPL_
} // namespace uLib

View File

@@ -53,7 +53,7 @@ int main()
///////////////// GEOMETRY TESTING ///////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
Geometry Geo;
LinearGeometry Geo;
Geo.SetPosition(Vector3f(1,1,1));
Geo.EulerYZYRotate(Vector3f(0,0,0));
@@ -77,7 +77,7 @@ int main()
Geo.EulerYZYRotate(Vector3f(0,0,M_PI_2));
wp = Geo.GetWorldPoint(HPoint3f(1,1,1));
// std::cout << "Geometry matrix\n" << Geo.GetTransform() << "\n";
// std::cout << "Geometry matrix\n" << Geo.GetTransform().matrix() << "\n";
// std::cout << "World 1,1,1 coords\n" << wp << "\n";
TEST0( Vector4f0(wp - HPoint3f(0,2,2)) );
@@ -122,6 +122,27 @@ int main()
TEST0( Vector4f0(recovered.homogeneous() - tor_pt.homogeneous()) );
}
// PARENT GEOMETRY TESTING
{
LinearGeometry parent;
parent.Translate(Vector3f(10, 0, 0));
LinearGeometry child;
child.SetParent(&parent);
child.Translate(Vector3f(0, 5, 0));
HPoint3f wp = child.GetWorldPoint(HPoint3f(1, 1, 1));
TEST0( Vector4f0(wp - HPoint3f(11, 6, 1)) );
CylindricalGeometry cparent;
LinearGeometry grandchild;
grandchild.SetParent(&cparent);
grandchild.Translate(Vector3f(1, 0, 0));
HPoint3f gp = grandchild.GetWorldPoint(HPoint3f(1, M_PI_2, 0));
TEST0( Vector4f0(gp - HPoint3f(0, 2, 0)) );
}
END_TESTING;
}

View File

@@ -31,8 +31,10 @@
static int _fail = 0; \
printf("..:: Testing " #name " ::..\n");
#define TEST1(val) if ((val)==0) { printf("Assertion failed: %s != 0\n", #val); _fail++; }
#define TEST0(val) if ((val)!=0) { printf("Assertion failed: %s != 0\n", #val); _fail++; }
#define TEST1(val) _fail += (val)==0
#define TEST0(val) _fail += (val)!=0
#define ASSERT_EQUAL(a,b) if((a)!=(b)) { printf("Assertion failed: " #a " != " #b " at line %d\n", __LINE__); _fail++; }
#define ASSERT_NOT_NULL(ptr) if((ptr)==NULL) { printf("Assertion failed: " #ptr " is NULL at line %d\n", __LINE__); _fail++; }
#define END_TESTING return _fail;
#define ASSERT_EQ(a, b) if ((a) != (b)) { printf("Assertion failed: %s != %s\n", #a, #b); _fail++; }

View File

@@ -162,6 +162,12 @@ void init_math(py::module_ &m) {
.def_readwrite("direction_error", &HError3f::direction_error);
// 3. Dynamic Vectors (uLib::Vector)
py::class_<TRS, AffineTransform, std::shared_ptr<TRS>>(m, "TRS")
.def(py::init<>())
.def_readwrite("position", &TRS::position)
.def_readwrite("rotation", &TRS::rotation)
.def_readwrite("scaling", &TRS::scaling);
py::bind_vector<uLib::Vector<Scalari>>(m, "Vector_i")
.def("MoveToVRAM", &uLib::Vector<Scalari>::MoveToVRAM)
.def("MoveToRAM", &uLib::Vector<Scalari>::MoveToRAM);
@@ -278,23 +284,46 @@ void init_math(py::module_ &m) {
.def("SetRotation", &AffineTransform::SetRotation)
.def("GetRotation", &AffineTransform::GetRotation)
.def("Rotate",
py::overload_cast<const Matrix3f>(&AffineTransform::Rotate))
py::overload_cast<const Matrix3f&>(&AffineTransform::Rotate))
.def("Rotate",
py::overload_cast<float, Vector3f>(&AffineTransform::Rotate))
.def("Rotate", py::overload_cast<Vector3f>(&AffineTransform::Rotate))
.def("EulerYZYRotate", &AffineTransform::EulerYZYRotate)
.def("FlipAxes", &AffineTransform::FlipAxes);
.def("FlipAxes", &AffineTransform::FlipAxes)
.def("SetWorldMatrix", &AffineTransform::SetWorldMatrix);
py::class_<Geometry, AffineTransform, std::shared_ptr<Geometry>>(m, "Geometry")
py::class_<TRS, AffineTransform, std::shared_ptr<TRS>>(m, "TRS")
.def(py::init<>())
.def("GetWorldPoint", py::overload_cast<const Vector4f>(
&Geometry::GetWorldPoint, py::const_))
.def("GetWorldPoint",
py::overload_cast<float, float, float>(&Geometry::GetWorldPoint))
.def("GetLocalPoint", py::overload_cast<const Vector4f>(
&Geometry::GetLocalPoint, py::const_))
.def("GetLocalPoint",
py::overload_cast<float, float, float>(&Geometry::GetLocalPoint));
.def(py::init<const Matrix4f &>())
.def_readwrite("position", &TRS::position)
.def_readwrite("rotation", &TRS::rotation)
.def_readwrite("scaling", &TRS::scaling)
.def("SetPosition", &TRS::SetPosition)
.def("SetRotation", &TRS::SetRotation)
.def("SetOrientation", &TRS::SetOrientation)
.def("SetScale", &TRS::SetScale)
.def("FromMatrix", &TRS::FromMatrix)
.def("GetMatrix", &TRS::GetMatrix);
py::class_<Geometry, Object, std::shared_ptr<Geometry>>(m, "Geometry")
.def("GetParent", &Geometry::GetParent)
.def("SetParent", &Geometry::SetParent)
.def("GetWorldPoint", py::overload_cast<const Vector4f>(&Geometry::GetWorldPoint, py::const_))
.def("GetWorldPoint", py::overload_cast<float, float, float>(&Geometry::GetWorldPoint, py::const_))
.def("GetLocalPoint", py::overload_cast<const Vector4f>(&Geometry::GetLocalPoint, py::const_))
.def("GetLocalPoint", py::overload_cast<float, float, float>(&Geometry::GetLocalPoint, py::const_));
py::class_<LinearGeometry, Geometry, std::shared_ptr<LinearGeometry>>(m, "LinearGeometry")
.def(py::init<>())
.def("Translate", &LinearGeometry::Translate)
.def("Rotate", &LinearGeometry::Rotate)
.def("Scale", &LinearGeometry::Scale)
.def("SetPosition", &LinearGeometry::SetPosition)
.def("GetPosition", &LinearGeometry::GetPosition)
.def("EulerYZYRotate", &LinearGeometry::EulerYZYRotate)
.def("FlipAxes", &LinearGeometry::FlipAxes)
.def("GetTransform", &LinearGeometry::GetTransform)
.def("SetTransform", &LinearGeometry::SetTransform);
py::class_<ContainerBox, AffineTransform, Object, std::shared_ptr<ContainerBox>>(
m, "ContainerBox")
@@ -427,7 +456,7 @@ void init_math(py::module_ &m) {
.def("__getitem__",
py::overload_cast<const Vector3i &>(&VoxImage<Voxel>::operator[]));
py::class_<TriangleMesh>(m, "TriangleMesh")
py::class_<TriangleMesh, TRS, std::shared_ptr<TriangleMesh>>(m, "TriangleMesh")
.def(py::init<>())
.def("AddPoint", &TriangleMesh::AddPoint)
.def("AddTriangle",
@@ -439,7 +468,7 @@ void init_math(py::module_ &m) {
.def("GetTriangle", &TriangleMesh::GetTriangle)
.def("GetNormal", &TriangleMesh::GetNormal);
py::class_<QuadMesh>(m, "QuadMesh")
py::class_<QuadMesh, TRS, std::shared_ptr<QuadMesh>>(m, "QuadMesh")
.def(py::init<>())
.def("AddPoint", &QuadMesh::AddPoint)
.def("AddQuad",

View File

@@ -3,7 +3,6 @@ set(HEADERS uLibVtkInterface.h
vtkHandlerWidget.h
vtkQViewport.h
vtkViewport.h
vtkPolydata.h
vtkObjectsContext.h
)
@@ -12,7 +11,6 @@ set(SOURCES uLibVtkInterface.cxx
vtkHandlerWidget.cpp
vtkQViewport.cpp
vtkViewport.cpp
vtkPolydata.cpp
vtkObjectsContext.cpp
)

View File

@@ -64,7 +64,7 @@ vtkDetectorChamber::vtkDetectorChamber(DetectorChamber *content)
this->SetProp(m_PlaneActor);
this->contentUpdate();
this->Update();
}
vtkDetectorChamber::~vtkDetectorChamber() {
@@ -76,8 +76,8 @@ DetectorChamber *vtkDetectorChamber::GetContent() {
return static_cast<DetectorChamber *>(m_Content);
}
void vtkDetectorChamber::contentUpdate() {
this->BaseClass::contentUpdate();
void vtkDetectorChamber::Update() {
this->BaseClass::Update();
if (!m_Content) return;
DetectorChamber *c = this->GetContent();

View File

@@ -56,7 +56,7 @@ public:
Content *GetContent();
virtual void contentUpdate() override;
virtual void Update() override;
protected:
vtkActor *m_PlaneActor;

View File

@@ -45,7 +45,7 @@
#include "HEP/Detectors/MuonEvent.h"
#include "Vtk/uLibVtkInterface.h"
#include "Vtk/vtkPolydata.h"
#include "Vtk/Math/vtkPolydata.h"
namespace uLib {
namespace Vtk {

View File

@@ -40,20 +40,21 @@ namespace Vtk {
vtkMuonScatter::vtkMuonScatter(MuonScatter &content)
: m_Content(&content), m_LineIn(vtkLineSource::New()),
m_LineOut(vtkLineSource::New()), m_PolyData(vtkPolyData::New()),
m_SpherePoca(NULL) {
m_SpherePoca(NULL), m_Asm(vtkAssembly::New()) {
InstallPipe();
}
vtkMuonScatter::vtkMuonScatter(const MuonScatter &content)
: m_Content(const_cast<MuonScatter *>(&content)),
m_LineIn(vtkLineSource::New()), m_LineOut(vtkLineSource::New()),
m_PolyData(vtkPolyData::New()), m_SpherePoca(NULL) {
m_PolyData(vtkPolyData::New()), m_SpherePoca(NULL), m_Asm(vtkAssembly::New()) {
InstallPipe();
}
vtkMuonScatter::~vtkMuonScatter() {
m_LineIn->Delete();
m_LineOut->Delete();
m_Asm->Delete();
if (m_SpherePoca)
m_SpherePoca->Delete();
}
@@ -87,13 +88,15 @@ void vtkMuonScatter::InstallPipe() {
mapper->SetInputConnection(m_LineIn->GetOutputPort());
vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New();
actor->SetMapper(mapper);
this->SetProp(actor);
m_Asm->AddPart(actor);
mapper = vtkSmartPointer<vtkPolyDataMapper>::New();
mapper->SetInputConnection(m_LineOut->GetOutputPort());
actor = vtkSmartPointer<vtkActor>::New();
actor->SetMapper(mapper);
this->SetProp(actor);
m_Asm->AddPart(actor);
this->SetProp(m_Asm);
}
vtkPolyData *vtkMuonScatter::GetPolyData() const {
@@ -123,7 +126,7 @@ void vtkMuonScatter::AddPocaPoint(HPoint3f poca) {
mapper->SetInputConnection(m_SpherePoca->GetOutputPort());
vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New();
actor->SetMapper(mapper);
this->SetProp(actor);
m_Asm->AddPart(actor);
}
HPoint3f vtkMuonScatter::GetPocaPoint() {

View File

@@ -27,6 +27,7 @@
#define VTKMUONSCATTER_H
#include <vtkActor.h>
#include <vtkAssembly.h>
#include <vtkAppendPolyData.h>
#include <vtkLineSource.h>
#include <vtkPolyDataMapper.h>
@@ -46,7 +47,7 @@
#include "HEP/Detectors/MuonScatter.h"
#include "Vtk/uLibVtkInterface.h"
#include "Vtk/vtkPolydata.h"
#include "Vtk/Math/vtkPolydata.h"
class vtkRenderWindowInteractor;
@@ -85,6 +86,7 @@ private:
vtkLineSource *m_LineOut;
vtkSphereSource *m_SpherePoca;
vtkPolyData *m_PolyData;
vtkAssembly *m_Asm;
};
} // namespace Vtk

View File

@@ -28,7 +28,7 @@
#include "HEP/Geant/GeantEvent.h"
#include "uLibVtkInterface.h"
#include "vtkPolydata.h"
#include "Vtk/Math/vtkPolydata.h"
#include <vtkActor.h>
namespace uLib {

View File

@@ -28,7 +28,7 @@
#include "HEP/Geant/Solid.h"
#include "uLibVtkInterface.h"
#include "vtkPolydata.h"
#include "Vtk/Math/vtkPolydata.h"
class vtkActor;

View File

@@ -25,27 +25,11 @@
#ifndef U_VTKULIBPROP_H
#define U_VTKULIBPROP_H
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
class vtkProp;
namespace uLib {
namespace Abstract {
class uLibVtkProp {
public:
virtual vtkProp *GetProp() = 0;
protected:
~uLibVtkProp() {}
};
#include <Vtk/vtkMuonContainerScattering.h>
}
}
#endif // VTKULIBPROP_H
// TO BE CONTINUED //

View File

@@ -0,0 +1,74 @@
/*//////////////////////////////////////////////////////////////////////////////
// CMT Cosmic Muon Tomography project //////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
Copyright (c) 2014, Universita' degli Studi di Padova, INFN sez. di Padova
All rights reserved
Authors: Andrea Rigoni Garola < andrea.rigoni@pd.infn.it >
------------------------------------------------------------------
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 3.0 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library.
//////////////////////////////////////////////////////////////////////////////*/
#ifndef VTKMUONCONTAINERSCATTERING_H
#define VTKMUONCONTAINERSCATTERING_H
#include "Math/Dense.h"
#include "uLibVtkInterface.h"
#include "Detectors/MuonScatter.h"
class vtkRenderWindowInteractor;
namespace uLib {
class vtkMuonContainerScattering : public Abstract::uLibVtkPolydata {
typedef MuonScatter Content;
public:
vtkMuonContainerScattering(const MuonScatter &content);
~vtkMuonScatter();
Content& GetContent();
void PrintSelf(std::ostream &o) const;
virtual vtkProp *GetProp();
virtual vtkPolyData* GetPolyData() const;
void AddPocaPoint(HPoint3f poca);
HPoint3f GetPocaPoint();
void vtkStartInteractive();
protected:
void ConnectInteractor(vtkRenderWindowInteractor *interactor);
private:
void InstallPipe();
};
}
#endif // VTKMUONCONTAINERSCATTERING_H

View File

@@ -50,6 +50,7 @@ vtkVoxRaytracerRepresentation::vtkVoxRaytracerRepresentation(Content &content)
m_RayRepresentation(vtkAppendPolyData::New()),
m_RayRepresentationActor(vtkActor::New()),
m_Transform(vtkTransform::New()),
m_Asm(vtkAssembly::New()),
m_HasMuon(false), m_HasPoca(false) {
default_radius = content.GetImage()->GetSpacing()(0) / 4;
m_Sphere1->SetRadius(default_radius);
@@ -313,20 +314,19 @@ void vtkVoxRaytracerRepresentation::InstallPipe() {
vtkSmartPointer<vtkPolyDataMapper> mapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
mapper->SetInputConnection(append->GetOutputPort());
vtkSmartPointer<vtkActor> actor = vtkActor::New();
actor->SetMapper(mapper);
actor->GetProperty()->SetColor(0.6, 0.6, 1);
this->SetProp(actor);
m_Asm->AddPart(actor);
mapper = vtkSmartPointer<vtkPolyDataMapper>::New();
mapper->SetInputConnection(m_RayLine->GetOutputPort());
m_RayLineActor->SetMapper(mapper);
m_RayLineActor->GetProperty()->SetColor(1, 0, 0);
this->SetProp(m_RayLineActor);
m_Asm->AddPart(m_RayLineActor);
vtkSmartPointer<vtkTransformPolyDataFilter> polyfilter =
vtkSmartPointer<vtkTransformPolyDataFilter>::New();
@@ -343,7 +343,9 @@ void vtkVoxRaytracerRepresentation::InstallPipe() {
vra->GetProperty()->SetEdgeVisibility(true);
vra->GetProperty()->SetColor(0.5, 0.5, 0.5);
this->SetProp(vra);
m_Asm->AddPart(vra);
this->SetProp(m_Asm);
}
} // namespace Vtk

View File

@@ -107,6 +107,7 @@ private:
bool m_HasPoca;
Scalarf default_radius;
vtkSmartPointer<vtkAssembly> m_Asm;
vtkAppendPolyData *m_RayLine;
vtkActor *m_RayLineActor;
vtkActor *m_RayRepresentationActor;

View File

@@ -11,6 +11,7 @@ set(MATH_SOURCES
${CMAKE_CURRENT_SOURCE_DIR}/vtkContainerBox.cpp
${CMAKE_CURRENT_SOURCE_DIR}/vtkCylinder.cpp
${CMAKE_CURRENT_SOURCE_DIR}/vtkAssembly.cpp
${CMAKE_CURRENT_SOURCE_DIR}/vtkPolydata.cpp
PARENT_SCOPE)
set(MATH_HEADERS
@@ -22,6 +23,7 @@ set(MATH_HEADERS
${CMAKE_CURRENT_SOURCE_DIR}/vtkContainerBox.h
${CMAKE_CURRENT_SOURCE_DIR}/vtkCylinder.h
${CMAKE_CURRENT_SOURCE_DIR}/vtkAssembly.h
${CMAKE_CURRENT_SOURCE_DIR}/vtkPolydata.h
PARENT_SCOPE)
if(BUILD_TESTING)

View File

@@ -36,6 +36,8 @@ printf("..:: Testing " #name " ::..\n");
#define TEST1(val) _fail += (val)==0
#define TEST0(val) _fail += (val)!=0
#define ASSERT_EQUAL(a,b) if((a)!=(b)) { printf("Assertion failed: " #a " != " #b " at line %d\n", __LINE__); _fail++; }
#define ASSERT_NOT_NULL(ptr) if((ptr)==NULL) { printf("Assertion failed: " #ptr " is NULL at line %d\n", __LINE__); _fail++; }
#define END_TESTING return _fail;

View File

@@ -35,12 +35,11 @@ Assembly::Assembly(uLib::Assembly *content)
m_ChildContext(nullptr),
m_BBoxActor(nullptr),
m_VtkAsm(nullptr),
m_InUpdate(false),
m_BlockUpdate(false) {
m_InUpdate(false) {
this->InstallPipe();
if (m_Content) {
Object::connect(m_Content, &uLib::Assembly::Updated,
this, &Assembly::contentUpdate);
this, &Assembly::Update);
}
}
@@ -54,6 +53,7 @@ Assembly::~Assembly() {
void Assembly::InstallPipe() {
// 1. Create the VTK library assembly that groups everything
m_VtkAsm = ::vtkAssembly::New();
m_VtkAsm->PickableOff();
this->SetProp(m_VtkAsm);
// 2. Create the bounding-box wireframe actor
@@ -70,6 +70,7 @@ void Assembly::InstallPipe() {
m_BBoxActor->GetProperty()->SetColor(1.0, 0.85, 0.0); // gold wireframe
m_BBoxActor->GetProperty()->SetLineWidth(1.5);
m_BBoxActor->GetProperty()->SetOpacity(0.6);
m_BBoxActor->PickableOff();
m_BBoxActor->SetVisibility(m_Content ? m_Content->GetShowBoundingBox() : false);
m_VtkAsm->AddPart(m_BBoxActor);
@@ -77,71 +78,57 @@ void Assembly::InstallPipe() {
// 3. Build a child-objects context (auto-creates puppets for each child)
if (m_Content) {
m_ChildContext = new vtkObjectsContext(m_Content);
// The vtkObjectsContext's own prop is already a ::vtkAssembly;
// nest it inside ours so everything moves together.
if (auto *childProp = vtkProp3D::SafeDownCast(m_ChildContext->GetProp()))
// Link the children context's assembly into our group assembly
if (auto* childProp = vtkProp3D::SafeDownCast(m_ChildContext->GetProp())) {
m_VtkAsm->AddPart(childProp);
}
}
// 4. Apply initial transform
this->UpdateTransform();
this->UpdateBoundingBox();
}
// ------------------------------------------------------------------ //
void Assembly::contentUpdate() {
if (m_InUpdate) return;
m_InUpdate = true;
this->UpdateTransform();
this->UpdateBoundingBox();
if (m_ChildContext)
m_ChildContext->Update();
m_BlockUpdate = true;
Puppet::Update();
m_InUpdate = false;
// 4. Force initial visual sync
this->Update();
}
// ------------------------------------------------------------------ //
void Assembly::Update() {
if (m_InUpdate) return;
if (!m_Content || !m_VtkAsm) return;
m_InUpdate = true;
if (m_BlockUpdate) {
m_BlockUpdate = false;
return;
if (m_Content && m_VtkAsm) {
// Apply world matrix from the assembly content
vtkNew<vtkMatrix4x4> m;
Matrix4fToVtk(m_Content->GetMatrix(), m);
m_VtkAsm->SetUserMatrix(m);
m_VtkAsm->Modified();
}
this->Puppet::Update();
this->UpdateBoundingBox();
if (m_ChildContext)
m_ChildContext->Update();
m_InUpdate = false;
}
void Assembly::SyncFromVtk() {
if (m_InUpdate) return;
if (!m_Content || !m_VtkAsm) return;
m_InUpdate = true;
// Pull VTK transform back into the uLib model
vtkMatrix4x4* vmat = m_VtkAsm->GetUserMatrix();
if (vmat) {
Matrix4f transform = VtkToMatrix4f(vmat);
m_Content->SetMatrix(transform);
// VTK -> Model: Update world matrix (accounting for model parents)
if (vtkProp3D* proxy = this->GetProxyProp()) {
m_Content->SetWorldMatrix(VtkToMatrix4f(proxy->GetUserMatrix()));
m_Content->FromMatrix(m_Content->GetMatrix());
}
this->UpdateBoundingBox();
if (m_ChildContext)
m_ChildContext->Update();
m_ChildContext->SyncFromVtk();
m_Content->Updated(); // Notify change in model
m_InUpdate = false;
}
// ------------------------------------------------------------------ //
void Assembly::UpdateTransform() {
if (!m_Content || !m_VtkAsm) return;
Matrix4f mat = m_Content->GetMatrix();
vtkNew<vtkMatrix4x4> vmat;
Matrix4fToVtk(mat, vmat);
m_VtkAsm->SetUserMatrix(vmat);
m_VtkAsm->Modified();
}
// ------------------------------------------------------------------ //
void Assembly::UpdateBoundingBox() {
if (!m_Content || !m_BBoxActor) return;

View File

@@ -44,16 +44,20 @@ public:
/** @brief Updates the VTK representation from the model (model→VTK). */
virtual void Update() override;
virtual uLib::Object* GetContent() const override { return (uLib::Object*)m_Content; }
/** @brief Synchronizes the model from the VTK representation (VTK→model). */
virtual void SyncFromVtk() override;
/** @brief Called when the model signals an update (model→VTK push). */
void contentUpdate();
virtual uLib::Object* GetContent() const override { return (uLib::Object*)m_Content; }
virtual uLib::ObjectsContext* GetChildren() override { return (uLib::ObjectsContext*)m_Content; }
/**
* @brief Returns the puppet managing child objects.
*/
/** @brief Returns the puppet managing child objects. */
vtkObjectsContext *GetChildrenContext() const;
private:
void UpdateTransform();
void UpdateBoundingBox();
void InstallPipe();
@@ -62,7 +66,6 @@ private:
vtkActor *m_BBoxActor;
::vtkAssembly *m_VtkAsm; // VTK library assembly — NOT this class
bool m_InUpdate; // re-entrancy guard
bool m_BlockUpdate; // block feedback from contentUpdate→Update
};
} // namespace Vtk

View File

@@ -50,16 +50,26 @@ namespace Vtk {
struct ContainerBoxData {
vtkSmartPointer<vtkActor> m_Cube;
vtkSmartPointer<vtkActor> m_Axes;
vtkSmartPointer<vtkAssembly> m_VtkAsm;
vtkSmartPointer<vtkMatrix4x4> m_Affine;
uLib::Connection m_UpdateSignal;
ContainerBoxData() : m_Cube(vtkSmartPointer<vtkActor>::New()), m_Axes(vtkSmartPointer<vtkActor>::New()) {}
ContainerBoxData() : m_Cube(vtkSmartPointer<vtkActor>::New()),
m_Axes(vtkSmartPointer<vtkActor>::New()),
m_VtkAsm(vtkSmartPointer<vtkAssembly>::New()),
m_Affine(vtkSmartPointer<vtkMatrix4x4>::New()) {}
~ContainerBoxData() {
}
};
vtkContainerBox::vtkContainerBox(vtkContainerBox::Content *content)
: d(new ContainerBoxData()), m_Content(content) {
this->InstallPipe();
Object::connect(m_Content, &Content::Updated, this, &vtkContainerBox::contentUpdate);
d->m_UpdateSignal = Object::connect(m_Content, &uLib::Object::Updated, this, &vtkContainerBox::Update);
}
vtkContainerBox::~vtkContainerBox() {
@@ -72,63 +82,50 @@ vtkPolyData *vtkContainerBox::GetPolyData() const {
}
void vtkContainerBox::contentUpdate() {
RecursiveMutex::ScopedLock lock(this->m_UpdateMutex);
if (!m_Content)
return;
vtkProp3D* root = vtkProp3D::SafeDownCast(this->GetProp());
if (!root) return;
vtkMatrix4x4* vmat = root->GetUserMatrix();
if (!vmat) {
// Should have been set in InstallPipe, but let's be safe
vtkNew<vtkMatrix4x4> mat;
root->SetUserMatrix(mat);
vmat = mat;
}
d->m_Cube->SetUserMatrix(nullptr);
d->m_Axes->SetUserMatrix(nullptr);
Matrix4f transform = m_Content->GetMatrix();
Matrix4fToVtk(transform, vmat);
root->Modified();
m_BlockUpdate = true;
Puppet::Update();
}
void vtkContainerBox::Update() {
RecursiveMutex::ScopedLock lock(this->m_UpdateMutex);
if (!m_Content) return;
if (m_BlockUpdate) {
m_BlockUpdate = false;
return;
vtkProp3D* root = vtkProp3D::SafeDownCast(this->GetProp());
if (root) {
// Apply local full matrix (TRS * LocalBox) so that nested assemblies work correctly
Matrix4f fullLocal = m_Content->GetMatrix() * m_Content->GetLocalMatrix();
vtkNew<vtkMatrix4x4> m;
Matrix4fToVtk(fullLocal, m);
root->SetUserMatrix(m);
root->Modified();
}
// Use Targeted Blocking: only block the feedback connection to this puppet
// boost::signals2::shared_connection_block block(m_Connection);
// Delegate rest of update (appearance, render, etc)
ConnectionBlock blocker(d->m_UpdateSignal);
this->Puppet::Update();
}
vtkProp3D* assembly = vtkProp3D::SafeDownCast(this->GetProp());
if (!assembly) return;
vtkMatrix4x4* vmat = assembly->GetUserMatrix();
if (!vmat) return;
void vtkContainerBox::SyncFromVtk() {
RecursiveMutex::ScopedLock lock(this->m_UpdateMutex);
if (!m_Content) return;
Matrix4f transform = VtkToMatrix4f(vmat);
vtkProp3D* root = this->GetProxyProp();
if (!root) return;
// Update uLib model's affine transform
// if (m_Content->GetParent()) {
// Matrix4f localT = m_Content->GetParent()->GetWorldMatrix().inverse() * transform;
// m_Content->SetMatrix(localT);
// } else {
m_Content->SetMatrix(transform);
// }
// VTK -> Model: Extract new world TRS from proxy, which matches the model's TRS center
vtkMatrix4x4* rootMat = root->GetUserMatrix();
if (rootMat) {
std::cout << "[vtkContainerBox::SyncFromVtk] Read Proxy UserMatrix:" << std::endl;
rootMat->Print(std::cout);
}
m_Content->Updated(); // Notify change
Matrix4f vtkWorld = VtkToMatrix4f(rootMat);
// Synchronize TRS property members from the updated local matrix
m_Content->FromMatrix(vtkWorld);
std::cout << "[vtkContainerBox::SyncFromVtk] New Model WorldMatrix:" << std::endl << m_Content->GetWorldMatrix() << std::endl;
// Since we modified the model, notify observers, but block the loop back to VTK
// ConnectionBlock blocker(d->m_UpdateSignal);
m_Content->Updated();
}
@@ -170,15 +167,16 @@ void vtkContainerBox::InstallPipe() {
mapper->SetInputConnection(axes->GetOutputPort());
mapper->Update();
this->SetProp(d->m_Cube);
this->SetProp(d->m_Axes);
d->m_VtkAsm->AddPart(d->m_Cube);
d->m_VtkAsm->AddPart(d->m_Axes);
this->SetProp(d->m_VtkAsm);
vtkProp3D* root = vtkProp3D::SafeDownCast(this->GetProp());
vtkProp3D* root = d->m_VtkAsm;
if (root) {
vtkNew<vtkMatrix4x4> vmat;
Matrix4fToVtk(c->GetMatrix(), vmat);
root->SetUserMatrix(vmat);
d->m_Affine = Matrix4fToVtk(m_Content->GetMatrix());
root->SetUserMatrix(d->m_Affine);
}
this->Update();
}
} // namespace Vtk

View File

@@ -29,7 +29,6 @@
#include "Math/ContainerBox.h"
#include "uLibVtkInterface.h"
#include "vtkPolydata.h"
#include <boost/signals2/connection.hpp>
class vtkActor;
@@ -47,9 +46,15 @@ public:
virtual class vtkPolyData *GetPolyData() const;
virtual void contentUpdate();
/**
* @brief Updates the VTK representation from the internal state.
*/
virtual void Update() override;
virtual void Update();
/**
* @brief Synchronizes the model from the VTK representation (VTK→model).
*/
virtual void SyncFromVtk() override;
virtual uLib::Object* GetContent() const override { return (uLib::Object*)m_Content; }
@@ -59,6 +64,7 @@ protected:
struct ContainerBoxData *d;
Content *m_Content;
bool m_BlockUpdate = false;
};
} // namespace Vtk

View File

@@ -40,7 +40,7 @@ namespace Vtk {
vtkCylinder::vtkCylinder(vtkCylinder::Content *content)
: m_Content(content), m_Actor(nullptr), m_VtkAsm(nullptr) {
this->InstallPipe();
Object::connect(m_Content, &Content::Updated, this, &vtkCylinder::contentUpdate);
m_UpdateSignal = Object::connect(m_Content, &uLib::Object::Updated, this, &vtkCylinder::Update);
}
vtkCylinder::~vtkCylinder() {
@@ -48,24 +48,19 @@ vtkCylinder::~vtkCylinder() {
if (m_VtkAsm) m_VtkAsm->Delete();
}
void vtkCylinder::contentUpdate() {
void vtkCylinder::Update() {
if (!m_Content)
return;
vtkProp3D* root = vtkProp3D::SafeDownCast(this->GetProp());
if (!root) return;
// 1. Placement (Position/Rotation/Model-level Scale) goes to the root prop
vtkMatrix4x4* vmat = root->GetUserMatrix();
if (!vmat) {
vtkNew<vtkMatrix4x4> mat;
root->SetUserMatrix(mat);
vmat = mat;
}
Matrix4f transform = m_Content->GetMatrix();
Matrix4fToVtk(transform, vmat);
if (root) {
// 1. Placement handled specifically from content (use TRS GetMatrix, not World)
vtkNew<vtkMatrix4x4> m;
Matrix4fToVtk(m_Content->GetMatrix(), m);
root->SetUserMatrix(m);
// 2. Shape-local properties (Radius, Height, Axis alignment) go to the internal actor
// These are relative to the root assembly
vtkTransform* alignment = vtkTransform::SafeDownCast(m_Actor->GetUserTransform());
if (alignment) {
alignment->Identity();
@@ -83,21 +78,32 @@ void vtkCylinder::contentUpdate() {
}
root->Modified();
Puppet::Update();
}
// Delegate rest of update (appearance, render, etc)
ConnectionBlock blocker(m_UpdateSignal);
this->Puppet::Update();
}
void vtkCylinder::Update() {
void vtkCylinder::SyncFromVtk() {
if (!m_Content) return;
vtkProp3D* root = vtkProp3D::SafeDownCast(this->GetProp());
vtkProp3D* root = this->GetProxyProp();
if (!root) return;
vtkMatrix4x4* vmat = root->GetUserMatrix();
if (!vmat) return;
// VTK -> Model: Extract new world TRS from proxy
vtkMatrix4x4* rootMat = root->GetUserMatrix();
if (rootMat) {
std::cout << "[vtkCylinder::SyncFromVtk] Read Proxy UserMatrix:" << std::endl;
rootMat->Print(std::cout);
}
// Pull the placement matrix directly from VTK
Matrix4f transform = VtkToMatrix4f(vmat);
m_Content->SetMatrix(transform);
Matrix4f vtkWorld = VtkToMatrix4f(rootMat);
// Directly sync model from the world matrix
m_Content->FromMatrix(vtkWorld);
std::cout << "[vtkCylinder::SyncFromVtk] New Model WorldMatrix:" << std::endl << m_Content->GetWorldMatrix() << std::endl;
m_Content->Updated();
}
@@ -126,7 +132,7 @@ void vtkCylinder::InstallPipe() {
m_VtkAsm->AddPart(m_Actor);
this->contentUpdate();
this->Update();
}
} // namespace Vtk

View File

@@ -48,11 +48,11 @@ public:
vtkCylinder(Content *content);
virtual ~vtkCylinder();
/** Synchronizes the VTK actor with the uLib model matrix */
virtual void contentUpdate();
/** Synchronizes the VTK actor with the uLib model matrix and vice-versa */
virtual void Update() override;
/** Synchronizes the uLib model matrix with the VTK actor (e.g., after UI manipulation) */
virtual void Update();
/** Synchronizes the uLib model matrix with the VTK actor specifically for gizmo interactions */
virtual void SyncFromVtk() override;
virtual uLib::Object* GetContent() const override { return (uLib::Object*)m_Content; }
@@ -63,6 +63,7 @@ protected:
vtkActor *m_Actor;
::vtkAssembly *m_VtkAsm;
Content *m_Content;
uLib::Connection m_UpdateSignal;
};
} // namespace Vtk

View File

@@ -28,7 +28,7 @@
#include "Math/QuadMesh.h"
#include "Vtk/uLibVtkInterface.h"
#include "Vtk/vtkPolydata.h"
#include "Vtk/Math/vtkPolydata.h"
class vtkPolyData;
class vtkActor;

View File

@@ -28,7 +28,7 @@
#include "Math/TriangleMesh.h"
#include "Vtk/uLibVtkInterface.h"
#include "Vtk/vtkPolydata.h"
#include "Vtk/Math/vtkPolydata.h"
class vtkPolyData;
class vtkActor;

View File

@@ -124,6 +124,7 @@ void vtkVoxImage::SetContent() {
vtkVoxImage::vtkVoxImage(Content &content)
: m_Content(content), m_Actor(vtkVolume::New()),
m_Asm(vtkAssembly::New()),
m_Image(vtkImageData::New()), m_Outline(vtkCubeSource::New()),
m_OutlineActor(vtkActor::New()),
m_Reader(NULL), m_Writer(NULL), writer_factor(1.E6),
@@ -136,6 +137,7 @@ vtkVoxImage::vtkVoxImage(Content &content)
vtkVoxImage::~vtkVoxImage() {
m_Image->Delete();
m_Actor->Delete();
m_Asm->Delete();
m_Outline->Delete();
m_OutlineActor->Delete();
}
@@ -330,8 +332,9 @@ void vtkVoxImage::InstallPipe() {
m_OutlineActor->GetProperty()->SetRepresentationToWireframe();
m_OutlineActor->GetProperty()->SetAmbient(0.7);
this->SetProp(m_Actor);
this->SetProp(m_OutlineActor);
m_Asm->AddPart(m_Actor);
m_Asm->AddPart(m_OutlineActor);
this->SetProp(m_Asm);
// Default look
this->SetRepresentation(Surface);

View File

@@ -31,6 +31,7 @@
#include <vtkVolume.h>
#include <vtkXMLImageDataReader.h>
#include <vtkXMLImageDataWriter.h>
#include <vtkAssembly.h>
#include <Math/VoxImage.h>
@@ -77,6 +78,7 @@ private:
vtkImageData *m_Image;
vtkCubeSource *m_Outline;
vtkActor *m_OutlineActor;
vtkAssembly *m_Asm;
vtkXMLImageDataReader *m_Reader;
vtkXMLImageDataWriter *m_Writer;

View File

@@ -3,6 +3,7 @@ set(TESTS
vtkViewerTest
vtkHandlerWidget
PuppetPropertyTest
PuppetParentingTest
# vtkVoxImageTest
# vtkTriangleMeshTest
)

View File

@@ -0,0 +1,106 @@
/*//////////////////////////////////////////////////////////////////////////////
// CMT Cosmic Muon Tomography project //////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2014, Universita' degli Studi di Padova, INFN sez. di Padova
// All rights reserved
//
// Authors: Andrea Rigoni Garola < andrea.rigoni@pd.infn.it >
//
//////////////////////////////////////////////////////////////////////////////*/
#include <cstdlib>
#include <Core/ObjectsContext.h>
#include <Math/Assembly.h>
#include <Math/ContainerBox.h>
#include <Vtk/uLibVtkViewer.h>
#include <Vtk/vtkObjectsContext.h>
#include <Vtk/Math/vtkAssembly.h>
#include <Vtk/Math/vtkContainerBox.h>
#include <vtkAssembly.h>
#include <vtkProp3D.h>
#include <vtkRenderer.h>
#include <vtkMatrix4x4.h>
#include "testing-prototype.h"
using namespace uLib;
int main() {
BEGIN_TESTING(Puppet Parenting Test);
ObjectsContext globalContext;
Vtk::Viewer viewer;
// Create the display context, linked to the model context.
// It will automatically create visual puppets for each model object.
Vtk::vtkObjectsContext viewerContext(&globalContext);
viewerContext.ConnectRenderer(viewer.GetRenderer());
// 1. Create a model Assembly
auto* assembly = new Assembly();
assembly->SetInstanceName("ParentAssembly");
globalContext.AddObject(assembly);
// Verify assembly puppet exists in the viewer context
Vtk::Puppet* assemblyPuppet = viewerContext.GetPuppet(assembly);
ASSERT_NOT_NULL(assemblyPuppet);
// cast to Vtk::Assembly to access child context
auto* vtkAss = dynamic_cast<Vtk::Assembly*>(assemblyPuppet);
ASSERT_NOT_NULL(vtkAss);
// 2. Create a child Box and add it to the Assembly
auto* box1 = new ContainerBox(Vector3f(10, 10, 10));
box1->SetInstanceName("ChildBox1");
box1->SetPosition(Vector3f(20, 0, 0));
assembly->AddObject(box1);
// Verify child puppet was created in the assembly's child context
Vtk::vtkObjectsContext* childVtkCtx = vtkAss->GetChildrenContext();
ASSERT_NOT_NULL(childVtkCtx);
Vtk::Puppet* box1Puppet = childVtkCtx->GetPuppet(box1);
ASSERT_NOT_NULL(box1Puppet);
// 3. Move the parent and verify the child follows
assembly->SetPosition(Vector3f(100, 0, 0));
assembly->Updated();
// In VTK assemblies, the child's absolute matrix should reflect the parent's transform
vtkProp3D* box1Prop = vtkProp3D::SafeDownCast(box1Puppet->GetProp());
ASSERT_NOT_NULL(box1Prop);
vtkMatrix4x4* boxMatrix = box1Prop->GetMatrix();
// Origin (0,0,0) + local(20,0,0) + assembly(100,0,0) = world(120,0,0) ?
// Actually, box1->GetPosition() is (20,0,0).
// The puppet ApplyTransform sets the prop orientation and position.
std::cout << "Checking transformation chain..." << std::endl;
// std::cout << *boxMatrix << std::endl;
// Verify relative positioning
double* pos = box1Prop->GetPosition();
ASSERT_EQUAL(pos[0], 20.0);
// The absolute world position can be checked via GetMatrix elements
// boxMatrix->GetElement(0, 3) should be 120.0 if the vtkAssembly nesting is working
// but vtkAssembly::GetMatrix() usually returns the LOCAL matrix unless called on the top property context?
// Actually vtkProp3D::GetMatrix() is the local matrix.
// 4. Add another child
auto* box2 = new ContainerBox(Vector3f(5, 5, 5));
box2->SetInstanceName("ChildBox2");
box2->SetPosition(Vector3f(-20, 0, 0));
assembly->AddObject(box2);
Vtk::Puppet* box2Puppet = childVtkCtx->GetPuppet(box2);
ASSERT_NOT_NULL(box2Puppet);
// Render if not in batch environment
if (!std::getenv("CTEST_PROJECT_NAME")) {
viewer.GetRenderer()->ResetCamera();
viewer.Start();
}
END_TESTING;
}

View File

@@ -36,6 +36,8 @@ printf("..:: Testing " #name " ::..\n");
#define TEST1(val) _fail += (val)==0
#define TEST0(val) _fail += (val)!=0
#define ASSERT_EQUAL(a,b) if((a)!=(b)) { printf("Assertion failed: " #a " != " #b " at line %d\n", __LINE__); _fail++; }
#define ASSERT_NOT_NULL(ptr) if((ptr)==NULL) { printf("Assertion failed: " #ptr " is NULL at line %d\n", __LINE__); _fail++; }
#define END_TESTING return _fail;

View File

@@ -41,6 +41,7 @@
#include <vtkVersion.h>
#include "vtkViewport.h"
#include "uLibVtkInterface.h"
#include "Math/Transform.h"
#include <vtkActor.h>
#include <vtkPolyDataMapper.h>
#include <vtkProperty.h>
@@ -57,11 +58,15 @@
#include <vtkPolyData.h>
#include <vtkFeatureEdges.h>
#include <vtkTransform.h>
#include <vtkCubeSource.h>
#include <vtkRenderWindow.h>
#include "uLibVtkInterface.h"
#include "vtkHandlerWidget.h"
#include "Math/Dense.h"
#include "Vtk/Math/vtkDense.h"
#include "Core/Property.h"
#include "Math/Transform.h"
@@ -73,41 +78,34 @@ namespace uLib {
namespace Vtk {
////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
// PUPPET //
// PIMPL -------------------------------------------------------------------- //
class PuppetData {
public:
PuppetData() :
PuppetData(Puppet* owner) :
m_Puppet(owner),
m_Renderers(vtkSmartPointer<vtkRendererCollection>::New()),
m_Assembly(vtkSmartPointer<vtkAssembly>::New()),
m_Prop(nullptr),
m_ShowBoundingBox(false),
m_ShowScaleMeasures(false),
m_Representation(Puppet::Surface),
m_Opacity(-1.0),
m_Opacity(1.0),
m_Selectable(true),
m_Selected(false),
m_Visibility(true),
m_Dragable(true)
{
m_Color[0] = m_Color[1] = m_Color[2] = -1.0;
m_Position[0] = m_Position[1] = m_Position[2] = 0.0;
m_Orientation[0] = m_Orientation[1] = m_Orientation[2] = 0.0;
m_Scale[0] = m_Scale[1] = m_Scale[2] = 1.0;
m_Color = Vector3d(-1, -1, -1);
}
~PuppetData() {
// No manual Delete needed for smart pointers
}
Puppet *m_Puppet;
// members //
vtkSmartPointer<vtkRendererCollection> m_Renderers;
vtkSmartPointer<vtkAssembly> m_Assembly;
vtkSmartPointer<vtkProp3D> m_Prop;
vtkSmartPointer<vtkOutlineSource> m_OutlineSource;
vtkSmartPointer<vtkActor> m_OutlineActor;
@@ -117,18 +115,19 @@ public:
bool m_ShowBoundingBox;
bool m_ShowScaleMeasures;
int m_Representation;
double m_Color[3];
Vector3d m_Color;
double m_Opacity;
bool m_Selectable;
bool m_Selected;
bool m_Visibility;
bool m_Dragable;
double m_Position[3];
double m_Orientation[3];
double m_Scale[3];
//
TRS m_Transform;
void ApplyAppearance(vtkProp *p) {
if (!p) return;
p->SetVisibility(m_Visibility);
p->SetPickable(m_Selectable);
p->SetDragable(m_Dragable);
@@ -144,64 +143,118 @@ public:
actor->GetProperty()->SetEdgeVisibility(0);
}
}
if (m_Color[0] != -1.0) {
actor->GetProperty()->SetColor(m_Color);
if (m_Color.x() != -1.0) {
double c[3] = {m_Color.x(), m_Color.y(), m_Color.z()};
actor->GetProperty()->SetColor(c);
}
if (m_Opacity != -1.0) {
actor->GetProperty()->SetOpacity(m_Opacity);
}
} else if (vtkAssembly *asm_p = vtkAssembly::SafeDownCast(p)) {
// Recursively apply to parts of the assembly
vtkProp3DCollection *parts = asm_p->GetParts();
if (parts) {
parts->InitTraversal();
for (int i = 0; i < parts->GetNumberOfItems(); ++i) {
this->ApplyAppearance(parts->GetNextProp3D());
}
}
}
}
// Handle transformation if it's a Prop3D
if (auto* p3d = vtkProp3D::SafeDownCast(p)) {
// NOTE: Usually managed by Puppet::Update from model, but here for direct prop manipulation
// p3d->SetPosition(m_Position);
// p3d->SetOrientation(m_Orientation);
// p3d->SetScale(m_Scale);
void ApplyTransform(vtkProp3D* p3d) {
if (p3d) {
p3d->SetUserMatrix(nullptr);
p3d->SetPosition(m_Transform.position.x(), m_Transform.position.y(), m_Transform.position.z());
// Convert Model Radians to VTK Degrees
p3d->SetOrientation(m_Transform.rotation.x() / CLHEP::degree,
m_Transform.rotation.y() / CLHEP::degree,
m_Transform.rotation.z() / CLHEP::degree);
p3d->SetScale(m_Transform.scaling.x(), m_Transform.scaling.y(), m_Transform.scaling.z());
}
}
void UpdateHighlight() {
if (m_Selected) {
if (!m_HighlightActor) {
vtkSmartPointer<vtkFeatureEdges> edges = vtkSmartPointer<vtkFeatureEdges>::New();
edges->BoundaryEdgesOn();
edges->FeatureEdgesOn();
edges->SetFeatureAngle(30);
edges->NonManifoldEdgesOn();
edges->ManifoldEdgesOff();
// Find first polydata in assembly to highlight
vtkPropCollection *parts = m_Assembly->GetParts();
vtkPolyData* polydata = nullptr;
if (vtkActor *actor = vtkActor::SafeDownCast(m_Prop)) {
if (actor->GetMapper()) {
polydata = vtkPolyData::SafeDownCast(actor->GetMapper()->GetDataSetInput());
}
} else if (vtkAssembly *asm_p = vtkAssembly::SafeDownCast(m_Prop)) {
vtkPropCollection *parts = asm_p->GetParts();
if (parts) {
parts->InitTraversal();
for (int i = 0; i < parts->GetNumberOfItems(); ++i) {
vtkActor *actor = vtkActor::SafeDownCast(parts->GetNextProp());
if (actor && actor->GetMapper() && actor->GetMapper()->GetDataSetInput()) {
edges->SetInputData(vtkPolyData::SafeDownCast(actor->GetMapper()->GetDataSetInput()));
break;
vtkActor *a = vtkActor::SafeDownCast(parts->GetNextProp());
if (a && a->GetMapper()) {
polydata = vtkPolyData::SafeDownCast(a->GetMapper()->GetDataSetInput());
if (polydata) break;
}
}
}
}
if (!polydata) {
if (m_HighlightActor) {
m_Renderers->InitTraversal();
for (int i = 0; i < m_Renderers->GetNumberOfItems(); ++i) {
m_Renderers->GetNextItem()->RemoveActor(m_HighlightActor);
}
m_HighlightActor = nullptr;
}
return;
}
if (!m_HighlightActor) {
vtkSmartPointer<vtkCubeSource> cube = vtkSmartPointer<vtkCubeSource>::New();
double bounds[6];
polydata->GetBounds(bounds);
// Add a small padding to prevent z-fighting
double maxDim = std::max({bounds[1]-bounds[0], bounds[3]-bounds[2], bounds[5]-bounds[4]});
double pad = maxDim * 0.02;
if(pad < 1e-4) pad = 0.05;
cube->SetBounds(bounds[0]-pad, bounds[1]+pad,
bounds[2]-pad, bounds[3]+pad,
bounds[4]-pad, bounds[5]+pad);
m_HighlightActor = vtkSmartPointer<vtkActor>::New();
vtkSmartPointer<vtkPolyDataMapper> mapper = vtkSmartPointer<vtkPolyDataMapper>::New();
mapper->SetInputConnection(edges->GetOutputPort());
mapper->SetInputConnection(cube->GetOutputPort());
m_HighlightActor->SetMapper(mapper);
m_HighlightActor->GetProperty()->SetColor(1.0, 0.5, 0.0); // Orange
m_HighlightActor->GetProperty()->SetRepresentationToWireframe();
m_HighlightActor->GetProperty()->SetColor(1.0, 0.0, 0.0); // Red
m_HighlightActor->GetProperty()->SetLineWidth(2.0);
m_HighlightActor->GetProperty()->SetLighting(0);
}
// Update highlight matrix from the root prop
vtkProp3D* root = nullptr;
if (m_Assembly->GetParts()->GetNumberOfItems() == 1) {
root = vtkProp3D::SafeDownCast(m_Assembly->GetParts()->GetLastProp());
} else {
root = m_Assembly;
if (auto* mapper = vtkPolyDataMapper::SafeDownCast(m_HighlightActor->GetMapper())) {
if (auto* cube = vtkCubeSource::SafeDownCast(mapper->GetInputAlgorithm())) {
double bounds[6];
polydata->GetBounds(bounds);
double maxDim = std::max({bounds[1]-bounds[0], bounds[3]-bounds[2], bounds[5]-bounds[4]});
double pad = maxDim * 0.02;
if(pad < 1e-4) pad = 0.05;
cube->SetBounds(bounds[0]-pad, bounds[1]+pad,
bounds[2]-pad, bounds[3]+pad,
bounds[4]-pad, bounds[5]+pad);
cube->Modified();
}
}
}
if (root) {
m_HighlightActor->SetUserMatrix(root->GetMatrix());
// Update highlight matrix from the model world matrix
if (m_Puppet) {
if (auto* content = m_Puppet->GetContent()) {
if (auto* tr = dynamic_cast<uLib::TRS*>(content)) {
vtkNew<vtkMatrix4x4> vwm;
Matrix4fToVtk(tr->GetWorldMatrix(), vwm);
m_HighlightActor->SetUserMatrix(vwm);
}
}
}
m_Renderers->InitTraversal();
@@ -225,7 +278,16 @@ public:
Puppet::Puppet() : Object(), pd(new PuppetData) {
Puppet::Puppet() : Object(), pd(new PuppetData(this)) {
ULIB_ACTIVATE_DISPLAY_PROPERTIES;
for (auto* p : this->GetDisplayProperties()) {
uLib::Object::connect(p, &uLib::PropertyBase::Updated, this, &Puppet::Update);
@@ -239,33 +301,38 @@ Puppet::~Puppet()
vtkProp *Puppet::GetProp()
{
if (pd->m_Assembly->GetParts()->GetNumberOfItems() == 1)
return pd->m_Assembly->GetParts()->GetLastProp();
else
return pd->m_Assembly;
return pd->m_Prop;
}
vtkProp3D *Puppet::GetProxyProp()
{
// The handler should manipulate the highlight actor if it exists
if (pd->m_HighlightActor) {
return pd->m_HighlightActor;
}
return vtkProp3D::SafeDownCast(this->GetProp());
}
void Puppet::SetProp(vtkProp *prop)
{
if(prop) {
prop->SetPickable(pd->m_Selectable);
if (auto* p3d = vtkProp3D::SafeDownCast(prop)) {
pd->m_Assembly->AddPart(p3d);
}
pd->m_Prop = vtkProp3D::SafeDownCast(prop);
pd->ApplyAppearance(prop);
// For the first actor added, seed the tracked display values from the VTK
// actor's current state so the display properties panel shows meaningful
// initial values instead of the -1 "not-overriding" sentinels.
if (pd->m_Assembly->GetParts()->GetNumberOfItems() == 1) {
if (auto* actor = vtkActor::SafeDownCast(prop)) {
vtkProperty* vp = actor->GetProperty();
if (pd->m_Representation < 0)
pd->m_Representation = vp->GetRepresentation();
if (pd->m_Opacity < 0)
pd->m_Opacity = vp->GetOpacity();
if (pd->m_Color[0] < 0)
vp->GetColor(pd->m_Color);
if (pd->m_Color.x() < 0) {
double c[3];
vp->GetColor(c);
pd->m_Color = Vector3d(c[0], c[1], c[2]);
}
}
}
@@ -276,15 +343,31 @@ void Puppet::RemoveProp(vtkProp *prop)
// TODO
}
void Puppet::ApplyAppearance(vtkProp* prop)
{
pd->ApplyAppearance(prop);
}
void Puppet::ApplyTransform(vtkProp3D* p3d)
{
pd->ApplyTransform(p3d);
}
vtkPropCollection *Puppet::GetParts()
{
return pd->m_Assembly->GetParts();
if (auto* asm_p = vtkAssembly::SafeDownCast(pd->m_Prop)) {
return asm_p->GetParts();
}
return nullptr;
}
vtkPropCollection *Puppet::GetProps()
{
return pd->m_Assembly->GetParts();
if (auto* asm_p = vtkAssembly::SafeDownCast(pd->m_Prop)) {
return asm_p->GetParts();
}
return nullptr;
}
void Puppet::ConnectRenderer(vtkRenderer *renderer)
@@ -338,7 +421,8 @@ vtkRendererCollection *Puppet::GetRenderers() const
void Puppet::PrintSelf(std::ostream &o) const
{
o << "Props Assembly: \n";
pd->m_Assembly->PrintSelf(o,vtkIndent(1));
if (pd->m_Prop)
pd->m_Prop->PrintSelf(o,vtkIndent(1));
o << "Connected Renderers: \n";
pd->m_Renderers->PrintSelf(o,vtkIndent(1));
@@ -358,9 +442,11 @@ void Puppet::ShowBoundingBox(bool show)
pd->m_OutlineActor->GetProperty()->SetColor(1.0, 1.0, 1.0);
}
double* bounds = pd->m_Assembly->GetBounds();
if (pd->m_Prop) {
double* bounds = pd->m_Prop->GetBounds();
pd->m_OutlineSource->SetBounds(bounds);
pd->m_OutlineSource->Update();
}
pd->m_Renderers->InitTraversal();
for (int i = 0; i < pd->m_Renderers->GetNumberOfItems(); ++i) {
@@ -390,8 +476,10 @@ void Puppet::ShowScaleMeasures(bool show)
pd->m_CubeAxesActor->GetProperty()->SetColor(1.0, 1.0, 1.0);
}
double* bounds = pd->m_Assembly->GetBounds();
if (pd->m_Prop) {
double* bounds = pd->m_Prop->GetBounds();
pd->m_CubeAxesActor->SetBounds(bounds);
}
pd->m_Renderers->InitTraversal();
for (int i = 0; i < pd->m_Renderers->GetNumberOfItems(); ++i) {
@@ -413,12 +501,7 @@ void Puppet::ShowScaleMeasures(bool show)
void Puppet::SetRepresentation(Representation mode)
{
pd->m_Representation = static_cast<int>(mode);
vtkProp3DCollection *props = pd->m_Assembly->GetParts();
props->InitTraversal();
for (int i = 0; i < props->GetNumberOfItems(); ++i) {
pd->ApplyAppearance(props->GetNextProp3D());
}
pd->ApplyAppearance(pd->m_Prop);
}
void Puppet::SetRepresentation(const char *mode)
@@ -438,23 +521,13 @@ void Puppet::SetColor(double r, double g, double b)
pd->m_Color[0] = r;
pd->m_Color[1] = g;
pd->m_Color[2] = b;
vtkProp3DCollection *props = pd->m_Assembly->GetParts();
props->InitTraversal();
for (int i = 0; i < props->GetNumberOfItems(); ++i) {
pd->ApplyAppearance(props->GetNextProp3D());
}
pd->ApplyAppearance(pd->m_Prop);
}
void Puppet::SetOpacity(double alpha)
{
pd->m_Opacity = alpha;
vtkProp3DCollection *props = pd->m_Assembly->GetParts();
props->InitTraversal();
for (int i = 0; i < props->GetNumberOfItems(); ++i) {
pd->ApplyAppearance(props->GetNextProp3D());
}
pd->ApplyAppearance(pd->m_Prop);
}
@@ -466,11 +539,7 @@ void Puppet::SetOpacity(double alpha)
void Puppet::SetSelectable(bool selectable)
{
pd->m_Selectable = selectable;
vtkProp3DCollection *props = pd->m_Assembly->GetParts();
props->InitTraversal();
for (int i = 0; i < props->GetNumberOfItems(); ++i) {
props->GetNextProp3D()->SetPickable(selectable);
}
pd->ApplyAppearance(pd->m_Prop);
}
bool Puppet::IsSelectable() const
@@ -493,38 +562,28 @@ bool Puppet::IsSelected() const
void Puppet::Update()
{
vtkProp* root = this->GetProp();
if (root) {
pd->ApplyAppearance(root);
// Derived classes should have updated the transform if they override Update()
// or we can apply base transform if it's default:
// pd->ApplyTransform(pd->m_Prop);
// Apply transformation if it's a Prop3D
if (auto* p3d = vtkProp3D::SafeDownCast(root)) {
p3d->SetPosition(pd->m_Position);
p3d->SetOrientation(pd->m_Orientation);
p3d->SetScale(pd->m_Scale);
}
}
vtkProp3DCollection *props = pd->m_Assembly->GetParts();
props->InitTraversal();
for (int i = 0; i < props->GetNumberOfItems(); ++i) {
pd->ApplyAppearance(props->GetNextProp3D());
}
pd->ApplyAppearance(pd->m_Prop);
if (pd->m_Selected) {
pd->UpdateHighlight();
}
if (pd->m_Prop) {
if (pd->m_ShowBoundingBox) {
double* bounds = pd->m_Assembly->GetBounds();
double* bounds = pd->m_Prop->GetBounds();
pd->m_OutlineSource->SetBounds(bounds);
pd->m_OutlineSource->Update();
}
if (pd->m_ShowScaleMeasures) {
double* bounds = pd->m_Assembly->GetBounds();
double* bounds = pd->m_Prop->GetBounds();
pd->m_CubeAxesActor->SetBounds(bounds);
}
}
// Notify that the object has been updated (important for UI refresh)
this->Object::Updated();
@@ -538,64 +597,46 @@ void Puppet::Update()
}
}
void Puppet::SyncFromVtk()
{
vtkProp* root = this->GetProp();
if (auto* p3d = vtkProp3D::SafeDownCast(root)) {
double pos[3], ori[3], scale[3];
p3d->GetPosition(pos);
p3d->GetOrientation(ori);
p3d->GetScale(scale);
// Update properties
for (int i=0; i<3; ++i) {
pd->m_Position[i] = pos[i];
pd->m_Orientation[i] = ori[i];
pd->m_Scale[i] = scale[i];
}
// Get the properties from the object
if (auto* propPos = this->GetProperty("Position")) propPos->Updated();
if (auto* propOri = this->GetProperty("Orientation")) propOri->Updated();
if (auto* propScale = this->GetProperty("Scale")) propScale->Updated();
this->Object::Updated();
}
}
void Puppet::ConnectInteractor(vtkRenderWindowInteractor *interactor)
{
}
void Puppet::serialize_display(Archive::display_properties_archive & ar, const unsigned int version) {
ar & boost::serialization::make_hrp("ColorR", pd->m_Color[0]);
ar & boost::serialization::make_hrp("ColorG", pd->m_Color[1]);
ar & boost::serialization::make_hrp("ColorB", pd->m_Color[2]);
ar & boost::serialization::make_hrp("Opacity", pd->m_Opacity);
ar & boost::serialization::make_hrp_enum("Representation", pd->m_Representation, {"Points", "Wireframe", "Surface", "SurfaceWithEdges", "Volume", "Outline", "Slice"});
// ------------------------------------------------------ //
// SERIALIZE DISPLAY PROPERTIES
struct TransformProxy {
PuppetData* pd;
template<class Archive>
void serialize(Archive & ar, const unsigned int version) {
ar & boost::serialization::make_nvp("Transform", pd->m_Transform);
}
};
struct AppearanceProxy {
PuppetData* pd;
template<class Archive>
void serialize(Archive & ar, const unsigned int version) {
ar & boost::serialization::make_hrp("Color", pd->m_Color, "color");
ar & boost::serialization::make_hrp("Opacity", pd->m_Opacity).range(0.0, 1.0).set_default(1.0);
ar & boost::serialization::make_hrp_enum("Representation",
pd->m_Representation, {"Points", "Wireframe", "Surface", "SurfaceWithEdges", "Volume", "Outline", "Slice"});
ar & boost::serialization::make_hrp("Visibility", pd->m_Visibility);
ar & boost::serialization::make_hrp("Pickable", pd->m_Selectable);
ar & boost::serialization::make_hrp("Dragable", pd->m_Dragable);
}
};
// Geometry knobs (caution: these might be overridden by internal matrices)
ar & boost::serialization::make_hrp("PosX", pd->m_Position[0], "mm");
ar & boost::serialization::make_hrp("PosY", pd->m_Position[1], "mm");
ar & boost::serialization::make_hrp("PosZ", pd->m_Position[2], "mm");
ar & boost::serialization::make_hrp("OriX", pd->m_Orientation[0], "deg");
ar & boost::serialization::make_hrp("OriY", pd->m_Orientation[1], "deg");
ar & boost::serialization::make_hrp("OriZ", pd->m_Orientation[2], "deg");
ar & boost::serialization::make_hrp("ScaleX", pd->m_Scale[0]);
ar & boost::serialization::make_hrp("ScaleY", pd->m_Scale[1]);
ar & boost::serialization::make_hrp("ScaleZ", pd->m_Scale[2]);
void Puppet::serialize_display(Archive::display_properties_archive & ar, const unsigned int version) {
AppearanceProxy appearance{pd};
ar & boost::serialization::make_nvp("Appearance", appearance);
TransformProxy transform{pd};
ar & boost::serialization::make_nvp("Transform", transform);
}
void Puppet::serialize(Archive::xml_oarchive & ar, const unsigned int v) { }
void Puppet::serialize(Archive::xml_iarchive & ar, const unsigned int v) { }
void Puppet::serialize(Archive::text_oarchive & ar, const unsigned int v) { }
void Puppet::serialize(Archive::text_iarchive & ar, const unsigned int v) { }
void Puppet::serialize(Archive::hrt_oarchive & ar, const unsigned int v) { }
void Puppet::serialize(Archive::hrt_iarchive & ar, const unsigned int v) { }
void Puppet::serialize(Archive::log_archive & ar, const unsigned int v) { }
} // namespace Vtk
} // namespace uLib

View File

@@ -26,15 +26,19 @@
#ifndef ULIBVTKINTERFACE_H
#define ULIBVTKINTERFACE_H
#include "Core/Monitor.h"
#include "Core/Object.h"
#include "Core/Property.h"
#include <boost/mpl/bool.hpp>
#include <boost/serialization/serialization.hpp>
#include <boost/type_traits/is_class.hpp>
#include <iomanip>
#include <ostream>
#include <vector>
#include "Core/Object.h"
#include "Core/Property.h"
#include "Core/Monitor.h"
// vtk classes forward declaration //
class vtkProp;
class vtkProp3D;
class vtkPolyData;
class vtkPropCollection;
class vtkRenderer;
@@ -42,20 +46,27 @@ class vtkRendererCollection;
class vtkRenderWindowInteractor;
namespace uLib {
namespace Archive { class display_properties_archive; }
namespace Vtk { class Puppet; class Viewer; }
namespace Archive {
class display_properties_archive;
}
namespace Vtk {
class Puppet;
class Viewer;
} // namespace Vtk
} // namespace uLib
namespace uLib {
namespace Vtk {
class Puppet : public uLib::Object {
uLibTypeMacro(Puppet, uLib::Object)
public:
Puppet();
uLibTypeMacro(Puppet, uLib::Object)
public : Puppet();
virtual ~Puppet();
virtual vtkProp *GetProp();
virtual vtkProp3D *GetProxyProp();
virtual vtkPropCollection *GetParts();
@@ -81,10 +92,31 @@ public:
void SetSelected(bool selected = true);
bool IsSelected() const;
/**
* @brief Synchronizes the VTK representation with the internal state and properties.
*
* This method should be called whenever the underlying model or display properties
* are modified to ensure the visual representation in VTK is consistent.
*/
virtual void Update();
virtual void SyncFromVtk();
enum Representation { Points = 0, Wireframe = 1, Surface = 2, SurfaceWithEdges = 3, Volume = 4, Outline = 5, Slice = 6 };
/**
* @brief Synchronizes the internal state and properties from the VTK representation.
*
* This method should be called when the VTK representation has been modified
* (e.g., via a gizmo) and the changes need to be pushed back to the model.
*/
virtual void SyncFromVtk() {}
enum Representation {
Points = 0,
Wireframe = 1,
Surface = 2,
SurfaceWithEdges = 3,
Volume = 4,
Outline = 5,
Slice = 6
};
void SetRepresentation(Representation mode);
void SetRepresentation(const char *mode);
@@ -95,18 +127,15 @@ public:
vtkRendererCollection *GetRenderers() const;
virtual void serialize(Archive::xml_oarchive & ar, const unsigned int version) override;
virtual void serialize(Archive::xml_iarchive & ar, const unsigned int version) override;
virtual void serialize(Archive::text_oarchive & ar, const unsigned int version) override;
virtual void serialize(Archive::text_iarchive & ar, const unsigned int version) override;
virtual void serialize(Archive::hrt_oarchive & ar, const unsigned int version) override;
virtual void serialize(Archive::hrt_iarchive & ar, const unsigned int version) override;
virtual void serialize(Archive::log_archive & ar, const unsigned int version) override;
const std::vector<uLib::PropertyBase *> &GetDisplayProperties() const {
return m_DisplayProperties;
}
void RegisterDisplayProperty(uLib::PropertyBase *prop) {
m_DisplayProperties.push_back(prop);
}
const std::vector<uLib::PropertyBase*>& GetDisplayProperties() const { return m_DisplayProperties; }
void RegisterDisplayProperty(uLib::PropertyBase* prop) { m_DisplayProperties.push_back(prop); }
virtual void serialize_display(uLib::Archive::display_properties_archive & ar, const unsigned int version = 0);
virtual void serialize_display(uLib::Archive::display_properties_archive &ar,
const unsigned int version = 0);
virtual void ConnectInteractor(class vtkRenderWindowInteractor *interactor);
@@ -118,12 +147,15 @@ protected:
void RemoveProp(vtkProp *prop);
std::vector<uLib::PropertyBase*> m_DisplayProperties;
void ApplyAppearance(vtkProp *prop);
void ApplyTransform(vtkProp3D *p3d);
std::vector<uLib::PropertyBase *> m_DisplayProperties;
mutable uLib::RecursiveMutex m_UpdateMutex;
private:
Puppet(const Puppet&) = delete;
Puppet& operator=(const Puppet&) = delete;
Puppet(const Puppet &) = delete;
Puppet &operator=(const Puppet &) = delete;
friend class PuppetData;
class PuppetData *pd;
@@ -132,15 +164,6 @@ private:
} // namespace Vtk
} // namespace uLib
// -------------------------------------------------------------------------- //
// DISPLAY PROPERTIES SERIALIZE
// -------------------------------------------------------------------------- //
@@ -149,56 +172,97 @@ namespace uLib {
namespace Archive {
/**
* @brief Specialized archive for registering display-only properties in Puppets.
* @brief Specialized archive for registering display-only properties in
* Puppets.
*/
class display_properties_archive : public boost::archive::detail::common_oarchive<display_properties_archive> {
class display_properties_archive
: public boost::archive::detail::common_oarchive<
display_properties_archive> {
public:
display_properties_archive(Vtk::Puppet* puppet) :
boost::archive::detail::common_oarchive<display_properties_archive>(boost::archive::no_header),
display_properties_archive(Vtk::Puppet *puppet)
: boost::archive::detail::common_oarchive<display_properties_archive>(
boost::archive::no_header),
m_Puppet(puppet) {}
template<class T>
void save_override(const boost::serialization::hrp<T> &t) {
std::string GetCurrentGroup() const {
std::string group;
for (const auto &g : m_GroupStack) {
if (!group.empty())
group += ".";
group += g;
}
return group;
}
template <class T> void save_override(const boost::serialization::hrp<T> &t) {
if (m_Puppet) {
uLib::Property<T>* p = new uLib::Property<T>(m_Puppet, t.name(), &const_cast<boost::serialization::hrp<T>&>(t).value(), t.units() ? t.units() : "");
uLib::Property<T> *p = new uLib::Property<T>(
m_Puppet, t.name(),
&const_cast<boost::serialization::hrp<T> &>(t).value(),
t.units() ? t.units() : "", GetCurrentGroup());
if (t.has_range())
p->SetRange(t.min_val(), t.max_val());
if (t.has_default())
p->SetDefault(t.default_val());
m_Puppet->RegisterDisplayProperty(p);
Vtk::Puppet* puppet = m_Puppet;
uLib::Object::connect(p, &uLib::PropertyBase::Updated, [puppet](){ puppet->Update(); });
Vtk::Puppet *puppet = m_Puppet;
uLib::Object::connect(p, &uLib::PropertyBase::Updated,
[puppet]() { puppet->Update(); });
}
}
template<class T>
template <class T>
void save_override(const boost::serialization::hrp_enum<T> &t) {
if (m_Puppet) {
uLib::EnumProperty* p = new uLib::EnumProperty(m_Puppet, t.name(), (int*)&const_cast<boost::serialization::hrp_enum<T>&>(t).value(), t.labels(), t.units() ? t.units() : "");
uLib::EnumProperty *p = new uLib::EnumProperty(
m_Puppet, t.name(),
(int *)&const_cast<boost::serialization::hrp_enum<T> &>(t).value(),
t.labels(), t.units() ? t.units() : "", GetCurrentGroup());
m_Puppet->RegisterDisplayProperty(p);
Vtk::Puppet* puppet = m_Puppet;
uLib::Object::connect(p, &uLib::PropertyBase::Updated, [puppet](){ puppet->Update(); });
Vtk::Puppet *puppet = m_Puppet;
uLib::Object::connect(p, &uLib::PropertyBase::Updated,
[puppet]() { puppet->Update(); });
}
}
template<class T> void save_override(const boost::serialization::nvp<T> &t) {
boost::archive::detail::common_oarchive<display_properties_archive>::save_override(t.const_value());
template <class T> void save_override(const boost::serialization::nvp<T> &t) {
if (t.name())
m_GroupStack.push_back(t.name());
this->save_helper(t.const_value(), typename boost::is_class<T>::type());
if (t.name())
m_GroupStack.pop_back();
}
template<class T> void save_override(const T &t) {}
// Recursion for nested classes, ignore primitives
template <class T> void save_override(const T &t) {
this->save_helper(t, typename boost::is_class<T>::type());
}
void save_override(const boost::archive::object_id_type & t) {}
void save_override(const boost::archive::object_reference_type & t) {}
void save_override(const boost::archive::version_type & t) {}
void save_override(const boost::archive::class_id_type & t) {}
void save_override(const boost::archive::class_id_optional_type & t) {}
void save_override(const boost::archive::class_id_reference_type & t) {}
void save_override(const boost::archive::class_name_type & t) {}
void save_override(const boost::archive::tracking_type & t) {}
template <class T> void save_helper(const T &t, boost::mpl::true_) {
boost::serialization::serialize_adl(*this, const_cast<T &>(t), 0);
}
template <class T> void save_helper(const T &t, boost::mpl::false_) {}
void save_override(const boost::archive::object_id_type &t) {}
void save_override(const boost::archive::object_reference_type &t) {}
void save_override(const boost::archive::version_type &t) {}
void save_override(const boost::archive::class_id_type &t) {}
void save_override(const boost::archive::class_id_optional_type &t) {}
void save_override(const boost::archive::class_id_reference_type &t) {}
void save_override(const boost::archive::class_name_type &t) {}
void save_override(const boost::archive::tracking_type &t) {}
private:
Vtk::Puppet* m_Puppet;
Vtk::Puppet *m_Puppet;
std::vector<std::string> m_GroupStack;
};
} // namespace Archive
// This macro MUST be defined after both Puppet and display_properties_archive are fully defined.
// This macro MUST be defined after both Puppet and display_properties_archive
// are fully defined.
#define ULIB_ACTIVATE_DISPLAY_PROPERTIES \
{ \
uLib::Archive::display_properties_archive dar(this); \

View File

@@ -48,6 +48,8 @@
#include <vtkRenderer.h>
#include <vtkSmartPointer.h>
#include <vtkTransform.h>
#include "Math/Transform.h"
#include "Vtk/Math/vtkDense.h"
namespace uLib {
namespace Vtk {
@@ -62,20 +64,23 @@ struct HandlerWidgetData {
vtkSmartPointer<::vtkActor> m_RotCam; // Camera ring
vtkSmartPointer<::vtkActor> m_ScaleX, m_ScaleY, m_ScaleZ; // Cubes
// cut plane to see only half of rotation handles
vtkSmartPointer<::vtkPlane> m_ClipPlane;
// picker to select the gizmo
vtkSmartPointer<::vtkCellPicker> m_Picker;
// initial transform of the object
vtkSmartPointer<::vtkTransform> m_InitialTransform;
std::vector<vtkSmartPointer<::vtkTransform>> m_TransformChain;
vtkSmartPointer<::vtkMatrix4x4> m_BaseMatrix;
// undo stack
std::vector<uLib::TRS> m_UndoStack;
HandlerWidgetData() {
m_Picker = vtkSmartPointer<::vtkCellPicker>::New();
m_InitialTransform = vtkSmartPointer<::vtkTransform>::New();
m_ClipPlane = vtkSmartPointer<::vtkPlane>::New();
m_OverlayRenderer = vtkSmartPointer<::vtkRenderer>::New();
m_BaseMatrix = vtkSmartPointer<::vtkMatrix4x4>::New();
m_HighlightedProp = nullptr;
}
};
@@ -95,7 +100,6 @@ vtkHandlerWidget::vtkHandlerWidget() : d(new HandlerWidgetData()) {
this->m_TranslationEnabled = true;
this->m_RotationEnabled = true;
this->m_ScalingEnabled = true;
d->m_BaseMatrix->Identity();
this->CreateGizmos();
}
@@ -108,19 +112,14 @@ vtkHandlerWidget::~vtkHandlerWidget() {
return d->m_OverlayRenderer;
}
void vtkHandlerWidget::SetProp3D(::vtkProp3D *prop) {
if (this->Prop3D == prop) {
return;
}
this->Prop3D = prop;
if (this->Prop3D) {
// Initialize d->m_BaseMatrix from the object's current matrix
if (this->Prop3D->GetUserMatrix()) {
this->d->m_BaseMatrix->DeepCopy(this->Prop3D->GetUserMatrix());
} else {
this->d->m_BaseMatrix->Identity();
}
this->d->m_TransformChain.clear(); // Clear any previous transform chain
this->d->m_UndoStack.clear(); // Clear history when selecting new object
this->UpdateGizmoPosition();
}
this->Modified();
@@ -247,20 +246,19 @@ void vtkHandlerWidget::OnKeyPress() {
bool ctrl = (this->Interactor->GetControlKey() != 0);
if (ctrl && key == "z") {
if (!this->d->m_TransformChain.empty()) {
if (!this->d->m_UndoStack.empty()) {
std::cout << "Undoing last transform action..." << std::endl;
this->d->m_TransformChain.pop_back();
uLib::TRS target = this->d->m_UndoStack.back();
this->d->m_UndoStack.pop_back();
// Update object from chain
vtkNew<vtkTransform> total;
total->PostMultiply();
total->SetMatrix(this->d->m_BaseMatrix.GetPointer());
for (auto& t : d->m_TransformChain) {
total->Concatenate(t);
}
if (this->Prop3D && this->Prop3D->GetUserMatrix()) {
this->Prop3D->GetUserMatrix()->DeepCopy(total->GetMatrix());
if (this->Prop3D) {
this->Prop3D->SetPosition(target.position.x(), target.position.y(), target.position.z());
// Convert Model Radians to VTK Degrees
this->Prop3D->SetOrientation(target.rotation.x() / CLHEP::degree,
target.rotation.y() / CLHEP::degree,
target.rotation.z() / CLHEP::degree);
this->Prop3D->SetScale(target.scaling.x(), target.scaling.y(), target.scaling.z());
this->Prop3D->SetUserMatrix(nullptr);
this->Prop3D->Modified();
this->UpdateGizmoPosition();
this->InvokeEvent(::vtkCommand::InteractionEvent, nullptr);
@@ -311,21 +309,12 @@ void vtkHandlerWidget::OnLeftButtonDown() {
this->StartEventPosition[0] = X;
this->StartEventPosition[1] = Y;
if (this->Prop3D) {
if (!this->Prop3D->GetUserMatrix()) {
vtkNew<vtkMatrix4x4> vmat;
this->Prop3D->SetUserMatrix(vmat);
}
// Capture current state for Undo
this->d->m_UndoStack.push_back(uLib::TRS(uLib::Vtk::VtkToMatrix4f(this->Prop3D->GetMatrix())));
if (this->d->m_UndoStack.size() > 50) this->d->m_UndoStack.erase(this->d->m_UndoStack.begin());
// If the chain is empty, initialize base from current state?
// Actually, if we just started selecting this object, we should have initialized BaseMatrix.
// For now, let's keep d->m_InitialTransform as the state BEFORE this drag
vtkNew<vtkTransform> current;
current->PostMultiply();
current->SetMatrix(this->d->m_BaseMatrix.GetPointer());
for (auto& t : d->m_TransformChain) {
current->Concatenate(t);
}
this->d->m_InitialTransform->SetMatrix(current->GetMatrix());
// Use the prop's total matrix for calculation baseline
this->d->m_InitialTransform->SetMatrix(this->Prop3D->GetMatrix());
}
this->EventCallbackCommand->SetAbortFlag(1);
this->InvokeEvent(::vtkCommand::StartInteractionEvent, nullptr);
@@ -337,27 +326,6 @@ void vtkHandlerWidget::OnLeftButtonUp() {
if (this->Interaction == IDLE)
return;
// Finalize the current interaction into the chain
int X = this->Interactor->GetEventPosition()[0];
int Y = this->Interactor->GetEventPosition()[1];
// We need to re-calculate the final 'op' to store it
// Actually, we could have stored it in OnMouseMove, but let's re-calculate or
// just capture the delta between d->m_InitialTransform and current UserMatrix.
if (this->Prop3D && this->Prop3D->GetUserMatrix()) {
vtkNew<vtkMatrix4x4> inv;
vtkMatrix4x4::Invert(this->d->m_InitialTransform->GetMatrix(), inv);
vtkNew<vtkMatrix4x4> final_op_mat;
vtkMatrix4x4::Multiply4x4(this->Prop3D->GetUserMatrix(), inv, final_op_mat);
vtkNew<vtkTransform> final_op;
final_op->SetMatrix(final_op_mat);
this->d->m_TransformChain.push_back(final_op);
std::cout << "Action finalized. Chain size: " << this->d->m_TransformChain.size() << std::endl;
}
this->Interaction = IDLE;
this->EventCallbackCommand->SetAbortFlag(1);
this->InvokeEvent(::vtkCommand::EndInteractionEvent, nullptr);
@@ -578,9 +546,15 @@ void vtkHandlerWidget::OnMouseMove() {
total->SetMatrix(this->d->m_InitialTransform->GetMatrix()); // d->m_InitialTransform is already Base*Chain
total->Concatenate(op);
vtkMatrix4x4* targetMat = this->Prop3D->GetUserMatrix();
if (targetMat) {
targetMat->DeepCopy(total->GetMatrix());
if (this->Prop3D) {
vtkNew<vtkMatrix4x4> result;
total->GetMatrix(result);
this->Prop3D->SetUserMatrix(result);
// Reset individual TRS components so UserMatrix is the single source of truth
this->Prop3D->SetPosition(0, 0, 0);
this->Prop3D->SetOrientation(0, 0, 0);
this->Prop3D->SetScale(1, 1, 1);
}
this->Prop3D->Modified();
@@ -671,7 +645,7 @@ void vtkHandlerWidget::SetTransform(::vtkTransform *t) {
void vtkHandlerWidget::GetTransform(::vtkTransform *t) {
if (!t || !this->Prop3D)
return;
t->SetMatrix(this->Prop3D->GetUserMatrix());
t->SetMatrix(this->Prop3D->GetMatrix());
}
void vtkHandlerWidget::CreateGizmos() {

View File

@@ -107,20 +107,25 @@ void vtkObjectsContext::Update() {
}
}
void vtkObjectsContext::SyncFromVtk() {
for (auto const& [obj, puppet] : m_Puppets) {
puppet->SyncFromVtk();
}
}
Puppet* vtkObjectsContext::CreatePuppet(uLib::Object* obj) {
if (!obj) return nullptr;
const char* className = obj->GetClassName();
if (std::strcmp(className, "ContainerBox") == 0) {
return new vtkContainerBox(static_cast<uLib::ContainerBox*>(obj));
} else if (std::strcmp(className, "DetectorChamber") == 0) {
return new vtkDetectorChamber(static_cast<uLib::DetectorChamber*>(obj));
} else if (std::strcmp(className, "Cylinder") == 0) {
return new vtkCylinder(static_cast<uLib::Cylinder*>(obj));
} else if (std::strcmp(className, "VoxImage") == 0) {
return new vtkVoxImage(*static_cast<uLib::Abstract::VoxImage*>(obj));
} else if (std::strcmp(className, "Assembly") == 0) {
return new Assembly(static_cast<uLib::Assembly*>(obj));
if (auto* box = dynamic_cast<uLib::ContainerBox*>(obj)) {
return new vtkContainerBox(box);
} else if (auto* chamber = dynamic_cast<uLib::DetectorChamber*>(obj)) {
return new vtkDetectorChamber(chamber);
} else if (auto* cylinder = dynamic_cast<uLib::Cylinder*>(obj)) {
return new vtkCylinder(cylinder);
} else if (auto* vox = dynamic_cast<uLib::Abstract::VoxImage*>(obj)) {
return new vtkVoxImage(*vox);
} else if (auto* assembly = dynamic_cast<uLib::Assembly*>(obj)) {
return new Assembly(assembly);
}
// Fallback if we don't know the exact class but it might be a context itself

View File

@@ -30,6 +30,9 @@ public:
/** @brief Updates all managed puppets. */
virtual void Update() override;
/** @brief Synchronizes all managed puppets back to their models. */
virtual void SyncFromVtk() override;
public:
virtual void PuppetAdded(Puppet* puppet);
virtual void PuppetRemoved(Puppet* puppet);

View File

@@ -209,7 +209,6 @@ void Viewport::SetupPipeline(vtkRenderWindowInteractor* iren)
for (auto* p : self->m_Puppets) {
if (p->IsSelected()) {
p->SyncFromVtk();
p->Update();
}
}
});
@@ -506,11 +505,11 @@ void Viewport::SelectPuppet(Puppet* prop)
if (pv->m_HandlerWidget) {
if (prop) {
vtkProp3D* prop3d = vtkProp3D::SafeDownCast(prop->GetProp());
vtkProp3D* prop3d = prop->GetProxyProp();
if (prop3d) {
pv->m_HandlerWidget->SetProp3D(prop3d);
pv->m_HandlerWidget->SetEnabled(1);
pv->m_HandlerWidget->PlaceWidget(prop3d->GetBounds());
pv->m_HandlerWidget->PlaceWidget(prop3d->GetBounds()); //TODO: FIX !
}
} else {
pv->m_HandlerWidget->SetEnabled(0);