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andrea-alg
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7
.agents/rules/micromamba.md
Normal file
7
.agents/rules/micromamba.md
Normal file
@@ -0,0 +1,7 @@
|
||||
---
|
||||
trigger: always_on
|
||||
---
|
||||
|
||||
build in build directory using always micromamba "mutom" env.
|
||||
build with make flag -j$(nproc).
|
||||
|
||||
2
.gitattributes
vendored
Normal file
2
.gitattributes
vendored
Normal file
@@ -0,0 +1,2 @@
|
||||
*.vtk filter=lfs diff=lfs merge=lfs -text
|
||||
*.vti filter=lfs diff=lfs merge=lfs -text
|
||||
90
CLAUDE.md
Normal file
90
CLAUDE.md
Normal file
@@ -0,0 +1,90 @@
|
||||
|
||||
# CLAUDE.md
|
||||
|
||||
This file provides guidance to Claude Code (claude.ai/code) when working with code in this repository.
|
||||
|
||||
## Build Commands
|
||||
|
||||
```bash
|
||||
# Activate the conda environment (required before any build/run)
|
||||
export MAMBA_EXE="/home/share/micromamba/bin/micromamba"
|
||||
export MAMBA_ROOT_PREFIX="/home/share/micromamba"
|
||||
eval "$(/home/share/micromamba/bin/micromamba shell hook --shell bash)"
|
||||
micromamba activate mutom
|
||||
|
||||
# Configure (from repo root, using Conan preset)
|
||||
cmake --preset conan-release
|
||||
|
||||
# Build everything
|
||||
cmake --build build -j$(nproc)
|
||||
|
||||
# Build a specific target
|
||||
cmake --build build --target gcompose -j$(nproc)
|
||||
|
||||
# Run tests
|
||||
cmake --build build --target test
|
||||
# or
|
||||
ctest --test-dir build
|
||||
|
||||
# Run a single test binary (example)
|
||||
./build/src/Core/testing/CoreTest
|
||||
|
||||
# Run the gcompose GUI app
|
||||
./build/app/gcompose/gcompose
|
||||
```
|
||||
|
||||
First-time setup (if `build/` does not exist):
|
||||
```bash
|
||||
conan profile detect
|
||||
conan install . --output-folder=build --build=missing
|
||||
cmake --preset conan-release
|
||||
```
|
||||
|
||||
## Architecture
|
||||
|
||||
**uLib** is a C++ framework for Cosmic Muon Tomography (CMT), structured as layered shared libraries:
|
||||
|
||||
```
|
||||
mutomCore → mutomMath → mutomDetectors → mutomGeant
|
||||
↘
|
||||
mutomVtk → gcompose (Qt6 GUI app)
|
||||
mutomRoot
|
||||
```
|
||||
|
||||
### Core Object Model (`src/Core/`)
|
||||
- All framework objects inherit from `uLib::Object`
|
||||
- **Property system**: `Property<T>` wraps member pointers with change notification via `PropertyChanged` signal
|
||||
- **Signal/slot**: `uLib::Object::connect(sender, &Sender::Signal, callback)` — resembles Qt but works for non-QObject classes
|
||||
- **Serialization**: Boost archives (`xml_oarchive`, `text_oarchive`, `hrt_oarchive`); `hrp<T>` marks fields as "human-readable properties"
|
||||
- `ObjectsContext` is a container owning a list of `Object*` pointers; signals `ObjectAdded`/`ObjectRemoved`
|
||||
|
||||
### VTK Layer (`src/Vtk/`)
|
||||
- `Puppet` (inherits `uLib::Object`): wraps a VTK `vtkProp` for rendering. Has `GetContent()` returning the underlying domain object. Display-only properties are registered via `ULIB_ACTIVATE_DISPLAY_PROPERTIES` macro.
|
||||
- `Viewport`: base class managing the VTK renderer, picking, selection logic. Maintains `m_Puppets` vector and `m_ObjectToPuppet` map.
|
||||
- `QViewport` (inherits `QWidget` + `Viewport`): Qt-embedded VTK widget. Emits Qt signal `puppetSelected(Puppet*)` on click-selection via `OnSelectionChanged`.
|
||||
- `vtkObjectsContext`: wraps `ObjectsContext`, creating/destroying `Puppet`s as objects come/go. Emits `PuppetAdded`/`PuppetRemoved`.
|
||||
- Display properties: `serialize_display()` + `display_properties_archive` registers selected `hrp<T>` fields as `PropertyBase*` in the puppet's `m_DisplayProperties`. `PropertyEditor::setObject(obj, displayOnly=true)` shows only those.
|
||||
|
||||
### gcompose GUI App (`app/gcompose/src/`)
|
||||
- `MainPanel`: top-level widget. Owns `ContextPanel` (left) and `ViewportPane` (right). Wires together viewport↔context selection via signals.
|
||||
- `ContextPanel`: tree view of `ObjectsContext`. Emits `objectSelected(Object*)`. Contains an embedded `PropertiesPanel`.
|
||||
- `PropertiesPanel`: shows `uLib::Object` properties via `PropertyEditor`.
|
||||
- `ViewportPane`: embeds `QViewport` + a slide-out "Display Properties" panel (`PropertyEditor` in display-only mode).
|
||||
- `PropertyEditor`: populates widgets from `Object::GetProperties()` (all) or `Puppet::GetDisplayProperties()` (display-only mode).
|
||||
|
||||
### Selection Sync Flow
|
||||
```
|
||||
Viewport click → Viewport::SelectPuppet() → QViewport::OnSelectionChanged()
|
||||
→ emit puppetSelected(p)
|
||||
→ MainPanel: contextPanel->selectObject(p->GetContent()) [updates tree + PropertiesPanel]
|
||||
→ MainPanel: firstPane->setObject(p) [updates Display Properties panel]
|
||||
|
||||
ContextPanel tree click → emit objectSelected(obj)
|
||||
→ MainPanel: viewport->SelectPuppet(puppet) [visual selection in VTK]
|
||||
→ MainPanel: firstPane->setObject(puppet) [updates Display Properties panel]
|
||||
```
|
||||
|
||||
### Key Patterns
|
||||
- **Two signal systems coexist**: Qt signals (`Q_OBJECT`, `connect(...)`) for GUI; `uLib::Object::connect(...)` for domain signals.
|
||||
- **Display properties** flow: `Puppet::serialize_display()` → `display_properties_archive` → `RegisterDisplayProperty()` → `PropertyEditor(displayOnly=true)`. Must call `ULIB_ACTIVATE_DISPLAY_PROPERTIES` in the puppet constructor.
|
||||
- **Puppet ↔ Object map**: `Viewport::m_ObjectToPuppet` allows lookup by domain object; `vtkObjectsContext::GetPuppet(obj)` does the same.
|
||||
@@ -84,6 +84,7 @@ macro(uLib_add_tests name)
|
||||
foreach(tn ${TESTS})
|
||||
add_executable(${tn} ${tn}.cpp)
|
||||
add_test(NAME ${tn} COMMAND ${tn})
|
||||
set_tests_properties(${tn} PROPERTIES ENVIRONMENT "CTEST_PROJECT_NAME=uLib;QT_QPA_PLATFORM=offscreen")
|
||||
|
||||
target_link_libraries(${tn} ${LIBRARIES})
|
||||
|
||||
|
||||
@@ -34,7 +34,9 @@
|
||||
#cmakedefine HAVE_FLOOR
|
||||
|
||||
/* Having Geant4 installed */
|
||||
#ifndef HAVE_GEANT4
|
||||
#cmakedefine HAVE_GEANT4
|
||||
#endif
|
||||
|
||||
/* Define to 1 if you have the <inttypes.h> header file. */
|
||||
#cmakedefine HAVE_INTTYPES_H
|
||||
|
||||
@@ -3,7 +3,14 @@
|
||||
##### CMAKE LISTS ##############################################################
|
||||
################################################################################
|
||||
|
||||
if(EXISTS "${CMAKE_BINARY_DIR}/conan_toolchain.cmake")
|
||||
include("${CMAKE_BINARY_DIR}/conan_toolchain.cmake")
|
||||
endif()
|
||||
|
||||
cmake_minimum_required (VERSION 3.26)
|
||||
|
||||
set(QT_NO_VERSION_CHECK TRUE)
|
||||
|
||||
if(POLICY CMP0167)
|
||||
cmake_policy(SET CMP0167 NEW)
|
||||
endif()
|
||||
@@ -14,7 +21,7 @@ endif()
|
||||
project(uLib)
|
||||
|
||||
# CUDA Toolkit seems to be missing locally. Toggle ON if nvcc is made available.
|
||||
option(USE_CUDA "Enable CUDA support" ON)
|
||||
option(USE_CUDA "Enable CUDA support" OFF)
|
||||
if(USE_CUDA)
|
||||
set(CMAKE_CUDA_FLAGS "${CMAKE_CUDA_FLAGS} -allow-unsupported-compiler")
|
||||
set(CMAKE_CUDA_FLAGS "${CMAKE_CUDA_FLAGS} --expt-relaxed-constexpr")
|
||||
@@ -96,6 +103,7 @@ set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${CMAKE_CXX_WARNING_OPTION}")
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -UULIB_SERIALIZATION_ON -Wno-cpp")
|
||||
|
||||
# CTEST framework
|
||||
set(CTEST_PROJECT_NAME "uLib")
|
||||
include(CTest)
|
||||
enable_testing()
|
||||
|
||||
@@ -107,6 +115,8 @@ set(Boost_USE_MULTITHREADED ON)
|
||||
set(Boost_USE_STATIC_RUNTIME OFF)
|
||||
message(STATUS "CMAKE_PREFIX_PATH is ${CMAKE_PREFIX_PATH}")
|
||||
|
||||
find_package(HDF5 REQUIRED)
|
||||
|
||||
find_package(Boost 1.45.0 COMPONENTS program_options serialization unit_test_framework REQUIRED)
|
||||
include_directories(${Boost_INCLUDE_DIRS})
|
||||
|
||||
@@ -118,15 +128,12 @@ find_package(ROOT CONFIG REQUIRED)
|
||||
include(${ROOT_USE_FILE})
|
||||
|
||||
find_package(VTK REQUIRED)
|
||||
# include(${VTK_USE_FILE})
|
||||
|
||||
find_package(pybind11 REQUIRED)
|
||||
|
||||
|
||||
option(CENTOS_SUPPORT "VTK definitions for CentOS" OFF)
|
||||
if(CENTOS_SUPPORT)
|
||||
find_package(VTK CONFIG REQUIRED)
|
||||
include(${VTK_USE_FILE})
|
||||
# include(${VTK_USE_FILE})
|
||||
else()
|
||||
find_package(VTK REQUIRED
|
||||
COMPONENTS CommonColor
|
||||
@@ -146,7 +153,36 @@ else()
|
||||
RenderingFreeType
|
||||
RenderingGL2PSOpenGL2
|
||||
RenderingOpenGL2
|
||||
RenderingVolumeOpenGL2)
|
||||
RenderingVolumeOpenGL2
|
||||
IOGeometry
|
||||
GUISupportQt)
|
||||
endif()
|
||||
|
||||
find_package(Qt6 COMPONENTS Widgets)
|
||||
if(Qt6_FOUND)
|
||||
add_compile_definitions(HAVE_QT)
|
||||
endif()
|
||||
|
||||
find_package(Geant4)
|
||||
if(Geant4_FOUND)
|
||||
message(STATUS "Geant4 libs: ${Geant4_LIBRARIES}")
|
||||
add_compile_definitions(HAVE_GEANT4)
|
||||
set(HAVE_GEANT4 1)
|
||||
|
||||
# Sanitize Geant4 targets to remove Qt5 dependencies that conflict with VTK/Qt6
|
||||
if(TARGET Geant4::G4interfaces)
|
||||
set_target_properties(Geant4::G4interfaces PROPERTIES
|
||||
INTERFACE_LINK_LIBRARIES "Geant4::G4global;Geant4::G4graphics_reps;Geant4::G4intercoms"
|
||||
)
|
||||
endif()
|
||||
if(TARGET Geant4::G4OpenGL)
|
||||
set_target_properties(Geant4::G4OpenGL PROPERTIES
|
||||
INTERFACE_LINK_LIBRARIES "Geant4::G4vis_management;Geant4::G4graphics_reps;Geant4::G4geometry;Geant4::G4materials;Geant4::G4intercoms;Geant4::G4global;OpenGL::GL;OpenGL::GLU"
|
||||
)
|
||||
endif()
|
||||
else()
|
||||
message(STATUS "Geant4 NOT found - optional features will be disabled")
|
||||
set(HAVE_GEANT4 0)
|
||||
endif()
|
||||
|
||||
set(CMAKE_REQUIRED_INCLUDES CMAKE_REQUIRED_INCLUDES math.h)
|
||||
@@ -204,8 +240,8 @@ add_subdirectory(${SRC_DIR}/Core)
|
||||
include_directories(${SRC_DIR}/Math)
|
||||
add_subdirectory(${SRC_DIR}/Math)
|
||||
|
||||
include_directories(${SRC_DIR}/Detectors)
|
||||
add_subdirectory(${SRC_DIR}/Detectors)
|
||||
include_directories(${SRC_DIR}/HEP)
|
||||
add_subdirectory(${SRC_DIR}/HEP)
|
||||
|
||||
include_directories(${SRC_DIR}/Root)
|
||||
add_subdirectory(${SRC_DIR}/Root)
|
||||
@@ -215,7 +251,7 @@ add_subdirectory(${SRC_DIR}/Vtk)
|
||||
|
||||
add_subdirectory(${SRC_DIR}/Python)
|
||||
|
||||
#add_subdirectory("${SRC_DIR}/utils/make_recipe")
|
||||
add_subdirectory(app)
|
||||
|
||||
## Documentation and packages
|
||||
|
||||
|
||||
1
Testing/Temporary/CTestCostData.txt
Normal file
1
Testing/Temporary/CTestCostData.txt
Normal file
@@ -0,0 +1 @@
|
||||
---
|
||||
3
Testing/Temporary/LastTest.log
Normal file
3
Testing/Temporary/LastTest.log
Normal file
@@ -0,0 +1,3 @@
|
||||
Start testing: Mar 25 18:59 UTC
|
||||
----------------------------------------------------------
|
||||
End testing: Mar 25 18:59 UTC
|
||||
3
app/CMakeLists.txt
Normal file
3
app/CMakeLists.txt
Normal file
@@ -0,0 +1,3 @@
|
||||
if(HAVE_GEANT4)
|
||||
add_subdirectory(gcompose)
|
||||
endif()
|
||||
53
app/gcompose/CMakeLists.txt
Normal file
53
app/gcompose/CMakeLists.txt
Normal file
@@ -0,0 +1,53 @@
|
||||
|
||||
add_executable(gcompose
|
||||
src/main.cpp
|
||||
src/MainWindow.h
|
||||
src/MainWindow.cpp
|
||||
src/ViewportPane.h
|
||||
src/ViewportPane.cpp
|
||||
src/MainPanel.h
|
||||
src/MainPanel.cpp
|
||||
src/ContextPanel.h
|
||||
src/ContextPanel.cpp
|
||||
src/ContextModel.h
|
||||
src/ContextModel.cpp
|
||||
src/StyleManager.h
|
||||
src/StyleManager.cpp
|
||||
src/PropertyWidgets.h
|
||||
src/PropertyWidgets.cpp
|
||||
src/PropertiesPanel.h
|
||||
src/PropertiesPanel.cpp
|
||||
)
|
||||
|
||||
set_target_properties(gcompose PROPERTIES
|
||||
AUTOMOC ON
|
||||
AUTOUIC ON
|
||||
AUTORCC ON
|
||||
)
|
||||
|
||||
target_include_directories(gcompose PRIVATE
|
||||
${SRC_DIR}
|
||||
${PROJECT_BINARY_DIR}
|
||||
${Geant4_INCLUDE_DIRS}
|
||||
${VTK_INCLUDE_DIRS}
|
||||
)
|
||||
|
||||
# Filter Geant4 libraries to remove Qt-dependent ones
|
||||
set(Geant4_LIBS_FILTERED ${Geant4_LIBRARIES})
|
||||
if(Geant4_LIBS_FILTERED)
|
||||
list(REMOVE_ITEM Geant4_LIBS_FILTERED Geant4::G4interfaces Geant4::G4OpenGL Geant4::G4visQt3D)
|
||||
endif()
|
||||
|
||||
target_link_libraries(gcompose
|
||||
mutomCore
|
||||
mutomMath
|
||||
mutomGeant
|
||||
mutomVtk
|
||||
mutomRoot
|
||||
${Geant4_LIBS_FILTERED}
|
||||
${VTK_LIBRARIES}
|
||||
Qt6::Widgets
|
||||
VTK::GUISupportQt
|
||||
)
|
||||
|
||||
install(TARGETS gcompose RUNTIME DESTINATION bin)
|
||||
176
app/gcompose/src/ContextModel.cpp
Normal file
176
app/gcompose/src/ContextModel.cpp
Normal file
@@ -0,0 +1,176 @@
|
||||
#include "ContextModel.h"
|
||||
#include <QString>
|
||||
#include <typeinfo>
|
||||
#include <cxxabi.h>
|
||||
#include <functional>
|
||||
#include "Core/Object.h"
|
||||
|
||||
ContextModel::ContextModel(QObject* parent)
|
||||
: QAbstractItemModel(parent), m_rootContext(nullptr) {}
|
||||
|
||||
ContextModel::~ContextModel() {}
|
||||
|
||||
void ContextModel::setContext(uLib::ObjectsContext* context) {
|
||||
beginResetModel();
|
||||
m_rootContext = context;
|
||||
if (m_rootContext) {
|
||||
auto refresh = [this]() {
|
||||
this->beginResetModel();
|
||||
this->endResetModel();
|
||||
};
|
||||
|
||||
uLib::Object::connect(m_rootContext, &uLib::Object::Updated, refresh);
|
||||
uLib::Object::connect(m_rootContext, &uLib::ObjectsContext::ObjectAdded, [this, refresh](uLib::Object* obj) {
|
||||
uLib::Object::connect(obj, &uLib::Object::Updated, refresh);
|
||||
refresh();
|
||||
});
|
||||
uLib::Object::connect(m_rootContext, &uLib::ObjectsContext::ObjectRemoved, [this, refresh](uLib::Object* obj) {
|
||||
// Disconnect would be good here but not strictly required if refresh handles it
|
||||
refresh();
|
||||
});
|
||||
|
||||
// Connect existing objects
|
||||
for (auto* obj : m_rootContext->GetObjects()) {
|
||||
uLib::Object::connect(obj, &uLib::Object::Updated, refresh);
|
||||
}
|
||||
}
|
||||
endResetModel();
|
||||
}
|
||||
|
||||
QModelIndex ContextModel::index(int row, int column, const QModelIndex& parent) const {
|
||||
if (!hasIndex(row, column, parent) || !m_rootContext) {
|
||||
return QModelIndex();
|
||||
}
|
||||
|
||||
if (!parent.isValid()) {
|
||||
if (row < m_rootContext->GetCount()) {
|
||||
return createIndex(row, column, m_rootContext->GetObject(row));
|
||||
}
|
||||
} else {
|
||||
uLib::Object* parentObj = static_cast<uLib::Object*>(parent.internalPointer());
|
||||
uLib::ObjectsContext* parentCtx = dynamic_cast<uLib::ObjectsContext*>(parentObj);
|
||||
if (parentCtx && row < parentCtx->GetCount()) {
|
||||
return createIndex(row, column, parentCtx->GetObject(row));
|
||||
}
|
||||
}
|
||||
return QModelIndex();
|
||||
}
|
||||
|
||||
QModelIndex ContextModel::parent(const QModelIndex& child) const {
|
||||
if (!child.isValid() || !m_rootContext) {
|
||||
return QModelIndex();
|
||||
}
|
||||
|
||||
uLib::Object* childObj = static_cast<uLib::Object*>(child.internalPointer());
|
||||
|
||||
// Finding the parent of childObj is O(N) since there is no parent pointer.
|
||||
// We just do a recursive search starting from root context.
|
||||
std::function<uLib::ObjectsContext*(uLib::ObjectsContext*, uLib::Object*)> findParent =
|
||||
[&findParent](uLib::ObjectsContext* ctx, uLib::Object* target) -> uLib::ObjectsContext* {
|
||||
for (const auto& obj : ctx->GetObjects()) {
|
||||
if (obj == target) return ctx;
|
||||
if (auto subCtx = dynamic_cast<uLib::ObjectsContext*>(obj)) {
|
||||
if (auto p = findParent(subCtx, target)) return p;
|
||||
}
|
||||
}
|
||||
return nullptr;
|
||||
};
|
||||
|
||||
uLib::ObjectsContext* parentCtx = findParent(m_rootContext, childObj);
|
||||
if (!parentCtx || parentCtx == m_rootContext) {
|
||||
return QModelIndex(); // Root items have invalid parent index
|
||||
}
|
||||
|
||||
// Now need to find the row of parentCtx in its own parent Context.
|
||||
uLib::ObjectsContext* grandParentCtx = findParent(m_rootContext, parentCtx);
|
||||
if (!grandParentCtx) grandParentCtx = m_rootContext;
|
||||
|
||||
int row = -1;
|
||||
for (size_t i = 0; i < grandParentCtx->GetCount(); ++i) {
|
||||
if (grandParentCtx->GetObject(i) == parentCtx) {
|
||||
row = (int)i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (row != -1) {
|
||||
return createIndex(row, 0, parentCtx);
|
||||
}
|
||||
return QModelIndex();
|
||||
}
|
||||
|
||||
int ContextModel::rowCount(const QModelIndex& parent) const {
|
||||
if (!m_rootContext) return 0;
|
||||
|
||||
if (!parent.isValid()) {
|
||||
return m_rootContext->GetCount();
|
||||
}
|
||||
|
||||
uLib::Object* parentObj = static_cast<uLib::Object*>(parent.internalPointer());
|
||||
if (auto parentCtx = dynamic_cast<uLib::ObjectsContext*>(parentObj)) {
|
||||
return parentCtx->GetCount();
|
||||
}
|
||||
return 0; // leaf node
|
||||
}
|
||||
|
||||
int ContextModel::columnCount(const QModelIndex& parent) const {
|
||||
return 1;
|
||||
}
|
||||
|
||||
static QString getDemangledName(const std::type_info& info) {
|
||||
int status = -4;
|
||||
char* demangled = abi::__cxa_demangle(info.name(), nullptr, nullptr, &status);
|
||||
QString res = (status == 0 && demangled) ? QString::fromUtf8(demangled) : QString::fromUtf8(info.name());
|
||||
if (demangled) free(demangled);
|
||||
|
||||
// Remove namespaces
|
||||
int lastColon = res.lastIndexOf("::");
|
||||
if (lastColon != -1) {
|
||||
res = res.mid(lastColon + 2);
|
||||
}
|
||||
|
||||
// Remove "class " prefix if any
|
||||
if (res.startsWith("class ")) res = res.mid(6);
|
||||
return res;
|
||||
}
|
||||
|
||||
QVariant ContextModel::data(const QModelIndex& index, int role) const {
|
||||
if (!index.isValid()) return QVariant();
|
||||
|
||||
uLib::Object* obj = static_cast<uLib::Object*>(index.internalPointer());
|
||||
|
||||
if (role == Qt::DisplayRole) {
|
||||
QString typeName = getDemangledName(typeid(*obj));
|
||||
std::string instName = obj->GetInstanceName();
|
||||
if (instName.empty()) return typeName;
|
||||
return QString("%1 (%2)").arg(QString::fromStdString(instName)).arg(typeName);
|
||||
}
|
||||
|
||||
if (role == Qt::EditRole) {
|
||||
return QString::fromStdString(obj->GetInstanceName());
|
||||
}
|
||||
|
||||
return QVariant();
|
||||
}
|
||||
|
||||
QVariant ContextModel::headerData(int section, Qt::Orientation orientation, int role) const {
|
||||
if (orientation == Qt::Horizontal && role == Qt::DisplayRole && section == 0) {
|
||||
return "Object Context";
|
||||
}
|
||||
return QVariant();
|
||||
}
|
||||
|
||||
Qt::ItemFlags ContextModel::flags(const QModelIndex& index) const {
|
||||
if (!index.isValid()) return Qt::NoItemFlags;
|
||||
return Qt::ItemIsEditable | Qt::ItemIsSelectable | Qt::ItemIsEnabled;
|
||||
}
|
||||
|
||||
bool ContextModel::setData(const QModelIndex& index, const QVariant& value, int role) {
|
||||
if (index.isValid() && role == Qt::EditRole) {
|
||||
uLib::Object* obj = static_cast<uLib::Object*>(index.internalPointer());
|
||||
obj->SetInstanceName(value.toString().toStdString());
|
||||
emit dataChanged(index, index, {Qt::DisplayRole, Qt::EditRole});
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
28
app/gcompose/src/ContextModel.h
Normal file
28
app/gcompose/src/ContextModel.h
Normal file
@@ -0,0 +1,28 @@
|
||||
#ifndef CONTEXT_MODEL_H
|
||||
#define CONTEXT_MODEL_H
|
||||
|
||||
#include <QAbstractItemModel>
|
||||
#include "Core/ObjectsContext.h"
|
||||
|
||||
class ContextModel : public QAbstractItemModel {
|
||||
Q_OBJECT
|
||||
public:
|
||||
explicit ContextModel(QObject* parent = nullptr);
|
||||
virtual ~ContextModel();
|
||||
|
||||
void setContext(uLib::ObjectsContext* context);
|
||||
|
||||
QModelIndex index(int row, int column, const QModelIndex& parent = QModelIndex()) const override;
|
||||
QModelIndex parent(const QModelIndex& child) const override;
|
||||
int rowCount(const QModelIndex& parent = QModelIndex()) const override;
|
||||
int columnCount(const QModelIndex& parent = QModelIndex()) const override;
|
||||
QVariant data(const QModelIndex& index, int role = Qt::DisplayRole) const override;
|
||||
QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const override;
|
||||
Qt::ItemFlags flags(const QModelIndex& index) const override;
|
||||
bool setData(const QModelIndex& index, const QVariant& value, int role = Qt::EditRole) override;
|
||||
|
||||
private:
|
||||
uLib::ObjectsContext* m_rootContext;
|
||||
};
|
||||
|
||||
#endif // CONTEXT_MODEL_H
|
||||
118
app/gcompose/src/ContextPanel.cpp
Normal file
118
app/gcompose/src/ContextPanel.cpp
Normal file
@@ -0,0 +1,118 @@
|
||||
#include "ContextPanel.h"
|
||||
#include "ContextModel.h"
|
||||
#include "PropertyWidgets.h"
|
||||
#include "PropertiesPanel.h"
|
||||
#include <QVBoxLayout>
|
||||
#include <QHBoxLayout>
|
||||
#include <QLabel>
|
||||
#include <QTreeView>
|
||||
#include <QSplitter>
|
||||
#include <QList>
|
||||
#include <QShortcut>
|
||||
#include <QItemSelectionModel>
|
||||
|
||||
ContextPanel::ContextPanel(QWidget* parent)
|
||||
: QWidget(parent)
|
||||
, m_context(nullptr) {
|
||||
this->setObjectName("ContextPanel");
|
||||
this->setAttribute(Qt::WA_StyledBackground);
|
||||
m_layout = new QVBoxLayout(this);
|
||||
m_layout->setContentsMargins(0, 0, 0, 0);
|
||||
m_layout->setSpacing(0);
|
||||
|
||||
// Title bar setup
|
||||
m_titleBar = new QWidget(this);
|
||||
m_titleBar->setObjectName("PaneTitleBar");
|
||||
m_titleBar->setFixedHeight(22);
|
||||
|
||||
auto* titleLayout = new QHBoxLayout(m_titleBar);
|
||||
titleLayout->setContentsMargins(5, 0, 5, 0);
|
||||
|
||||
m_titleLabel = new QLabel("Context Panel", m_titleBar);
|
||||
m_titleLabel->setObjectName("TitleLabel");
|
||||
titleLayout->addWidget(m_titleLabel);
|
||||
titleLayout->addStretch();
|
||||
|
||||
m_layout->addWidget(m_titleBar);
|
||||
|
||||
m_treeView = new QTreeView(this);
|
||||
m_treeView->setObjectName("ContextTree");
|
||||
m_treeView->setHeaderHidden(false);
|
||||
|
||||
m_model = new ContextModel(this);
|
||||
m_treeView->setModel(m_model);
|
||||
|
||||
m_splitter = new QSplitter(Qt::Vertical, this);
|
||||
m_splitter->addWidget(m_treeView);
|
||||
|
||||
m_propertiesPanel = new PropertiesPanel(m_splitter);
|
||||
m_splitter->addWidget(m_propertiesPanel);
|
||||
|
||||
QList<int> sizes;
|
||||
sizes << 400 << 600;
|
||||
m_splitter->setSizes(sizes);
|
||||
|
||||
m_layout->addWidget(m_splitter);
|
||||
|
||||
connect(m_treeView->selectionModel(), &QItemSelectionModel::selectionChanged,
|
||||
this, &ContextPanel::onSelectionChanged);
|
||||
|
||||
auto* deleteShortcut = new QShortcut(QKeySequence::Delete, this);
|
||||
connect(deleteShortcut, &QShortcut::activated, [this]() {
|
||||
auto selectedIndexes = m_treeView->selectionModel()->selectedIndexes();
|
||||
if (selectedIndexes.isEmpty() || !m_context) return;
|
||||
|
||||
std::vector<uLib::Object*> toRemove;
|
||||
for (const auto& idx : selectedIndexes) {
|
||||
if (idx.column() == 0) {
|
||||
toRemove.push_back(static_cast<uLib::Object*>(idx.internalPointer()));
|
||||
}
|
||||
}
|
||||
|
||||
for (auto* obj : toRemove) {
|
||||
m_context->RemoveObject(obj);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
ContextPanel::~ContextPanel() {}
|
||||
|
||||
void ContextPanel::setContext(uLib::ObjectsContext* context) {
|
||||
m_context = context;
|
||||
m_model->setContext(context);
|
||||
m_treeView->expandAll();
|
||||
}
|
||||
|
||||
void ContextPanel::onSelectionChanged(const QItemSelection& selected, const QItemSelection& deselected) {
|
||||
uLib::Object* target = nullptr;
|
||||
if (!selected.indexes().isEmpty()) {
|
||||
target = static_cast<uLib::Object*>(selected.indexes().first().internalPointer());
|
||||
}
|
||||
|
||||
emit objectSelected(target);
|
||||
m_propertiesPanel->setObject(target);
|
||||
}
|
||||
|
||||
void ContextPanel::selectObject(uLib::Object* obj) {
|
||||
if (!obj) {
|
||||
clearSelection();
|
||||
return;
|
||||
}
|
||||
|
||||
for (int i = 0; i < m_model->rowCount(); ++i) {
|
||||
QModelIndex idx = m_model->index(i, 0);
|
||||
if (idx.internalPointer() == obj) {
|
||||
QSignalBlocker blocker(m_treeView->selectionModel());
|
||||
m_treeView->selectionModel()->select(idx, QItemSelectionModel::ClearAndSelect | QItemSelectionModel::Rows);
|
||||
m_treeView->scrollTo(idx);
|
||||
m_propertiesPanel->setObject(obj); // Explicitly update properties too
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ContextPanel::clearSelection() {
|
||||
QSignalBlocker blocker(m_treeView->selectionModel());
|
||||
m_treeView->selectionModel()->clearSelection();
|
||||
m_propertiesPanel->setObject(nullptr);
|
||||
}
|
||||
45
app/gcompose/src/ContextPanel.h
Normal file
45
app/gcompose/src/ContextPanel.h
Normal file
@@ -0,0 +1,45 @@
|
||||
#ifndef CONTEXTPANEL_H
|
||||
#define CONTEXTPANEL_H
|
||||
|
||||
#include <QWidget>
|
||||
#include <QItemSelection>
|
||||
#include "Core/Object.h"
|
||||
|
||||
class QVBoxLayout;
|
||||
class QHBoxLayout;
|
||||
class QLabel;
|
||||
class QTreeView;
|
||||
class QSplitter;
|
||||
class ContextModel;
|
||||
namespace uLib { class ObjectsContext; }
|
||||
|
||||
class ContextPanel : public QWidget {
|
||||
Q_OBJECT
|
||||
public:
|
||||
ContextPanel(QWidget* parent = nullptr);
|
||||
~ContextPanel();
|
||||
|
||||
void setContext(uLib::ObjectsContext* context);
|
||||
void selectObject(uLib::Object* obj);
|
||||
void clearSelection();
|
||||
|
||||
signals:
|
||||
void objectSelected(uLib::Object* obj);
|
||||
|
||||
private slots:
|
||||
void onSelectionChanged(const QItemSelection& selected, const QItemSelection& deselected);
|
||||
|
||||
private:
|
||||
QVBoxLayout* m_layout;
|
||||
QWidget* m_titleBar;
|
||||
QLabel* m_titleLabel;
|
||||
|
||||
QTreeView* m_treeView;
|
||||
ContextModel* m_model;
|
||||
QSplitter* m_splitter;
|
||||
|
||||
class PropertiesPanel* m_propertiesPanel;
|
||||
uLib::ObjectsContext* m_context;
|
||||
};
|
||||
|
||||
#endif // CONTEXTPANEL_H
|
||||
247
app/gcompose/src/MainPanel.cpp
Normal file
247
app/gcompose/src/MainPanel.cpp
Normal file
@@ -0,0 +1,247 @@
|
||||
#include "MainPanel.h"
|
||||
#include "ViewportPane.h"
|
||||
#include "ContextPanel.h"
|
||||
#include "PropertiesPanel.h"
|
||||
#include "Core/ObjectFactory.h"
|
||||
#include "Core/ObjectsContext.h"
|
||||
#include "Vtk/vtkObjectsContext.h"
|
||||
#include "Vtk/vtkQViewport.h"
|
||||
#include <QVBoxLayout>
|
||||
#include <QHBoxLayout>
|
||||
#include <QSplitter>
|
||||
#include <QLabel>
|
||||
#include <QPushButton>
|
||||
#include <QMenu>
|
||||
#include <QAction>
|
||||
#include <QApplication>
|
||||
#include <QFileDialog>
|
||||
#include <QFileInfo>
|
||||
#include "StyleManager.h"
|
||||
#include "Math/VoxImage.h"
|
||||
|
||||
MainPanel::MainPanel(QWidget* parent) : QWidget(parent), m_context(nullptr), m_mainVtkContext(nullptr) {
|
||||
this->setObjectName("MainPanel");
|
||||
this->setAttribute(Qt::WA_StyledBackground);
|
||||
auto* mainLayout = new QVBoxLayout(this);
|
||||
mainLayout->setContentsMargins(0, 0, 0, 0);
|
||||
mainLayout->setSpacing(0);
|
||||
|
||||
// 1. Top Menu Panel
|
||||
auto* menuPanel = new QWidget(this);
|
||||
menuPanel->setObjectName("MenuPanel");
|
||||
menuPanel->setFixedHeight(36);
|
||||
|
||||
auto* menuLayout = new QHBoxLayout(menuPanel);
|
||||
menuLayout->setContentsMargins(10, 0, 10, 0);
|
||||
menuLayout->setSpacing(15);
|
||||
|
||||
auto* logo = new QLabel("G-COMPOSE", menuPanel);
|
||||
logo->setObjectName("LogoLabel");
|
||||
|
||||
// File Menu Button
|
||||
auto* btnFile = new QPushButton("File", menuPanel);
|
||||
btnFile->setObjectName("MenuButton");
|
||||
auto* fileMenu = new QMenu(btnFile);
|
||||
fileMenu->addAction("Open", this, &MainPanel::onOpen);
|
||||
fileMenu->addAction("Save", this, &MainPanel::onSave);
|
||||
fileMenu->addAction("Save As", this, &MainPanel::onSaveAs);
|
||||
fileMenu->addAction("Exit", this, &MainPanel::onExit);
|
||||
btnFile->setMenu(fileMenu);
|
||||
|
||||
// Theme Menu Button
|
||||
auto* btnTheme = new QPushButton("Theme", menuPanel);
|
||||
btnTheme->setObjectName("MenuButton");
|
||||
auto* themeMenu = new QMenu(btnTheme);
|
||||
themeMenu->addAction("Dark", this, &MainPanel::onDarkTheme);
|
||||
themeMenu->addAction("Bright", this, &MainPanel::onBrightTheme);
|
||||
btnTheme->setMenu(themeMenu);
|
||||
|
||||
// New Menu Button
|
||||
auto* btnNew = new QPushButton("Add", menuPanel);
|
||||
btnNew->setObjectName("MenuButton");
|
||||
auto* newMenu = new QMenu(btnNew);
|
||||
|
||||
auto classes = uLib::ObjectFactory::Instance().GetRegisteredClasses();
|
||||
for (const auto& className : classes) {
|
||||
auto* action = newMenu->addAction(QString::fromStdString(className));
|
||||
connect(action, &QAction::triggered, [this, className]() {
|
||||
this->onCreateObject(className);
|
||||
});
|
||||
}
|
||||
btnNew->setMenu(newMenu);
|
||||
|
||||
menuLayout->addWidget(logo);
|
||||
menuLayout->addWidget(btnFile);
|
||||
menuLayout->addWidget(btnNew);
|
||||
menuLayout->addWidget(btnTheme);
|
||||
menuLayout->addStretch();
|
||||
|
||||
mainLayout->addWidget(menuPanel);
|
||||
|
||||
// 2. Central Splitter Area
|
||||
m_rootSplitter = new QSplitter(Qt::Horizontal, this);
|
||||
m_contextPanel = new ContextPanel(m_rootSplitter);
|
||||
m_rootSplitter->addWidget(m_contextPanel);
|
||||
m_rootSplitter->setStretchFactor(0, 0);
|
||||
|
||||
m_firstPane = new ViewportPane(m_rootSplitter);
|
||||
m_rootSplitter->addWidget(m_firstPane);
|
||||
m_rootSplitter->setStretchFactor(1, 1);
|
||||
|
||||
connect(m_contextPanel, &ContextPanel::objectSelected, [this](uLib::Object* obj) {
|
||||
if (auto* viewport = qobject_cast<uLib::Vtk::QViewport*>(m_firstPane->currentViewport())) {
|
||||
uLib::Vtk::Puppet* puppet = nullptr;
|
||||
if (m_mainVtkContext) {
|
||||
puppet = m_mainVtkContext->GetPuppet(obj);
|
||||
}
|
||||
viewport->SelectPuppet(puppet);
|
||||
// Update the display properties in the viewport pane itself - use the puppet proxy if possible
|
||||
m_firstPane->setObject(puppet ? (uLib::Object*)puppet : obj);
|
||||
} else {
|
||||
m_firstPane->setObject(obj);
|
||||
}
|
||||
});
|
||||
|
||||
// Set initial sizes: Context(250), Viewport(600), Properties(250)
|
||||
QList<int> sizes;
|
||||
sizes << 250 << 600 << 250;
|
||||
m_rootSplitter->setSizes(sizes);
|
||||
|
||||
mainLayout->addWidget(m_rootSplitter, 1);
|
||||
}
|
||||
|
||||
void MainPanel::setContext(uLib::ObjectsContext* context) {
|
||||
m_context = context;
|
||||
m_contextPanel->setContext(context);
|
||||
|
||||
if (m_mainVtkContext) {
|
||||
if (auto* viewport = qobject_cast<uLib::Vtk::QViewport*>(m_firstPane->currentViewport())) {
|
||||
viewport->RemovePuppet(*m_mainVtkContext);
|
||||
}
|
||||
delete m_mainVtkContext;
|
||||
m_mainVtkContext = nullptr;
|
||||
}
|
||||
|
||||
if (context) {
|
||||
if (auto* viewport = qobject_cast<uLib::Vtk::QViewport*>(m_firstPane->currentViewport())) {
|
||||
m_mainVtkContext = new uLib::Vtk::vtkObjectsContext(context);
|
||||
// viewport->AddPuppet(*m_mainVtkContext); // redundant
|
||||
|
||||
auto syncSelection = [this](uLib::Vtk::Puppet* p) {
|
||||
if (!p) {
|
||||
m_contextPanel->clearSelection();
|
||||
m_firstPane->setObject(nullptr);
|
||||
} else {
|
||||
m_contextPanel->selectObject(p->GetContent());
|
||||
m_firstPane->setObject(p);
|
||||
}
|
||||
};
|
||||
connect(viewport, &uLib::Vtk::QViewport::puppetSelected, syncSelection);
|
||||
|
||||
uLib::Object::connect(m_mainVtkContext, &uLib::Vtk::vtkObjectsContext::PuppetAdded, [this](uLib::Vtk::Puppet* p) {
|
||||
if (p) {
|
||||
auto panes = this->findChildren<ViewportPane*>();
|
||||
for (auto* pane : panes) {
|
||||
if (auto* vp = qobject_cast<uLib::Vtk::QViewport*>(pane->currentViewport())) {
|
||||
vp->AddPuppet(*p);
|
||||
vp->ZoomAuto();
|
||||
vp->Render();
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
uLib::Object::connect(m_mainVtkContext, &uLib::Vtk::vtkObjectsContext::PuppetRemoved, [this](uLib::Vtk::Puppet* p) {
|
||||
if (p) {
|
||||
auto panes = this->findChildren<ViewportPane*>();
|
||||
for (auto* pane : panes) {
|
||||
if (auto* vp = qobject_cast<uLib::Vtk::QViewport*>(pane->currentViewport())) {
|
||||
vp->RemovePuppet(*p);
|
||||
vp->Render();
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
// Add any puppets that were created during m_mainVtkContext's construction to all panes
|
||||
auto panes = this->findChildren<ViewportPane*>();
|
||||
for (auto* obj : context->GetObjects()) {
|
||||
if (auto* p = m_mainVtkContext->GetPuppet(obj)) {
|
||||
for (auto* pane : panes) {
|
||||
if (auto* vp = qobject_cast<uLib::Vtk::QViewport*>(pane->currentViewport())) {
|
||||
vp->AddPuppet(*p);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
uLib::Object::connect(context, &uLib::Object::Updated, [viewport]() {
|
||||
viewport->Render();
|
||||
});
|
||||
viewport->ZoomAuto();
|
||||
viewport->Render();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void MainPanel::onCreateObject(const std::string& className) {
|
||||
if (!m_context) return;
|
||||
auto* obj = uLib::ObjectFactory::Instance().Create(className);
|
||||
if (obj) {
|
||||
m_context->AddObject(obj);
|
||||
}
|
||||
}
|
||||
|
||||
void MainPanel::onOpen() {
|
||||
QString fileName = QFileDialog::getOpenFileName(this, "Open File", "",
|
||||
"VTK/VTI Images (*.vtk *.vti);;All Files (*.*)");
|
||||
|
||||
if (fileName.isEmpty()) return;
|
||||
|
||||
QFileInfo info(fileName);
|
||||
QString ext = info.suffix().toLower();
|
||||
|
||||
if (ext == "vti" || ext == "vtk") {
|
||||
auto* obj = uLib::ObjectFactory::Instance().Create("VoxImage");
|
||||
auto* vox = dynamic_cast<uLib::Abstract::VoxImage*>(obj);
|
||||
if (vox) {
|
||||
bool success = false;
|
||||
if (ext == "vti") {
|
||||
success = vox->ImportFromVti(fileName.toStdString().c_str());
|
||||
} else {
|
||||
success = vox->ImportFromVtk(fileName.toStdString().c_str());
|
||||
}
|
||||
|
||||
if (success) {
|
||||
obj->SetInstanceName(info.fileName().toStdString());
|
||||
m_context->AddObject(obj);
|
||||
} else {
|
||||
delete obj;
|
||||
}
|
||||
} else {
|
||||
delete obj;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void MainPanel::onSave() {
|
||||
// Placeholder for save logic
|
||||
}
|
||||
|
||||
void MainPanel::onSaveAs() {
|
||||
// Placeholder for save as logic
|
||||
}
|
||||
|
||||
void MainPanel::onExit() {
|
||||
qApp->quit();
|
||||
}
|
||||
|
||||
void MainPanel::onDarkTheme() {
|
||||
StyleManager::applyStyle(qApp, "dark");
|
||||
}
|
||||
|
||||
void MainPanel::onBrightTheme() {
|
||||
StyleManager::applyStyle(qApp, "bright");
|
||||
}
|
||||
|
||||
MainPanel::~MainPanel() {}
|
||||
46
app/gcompose/src/MainPanel.h
Normal file
46
app/gcompose/src/MainPanel.h
Normal file
@@ -0,0 +1,46 @@
|
||||
#ifndef MAINPANEL_H
|
||||
#define MAINPANEL_H
|
||||
|
||||
#include <QWidget>
|
||||
|
||||
class QSplitter;
|
||||
class ViewportPane;
|
||||
class ContextPanel;
|
||||
class PropertiesPanel;
|
||||
|
||||
namespace uLib {
|
||||
class ObjectsContext;
|
||||
namespace Vtk {
|
||||
class vtkObjectsContext;
|
||||
}
|
||||
}
|
||||
|
||||
class MainPanel : public QWidget {
|
||||
Q_OBJECT
|
||||
public:
|
||||
explicit MainPanel(QWidget* parent = nullptr);
|
||||
virtual ~MainPanel();
|
||||
|
||||
void setContext(uLib::ObjectsContext* context);
|
||||
ViewportPane* getFirstPane() const { return m_firstPane; }
|
||||
|
||||
private slots:
|
||||
void onOpen();
|
||||
void onSave();
|
||||
void onSaveAs();
|
||||
void onExit();
|
||||
|
||||
void onDarkTheme();
|
||||
void onBrightTheme();
|
||||
|
||||
void onCreateObject(const std::string& className);
|
||||
|
||||
private:
|
||||
QSplitter* m_rootSplitter;
|
||||
ViewportPane* m_firstPane;
|
||||
ContextPanel* m_contextPanel;
|
||||
uLib::ObjectsContext* m_context;
|
||||
uLib::Vtk::vtkObjectsContext* m_mainVtkContext;
|
||||
};
|
||||
|
||||
#endif // MAINPANEL_H
|
||||
21
app/gcompose/src/MainWindow.cpp
Normal file
21
app/gcompose/src/MainWindow.cpp
Normal file
@@ -0,0 +1,21 @@
|
||||
#include "MainWindow.h"
|
||||
#include <QSplitter>
|
||||
#include "MainPanel.h"
|
||||
#include "Core/ObjectsContext.h"
|
||||
|
||||
using namespace uLib;
|
||||
|
||||
MainWindow::MainWindow(QWidget* parent) : QMainWindow(parent) {
|
||||
m_panel = new MainPanel(this);
|
||||
setCentralWidget(m_panel);
|
||||
|
||||
setWindowTitle("gcompose - Qt VTK Interface");
|
||||
resize(1200, 800);
|
||||
}
|
||||
|
||||
MainWindow::~MainWindow() {
|
||||
}
|
||||
|
||||
void MainWindow::setContext(uLib::ObjectsContext* context) {
|
||||
m_panel->setContext(context);
|
||||
}
|
||||
29
app/gcompose/src/MainWindow.h
Normal file
29
app/gcompose/src/MainWindow.h
Normal file
@@ -0,0 +1,29 @@
|
||||
#ifndef MAINWINDOW_H
|
||||
#define MAINWINDOW_H
|
||||
|
||||
#include <QMainWindow>
|
||||
#include <QVTKOpenGLNativeWidget.h>
|
||||
|
||||
class MainPanel;
|
||||
class ViewportPane;
|
||||
|
||||
namespace uLib {
|
||||
namespace Vtk {
|
||||
}
|
||||
class ObjectsContext;
|
||||
}
|
||||
|
||||
class MainWindow : public QMainWindow {
|
||||
Q_OBJECT
|
||||
public:
|
||||
MainWindow(QWidget* parent = nullptr);
|
||||
virtual ~MainWindow();
|
||||
|
||||
void setContext(uLib::ObjectsContext* context);
|
||||
MainPanel* getPanel() { return m_panel; }
|
||||
|
||||
private:
|
||||
MainPanel* m_panel;
|
||||
};
|
||||
|
||||
#endif
|
||||
46
app/gcompose/src/PropertiesPanel.cpp
Normal file
46
app/gcompose/src/PropertiesPanel.cpp
Normal file
@@ -0,0 +1,46 @@
|
||||
#include "PropertiesPanel.h"
|
||||
#include "PropertyWidgets.h"
|
||||
#include <QVBoxLayout>
|
||||
#include <QHBoxLayout>
|
||||
#include <QLabel>
|
||||
#include "Core/Object.h"
|
||||
|
||||
PropertiesPanel::PropertiesPanel(QWidget* parent) : QWidget(parent) {
|
||||
this->setObjectName("PropertiesPanel");
|
||||
this->setAttribute(Qt::WA_StyledBackground);
|
||||
m_layout = new QVBoxLayout(this);
|
||||
m_layout->setContentsMargins(0, 0, 0, 0);
|
||||
m_layout->setSpacing(0);
|
||||
|
||||
// Title bar
|
||||
m_titleBar = new QWidget(this);
|
||||
m_titleBar->setObjectName("PaneTitleBar");
|
||||
m_titleBar->setFixedHeight(22);
|
||||
|
||||
auto* titleLayout = new QHBoxLayout(m_titleBar);
|
||||
titleLayout->setContentsMargins(5, 0, 5, 0);
|
||||
|
||||
m_titleLabel = new QLabel("Properties", m_titleBar);
|
||||
m_titleLabel->setObjectName("TitleLabel");
|
||||
titleLayout->addWidget(m_titleLabel);
|
||||
titleLayout->addStretch();
|
||||
|
||||
m_layout->addWidget(m_titleBar);
|
||||
|
||||
// Editor
|
||||
m_editor = new uLib::Qt::PropertyEditor(this);
|
||||
m_layout->addWidget(m_editor, 1);
|
||||
}
|
||||
|
||||
void PropertiesPanel::setObject(uLib::Object* obj) {
|
||||
if (obj) {
|
||||
m_titleLabel->setText(QString("Properties: %1 (%2)")
|
||||
.arg(QString::fromStdString(obj->GetInstanceName()))
|
||||
.arg(obj->GetClassName()));
|
||||
} else {
|
||||
m_titleLabel->setText("Properties: (No selection)");
|
||||
}
|
||||
m_editor->setObject(obj);
|
||||
}
|
||||
|
||||
PropertiesPanel::~PropertiesPanel() {}
|
||||
35
app/gcompose/src/PropertiesPanel.h
Normal file
35
app/gcompose/src/PropertiesPanel.h
Normal file
@@ -0,0 +1,35 @@
|
||||
#ifndef PROPERTIES_PANEL_H
|
||||
#define PROPERTIES_PANEL_H
|
||||
|
||||
#include <QWidget>
|
||||
|
||||
namespace uLib {
|
||||
class Object;
|
||||
namespace Qt { class PropertyEditor; }
|
||||
}
|
||||
|
||||
class QVBoxLayout;
|
||||
class QLabel;
|
||||
|
||||
/**
|
||||
* @class PropertiesPanel
|
||||
* @brief A panel dedicated to inspecting and editing properties of a selected uLib::Object.
|
||||
*/
|
||||
class PropertiesPanel : public QWidget {
|
||||
Q_OBJECT
|
||||
public:
|
||||
explicit PropertiesPanel(QWidget* parent = nullptr);
|
||||
virtual ~PropertiesPanel();
|
||||
|
||||
/** @brief Sets the object to be inspected. */
|
||||
void setObject(uLib::Object* obj);
|
||||
|
||||
private:
|
||||
QVBoxLayout* m_layout;
|
||||
QWidget* m_titleBar;
|
||||
QLabel* m_titleLabel;
|
||||
|
||||
uLib::Qt::PropertyEditor* m_editor;
|
||||
};
|
||||
|
||||
#endif // PROPERTIES_PANEL_H
|
||||
401
app/gcompose/src/PropertyWidgets.cpp
Normal file
401
app/gcompose/src/PropertyWidgets.cpp
Normal file
@@ -0,0 +1,401 @@
|
||||
#include "PropertyWidgets.h"
|
||||
#include <QSignalBlocker>
|
||||
#include <QRegularExpression>
|
||||
#include <QRegularExpressionMatch>
|
||||
#include <QComboBox>
|
||||
#include <QCheckBox>
|
||||
#include "Vtk/uLibVtkInterface.h"
|
||||
#include "Math/Units.h"
|
||||
#include "Math/Dense.h"
|
||||
#include "Settings.h"
|
||||
|
||||
namespace uLib {
|
||||
namespace Qt {
|
||||
|
||||
PropertyWidgetBase::PropertyWidgetBase(PropertyBase* prop, QWidget* parent)
|
||||
: QWidget(parent), m_BaseProperty(prop) {
|
||||
m_Layout = new QHBoxLayout(this);
|
||||
m_Layout->setContentsMargins(4, 2, 4, 2);
|
||||
|
||||
std::string unit = prop->GetUnits();
|
||||
QString labelText = QString::fromStdString(prop->GetName());
|
||||
if (!unit.empty()) {
|
||||
auto dim = Settings::Instance().IdentifyDimension(unit);
|
||||
std::string pref = Settings::Instance().GetPreferredUnit(dim);
|
||||
if (!pref.empty()) {
|
||||
labelText += " [" + QString::fromStdString(pref) + "]";
|
||||
} else {
|
||||
labelText += " [" + QString::fromStdString(unit) + "]";
|
||||
}
|
||||
}
|
||||
|
||||
m_Label = new QLabel(labelText, this);
|
||||
m_Label->setMinimumWidth(120);
|
||||
m_Layout->addWidget(m_Label);
|
||||
}
|
||||
PropertyWidgetBase::~PropertyWidgetBase() {
|
||||
m_Connection.disconnect();
|
||||
}
|
||||
|
||||
// Helper for unit parsing
|
||||
double parseWithUnits(const QString& text, double* factorOut, QString* suffixOut) {
|
||||
static QRegularExpression re("^\\s*([-+]?[0-9]*\\.?[0-9]+([eE][-+]?[0-9]+)?)\\s*(_?[a-zA-Z]+)?\\s*$");
|
||||
QRegularExpressionMatch match = re.match(text);
|
||||
if (!match.hasMatch()) return 0.0;
|
||||
|
||||
double num = match.captured(1).toDouble();
|
||||
QString unit = match.captured(3);
|
||||
double factor = 1.0;
|
||||
|
||||
if (!unit.isEmpty()) {
|
||||
QString u = unit.startsWith('_') ? unit.mid(1) : unit;
|
||||
if (u == "m") factor = CLHEP::meter;
|
||||
else if (u == "cm") factor = CLHEP::centimeter;
|
||||
else if (u == "mm") factor = CLHEP::millimeter;
|
||||
else if (u == "um") factor = CLHEP::micrometer;
|
||||
else if (u == "nm") factor = CLHEP::nanometer;
|
||||
else if (u == "km") factor = CLHEP::kilometer;
|
||||
else if (u == "deg") factor = CLHEP::degree;
|
||||
else if (u == "rad") factor = CLHEP::radian;
|
||||
else if (u == "ns") factor = CLHEP::nanosecond;
|
||||
else if (u == "s") factor = CLHEP::second;
|
||||
else if (u == "ms") factor = CLHEP::millisecond;
|
||||
else if (u == "MeV") factor = CLHEP::megaelectronvolt;
|
||||
else if (u == "eV") factor = CLHEP::electronvolt;
|
||||
else if (u == "keV") factor = CLHEP::kiloelectronvolt;
|
||||
else if (u == "GeV") factor = CLHEP::gigaelectronvolt;
|
||||
else if (u == "TeV") factor = CLHEP::teraelectronvolt;
|
||||
if (suffixOut) *suffixOut = u;
|
||||
} else if (suffixOut) {
|
||||
// Reuse previous suffix if none provided, or empty
|
||||
}
|
||||
|
||||
if (factorOut) *factorOut = factor;
|
||||
return num * factor;
|
||||
}
|
||||
|
||||
// UnitLineEdit implementation
|
||||
UnitLineEdit::UnitLineEdit(QWidget* parent) : QLineEdit(parent), m_Value(0), m_Factor(1.0), m_Suffix(""), m_IsInteger(false) {
|
||||
connect(this, &QLineEdit::editingFinished, this, &UnitLineEdit::onEditingFinished);
|
||||
}
|
||||
|
||||
void UnitLineEdit::setUnits(const QString& suffix, double factor) {
|
||||
m_Suffix = suffix;
|
||||
m_Factor = factor;
|
||||
updateText();
|
||||
}
|
||||
|
||||
void UnitLineEdit::setValue(double val) {
|
||||
if (m_Value != val) {
|
||||
m_Value = val;
|
||||
// Suffix heuristic ONLY if it was mm and no explicit unit was given?
|
||||
// Actually, if m_Suffix is empty or we have a specific one, we should respect it.
|
||||
// The original code had a heuristic, but it's better to let property decide.
|
||||
// Let's keep it ONLY if m_Suffix was mm (legacy behavior)
|
||||
if (!m_IsInteger && m_Suffix == "mm" && std::abs(val) >= 1000.0) { m_Suffix = "m"; m_Factor = CLHEP::meter; }
|
||||
updateText();
|
||||
}
|
||||
}
|
||||
|
||||
void UnitLineEdit::onEditingFinished() {
|
||||
double factor = m_Factor;
|
||||
QString suffix = m_Suffix;
|
||||
double parsedVal = parseWithUnits(text(), &factor, &suffix);
|
||||
if (!suffix.isEmpty()) {
|
||||
m_Suffix = suffix;
|
||||
m_Factor = factor;
|
||||
}
|
||||
if (m_IsInteger) {
|
||||
parsedVal = std::round(parsedVal);
|
||||
}
|
||||
|
||||
if (m_Value != parsedVal) {
|
||||
m_Value = parsedVal;
|
||||
emit valueManualChanged(m_Value);
|
||||
}
|
||||
updateText();
|
||||
}
|
||||
|
||||
void UnitLineEdit::updateText() {
|
||||
QSignalBlocker blocker(this);
|
||||
QString s;
|
||||
if (m_IsInteger) {
|
||||
s = QString::number((int)m_Value);
|
||||
if (s.isEmpty()) s = "0";
|
||||
} else {
|
||||
double displayVal = m_Value / m_Factor;
|
||||
s = QString::number(displayVal, 'g', 6);
|
||||
if (!s.contains('.') && !s.contains('e')) {
|
||||
s += ".0";
|
||||
}
|
||||
}
|
||||
setText(s);
|
||||
}
|
||||
|
||||
void UnitLineEdit::setIntegerOnly(bool integerOnly) {
|
||||
m_IsInteger = integerOnly;
|
||||
updateText();
|
||||
}
|
||||
|
||||
DoublePropertyWidget::DoublePropertyWidget(Property<double>* prop, QWidget* parent)
|
||||
: PropertyWidgetBase(prop, parent), m_Prop(prop) {
|
||||
m_Edit = new UnitLineEdit(this);
|
||||
std::string unit = prop->GetUnits();
|
||||
if (!unit.empty()) {
|
||||
auto dim = Settings::Instance().IdentifyDimension(unit);
|
||||
std::string pref = Settings::Instance().GetPreferredUnit(dim);
|
||||
double factor = Settings::Instance().GetUnitFactor(pref);
|
||||
m_Edit->setUnits(QString::fromStdString(pref), factor);
|
||||
}
|
||||
m_Edit->setValue(prop->Get());
|
||||
m_Layout->addWidget(m_Edit, 1);
|
||||
connect(m_Edit, &UnitLineEdit::valueManualChanged, [this](double val){ m_Prop->Set(val); });
|
||||
m_Connection = uLib::Object::connect(m_Prop, &Property<double>::PropertyChanged, [this](){
|
||||
m_Edit->setValue(m_Prop->Get());
|
||||
});
|
||||
}
|
||||
|
||||
FloatPropertyWidget::FloatPropertyWidget(Property<float>* prop, QWidget* parent)
|
||||
: PropertyWidgetBase(prop, parent), m_Prop(prop) {
|
||||
m_Edit = new UnitLineEdit(this);
|
||||
std::string unit = prop->GetUnits();
|
||||
if (!unit.empty()) {
|
||||
auto dim = Settings::Instance().IdentifyDimension(unit);
|
||||
std::string pref = Settings::Instance().GetPreferredUnit(dim);
|
||||
double factor = Settings::Instance().GetUnitFactor(pref);
|
||||
m_Edit->setUnits(QString::fromStdString(pref), factor);
|
||||
}
|
||||
m_Edit->setValue(prop->Get());
|
||||
m_Layout->addWidget(m_Edit, 1);
|
||||
connect(m_Edit, &UnitLineEdit::valueManualChanged, [this](double val){ m_Prop->Set((float)val); });
|
||||
m_Connection = uLib::Object::connect(m_Prop, &Property<float>::PropertyChanged, [this](){
|
||||
m_Edit->setValue((double)m_Prop->Get());
|
||||
});
|
||||
}
|
||||
|
||||
IntPropertyWidget::IntPropertyWidget(Property<int>* prop, QWidget* parent)
|
||||
: PropertyWidgetBase(prop, parent), m_Prop(prop) {
|
||||
m_Edit = new UnitLineEdit(this);
|
||||
m_Edit->setIntegerOnly(true);
|
||||
std::string unit = prop->GetUnits();
|
||||
if (!unit.empty()) {
|
||||
auto dim = Settings::Instance().IdentifyDimension(unit);
|
||||
std::string pref = Settings::Instance().GetPreferredUnit(dim);
|
||||
double factor = Settings::Instance().GetUnitFactor(pref);
|
||||
m_Edit->setUnits(QString::fromStdString(pref), factor);
|
||||
}
|
||||
m_Edit->setValue(prop->Get());
|
||||
m_Layout->addWidget(m_Edit, 1);
|
||||
connect(m_Edit, &UnitLineEdit::valueManualChanged, [this](double val){ m_Prop->Set((int)val); });
|
||||
m_Connection = uLib::Object::connect(m_Prop, &Property<int>::PropertyChanged, [this](){
|
||||
m_Edit->setValue((double)m_Prop->Get());
|
||||
});
|
||||
}
|
||||
|
||||
BoolPropertyWidget::BoolPropertyWidget(Property<bool>* prop, QWidget* parent)
|
||||
: PropertyWidgetBase(prop, parent), m_Prop(prop) {
|
||||
m_CheckBox = new QCheckBox(this);
|
||||
m_CheckBox->setChecked(prop->Get());
|
||||
m_Layout->addWidget(m_CheckBox, 1);
|
||||
connect(m_CheckBox, &QCheckBox::toggled, [this](bool val){ if (m_Prop->Get() != val) m_Prop->Set(val); });
|
||||
m_Connection = uLib::Object::connect(m_Prop, &Property<bool>::PropertyChanged, [this](){
|
||||
if (m_CheckBox->isChecked() != m_Prop->Get()) {
|
||||
QSignalBlocker blocker(m_CheckBox);
|
||||
m_CheckBox->setChecked(m_Prop->Get());
|
||||
}
|
||||
});
|
||||
}
|
||||
BoolPropertyWidget::~BoolPropertyWidget() {}
|
||||
|
||||
StringPropertyWidget::StringPropertyWidget(Property<std::string>* prop, QWidget* parent)
|
||||
: PropertyWidgetBase(prop, parent), m_Prop(prop) {
|
||||
m_LineEdit = new QLineEdit(this);
|
||||
m_LineEdit->setText(QString::fromStdString(prop->Get()));
|
||||
m_Layout->addWidget(m_LineEdit, 1);
|
||||
connect(m_LineEdit, &QLineEdit::editingFinished, [this](){
|
||||
std::string val = m_LineEdit->text().toStdString();
|
||||
if (m_Prop->Get() != val) m_Prop->Set(val);
|
||||
});
|
||||
m_Connection = uLib::Object::connect(m_Prop, &Property<std::string>::PropertyChanged, [this](){
|
||||
if (m_LineEdit->text().toStdString() != m_Prop->Get()) {
|
||||
QSignalBlocker blocker(m_LineEdit);
|
||||
m_LineEdit->setText(QString::fromStdString(m_Prop->Get()));
|
||||
}
|
||||
});
|
||||
}
|
||||
StringPropertyWidget::~StringPropertyWidget() {}
|
||||
|
||||
class GroupHeaderWidget : public QWidget {
|
||||
public:
|
||||
GroupHeaderWidget(const QString& name, QWidget* parent = nullptr) : QWidget(parent) {
|
||||
auto* layout = new QVBoxLayout(this);
|
||||
layout->setContentsMargins(0, 8, 0, 4);
|
||||
auto* line = new QFrame(this);
|
||||
line->setFrameShape(QFrame::HLine);
|
||||
line->setFrameShadow(QFrame::Sunken);
|
||||
line->setStyleSheet("color: #555;");
|
||||
layout->addWidget(line);
|
||||
auto* label = new QLabel(name, this);
|
||||
QFont font = label->font();
|
||||
font.setBold(true);
|
||||
font.setPointSize(font.pointSize() + 1);
|
||||
label->setFont(font);
|
||||
label->setStyleSheet("color: #aaa; text-transform: uppercase;");
|
||||
layout->addWidget(label);
|
||||
}
|
||||
};
|
||||
|
||||
class EnumPropertyWidget : public PropertyWidgetBase {
|
||||
PropertyBase* m_Prop;
|
||||
QComboBox* m_Combo;
|
||||
public:
|
||||
EnumPropertyWidget(PropertyBase* prop, QWidget* parent)
|
||||
: PropertyWidgetBase(prop, parent), m_Prop(prop) {
|
||||
m_Combo = new QComboBox(this);
|
||||
const auto& labels = prop->GetEnumLabels();
|
||||
for (const auto& label : labels) {
|
||||
m_Combo->addItem(QString::fromStdString(label));
|
||||
}
|
||||
|
||||
// Get initial value
|
||||
if (auto* p = dynamic_cast<Property<int>*>(prop)) {
|
||||
m_Combo->setCurrentIndex(p->Get());
|
||||
connect(m_Combo, &QComboBox::currentIndexChanged, [p](int index){
|
||||
p->Set(index);
|
||||
});
|
||||
// Store connection in base m_Connection so it's auto-disconnected on destruction.
|
||||
m_Connection = uLib::Object::connect(p, &Property<int>::PropertyChanged, [this, p](){
|
||||
if (m_Combo->currentIndex() != p->Get()) {
|
||||
QSignalBlocker blocker(m_Combo);
|
||||
m_Combo->setCurrentIndex(p->Get());
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
m_Layout->addWidget(m_Combo, 1);
|
||||
}
|
||||
};
|
||||
|
||||
PropertyEditor::PropertyEditor(QWidget* parent) : QWidget(parent), m_Object(nullptr) {
|
||||
m_MainLayout = new QVBoxLayout(this);
|
||||
m_MainLayout->setContentsMargins(0, 0, 0, 0);
|
||||
m_ScrollArea = new QScrollArea(this);
|
||||
m_ScrollArea->setWidgetResizable(true);
|
||||
m_MainLayout->addWidget(m_ScrollArea);
|
||||
m_Container = new QWidget();
|
||||
m_ContainerLayout = new QVBoxLayout(m_Container);
|
||||
m_ContainerLayout->setAlignment(::Qt::AlignTop);
|
||||
m_ScrollArea->setWidget(m_Container);
|
||||
|
||||
registerFactory<double>([](PropertyBase* p, QWidget* parent){
|
||||
return new DoublePropertyWidget(static_cast<Property<double>*>(p), parent);
|
||||
});
|
||||
registerFactory<float>([](PropertyBase* p, QWidget* parent){
|
||||
return new FloatPropertyWidget(static_cast<Property<float>*>(p), parent);
|
||||
});
|
||||
registerFactory<int>([](PropertyBase* p, QWidget* parent){
|
||||
return new IntPropertyWidget(static_cast<Property<int>*>(p), parent);
|
||||
});
|
||||
registerFactory<bool>([](PropertyBase* p, QWidget* parent){
|
||||
return new BoolPropertyWidget(static_cast<Property<bool>*>(p), parent);
|
||||
});
|
||||
registerFactory<std::string>([](PropertyBase* p, QWidget* parent){
|
||||
return new StringPropertyWidget(static_cast<Property<std::string>*>(p), parent);
|
||||
});
|
||||
|
||||
// Register EnumProperty specifically (needs to check type since it holds Property<int> but is EnumProperty)
|
||||
m_Factories[std::type_index(typeid(EnumProperty))] = [](PropertyBase* p, QWidget* parent) {
|
||||
return new EnumPropertyWidget(p, parent);
|
||||
};
|
||||
|
||||
// Vector Registration
|
||||
registerFactory<Vector2i>([](PropertyBase* p, QWidget* parent){ return new VectorPropertyWidget<Vector2i, 2>(static_cast<Property<Vector2i>*>(p), parent); });
|
||||
registerFactory<Vector2f>([](PropertyBase* p, QWidget* parent){ return new VectorPropertyWidget<Vector2f, 2>(static_cast<Property<Vector2f>*>(p), parent); });
|
||||
registerFactory<Vector2d>([](PropertyBase* p, QWidget* parent){ return new VectorPropertyWidget<Vector2d, 2>(static_cast<Property<Vector2d>*>(p), parent); });
|
||||
registerFactory<Vector3i>([](PropertyBase* p, QWidget* parent){ return new VectorPropertyWidget<Vector3i, 3>(static_cast<Property<Vector3i>*>(p), parent); });
|
||||
registerFactory<Vector3f>([](PropertyBase* p, QWidget* parent){ return new VectorPropertyWidget<Vector3f, 3>(static_cast<Property<Vector3f>*>(p), parent); });
|
||||
registerFactory<Vector3d>([](PropertyBase* p, QWidget* parent){ return new VectorPropertyWidget<Vector3d, 3>(static_cast<Property<Vector3d>*>(p), parent); });
|
||||
registerFactory<Vector4i>([](PropertyBase* p, QWidget* parent){ return new VectorPropertyWidget<Vector4i, 4>(static_cast<Property<Vector4i>*>(p), parent); });
|
||||
registerFactory<Vector4f>([](PropertyBase* p, QWidget* parent){ return new VectorPropertyWidget<Vector4f, 4>(static_cast<Property<Vector4f>*>(p), parent); });
|
||||
registerFactory<Vector4d>([](PropertyBase* p, QWidget* parent){ return new VectorPropertyWidget<Vector4d, 4>(static_cast<Property<Vector4d>*>(p), parent); });
|
||||
}
|
||||
|
||||
PropertyEditor::~PropertyEditor() {}
|
||||
|
||||
void PropertyEditor::setObject(::uLib::Object* obj, bool displayOnly) {
|
||||
m_Object = obj;
|
||||
clear();
|
||||
if (!obj) return;
|
||||
|
||||
// Choose which properties to show
|
||||
const std::vector<::uLib::PropertyBase*>* props = &obj->GetProperties();
|
||||
|
||||
if (displayOnly) {
|
||||
if (auto* puppet = dynamic_cast<::uLib::Vtk::Puppet*>(obj)) {
|
||||
props = &puppet->GetDisplayProperties();
|
||||
} else {
|
||||
// If it's not a puppet but displayOnly is requested, showing nothing or fallback?
|
||||
// Fallback: core properties.
|
||||
}
|
||||
}
|
||||
|
||||
// Group properties by their group string
|
||||
std::map<std::string, std::vector<::uLib::PropertyBase*>> groupedProps;
|
||||
std::vector<std::string> groupOrder;
|
||||
|
||||
for (auto* prop : *props) {
|
||||
std::string group = prop->GetGroup();
|
||||
if (groupedProps.find(group) == groupedProps.end()) {
|
||||
groupOrder.push_back(group);
|
||||
}
|
||||
groupedProps[group].push_back(prop);
|
||||
}
|
||||
|
||||
for (const auto& groupName : groupOrder) {
|
||||
if (!groupName.empty()) {
|
||||
m_ContainerLayout->addWidget(new GroupHeaderWidget(QString::fromStdString(groupName), m_Container));
|
||||
}
|
||||
|
||||
for (auto* prop : groupedProps[groupName]) {
|
||||
QWidget* widget = nullptr;
|
||||
|
||||
// Priority 1: Check if it provides enum labels
|
||||
if (!prop->GetEnumLabels().empty()) {
|
||||
widget = new EnumPropertyWidget(prop, m_Container);
|
||||
} else {
|
||||
// Priority 2: Standard factory lookup
|
||||
auto it = m_Factories.find(prop->GetTypeIndex());
|
||||
if (it != m_Factories.end()) {
|
||||
widget = it->second(prop, m_Container);
|
||||
} else {
|
||||
// Debug info for unknown types
|
||||
std::cout << "PropertyEditor: No factory for " << prop->GetQualifiedName()
|
||||
<< " (Type: " << prop->GetTypeName() << ")" << std::endl;
|
||||
|
||||
widget = new PropertyWidgetBase(prop, m_Container);
|
||||
widget->layout()->addWidget(new QLabel("(Read-only: " + QString::fromStdString(prop->GetValueAsString()) + ")"));
|
||||
}
|
||||
}
|
||||
|
||||
if (widget) {
|
||||
if (!groupName.empty()) {
|
||||
// Indent grouped properties
|
||||
widget->setContentsMargins(16, 0, 0, 0);
|
||||
}
|
||||
m_ContainerLayout->addWidget(widget);
|
||||
}
|
||||
}
|
||||
}
|
||||
m_ContainerLayout->addStretch(1);
|
||||
}
|
||||
|
||||
void PropertyEditor::clear() {
|
||||
QLayoutItem* item;
|
||||
while ((item = m_ContainerLayout->takeAt(0)) != nullptr) {
|
||||
delete item->widget();
|
||||
delete item;
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Qt
|
||||
} // namespace uLib
|
||||
188
app/gcompose/src/PropertyWidgets.h
Normal file
188
app/gcompose/src/PropertyWidgets.h
Normal file
@@ -0,0 +1,188 @@
|
||||
#ifndef PROPERTY_WIDGETS_H
|
||||
#define PROPERTY_WIDGETS_H
|
||||
|
||||
#include <QWidget>
|
||||
#include <QLabel>
|
||||
#include <QHBoxLayout>
|
||||
#include <QVBoxLayout>
|
||||
#include <QLineEdit>
|
||||
#include <QCheckBox>
|
||||
#include <QScrollArea>
|
||||
#include <map>
|
||||
#include <typeindex>
|
||||
#include <functional>
|
||||
|
||||
#include "Core/Property.h"
|
||||
#include "Core/Object.h"
|
||||
#include "Core/Signal.h"
|
||||
#include "Math/Dense.h"
|
||||
#include "Settings.h"
|
||||
|
||||
namespace uLib {
|
||||
namespace Qt {
|
||||
|
||||
double parseWithUnits(const QString& text, double* factorOut = nullptr, QString* suffixOut = nullptr);
|
||||
|
||||
class PropertyWidgetBase : public QWidget {
|
||||
Q_OBJECT
|
||||
public:
|
||||
PropertyWidgetBase(PropertyBase* prop, QWidget* parent = nullptr);
|
||||
virtual ~PropertyWidgetBase();
|
||||
PropertyBase* getProperty() const { return m_BaseProperty; }
|
||||
|
||||
protected:
|
||||
PropertyBase* m_BaseProperty;
|
||||
QHBoxLayout* m_Layout;
|
||||
QLabel* m_Label;
|
||||
// Stores the uLib signal connection so it can be disconnected on destruction,
|
||||
// preventing use-after-free when PropertyEditor::clear() deletes widgets.
|
||||
Connection m_Connection;
|
||||
};
|
||||
|
||||
class UnitLineEdit : public QLineEdit {
|
||||
Q_OBJECT
|
||||
public:
|
||||
UnitLineEdit(QWidget* parent = nullptr);
|
||||
void setValue(double val);
|
||||
void setUnits(const QString& suffix, double factor = 1.0);
|
||||
double getValue() const { return m_Value; }
|
||||
void setIntegerOnly(bool b);
|
||||
|
||||
signals:
|
||||
void valueManualChanged(double val);
|
||||
|
||||
private slots:
|
||||
void onEditingFinished();
|
||||
|
||||
private:
|
||||
void updateText();
|
||||
double m_Value;
|
||||
double m_Factor;
|
||||
QString m_Suffix;
|
||||
bool m_IsInteger;
|
||||
};
|
||||
|
||||
class DoublePropertyWidget : public PropertyWidgetBase {
|
||||
Q_OBJECT
|
||||
public:
|
||||
DoublePropertyWidget(Property<double>* prop, QWidget* parent = nullptr);
|
||||
private:
|
||||
Property<double>* m_Prop;
|
||||
UnitLineEdit* m_Edit;
|
||||
};
|
||||
|
||||
class FloatPropertyWidget : public PropertyWidgetBase {
|
||||
Q_OBJECT
|
||||
public:
|
||||
FloatPropertyWidget(Property<float>* prop, QWidget* parent = nullptr);
|
||||
private:
|
||||
Property<float>* m_Prop;
|
||||
UnitLineEdit* m_Edit;
|
||||
};
|
||||
|
||||
class IntPropertyWidget : public PropertyWidgetBase {
|
||||
Q_OBJECT
|
||||
public:
|
||||
IntPropertyWidget(Property<int>* prop, QWidget* parent = nullptr);
|
||||
private:
|
||||
Property<int>* m_Prop;
|
||||
UnitLineEdit* m_Edit;
|
||||
};
|
||||
|
||||
template <typename VecT, int Size>
|
||||
class VectorPropertyWidget : public PropertyWidgetBase {
|
||||
public:
|
||||
VectorPropertyWidget(Property<VecT>* prop, QWidget* parent = nullptr)
|
||||
: PropertyWidgetBase(prop, parent), m_Prop(prop) {
|
||||
|
||||
std::string unit = prop->GetUnits();
|
||||
double factor = 1.0;
|
||||
QString prefSuffix;
|
||||
if (!unit.empty()) {
|
||||
auto dim = Settings::Instance().IdentifyDimension(unit);
|
||||
std::string pref = Settings::Instance().GetPreferredUnit(dim);
|
||||
factor = Settings::Instance().GetUnitFactor(pref);
|
||||
prefSuffix = QString::fromStdString(pref);
|
||||
}
|
||||
|
||||
for (int i = 0; i < Size; ++i) {
|
||||
m_Edits[i] = new UnitLineEdit(this);
|
||||
if (std::is_integral<typename VecT::Scalar>::value) {
|
||||
m_Edits[i]->setIntegerOnly(true);
|
||||
}
|
||||
if (!prefSuffix.isEmpty()) {
|
||||
m_Edits[i]->setUnits(prefSuffix, factor);
|
||||
}
|
||||
m_Layout->addWidget(m_Edits[i], 1);
|
||||
|
||||
connect(m_Edits[i], &UnitLineEdit::valueManualChanged, [this, i](double val){
|
||||
VecT v = m_Prop->Get();
|
||||
v(i) = (typename VecT::Scalar)val;
|
||||
if (m_Prop->Get() != v) m_Prop->Set(v);
|
||||
});
|
||||
}
|
||||
updateEdits();
|
||||
m_Connection = uLib::Object::connect(m_Prop, &Property<VecT>::PropertyChanged, [this](){
|
||||
updateEdits();
|
||||
});
|
||||
}
|
||||
~VectorPropertyWidget() { m_Connection.disconnect(); }
|
||||
|
||||
private:
|
||||
void updateEdits() {
|
||||
VecT v = m_Prop->Get();
|
||||
for (int i = 0; i < Size; ++i) {
|
||||
if (!m_Edits[i]->hasFocus()) {
|
||||
m_Edits[i]->setValue((double)v(i));
|
||||
}
|
||||
}
|
||||
}
|
||||
Property<VecT>* m_Prop;
|
||||
UnitLineEdit* m_Edits[Size];
|
||||
};
|
||||
|
||||
class BoolPropertyWidget : public PropertyWidgetBase {
|
||||
Q_OBJECT
|
||||
public:
|
||||
BoolPropertyWidget(Property<bool>* prop, QWidget* parent = nullptr);
|
||||
virtual ~BoolPropertyWidget();
|
||||
private:
|
||||
Property<bool>* m_Prop;
|
||||
QCheckBox* m_CheckBox;
|
||||
};
|
||||
|
||||
class StringPropertyWidget : public PropertyWidgetBase {
|
||||
Q_OBJECT
|
||||
public:
|
||||
StringPropertyWidget(Property<std::string>* prop, QWidget* parent = nullptr);
|
||||
virtual ~StringPropertyWidget();
|
||||
private:
|
||||
Property<std::string>* m_Prop;
|
||||
QLineEdit* m_LineEdit;
|
||||
};
|
||||
|
||||
class PropertyEditor : public QWidget {
|
||||
Q_OBJECT
|
||||
public:
|
||||
PropertyEditor(QWidget* parent = nullptr);
|
||||
virtual ~PropertyEditor();
|
||||
void setObject(uLib::Object* obj, bool displayOnly = false);
|
||||
template<typename T>
|
||||
void registerFactory(std::function<QWidget*(PropertyBase*, QWidget*)> factory) {
|
||||
m_Factories[std::type_index(typeid(T))] = factory;
|
||||
}
|
||||
|
||||
private:
|
||||
void clear();
|
||||
uLib::Object* m_Object;
|
||||
QVBoxLayout* m_MainLayout;
|
||||
QScrollArea* m_ScrollArea;
|
||||
QWidget* m_Container;
|
||||
QVBoxLayout* m_ContainerLayout;
|
||||
std::map<std::type_index, std::function<QWidget*(PropertyBase*, QWidget*)>> m_Factories;
|
||||
};
|
||||
|
||||
} // namespace Qt
|
||||
} // namespace uLib
|
||||
|
||||
#endif // PROPERTY_WIDGETS_H
|
||||
231
app/gcompose/src/QViewportPane.cpp
Normal file
231
app/gcompose/src/QViewportPane.cpp
Normal file
@@ -0,0 +1,231 @@
|
||||
#include "QViewportPane.h"
|
||||
#include <Vtk/vtkQViewport.h>
|
||||
#include <Root/QCanvas.h>
|
||||
#include <QVBoxLayout>
|
||||
#include <QHBoxLayout>
|
||||
#include <QLabel>
|
||||
#include <QToolButton>
|
||||
#include <QMenu>
|
||||
#include <QAction>
|
||||
#include <QSplitter>
|
||||
#include <vtkCamera.h>
|
||||
#include "PropertyWidgets.h"
|
||||
#include <QSignalBlocker>
|
||||
|
||||
QViewportPane::QViewportPane(QWidget* parent) : QWidget(parent), m_viewport(nullptr) {
|
||||
m_layout = new QVBoxLayout(this);
|
||||
m_layout->setContentsMargins(0, 0, 0, 0);
|
||||
m_layout->setSpacing(0);
|
||||
|
||||
// Title bar setup
|
||||
m_titleBar = new QWidget(this);
|
||||
m_titleBar->setObjectName("PaneTitleBar");
|
||||
m_titleBar->setFixedHeight(22);
|
||||
|
||||
auto* titleLayout = new QHBoxLayout(m_titleBar);
|
||||
titleLayout->setContentsMargins(5, 0, 0, 0);
|
||||
|
||||
m_titleLabel = new QLabel("Viewport", m_titleBar);
|
||||
m_titleLabel->setObjectName("TitleLabel");
|
||||
|
||||
m_toggleBtn = new QPushButton("Display", m_titleBar);
|
||||
m_toggleBtn->setCheckable(true);
|
||||
m_toggleBtn->setFixedSize(60, 18);
|
||||
m_toggleBtn->setObjectName("DisplayToggleBtn");
|
||||
|
||||
auto* closeBtn = new QToolButton(m_titleBar);
|
||||
closeBtn->setObjectName("PaneCloseButton");
|
||||
closeBtn->setText("X");
|
||||
closeBtn->setFixedSize(18, 18);
|
||||
|
||||
titleLayout->addWidget(m_titleLabel);
|
||||
titleLayout->addStretch();
|
||||
titleLayout->addWidget(m_toggleBtn);
|
||||
titleLayout->addSpacing(5);
|
||||
titleLayout->addWidget(closeBtn);
|
||||
|
||||
m_layout->addWidget(m_titleBar);
|
||||
|
||||
// Main horizontal container for viewport and display panel
|
||||
QWidget* mainArea = new QWidget(this);
|
||||
QHBoxLayout* hLayout = new QHBoxLayout(mainArea);
|
||||
hLayout->setContentsMargins(0, 0, 0, 0);
|
||||
hLayout->setSpacing(0);
|
||||
m_layout->addWidget(mainArea);
|
||||
|
||||
// Viewport will be added here via setViewport
|
||||
m_viewport = new uLib::Vtk::QViewport(mainArea);
|
||||
hLayout->addWidget(m_viewport);
|
||||
|
||||
// Display Panel (Overlay/Slide-out)
|
||||
m_displayPanel = new QFrame(mainArea);
|
||||
m_displayPanel->setObjectName("DisplayPropertiesPanel");
|
||||
m_displayPanel->setFixedWidth(250);
|
||||
m_displayPanel->hide();
|
||||
|
||||
QVBoxLayout* panelLayout = new QVBoxLayout(m_displayPanel);
|
||||
panelLayout->setContentsMargins(5, 5, 5, 5);
|
||||
|
||||
QLabel* panelHeader = new QLabel("Display Properties", m_displayPanel);
|
||||
panelHeader->setStyleSheet("font-weight: bold; padding: 5px;");
|
||||
panelLayout->addWidget(panelHeader);
|
||||
|
||||
m_displayEditor = new uLib::Qt::PropertyEditor(m_displayPanel);
|
||||
panelLayout->addWidget(m_displayEditor);
|
||||
|
||||
hLayout->addWidget(m_displayPanel);
|
||||
|
||||
connect(m_toggleBtn, &QPushButton::toggled, this, &QViewportPane::toggleDisplayPanel);
|
||||
connect(m_titleBar, &QWidget::customContextMenuRequested, this, &QViewportPane::showContextMenu);
|
||||
connect(closeBtn, &QToolButton::clicked, this, &QViewportPane::onCloseRequested);
|
||||
|
||||
m_titleBar->setContextMenuPolicy(Qt::CustomContextMenu);
|
||||
}
|
||||
|
||||
void QViewportPane::toggleDisplayPanel() {
|
||||
m_displayPanel->setVisible(m_toggleBtn->isChecked());
|
||||
}
|
||||
|
||||
void QViewportPane::setObject(uLib::Object* obj) {
|
||||
m_displayEditor->setObject(obj, true);
|
||||
// Auto-show panel if it's a puppet and we want to highlight this feature?
|
||||
// User asked for "hiding panel", so maybe we don't auto-show.
|
||||
}
|
||||
|
||||
void QViewportPane::setViewport(QWidget* viewport, const QString& title) {
|
||||
if (m_viewport) {
|
||||
m_viewport->parentWidget()->layout()->removeWidget(m_viewport);
|
||||
delete m_viewport;
|
||||
}
|
||||
m_viewport = viewport;
|
||||
m_titleLabel->setText(title);
|
||||
|
||||
m_viewport->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
|
||||
auto* mainAreaLayout = static_cast<QHBoxLayout*>(m_displayPanel->parentWidget()->layout());
|
||||
mainAreaLayout->insertWidget(0, m_viewport);
|
||||
}
|
||||
|
||||
|
||||
QViewportPane::~QViewportPane() {}
|
||||
|
||||
void QViewportPane::setViewport(QWidget* viewport, const QString& title) {
|
||||
if (m_viewport) {
|
||||
m_layout->removeWidget(m_viewport);
|
||||
delete m_viewport;
|
||||
}
|
||||
m_viewport = viewport;
|
||||
m_titleLabel->setText(title);
|
||||
|
||||
m_viewport->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
|
||||
m_layout->addWidget(m_viewport);
|
||||
}
|
||||
|
||||
void QViewportPane::addVtkViewport() {
|
||||
auto* viewport = new uLib::Vtk::QViewport(this);
|
||||
setViewport(viewport, "VTK Viewport");
|
||||
}
|
||||
|
||||
void QViewportPane::addRootCanvas() {
|
||||
auto* canvas = new uLib::Root::QCanvas(this);
|
||||
setViewport(canvas, "ROOT Canvas");
|
||||
}
|
||||
|
||||
void QViewportPane::onCloseRequested() {
|
||||
QSplitter* parentSplitter = qobject_cast<QSplitter*>(parentWidget());
|
||||
if (parentSplitter && parentSplitter->count() > 1) {
|
||||
deleteLater();
|
||||
} else {
|
||||
// Can't close the last viewport in the splitter safely. Re-initialize to default VTK canvas.
|
||||
addVtkViewport();
|
||||
}
|
||||
}
|
||||
|
||||
void QViewportPane::showContextMenu(const QPoint& pos) {
|
||||
QMenu menu(this);
|
||||
QAction* hSplit = menu.addAction("H split");
|
||||
QAction* vSplit = menu.addAction("V split");
|
||||
menu.addSeparator();
|
||||
|
||||
bool isVtk = (qobject_cast<uLib::Vtk::QViewport*>(m_viewport) != nullptr);
|
||||
|
||||
QAction* changeType = menu.addAction(isVtk ? "Change to ROOT Canvas" : "Change to VTK Viewport");
|
||||
|
||||
QAction* selected = menu.exec(m_titleBar->mapToGlobal(pos));
|
||||
|
||||
if (selected == hSplit) {
|
||||
AttemptSplit(Qt::Horizontal);
|
||||
} else if (selected == vSplit) {
|
||||
AttemptSplit(Qt::Vertical);
|
||||
} else if (selected == changeType) {
|
||||
if (isVtk) {
|
||||
addRootCanvas();
|
||||
} else {
|
||||
addVtkViewport();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void QViewportPane::AttemptSplit(Qt::Orientation orientation) {
|
||||
QWidget* p = parentWidget();
|
||||
if (!p) return;
|
||||
|
||||
QSplitter* parentSplitter = qobject_cast<QSplitter*>(p);
|
||||
if (!parentSplitter) return;
|
||||
|
||||
QViewportPane* newPane = new QViewportPane();
|
||||
|
||||
// 1. Synchronize viewport content and camera (VTK Viewport only for now)
|
||||
auto* currentVtk = qobject_cast<uLib::Vtk::QViewport*>(m_viewport);
|
||||
if (currentVtk) {
|
||||
auto* newVtk = qobject_cast<uLib::Vtk::QViewport*>(newPane->currentViewport());
|
||||
if (newVtk) {
|
||||
// Copy puppets
|
||||
for (auto* puppet : currentVtk->getPuppets()) {
|
||||
newVtk->AddPuppet(*puppet);
|
||||
}
|
||||
// Copy camera
|
||||
if (currentVtk->GetRenderer() && newVtk->GetRenderer()) {
|
||||
vtkCamera* currentCam = currentVtk->GetRenderer()->GetActiveCamera();
|
||||
vtkCamera* newCam = newVtk->GetRenderer()->GetActiveCamera();
|
||||
if (currentCam && newCam) {
|
||||
newCam->DeepCopy(currentCam);
|
||||
}
|
||||
}
|
||||
// Sync grid visible and axis
|
||||
newVtk->SetGridVisible(currentVtk->GetGridVisible());
|
||||
newVtk->SetGridAxis(currentVtk->GetGridAxis());
|
||||
}
|
||||
}
|
||||
|
||||
// 2. Adjust for ROOT Canvas if that was the active view
|
||||
bool isRoot = (qobject_cast<uLib::Root::QCanvas*>(m_viewport) != nullptr);
|
||||
if (isRoot) {
|
||||
newPane->addRootCanvas();
|
||||
}
|
||||
|
||||
if (parentSplitter->orientation() == orientation) {
|
||||
int index = parentSplitter->indexOf(this);
|
||||
QList<int> sizes = parentSplitter->sizes();
|
||||
int currentSize = sizes.value(index, 0);
|
||||
int half = currentSize / 2;
|
||||
sizes[index] = half;
|
||||
sizes.insert(index + 1, currentSize - half);
|
||||
|
||||
parentSplitter->insertWidget(index + 1, newPane);
|
||||
parentSplitter->setSizes(sizes);
|
||||
} else {
|
||||
int index = parentSplitter->indexOf(this);
|
||||
QList<int> parentSizes = parentSplitter->sizes();
|
||||
|
||||
QSplitter* newSplitter = new QSplitter(orientation);
|
||||
newSplitter->addWidget(this);
|
||||
newSplitter->addWidget(newPane);
|
||||
|
||||
QList<int> subSizes;
|
||||
subSizes << 500 << 500;
|
||||
newSplitter->setSizes(subSizes);
|
||||
|
||||
parentSplitter->insertWidget(index, newSplitter);
|
||||
parentSplitter->setSizes(parentSizes);
|
||||
}
|
||||
}
|
||||
50
app/gcompose/src/QViewportPane.h
Normal file
50
app/gcompose/src/QViewportPane.h
Normal file
@@ -0,0 +1,50 @@
|
||||
#ifndef QVIEWPORTPANE_H
|
||||
#define QVIEWPORTPANE_H
|
||||
|
||||
#include <QWidget>
|
||||
#include <QFrame>
|
||||
#include <QPushButton>
|
||||
|
||||
namespace uLib {
|
||||
class Object;
|
||||
namespace Qt { class PropertyEditor; }
|
||||
}
|
||||
|
||||
class QVBoxLayout;
|
||||
class QLabel;
|
||||
|
||||
class QViewportPane : public QWidget {
|
||||
Q_OBJECT
|
||||
public:
|
||||
explicit QViewportPane(QWidget* parent = nullptr);
|
||||
virtual ~QViewportPane();
|
||||
|
||||
void addVtkViewport();
|
||||
void addRootCanvas();
|
||||
|
||||
QWidget* currentViewport() const { return m_viewport; }
|
||||
|
||||
/** @brief Update the display properties for the given object. */
|
||||
void setObject(uLib::Object* obj);
|
||||
|
||||
private slots:
|
||||
void onCloseRequested();
|
||||
void showContextMenu(const QPoint& pos);
|
||||
void toggleDisplayPanel();
|
||||
|
||||
private:
|
||||
void AttemptSplit(Qt::Orientation orientation);
|
||||
void setViewport(QWidget* viewport, const QString& title);
|
||||
|
||||
QVBoxLayout* m_layout;
|
||||
QWidget* m_titleBar;
|
||||
QLabel* m_titleLabel;
|
||||
QWidget* m_viewport;
|
||||
|
||||
// Display Properties Overlay
|
||||
QFrame* m_displayPanel;
|
||||
uLib::Qt::PropertyEditor* m_displayEditor;
|
||||
QPushButton* m_toggleBtn;
|
||||
};
|
||||
|
||||
#endif // QVIEWPORTPANE_H
|
||||
75
app/gcompose/src/Settings.h
Normal file
75
app/gcompose/src/Settings.h
Normal file
@@ -0,0 +1,75 @@
|
||||
#ifndef GCOMPOSE_SETTINGS_H
|
||||
#define GCOMPOSE_SETTINGS_H
|
||||
|
||||
#include <string>
|
||||
#include <map>
|
||||
#include "Math/Units.h"
|
||||
|
||||
namespace uLib {
|
||||
namespace Qt {
|
||||
|
||||
class Settings {
|
||||
public:
|
||||
static Settings& Instance() {
|
||||
static Settings instance;
|
||||
return instance;
|
||||
}
|
||||
|
||||
enum Dimension {
|
||||
Length,
|
||||
Angle,
|
||||
Energy,
|
||||
Time,
|
||||
Dimensionless
|
||||
};
|
||||
|
||||
void SetPreferredUnit(Dimension dim, const std::string& unit) {
|
||||
m_PreferredUnits[dim] = unit;
|
||||
}
|
||||
|
||||
std::string GetPreferredUnit(Dimension dim) const {
|
||||
auto it = m_PreferredUnits.find(dim);
|
||||
if (it != m_PreferredUnits.end()) return it->second;
|
||||
|
||||
switch(dim) {
|
||||
case Length: return "mm";
|
||||
case Angle: return "deg";
|
||||
case Energy: return "MeV";
|
||||
case Time: return "ns";
|
||||
default: return "";
|
||||
}
|
||||
}
|
||||
|
||||
double GetUnitFactor(const std::string& unit) const {
|
||||
if (unit == "m") return CLHEP::meter;
|
||||
if (unit == "cm") return CLHEP::centimeter;
|
||||
if (unit == "mm") return CLHEP::millimeter;
|
||||
if (unit == "um") return CLHEP::micrometer;
|
||||
if (unit == "deg") return CLHEP::degree;
|
||||
if (unit == "rad") return CLHEP::radian;
|
||||
if (unit == "ns") return CLHEP::nanosecond;
|
||||
if (unit == "s") return CLHEP::second;
|
||||
if (unit == "ms") return CLHEP::millisecond;
|
||||
if (unit == "MeV") return CLHEP::megaelectronvolt;
|
||||
if (unit == "GeV") return CLHEP::gigaelectronvolt;
|
||||
if (unit == "eV") return CLHEP::electronvolt;
|
||||
return 1.0;
|
||||
}
|
||||
|
||||
Dimension IdentifyDimension(const std::string& unit) const {
|
||||
if (unit == "m" || unit == "cm" || unit == "mm" || unit == "um" || unit == "nm") return Length;
|
||||
if (unit == "deg" || unit == "rad") return Angle;
|
||||
if (unit == "MeV" || unit == "GeV" || unit == "eV" || unit == "keV" || unit == "TeV") return Energy;
|
||||
if (unit == "ns" || unit == "s" || unit == "ms" || unit == "us") return Time;
|
||||
return Dimensionless;
|
||||
}
|
||||
|
||||
private:
|
||||
Settings() {}
|
||||
std::map<Dimension, std::string> m_PreferredUnits;
|
||||
};
|
||||
|
||||
} // namespace Qt
|
||||
} // namespace uLib
|
||||
|
||||
#endif
|
||||
98
app/gcompose/src/StyleManager.cpp
Normal file
98
app/gcompose/src/StyleManager.cpp
Normal file
@@ -0,0 +1,98 @@
|
||||
#include "StyleManager.h"
|
||||
#include <QApplication>
|
||||
|
||||
static const QString DARK_THEME = R"(
|
||||
QWidget#MenuPanel { background-color: #2b2b2b; border-bottom: 1px solid #111; }
|
||||
QLabel#LogoLabel { font-weight: bold; color: #0078d7; font-size: 14px; letter-spacing: 1px; }
|
||||
QPushButton#MenuButton { background: transparent; color: #ccc; border: none; padding: 5px 10px; }
|
||||
QPushButton#MenuButton:hover { background: #3c3c3c; color: white; border-radius: 4px; }
|
||||
QWidget#PaneTitleBar { background-color: #333; color: white; border-bottom: 2px solid #222; }
|
||||
QLabel#TitleLabel { font-weight: bold; margin-left: 2px; }
|
||||
QToolButton#PaneCloseButton { border: none; font-weight: bold; background: transparent; color: #ccc; }
|
||||
QToolButton#PaneCloseButton:hover { color: white; background: #c42b1c; }
|
||||
|
||||
/* Global & Panel Backgrounds */
|
||||
QMainWindow, QWidget#MainPanel { background-color: #1e1e1e; }
|
||||
QWidget#DisplayPropertiesPanel, QWidget#PropertiesPanel, QWidget#ContextPanel { background-color: #252526; border-left: 1px solid #3e3e42; }
|
||||
QPushButton#DisplayToggleBtn { background-color: #333337; border: 1px solid #3e3e42; border-radius: 2px; color: #f1f1f1; font-size: 11px; }
|
||||
QPushButton#DisplayToggleBtn:checked { background-color: #0078d7; color: white; border-color: #005a9e; font-weight: bold; }
|
||||
QPushButton#DisplayToggleBtn:hover { border-color: #0078d7; }
|
||||
|
||||
QScrollArea { border: none; background: transparent; }
|
||||
QScrollArea > QWidget > QWidget { background: transparent; }
|
||||
|
||||
/* Property Widgets Styling */
|
||||
QLabel { color: #cccccc; }
|
||||
QDoubleSpinBox, QSpinBox, QLineEdit { background: #3c3c3c; color: #f1f1f1; border: 1px solid #3e3e42; padding: 2px 4px; border-radius: 2px; selection-background-color: #0078d7; }
|
||||
QDoubleSpinBox:focus, QSpinBox:focus, QLineEdit:focus { border-color: #0078d7; }
|
||||
QCheckBox { color: #cccccc; spacing: 5px; }
|
||||
QCheckBox::indicator { width: 14px; height: 14px; border: 1px solid #3e3e42; background: #333337; border-radius: 2px; }
|
||||
QCheckBox::indicator:checked { background: #0078d7; border-color: #005a9e; }
|
||||
QCheckBox::indicator:hover { border-color: #0078d7; }
|
||||
|
||||
QMenu { background-color: #2b2b2b; color: white; border: 1px solid #111; }
|
||||
QMenu::item:selected { background-color: #3c3c3c; }
|
||||
QTreeView#ContextTree { background-color: #1e1e1e; color: #ccc; border: none; }
|
||||
QTreeView#ContextTree::item:hover { background-color: #2a2d2e; }
|
||||
QTreeView#ContextTree::item:selected { background-color: #094771; color: white; }
|
||||
QHeaderView::section { background-color: #252526; color: #ccc; border: 1px solid #323233; padding: 4px; }
|
||||
|
||||
/* ScrollBars */
|
||||
QScrollBar:vertical { background: #1e1e1e; width: 12px; margin: 0px; }
|
||||
QScrollBar::handle:vertical { background: #3e3e42; min-height: 20px; border-radius: 6px; margin: 2px; }
|
||||
QScrollBar::handle:vertical:hover { background: #505050; }
|
||||
QScrollBar::add-line:vertical, QScrollBar::sub-line:vertical { height: 0px; }
|
||||
)";
|
||||
|
||||
static const QString BRIGHT_THEME = R"(
|
||||
QWidget#MenuPanel { background-color: #f3f3f3; border-bottom: 1px solid #ccc; }
|
||||
QLabel#LogoLabel { font-weight: bold; color: #005a9e; font-size: 14px; letter-spacing: 1px; }
|
||||
QPushButton#MenuButton { background: transparent; color: #333; border: none; padding: 5px 10px; }
|
||||
QPushButton#MenuButton:hover { background: #e5e5e5; color: black; border-radius: 4px; }
|
||||
QWidget#PaneTitleBar { background-color: #eeeeee; color: black; border-bottom: 2px solid #ddd; }
|
||||
QLabel#TitleLabel { font-weight: bold; margin-left: 2px; }
|
||||
QToolButton#PaneCloseButton { border: none; font-weight: bold; background: transparent; color: #666; }
|
||||
QToolButton#PaneCloseButton:hover { color: white; background: #e81123; }
|
||||
|
||||
/* Global & Panel Backgrounds */
|
||||
QMainWindow, QWidget#MainPanel { background-color: #f3f3f3; }
|
||||
QWidget#DisplayPropertiesPanel, QWidget#PropertiesPanel, QWidget#ContextPanel { background-color: #ffffff; border-left: 1px solid #cccccc; }
|
||||
QPushButton#DisplayToggleBtn { background-color: #ffffff; border: 1px solid #cccccc; border-radius: 2px; color: #333; font-size: 11px; }
|
||||
QPushButton#DisplayToggleBtn:checked { background-color: #0078d7; color: white; border-color: #005a9e; font-weight: bold; }
|
||||
QPushButton#DisplayToggleBtn:hover { border-color: #0078d7; }
|
||||
|
||||
QScrollArea { border: none; background: transparent; }
|
||||
QScrollArea > QWidget > QWidget { background: transparent; }
|
||||
|
||||
/* Property Widgets Styling */
|
||||
QLabel { color: #333333; }
|
||||
QDoubleSpinBox, QSpinBox, QLineEdit { background: #ffffff; color: #333333; border: 1px solid #cccccc; padding: 2px 4px; border-radius: 2px; selection-background-color: #0078d7; }
|
||||
QDoubleSpinBox:focus, QSpinBox:focus, QLineEdit:focus { border-color: #0078d7; }
|
||||
QCheckBox { color: #333333; spacing: 5px; }
|
||||
QCheckBox::indicator { width: 14px; height: 14px; border: 1px solid #cccccc; background: #ffffff; border-radius: 2px; }
|
||||
QCheckBox::indicator:checked { background: #0078d7; border-color: #005a9e; }
|
||||
QCheckBox::indicator:hover { border-color: #0078d7; }
|
||||
|
||||
QMenu { background-color: #f3f3f3; color: black; border: 1px solid #ccc; }
|
||||
QMenu::item:selected { background-color: #d0d0d0; }
|
||||
QTreeView#ContextTree { background-color: #ffffff; color: #333; border: none; }
|
||||
QTreeView#ContextTree::item:hover { background-color: #f2f2f2; }
|
||||
QTreeView#ContextTree::item:selected { background-color: #0078d7; color: white; }
|
||||
QHeaderView::section { background-color: #f3f3f3; color: #333; border: 1px solid #ccc; padding: 4px; }
|
||||
|
||||
/* ScrollBars */
|
||||
QScrollBar:vertical { background: #ffffff; width: 12px; margin: 0px; }
|
||||
QScrollBar::handle:vertical { background: #cccccc; min-height: 20px; border-radius: 6px; margin: 2px; }
|
||||
QScrollBar::handle:vertical:hover { background: #aaaaaa; }
|
||||
QScrollBar::add-line:vertical, QScrollBar::sub-line:vertical { height: 0px; }
|
||||
)";
|
||||
|
||||
void StyleManager::applyStyle(QApplication* app, const QString& themeName) {
|
||||
if (!app) return;
|
||||
|
||||
if (themeName == "bright") {
|
||||
app->setStyleSheet(BRIGHT_THEME);
|
||||
} else {
|
||||
app->setStyleSheet(DARK_THEME); // default
|
||||
}
|
||||
}
|
||||
13
app/gcompose/src/StyleManager.h
Normal file
13
app/gcompose/src/StyleManager.h
Normal file
@@ -0,0 +1,13 @@
|
||||
#ifndef STYLEMANAGER_H
|
||||
#define STYLEMANAGER_H
|
||||
|
||||
#include <QString>
|
||||
|
||||
class QApplication;
|
||||
|
||||
class StyleManager {
|
||||
public:
|
||||
static void applyStyle(QApplication* app, const QString& themeName);
|
||||
};
|
||||
|
||||
#endif // STYLEMANAGER_H
|
||||
187
app/gcompose/src/ViewportPane.cpp
Normal file
187
app/gcompose/src/ViewportPane.cpp
Normal file
@@ -0,0 +1,187 @@
|
||||
#include "ViewportPane.h"
|
||||
#include <Vtk/vtkQViewport.h>
|
||||
#include <Root/QCanvas.h>
|
||||
#include <QVBoxLayout>
|
||||
#include <QHBoxLayout>
|
||||
#include <QLabel>
|
||||
#include <QToolButton>
|
||||
#include <QMenu>
|
||||
#include <QAction>
|
||||
#include <QSplitter>
|
||||
#include <vtkCamera.h>
|
||||
#include "PropertyWidgets.h"
|
||||
#include <QSignalBlocker>
|
||||
|
||||
ViewportPane::ViewportPane(QWidget* parent) : QWidget(parent), m_viewport(nullptr) {
|
||||
m_layout = new QVBoxLayout(this);
|
||||
m_layout->setContentsMargins(0, 0, 0, 0);
|
||||
m_layout->setSpacing(0);
|
||||
|
||||
// Title bar setup
|
||||
m_titleBar = new QWidget(this);
|
||||
m_titleBar->setObjectName("PaneTitleBar");
|
||||
m_titleBar->setFixedHeight(22);
|
||||
|
||||
auto* titleLayout = new QHBoxLayout(m_titleBar);
|
||||
titleLayout->setContentsMargins(5, 0, 0, 0);
|
||||
|
||||
m_titleLabel = new QLabel("Viewport", m_titleBar);
|
||||
m_titleLabel->setObjectName("TitleLabel");
|
||||
|
||||
m_toggleBtn = new QPushButton("Display", m_titleBar);
|
||||
m_toggleBtn->setCheckable(true);
|
||||
m_toggleBtn->setFixedSize(60, 18);
|
||||
m_toggleBtn->setObjectName("DisplayToggleBtn");
|
||||
|
||||
auto* closeBtn = new QToolButton(m_titleBar);
|
||||
closeBtn->setObjectName("PaneCloseButton");
|
||||
closeBtn->setText("X");
|
||||
closeBtn->setFixedSize(18, 18);
|
||||
|
||||
titleLayout->addWidget(m_titleLabel);
|
||||
titleLayout->addStretch();
|
||||
titleLayout->addWidget(m_toggleBtn);
|
||||
titleLayout->addSpacing(5);
|
||||
titleLayout->addWidget(closeBtn);
|
||||
|
||||
m_layout->addWidget(m_titleBar);
|
||||
|
||||
// Main area with splitter for viewport and display panel
|
||||
m_areaSplitter = new QSplitter(Qt::Horizontal, this);
|
||||
m_areaSplitter->setObjectName("ViewportAreaSplitter");
|
||||
m_layout->addWidget(m_areaSplitter, 1);
|
||||
|
||||
// Viewport will be added here via setViewport
|
||||
m_viewport = new uLib::Vtk::QViewport(m_areaSplitter);
|
||||
m_areaSplitter->addWidget(m_viewport);
|
||||
|
||||
// Display Panel (Overlay/Slide-out)
|
||||
m_displayPanel = new QFrame(m_areaSplitter);
|
||||
m_displayPanel->setObjectName("DisplayPropertiesPanel");
|
||||
m_displayPanel->setMinimumWidth(150);
|
||||
m_displayPanel->hide();
|
||||
|
||||
m_areaSplitter->addWidget(m_displayPanel);
|
||||
m_areaSplitter->setStretchFactor(0, 1);
|
||||
m_areaSplitter->setStretchFactor(1, 0);
|
||||
|
||||
QVBoxLayout* panelLayout = new QVBoxLayout(m_displayPanel);
|
||||
panelLayout->setContentsMargins(5, 5, 5, 5);
|
||||
|
||||
QLabel* panelHeader = new QLabel("Display Properties", m_displayPanel);
|
||||
panelHeader->setStyleSheet("font-weight: bold; padding: 5px;");
|
||||
panelLayout->addWidget(panelHeader);
|
||||
|
||||
m_displayEditor = new uLib::Qt::PropertyEditor(m_displayPanel);
|
||||
panelLayout->addWidget(m_displayEditor);
|
||||
|
||||
connect(m_toggleBtn, &QPushButton::toggled, this, &ViewportPane::toggleDisplayPanel);
|
||||
connect(m_titleBar, &QWidget::customContextMenuRequested, this, &ViewportPane::showContextMenu);
|
||||
connect(closeBtn, &QToolButton::clicked, this, &ViewportPane::onCloseRequested);
|
||||
|
||||
m_titleBar->setContextMenuPolicy(Qt::CustomContextMenu);
|
||||
}
|
||||
|
||||
ViewportPane::~ViewportPane() {}
|
||||
|
||||
void ViewportPane::toggleDisplayPanel() {
|
||||
bool visible = m_toggleBtn->isChecked();
|
||||
m_displayPanel->setVisible(visible);
|
||||
if (visible && m_areaSplitter->sizes().value(1, 0) == 0) {
|
||||
QList<int> sizes = m_areaSplitter->sizes();
|
||||
int total = sizes[0] + sizes[1];
|
||||
sizes[1] = 250;
|
||||
sizes[0] = total - 250;
|
||||
m_areaSplitter->setSizes(sizes);
|
||||
}
|
||||
}
|
||||
|
||||
void ViewportPane::setObject(uLib::Object* obj) {
|
||||
m_displayEditor->setObject(obj, true);
|
||||
|
||||
// Check if the object is a Puppet (meaning it has display properties)
|
||||
bool isPuppet = (dynamic_cast<::uLib::Vtk::Puppet*>(obj) != nullptr);
|
||||
|
||||
// Only show the "Display" toggle button if it's a puppet
|
||||
m_toggleBtn->setVisible(isPuppet);
|
||||
|
||||
// If it's a puppet, we might want to keep the panel state if it was already open,
|
||||
// or if it's NOT a puppet, definitely hide the toggle and panel.
|
||||
if (!isPuppet) {
|
||||
m_toggleBtn->setChecked(false);
|
||||
m_displayPanel->hide();
|
||||
}
|
||||
}
|
||||
|
||||
void ViewportPane::setViewport(QWidget* viewport, const QString& title) {
|
||||
if (m_viewport) {
|
||||
delete m_viewport;
|
||||
}
|
||||
m_viewport = viewport;
|
||||
m_titleLabel->setText(title);
|
||||
|
||||
m_viewport->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
|
||||
m_areaSplitter->insertWidget(0, m_viewport);
|
||||
m_areaSplitter->setStretchFactor(0, 1);
|
||||
}
|
||||
|
||||
void ViewportPane::addVtkViewport() {
|
||||
auto* viewport = new uLib::Vtk::QViewport(this);
|
||||
setViewport(viewport, "VTK Viewport");
|
||||
}
|
||||
|
||||
void ViewportPane::addRootCanvas() {
|
||||
auto* canvas = new uLib::Root::QCanvas(this);
|
||||
setViewport(canvas, "ROOT Canvas");
|
||||
}
|
||||
|
||||
void ViewportPane::onCloseRequested() {
|
||||
QSplitter* parentSplitter = qobject_cast<QSplitter*>(parentWidget());
|
||||
if (parentSplitter && parentSplitter->count() > 1) {
|
||||
deleteLater();
|
||||
} else {
|
||||
addVtkViewport();
|
||||
}
|
||||
}
|
||||
|
||||
void ViewportPane::showContextMenu(const QPoint& pos) {
|
||||
QMenu menu(this);
|
||||
QAction* hSplit = menu.addAction("H split");
|
||||
QAction* vSplit = menu.addAction("V split");
|
||||
menu.addSeparator();
|
||||
bool isVtk = (qobject_cast<uLib::Vtk::QViewport*>(m_viewport) != nullptr);
|
||||
QAction* changeType = menu.addAction(isVtk ? "Change to ROOT Canvas" : "Change to VTK Viewport");
|
||||
QAction* selected = menu.exec(m_titleBar->mapToGlobal(pos));
|
||||
if (selected == hSplit) AttemptSplit(Qt::Horizontal);
|
||||
else if (selected == vSplit) AttemptSplit(Qt::Vertical);
|
||||
else if (selected == changeType) isVtk ? addRootCanvas() : addVtkViewport();
|
||||
}
|
||||
|
||||
void ViewportPane::AttemptSplit(Qt::Orientation orientation) {
|
||||
QWidget* p = parentWidget();
|
||||
if (!p) return;
|
||||
QSplitter* parentSplitter = qobject_cast<QSplitter*>(p);
|
||||
if (!parentSplitter) return;
|
||||
ViewportPane* newPane = new ViewportPane();
|
||||
if (parentSplitter->orientation() == orientation) {
|
||||
int index = parentSplitter->indexOf(this);
|
||||
QList<int> sizes = parentSplitter->sizes();
|
||||
int currentSize = sizes.value(index, 0);
|
||||
int half = currentSize / 2;
|
||||
sizes[index] = half;
|
||||
sizes.insert(index + 1, currentSize - half);
|
||||
parentSplitter->insertWidget(index + 1, newPane);
|
||||
parentSplitter->setSizes(sizes);
|
||||
} else {
|
||||
int index = parentSplitter->indexOf(this);
|
||||
QList<int> parentSizes = parentSplitter->sizes();
|
||||
QSplitter* newSplitter = new QSplitter(orientation);
|
||||
newSplitter->addWidget(this);
|
||||
newSplitter->addWidget(newPane);
|
||||
QList<int> subSizes;
|
||||
subSizes << 500 << 500;
|
||||
newSplitter->setSizes(subSizes);
|
||||
parentSplitter->insertWidget(index, newSplitter);
|
||||
parentSplitter->setSizes(parentSizes);
|
||||
}
|
||||
}
|
||||
52
app/gcompose/src/ViewportPane.h
Normal file
52
app/gcompose/src/ViewportPane.h
Normal file
@@ -0,0 +1,52 @@
|
||||
#ifndef VIEWPORTPANE_H
|
||||
#define VIEWPORTPANE_H
|
||||
|
||||
#include <QWidget>
|
||||
#include <QFrame>
|
||||
#include <QPushButton>
|
||||
|
||||
namespace uLib {
|
||||
class Object;
|
||||
namespace Qt { class PropertyEditor; }
|
||||
}
|
||||
|
||||
class QSplitter;
|
||||
class QVBoxLayout;
|
||||
class QLabel;
|
||||
|
||||
class ViewportPane : public QWidget {
|
||||
Q_OBJECT
|
||||
public:
|
||||
explicit ViewportPane(QWidget* parent = nullptr);
|
||||
virtual ~ViewportPane();
|
||||
|
||||
void addVtkViewport();
|
||||
void addRootCanvas();
|
||||
|
||||
QWidget* currentViewport() const { return m_viewport; }
|
||||
|
||||
/** @brief Update the display properties for the given object. */
|
||||
void setObject(uLib::Object* obj);
|
||||
|
||||
private slots:
|
||||
void onCloseRequested();
|
||||
void showContextMenu(const QPoint& pos);
|
||||
void toggleDisplayPanel();
|
||||
|
||||
private:
|
||||
void AttemptSplit(Qt::Orientation orientation);
|
||||
void setViewport(QWidget* viewport, const QString& title);
|
||||
|
||||
QVBoxLayout* m_layout;
|
||||
QWidget* m_titleBar;
|
||||
QLabel* m_titleLabel;
|
||||
QSplitter* m_areaSplitter;
|
||||
QWidget* m_viewport;
|
||||
|
||||
// Display Properties Overlay
|
||||
QFrame* m_displayPanel;
|
||||
uLib::Qt::PropertyEditor* m_displayEditor;
|
||||
QPushButton* m_toggleBtn;
|
||||
};
|
||||
|
||||
#endif // VIEWPORTPANE_H
|
||||
55
app/gcompose/src/main.cpp
Normal file
55
app/gcompose/src/main.cpp
Normal file
@@ -0,0 +1,55 @@
|
||||
#include <QApplication>
|
||||
#include "MainWindow.h"
|
||||
#include "MainPanel.h"
|
||||
#include "ViewportPane.h"
|
||||
#include "StyleManager.h"
|
||||
|
||||
#include "Math/ContainerBox.h"
|
||||
#include <HEP/Geant/Scene.h>
|
||||
#include "HEP/Detectors/DetectorChamber.h"
|
||||
#include "Vtk/HEP/Detectors/vtkDetectorChamber.h"
|
||||
|
||||
#include <Vtk/Math/vtkContainerBox.h>
|
||||
#include <Vtk/vtkQViewport.h>
|
||||
|
||||
#include "Core/ObjectsContext.h"
|
||||
|
||||
#include <vtkSmartPointer.h>
|
||||
#include <vtkCubeSource.h>
|
||||
#include <vtkPolyDataMapper.h>
|
||||
#include <vtkActor.h>
|
||||
#include <vtkRenderer.h>
|
||||
|
||||
|
||||
#include "Math/Units.h"
|
||||
#include <iostream>
|
||||
|
||||
using namespace uLib;
|
||||
using namespace uLib::literals;
|
||||
|
||||
int main(int argc, char** argv) {
|
||||
QApplication app(argc, argv);
|
||||
StyleManager::applyStyle(&app, "dark");
|
||||
std::cout << "Starting gcompose Qt application..." << std::endl;
|
||||
|
||||
// ContainerBox world_box(Vector3f(1, 1, 1));
|
||||
// world_box.Scale(Vector3f(2_mm, 2_mm, 2_mm));
|
||||
// world_box.SetPosition(Vector3f(-1_mm, -1_mm, -1_mm));
|
||||
|
||||
// Geant::Scene scene;
|
||||
// scene.ConstructWorldBox(world_box.GetSize(), "G4_AIR");
|
||||
// scene.Initialize();
|
||||
|
||||
uLib::ObjectsContext globalContext;
|
||||
// globalContext.AddObject(&world_box);
|
||||
// globalContext.AddObject(&scene);
|
||||
|
||||
// 2. Initialize MainWindow (contains embedded VTK QViewport)
|
||||
MainWindow window;
|
||||
window.setContext(&globalContext);
|
||||
|
||||
std::cout << "Geant4 and VTK scenes are ready." << std::endl;
|
||||
|
||||
window.show();
|
||||
return app.exec();
|
||||
}
|
||||
BIN
assets/exmaples/vtk/2026_03_24_C1_Prod11_test_img_40_trim55505_scale1.00_sigma1.0.vtk
(Stored with Git LFS)
Normal file
BIN
assets/exmaples/vtk/2026_03_24_C1_Prod11_test_img_40_trim55505_scale1.00_sigma1.0.vtk
(Stored with Git LFS)
Normal file
Binary file not shown.
@@ -1,8 +1,13 @@
|
||||
[requires]
|
||||
eigen/3.4.0
|
||||
boost/1.83.0
|
||||
pybind11/3.0.2
|
||||
# pybind11/3.0.2
|
||||
hdf5/1.14.3
|
||||
|
||||
[generators]
|
||||
CMakeDeps
|
||||
CMakeToolchain
|
||||
|
||||
[options]
|
||||
hdf5/*:threadsafe=True
|
||||
hdf5/*:enable_unsupported=True
|
||||
|
||||
338
docs/algorithms/algoritm.md
Normal file
338
docs/algorithms/algoritm.md
Normal file
@@ -0,0 +1,338 @@
|
||||
# Algorithm Infrastructure
|
||||
|
||||
## Overview
|
||||
|
||||
An algorithm in the uLib infrastructure is a class for containing a functional that can be dynamically loaded into memory as a plug-in.
|
||||
It derives from the base `Object` class (`Core/Object.h`) and therefore can contain properties that define the serialization of operating parameters or the implementation of widgets for interactive parameter manipulation.
|
||||
|
||||
The algorithm class is designed to be inserted into an `AlgorithmTask`, a class for managing the execution of scheduled operations. A task contains `Run` and `Stop` methods to start and stop execution. A task can be configured to work in two modes:
|
||||
|
||||
- **Cyclic mode**: the algorithm is executed periodically with a configurable cycle time.
|
||||
- **Asynchronous mode**: the task waits for a trigger before each execution. Triggers can come from the uLib signal-slot system (`Object::connect`) or from a condition variable as defined in the monitor pattern (`Core/Monitor.h`).
|
||||
|
||||
The algorithm is defined as a template class on two types `T_enc` and `T_dec`. The encoder is a type for data input or another algorithm that is chained with this one and outputs data in a compatible format. The decoder is the type of data output or a downstream algorithm compatible with it.
|
||||
|
||||
## Class Hierarchy
|
||||
|
||||
```
|
||||
Object (Core/Object.h)
|
||||
|
|
||||
+-- Algorithm<T_enc, T_dec> (Core/Algorithm.h)
|
||||
| |
|
||||
| +-- VoxImageFilter<VoxelT, CrtpImplT> (Math/VoxImageFilter.h)
|
||||
| |
|
||||
| +-- VoxFilterAlgorithmLinear (Math/VoxImageFilterLinear.hpp)
|
||||
| +-- VoxFilterAlgorithmMedian (Math/VoxImageFilterMedian.hpp)
|
||||
| +-- VoxFilterAlgorithmAbtrim (Math/VoxImageFilterABTrim.hpp)
|
||||
| +-- VoxFilterAlgorithmSPR (Math/VoxImageFilterABTrim.hpp)
|
||||
| +-- VoxFilterAlgorithmThreshold (Math/VoxImageFilterThreshold.hpp)
|
||||
| +-- VoxFilterAlgorithmBilateral (Math/VoxImageFilterBilateral.hpp)
|
||||
| +-- VoxFilterAlgorithmBilateralTrim(Math/VoxImageFilterBilateral.hpp)
|
||||
| +-- VoxFilterAlgorithm2ndStat (Math/VoxImageFilter2ndStat.hpp)
|
||||
| +-- VoxFilterAlgorithmCustom (Math/VoxImageFilterCustom.hpp)
|
||||
|
|
||||
+-- Thread (Core/Threads.h)
|
||||
|
|
||||
+-- AlgorithmTask<T_enc, T_dec> (Core/Algorithm.h)
|
||||
```
|
||||
|
||||
## Algorithm (`Core/Algorithm.h`)
|
||||
|
||||
### Template Parameters
|
||||
|
||||
```cpp
|
||||
template <typename T_enc, typename T_dec>
|
||||
class Algorithm : public Object;
|
||||
```
|
||||
|
||||
- **`T_enc`** (Encoder): the input data type. Can be a raw data type or a pointer to a data structure. When chaining algorithms, the upstream algorithm's `T_dec` must be compatible with this algorithm's `T_enc`.
|
||||
- **`T_dec`** (Decoder): the output data type. Produced by `Process()` and consumed by the next algorithm in the chain.
|
||||
|
||||
### Core Interface
|
||||
|
||||
| Method | Description |
|
||||
|--------|-------------|
|
||||
| `virtual T_dec Process(const T_enc& input) = 0` | Pure virtual. Implement the algorithm logic here. |
|
||||
| `T_dec operator()(const T_enc& input)` | Calls `Process()`. Enables functional syntax: `result = alg(data)`. |
|
||||
|
||||
### Algorithm Chaining
|
||||
|
||||
Algorithms can be linked in processing pipelines via encoder/decoder pointers:
|
||||
|
||||
```cpp
|
||||
Algorithm* upstream; // SetEncoder() / GetEncoder()
|
||||
Algorithm* downstream; // SetDecoder() / GetDecoder()
|
||||
```
|
||||
|
||||
This allows building chains like:
|
||||
|
||||
```
|
||||
[RawData] --> AlgorithmA --> AlgorithmB --> [Result]
|
||||
encoder decoder
|
||||
```
|
||||
|
||||
### Signals
|
||||
|
||||
| Signal | Emitted when |
|
||||
|--------|-------------|
|
||||
| `Started()` | The algorithm begins processing (caller responsibility). |
|
||||
| `Finished()` | The algorithm completes processing (caller responsibility). |
|
||||
|
||||
### Device Preference (CUDA)
|
||||
|
||||
Algorithms report their preferred execution device via `GetPreferredDevice()`:
|
||||
|
||||
| Method | Description |
|
||||
|--------|-------------|
|
||||
| `virtual MemoryDevice GetPreferredDevice() const` | Returns `RAM` or `VRAM`. Subclasses override. |
|
||||
| `void SetPreferredDevice(MemoryDevice dev)` | Manually set the device preference. |
|
||||
| `bool IsGPU() const` | Shorthand for `GetPreferredDevice() == VRAM`. |
|
||||
|
||||
GPU-based algorithms are responsible for calling `cudaDeviceSynchronize()` inside their `Process()` implementation before returning, so that results are available to the caller or downstream algorithm.
|
||||
|
||||
### Example: Defining a Custom Algorithm
|
||||
|
||||
```cpp
|
||||
class MyFilter : public Algorithm<VoxImage<Voxel>*, VoxImage<Voxel>*> {
|
||||
public:
|
||||
const char* GetClassName() const override { return "MyFilter"; }
|
||||
|
||||
VoxImage<Voxel>* Process(VoxImage<Voxel>* const& image) override {
|
||||
// ... filter the image in-place ...
|
||||
return image;
|
||||
}
|
||||
};
|
||||
```
|
||||
|
||||
## AlgorithmTask (`Core/Algorithm.h`)
|
||||
|
||||
`AlgorithmTask` manages the execution of an `Algorithm` within a scheduled, threaded context. It inherits from `Thread` (`Core/Threads.h`) and uses `Mutex` (`Core/Monitor.h`) for synchronization.
|
||||
|
||||
### Template Parameters
|
||||
|
||||
```cpp
|
||||
template <typename T_enc, typename T_dec>
|
||||
class AlgorithmTask : public Thread;
|
||||
```
|
||||
|
||||
Must match the `Algorithm<T_enc, T_dec>` it manages.
|
||||
|
||||
### Configuration
|
||||
|
||||
| Method | Description |
|
||||
|--------|-------------|
|
||||
| `void SetAlgorithm(AlgorithmType* alg)` | Set the algorithm to execute. |
|
||||
| `void SetMode(Mode mode)` | `Cyclic` or `Async`. |
|
||||
| `void SetCycleTime(int ms)` | Period for cyclic mode (milliseconds). |
|
||||
|
||||
### Execution Modes
|
||||
|
||||
#### Cyclic Mode
|
||||
|
||||
The algorithm's `Process()` is called periodically. The cycle waits on a `condition_variable_any` with timeout, so `Stop()` can interrupt immediately without waiting for the full cycle.
|
||||
|
||||
```cpp
|
||||
AlgorithmTask<int, int> task;
|
||||
task.SetAlgorithm(&myAlgorithm);
|
||||
task.SetMode(AlgorithmTask<int, int>::Cyclic);
|
||||
task.SetCycleTime(100); // every 100ms
|
||||
task.Run(inputData);
|
||||
// ... later ...
|
||||
task.Stop();
|
||||
```
|
||||
|
||||
#### Asynchronous Mode
|
||||
|
||||
The task thread blocks on a condition variable until `Notify()` is called. Each notification triggers exactly one `Process()` invocation.
|
||||
|
||||
```cpp
|
||||
task.SetMode(AlgorithmTask<int, int>::Async);
|
||||
task.Run(inputData);
|
||||
|
||||
// Trigger manually:
|
||||
task.Notify();
|
||||
|
||||
// Or connect to a signal:
|
||||
task.ConnectTrigger(sender, &SenderClass::DataReady);
|
||||
// Now each emission of DataReady() triggers one Process() call.
|
||||
```
|
||||
|
||||
### Lifecycle
|
||||
|
||||
| Method | Description |
|
||||
|--------|-------------|
|
||||
| `void Run(const T_enc& input)` | Starts the background thread with the given input. |
|
||||
| `void Stop()` | Requests stop and joins the thread. |
|
||||
| `bool IsRunning()` | Inherited from `Thread`. |
|
||||
|
||||
### Signals
|
||||
|
||||
| Signal | Emitted when |
|
||||
|--------|-------------|
|
||||
| `Stopped()` | The task thread has completed (after last `Process()` and before thread exit). |
|
||||
|
||||
### Signal-Slot Triggering
|
||||
|
||||
`ConnectTrigger()` connects any uLib `Object` signal to the task's `Notify()` method:
|
||||
|
||||
```cpp
|
||||
task.ConnectTrigger(detector, &Detector::EventReady);
|
||||
```
|
||||
|
||||
This uses the uLib signal system (`Core/Signal.h`), not Qt signals. The connection is type-safe and works with the `Object::connect` infrastructure.
|
||||
|
||||
## VoxImageFilter (`Math/VoxImageFilter.h`)
|
||||
|
||||
`VoxImageFilter` specializes `Algorithm` for kernel-based volumetric image filtering. It uses CRTP (Curiously Recurring Template Pattern) so that concrete filters provide their `Evaluate()` method without virtual dispatch overhead in the inner loop.
|
||||
|
||||
### Template Parameters
|
||||
|
||||
```cpp
|
||||
template <typename VoxelT, typename CrtpImplT>
|
||||
class VoxImageFilter : public Abstract::VoxImageFilter,
|
||||
public Algorithm<VoxImage<VoxelT>*, VoxImage<VoxelT>*>;
|
||||
```
|
||||
|
||||
- **`VoxelT`**: the voxel data type (must satisfy `Interface::Voxel` — requires `.Value` and `.Count` fields).
|
||||
- **`CrtpImplT`**: the concrete filter subclass. Must implement:
|
||||
```cpp
|
||||
float Evaluate(const VoxImage<VoxelT>& buffer, int index);
|
||||
```
|
||||
|
||||
### How It Works
|
||||
|
||||
1. `Process(image)` creates a read-only buffer copy of the input image.
|
||||
2. For each voxel in parallel (OpenMP), it calls `CrtpImplT::Evaluate(buffer, index)`.
|
||||
3. `Evaluate()` reads from the buffer using the kernel offsets and writes the result.
|
||||
4. The filtered image is returned (in-place modification).
|
||||
|
||||
```
|
||||
Process(image)
|
||||
|
|
||||
+-- buffer = copy of image (read-only snapshot)
|
||||
|
|
||||
+-- #pragma omp parallel for
|
||||
| for each voxel i:
|
||||
| image[i].Value = CrtpImplT::Evaluate(buffer, i)
|
||||
|
|
||||
+-- return image
|
||||
```
|
||||
|
||||
### Kernel System
|
||||
|
||||
The `Kernel<VoxelT>` class stores convolution weights and precomputed index offsets:
|
||||
|
||||
| Method | Description |
|
||||
|--------|-------------|
|
||||
| `SetKernelNumericXZY(values)` | Set kernel weights from a flat vector (XZY order). |
|
||||
| `SetKernelSpherical(shape)` | Set weights via a radial function `f(distance^2)`. |
|
||||
| `SetKernelWeightFunction(shape)` | Set weights via a 3D position function `f(Vector3f)`. |
|
||||
|
||||
### CUDA Support
|
||||
|
||||
Concrete filters can override `Process()` with a CUDA implementation:
|
||||
|
||||
```cpp
|
||||
#if defined(USE_CUDA) && defined(__CUDACC__)
|
||||
VoxImage<VoxelT>* Process(VoxImage<VoxelT>* const& image) override {
|
||||
if (this->GetPreferredDevice() == MemoryDevice::VRAM) {
|
||||
// Launch CUDA kernel, synchronize, return
|
||||
} else {
|
||||
return BaseClass::Process(image); // CPU fallback
|
||||
}
|
||||
}
|
||||
#endif
|
||||
```
|
||||
|
||||
The base class `GetPreferredDevice()` automatically returns `VRAM` when the image or kernel data resides on the GPU, enabling transparent device dispatch.
|
||||
|
||||
Filters with CUDA implementations: `VoxFilterAlgorithmLinear`, `VoxFilterAlgorithmAbtrim`, `VoxFilterAlgorithmSPR`.
|
||||
|
||||
### Concrete Filters
|
||||
|
||||
| Filter | File | Description |
|
||||
|--------|------|-------------|
|
||||
| `VoxFilterAlgorithmLinear` | `VoxImageFilterLinear.hpp` | Weighted linear convolution (FIR filter). CUDA-enabled. |
|
||||
| `VoxFilterAlgorithmMedian` | `VoxImageFilterMedian.hpp` | Median filter with kernel-weighted sorting. |
|
||||
| `VoxFilterAlgorithmAbtrim` | `VoxImageFilterABTrim.hpp` | Alpha-beta trimmed mean filter. CUDA-enabled. |
|
||||
| `VoxFilterAlgorithmSPR` | `VoxImageFilterABTrim.hpp` | Robespierre filter: trimmed mean applied only to outlier voxels. CUDA-enabled. |
|
||||
| `VoxFilterAlgorithmThreshold` | `VoxImageFilterThreshold.hpp` | Binary threshold filter. |
|
||||
| `VoxFilterAlgorithmBilateral` | `VoxImageFilterBilateral.hpp` | Edge-preserving bilateral filter (intensity-weighted Gaussian). |
|
||||
| `VoxFilterAlgorithmBilateralTrim` | `VoxImageFilterBilateral.hpp` | Bilateral filter with alpha-beta trimming. |
|
||||
| `VoxFilterAlgorithm2ndStat` | `VoxImageFilter2ndStat.hpp` | Local variance (second-order statistic). |
|
||||
| `VoxFilterAlgorithmCustom` | `VoxImageFilterCustom.hpp` | User-supplied evaluation function via function pointer. |
|
||||
|
||||
### Example: Using a Filter with AlgorithmTask
|
||||
|
||||
```cpp
|
||||
// Create filter and configure kernel
|
||||
VoxFilterAlgorithmLinear<Voxel> filter(Vector3i(3, 3, 3));
|
||||
std::vector<float> weights(27, 1.0f); // uniform 3x3x3
|
||||
filter.SetKernelNumericXZY(weights);
|
||||
|
||||
// Direct use
|
||||
filter.SetImage(&image);
|
||||
filter.Run();
|
||||
|
||||
// Or via Algorithm interface
|
||||
VoxImage<Voxel>* result = filter.Process(&image);
|
||||
|
||||
// Or scheduled in a task
|
||||
AlgorithmTask<VoxImage<Voxel>*, VoxImage<Voxel>*> task;
|
||||
task.SetAlgorithm(&filter);
|
||||
task.SetMode(AlgorithmTask<VoxImage<Voxel>*, VoxImage<Voxel>*>::Cyclic);
|
||||
task.SetCycleTime(500);
|
||||
task.Run(&image);
|
||||
```
|
||||
|
||||
## Structural Benefits
|
||||
|
||||
### 1. Uniform Processing Interface
|
||||
|
||||
Every algorithm — from a simple threshold to a GPU-accelerated convolution — exposes the same `Process(input) -> output` interface. Client code does not need to know the concrete type:
|
||||
|
||||
```cpp
|
||||
Algorithm<VoxImage<Voxel>*, VoxImage<Voxel>*>* alg = &anyFilter;
|
||||
alg->Process(&image);
|
||||
```
|
||||
|
||||
### 2. Pipeline Composition
|
||||
|
||||
The encoder/decoder chaining allows building data processing pipelines where each stage transforms data and passes it to the next. Type safety is enforced at compile time through template parameters.
|
||||
|
||||
### 3. Scheduled and Event-Driven Execution
|
||||
|
||||
`AlgorithmTask` decouples the algorithm from its execution schedule. The same algorithm can be:
|
||||
- Called directly (`Process()`)
|
||||
- Run periodically (Cyclic mode for monitoring/acquisition)
|
||||
- Triggered by events (Async mode for reactive processing)
|
||||
|
||||
### 4. Transparent CPU/GPU Dispatch
|
||||
|
||||
The `MemoryDevice` preference and `GetPreferredDevice()` virtual allow the same algorithm interface to dispatch to CPU or GPU implementations. The `DataAllocator` transparently manages RAM/VRAM transfers, and concrete filters override `Process()` with CUDA kernels when data is on the GPU.
|
||||
|
||||
### 5. Integration with the Object System
|
||||
|
||||
Since `Algorithm` inherits from `Object`, algorithms gain:
|
||||
- **Properties**: serializable parameters via the `Property<T>` system, enabling persistent configuration and GUI widget generation.
|
||||
- **Signals**: `Started`/`Finished` notifications for connecting to monitoring or logging.
|
||||
- **Serialization**: save/load algorithm configuration via Boost archives.
|
||||
- **Instance naming**: `SetInstanceName()` for runtime identification in contexts.
|
||||
|
||||
### 6. CRTP Performance for Inner Loops
|
||||
|
||||
`VoxImageFilter` uses CRTP to dispatch to `Evaluate()` without virtual function overhead. The per-voxel evaluation runs at full speed inside OpenMP parallel loops, while the outer `Process()` method remains virtual for polymorphic use through the Algorithm interface.
|
||||
|
||||
## Dependencies
|
||||
|
||||
```
|
||||
Core/Object.h — base class, properties, signals, serialization
|
||||
Core/Signal.h — signal-slot connection infrastructure
|
||||
Core/Monitor.h — Mutex, condition variables, ULIB_MUTEX_LOCK
|
||||
Core/Threads.h — Thread base class for AlgorithmTask
|
||||
Core/DataAllocator.h — MemoryDevice enum, RAM/VRAM data management
|
||||
Math/VoxImage.h — volumetric image container
|
||||
Math/VoxImageFilter.h — kernel-based filter framework
|
||||
```
|
||||
|
||||
|
||||
263
src/Core/Algorithm.h
Normal file
263
src/Core/Algorithm.h
Normal file
@@ -0,0 +1,263 @@
|
||||
/*//////////////////////////////////////////////////////////////////////////////
|
||||
// CMT Cosmic Muon Tomography project //////////////////////////////////////////
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
Copyright (c) 2014, Universita' degli Studi di Padova, INFN sez. di Padova
|
||||
All rights reserved
|
||||
|
||||
Authors: Andrea Rigoni Garola < andrea.rigoni@pd.infn.it >
|
||||
|
||||
------------------------------------------------------------------
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 3.0 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library.
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////*/
|
||||
|
||||
#ifndef U_CORE_ALGORITHM_H
|
||||
#define U_CORE_ALGORITHM_H
|
||||
|
||||
#include <atomic>
|
||||
#include <chrono>
|
||||
#include <condition_variable>
|
||||
|
||||
#include "Core/Object.h"
|
||||
#include "Core/Monitor.h"
|
||||
#include "Core/Threads.h"
|
||||
#include "Core/DataAllocator.h"
|
||||
|
||||
namespace uLib {
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//// ALGORITHM /////////////////////////////////////////////////////////////////
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
/**
|
||||
* @brief Algorithm is a template class for containing a functional that can be
|
||||
* dynamically loaded as a plug-in. It derives from Object and supports
|
||||
* properties for serialization and interactive parameter widgets.
|
||||
*
|
||||
* Algorithms are responsible for their own GPU synchronization: if Process()
|
||||
* launches CUDA kernels, it must call cudaDeviceSynchronize() before returning
|
||||
* so that the result is available to the caller or downstream algorithm.
|
||||
*
|
||||
* @tparam T_enc Encoder type: the input data type, or a chained algorithm
|
||||
* whose output is compatible with this algorithm's input.
|
||||
* @tparam T_dec Decoder type: the output data type, or a chained algorithm
|
||||
* whose input is compatible with this algorithm's output.
|
||||
*/
|
||||
template <typename T_enc, typename T_dec>
|
||||
class Algorithm : public Object {
|
||||
public:
|
||||
using EncoderType = T_enc;
|
||||
using DecoderType = T_dec;
|
||||
|
||||
Algorithm()
|
||||
: Object()
|
||||
, m_Encoder(nullptr)
|
||||
, m_Decoder(nullptr)
|
||||
, m_PreferredDevice(MemoryDevice::RAM)
|
||||
{}
|
||||
virtual ~Algorithm() = default;
|
||||
|
||||
virtual const char* GetClassName() const override { return "Algorithm"; }
|
||||
|
||||
// Processing ///////////////////////////////////////////////////////////////
|
||||
|
||||
/**
|
||||
* @brief Process input data and produce output.
|
||||
* Override this in subclasses to implement the algorithm logic.
|
||||
* GPU-based implementations must synchronize before returning.
|
||||
*/
|
||||
virtual T_dec Process(const T_enc& input) = 0;
|
||||
|
||||
/** @brief Operator form of Process for functional chaining. */
|
||||
T_dec operator()(const T_enc& input) { return Process(input); }
|
||||
|
||||
// Chaining /////////////////////////////////////////////////////////////////
|
||||
|
||||
void SetEncoder(Algorithm* enc) { m_Encoder = enc; }
|
||||
Algorithm* GetEncoder() const { return m_Encoder; }
|
||||
|
||||
void SetDecoder(Algorithm* dec) { m_Decoder = dec; }
|
||||
Algorithm* GetDecoder() const { return m_Decoder; }
|
||||
|
||||
// Device preference ////////////////////////////////////////////////////////
|
||||
|
||||
/**
|
||||
* @brief Returns the preferred memory device for this algorithm.
|
||||
* CUDA-capable algorithms should override to return VRAM when their
|
||||
* data resides on the GPU.
|
||||
*/
|
||||
virtual MemoryDevice GetPreferredDevice() const { return m_PreferredDevice; }
|
||||
void SetPreferredDevice(MemoryDevice dev) { m_PreferredDevice = dev; }
|
||||
|
||||
/** @brief Returns true if this algorithm prefers GPU execution. */
|
||||
bool IsGPU() const { return GetPreferredDevice() == MemoryDevice::VRAM; }
|
||||
|
||||
// Signals //////////////////////////////////////////////////////////////////
|
||||
|
||||
signals:
|
||||
virtual void Started() { ULIB_SIGNAL_EMIT(Algorithm::Started); }
|
||||
virtual void Finished() { ULIB_SIGNAL_EMIT(Algorithm::Finished); }
|
||||
|
||||
protected:
|
||||
Algorithm* m_Encoder;
|
||||
Algorithm* m_Decoder;
|
||||
MemoryDevice m_PreferredDevice;
|
||||
};
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//// ALGORITHM TASK ////////////////////////////////////////////////////////////
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
/**
|
||||
* @brief AlgorithmTask manages the execution of an Algorithm within a
|
||||
* scheduled context. Uses uLib::Thread for execution and uLib::Mutex for
|
||||
* synchronization.
|
||||
*
|
||||
* Two execution modes:
|
||||
* - Cyclic: executes Process() periodically with configurable cycle time.
|
||||
* - Async: waits for Notify() or a connected signal before each execution.
|
||||
*
|
||||
* GPU synchronization is the algorithm's responsibility (see Algorithm::Process).
|
||||
*/
|
||||
template <typename T_enc, typename T_dec>
|
||||
class AlgorithmTask : public Thread {
|
||||
public:
|
||||
using AlgorithmType = Algorithm<T_enc, T_dec>;
|
||||
|
||||
enum Mode { Cyclic, Async };
|
||||
|
||||
AlgorithmTask()
|
||||
: Thread()
|
||||
, m_Algorithm(nullptr)
|
||||
, m_Mode(Cyclic)
|
||||
, m_CycleTime_ms(1000)
|
||||
, m_StopRequested(false)
|
||||
, m_Triggered(false)
|
||||
{}
|
||||
|
||||
virtual ~AlgorithmTask() { Stop(); }
|
||||
|
||||
virtual const char* GetClassName() const override { return "AlgorithmTask"; }
|
||||
|
||||
// Configuration ////////////////////////////////////////////////////////////
|
||||
|
||||
void SetAlgorithm(AlgorithmType* alg) { m_Algorithm = alg; }
|
||||
AlgorithmType* GetAlgorithm() const { return m_Algorithm; }
|
||||
|
||||
void SetMode(Mode mode) { m_Mode = mode; }
|
||||
Mode GetMode() const { return m_Mode; }
|
||||
|
||||
void SetCycleTime(int milliseconds) { m_CycleTime_ms = milliseconds; }
|
||||
int GetCycleTime() const { return m_CycleTime_ms; }
|
||||
|
||||
// Lifecycle ////////////////////////////////////////////////////////////////
|
||||
|
||||
/**
|
||||
* @brief Start the task execution in a separate thread (via Thread::Start).
|
||||
* In Cyclic mode, the algorithm is executed periodically.
|
||||
* In Async mode, call Notify() or connect a signal to trigger execution.
|
||||
*/
|
||||
void Run(const T_enc& input) {
|
||||
if (IsRunning()) return;
|
||||
m_StopRequested.store(false);
|
||||
m_Triggered.store(false);
|
||||
m_Input = input;
|
||||
Start();
|
||||
}
|
||||
|
||||
/** @brief Stop the task execution and join the thread. */
|
||||
void Stop() {
|
||||
m_StopRequested.store(true);
|
||||
ULIB_MUTEX_LOCK(m_WaitMutex, -1) {
|
||||
m_Condition.notify_all();
|
||||
}
|
||||
if (IsJoinable()) Join();
|
||||
}
|
||||
|
||||
// Async triggering /////////////////////////////////////////////////////////
|
||||
|
||||
/**
|
||||
* @brief Notify the task to execute one iteration (Async mode).
|
||||
* Can be called from a signal-slot connection or externally.
|
||||
*/
|
||||
void Notify() {
|
||||
m_Triggered.store(true);
|
||||
ULIB_MUTEX_LOCK(m_WaitMutex, -1) {
|
||||
m_Condition.notify_one();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Connect an Object signal to trigger async execution.
|
||||
* Usage: task.ConnectTrigger(sender, &SenderClass::SomeSignal);
|
||||
*/
|
||||
template <typename Func1>
|
||||
Connection ConnectTrigger(typename FunctionPointer<Func1>::Object* sender, Func1 sigf) {
|
||||
return Object::connect(sender, sigf, [this]() { Notify(); });
|
||||
}
|
||||
|
||||
// Signals //////////////////////////////////////////////////////////////////
|
||||
|
||||
signals:
|
||||
virtual void Stopped() { ULIB_SIGNAL_EMIT(AlgorithmTask::Stopped); }
|
||||
|
||||
protected:
|
||||
/** @brief Thread entry point — dispatches to cyclic or async loop. */
|
||||
void Run() override {
|
||||
if (m_Mode == Cyclic)
|
||||
RunCyclic();
|
||||
else
|
||||
RunAsync();
|
||||
Stopped();
|
||||
}
|
||||
|
||||
private:
|
||||
void RunCyclic() {
|
||||
while (!m_StopRequested.load()) {
|
||||
if (m_Algorithm) m_Algorithm->Process(m_Input);
|
||||
std::unique_lock<std::timed_mutex> lock(m_WaitMutex.GetNative());
|
||||
m_Condition.wait_for(lock,
|
||||
std::chrono::milliseconds(m_CycleTime_ms),
|
||||
[this]() { return m_StopRequested.load(); });
|
||||
}
|
||||
}
|
||||
|
||||
void RunAsync() {
|
||||
while (!m_StopRequested.load()) {
|
||||
std::unique_lock<std::timed_mutex> lock(m_WaitMutex.GetNative());
|
||||
m_Condition.wait(lock, [this]() {
|
||||
return m_StopRequested.load() || m_Triggered.load();
|
||||
});
|
||||
if (m_StopRequested.load()) break;
|
||||
m_Triggered.store(false);
|
||||
if (m_Algorithm) m_Algorithm->Process(m_Input);
|
||||
}
|
||||
}
|
||||
|
||||
AlgorithmType* m_Algorithm;
|
||||
Mode m_Mode;
|
||||
int m_CycleTime_ms;
|
||||
T_enc m_Input;
|
||||
|
||||
std::atomic<bool> m_StopRequested;
|
||||
std::atomic<bool> m_Triggered;
|
||||
Mutex m_WaitMutex;
|
||||
std::condition_variable_any m_Condition;
|
||||
};
|
||||
|
||||
} // namespace uLib
|
||||
|
||||
#endif // U_CORE_ALGORITHM_H
|
||||
@@ -198,7 +198,7 @@ public:
|
||||
return &bpos;
|
||||
}
|
||||
|
||||
template <class T> Archive &operator<<(T &t) {
|
||||
template <class T> Archive &operator<<(const T &t) {
|
||||
// to get access you must redefine save_override by typing
|
||||
// "using save_override" in archive impl
|
||||
this->This()->save_override(t);
|
||||
@@ -206,12 +206,8 @@ public:
|
||||
}
|
||||
|
||||
// the & operator
|
||||
template <class T> Archive &operator&(T &t) {
|
||||
#ifndef BOOST_NO_FUNCTION_TEMPLATE_ORDERING
|
||||
return *this->This() << const_cast<const T &>(t);
|
||||
#else
|
||||
template <class T> Archive &operator&(const T &t) {
|
||||
return *this->This() << t;
|
||||
#endif
|
||||
}
|
||||
|
||||
// the == operator
|
||||
@@ -364,7 +360,6 @@ public:
|
||||
boost::serialization::hrp<T> &t) {
|
||||
this->This()->load_start(t.name());
|
||||
this->detail_common_iarchive::load_override(t.value());
|
||||
// t.stov();
|
||||
this->This()->load_end(t.name());
|
||||
}
|
||||
|
||||
@@ -432,8 +427,7 @@ public:
|
||||
#endif
|
||||
::boost::serialization::hrp<T> &t) {
|
||||
this->This()->save_start(t.name());
|
||||
// t.vtos();
|
||||
// this->detail_common_oarchive::save_override(t.const_value());
|
||||
this->detail_common_oarchive::save_override(t.const_value());
|
||||
this->This()->save_end(t.name());
|
||||
}
|
||||
|
||||
@@ -467,14 +461,10 @@ public:
|
||||
text_iarchive(std::istream &is, unsigned int flags = 0)
|
||||
: text_iarchive_impl<Archive>(is, flags) {}
|
||||
|
||||
using basic_text_iarchive::load_override;
|
||||
using base::load_override;
|
||||
|
||||
void load_override(boost::archive::object_id_type &t) {}
|
||||
|
||||
// class_name_type can't be handled here as it depends upon the
|
||||
// char type used by the stream. So require the derived implementation.
|
||||
// derived in this case is xml_iarchive_impl or base ..
|
||||
using base::load_override;
|
||||
|
||||
void load_override(const char *str) {
|
||||
StringReader sr(basic_text_iprimitive::is);
|
||||
@@ -532,7 +522,7 @@ public:
|
||||
hrt_iarchive(std::istream &is, unsigned int flags = 0)
|
||||
: base(is, flags | boost::archive::no_header) {}
|
||||
|
||||
using basic_text_iarchive::load_override;
|
||||
using base::load_override;
|
||||
|
||||
// hide all archive props //
|
||||
void load_override(boost::archive::object_id_type &t) {}
|
||||
@@ -544,10 +534,6 @@ public:
|
||||
void load_override(boost::archive::class_name_type &t) {}
|
||||
void load_override(boost::archive::tracking_type &t) {}
|
||||
|
||||
// class_name_type can't be handled here as it depends upon the
|
||||
// char type used by the stream. So require the derived implementation.
|
||||
// derived in this case is xml_iarchive_impl or base ..
|
||||
using base::load_override;
|
||||
|
||||
void load_override(const char *str) {
|
||||
StringReader sr(basic_text_iprimitive::is);
|
||||
@@ -583,6 +569,13 @@ public:
|
||||
|
||||
void save_override(const char *str) { basic_text_oprimitive::save(str); }
|
||||
|
||||
template <class T>
|
||||
void save_override(const boost::serialization::hrp<T> &t) {
|
||||
*this << t.name() << ": ";
|
||||
*this << t.const_value();
|
||||
*this << "\n";
|
||||
}
|
||||
|
||||
~hrt_oarchive() {}
|
||||
};
|
||||
|
||||
@@ -611,7 +604,7 @@ public:
|
||||
// basic_text_oprimitive::save(str);
|
||||
}
|
||||
|
||||
template <class T> void save_override(T &t) {
|
||||
template <class T> void save_override(const T &t) {
|
||||
base::save_override(boost::serialization::make_nvp(NULL, t));
|
||||
}
|
||||
|
||||
@@ -627,6 +620,10 @@ public:
|
||||
base::save_override(t);
|
||||
}
|
||||
|
||||
template <class T> void save_override(const boost::serialization::hrp<T> &t) {
|
||||
base::save_override(boost::serialization::make_nvp(t.name(), t.const_value()));
|
||||
}
|
||||
|
||||
// specific overrides for attributes - not name value pairs so we
|
||||
// want to trap them before the above "fall through"
|
||||
// since we don't want to see these in the output - make them no-ops.
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
|
||||
set(HEADERS
|
||||
Algorithm.h
|
||||
Archives.h
|
||||
Array.h
|
||||
Collection.h
|
||||
@@ -10,6 +11,8 @@ set(HEADERS
|
||||
Macros.h
|
||||
Mpl.h
|
||||
Object.h
|
||||
ObjectFactory.h
|
||||
ObjectsContext.h
|
||||
Options.h
|
||||
Serializable.h
|
||||
Signal.h
|
||||
@@ -17,6 +20,8 @@ set(HEADERS
|
||||
SmartPointer.h
|
||||
StaticInterface.h
|
||||
StringReader.h
|
||||
Threads.h
|
||||
Monitor.h
|
||||
Types.h
|
||||
Uuid.h
|
||||
Vector.h
|
||||
@@ -26,13 +31,20 @@ set(SOURCES
|
||||
Archives.cpp
|
||||
Debug.cpp
|
||||
Object.cpp
|
||||
ObjectFactory.cpp
|
||||
ObjectsContext.cpp
|
||||
Options.cpp
|
||||
Serializable.cpp
|
||||
Signal.cpp
|
||||
Uuid.cpp
|
||||
Threads.cpp
|
||||
)
|
||||
|
||||
set(LIBRARIES Boost::program_options Boost::serialization)
|
||||
set(LIBRARIES
|
||||
Boost::program_options
|
||||
Boost::serialization
|
||||
OpenMP::OpenMP_CXX
|
||||
)
|
||||
|
||||
set(libname ${PACKAGE_LIBPREFIX}Core)
|
||||
set(ULIB_SHARED_LIBRARIES ${ULIB_SHARED_LIBRARIES} ${libname} PARENT_SCOPE)
|
||||
@@ -49,7 +61,7 @@ endif()
|
||||
target_link_libraries(${libname} ${LIBRARIES})
|
||||
|
||||
install(TARGETS ${libname}
|
||||
EXPORT "${PROJECT_NAME}Targets"
|
||||
EXPORT "uLibTargets"
|
||||
RUNTIME DESTINATION ${INSTALL_BIN_DIR} COMPONENT bin
|
||||
LIBRARY DESTINATION ${INSTALL_LIB_DIR} COMPONENT lib)
|
||||
|
||||
|
||||
@@ -52,6 +52,7 @@ public:
|
||||
else
|
||||
m_RamData = static_cast<T *>(::operator new(m_Size * sizeof(T)));
|
||||
}
|
||||
// std::cout << "DataAllocator Constructor: ptr=" << m_RamData << " size=" << m_Size << " own=" << m_OwnsObjects << std::endl;
|
||||
}
|
||||
|
||||
DataAllocator(const DataAllocator<T> &other)
|
||||
@@ -63,7 +64,12 @@ public:
|
||||
m_RamData = new T[m_Size];
|
||||
else
|
||||
m_RamData = static_cast<T *>(::operator new(m_Size * sizeof(T)));
|
||||
std::memcpy(m_RamData, other.m_RamData, m_Size * sizeof(T));
|
||||
|
||||
if (m_OwnsObjects) {
|
||||
std::copy(other.m_RamData, other.m_RamData + m_Size, m_RamData);
|
||||
} else {
|
||||
std::memcpy(m_RamData, other.m_RamData, m_Size * sizeof(T));
|
||||
}
|
||||
}
|
||||
#ifdef USE_CUDA
|
||||
if (other.m_VramData) {
|
||||
@@ -73,14 +79,17 @@ public:
|
||||
}
|
||||
#endif
|
||||
}
|
||||
// std::cout << "DataAllocator CopyConstructor: from=" << other.m_RamData << " to=" << m_RamData << " size=" << m_Size << " own=" << m_OwnsObjects << std::endl;
|
||||
}
|
||||
|
||||
~DataAllocator() {
|
||||
// std::cout << "DataAllocator Destructor: ptr=" << m_RamData << " size=" << m_Size << " own=" << m_OwnsObjects << std::endl;
|
||||
if (m_RamData) {
|
||||
if (m_OwnsObjects)
|
||||
delete[] m_RamData;
|
||||
else
|
||||
::operator delete(m_RamData);
|
||||
m_RamData = nullptr;
|
||||
}
|
||||
#ifdef USE_CUDA
|
||||
if (m_VramData) {
|
||||
@@ -91,6 +100,13 @@ public:
|
||||
|
||||
DataAllocator &operator=(const DataAllocator &other) {
|
||||
if (this != &other) {
|
||||
if (m_Size == other.m_Size && m_OwnsObjects != other.m_OwnsObjects) {
|
||||
// Ownership changed but size is same: we must force reallocation
|
||||
// to avoid using the wrong delete operator later.
|
||||
size_t oldSize = m_Size;
|
||||
m_Size = 0;
|
||||
resize(oldSize); // This will free the old buffer with the OLD ownership
|
||||
}
|
||||
m_OwnsObjects = other.m_OwnsObjects;
|
||||
resize(other.m_Size);
|
||||
m_Device = other.m_Device;
|
||||
@@ -101,7 +117,11 @@ public:
|
||||
else
|
||||
m_RamData = static_cast<T *>(::operator new(m_Size * sizeof(T)));
|
||||
}
|
||||
std::memcpy(m_RamData, other.m_RamData, m_Size * sizeof(T));
|
||||
if (m_OwnsObjects) {
|
||||
std::copy(other.m_RamData, other.m_RamData + m_Size, m_RamData);
|
||||
} else {
|
||||
std::memcpy(m_RamData, other.m_RamData, m_Size * sizeof(T));
|
||||
}
|
||||
}
|
||||
#ifdef USE_CUDA
|
||||
if (other.m_VramData) {
|
||||
@@ -112,6 +132,7 @@ public:
|
||||
}
|
||||
#endif
|
||||
}
|
||||
// std::cout << "DataAllocator AssigmentOp: otherPtr=" << other.m_RamData << " thisPtr=" << m_RamData << " size=" << m_Size << " own=" << m_OwnsObjects << std::endl;
|
||||
return *this;
|
||||
}
|
||||
|
||||
@@ -152,6 +173,8 @@ public:
|
||||
if (m_Size == size)
|
||||
return;
|
||||
|
||||
// std::cout << "DataAllocator Resize: from=" << m_Size << " to=" << size << " ptr=" << m_RamData << " own=" << m_OwnsObjects << std::endl;
|
||||
|
||||
T *newRam = nullptr;
|
||||
T *newVram = nullptr;
|
||||
|
||||
@@ -162,7 +185,11 @@ public:
|
||||
newRam = static_cast<T *>(::operator new(size * sizeof(T)));
|
||||
|
||||
if (m_RamData) {
|
||||
std::memcpy(newRam, m_RamData, std::min(m_Size, size) * sizeof(T));
|
||||
if (m_OwnsObjects) {
|
||||
std::copy(m_RamData, m_RamData + std::min(m_Size, size), newRam);
|
||||
} else {
|
||||
std::memcpy(newRam, m_RamData, std::min(m_Size, size) * sizeof(T));
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef USE_CUDA
|
||||
|
||||
@@ -36,7 +36,7 @@
|
||||
#include "SmartPointer.h"
|
||||
|
||||
#include <boost/any.hpp>
|
||||
#include <TObject.h>
|
||||
|
||||
|
||||
namespace uLib {
|
||||
|
||||
@@ -119,8 +119,8 @@ public:
|
||||
void AddAdapter(AdapterInterface &ad) { m_a.push_back(Adapter(ad)); }
|
||||
|
||||
void Update() {
|
||||
foreach(Adapter &ad, m_a) {
|
||||
foreach(DItem &item, m_v) {
|
||||
for(Adapter &ad : m_a) {
|
||||
for(DItem &item : m_v) {
|
||||
item.m_adapter->operator()(ad, item.m_value);
|
||||
}
|
||||
}
|
||||
|
||||
215
src/Core/Monitor.h
Normal file
215
src/Core/Monitor.h
Normal file
@@ -0,0 +1,215 @@
|
||||
/*//////////////////////////////////////////////////////////////////////////////
|
||||
// CMT Cosmic Muon Tomography project //////////////////////////////////////////
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
Copyright (c) 2014, Universita' degli Studi di Padova, INFN sez. di Padova
|
||||
All rights reserved
|
||||
|
||||
Authors: Andrea Rigoni Garola < andrea.rigoni@pd.infn.it >
|
||||
|
||||
------------------------------------------------------------------
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 3.0 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library.
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////*/
|
||||
|
||||
#ifndef U_CORE_MONITOR_H
|
||||
#define U_CORE_MONITOR_H
|
||||
|
||||
#include <mutex>
|
||||
#include <condition_variable>
|
||||
#include <chrono>
|
||||
#include <utility>
|
||||
|
||||
namespace uLib {
|
||||
|
||||
/**
|
||||
* @brief Mutex class wraps std::timed_mutex and is used for thread synchronization.
|
||||
*/
|
||||
class Mutex {
|
||||
public:
|
||||
Mutex() = default;
|
||||
~Mutex() = default;
|
||||
|
||||
/** @brief Locks the mutex, blocking if necessary. */
|
||||
void Lock() { m_Mutex.lock(); }
|
||||
|
||||
/** @brief Unlocks the mutex. */
|
||||
void Unlock() { m_Mutex.unlock(); }
|
||||
|
||||
/** @brief Tries to lock the mutex without blocking. */
|
||||
bool TryLock() { return m_Mutex.try_lock(); }
|
||||
|
||||
/** @brief Tries to lock the mutex within a timeout in milliseconds. */
|
||||
bool TryLockFor(int timeout_ms) {
|
||||
if (timeout_ms < 0) { Lock(); return true; }
|
||||
return m_Mutex.try_lock_for(std::chrono::milliseconds(timeout_ms));
|
||||
}
|
||||
|
||||
/** @brief RAII helper for scoped locking. */
|
||||
class ScopedLock {
|
||||
public:
|
||||
ScopedLock(Mutex &mutex) : m_Mutex(mutex) { m_Mutex.Lock(); }
|
||||
~ScopedLock() { m_Mutex.Unlock(); }
|
||||
private:
|
||||
Mutex &m_Mutex;
|
||||
// Non-copyable
|
||||
ScopedLock(const ScopedLock&) = delete;
|
||||
ScopedLock& operator=(const ScopedLock&) = delete;
|
||||
};
|
||||
|
||||
/** @brief Returns the underlying std::timed_mutex. */
|
||||
std::timed_mutex& GetNative() { return m_Mutex; }
|
||||
|
||||
private:
|
||||
std::timed_mutex m_Mutex;
|
||||
// Non-copyable
|
||||
Mutex(const Mutex &) = delete;
|
||||
Mutex &operator=(const Mutex &) = delete;
|
||||
};
|
||||
|
||||
namespace detail {
|
||||
|
||||
/** @brief Internal implementation for the ULIB_MUTEX_LOCK macros. */
|
||||
class ScopedTimedLock {
|
||||
public:
|
||||
ScopedTimedLock(Mutex& mutex, int timeout_ms)
|
||||
: m_RawMutex(nullptr), m_MutexWrapper(&mutex), m_Locked(false) {
|
||||
m_Locked = m_MutexWrapper->TryLockFor(timeout_ms);
|
||||
}
|
||||
|
||||
ScopedTimedLock(std::timed_mutex& mutex, int timeout_ms)
|
||||
: m_RawMutex(&mutex), m_MutexWrapper(nullptr), m_Locked(false) {
|
||||
if (timeout_ms < 0) { m_RawMutex->lock(); m_Locked = true; }
|
||||
else m_Locked = m_RawMutex->try_lock_for(std::chrono::milliseconds(timeout_ms));
|
||||
}
|
||||
|
||||
~ScopedTimedLock() {
|
||||
if (m_Locked) {
|
||||
if (m_RawMutex) m_RawMutex->unlock();
|
||||
else if (m_MutexWrapper) m_MutexWrapper->Unlock();
|
||||
}
|
||||
}
|
||||
|
||||
operator bool() const { return m_Locked; }
|
||||
void unlock() { if (m_Locked) {
|
||||
if (m_RawMutex) m_RawMutex->unlock();
|
||||
else if (m_MutexWrapper) m_MutexWrapper->Unlock();
|
||||
m_Locked = false;
|
||||
} }
|
||||
|
||||
private:
|
||||
std::timed_mutex* m_RawMutex = nullptr;
|
||||
Mutex* m_MutexWrapper = nullptr;
|
||||
bool m_Locked;
|
||||
|
||||
// Non-copyable/movable to be safe in the 'for' loop
|
||||
ScopedTimedLock(const ScopedTimedLock&) = delete;
|
||||
ScopedTimedLock& operator=(const ScopedTimedLock&) = delete;
|
||||
ScopedTimedLock(ScopedTimedLock&&) = default;
|
||||
};
|
||||
|
||||
inline ScopedTimedLock makeScopedMutexLock(Mutex& mutex, int timeout_ms) {
|
||||
return ScopedTimedLock(mutex, timeout_ms);
|
||||
}
|
||||
|
||||
inline ScopedTimedLock makeScopedMutexLock(std::timed_mutex& mutex, int timeout_ms) {
|
||||
return ScopedTimedLock(mutex, timeout_ms);
|
||||
}
|
||||
|
||||
} // namespace detail
|
||||
|
||||
/**
|
||||
* @brief Macro for block-scoped locking of a static mutex.
|
||||
* @param timeout Timeout in ms (-1 for infinite).
|
||||
*/
|
||||
#define ULIB_STATIC_LOCK(timeout) \
|
||||
static std::timed_mutex __ulib_static_mutex; \
|
||||
for (auto __ulib_lock = uLib::detail::makeScopedMutexLock(__ulib_static_mutex, timeout); \
|
||||
__ulib_lock; \
|
||||
__ulib_lock.unlock())
|
||||
|
||||
/**
|
||||
* @brief Macro for block-scoped locking of a provided mutex.
|
||||
* @param mutex The uLib::Mutex or std::timed_mutex to lock.
|
||||
* @param timeout Timeout in ms (-1 for infinite).
|
||||
*/
|
||||
#define ULIB_MUTEX_LOCK(mutex, timeout) \
|
||||
for (auto __ulib_lock = uLib::detail::makeScopedMutexLock(mutex, timeout); \
|
||||
__ulib_lock; \
|
||||
__ulib_lock.unlock())
|
||||
|
||||
/**
|
||||
* @brief RecursiveMutex class wraps std::recursive_timed_mutex.
|
||||
*/
|
||||
class RecursiveMutex {
|
||||
public:
|
||||
RecursiveMutex() = default;
|
||||
~RecursiveMutex() = default;
|
||||
|
||||
/** @brief Locks the mutex, blocking if necessary. */
|
||||
void Lock() { m_Mutex.lock(); }
|
||||
|
||||
/** @brief Unlocks the mutex. */
|
||||
void Unlock() { m_Mutex.unlock(); }
|
||||
|
||||
/** @brief Tries to lock the mutex without blocking. */
|
||||
bool TryLock() { return m_Mutex.try_lock(); }
|
||||
|
||||
/** @brief Tries to lock the mutex within a timeout in milliseconds. */
|
||||
bool TryLockFor(int timeout_ms) {
|
||||
if (timeout_ms < 0) { Lock(); return true; }
|
||||
return m_Mutex.try_lock_for(std::chrono::milliseconds(timeout_ms));
|
||||
}
|
||||
|
||||
/** @brief RAII helper for scoped locking. */
|
||||
class ScopedLock {
|
||||
public:
|
||||
ScopedLock(RecursiveMutex &mutex) : m_Mutex(mutex) { m_Mutex.Lock(); }
|
||||
~ScopedLock() { m_Mutex.Unlock(); }
|
||||
private:
|
||||
RecursiveMutex &m_Mutex;
|
||||
ScopedLock(const ScopedLock&) = delete;
|
||||
ScopedLock& operator=(const ScopedLock&) = delete;
|
||||
};
|
||||
|
||||
private:
|
||||
std::recursive_timed_mutex m_Mutex;
|
||||
RecursiveMutex(const RecursiveMutex &) = delete;
|
||||
RecursiveMutex &operator=(const RecursiveMutex &) = delete;
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief Monitor class provides a base for objects that need thread-safe access.
|
||||
*/
|
||||
template <typename T>
|
||||
class Monitor {
|
||||
protected:
|
||||
T* m_Resource;
|
||||
Mutex m_Mutex;
|
||||
|
||||
public:
|
||||
Monitor(T* resource) : m_Resource(resource) {}
|
||||
virtual ~Monitor() { delete m_Resource; }
|
||||
|
||||
/** @brief Thread-safe access to the resource through a lambda. */
|
||||
template <typename F>
|
||||
auto Access(F f) -> decltype(f(*m_Resource)) {
|
||||
Mutex::ScopedLock lock(m_Mutex);
|
||||
return f(*m_Resource);
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace uLib
|
||||
|
||||
#endif // U_CORE_MONITOR_H
|
||||
@@ -35,6 +35,9 @@
|
||||
#include "boost/archive/polymorphic_xml_iarchive.hpp"
|
||||
#include "boost/archive/polymorphic_xml_oarchive.hpp"
|
||||
|
||||
#include <vector>
|
||||
#include "Property.h"
|
||||
|
||||
namespace uLib {
|
||||
|
||||
const char *Version::PackageName = PACKAGE_NAME;
|
||||
@@ -57,25 +60,110 @@ public:
|
||||
std::string slostr;
|
||||
};
|
||||
|
||||
Vector<Signal> sigv;
|
||||
Vector<Slot> slov;
|
||||
std::string m_InstanceName;
|
||||
std::vector<Signal> sigv;
|
||||
std::vector<Slot> slov;
|
||||
std::vector<PropertyBase*> m_Properties;
|
||||
std::vector<PropertyBase*> m_DynamicProperties;
|
||||
bool m_SignalsBlocked;
|
||||
};
|
||||
|
||||
// Implementations of Property methods
|
||||
void Object::RegisterProperty(PropertyBase* prop) {
|
||||
if (prop) {
|
||||
d->m_Properties.push_back(prop);
|
||||
}
|
||||
}
|
||||
|
||||
void Object::RegisterDynamicProperty(PropertyBase* prop) {
|
||||
if (prop) {
|
||||
for (auto* existing : d->m_DynamicProperties) {
|
||||
if (existing == prop) return;
|
||||
}
|
||||
d->m_DynamicProperties.push_back(prop);
|
||||
}
|
||||
}
|
||||
|
||||
const std::vector<PropertyBase*>& Object::GetProperties() const {
|
||||
return d->m_Properties;
|
||||
}
|
||||
|
||||
PropertyBase* Object::GetProperty(const std::string& name) const {
|
||||
for (auto* p : d->m_Properties) {
|
||||
if (p->GetName() == name || p->GetQualifiedName() == name) return p;
|
||||
}
|
||||
for (auto* p : d->m_DynamicProperties) {
|
||||
if (p->GetName() == name || p->GetQualifiedName() == name) return p;
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
// In Object.h, the template serialize needs to be updated to call property serialization.
|
||||
// However, since Object::serialize is a template in the header, we might need a helper here.
|
||||
|
||||
template <class ArchiveT>
|
||||
void Object::serialize(ArchiveT &ar, const unsigned int version) {
|
||||
ar & boost::serialization::make_nvp("InstanceName", d->m_InstanceName);
|
||||
for (auto* prop : d->m_Properties) {
|
||||
prop->serialize(ar, version);
|
||||
}
|
||||
}
|
||||
|
||||
void Object::Updated() { ULIB_SIGNAL_EMIT(Object::Updated); }
|
||||
|
||||
template <class ArchiveT>
|
||||
void Object::save_override(ArchiveT &ar, const unsigned int version) {}
|
||||
|
||||
// Explicitly instantiate for all uLib archives
|
||||
template void Object::serialize(Archive::xml_oarchive &, const unsigned int);
|
||||
template void Object::serialize(Archive::xml_iarchive &, const unsigned int);
|
||||
template void Object::serialize(Archive::text_oarchive &, const unsigned int);
|
||||
template void Object::serialize(Archive::text_iarchive &, const unsigned int);
|
||||
template void Object::serialize(Archive::hrt_oarchive &, const unsigned int);
|
||||
template void Object::serialize(Archive::hrt_iarchive &, const unsigned int);
|
||||
template void Object::serialize(Archive::log_archive &, const unsigned int);
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// OBJECT IMPLEMENTATION
|
||||
|
||||
Object::Object() : d(new ObjectPrivate) {}
|
||||
Object::Object() : d(new ObjectPrivate) {
|
||||
d->m_SignalsBlocked = false;
|
||||
}
|
||||
Object::Object(const Object ©) : d(new ObjectPrivate) {
|
||||
if (copy.d) {
|
||||
d->m_InstanceName = copy.d->m_InstanceName;
|
||||
d->m_SignalsBlocked = copy.d->m_SignalsBlocked;
|
||||
}
|
||||
}
|
||||
|
||||
Object::Object(const Object ©) : d(new ObjectPrivate(*copy.d)) {}
|
||||
Object& Object::operator=(const Object &other) {
|
||||
// Intentionally does NOT share 'd'. Each Object owns its own ObjectPrivate.
|
||||
// Without this, the compiler-generated operator= would copy the 'd' pointer,
|
||||
// causing two objects to share the same ObjectPrivate. When both are
|
||||
// destroyed, 'd' would be deleted twice, corrupting the heap.
|
||||
if (this != &other && other.d) {
|
||||
d->m_InstanceName = other.d->m_InstanceName;
|
||||
d->m_SignalsBlocked = other.d->m_SignalsBlocked;
|
||||
}
|
||||
return *this;
|
||||
}
|
||||
|
||||
Object::~Object() { delete d; }
|
||||
Object::~Object() {
|
||||
for (auto* p : d->m_DynamicProperties) {
|
||||
delete p;
|
||||
}
|
||||
delete d;
|
||||
}
|
||||
|
||||
void Object::DeepCopy(const Object ©) {
|
||||
// should lock to be tread safe //
|
||||
memcpy(d, copy.d, sizeof(ObjectPrivate));
|
||||
// ERROR! does not copy parameters ... <<<< FIXXXXX
|
||||
if (this == ©) return;
|
||||
if (copy.d) d->m_InstanceName = copy.d->m_InstanceName;
|
||||
std::cout << "Object DeepCopy: from d=" << copy.d << " to d=" << d << std::endl;
|
||||
// Note: signals, slots and properties are intentionally not copied
|
||||
// to maintain instance uniquely and avoid duplicate registrations.
|
||||
this->Updated();
|
||||
}
|
||||
|
||||
void Object::SaveXml(std::ostream &os, Object &ob) {
|
||||
@@ -99,9 +187,8 @@ void Object::LoadConfig(std::istream &is, int version) {
|
||||
|
||||
void Object::PrintSelf(std::ostream &o) const {
|
||||
o << "OBJECT signals: ------------------\n";
|
||||
Vector<ObjectPrivate::Signal>::Iterator itr;
|
||||
for (itr = d->sigv.begin(); itr < d->sigv.end(); itr++) {
|
||||
o << " signal:[ " << itr->sigstr << " ]\n";
|
||||
for (const auto& sig : d->sigv) {
|
||||
o << " signal:[ " << sig.sigstr << " ]\n";
|
||||
}
|
||||
o << "--------------------------------------\n\n";
|
||||
}
|
||||
@@ -145,6 +232,25 @@ GenericMFPtr *Object::findSlotImpl(const char *name) const {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
const std::string& Object::GetInstanceName() const {
|
||||
return d->m_InstanceName;
|
||||
}
|
||||
|
||||
void Object::SetInstanceName(const std::string& name) {
|
||||
d->m_InstanceName = name;
|
||||
this->Updated();
|
||||
}
|
||||
|
||||
bool Object::blockSignals(bool block) {
|
||||
bool old = d->m_SignalsBlocked;
|
||||
d->m_SignalsBlocked = block;
|
||||
return old;
|
||||
}
|
||||
|
||||
bool Object::signalsBlocked() const {
|
||||
return d->m_SignalsBlocked;
|
||||
}
|
||||
|
||||
// std::ostream &
|
||||
// operator << (std::ostream &os, uLib::Object &ob)
|
||||
// {
|
||||
|
||||
@@ -27,6 +27,7 @@
|
||||
#define U_CORE_OBJECT_H
|
||||
|
||||
#include <iostream>
|
||||
#include <string>
|
||||
|
||||
// WARNING: COPILE ERROR if this goes after mpl/vector //
|
||||
// #include "Core/Vector.h"
|
||||
@@ -50,6 +51,8 @@ class polymorphic_oarchive;
|
||||
|
||||
namespace uLib {
|
||||
|
||||
class PropertyBase;
|
||||
|
||||
class Version {
|
||||
public:
|
||||
static const char *PackageName;
|
||||
@@ -72,7 +75,25 @@ public:
|
||||
|
||||
Object();
|
||||
Object(const Object ©);
|
||||
~Object();
|
||||
virtual ~Object();
|
||||
|
||||
virtual const char * GetClassName() const { return "Object"; }
|
||||
|
||||
const std::string& GetInstanceName() const;
|
||||
void SetInstanceName(const std::string& name);
|
||||
|
||||
/** @brief Temporarily blocks all signal emissions from this object. Returns previous state. */
|
||||
bool blockSignals(bool block);
|
||||
|
||||
/** @brief Checks if signals are currently blocked. */
|
||||
bool signalsBlocked() const;
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////
|
||||
// PROPERTIES //
|
||||
void RegisterProperty(PropertyBase* prop);
|
||||
void RegisterDynamicProperty(PropertyBase* prop);
|
||||
const std::vector<PropertyBase*>& GetProperties() const;
|
||||
PropertyBase* GetProperty(const std::string& name) const;
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////
|
||||
// PARAMETERS //
|
||||
@@ -84,9 +105,18 @@ public:
|
||||
// SERIALIZATION //
|
||||
|
||||
template <class ArchiveT>
|
||||
void serialize(ArchiveT &ar, const unsigned int version) {}
|
||||
void serialize(ArchiveT &ar, const unsigned int version);
|
||||
|
||||
virtual void serialize(Archive::xml_oarchive & ar, const unsigned int version) {}
|
||||
virtual void serialize(Archive::xml_iarchive & ar, const unsigned int version) {}
|
||||
virtual void serialize(Archive::text_oarchive & ar, const unsigned int version) {}
|
||||
virtual void serialize(Archive::text_iarchive & ar, const unsigned int version) {}
|
||||
virtual void serialize(Archive::hrt_oarchive & ar, const unsigned int version) {}
|
||||
virtual void serialize(Archive::hrt_iarchive & ar, const unsigned int version) {}
|
||||
virtual void serialize(Archive::log_archive & ar, const unsigned int version) {}
|
||||
|
||||
template <class ArchiveT>
|
||||
void save_override(ArchiveT &ar, const unsigned int version) {}
|
||||
void save_override(ArchiveT &ar, const unsigned int version);
|
||||
|
||||
void SaveConfig(std::ostream &os, int version = 0);
|
||||
void LoadConfig(std::istream &is, int version = 0);
|
||||
@@ -97,6 +127,9 @@ public:
|
||||
////////////////////////////////////////////////////////////////////////////
|
||||
// SIGNALS //
|
||||
|
||||
signals:
|
||||
virtual void Updated();
|
||||
|
||||
// Qt4 style connector //
|
||||
static bool connect(const Object *ob1, const char *signal_name,
|
||||
const Object *receiver, const char *slot_name) {
|
||||
@@ -112,20 +145,36 @@ public:
|
||||
|
||||
// Qt5 style connector //
|
||||
template <typename Func1, typename Func2>
|
||||
static bool
|
||||
static Connection
|
||||
connect(typename FunctionPointer<Func1>::Object *sender, Func1 sigf,
|
||||
typename FunctionPointer<Func2>::Object *receiver, Func2 slof) {
|
||||
SignalBase *sigb = sender->findOrAddSignal(sigf);
|
||||
ConnectSignal<typename FunctionPointer<Func1>::SignalSignature>(sigb, slof,
|
||||
return ConnectSignal<typename FunctionPointer<Func1>::SignalSignature>(sigb, slof,
|
||||
receiver);
|
||||
}
|
||||
|
||||
// Lambda/Function object connector //
|
||||
template <typename Func1, typename SlotT>
|
||||
static Connection connect(typename FunctionPointer<Func1>::Object *sender,
|
||||
Func1 sigf, SlotT slof) {
|
||||
SignalBase *sigb = sender->findOrAddSignal(sigf);
|
||||
typedef typename FunctionPointer<Func1>::SignalSignature SigSignature;
|
||||
typedef typename Signal<SigSignature>::type SigT;
|
||||
return reinterpret_cast<SigT *>(sigb)->connect(slof);
|
||||
}
|
||||
|
||||
template <typename Func1, typename Func2>
|
||||
static bool
|
||||
disconnect(typename FunctionPointer<Func1>::Object *sender, Func1 sigf,
|
||||
typename FunctionPointer<Func2>::Object *receiver, Func2 slof) {
|
||||
// TODO: implement actual disconnect in Signal.h //
|
||||
return true;
|
||||
}
|
||||
|
||||
template <typename FuncT>
|
||||
static inline bool connect(SignalBase *sigb, FuncT slof, Object *receiver) {
|
||||
ConnectSignal<typename FunctionPointer<FuncT>::SignalSignature>(sigb, slof,
|
||||
static inline Connection connect(SignalBase *sigb, FuncT slof, Object *receiver) {
|
||||
return ConnectSignal<typename FunctionPointer<FuncT>::SignalSignature>(sigb, slof,
|
||||
receiver);
|
||||
return true;
|
||||
}
|
||||
|
||||
template <typename FuncT>
|
||||
@@ -179,10 +228,7 @@ public:
|
||||
|
||||
void PrintSelf(std::ostream &o) const;
|
||||
|
||||
inline const Object &operator=(const Object ©) {
|
||||
this->DeepCopy(copy);
|
||||
return *this;
|
||||
}
|
||||
Object &operator=(const Object &other);
|
||||
|
||||
private:
|
||||
bool addSignalImpl(SignalBase *sig, GenericMFPtr fptr, const char *name);
|
||||
|
||||
32
src/Core/ObjectFactory.cpp
Normal file
32
src/Core/ObjectFactory.cpp
Normal file
@@ -0,0 +1,32 @@
|
||||
#include "ObjectFactory.h"
|
||||
|
||||
namespace uLib {
|
||||
|
||||
ObjectFactory& ObjectFactory::Instance() {
|
||||
static ObjectFactory instance;
|
||||
return instance;
|
||||
}
|
||||
|
||||
void ObjectFactory::Register(const std::string& className, FactoryFunction func) {
|
||||
if (m_factoryMap.find(className) == m_factoryMap.end()) {
|
||||
m_factoryMap[className] = func;
|
||||
}
|
||||
}
|
||||
|
||||
Object* ObjectFactory::Create(const std::string& className) {
|
||||
auto it = m_factoryMap.find(className);
|
||||
if (it != m_factoryMap.end()) {
|
||||
return (it->second)();
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
std::vector<std::string> ObjectFactory::GetRegisteredClasses() const {
|
||||
std::vector<std::string> classes;
|
||||
for (auto const& [name, func] : m_factoryMap) {
|
||||
classes.push_back(name);
|
||||
}
|
||||
return classes;
|
||||
}
|
||||
|
||||
} // namespace uLib
|
||||
68
src/Core/ObjectFactory.h
Normal file
68
src/Core/ObjectFactory.h
Normal file
@@ -0,0 +1,68 @@
|
||||
#ifndef U_CORE_OBJECTFACTORY_H
|
||||
#define U_CORE_OBJECTFACTORY_H
|
||||
|
||||
#include <string>
|
||||
#include <map>
|
||||
#include <vector>
|
||||
#include <functional>
|
||||
#include "Core/Object.h"
|
||||
|
||||
namespace uLib {
|
||||
|
||||
/**
|
||||
* @brief Singleton factory for dynamic Object instantiation based on class name.
|
||||
*/
|
||||
class ObjectFactory {
|
||||
public:
|
||||
typedef std::function<Object*()> FactoryFunction;
|
||||
|
||||
/** @brief Get the singleton instance. */
|
||||
static ObjectFactory& Instance();
|
||||
|
||||
/** @brief Register a factory function for a given class name. */
|
||||
void Register(const std::string& className, FactoryFunction func);
|
||||
|
||||
/** @brief Create a new instance of the specified class. */
|
||||
Object* Create(const std::string& className);
|
||||
|
||||
/** @brief Get the names of all registered classes. */
|
||||
std::vector<std::string> GetRegisteredClasses() const;
|
||||
|
||||
private:
|
||||
ObjectFactory() = default;
|
||||
~ObjectFactory() = default;
|
||||
|
||||
// Prevent copy and assignment
|
||||
ObjectFactory(const ObjectFactory&) = delete;
|
||||
ObjectFactory& operator=(const ObjectFactory&) = delete;
|
||||
|
||||
std::map<std::string, FactoryFunction> m_factoryMap;
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief Helper class to statically register a factory function.
|
||||
*/
|
||||
template <typename T>
|
||||
class ObjectRegistrar {
|
||||
public:
|
||||
ObjectRegistrar(const std::string& className) {
|
||||
ObjectFactory::Instance().Register(className, []() -> Object* { return new T(); });
|
||||
}
|
||||
};
|
||||
|
||||
#define ULIB_REG_CONCAT_IMPL(a, b) a##b
|
||||
#define ULIB_REG_CONCAT(a, b) ULIB_REG_CONCAT_IMPL(a, b)
|
||||
|
||||
/**
|
||||
* @brief Macro to register a class to the factory.
|
||||
* Put this in the .cpp file of the class.
|
||||
*/
|
||||
#define ULIB_REGISTER_OBJECT(className) \
|
||||
static uLib::ObjectRegistrar<className> ULIB_REG_CONCAT(g_ObjectRegistrar_, __LINE__)(#className);
|
||||
|
||||
#define ULIB_REGISTER_OBJECT_NAME(className, registeredName) \
|
||||
static uLib::ObjectRegistrar<className> ULIB_REG_CONCAT(g_ObjectRegistrar_, __LINE__)(registeredName);
|
||||
|
||||
} // namespace uLib
|
||||
|
||||
#endif // U_CORE_OBJECTFACTORY_H
|
||||
63
src/Core/ObjectsContext.cpp
Normal file
63
src/Core/ObjectsContext.cpp
Normal file
@@ -0,0 +1,63 @@
|
||||
#include "Core/ObjectsContext.h"
|
||||
#include <algorithm>
|
||||
|
||||
namespace uLib {
|
||||
|
||||
ObjectsContext::ObjectsContext() : Object() {}
|
||||
|
||||
ObjectsContext::~ObjectsContext() {}
|
||||
|
||||
void ObjectsContext::AddObject(Object* obj) {
|
||||
if (obj && std::find(m_objects.begin(), m_objects.end(), obj) == m_objects.end()) {
|
||||
m_objects.push_back(obj);
|
||||
// Connect child's update to context's update to trigger re-renders
|
||||
Object::connect(obj, &Object::Updated, this, &Object::Updated);
|
||||
ULIB_SIGNAL_EMIT(ObjectsContext::ObjectAdded, obj);
|
||||
this->Updated(); // Signal that the context has been updated
|
||||
}
|
||||
}
|
||||
|
||||
void ObjectsContext::RemoveObject(Object* obj) {
|
||||
auto it = std::find(m_objects.begin(), m_objects.end(), obj);
|
||||
if (it != m_objects.end()) {
|
||||
Object* removedObj = *it;
|
||||
m_objects.erase(it);
|
||||
ULIB_SIGNAL_EMIT(ObjectsContext::ObjectRemoved, removedObj);
|
||||
this->Updated(); // Signal that the context has been updated
|
||||
}
|
||||
}
|
||||
|
||||
void ObjectsContext::Clear() {
|
||||
if (!m_objects.empty()) {
|
||||
for (auto obj : m_objects) {
|
||||
ULIB_SIGNAL_EMIT(ObjectsContext::ObjectRemoved, obj);
|
||||
}
|
||||
m_objects.clear();
|
||||
this->Updated();
|
||||
}
|
||||
}
|
||||
|
||||
const std::vector<Object*>& ObjectsContext::GetObjects() const {
|
||||
return m_objects;
|
||||
}
|
||||
|
||||
size_t ObjectsContext::GetCount() const {
|
||||
return m_objects.size();
|
||||
}
|
||||
|
||||
Object* ObjectsContext::GetObject(size_t index) const {
|
||||
if (index < m_objects.size()) {
|
||||
return m_objects[index];
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
void ObjectsContext::ObjectAdded(Object* obj) {
|
||||
ULIB_SIGNAL_EMIT(ObjectsContext::ObjectAdded, obj);
|
||||
}
|
||||
|
||||
void ObjectsContext::ObjectRemoved(Object* obj) {
|
||||
ULIB_SIGNAL_EMIT(ObjectsContext::ObjectRemoved, obj);
|
||||
}
|
||||
|
||||
} // namespace uLib
|
||||
67
src/Core/ObjectsContext.h
Normal file
67
src/Core/ObjectsContext.h
Normal file
@@ -0,0 +1,67 @@
|
||||
#ifndef U_CORE_OBJECTS_CONTEXT_H
|
||||
#define U_CORE_OBJECTS_CONTEXT_H
|
||||
|
||||
#include "Core/Object.h"
|
||||
#include <vector>
|
||||
|
||||
namespace uLib {
|
||||
|
||||
/**
|
||||
* @brief ObjectsContext represents a collection of Object instances.
|
||||
*/
|
||||
class ObjectsContext : public Object {
|
||||
public:
|
||||
ObjectsContext();
|
||||
virtual ~ObjectsContext();
|
||||
|
||||
virtual const char * GetClassName() const { return "ObjectsContext"; }
|
||||
|
||||
/**
|
||||
* @brief Adds an object to the context.
|
||||
* @param obj Pointer to the object to add.
|
||||
*/
|
||||
virtual void AddObject(Object* obj);
|
||||
|
||||
/**
|
||||
* @brief Removes an object from the context.
|
||||
* @param obj Pointer to the object to remove.
|
||||
*/
|
||||
virtual void RemoveObject(Object* obj);
|
||||
|
||||
/**
|
||||
* @brief Clears all objects from the context.
|
||||
*/
|
||||
void Clear();
|
||||
|
||||
/**
|
||||
* @brief Returns the collection of objects.
|
||||
* @return Const reference to the vector of object pointers.
|
||||
*/
|
||||
const std::vector<Object*>& GetObjects() const;
|
||||
|
||||
signals:
|
||||
/** @brief Signal emitted when an object is added. */
|
||||
virtual void ObjectAdded(Object* obj);
|
||||
/** @brief Signal emitted when an object is removed. */
|
||||
virtual void ObjectRemoved(Object* obj);
|
||||
|
||||
/**
|
||||
* @brief Returns the number of objects in the context.
|
||||
* @return Size of the collection.
|
||||
*/
|
||||
size_t GetCount() const;
|
||||
|
||||
/**
|
||||
* @brief Returns an object by index.
|
||||
* @param index The index of the object.
|
||||
* @return Pointer to the object or nullptr if index is out of bounds.
|
||||
*/
|
||||
Object* GetObject(size_t index) const;
|
||||
|
||||
private:
|
||||
std::vector<Object*> m_objects;
|
||||
};
|
||||
|
||||
} // namespace uLib
|
||||
|
||||
#endif // U_CORE_OBJECTS_CONTEXT_H
|
||||
298
src/Core/Property.h
Normal file
298
src/Core/Property.h
Normal file
@@ -0,0 +1,298 @@
|
||||
#ifndef U_CORE_PROPERTY_H
|
||||
#define U_CORE_PROPERTY_H
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <sstream>
|
||||
#include <typeinfo>
|
||||
#include <typeindex> // Added
|
||||
#include <boost/serialization/nvp.hpp>
|
||||
#include <boost/lexical_cast.hpp>
|
||||
#include <vector>
|
||||
#include <boost/type_traits/is_class.hpp>
|
||||
#include <boost/mpl/bool.hpp>
|
||||
#include <boost/serialization/serialization.hpp>
|
||||
#include "Core/Archives.h"
|
||||
#include "Core/Signal.h"
|
||||
#include "Core/Object.h"
|
||||
|
||||
namespace uLib {
|
||||
|
||||
/**
|
||||
* @brief Base class for properties to allow runtime listing and identification.
|
||||
*/
|
||||
class PropertyBase : public Object {
|
||||
public:
|
||||
virtual ~PropertyBase() {}
|
||||
virtual const std::string& GetName() const = 0;
|
||||
virtual const char* GetTypeName() const = 0;
|
||||
virtual std::string GetValueAsString() const = 0;
|
||||
virtual std::type_index GetTypeIndex() const = 0; // Added
|
||||
virtual const std::string& GetUnits() const = 0;
|
||||
virtual void SetUnits(const std::string& units) = 0;
|
||||
virtual const std::vector<std::string>& GetEnumLabels() const {
|
||||
static std::vector<std::string> empty;
|
||||
return empty;
|
||||
}
|
||||
virtual const std::string& GetGroup() const = 0;
|
||||
virtual void SetGroup(const std::string& group) = 0;
|
||||
std::string GetQualifiedName() const {
|
||||
if (GetGroup().empty()) return GetName();
|
||||
return GetGroup() + "." + GetName();
|
||||
}
|
||||
|
||||
// Signal support
|
||||
signals:
|
||||
virtual void Updated() override { ULIB_SIGNAL_EMIT(PropertyBase::Updated); }
|
||||
|
||||
// Serialization support for different uLib archives
|
||||
virtual void serialize(Archive::xml_oarchive & ar, const unsigned int version) = 0;
|
||||
virtual void serialize(Archive::xml_iarchive & ar, const unsigned int version) = 0;
|
||||
virtual void serialize(Archive::text_oarchive & ar, const unsigned int version) = 0;
|
||||
virtual void serialize(Archive::text_iarchive & ar, const unsigned int version) = 0;
|
||||
virtual void serialize(Archive::hrt_oarchive & ar, const unsigned int version) = 0;
|
||||
virtual void serialize(Archive::hrt_iarchive & ar, const unsigned int version) = 0;
|
||||
virtual void serialize(Archive::log_archive & ar, const unsigned int version) = 0;
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief Template class for typed properties.
|
||||
*/
|
||||
template <typename T>
|
||||
class Property : public PropertyBase {
|
||||
public:
|
||||
// PROXY: Use an existing variable as back-end storage
|
||||
Property(Object* owner, const std::string& name, T* valuePtr, const std::string& units = "", const std::string& group = "")
|
||||
: m_owner(owner), m_name(name), m_units(units), m_group(group), m_value(valuePtr), m_own(false) {
|
||||
if (m_owner) {
|
||||
m_owner->RegisterProperty(this);
|
||||
}
|
||||
}
|
||||
|
||||
// MANAGED: Create and own internal storage
|
||||
Property(Object* owner, const std::string& name, const T& defaultValue = T(), const std::string& units = "", const std::string& group = "")
|
||||
: m_owner(owner), m_name(name), m_units(units), m_group(group), m_value(new T(defaultValue)), m_own(true) {
|
||||
if (m_owner) {
|
||||
m_owner->RegisterProperty(this);
|
||||
}
|
||||
}
|
||||
|
||||
virtual ~Property() {
|
||||
if (m_own) delete m_value;
|
||||
}
|
||||
|
||||
// Identification
|
||||
virtual const std::string& GetName() const override { return m_name; }
|
||||
virtual const char* GetTypeName() const override { return typeid(T).name(); }
|
||||
virtual std::type_index GetTypeIndex() const override { return std::type_index(typeid(T)); }
|
||||
virtual const std::string& GetUnits() const override { return m_units; }
|
||||
virtual void SetUnits(const std::string& units) override { m_units = units; }
|
||||
virtual const std::string& GetGroup() const override { return m_group; }
|
||||
virtual void SetGroup(const std::string& group) override { m_group = group; }
|
||||
|
||||
|
||||
std::string GetValueAsString() const override {
|
||||
try {
|
||||
return boost::lexical_cast<std::string>(*m_value);
|
||||
} catch (const boost::bad_lexical_cast&) {
|
||||
std::stringstream ss;
|
||||
ss << *m_value;
|
||||
return ss.str();
|
||||
}
|
||||
}
|
||||
|
||||
// Accessors
|
||||
const T& Get() const { return *m_value; }
|
||||
void Set(const T& value) {
|
||||
if (*m_value != value) {
|
||||
*m_value = value;
|
||||
ULIB_SIGNAL_EMIT(Property<T>::PropertyChanged);
|
||||
this->Updated();
|
||||
if (m_owner) m_owner->Updated();
|
||||
}
|
||||
}
|
||||
|
||||
// Operators for seamless usage
|
||||
operator const T&() const { return *m_value; }
|
||||
Property& operator=(const T& value) {
|
||||
Set(value);
|
||||
return *this;
|
||||
}
|
||||
|
||||
// Signals
|
||||
signals:
|
||||
virtual void PropertyChanged() { ULIB_SIGNAL_EMIT(Property<T>::PropertyChanged); }
|
||||
|
||||
// Serialization
|
||||
template <class ArchiveT>
|
||||
void serialize_impl(ArchiveT & ar, const unsigned int version) {
|
||||
ar & boost::serialization::make_nvp(m_name.c_str(), *m_value);
|
||||
}
|
||||
|
||||
void serialize(Archive::xml_oarchive & ar, const unsigned int v) override { serialize_impl(ar, v); }
|
||||
void serialize(Archive::xml_iarchive & ar, const unsigned int v) override { serialize_impl(ar, v); }
|
||||
void serialize(Archive::text_oarchive & ar, const unsigned int v) override { serialize_impl(ar, v); }
|
||||
void serialize(Archive::text_iarchive & ar, const unsigned int v) override { serialize_impl(ar, v); }
|
||||
void serialize(Archive::hrt_oarchive & ar, const unsigned int v) override { serialize_impl(ar, v); }
|
||||
void serialize(Archive::hrt_iarchive & ar, const unsigned int v) override { serialize_impl(ar, v); }
|
||||
void serialize(Archive::log_archive & ar, const unsigned int v) override { serialize_impl(ar, v); }
|
||||
|
||||
private:
|
||||
std::string m_name;
|
||||
std::string m_units;
|
||||
std::string m_group;
|
||||
T* m_value;
|
||||
bool m_own;
|
||||
Object* m_owner;
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief Conveninent typedefs for common property types.
|
||||
*/
|
||||
typedef Property<std::string> StringProperty;
|
||||
typedef Property<int> IntProperty;
|
||||
typedef Property<unsigned int> UIntProperty;
|
||||
typedef Property<long> LongProperty;
|
||||
typedef Property<unsigned long> ULongProperty;
|
||||
typedef Property<float> FloatProperty;
|
||||
typedef Property<double> DoubleProperty;
|
||||
typedef Property<Bool_t> BoolProperty;
|
||||
|
||||
/**
|
||||
* @brief Property specialized for enumerations, providing labels for GUI representations.
|
||||
*/
|
||||
class EnumProperty : public Property<int> {
|
||||
public:
|
||||
EnumProperty(Object* owner, const std::string& name, int* valuePtr, const std::vector<std::string>& labels, const std::string& units = "", const std::string& group = "")
|
||||
: Property<int>(owner, name, valuePtr, units, group), m_Labels(labels) {}
|
||||
|
||||
const std::vector<std::string>& GetEnumLabels() const override { return m_Labels; }
|
||||
const char* GetTypeName() const override { return "Enum"; }
|
||||
virtual std::type_index GetTypeIndex() const override { return std::type_index(typeid(EnumProperty)); }
|
||||
|
||||
private:
|
||||
std::vector<std::string> m_Labels;
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief Macro to simplify property declaration within a class.
|
||||
* Usage: ULIB_PROPERTY(float, Width, 1.0f)
|
||||
* It creates a raw member m_Width and a Property proxy Width.
|
||||
*/
|
||||
#define ULIB_PROPERTY(type, name, defaultValue) \
|
||||
type m_##name = defaultValue; \
|
||||
Property<type> name = Property<type>(this, #name, &m_##name);
|
||||
|
||||
|
||||
} // namespace uLib
|
||||
|
||||
namespace uLib {
|
||||
namespace Archive {
|
||||
class property_register_archive;
|
||||
} // namespace Archive
|
||||
} // namespace uLib
|
||||
|
||||
namespace boost {
|
||||
namespace archive {
|
||||
namespace detail {
|
||||
template <>
|
||||
class interface_oarchive<uLib::Archive::property_register_archive>
|
||||
: public uLib_interface_oarchive<uLib::Archive::property_register_archive> {};
|
||||
} // namespace detail
|
||||
} // namespace archive
|
||||
} // namespace boost
|
||||
|
||||
namespace uLib {
|
||||
namespace Archive {
|
||||
|
||||
/**
|
||||
* @brief A special archive that creates and registers Property proxies
|
||||
* for any member it encounters wrapped in HRP().
|
||||
*/
|
||||
class property_register_archive :
|
||||
public boost::archive::detail::common_oarchive<property_register_archive>
|
||||
{
|
||||
Object* m_Object;
|
||||
public:
|
||||
friend class boost::archive::detail::interface_oarchive<property_register_archive>;
|
||||
friend class boost::archive::save_access;
|
||||
|
||||
typedef boost::archive::detail::common_oarchive<property_register_archive> detail_common_oarchive;
|
||||
|
||||
property_register_archive(Object* obj) :
|
||||
boost::archive::detail::common_oarchive<property_register_archive>(boost::archive::no_header),
|
||||
m_Object(obj) {}
|
||||
|
||||
std::string GetCurrentGroup() const {
|
||||
std::string group;
|
||||
for (const auto& g : m_GroupStack) {
|
||||
if (!group.empty()) group += ".";
|
||||
group += g;
|
||||
}
|
||||
return group;
|
||||
}
|
||||
|
||||
// Core logic: encounter HRP -> Create Dynamic Property
|
||||
template<class T>
|
||||
void save_override(const boost::serialization::hrp<T> &t) {
|
||||
if (m_Object) {
|
||||
Property<T>* p = new Property<T>(m_Object, t.name(), &const_cast<boost::serialization::hrp<T>&>(t).value(), t.units() ? t.units() : "", GetCurrentGroup());
|
||||
m_Object->RegisterDynamicProperty(p);
|
||||
}
|
||||
}
|
||||
|
||||
template<class T>
|
||||
void save_override(const boost::serialization::hrp_enum<T> &t) {
|
||||
if (m_Object) {
|
||||
EnumProperty* p = new EnumProperty(m_Object, t.name(), (int*)&const_cast<boost::serialization::hrp_enum<T>&>(t).value(), t.labels(), t.units() ? t.units() : "", GetCurrentGroup());
|
||||
m_Object->RegisterDynamicProperty(p);
|
||||
}
|
||||
}
|
||||
|
||||
// Handle standard NVPs by recursing (important for base classes)
|
||||
template<class T>
|
||||
void save_override(const boost::serialization::nvp<T> &t) {
|
||||
if (t.name()) m_GroupStack.push_back(t.name());
|
||||
this->save_helper(t.const_value(), typename boost::is_class<T>::type());
|
||||
if (t.name()) m_GroupStack.pop_back();
|
||||
}
|
||||
|
||||
// Recursion for nested classes, ignore primitives
|
||||
template<class T>
|
||||
void save_override(const T &t) {
|
||||
this->save_helper(t, typename boost::is_class<T>::type());
|
||||
}
|
||||
|
||||
template<class T>
|
||||
void save_helper(const T &t, boost::mpl::true_) {
|
||||
boost::serialization::serialize_adl(*this, const_cast<T&>(t), 0);
|
||||
}
|
||||
|
||||
template<class T>
|
||||
void save_helper(const T &t, boost::mpl::false_) {}
|
||||
|
||||
// Required attribute overrides for common_oarchive
|
||||
void save_override(const boost::archive::object_id_type & t) {}
|
||||
void save_override(const boost::archive::object_reference_type & t) {}
|
||||
void save_override(const boost::archive::version_type & t) {}
|
||||
void save_override(const boost::archive::class_id_type & t) {}
|
||||
void save_override(const boost::archive::class_id_optional_type & t) {}
|
||||
void save_override(const boost::archive::class_id_reference_type & t) {}
|
||||
void save_override(const boost::archive::class_name_type & t) {}
|
||||
void save_override(const boost::archive::tracking_type & t) {}
|
||||
|
||||
private:
|
||||
std::vector<std::string> m_GroupStack;
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief Convenience macro to automatically activate and register all HRP members
|
||||
* as uLib properties. Usage: ULIB_ACTIVATE_PROPERTIES(obj)
|
||||
*/
|
||||
#define ULIB_ACTIVATE_PROPERTIES(obj) \
|
||||
{ uLib::Archive::property_register_archive _ar_tmp(&(obj)); (obj).serialize(_ar_tmp, 0); }
|
||||
|
||||
} // namespace Archive
|
||||
} // namespace uLib
|
||||
|
||||
#endif // U_CORE_PROPERTY_H
|
||||
@@ -72,43 +72,74 @@ namespace serialization {
|
||||
template <class T> struct access2 {};
|
||||
|
||||
// NON FUNZIONA ... SISTEMARE !!!! // ------------------------------------------
|
||||
template <class T> class hrp : public wrapper_traits<const hrp<T>> {
|
||||
template <class T>
|
||||
class hrp : public boost::serialization::wrapper_traits<hrp<T>> {
|
||||
const char *m_name;
|
||||
T *m_value;
|
||||
std::string *m_str;
|
||||
const char *m_units;
|
||||
T &m_value;
|
||||
|
||||
public:
|
||||
explicit hrp(const char *name_, T &t)
|
||||
: m_str(new std::string), m_name(name_), m_value(&t) {}
|
||||
explicit hrp(const char *name_, T &t, const char* units_ = nullptr) : m_name(name_), m_units(units_), m_value(t) {}
|
||||
|
||||
const char *name() const { return this->m_name; }
|
||||
const char *units() const { return this->m_units; }
|
||||
T &value() { return this->m_value; }
|
||||
const T &const_value() const { return this->m_value; }
|
||||
|
||||
BOOST_SERIALIZATION_SPLIT_MEMBER()
|
||||
|
||||
template <class Archivex>
|
||||
void save(Archivex &ar, const unsigned int /* file_version */) const {
|
||||
//// ar.operator<<(const_value());
|
||||
// std::stringstream ss;
|
||||
// uLib::Archive::hrt_oarchive har(ss);
|
||||
// har << make_nvp(m_name,*m_value);
|
||||
// // (*m_str) = ss.str();
|
||||
//// ar.operator << (make_nvp(m_name, ss.str());
|
||||
void save(Archivex &ar, const unsigned int /* version */) const {
|
||||
ar << boost::serialization::make_nvp(m_name, m_value);
|
||||
}
|
||||
|
||||
template <class Archivex>
|
||||
void load(Archivex &ar, const unsigned int /* file_version */) {
|
||||
// ar.operator>>(value());
|
||||
void load(Archivex &ar, const unsigned int /* version */) {
|
||||
ar >> boost::serialization::make_nvp(m_name, m_value);
|
||||
}
|
||||
BOOST_SERIALIZATION_SPLIT_MEMBER()
|
||||
};
|
||||
|
||||
template <class T>
|
||||
inline
|
||||
#ifndef BOOST_NO_FUNCTION_TEMPLATE_ORDERING
|
||||
const
|
||||
#endif
|
||||
hrp<T> make_hrp(const char *name, T &t) {
|
||||
return hrp<T>(name, t);
|
||||
inline hrp<T> make_hrp(const char *name, T &t, const char* units = nullptr) {
|
||||
return hrp<T>(name, t, units);
|
||||
}
|
||||
|
||||
template <class T>
|
||||
class hrp_enum : public boost::serialization::wrapper_traits<hrp_enum<T>> {
|
||||
const char *m_name;
|
||||
const char *m_units;
|
||||
T &m_value;
|
||||
std::vector<std::string> m_labels;
|
||||
|
||||
public:
|
||||
explicit hrp_enum(const char *name_, T &t, const std::vector<std::string>& labels, const char* units_ = nullptr)
|
||||
: m_name(name_), m_units(units_), m_value(t), m_labels(labels) {}
|
||||
|
||||
const char *name() const { return this->m_name; }
|
||||
const char *units() const { return this->m_units; }
|
||||
T &value() { return this->m_value; }
|
||||
const std::vector<std::string>& labels() const { return m_labels; }
|
||||
|
||||
BOOST_SERIALIZATION_SPLIT_MEMBER()
|
||||
|
||||
template <class Archivex>
|
||||
void save(Archivex &ar, const unsigned int /* version */) const {
|
||||
ar << boost::serialization::make_nvp(m_name, m_value);
|
||||
}
|
||||
|
||||
template <class Archivex>
|
||||
void load(Archivex &ar, const unsigned int /* version */) {
|
||||
ar >> boost::serialization::make_nvp(m_name, m_value);
|
||||
}
|
||||
};
|
||||
|
||||
template <class T>
|
||||
inline hrp_enum<T> make_hrp_enum(const char *name, T &t, const std::vector<std::string>& labels, const char* units = nullptr) {
|
||||
return hrp_enum<T>(name, t, labels, units);
|
||||
}
|
||||
|
||||
#define HRP(name) boost::serialization::make_hrp(BOOST_PP_STRINGIZE(name), name)
|
||||
#define HRPU(name, units) boost::serialization::make_hrp(BOOST_PP_STRINGIZE(name), name, units)
|
||||
|
||||
} // namespace serialization
|
||||
} // namespace boost
|
||||
|
||||
@@ -31,6 +31,8 @@
|
||||
#include <boost/signals2/signal.hpp>
|
||||
#include <boost/signals2/signal_type.hpp>
|
||||
#include <boost/signals2/slot.hpp>
|
||||
#include <boost/signals2/connection.hpp>
|
||||
#include <boost/signals2/shared_connection_block.hpp>
|
||||
|
||||
#include "Function.h"
|
||||
#include <boost/bind/bind.hpp>
|
||||
@@ -43,17 +45,31 @@ using namespace boost::placeholders;
|
||||
// Signals macro //
|
||||
|
||||
#define default(vlaue)
|
||||
#define slots
|
||||
#ifndef Q_MOC_RUN
|
||||
#ifndef signals
|
||||
#define signals /*virtual void init_signals();*/ public
|
||||
#endif
|
||||
#ifndef slots
|
||||
#define slots
|
||||
#endif
|
||||
#ifndef emit
|
||||
#define emit
|
||||
#endif
|
||||
#endif
|
||||
#ifndef SLOT
|
||||
#define SLOT(a) BOOST_STRINGIZE(a)
|
||||
#endif
|
||||
#ifndef SIGNAL
|
||||
#define SIGNAL(a) BOOST_STRINGIZE(a)
|
||||
#endif
|
||||
|
||||
#define _ULIB_DETAIL_SIGNAL_EMIT(_name, ...) \
|
||||
do { \
|
||||
BOOST_AUTO(sig, this->findOrAddSignal(&_name)); \
|
||||
if (sig) \
|
||||
sig->operator()(__VA_ARGS__); \
|
||||
if (!this->signalsBlocked()) { \
|
||||
BOOST_AUTO(sig, this->findOrAddSignal(&_name)); \
|
||||
if (sig) \
|
||||
sig->operator()(__VA_ARGS__); \
|
||||
} \
|
||||
} while (0)
|
||||
|
||||
/**
|
||||
@@ -78,6 +94,7 @@ namespace uLib {
|
||||
// TODO ...
|
||||
|
||||
typedef boost::signals2::signal_base SignalBase;
|
||||
typedef boost::signals2::connection Connection;
|
||||
|
||||
template <typename T> struct Signal {
|
||||
typedef boost::signals2::signal<T> type;
|
||||
@@ -92,57 +109,57 @@ struct ConnectSignal {};
|
||||
|
||||
template <typename FuncT, typename SigSignature>
|
||||
struct ConnectSignal<FuncT, SigSignature, 0> {
|
||||
static void connect(SignalBase *sigb, FuncT slof,
|
||||
static Connection connect(SignalBase *sigb, FuncT slof,
|
||||
typename FunctionPointer<FuncT>::Object *receiver) {
|
||||
typedef typename Signal<SigSignature>::type SigT;
|
||||
reinterpret_cast<SigT *>(sigb)->connect(slof);
|
||||
return reinterpret_cast<SigT *>(sigb)->connect(slof);
|
||||
}
|
||||
};
|
||||
|
||||
template <typename FuncT, typename SigSignature>
|
||||
struct ConnectSignal<FuncT, SigSignature, 1> {
|
||||
static void connect(SignalBase *sigb, FuncT slof,
|
||||
static Connection connect(SignalBase *sigb, FuncT slof,
|
||||
typename FunctionPointer<FuncT>::Object *receiver) {
|
||||
typedef typename Signal<SigSignature>::type SigT;
|
||||
reinterpret_cast<SigT *>(sigb)->connect(boost::bind(slof, receiver));
|
||||
return reinterpret_cast<SigT *>(sigb)->connect(boost::bind(slof, receiver));
|
||||
}
|
||||
};
|
||||
|
||||
template <typename FuncT, typename SigSignature>
|
||||
struct ConnectSignal<FuncT, SigSignature, 2> {
|
||||
static void connect(SignalBase *sigb, FuncT slof,
|
||||
static Connection connect(SignalBase *sigb, FuncT slof,
|
||||
typename FunctionPointer<FuncT>::Object *receiver) {
|
||||
typedef typename Signal<SigSignature>::type SigT;
|
||||
reinterpret_cast<SigT *>(sigb)->connect(boost::bind(slof, receiver, _1));
|
||||
return reinterpret_cast<SigT *>(sigb)->connect(boost::bind(slof, receiver, _1));
|
||||
}
|
||||
};
|
||||
|
||||
template <typename FuncT, typename SigSignature>
|
||||
struct ConnectSignal<FuncT, SigSignature, 3> {
|
||||
static void connect(SignalBase *sigb, FuncT slof,
|
||||
static Connection connect(SignalBase *sigb, FuncT slof,
|
||||
typename FunctionPointer<FuncT>::Object *receiver) {
|
||||
typedef typename Signal<SigSignature>::type SigT;
|
||||
reinterpret_cast<SigT *>(sigb)->connect(
|
||||
return reinterpret_cast<SigT *>(sigb)->connect(
|
||||
boost::bind(slof, receiver, _1, _2));
|
||||
}
|
||||
};
|
||||
|
||||
template <typename FuncT, typename SigSignature>
|
||||
struct ConnectSignal<FuncT, SigSignature, 4> {
|
||||
static void connect(SignalBase *sigb, FuncT slof,
|
||||
static Connection connect(SignalBase *sigb, FuncT slof,
|
||||
typename FunctionPointer<FuncT>::Object *receiver) {
|
||||
typedef typename Signal<SigSignature>::type SigT;
|
||||
reinterpret_cast<SigT *>(sigb)->connect(
|
||||
return reinterpret_cast<SigT *>(sigb)->connect(
|
||||
boost::bind(slof, receiver, _1, _2, _3));
|
||||
}
|
||||
};
|
||||
|
||||
template <typename FuncT, typename SigSignature>
|
||||
struct ConnectSignal<FuncT, SigSignature, 5> {
|
||||
static void connect(SignalBase *sigb, FuncT slof,
|
||||
static Connection connect(SignalBase *sigb, FuncT slof,
|
||||
typename FunctionPointer<FuncT>::Object *receiver) {
|
||||
typedef typename Signal<SigSignature>::type SigT;
|
||||
reinterpret_cast<SigT *>(sigb)->connect(
|
||||
return reinterpret_cast<SigT *>(sigb)->connect(
|
||||
boost::bind(slof, receiver, _1, _2, _3, _4));
|
||||
}
|
||||
};
|
||||
@@ -155,11 +172,11 @@ template <typename FuncT> SignalBase *NewSignal(FuncT f) {
|
||||
}
|
||||
|
||||
template <typename SigSignature, typename FuncT>
|
||||
void ConnectSignal(SignalBase *sigb, FuncT slof,
|
||||
Connection ConnectSignal(SignalBase *sigb, FuncT slof,
|
||||
typename FunctionPointer<FuncT>::Object *receiver) {
|
||||
detail::ConnectSignal<FuncT, SigSignature,
|
||||
FunctionPointer<FuncT>::arity>::connect(sigb, slof,
|
||||
receiver);
|
||||
return detail::ConnectSignal<FuncT, SigSignature,
|
||||
FunctionPointer<FuncT>::arity>::connect(sigb, slof,
|
||||
receiver);
|
||||
}
|
||||
|
||||
} // namespace uLib
|
||||
|
||||
202
src/Core/Threads.cpp
Normal file
202
src/Core/Threads.cpp
Normal file
@@ -0,0 +1,202 @@
|
||||
/*//////////////////////////////////////////////////////////////////////////////
|
||||
// CMT Cosmic Muon Tomography project //////////////////////////////////////////
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
Copyright (c) 2014, Universita' degli Studi di Padova, INFN sez. di Padova
|
||||
All rights reserved
|
||||
|
||||
Authors: Andrea Rigoni Garola < andrea.rigoni@pd.infn.it >
|
||||
|
||||
------------------------------------------------------------------
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 3.0 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library.
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////*/
|
||||
|
||||
#include "Threads.h"
|
||||
#include <chrono>
|
||||
|
||||
#ifdef _OPENMP
|
||||
#include <omp.h>
|
||||
#endif
|
||||
|
||||
#ifdef __linux__
|
||||
#include <pthread.h>
|
||||
#include <sched.h>
|
||||
#endif
|
||||
|
||||
namespace uLib {
|
||||
|
||||
Thread::Thread() : m_Running(false) {}
|
||||
|
||||
Thread::~Thread() {
|
||||
if (m_Thread.joinable()) {
|
||||
m_Thread.detach();
|
||||
}
|
||||
}
|
||||
|
||||
void Thread::Start() {
|
||||
Mutex::ScopedLock lock(m_ThreadMutex);
|
||||
if (m_Running) return;
|
||||
|
||||
m_Running = true;
|
||||
m_Thread = std::thread(&Thread::ThreadEntryPoint, this);
|
||||
}
|
||||
|
||||
void Thread::Join() {
|
||||
if (m_Thread.joinable()) {
|
||||
m_Thread.join();
|
||||
}
|
||||
}
|
||||
|
||||
void Thread::Detach() {
|
||||
if (m_Thread.joinable()) {
|
||||
m_Thread.detach();
|
||||
}
|
||||
}
|
||||
|
||||
bool Thread::IsJoinable() const {
|
||||
return m_Thread.joinable();
|
||||
}
|
||||
|
||||
bool Thread::IsRunning() const {
|
||||
return m_Running;
|
||||
}
|
||||
|
||||
void Thread::Run() {
|
||||
// Override in subclasses
|
||||
}
|
||||
|
||||
void Thread::ThreadEntryPoint() {
|
||||
this->Run();
|
||||
m_Running = false;
|
||||
}
|
||||
|
||||
void Thread::Sleep(int milliseconds) {
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(milliseconds));
|
||||
}
|
||||
|
||||
void Thread::Yield() {
|
||||
std::this_thread::yield();
|
||||
}
|
||||
|
||||
void Thread::SetAffinity(int cpu) {
|
||||
#ifdef __linux__
|
||||
if (m_Thread.joinable()) {
|
||||
cpu_set_t cpuset;
|
||||
CPU_ZERO(&cpuset);
|
||||
CPU_SET(cpu, &cpuset);
|
||||
pthread_setaffinity_np(m_Thread.native_handle(), sizeof(cpu_set_t), &cpuset);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void Thread::SetAffinity(const std::vector<int>& cpus) {
|
||||
#ifdef __linux__
|
||||
if (m_Thread.joinable()) {
|
||||
cpu_set_t cpuset;
|
||||
CPU_ZERO(&cpuset);
|
||||
for (int cpu : cpus) {
|
||||
CPU_SET(cpu, &cpuset);
|
||||
}
|
||||
pthread_setaffinity_np(m_Thread.native_handle(), sizeof(cpu_set_t), &cpuset);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void Thread::SetNumThreads(int n) {
|
||||
#ifdef _OPENMP
|
||||
omp_set_num_threads(n);
|
||||
#endif
|
||||
}
|
||||
|
||||
int Thread::GetNumThreads() {
|
||||
#ifdef _OPENMP
|
||||
return omp_get_max_threads();
|
||||
#else
|
||||
return 1;
|
||||
#endif
|
||||
}
|
||||
|
||||
int Thread::GetThreadNum() {
|
||||
#ifdef _OPENMP
|
||||
return omp_get_thread_num();
|
||||
#else
|
||||
return 0;
|
||||
#endif
|
||||
}
|
||||
|
||||
// Team Implementation //
|
||||
|
||||
Team::Team(int num_threads) : m_Size(num_threads), m_UseOpenMP(false) {
|
||||
#ifdef _OPENMP
|
||||
m_UseOpenMP = true;
|
||||
if (m_Size > 0) omp_set_num_threads(m_Size);
|
||||
else m_Size = omp_get_max_threads();
|
||||
#else
|
||||
if (m_Size <= 0) m_Size = 1;
|
||||
#endif
|
||||
}
|
||||
|
||||
Team::~Team() {
|
||||
Wait();
|
||||
}
|
||||
|
||||
void Team::Run(Task* task) {
|
||||
if (!task) return;
|
||||
#ifdef _OPENMP
|
||||
if (m_UseOpenMP) {
|
||||
#pragma omp task
|
||||
task->Execute();
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
// Fallback to synchronous execution if no OpenMP
|
||||
task->Execute();
|
||||
}
|
||||
|
||||
void Team::Wait() {
|
||||
#ifdef _OPENMP
|
||||
if (m_UseOpenMP) {
|
||||
#pragma omp taskwait
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void Team::SetSize(int n) {
|
||||
m_Size = n;
|
||||
#ifdef _OPENMP
|
||||
if (m_UseOpenMP) omp_set_num_threads(m_Size);
|
||||
#endif
|
||||
}
|
||||
|
||||
void Team::SetAffinity(const std::vector<int>& cpus) {
|
||||
if (cpus.empty()) return;
|
||||
#ifdef __linux__
|
||||
#ifdef _OPENMP
|
||||
if (m_UseOpenMP) {
|
||||
#pragma omp parallel
|
||||
{
|
||||
int tid = omp_get_thread_num();
|
||||
int cpu = cpus[tid % cpus.size()];
|
||||
cpu_set_t cpuset;
|
||||
CPU_ZERO(&cpuset);
|
||||
CPU_SET(cpu, &cpuset);
|
||||
pthread_setaffinity_np(pthread_self(), sizeof(cpu_set_t), &cpuset);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
|
||||
} // namespace uLib
|
||||
147
src/Core/Threads.h
Normal file
147
src/Core/Threads.h
Normal file
@@ -0,0 +1,147 @@
|
||||
/*//////////////////////////////////////////////////////////////////////////////
|
||||
// CMT Cosmic Muon Tomography project //////////////////////////////////////////
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
Copyright (c) 2014, Universita' degli Studi di Padova, INFN sez. di Padova
|
||||
All rights reserved
|
||||
|
||||
Authors: Andrea Rigoni Garola < andrea.rigoni@pd.infn.it >
|
||||
|
||||
------------------------------------------------------------------
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 3.0 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library.
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////*/
|
||||
|
||||
#ifndef U_CORE_THREADS_H
|
||||
#define U_CORE_THREADS_H
|
||||
|
||||
#include <thread>
|
||||
#include <functional>
|
||||
#include <atomic>
|
||||
#include <vector>
|
||||
#include <deque>
|
||||
#include "Core/Monitor.h"
|
||||
#include "Core/Object.h"
|
||||
|
||||
namespace uLib {
|
||||
|
||||
/**
|
||||
* @brief Thread class wraps std::thread and provides a common interface.
|
||||
*/
|
||||
class Thread : public Object {
|
||||
public:
|
||||
Thread();
|
||||
virtual ~Thread();
|
||||
|
||||
/** @brief Starts the thread by calling Run(). */
|
||||
void Start();
|
||||
|
||||
/** @brief Joins the thread. */
|
||||
void Join();
|
||||
|
||||
/** @brief Detaches the thread. */
|
||||
void Detach();
|
||||
|
||||
/** @brief Returns true if the thread is currently joinable. */
|
||||
bool IsJoinable() const;
|
||||
|
||||
/** @brief Returns true if the thread is currently running. */
|
||||
bool IsRunning() const;
|
||||
|
||||
/** @brief The entry point for the thread. Override this in subclasses. */
|
||||
virtual void Run();
|
||||
|
||||
/** @brief Static helper to sleep the current thread. */
|
||||
static void Sleep(int milliseconds);
|
||||
|
||||
/** @brief Static helper to yield the current thread. */
|
||||
static void Yield();
|
||||
|
||||
/** @brief Returns the native handle of the thread. */
|
||||
std::thread::native_handle_type GetNativeHandle() { return m_Thread.native_handle(); }
|
||||
|
||||
/** @brief Sets CPU affinity for the thread. (Linux only) */
|
||||
void SetAffinity(int cpu);
|
||||
|
||||
/** @brief Sets CPU affinity for the thread using a list of CPUs. (Linux only) */
|
||||
void SetAffinity(const std::vector<int>& cpus);
|
||||
|
||||
// OpenMP Support //
|
||||
|
||||
/** @brief Sets the number of threads for OpenMP parallel regions. */
|
||||
static void SetNumThreads(int n);
|
||||
|
||||
/** @brief Returns the number of threads for OpenMP parallel regions. */
|
||||
static int GetNumThreads();
|
||||
|
||||
/** @brief Returns the ID of the current thread in an OpenMP parallel region. */
|
||||
static int GetThreadNum();
|
||||
|
||||
protected:
|
||||
// Internal thread entry point
|
||||
void ThreadEntryPoint();
|
||||
|
||||
std::thread m_Thread;
|
||||
std::atomic<bool> m_Running;
|
||||
mutable Mutex m_ThreadMutex;
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief Task class wraps a function call to be executed by a Team.
|
||||
*/
|
||||
class Task : public Object {
|
||||
public:
|
||||
Task(std::function<void()> func) : m_Func(func) {}
|
||||
virtual ~Task() = default;
|
||||
|
||||
/** @brief Executes the task. */
|
||||
virtual void Execute() { if (m_Func) m_Func(); }
|
||||
|
||||
protected:
|
||||
std::function<void()> m_Func;
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief Team class manages a group of threads and can execute Tasks.
|
||||
* This is designed to be compatible with OpenMP tasks and teams.
|
||||
*/
|
||||
class Team : public Object {
|
||||
public:
|
||||
Team(int num_threads = -1);
|
||||
virtual ~Team();
|
||||
|
||||
/** @brief Runs a task within the team. Uses OpenMP task if available. */
|
||||
void Run(Task* task);
|
||||
|
||||
/** @brief Waits for all tasks in the team to finish. */
|
||||
void Wait();
|
||||
|
||||
/** @brief Sets the number of threads for this team. */
|
||||
void SetSize(int n);
|
||||
|
||||
/** @brief Returns the number of threads in the team. */
|
||||
int GetSize() const { return m_Size; }
|
||||
|
||||
/** @brief Sets CPU affinity for all threads in the team. */
|
||||
void SetAffinity(const std::vector<int>& cpus);
|
||||
|
||||
protected:
|
||||
int m_Size;
|
||||
bool m_UseOpenMP;
|
||||
std::vector<Thread*> m_Threads;
|
||||
};
|
||||
|
||||
} // namespace uLib
|
||||
|
||||
#endif // U_CORE_THREADS_H
|
||||
@@ -139,6 +139,7 @@ typedef id_t Id_t;
|
||||
typedef void *Pointer_t;
|
||||
typedef bool Bool_t; // Boolean (0=false, 1=true) (bool)
|
||||
|
||||
|
||||
//--- bit manipulation ---------------------------------------------------------
|
||||
#ifndef BIT
|
||||
#define BIT(n) (1ULL << (n))
|
||||
|
||||
65
src/Core/testing/AffinityTest.cpp
Normal file
65
src/Core/testing/AffinityTest.cpp
Normal file
@@ -0,0 +1,65 @@
|
||||
#include "Core/Threads.h"
|
||||
#include <iostream>
|
||||
#include <vector>
|
||||
#include <cassert>
|
||||
|
||||
#ifdef __linux__
|
||||
#include <pthread.h>
|
||||
#include <sched.h>
|
||||
#endif
|
||||
|
||||
using namespace uLib;
|
||||
|
||||
void TestThreadAffinity() {
|
||||
std::cout << "Testing Thread Affinity..." << std::endl;
|
||||
#ifdef __linux__
|
||||
Thread t;
|
||||
t.Start();
|
||||
t.SetAffinity(0); // Bind to CPU 0
|
||||
|
||||
cpu_set_t cpuset;
|
||||
CPU_ZERO(&cpuset);
|
||||
pthread_getaffinity_np(t.GetNativeHandle(), sizeof(cpu_set_t), &cpuset);
|
||||
assert(CPU_ISSET(0, &cpuset));
|
||||
|
||||
t.Join();
|
||||
std::cout << " Passed (Thread bound to CPU 0)." << std::endl;
|
||||
#else
|
||||
std::cout << " Affinity not supported on this OS, skipping." << std::endl;
|
||||
#endif
|
||||
}
|
||||
|
||||
void TestTeamAffinity() {
|
||||
std::cout << "Testing Team Affinity..." << std::endl;
|
||||
#ifdef __linux__
|
||||
#ifdef _OPENMP
|
||||
Team team(2);
|
||||
std::vector<int> cpus = {0, 1};
|
||||
team.SetAffinity(cpus);
|
||||
|
||||
// We check affinity inside a parallel region
|
||||
#pragma omp parallel
|
||||
{
|
||||
cpu_set_t cpuset;
|
||||
CPU_ZERO(&cpuset);
|
||||
pthread_getaffinity_np(pthread_self(), sizeof(cpu_set_t), &cpuset);
|
||||
int tid = Thread::GetThreadNum();
|
||||
int expected_cpu = cpus[tid % cpus.size()];
|
||||
assert(CPU_ISSET(expected_cpu, &cpuset));
|
||||
}
|
||||
std::cout << " Passed (Team threads bound correctly)." << std::endl;
|
||||
#endif
|
||||
#else
|
||||
std::cout << " Affinity not supported on this OS, skipping." << std::endl;
|
||||
#endif
|
||||
}
|
||||
|
||||
// Helper to get native handle if needed (oops, I forgot to add it to Thread class)
|
||||
// I'll add GetNativeHandle() to Thread class in Threads.h
|
||||
|
||||
int main() {
|
||||
TestThreadAffinity();
|
||||
TestTeamAffinity();
|
||||
std::cout << "All Affinity tests finished!" << std::endl;
|
||||
return 0;
|
||||
}
|
||||
206
src/Core/testing/AlgorithmTest.cpp
Normal file
206
src/Core/testing/AlgorithmTest.cpp
Normal file
@@ -0,0 +1,206 @@
|
||||
#include "Core/Algorithm.h"
|
||||
#include <iostream>
|
||||
#include <atomic>
|
||||
#include <cassert>
|
||||
|
||||
using namespace uLib;
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Test algorithms
|
||||
|
||||
class DoubleAlgorithm : public Algorithm<int, int> {
|
||||
public:
|
||||
const char* GetClassName() const override { return "DoubleAlgorithm"; }
|
||||
int Process(const int& input) override {
|
||||
m_CallCount++;
|
||||
return input * 2;
|
||||
}
|
||||
std::atomic<int> m_CallCount{0};
|
||||
};
|
||||
|
||||
class StringifyAlgorithm : public Algorithm<int, std::string> {
|
||||
public:
|
||||
const char* GetClassName() const override { return "StringifyAlgorithm"; }
|
||||
std::string Process(const int& input) override {
|
||||
return std::to_string(input);
|
||||
}
|
||||
};
|
||||
|
||||
// Signal source to test ConnectTrigger
|
||||
class TriggerSource : public Object {
|
||||
public:
|
||||
const char* GetClassName() const override { return "TriggerSource"; }
|
||||
signals:
|
||||
virtual void DataReady() { ULIB_SIGNAL_EMIT(TriggerSource::DataReady); }
|
||||
};
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Tests
|
||||
|
||||
void TestBasicProcess() {
|
||||
std::cout << "Testing basic Algorithm::Process..." << std::endl;
|
||||
DoubleAlgorithm alg;
|
||||
assert(alg.Process(5) == 10);
|
||||
assert(alg.Process(-3) == -6);
|
||||
assert(alg.Process(0) == 0);
|
||||
std::cout << " Passed." << std::endl;
|
||||
}
|
||||
|
||||
void TestOperatorCall() {
|
||||
std::cout << "Testing Algorithm::operator()..." << std::endl;
|
||||
DoubleAlgorithm alg;
|
||||
assert(alg(7) == 14);
|
||||
assert(alg(0) == 0);
|
||||
std::cout << " Passed." << std::endl;
|
||||
}
|
||||
|
||||
void TestEncoderDecoderChain() {
|
||||
std::cout << "Testing encoder/decoder chain pointers..." << std::endl;
|
||||
DoubleAlgorithm a, b;
|
||||
a.SetDecoder(&b);
|
||||
b.SetEncoder(&a);
|
||||
assert(a.GetDecoder() == &b);
|
||||
assert(b.GetEncoder() == &a);
|
||||
assert(a.GetEncoder() == nullptr);
|
||||
assert(b.GetDecoder() == nullptr);
|
||||
std::cout << " Passed." << std::endl;
|
||||
}
|
||||
|
||||
void TestAlgorithmSignals() {
|
||||
std::cout << "Testing Algorithm signals..." << std::endl;
|
||||
DoubleAlgorithm alg;
|
||||
bool started = false;
|
||||
bool finished = false;
|
||||
Object::connect(&alg, &DoubleAlgorithm::Started, [&]() { started = true; });
|
||||
Object::connect(&alg, &DoubleAlgorithm::Finished, [&]() { finished = true; });
|
||||
alg.Started();
|
||||
alg.Finished();
|
||||
assert(started);
|
||||
assert(finished);
|
||||
std::cout << " Passed." << std::endl;
|
||||
}
|
||||
|
||||
void TestCyclicTask() {
|
||||
std::cout << "Testing AlgorithmTask cyclic mode (Thread-based)..." << std::endl;
|
||||
DoubleAlgorithm alg;
|
||||
AlgorithmTask<int, int> task;
|
||||
task.SetAlgorithm(&alg);
|
||||
task.SetMode(AlgorithmTask<int, int>::Cyclic);
|
||||
task.SetCycleTime(50);
|
||||
|
||||
assert(!task.IsRunning());
|
||||
task.Run(5);
|
||||
|
||||
// Let it run for ~200ms -> expect ~4 cycles
|
||||
Thread::Sleep(220);
|
||||
task.Stop();
|
||||
|
||||
assert(!task.IsRunning());
|
||||
int count = alg.m_CallCount.load();
|
||||
std::cout << " Cyclic iterations: " << count << std::endl;
|
||||
assert(count >= 3 && count <= 6);
|
||||
std::cout << " Passed." << std::endl;
|
||||
}
|
||||
|
||||
void TestAsyncTask() {
|
||||
std::cout << "Testing AlgorithmTask async mode (Mutex + condition_variable)..." << std::endl;
|
||||
DoubleAlgorithm alg;
|
||||
AlgorithmTask<int, int> task;
|
||||
task.SetAlgorithm(&alg);
|
||||
task.SetMode(AlgorithmTask<int, int>::Async);
|
||||
|
||||
task.Run(42);
|
||||
Thread::Sleep(50); // let the thread start and wait
|
||||
|
||||
// Trigger 3 notifications
|
||||
for (int i = 0; i < 3; ++i) {
|
||||
task.Notify();
|
||||
Thread::Sleep(30);
|
||||
}
|
||||
|
||||
task.Stop();
|
||||
int count = alg.m_CallCount.load();
|
||||
std::cout << " Async invocations: " << count << std::endl;
|
||||
assert(count == 3);
|
||||
std::cout << " Passed." << std::endl;
|
||||
}
|
||||
|
||||
void TestConnectTrigger() {
|
||||
std::cout << "Testing AlgorithmTask::ConnectTrigger (signal-slot async)..." << std::endl;
|
||||
DoubleAlgorithm alg;
|
||||
AlgorithmTask<int, int> task;
|
||||
task.SetAlgorithm(&alg);
|
||||
task.SetMode(AlgorithmTask<int, int>::Async);
|
||||
|
||||
TriggerSource source;
|
||||
task.ConnectTrigger(&source, &TriggerSource::DataReady);
|
||||
|
||||
task.Run(10);
|
||||
Thread::Sleep(50);
|
||||
|
||||
// Emit signal 3 times
|
||||
for (int i = 0; i < 3; ++i) {
|
||||
source.DataReady();
|
||||
Thread::Sleep(30);
|
||||
}
|
||||
|
||||
task.Stop();
|
||||
int count = alg.m_CallCount.load();
|
||||
std::cout << " Signal-triggered invocations: " << count << std::endl;
|
||||
assert(count == 3);
|
||||
std::cout << " Passed." << std::endl;
|
||||
}
|
||||
|
||||
void TestTaskStoppedSignal() {
|
||||
std::cout << "Testing AlgorithmTask Stopped signal..." << std::endl;
|
||||
DoubleAlgorithm alg;
|
||||
AlgorithmTask<int, int> task;
|
||||
task.SetAlgorithm(&alg);
|
||||
task.SetMode(AlgorithmTask<int, int>::Cyclic);
|
||||
task.SetCycleTime(20);
|
||||
|
||||
std::atomic<bool> stopped{false};
|
||||
Object::connect(&task, &AlgorithmTask<int, int>::Stopped,
|
||||
[&]() { stopped.store(true); });
|
||||
|
||||
task.Run(1);
|
||||
Thread::Sleep(50);
|
||||
task.Stop();
|
||||
Thread::Sleep(50);
|
||||
|
||||
assert(stopped.load());
|
||||
std::cout << " Passed." << std::endl;
|
||||
}
|
||||
|
||||
void TestClassName() {
|
||||
std::cout << "Testing GetClassName..." << std::endl;
|
||||
DoubleAlgorithm alg;
|
||||
AlgorithmTask<int, int> task;
|
||||
assert(std::string(alg.GetClassName()) == "DoubleAlgorithm");
|
||||
assert(std::string(task.GetClassName()) == "AlgorithmTask");
|
||||
std::cout << " Passed." << std::endl;
|
||||
}
|
||||
|
||||
void TestDifferentTypes() {
|
||||
std::cout << "Testing Algorithm with different enc/dec types..." << std::endl;
|
||||
StringifyAlgorithm alg;
|
||||
assert(alg.Process(42) == "42");
|
||||
assert(alg.Process(-1) == "-1");
|
||||
assert(alg(100) == "100");
|
||||
std::cout << " Passed." << std::endl;
|
||||
}
|
||||
|
||||
int main() {
|
||||
TestBasicProcess();
|
||||
TestOperatorCall();
|
||||
TestEncoderDecoderChain();
|
||||
TestAlgorithmSignals();
|
||||
TestDifferentTypes();
|
||||
TestCyclicTask();
|
||||
TestAsyncTask();
|
||||
TestConnectTrigger();
|
||||
TestTaskStoppedSignal();
|
||||
TestClassName();
|
||||
std::cout << "All Algorithm tests passed!" << std::endl;
|
||||
return 0;
|
||||
}
|
||||
@@ -21,6 +21,15 @@ set( TESTS
|
||||
OptionsTest
|
||||
PingPongTest
|
||||
VectorMetaAllocatorTest
|
||||
PropertyTypesTest
|
||||
HRPTest
|
||||
PropertyGroupingTest
|
||||
MutexTest
|
||||
ThreadsTest
|
||||
OpenMPTest
|
||||
TeamTest
|
||||
AffinityTest
|
||||
AlgorithmTest
|
||||
)
|
||||
|
||||
set(LIBRARIES
|
||||
@@ -29,6 +38,7 @@ set(LIBRARIES
|
||||
Boost::serialization
|
||||
Boost::program_options
|
||||
${ROOT_LIBRARIES}
|
||||
OpenMP::OpenMP_CXX
|
||||
)
|
||||
uLib_add_tests(Core)
|
||||
|
||||
|
||||
83
src/Core/testing/HRPTest.cpp
Normal file
83
src/Core/testing/HRPTest.cpp
Normal file
@@ -0,0 +1,83 @@
|
||||
#include <iostream>
|
||||
#include <sstream>
|
||||
#include "Core/Object.h"
|
||||
#include "Core/Property.h"
|
||||
#include "Core/Serializable.h"
|
||||
#include "Core/Archives.h"
|
||||
|
||||
using namespace uLib;
|
||||
|
||||
struct SimpleObject {
|
||||
int value;
|
||||
std::string name;
|
||||
|
||||
template<class Archive>
|
||||
void serialize(Archive & ar, const unsigned int version) {
|
||||
ar & HRP(value);
|
||||
ar & HRP(name);
|
||||
}
|
||||
};
|
||||
|
||||
struct DynamicObject : public Object {
|
||||
float width;
|
||||
int height;
|
||||
|
||||
DynamicObject() : width(10.0f), height(20) {
|
||||
// Automatic registration of properties based on serialize/HRP
|
||||
ULIB_ACTIVATE_PROPERTIES(*this);
|
||||
}
|
||||
|
||||
template<class Archive>
|
||||
void serialize(Archive & ar, const unsigned int version) {
|
||||
ar & HRP(width);
|
||||
ar & HRP(height);
|
||||
}
|
||||
};
|
||||
|
||||
int main() {
|
||||
SimpleObject obj;
|
||||
obj.value = 42;
|
||||
obj.name = "TestObject";
|
||||
|
||||
std::cout << "Testing HRP Serialization to Log..." << std::endl;
|
||||
std::stringstream ss;
|
||||
{
|
||||
uLib::Archive::log_archive ar(ss);
|
||||
ar << boost::serialization::make_nvp("Object", obj);
|
||||
}
|
||||
std::cout << ss.str() << std::endl;
|
||||
|
||||
std::cout << "Testing HRP Serialization to HRT..." << std::endl;
|
||||
ss.str("");
|
||||
{
|
||||
uLib::Archive::hrt_oarchive ar(ss);
|
||||
ar << obj;
|
||||
}
|
||||
std::cout << ss.str() << std::endl;
|
||||
|
||||
std::cout << "Testing HRP Serialization to XML..." << std::endl;
|
||||
ss.str("");
|
||||
{
|
||||
uLib::Archive::xml_oarchive ar(ss);
|
||||
ar << boost::serialization::make_nvp("Object", obj);
|
||||
}
|
||||
std::cout << ss.str() << std::endl;
|
||||
|
||||
std::cout << "Testing Dynamic Property Creation via ULIB_ACTIVATE_PROPERTIES macro..." << std::endl;
|
||||
DynamicObject dynObj;
|
||||
// (properties were already created in DynamicObject constructor via macro)
|
||||
|
||||
std::cout << "Registered Properties in dynObj:" << std::endl;
|
||||
const auto& props = dynObj.GetProperties();
|
||||
for (auto* p : props) {
|
||||
std::cout << " - [" << p->GetTypeName() << "] " << p->GetName() << " = " << p->GetValueAsString() << std::endl;
|
||||
}
|
||||
|
||||
if (props.size() == 2) {
|
||||
std::cout << "Dynamic Property Creation SUCCESS!" << std::endl;
|
||||
} else {
|
||||
std::cout << "Dynamic Property Creation FAILED (Expected 2, got " << props.size() << ")" << std::endl;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
109
src/Core/testing/MutexTest.cpp
Normal file
109
src/Core/testing/MutexTest.cpp
Normal file
@@ -0,0 +1,109 @@
|
||||
#include "Core/Monitor.h"
|
||||
#include <iostream>
|
||||
#include <chrono>
|
||||
#include <thread>
|
||||
#include <vector>
|
||||
#include <cassert>
|
||||
|
||||
using namespace uLib;
|
||||
|
||||
void TestBasicLock() {
|
||||
std::cout << "Testing basic Mutex Lock/Unlock..." << std::endl;
|
||||
Mutex m;
|
||||
m.Lock();
|
||||
m.Unlock();
|
||||
assert(m.TryLock());
|
||||
m.Unlock();
|
||||
std::cout << " Passed." << std::endl;
|
||||
}
|
||||
|
||||
void TestScopedLock() {
|
||||
std::cout << "Testing Mutex::ScopedLock..." << std::endl;
|
||||
Mutex m;
|
||||
{
|
||||
Mutex::ScopedLock lock(m);
|
||||
assert(!m.TryLock());
|
||||
}
|
||||
assert(m.TryLock());
|
||||
m.Unlock();
|
||||
std::cout << " Passed." << std::endl;
|
||||
}
|
||||
|
||||
void TestTimedLock() {
|
||||
std::cout << "Testing Mutex TryLockFor..." << std::endl;
|
||||
Mutex m;
|
||||
m.Lock();
|
||||
auto start = std::chrono::steady_clock::now();
|
||||
bool locked = m.TryLockFor(100);
|
||||
auto end = std::chrono::steady_clock::now();
|
||||
auto diff = std::chrono::duration_cast<std::chrono::milliseconds>(end - start).count();
|
||||
|
||||
assert(!locked);
|
||||
assert(diff >= 100);
|
||||
m.Unlock();
|
||||
std::cout << " Passed (waited " << diff << "ms)." << std::endl;
|
||||
}
|
||||
|
||||
void TestMacros() {
|
||||
std::cout << "Testing ULIB_STATIC_LOCK and ULIB_MUTEX_LOCK macros..." << std::endl;
|
||||
|
||||
int counter = 0;
|
||||
auto task = [&]() {
|
||||
for(int i=0; i<500; ++i) {
|
||||
ULIB_STATIC_LOCK(-1) {
|
||||
counter++;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
std::vector<std::thread> threads;
|
||||
for(int i=0; i<4; ++i) threads.emplace_back(task);
|
||||
for(auto& t : threads) t.join();
|
||||
|
||||
assert(counter == 2000);
|
||||
|
||||
Mutex m;
|
||||
int counter2 = 0;
|
||||
ULIB_MUTEX_LOCK(m, -1) {
|
||||
counter2++;
|
||||
}
|
||||
assert(counter2 == 1);
|
||||
|
||||
std::cout << " Passed." << std::endl;
|
||||
}
|
||||
|
||||
void TestMonitor() {
|
||||
std::cout << "Testing Monitor pattern..." << std::endl;
|
||||
struct Resource {
|
||||
int value = 0;
|
||||
void increment() { value++; }
|
||||
};
|
||||
|
||||
Monitor<Resource> monitor(new Resource());
|
||||
|
||||
auto task = [&]() {
|
||||
for(int i=0; i<1000; ++i) {
|
||||
monitor.Access([](Resource& r) {
|
||||
r.increment();
|
||||
});
|
||||
}
|
||||
};
|
||||
|
||||
std::vector<std::thread> threads;
|
||||
for(int i=0; i<5; ++i) threads.emplace_back(task);
|
||||
for(auto& t : threads) t.join();
|
||||
|
||||
int final_value = monitor.Access([](Resource& r) { return r.value; });
|
||||
assert(final_value == 5000);
|
||||
std::cout << " Passed (final value: " << final_value << ")." << std::endl;
|
||||
}
|
||||
|
||||
int main() {
|
||||
TestBasicLock();
|
||||
TestScopedLock();
|
||||
TestTimedLock();
|
||||
TestMacros();
|
||||
TestMonitor();
|
||||
std::cout << "All Mutex and Monitor tests passed!" << std::endl;
|
||||
return 0;
|
||||
}
|
||||
47
src/Core/testing/OpenMPTest.cpp
Normal file
47
src/Core/testing/OpenMPTest.cpp
Normal file
@@ -0,0 +1,47 @@
|
||||
#include "Core/Threads.h"
|
||||
#include <iostream>
|
||||
#include <cassert>
|
||||
|
||||
#ifdef _OPENMP
|
||||
#include <omp.h>
|
||||
#endif
|
||||
|
||||
using namespace uLib;
|
||||
|
||||
class OpenMPThread : public Thread {
|
||||
public:
|
||||
void Run() override {
|
||||
#ifdef _OPENMP
|
||||
Thread::SetNumThreads(2);
|
||||
int max = Thread::GetNumThreads();
|
||||
std::cout << " OpenMP max threads in uLib::Thread: " << max << std::endl;
|
||||
|
||||
int shared_counter = 0;
|
||||
#pragma omp parallel reduction(+:shared_counter)
|
||||
{
|
||||
shared_counter += 1;
|
||||
}
|
||||
std::cout << " Parallel region executed with " << shared_counter << " threads." << std::endl;
|
||||
assert(shared_counter <= max);
|
||||
#else
|
||||
std::cout << " OpenMP not available, skipping parallel check." << std::endl;
|
||||
assert(Thread::GetNumThreads() == 1);
|
||||
#endif
|
||||
}
|
||||
};
|
||||
|
||||
int main() {
|
||||
std::cout << "Testing OpenMP compatibility..." << std::endl;
|
||||
#ifdef _OPENMP
|
||||
std::cout << " OpenMP is AVAILABLE." << std::endl;
|
||||
#else
|
||||
std::cout << " OpenMP is NOT available." << std::endl;
|
||||
#endif
|
||||
|
||||
OpenMPThread t;
|
||||
t.Start();
|
||||
t.Join();
|
||||
|
||||
std::cout << "OpenMP compatibility test finished!" << std::endl;
|
||||
return 0;
|
||||
}
|
||||
78
src/Core/testing/PropertyGroupingTest.cpp
Normal file
78
src/Core/testing/PropertyGroupingTest.cpp
Normal file
@@ -0,0 +1,78 @@
|
||||
#include <iostream>
|
||||
#include <vector>
|
||||
#include <string>
|
||||
#include <cassert>
|
||||
#include "Core/Object.h"
|
||||
#include "Core/Property.h"
|
||||
|
||||
using namespace uLib;
|
||||
|
||||
struct Nested {
|
||||
float x = 1.0f;
|
||||
float y = 2.0f;
|
||||
|
||||
ULIB_SERIALIZE_ACCESS
|
||||
template<class Archive>
|
||||
void serialize(Archive & ar, const unsigned int version) {
|
||||
ar & HRP(x);
|
||||
ar & HRP(y);
|
||||
}
|
||||
};
|
||||
|
||||
class GroupObject : public Object {
|
||||
uLibTypeMacro(GroupObject, Object)
|
||||
public:
|
||||
Nested position;
|
||||
Nested orientation;
|
||||
float weight = 50.0f;
|
||||
|
||||
ULIB_SERIALIZE_ACCESS
|
||||
template<class Archive>
|
||||
void serialize(Archive & ar, const unsigned int version) {
|
||||
ar & boost::serialization::make_nvp("Position", position);
|
||||
ar & boost::serialization::make_nvp("Orientation", orientation);
|
||||
ar & HRP(weight);
|
||||
}
|
||||
};
|
||||
|
||||
int main() {
|
||||
std::cout << "Testing Property Grouping..." << std::endl;
|
||||
|
||||
GroupObject obj;
|
||||
ULIB_ACTIVATE_PROPERTIES(obj);
|
||||
|
||||
auto props = obj.GetProperties();
|
||||
std::cout << "Registered " << props.size() << " properties." << std::endl;
|
||||
|
||||
for (auto* p : props) {
|
||||
std::cout << "Prop: " << p->GetName()
|
||||
<< " Group: " << p->GetGroup()
|
||||
<< " Qualified: " << p->GetQualifiedName() << std::endl;
|
||||
}
|
||||
|
||||
// Check if nested properties are registered
|
||||
PropertyBase* p1 = obj.GetProperty("Position.x");
|
||||
PropertyBase* p2 = obj.GetProperty("Position.y");
|
||||
PropertyBase* p3 = obj.GetProperty("Orientation.x");
|
||||
PropertyBase* p4 = obj.GetProperty("Orientation.y");
|
||||
PropertyBase* p5 = obj.GetProperty("weight");
|
||||
|
||||
assert(p1 != nullptr && "Position.x not found");
|
||||
assert(p2 != nullptr && "Position.y not found");
|
||||
assert(p3 != nullptr && "Orientation.x not found");
|
||||
assert(p4 != nullptr && "Orientation.y not found");
|
||||
assert(p5 != nullptr && "weight not found");
|
||||
|
||||
assert(p1->GetGroup() == "Position");
|
||||
assert(p2->GetGroup() == "Position");
|
||||
assert(p3->GetGroup() == "Orientation");
|
||||
assert(p4->GetGroup() == "Orientation");
|
||||
assert(p5->GetGroup() == "");
|
||||
|
||||
assert(p1->GetQualifiedName() == "Position.x");
|
||||
assert(p5->GetQualifiedName() == "weight");
|
||||
|
||||
std::cout << "Property Grouping Tests PASSED!" << std::endl;
|
||||
|
||||
return 0;
|
||||
}
|
||||
64
src/Core/testing/PropertySystemTest.cpp
Normal file
64
src/Core/testing/PropertySystemTest.cpp
Normal file
@@ -0,0 +1,64 @@
|
||||
#include <iostream>
|
||||
#include <sstream>
|
||||
#include "Core/Object.h"
|
||||
#include "Core/Property.h"
|
||||
#include <cassert>
|
||||
|
||||
using namespace uLib;
|
||||
|
||||
class TestObject : public Object {
|
||||
public:
|
||||
TestObject() : Object(),
|
||||
IntProp(this, "IntProp", 10),
|
||||
StringProp(this, "StringProp", "Initial")
|
||||
{}
|
||||
|
||||
virtual const char* GetClassName() const override { return "TestObject"; }
|
||||
|
||||
Property<int> IntProp;
|
||||
Property<std::string> StringProp;
|
||||
};
|
||||
|
||||
int main() {
|
||||
TestObject obj;
|
||||
|
||||
std::cout << "Testing Properties..." << std::endl;
|
||||
|
||||
// 1. Check registration
|
||||
const auto& props = obj.GetProperties();
|
||||
assert(props.size() == 2);
|
||||
assert(props[0]->GetName() == "IntProp");
|
||||
assert(props[1]->GetName() == "StringProp");
|
||||
|
||||
// 2. Check value access and signals
|
||||
bool signalCalled = false;
|
||||
uLib::Object::connect(&obj.IntProp, &Property<int>::PropertyChanged, [&signalCalled]() {
|
||||
signalCalled = true;
|
||||
});
|
||||
|
||||
assert(obj.IntProp.Get() == 10);
|
||||
obj.IntProp = 20;
|
||||
assert(obj.IntProp.Get() == 20);
|
||||
assert(signalCalled == true);
|
||||
|
||||
// 3. Check serialization
|
||||
std::stringstream ss;
|
||||
Object::SaveXml(ss, obj);
|
||||
std::string xml = ss.str();
|
||||
std::cout << "Serialized XML: \n" << xml << std::endl;
|
||||
|
||||
assert(xml.find("<IntProp>20</IntProp>") != std::string::npos);
|
||||
assert(xml.find("<StringProp>Initial</StringProp>") != std::string::npos);
|
||||
|
||||
// 4. Check deserialization
|
||||
TestObject obj2;
|
||||
std::stringstream ss2(xml);
|
||||
Object::LoadXml(ss2, obj2);
|
||||
|
||||
assert(obj2.IntProp.Get() == 20);
|
||||
assert(obj2.StringProp.Get() == "Initial");
|
||||
|
||||
std::cout << "All Property Tests PASSED!" << std::endl;
|
||||
|
||||
return 0;
|
||||
}
|
||||
68
src/Core/testing/PropertyTypesTest.cpp
Normal file
68
src/Core/testing/PropertyTypesTest.cpp
Normal file
@@ -0,0 +1,68 @@
|
||||
#include <iostream>
|
||||
#include <sstream>
|
||||
#include <cassert>
|
||||
#include "Core/Object.h"
|
||||
#include "Core/Property.h"
|
||||
#include "Math/Dense.h"
|
||||
|
||||
using namespace uLib;
|
||||
|
||||
class TestObject : public Object {
|
||||
public:
|
||||
TestObject() : Object() {}
|
||||
|
||||
virtual const char* GetClassName() const override { return "TestObject"; }
|
||||
|
||||
// Use new typedefs
|
||||
StringProperty StringProp = StringProperty(this, "StringProp", "Initial");
|
||||
IntProperty IntProp = IntProperty(this, "IntProp", 42);
|
||||
FloatProperty FloatProp = FloatProperty(this, "FloatProp", 3.14f);
|
||||
BoolProperty BoolProp = BoolProperty(this, "BoolProp", true);
|
||||
|
||||
// Use new macro
|
||||
ULIB_PROPERTY(Matrix3f, MatrixProp, Matrix3f::Identity())
|
||||
|
||||
// Use new Dense typedefs
|
||||
Vector3fProperty Vector3fProp = Vector3fProperty(this, "Vector3fProp", Vector3f(1.1f, 2.2f, 3.3f));
|
||||
Matrix4fProperty Matrix4fProp = Matrix4fProperty(this, "Matrix4fProp", Matrix4f::Identity());
|
||||
};
|
||||
|
||||
int main() {
|
||||
TestObject obj;
|
||||
|
||||
std::cout << "Testing Property Types..." << std::endl;
|
||||
|
||||
// 1. Verify string representation
|
||||
std::cout << "StringProp: " << obj.StringProp.GetValueAsString() << std::endl;
|
||||
assert(obj.StringProp.GetValueAsString() == "Initial");
|
||||
|
||||
std::cout << "IntProp: " << obj.IntProp.GetValueAsString() << std::endl;
|
||||
assert(obj.IntProp.GetValueAsString() == "42");
|
||||
|
||||
std::cout << "FloatProp: " << obj.FloatProp.GetValueAsString() << std::endl;
|
||||
// boost::lexical_cast might have different precision, but for 3.14 it should be okay or we check find
|
||||
assert(obj.FloatProp.GetValueAsString().find("3.14") != std::string::npos);
|
||||
|
||||
std::cout << "BoolProp: " << obj.BoolProp.GetValueAsString() << std::endl;
|
||||
// Bool might be "1" or "true" depending on lexical_cast/stringstream
|
||||
assert(obj.BoolProp.GetValueAsString() == "1" || obj.BoolProp.GetValueAsString() == "true");
|
||||
|
||||
// 2. Verify Matrix/Vector string representation (uses operator<<)
|
||||
std::cout << "MatrixProp: \n" << obj.MatrixProp.GetValueAsString() << std::endl;
|
||||
assert(obj.MatrixProp.GetValueAsString().find("1 0 0") != std::string::npos);
|
||||
|
||||
std::cout << "Vector3fProp: " << obj.Vector3fProp.GetValueAsString() << std::endl;
|
||||
assert(obj.Vector3fProp.GetValueAsString().find("1.1 2.2 3.3") != std::string::npos);
|
||||
|
||||
std::cout << "Matrix4fProp: \n" << obj.Matrix4fProp.GetValueAsString() << std::endl;
|
||||
assert(obj.Matrix4fProp.GetValueAsString().find("1 0 0 0") != std::string::npos);
|
||||
|
||||
// 3. Verify updates and signals
|
||||
obj.IntProp = 100;
|
||||
assert(obj.IntProp.Get() == 100);
|
||||
assert(obj.IntProp.GetValueAsString() == "100");
|
||||
|
||||
std::cout << "All Property Type Tests PASSED!" << std::endl;
|
||||
|
||||
return 0;
|
||||
}
|
||||
40
src/Core/testing/TeamTest.cpp
Normal file
40
src/Core/testing/TeamTest.cpp
Normal file
@@ -0,0 +1,40 @@
|
||||
#include "Core/Threads.h"
|
||||
#include <iostream>
|
||||
#include <atomic>
|
||||
#include <cassert>
|
||||
#include <vector>
|
||||
|
||||
using namespace uLib;
|
||||
|
||||
void TestTaskTeam() {
|
||||
std::cout << "Testing Task and Team..." << std::endl;
|
||||
|
||||
std::atomic<int> counter(0);
|
||||
auto task_func = [&]() {
|
||||
counter++;
|
||||
Thread::Sleep(10);
|
||||
};
|
||||
|
||||
Team team(4);
|
||||
std::cout << " Team size: " << team.GetSize() << std::endl;
|
||||
|
||||
#ifdef _OPENMP
|
||||
#pragma omp parallel
|
||||
#pragma omp single
|
||||
#endif
|
||||
{
|
||||
for (int i = 0; i < 20; ++i) {
|
||||
team.Run(new Task(task_func));
|
||||
}
|
||||
team.Wait();
|
||||
}
|
||||
|
||||
assert(counter == 20);
|
||||
std::cout << " Passed (counter: " << counter << ")." << std::endl;
|
||||
}
|
||||
|
||||
int main() {
|
||||
TestTaskTeam();
|
||||
std::cout << "All Team tests passed!" << std::endl;
|
||||
return 0;
|
||||
}
|
||||
72
src/Core/testing/ThreadsTest.cpp
Normal file
72
src/Core/testing/ThreadsTest.cpp
Normal file
@@ -0,0 +1,72 @@
|
||||
#include "Core/Threads.h"
|
||||
#include <iostream>
|
||||
#include <atomic>
|
||||
#include <cassert>
|
||||
|
||||
using namespace uLib;
|
||||
|
||||
class MyThread : public Thread {
|
||||
public:
|
||||
MyThread() : counter(0) {}
|
||||
void Run() override {
|
||||
for (int i = 0; i < 5; ++i) {
|
||||
counter++;
|
||||
Thread::Sleep(10);
|
||||
}
|
||||
}
|
||||
std::atomic<int> counter;
|
||||
};
|
||||
|
||||
void TestBasicThread() {
|
||||
std::cout << "Testing basic Thread lifecycle..." << std::endl;
|
||||
MyThread t;
|
||||
assert(!t.IsRunning());
|
||||
t.Start();
|
||||
assert(t.IsRunning());
|
||||
t.Join();
|
||||
assert(!t.IsRunning());
|
||||
assert(t.counter == 5);
|
||||
std::cout << " Passed." << std::endl;
|
||||
}
|
||||
|
||||
void TestThreadDetach() {
|
||||
std::cout << "Testing Thread Detach..." << std::endl;
|
||||
std::atomic<bool> done(false);
|
||||
|
||||
// Using a lambda or a simple subclass
|
||||
class DetachedThread : public Thread {
|
||||
public:
|
||||
DetachedThread(std::atomic<bool>& d) : m_done(d) {}
|
||||
void Run() override {
|
||||
Thread::Sleep(50);
|
||||
m_done = true;
|
||||
}
|
||||
std::atomic<bool>& m_done;
|
||||
};
|
||||
|
||||
{
|
||||
DetachedThread* t = new DetachedThread(done);
|
||||
t->Start();
|
||||
t->Detach();
|
||||
// The thread object 't' is still alive here,
|
||||
// but it will be destroyed soon if we delete it.
|
||||
// For a detached thread using members, we MUST keep it alive.
|
||||
|
||||
int wait_count = 0;
|
||||
while(!done && wait_count < 20) {
|
||||
Thread::Sleep(10);
|
||||
wait_count++;
|
||||
}
|
||||
delete t;
|
||||
}
|
||||
|
||||
assert(done);
|
||||
std::cout << " Passed." << std::endl;
|
||||
}
|
||||
|
||||
int main() {
|
||||
TestBasicThread();
|
||||
TestThreadDetach();
|
||||
std::cout << "All Thread tests passed!" << std::endl;
|
||||
return 0;
|
||||
}
|
||||
@@ -1,12 +0,0 @@
|
||||
set(HEADERS MuonScatter.h MuonError.h MuonEvent.h)
|
||||
|
||||
set(ULIB_SELECTED_MODULES ${ULIB_SELECTED_MODULES} Detectors PARENT_SCOPE)
|
||||
|
||||
|
||||
install(FILES ${HEADERS}
|
||||
DESTINATION ${INSTALL_INC_DIR}/Detectors)
|
||||
|
||||
if(BUILD_TESTING)
|
||||
include(uLibTargetMacros)
|
||||
add_subdirectory(testing)
|
||||
endif()
|
||||
@@ -1,114 +0,0 @@
|
||||
/*//////////////////////////////////////////////////////////////////////////////
|
||||
// CMT Cosmic Muon Tomography project //////////////////////////////////////////
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
Copyright (c) 2014, Universita' degli Studi di Padova, INFN sez. di Padova
|
||||
All rights reserved
|
||||
|
||||
Authors: Andrea Rigoni Garola < andrea.rigoni@pd.infn.it >
|
||||
|
||||
------------------------------------------------------------------
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 3.0 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library.
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////*/
|
||||
|
||||
|
||||
|
||||
// G4 Solid //
|
||||
#include <Geant4/G4Material.hh>
|
||||
#include <Geant4/G4NistManager.hh>
|
||||
#include <Geant4/G4LogicalVolume.hh>
|
||||
|
||||
// Tessellated solid //
|
||||
#include <Geant4/G4TessellatedSolid.hh>
|
||||
#include <Geant4/G4TriangularFacet.hh>
|
||||
#include <Geant4/G4ThreeVector.hh>
|
||||
|
||||
|
||||
#include "Math/Dense.h"
|
||||
|
||||
#include "Solid.h"
|
||||
|
||||
namespace uLib {
|
||||
|
||||
class DetectorsSolidPimpl {
|
||||
public:
|
||||
static G4ThreeVector getG4Vector3f(const Vector3f &vector) {
|
||||
return G4ThreeVector( vector(0), vector(1), vector(2) );
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
|
||||
Solid::Solid() :
|
||||
m_Logical (new G4LogicalVolume(NULL,NULL,"unnamed_solid")),
|
||||
m_Material(NULL)
|
||||
{}
|
||||
|
||||
Solid::Solid(const char *name) :
|
||||
m_Logical(new G4LogicalVolume(NULL,NULL,name)),
|
||||
m_Material(NULL)
|
||||
{}
|
||||
|
||||
|
||||
|
||||
void Solid::SetNistMaterial(const char *name)
|
||||
{
|
||||
G4NistManager *nist = G4NistManager::Instance();
|
||||
if (m_Material) delete m_Material;
|
||||
m_Material = nist->FindOrBuildMaterial(name);
|
||||
m_Logical->SetMaterial(m_Material);
|
||||
}
|
||||
|
||||
void Solid::SetMaterial(G4Material *material)
|
||||
{
|
||||
if(material)
|
||||
{
|
||||
m_Material = material;
|
||||
m_Logical->SetMaterial(material);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
TessellatedSolid::TessellatedSolid(const char *name) :
|
||||
BaseClass(name),
|
||||
m_Solid(new G4TessellatedSolid(name))
|
||||
{}
|
||||
|
||||
|
||||
void TessellatedSolid::SetMesh(TriangleMesh &mesh)
|
||||
{
|
||||
G4TessellatedSolid *ts = this->m_Solid;
|
||||
for (int i=0; i<mesh.Triangles().size(); ++i) {
|
||||
const Vector3i &trg = mesh.Triangles().at(i);
|
||||
G4TriangularFacet *facet = new G4TriangularFacet(
|
||||
DetectorsSolidPimpl::getG4Vector3f(mesh.Points().at(trg(0))),
|
||||
DetectorsSolidPimpl::getG4Vector3f(mesh.Points().at(trg(1))),
|
||||
DetectorsSolidPimpl::getG4Vector3f(mesh.Points().at(trg(2))),
|
||||
ABSOLUTE);
|
||||
ts->AddFacet((G4VFacet *)facet);
|
||||
}
|
||||
this->m_Logical->SetSolid(ts);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
@@ -1,16 +0,0 @@
|
||||
|
||||
include $(top_srcdir)/Common.am
|
||||
|
||||
#AM_DEFAULT_SOURCE_EXT = .cpp
|
||||
|
||||
# if HAVE_CHECK
|
||||
TESTS = GDMLSolidTest
|
||||
|
||||
# else
|
||||
# TEST =
|
||||
# endif
|
||||
|
||||
LDADD = $(top_srcdir)/libmutom-${PACKAGE_VERSION}.la
|
||||
|
||||
check_PROGRAMS = $(TESTS)
|
||||
|
||||
13
src/HEP/CMakeLists.txt
Normal file
13
src/HEP/CMakeLists.txt
Normal file
@@ -0,0 +1,13 @@
|
||||
|
||||
################################################################################
|
||||
##### HEP - High Energy Physics modules ########################################
|
||||
################################################################################
|
||||
|
||||
include_directories(${SRC_DIR}/HEP)
|
||||
|
||||
add_subdirectory(Detectors)
|
||||
add_subdirectory(Geant)
|
||||
# add_subdirectory(MuonTomography)
|
||||
|
||||
set(ULIB_SHARED_LIBRARIES ${ULIB_SHARED_LIBRARIES} PARENT_SCOPE)
|
||||
set(ULIB_SELECTED_MODULES ${ULIB_SELECTED_MODULES} PARENT_SCOPE)
|
||||
46
src/HEP/Detectors/CMakeLists.txt
Normal file
46
src/HEP/Detectors/CMakeLists.txt
Normal file
@@ -0,0 +1,46 @@
|
||||
set(HEADERS
|
||||
ChamberHitEvent.h
|
||||
DetectorChamber.h
|
||||
ExperimentFitEvent.h
|
||||
HierarchicalEncoding.h
|
||||
Hit.h
|
||||
HitMC.h
|
||||
LinearFit.h
|
||||
MuonError.h
|
||||
MuonEvent.h
|
||||
MuonScatter.h
|
||||
)
|
||||
|
||||
set(SOURCES
|
||||
DetectorChamber.cpp
|
||||
)
|
||||
|
||||
set(LIBRARIES
|
||||
${PACKAGE_LIBPREFIX}Core
|
||||
${PACKAGE_LIBPREFIX}Math
|
||||
)
|
||||
|
||||
set(libname ${PACKAGE_LIBPREFIX}Detectors)
|
||||
set(ULIB_SHARED_LIBRARIES ${ULIB_SHARED_LIBRARIES} ${libname} PARENT_SCOPE)
|
||||
set(ULIB_SELECTED_MODULES ${ULIB_SELECTED_MODULES} Detectors PARENT_SCOPE)
|
||||
|
||||
## SHARED library
|
||||
add_library(${libname} SHARED ${SOURCES})
|
||||
set_target_properties(${libname} PROPERTIES
|
||||
VERSION ${PROJECT_VERSION}
|
||||
SOVERSION ${PROJECT_SOVERSION}
|
||||
CXX_STANDARD 17)
|
||||
target_link_libraries(${libname} PRIVATE ${LIBRARIES})
|
||||
|
||||
install(TARGETS ${libname}
|
||||
EXPORT "uLibTargets"
|
||||
RUNTIME DESTINATION ${INSTALL_BIN_DIR} COMPONENT bin
|
||||
LIBRARY DESTINATION ${INSTALL_LIB_DIR} COMPONENT lib)
|
||||
|
||||
install(FILES ${HEADERS}
|
||||
DESTINATION ${INSTALL_INC_DIR}/HEP/Detectors)
|
||||
|
||||
if(BUILD_TESTING)
|
||||
include(uLibTargetMacros)
|
||||
add_subdirectory(testing)
|
||||
endif()
|
||||
@@ -29,8 +29,8 @@
|
||||
#define U_CHAMBERHITEVENT_H
|
||||
|
||||
#include "Core/Vector.h"
|
||||
#include "Hit.h"
|
||||
#include "ChamberDetector.h"
|
||||
#include "Detectors/HitMC.h"
|
||||
#include "Detectors/DetectorChamber.h"
|
||||
|
||||
namespace uLib {
|
||||
|
||||
@@ -38,17 +38,17 @@ class ChamberHitEventData
|
||||
{
|
||||
public:
|
||||
uLibConstRefMacro (Hits, Vector<HitData> )
|
||||
uLibGetMacro (Idv, ChamberDetector::ID)
|
||||
uLibGetMacro (Idv, uint)
|
||||
private:
|
||||
friend class ChamberHitEvent;
|
||||
Vector<HitData> m_Hits;
|
||||
DetectorChamber::ID m_Idv; // -> chamber/view
|
||||
uint m_Idv; // -> chamber/view
|
||||
};
|
||||
|
||||
class ChamberHitEvent : public ChamberHitEventData {
|
||||
public:
|
||||
uLibRefMacro (Hits, Vector<HitData> )
|
||||
uLibSetMacro (Idv, ChamberDetector::ID)
|
||||
uLibSetMacro (Idv, uint)
|
||||
};
|
||||
|
||||
}
|
||||
49
src/HEP/Detectors/DetectorChamber.cpp
Normal file
49
src/HEP/Detectors/DetectorChamber.cpp
Normal file
@@ -0,0 +1,49 @@
|
||||
#include "HEP/Detectors/DetectorChamber.h"
|
||||
#include "Core/ObjectFactory.h"
|
||||
#include <cmath>
|
||||
|
||||
namespace uLib {
|
||||
|
||||
MuonEvent DetectorChamber::ProjectMuonEvent(const MuonEvent &muon) const {
|
||||
MuonEvent projectedMuon = muon;
|
||||
|
||||
// Transform the local projection plane to world coordinates
|
||||
HLine3f worldPlane = this->GetWorldProjectionPlane();
|
||||
HPoint3f P = worldPlane.origin;
|
||||
HVector3f N = worldPlane.direction;
|
||||
|
||||
HPoint3f X_in = muon.LineIn().origin;
|
||||
HPoint3f X_out = muon.LineOut().origin;
|
||||
|
||||
// Let's use distance to the plane for the first part and keep the logic consistent.
|
||||
float dist_in = std::abs((X_in - P).dot(N));
|
||||
float dist_out = std::abs((X_out - P).dot(N));
|
||||
|
||||
const HLine3f &chosenLine = (dist_in <= dist_out) ? muon.LineIn() : muon.LineOut();
|
||||
HPoint3f X_chosen = chosenLine.origin;
|
||||
|
||||
// Project X_chosen into the plane defined by P and normal N
|
||||
// X_proj = X_chosen - ((X_chosen - P) . N / (N . N)) * N
|
||||
float dot = (X_chosen - P).dot(N);
|
||||
float n_sq = N.dot(N);
|
||||
|
||||
HPoint3f X_proj = X_chosen;
|
||||
if (n_sq > 0) {
|
||||
X_proj = X_chosen - (dot / n_sq) * N;
|
||||
}
|
||||
|
||||
// Define the projected line with projected origin and original direction
|
||||
HLine3f projectedLine;
|
||||
projectedLine.origin = X_proj;
|
||||
projectedLine.direction = chosenLine.direction;
|
||||
|
||||
// Set both input and output lines of the projected muon to the same projected line
|
||||
projectedMuon.LineIn() = projectedLine;
|
||||
projectedMuon.LineOut() = projectedLine;
|
||||
|
||||
return projectedMuon;
|
||||
}
|
||||
|
||||
ULIB_REGISTER_OBJECT(DetectorChamber)
|
||||
|
||||
} // namespace uLib
|
||||
86
src/HEP/Detectors/DetectorChamber.h
Normal file
86
src/HEP/Detectors/DetectorChamber.h
Normal file
@@ -0,0 +1,86 @@
|
||||
/*//////////////////////////////////////////////////////////////////////////////
|
||||
// CMT Cosmic Muon Tomography project //////////////////////////////////////////
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
Copyright (c) 2014, Universita' degli Studi di Padova, INFN sez. di Padova
|
||||
All rights reserved
|
||||
|
||||
Authors: Andrea Rigoni Garola < andrea.rigoni@pd.infn.it >
|
||||
|
||||
------------------------------------------------------------------
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 3.0 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library.
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////*/
|
||||
|
||||
|
||||
|
||||
#ifndef U_CHAMBERDETECTOR_H
|
||||
#define U_CHAMBERDETECTOR_H
|
||||
|
||||
#include "Core/Types.h"
|
||||
#include "Math/ContainerBox.h"
|
||||
|
||||
#include "HEP/Detectors/Hit.h"
|
||||
#include "HEP/Detectors/HitMC.h"
|
||||
#include "HEP/Detectors/MuonEvent.h"
|
||||
|
||||
namespace uLib {
|
||||
|
||||
|
||||
class DetectorChamber : public ContainerBox {
|
||||
|
||||
typedef ContainerBox BaseClass;
|
||||
|
||||
|
||||
public:
|
||||
|
||||
virtual const char * GetClassName() const { return "DetectorChamber"; }
|
||||
|
||||
DetectorChamber() : BaseClass() {
|
||||
m_ProjectionPlane.origin = HPoint3f(0, 0, 0);
|
||||
m_ProjectionPlane.direction = HVector3f(0, 0, 1);
|
||||
}
|
||||
|
||||
DetectorChamber(const Vector3f &size) : BaseClass(size) {
|
||||
m_ProjectionPlane.origin = HPoint3f(0, 0, 0);
|
||||
m_ProjectionPlane.direction = HVector3f(0, 0, 1);
|
||||
}
|
||||
|
||||
// set the plane where muons hit is projected
|
||||
// coordinates are local to the container box
|
||||
void SetProjectionPlane(const HLine3f &normal) { m_ProjectionPlane = normal; }
|
||||
|
||||
const HLine3f &GetProjectionPlane() const { return m_ProjectionPlane; }
|
||||
|
||||
HLine3f GetWorldProjectionPlane() const {
|
||||
HLine3f worldPlane;
|
||||
Matrix4f M = this->GetWorldMatrix();
|
||||
worldPlane.origin = M * m_ProjectionPlane.origin;
|
||||
HVector3f dirNorm = M * m_ProjectionPlane.direction;
|
||||
dirNorm.normalize(); // Normalize for consistent dot products
|
||||
worldPlane.direction = dirNorm;
|
||||
return worldPlane;
|
||||
}
|
||||
|
||||
MuonEvent ProjectMuonEvent(const MuonEvent &muon) const;
|
||||
|
||||
private:
|
||||
HLine3f m_ProjectionPlane;
|
||||
};
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
#endif // CHAMBERDETECTOR_H
|
||||
@@ -33,9 +33,6 @@
|
||||
namespace uLib {
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
class HitRawCode_CMSDrift :
|
||||
public BitCode4<unsigned short,6,3,2,5>
|
||||
{
|
||||
@@ -59,8 +56,14 @@ public:
|
||||
};
|
||||
|
||||
|
||||
class HitData {
|
||||
public:
|
||||
HitData() {}
|
||||
~HitData() {}
|
||||
|
||||
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -48,6 +48,10 @@ protected:
|
||||
|
||||
class MuonEvent : public MuonEventData {
|
||||
public:
|
||||
using MuonEventData::LineIn;
|
||||
using MuonEventData::LineOut;
|
||||
using MuonEventData::GetMomentum;
|
||||
|
||||
inline HLine3f & LineIn() { return this->m_LineIn; }
|
||||
inline HLine3f & LineOut() { return this->m_LineOut; }
|
||||
inline Scalarf & Momentum() { return this->m_Momentum; }
|
||||
@@ -1,12 +1,13 @@
|
||||
# TESTS
|
||||
set( TESTS
|
||||
# GDMLSolidTest
|
||||
HierarchicalEncodingTest
|
||||
DetectorChamberTest
|
||||
)
|
||||
|
||||
set(LIBRARIES
|
||||
${PACKAGE_LIBPREFIX}Core
|
||||
${PACKAGE_LIBPREFIX}Math
|
||||
${PACKAGE_LIBPREFIX}Detectors
|
||||
Boost::serialization
|
||||
Boost::program_options
|
||||
Eigen3::Eigen
|
||||
139
src/HEP/Detectors/testing/DetectorChamberTest.cpp
Normal file
139
src/HEP/Detectors/testing/DetectorChamberTest.cpp
Normal file
@@ -0,0 +1,139 @@
|
||||
/*//////////////////////////////////////////////////////////////////////////////
|
||||
// CMT Cosmic Muon Tomography project //////////////////////////////////////////
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
Copyright (c) 2014, Universita' degli Studi di Padova, INFN sez. di Padova
|
||||
All rights reserved
|
||||
|
||||
Authors: Andrea Rigoni Garola < andrea.rigoni@pd.infn.it >
|
||||
|
||||
------------------------------------------------------------------
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 3.0 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library.
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////*/
|
||||
|
||||
#include "HEP/Detectors/DetectorChamber.h"
|
||||
#include "testing-prototype.h"
|
||||
#include <iostream>
|
||||
|
||||
using namespace uLib;
|
||||
|
||||
int main() {
|
||||
BEGIN_TESTING(DetectorChamber Projection);
|
||||
|
||||
DetectorChamber chamber;
|
||||
|
||||
// Define a horizontal plane at z = 100
|
||||
HLine3f plane;
|
||||
plane.origin = HPoint3f(0, 0, 100);
|
||||
plane.direction = HVector3f(0, 0, 1); // Normal to the plane
|
||||
chamber.SetProjectionPlane(plane);
|
||||
|
||||
// Create a muon with two segments
|
||||
MuonEvent muon;
|
||||
|
||||
// Segment 1 (muon.LineIn()): origin is at (10, 20, 50), direction along Z
|
||||
muon.LineIn().origin = HPoint3f(10, 20, 50);
|
||||
muon.LineIn().direction = HVector3f(0, 0, 1);
|
||||
|
||||
// Segment 2 (muon.LineOut()): origin is at (10, 20, 200), direction along Z
|
||||
muon.LineOut().origin = HPoint3f(10, 20, 200);
|
||||
muon.LineOut().direction = HVector3f(0, 0, 1);
|
||||
|
||||
// distance_in = |50 - 100| = 50
|
||||
// distance_out = |200 - 100| = 100
|
||||
// LineIn is closer to the plane (z=100)
|
||||
|
||||
MuonEvent projected = chamber.ProjectMuonEvent(muon);
|
||||
|
||||
// Expected:
|
||||
// chosenLine = LineIn (it is closer)
|
||||
// X_chosen = (10, 20, 50)
|
||||
// X_proj = (10, 20, 50) - (( (10, 20, 50) - (0, 0, 100) ) . (0, 0, 1)) * (0, 0, 1)
|
||||
// X_proj = (10, 20, 50) - (-50) * (0, 0, 1) = (10, 20, 100)
|
||||
|
||||
HPoint3f expectedPos(10, 20, 100);
|
||||
|
||||
std::cout << "Test Case 1: LineIn is closer" << std::endl;
|
||||
std::cout << "Projected Position: " << projected.LineIn().origin.transpose() << std::endl;
|
||||
std::cout << "Expected Position: " << expectedPos.transpose() << std::endl;
|
||||
|
||||
// Check if the projected position is correct
|
||||
// norm() includes the 4th component, which for HVector3f (diff of points) should be 0.
|
||||
bool posOk1 = (projected.LineIn().origin - expectedPos).norm() < 1e-5;
|
||||
TEST1(posOk1);
|
||||
|
||||
// Check if LineIn and LineOut are the same
|
||||
bool linesMatch1 = (projected.LineIn().origin == projected.LineOut().origin) &&
|
||||
(projected.LineIn().direction == projected.LineOut().direction);
|
||||
TEST1(linesMatch1);
|
||||
|
||||
// Test Case 2: LineOut is closer
|
||||
muon.LineIn().origin = HPoint3f(30, 40, 0); // dist = 100
|
||||
muon.LineOut().origin = HPoint3f(30, 40, 110); // dist = 10
|
||||
|
||||
projected = chamber.ProjectMuonEvent(muon);
|
||||
expectedPos = HPoint3f(30, 40, 100); // projection of (30,40,110) onto z=100
|
||||
|
||||
std::cout << "\nTest Case 2: LineOut is closer" << std::endl;
|
||||
std::cout << "Projected Position: " << projected.LineIn().origin.transpose() << std::endl;
|
||||
std::cout << "Expected Position: " << expectedPos.transpose() << std::endl;
|
||||
|
||||
bool posOk2 = (projected.LineIn().origin - expectedPos).norm() < 1e-5;
|
||||
TEST1(posOk2);
|
||||
|
||||
// Test Case 3: Oblique plane
|
||||
// Plane through (0,0,0) with normal (1,1,1) (normalized)
|
||||
plane.origin = HPoint3f(0, 0, 0);
|
||||
plane.direction = HVector3f(1, 1, 1).normalized();
|
||||
chamber.SetProjectionPlane(plane);
|
||||
|
||||
muon.LineIn().origin = HPoint3f(1, 1, 1); // dist = (1,1,1) . (1,1,1).norm()
|
||||
muon.LineIn().direction = HVector3f(0, 0, 1);
|
||||
muon.LineOut().origin = HPoint3f(10, 10, 10); // dist = 10 * sqrt(3)
|
||||
|
||||
projected = chamber.ProjectMuonEvent(muon);
|
||||
// X_chosen = (1,1,1)
|
||||
// X_proj = (1,1,1) - ((1,1,1) . N) * N where N = (1,1,1)/sqrt(3)
|
||||
// X_proj = (1,1,1) - (sqrt(3)) * (1,1,1)/sqrt(3) = (1,1,1) - (1,1,1) = (0,0,0)
|
||||
expectedPos = HPoint3f(0, 0, 0);
|
||||
|
||||
std::cout << "\nTest Case 3: Oblique plane" << std::endl;
|
||||
std::cout << "Projected Position: " << projected.LineIn().origin.transpose() << std::endl;
|
||||
std::cout << "Expected Position: " << expectedPos.transpose() << std::endl;
|
||||
|
||||
bool posOk3 = (projected.LineIn().origin - expectedPos).norm() < 1e-5;
|
||||
TEST1(posOk3);
|
||||
|
||||
// Test Case 4: Transformed DetectorChamber
|
||||
DetectorChamber chamber2;
|
||||
chamber2.SetPosition(Vector3f(0, 0, 100)); // Move chamber to z=100
|
||||
// chamber2.GetProjectionPlane has default origin (0,0,0) and direction (0,0,1)
|
||||
// In world coordinates, this plane is at z = 100 + 0 = 100.
|
||||
|
||||
muon.LineIn().origin = HPoint3f(50, 60, 50); // dist to world plane (z=100) is 50
|
||||
muon.LineOut().origin = HPoint3f(50, 60, 200); // dist to world plane (z=100) is 100
|
||||
|
||||
projected = chamber2.ProjectMuonEvent(muon);
|
||||
expectedPos = HPoint3f(50, 60, 100);
|
||||
|
||||
std::cout << "\nTest Case 4: Transformed DetectorChamber (active world matrix)" << std::endl;
|
||||
std::cout << "Projected Position: " << projected.LineIn().origin.transpose() << std::endl;
|
||||
std::cout << "Expected Position: " << expectedPos.transpose() << std::endl;
|
||||
|
||||
bool posOk4 = (projected.LineIn().origin - expectedPos).norm() < 1e-5;
|
||||
TEST1(posOk4);
|
||||
|
||||
END_TESTING;
|
||||
}
|
||||
42
src/HEP/Geant/ActionInitialization.cpp
Normal file
42
src/HEP/Geant/ActionInitialization.cpp
Normal file
@@ -0,0 +1,42 @@
|
||||
#include "ActionInitialization.hh"
|
||||
#include "EmitterPrimary.hh"
|
||||
#include "SteppingAction.hh"
|
||||
|
||||
namespace uLib {
|
||||
namespace Geant {
|
||||
|
||||
ActionInitialization::ActionInitialization(EmitterPrimary *emitter, SimulationContext *context)
|
||||
: G4VUserActionInitialization(),
|
||||
m_Emitter(emitter),
|
||||
m_Context(context)
|
||||
{}
|
||||
|
||||
ActionInitialization::~ActionInitialization() {}
|
||||
|
||||
// Lightweight wrapper to avoid double-free in Geant4 EventManager
|
||||
class SteppingActionWrapper : public G4UserSteppingAction {
|
||||
public:
|
||||
SteppingActionWrapper(SteppingAction *real) : m_Real(real) {}
|
||||
virtual void UserSteppingAction(const G4Step* step) override { m_Real->UserSteppingAction(step); }
|
||||
private:
|
||||
SteppingAction *m_Real;
|
||||
};
|
||||
|
||||
void ActionInitialization::BuildForMaster() const {}
|
||||
|
||||
void ActionInitialization::Build() const {
|
||||
if (m_Emitter) {
|
||||
SetUserAction(m_Emitter->Clone());
|
||||
} else {
|
||||
SetUserAction(new EmitterPrimary());
|
||||
}
|
||||
|
||||
SteppingAction *sa = new SteppingAction(m_Context);
|
||||
// EventManager will delete sa via this slot
|
||||
SetUserAction(static_cast<G4UserEventAction*>(sa));
|
||||
// EventManager will delete the wrapper, leaving sa alive to be deleted once.
|
||||
SetUserAction(new SteppingActionWrapper(sa));
|
||||
}
|
||||
|
||||
} // namespace Geant
|
||||
} // namespace uLib
|
||||
28
src/HEP/Geant/ActionInitialization.hh
Normal file
28
src/HEP/Geant/ActionInitialization.hh
Normal file
@@ -0,0 +1,28 @@
|
||||
#ifndef ActionInitialization_h
|
||||
#define ActionInitialization_h
|
||||
|
||||
#include "G4VUserActionInitialization.hh"
|
||||
#include "SimulationContext.h"
|
||||
|
||||
namespace uLib {
|
||||
namespace Geant {
|
||||
|
||||
class EmitterPrimary;
|
||||
|
||||
class ActionInitialization : public G4VUserActionInitialization {
|
||||
public:
|
||||
ActionInitialization(EmitterPrimary *emitter, SimulationContext *context);
|
||||
~ActionInitialization();
|
||||
|
||||
virtual void BuildForMaster() const override;
|
||||
virtual void Build() const override;
|
||||
|
||||
private:
|
||||
EmitterPrimary *m_Emitter;
|
||||
SimulationContext *m_Context;
|
||||
};
|
||||
|
||||
} // namespace Geant
|
||||
} // namespace uLib
|
||||
|
||||
#endif
|
||||
74
src/HEP/Geant/CMakeLists.txt
Normal file
74
src/HEP/Geant/CMakeLists.txt
Normal file
@@ -0,0 +1,74 @@
|
||||
|
||||
################################################################################
|
||||
##### HEP/Geant - Geant4 integration library ###################################
|
||||
################################################################################
|
||||
|
||||
if(NOT Geant4_FOUND)
|
||||
message(STATUS "Geant4 not found - skipping mutomGeant library")
|
||||
return()
|
||||
endif()
|
||||
|
||||
message(STATUS "Geant4 found: ${Geant4_VERSION}")
|
||||
include(${Geant4_USE_FILE})
|
||||
|
||||
set(HEADERS
|
||||
GeantEvent.h
|
||||
Matter.h
|
||||
Scene.h
|
||||
Solid.h
|
||||
DetectorConstruction.hh
|
||||
PhysicsList.hh
|
||||
ActionInitialization.hh
|
||||
SteppingAction.hh
|
||||
SimulationContext.h
|
||||
)
|
||||
|
||||
set(SOURCES
|
||||
Scene.cpp
|
||||
Solid.cpp
|
||||
EmitterPrimary.cpp
|
||||
DetectorConstruction.cpp
|
||||
PhysicsList.cpp
|
||||
ActionInitialization.cpp
|
||||
SteppingAction.cpp
|
||||
)
|
||||
|
||||
set(libname ${PACKAGE_LIBPREFIX}Geant)
|
||||
set(ULIB_SHARED_LIBRARIES ${ULIB_SHARED_LIBRARIES} ${libname} PARENT_SCOPE)
|
||||
set(ULIB_SELECTED_MODULES ${ULIB_SELECTED_MODULES} Geant PARENT_SCOPE)
|
||||
|
||||
add_library(${libname} SHARED ${SOURCES})
|
||||
set_target_properties(${libname} PROPERTIES
|
||||
VERSION ${PROJECT_VERSION}
|
||||
SOVERSION ${PROJECT_SOVERSION})
|
||||
|
||||
target_include_directories(${libname} PRIVATE ${Geant4_INCLUDE_DIRS})
|
||||
|
||||
target_link_libraries(${libname}
|
||||
${PACKAGE_LIBPREFIX}Core
|
||||
${PACKAGE_LIBPREFIX}Math
|
||||
${PACKAGE_LIBPREFIX}Detectors
|
||||
)
|
||||
|
||||
# Filter Geant4 libraries to remove Qt-dependent ones
|
||||
set(Geant4_LIBS_FILTERED ${Geant4_LIBRARIES})
|
||||
if(Geant4_LIBS_FILTERED)
|
||||
list(REMOVE_ITEM Geant4_LIBS_FILTERED Geant4::G4interfaces Geant4::G4OpenGL Geant4::G4visQt3D)
|
||||
endif()
|
||||
|
||||
target_link_libraries(${libname}
|
||||
${Geant4_LIBS_FILTERED}
|
||||
)
|
||||
|
||||
install(TARGETS ${libname}
|
||||
EXPORT "uLibTargets"
|
||||
RUNTIME DESTINATION ${INSTALL_BIN_DIR} COMPONENT bin
|
||||
LIBRARY DESTINATION ${INSTALL_LIB_DIR} COMPONENT lib)
|
||||
|
||||
install(FILES ${HEADERS}
|
||||
DESTINATION ${INSTALL_INC_DIR}/HEP/Geant)
|
||||
|
||||
if(BUILD_TESTING)
|
||||
include(uLibTargetMacros)
|
||||
add_subdirectory(testing)
|
||||
endif()
|
||||
53
src/HEP/Geant/DetectorActionInitialization.cpp
Normal file
53
src/HEP/Geant/DetectorActionInitialization.cpp
Normal file
@@ -0,0 +1,53 @@
|
||||
#include "DetectorActionInitialization.hh"
|
||||
#include "EmitterPrimary.hh"
|
||||
#include "DetectorSteppingAction.hh"
|
||||
|
||||
namespace uLib {
|
||||
namespace Geant {
|
||||
|
||||
DetectorActionInitialization::DetectorActionInitialization(EmitterPrimary *emitter,
|
||||
Vector<MuonEvent> *output,
|
||||
const Vector<HLine3f> &planes,
|
||||
int verbosity)
|
||||
: G4VUserActionInitialization(),
|
||||
m_Emitter(emitter),
|
||||
m_Output(output),
|
||||
m_Planes(planes),
|
||||
m_Verbosity(verbosity)
|
||||
{}
|
||||
|
||||
DetectorActionInitialization::~DetectorActionInitialization() {}
|
||||
|
||||
class DetectorSteppingActionWrapper : public G4UserSteppingAction {
|
||||
public:
|
||||
DetectorSteppingActionWrapper(DetectorSteppingAction *real) : m_Real(real) {}
|
||||
virtual void UserSteppingAction(const G4Step* step) override { m_Real->UserSteppingAction(step); }
|
||||
private:
|
||||
DetectorSteppingAction *m_Real;
|
||||
};
|
||||
|
||||
void DetectorActionInitialization::BuildForMaster() const {}
|
||||
|
||||
void DetectorActionInitialization::Build() const {
|
||||
if (m_Verbosity > 0) {
|
||||
std::cout << "[Geant] Worker thread Building actions... Output ptr: " << m_Output
|
||||
<< ", Planes count: " << m_Planes.size() << std::endl;
|
||||
}
|
||||
if (m_Emitter) {
|
||||
SetUserAction(m_Emitter->Clone());
|
||||
} else {
|
||||
SetUserAction(new EmitterPrimary());
|
||||
}
|
||||
|
||||
if (m_Output) {
|
||||
DetectorSteppingAction *sa = new DetectorSteppingAction(m_Output, m_Planes);
|
||||
sa->SetVerbosity(m_Verbosity);
|
||||
// EventManager will delete sa via the Event slot
|
||||
SetUserAction(static_cast<G4UserEventAction*>(sa));
|
||||
// EventManager will delete the wrapper, leaving sa alive for the other deletion.
|
||||
SetUserAction(new DetectorSteppingActionWrapper(sa));
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Geant
|
||||
} // namespace uLib
|
||||
35
src/HEP/Geant/DetectorActionInitialization.hh
Normal file
35
src/HEP/Geant/DetectorActionInitialization.hh
Normal file
@@ -0,0 +1,35 @@
|
||||
#ifndef U_GEANT_DETECTORACTIONINITIALIZATION_HH
|
||||
#define U_GEANT_DETECTORACTIONINITIALIZATION_HH
|
||||
|
||||
#include "G4VUserActionInitialization.hh"
|
||||
#include "Core/Vector.h"
|
||||
#include "HEP/Detectors/MuonEvent.h"
|
||||
#include "Math/Dense.h"
|
||||
|
||||
namespace uLib {
|
||||
namespace Geant {
|
||||
|
||||
class EmitterPrimary;
|
||||
|
||||
class DetectorActionInitialization : public G4VUserActionInitialization {
|
||||
public:
|
||||
DetectorActionInitialization(EmitterPrimary *emitter,
|
||||
Vector<MuonEvent> *output,
|
||||
const Vector<HLine3f> &planes,
|
||||
int verbosity = 0);
|
||||
~DetectorActionInitialization();
|
||||
|
||||
virtual void BuildForMaster() const override;
|
||||
virtual void Build() const override;
|
||||
|
||||
private:
|
||||
EmitterPrimary *m_Emitter;
|
||||
Vector<MuonEvent> *m_Output;
|
||||
Vector<HLine3f> m_Planes;
|
||||
int m_Verbosity;
|
||||
};
|
||||
|
||||
} // namespace Geant
|
||||
} // namespace uLib
|
||||
|
||||
#endif
|
||||
26
src/HEP/Geant/DetectorConstruction.cpp
Normal file
26
src/HEP/Geant/DetectorConstruction.cpp
Normal file
@@ -0,0 +1,26 @@
|
||||
|
||||
#include "DetectorConstruction.hh"
|
||||
|
||||
#include "Core/Object.h"
|
||||
#include "Math/ContainerBox.h"
|
||||
|
||||
#include "G4Box.hh"
|
||||
#include "G4LogicalVolume.hh"
|
||||
#include "G4NistManager.hh"
|
||||
#include "G4PVPlacement.hh"
|
||||
#include "G4RunManager.hh"
|
||||
#include "G4SystemOfUnits.hh"
|
||||
|
||||
namespace uLib {
|
||||
namespace Geant {
|
||||
|
||||
DetectorConstruction::DetectorConstruction(const char *name) : G4VUserDetectorConstruction() {}
|
||||
|
||||
DetectorConstruction::~DetectorConstruction() {}
|
||||
|
||||
G4VPhysicalVolume *DetectorConstruction::Construct() { return nullptr; }
|
||||
|
||||
void DetectorConstruction::ConstructSDandField() {}
|
||||
|
||||
} // namespace Geant
|
||||
} // namespace uLib
|
||||
30
src/HEP/Geant/DetectorConstruction.hh
Normal file
30
src/HEP/Geant/DetectorConstruction.hh
Normal file
@@ -0,0 +1,30 @@
|
||||
#ifndef DetectorConstruction_h
|
||||
#define DetectorConstruction_h
|
||||
|
||||
#include "Core/Object.h"
|
||||
#include "G4VUserDetectorConstruction.hh"
|
||||
#include "globals.hh"
|
||||
|
||||
class G4VPhysicalVolume;
|
||||
class G4LogicalVolume;
|
||||
|
||||
namespace uLib {
|
||||
namespace Geant {
|
||||
|
||||
class DetectorConstruction : public G4VUserDetectorConstruction {
|
||||
public:
|
||||
DetectorConstruction(const char *name);
|
||||
virtual ~DetectorConstruction();
|
||||
|
||||
virtual G4VPhysicalVolume *Construct();
|
||||
|
||||
virtual void ConstructSDandField();
|
||||
};
|
||||
|
||||
} // namespace Geant
|
||||
} // namespace uLib
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
110
src/HEP/Geant/DetectorSteppingAction.cpp
Normal file
110
src/HEP/Geant/DetectorSteppingAction.cpp
Normal file
@@ -0,0 +1,110 @@
|
||||
#include "DetectorSteppingAction.hh"
|
||||
#include <Geant4/G4Step.hh>
|
||||
#include <Geant4/G4Track.hh>
|
||||
#include <Geant4/G4Event.hh>
|
||||
#include <Geant4/G4SystemOfUnits.hh>
|
||||
#include <cmath>
|
||||
#include <mutex>
|
||||
#include <iostream>
|
||||
|
||||
static std::mutex g_DetectorOutputMutex;
|
||||
|
||||
namespace uLib {
|
||||
namespace Geant {
|
||||
|
||||
DetectorSteppingAction::DetectorSteppingAction(Vector<MuonEvent> *output, const Vector<HLine3f> &planes)
|
||||
: G4UserSteppingAction(),
|
||||
G4UserEventAction(),
|
||||
m_Output(output),
|
||||
m_Planes(planes),
|
||||
m_CrossCount(0),
|
||||
m_Verbosity(1)
|
||||
{
|
||||
// std::cout << "[Geant] SteppingAction created with " << m_Planes.size() << " planes." << std::endl;
|
||||
}
|
||||
|
||||
DetectorSteppingAction::~DetectorSteppingAction() {}
|
||||
|
||||
void DetectorSteppingAction::BeginOfEventAction(const G4Event* /*event*/) {
|
||||
m_CrossCount = 0;
|
||||
|
||||
// Initialize with NaN
|
||||
float nan = std::numeric_limits<float>::quiet_NaN();
|
||||
m_Current.LineIn().origin = HPoint3f(nan, nan, nan);
|
||||
m_Current.LineIn().direction = HVector3f(nan, nan, nan);
|
||||
m_Current.LineOut().origin = HPoint3f(nan, nan, nan);
|
||||
m_Current.LineOut().direction = HVector3f(nan, nan, nan);
|
||||
m_Current.Momentum() = nan;
|
||||
}
|
||||
|
||||
void DetectorSteppingAction::EndOfEventAction(const G4Event* /*event*/) {
|
||||
if (m_Output) {
|
||||
std::lock_guard<std::mutex> lock(g_DetectorOutputMutex);
|
||||
m_Output->push_back(m_Current);
|
||||
}
|
||||
}
|
||||
|
||||
void DetectorSteppingAction::UserSteppingAction(const G4Step *step) {
|
||||
if (!step) return;
|
||||
if (!m_Output) {
|
||||
return;
|
||||
}
|
||||
|
||||
const G4Track *track = step->GetTrack();
|
||||
if (!track) return;
|
||||
|
||||
static size_t step_count = 0;
|
||||
if (++step_count % 1000 == 0 && m_Verbosity > 0) {
|
||||
std::cout << "[GeantMT] Processed " << step_count << " total steps across events." << std::endl;
|
||||
}
|
||||
|
||||
// Only consider primary muons
|
||||
if (track->GetParentID() != 0) return;
|
||||
|
||||
// Track the momentum at generation/first step if not set
|
||||
if (std::isnan(m_Current.Momentum())) {
|
||||
m_Current.Momentum() = static_cast<Scalarf>(track->GetMomentum().mag() / MeV);
|
||||
}
|
||||
|
||||
G4ThreeVector p1 = step->GetPreStepPoint()->GetPosition();
|
||||
G4ThreeVector p2 = step->GetPostStepPoint()->GetPosition();
|
||||
G4ThreeVector dir_g4 = track->GetMomentumDirection();
|
||||
|
||||
HPoint3f p1f(p1.x(), p1.y(), p1.z());
|
||||
HPoint3f p2f(p2.x(), p2.y(), p2.z());
|
||||
HVector3f dirf(dir_g4.x(), dir_g4.y(), dir_g4.z());
|
||||
|
||||
// Check intersection with each detector plane
|
||||
for (const auto& plane : m_Planes) {
|
||||
// Plane: origin=O, direction=N (normal)
|
||||
HPoint3f O = plane.origin;
|
||||
HVector3f N = plane.direction;
|
||||
|
||||
float d1 = (p1f - O).dot(N);
|
||||
float d2 = (p2f - O).dot(N);
|
||||
|
||||
// Check if the step crossed the plane
|
||||
if ((d1 > 0 && d2 <= 0) || (d1 < 0 && d2 >= 0)) {
|
||||
// Intersection point t = d1 / (d1 - d2)
|
||||
float t = d1 / (d1 - d2);
|
||||
HPoint3f intersection = p1f + t * (p2f - p1f);
|
||||
|
||||
if (m_CrossCount == 0) {
|
||||
m_Current.LineIn().origin = intersection;
|
||||
m_Current.LineIn().direction = dirf;
|
||||
m_CrossCount++;
|
||||
if (m_Verbosity > 0) std::cout << "[GeantMT] Hit first plane at " << intersection.transpose() << std::endl;
|
||||
} else if (m_CrossCount == 1) {
|
||||
m_Current.LineOut().origin = intersection;
|
||||
m_Current.LineOut().direction = dirf;
|
||||
m_CrossCount++;
|
||||
if (m_Verbosity > 0) std::cout << "[GeantMT] Hit second plane at " << intersection.transpose() << std::endl;
|
||||
}
|
||||
// We break to avoid crossing multiple planes in one infinitesimal step (unlikely but possible)
|
||||
// Actually, we should check ALL planes.
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Geant
|
||||
} // namespace uLib
|
||||
36
src/HEP/Geant/DetectorSteppingAction.hh
Normal file
36
src/HEP/Geant/DetectorSteppingAction.hh
Normal file
@@ -0,0 +1,36 @@
|
||||
#ifndef U_GEANT_DETECTORSTEPPINGACTION_HH
|
||||
#define U_GEANT_DETECTORSTEPPINGACTION_HH
|
||||
|
||||
#include "G4UserSteppingAction.hh"
|
||||
#include "G4UserEventAction.hh"
|
||||
#include "Core/Vector.h"
|
||||
#include "HEP/Detectors/MuonEvent.h"
|
||||
#include "HEP/Detectors/DetectorChamber.h"
|
||||
#include <mutex>
|
||||
|
||||
namespace uLib {
|
||||
namespace Geant {
|
||||
|
||||
class DetectorSteppingAction : public G4UserSteppingAction, public G4UserEventAction {
|
||||
public:
|
||||
DetectorSteppingAction(Vector<MuonEvent> *output, const Vector<HLine3f> &planes);
|
||||
virtual ~DetectorSteppingAction();
|
||||
|
||||
virtual void UserSteppingAction(const G4Step *step) override;
|
||||
virtual void BeginOfEventAction(const G4Event *event) override;
|
||||
virtual void EndOfEventAction(const G4Event *event) override;
|
||||
|
||||
void SetVerbosity(int level) { m_Verbosity = level; }
|
||||
|
||||
private:
|
||||
Vector<MuonEvent> *m_Output;
|
||||
Vector<HLine3f> m_Planes; // World projection planes
|
||||
MuonEvent m_Current;
|
||||
int m_CrossCount = 0;
|
||||
int m_Verbosity = 0;
|
||||
};
|
||||
|
||||
} // namespace Geant
|
||||
} // namespace uLib
|
||||
|
||||
#endif
|
||||
1203
src/HEP/Geant/EcoMug.hh
Normal file
1203
src/HEP/Geant/EcoMug.hh
Normal file
File diff suppressed because it is too large
Load Diff
330
src/HEP/Geant/EmitterPrimary.cpp
Normal file
330
src/HEP/Geant/EmitterPrimary.cpp
Normal file
@@ -0,0 +1,330 @@
|
||||
#include "EmitterPrimary.hh"
|
||||
|
||||
#include "G4Box.hh"
|
||||
#include "G4LogicalVolume.hh"
|
||||
#include "G4LogicalVolumeStore.hh"
|
||||
#include "G4ParticleDefinition.hh"
|
||||
#include "G4ParticleGun.hh"
|
||||
#include "G4ParticleTable.hh"
|
||||
#include "G4RunManager.hh"
|
||||
#include "G4SystemOfUnits.hh"
|
||||
#include "Randomize.hh"
|
||||
|
||||
#include "EcoMug.hh"
|
||||
#include "Math/Cylinder.h"
|
||||
|
||||
|
||||
namespace uLib {
|
||||
namespace Geant {
|
||||
|
||||
EmitterPrimary::EmitterPrimary()
|
||||
: G4VUserPrimaryGeneratorAction(), fParticleGun(nullptr) {
|
||||
// Creiamo il ParticleGun impostandolo per sparare 1 particella alla volta
|
||||
G4int n_particle = 1;
|
||||
fParticleGun = new G4ParticleGun(n_particle);
|
||||
|
||||
// Otteniamo la tabella delle particelle di Geant4
|
||||
G4ParticleTable *particleTable = G4ParticleTable::GetParticleTable();
|
||||
|
||||
// Cerchiamo il muone negativo (usa "mu+" per l'antimuone)
|
||||
G4String particleName = "mu-";
|
||||
G4ParticleDefinition *particle = particleTable->FindParticle(particleName);
|
||||
|
||||
// Configuriamo le proprietà iniziali della particella
|
||||
fParticleGun->SetParticleDefinition(particle);
|
||||
|
||||
// Impostiamo l'energia cinetica a 1 GeV
|
||||
fParticleGun->SetParticleEnergy(1.0 * GeV);
|
||||
|
||||
// Initial position and direction through AffineTransform
|
||||
// 10m on Z axis, pointing towards origin
|
||||
this->SetPosition(Vector3f(0, 0, 10000.0));
|
||||
// Default orientation is identity (pointing along -Z if we rotate the puppet accordingly)
|
||||
// But fParticleGun defaults are set here and overridden in GeneratePrimaries
|
||||
}
|
||||
|
||||
EmitterPrimary::~EmitterPrimary() {
|
||||
// Importante: liberare la memoria
|
||||
delete fParticleGun;
|
||||
}
|
||||
|
||||
void EmitterPrimary::GeneratePrimaries(G4Event *anEvent) {
|
||||
// Use position and direction from AffineTransform
|
||||
Vector3f pos = this->GetPosition();
|
||||
// Assume default direction is along the -Z axis of the local frame
|
||||
Vector4f dir4 = this->GetWorldMatrix() * Vector4f(0, 0, -1, 0);
|
||||
Vector3f dir = dir4.head<3>().normalized();
|
||||
|
||||
fParticleGun->SetParticlePosition(G4ThreeVector(pos(0), pos(1), pos(2)));
|
||||
fParticleGun->SetParticleMomentumDirection(G4ThreeVector(dir(0), dir(1), dir(2)));
|
||||
|
||||
fParticleGun->GeneratePrimaryVertex(anEvent);
|
||||
}
|
||||
|
||||
EmitterPrimary* EmitterPrimary::Clone() const {
|
||||
auto* clone = new EmitterPrimary();
|
||||
clone->SetMatrix(this->GetMatrix());
|
||||
return clone;
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------------- //
|
||||
// SkyPlaneEmitterPrimary using EcoMug
|
||||
|
||||
SkyPlaneEmitterPrimary::SkyPlaneEmitterPrimary()
|
||||
: EmitterPrimary(), m_EcoMug(new EcoMug()), m_Size(1000.0, 1000.0) {
|
||||
// Initial configuration for EcoMug in sky mode
|
||||
m_EcoMug->SetUseSky();
|
||||
m_EcoMug->SetSkySize({m_Size(0)/1000.0, m_Size(1)/1000.0});
|
||||
}
|
||||
|
||||
SkyPlaneEmitterPrimary::~SkyPlaneEmitterPrimary() {
|
||||
delete m_EcoMug;
|
||||
}
|
||||
|
||||
void SkyPlaneEmitterPrimary::SetSkySize(const uLib::Vector2f& size) {
|
||||
m_Size = size;
|
||||
// EcoMug units are in meters (m=1), Geant4 units are in mm.
|
||||
m_EcoMug->SetSkySize({m_Size(0)/1000.0, m_Size(1)/1000.0});
|
||||
this->Updated();
|
||||
}
|
||||
|
||||
void SkyPlaneEmitterPrimary::SetPlane(const uLib::Vector3f& p0, const uLib::Vector3f& normal) {
|
||||
this->SetPosition(p0);
|
||||
// Orient the emitter so that local Z is the normal.
|
||||
// This is useful for unconventional planes, though EcoMug sky is usually horizontal.
|
||||
// If we want a truly 'sky' plane, it usually stays horizontal.
|
||||
this->Updated();
|
||||
}
|
||||
|
||||
void SkyPlaneEmitterPrimary::GeneratePrimaries(G4Event* anEvent) {
|
||||
if (!m_EcoMug) return;
|
||||
m_EcoMug->Generate();
|
||||
|
||||
// EcoMug position is relative to its internal sky center in meters.
|
||||
// Our wrapper uses the AffineTransform for the overall positioning.
|
||||
std::array<double, 3> pos_m = m_EcoMug->GetGenerationPosition();
|
||||
G4ThreeVector local_pos(pos_m[0]*1000.0, pos_m[1]*1000.0, pos_m[2]*1000.0);
|
||||
|
||||
// EcoMug momentum (direction and magnitude in GeV/c)
|
||||
double p_mag = m_EcoMug->GetGenerationMomentum();
|
||||
double theta = m_EcoMug->GetGenerationTheta();
|
||||
double phi = m_EcoMug->GetGenerationPhi();
|
||||
|
||||
// EcoMug theta is generated in a way that PI means pointing down (-Z)
|
||||
G4ThreeVector local_dir(
|
||||
sin(theta) * cos(phi),
|
||||
sin(theta) * sin(phi),
|
||||
cos(theta)
|
||||
);
|
||||
|
||||
// Transform local coordinates to world
|
||||
Matrix4f world_mat = this->GetWorldMatrix();
|
||||
Vector3f world_pos = (world_mat * Vector4f(local_pos.x(), local_pos.y(), local_pos.z(), 1.0)).head<3>();
|
||||
Vector3f world_dir = (world_mat * Vector4f(local_dir.x(), local_dir.y(), local_dir.z(), 0.0)).head<3>().normalized();
|
||||
|
||||
// Set particle charge
|
||||
G4ParticleTable *particleTable = G4ParticleTable::GetParticleTable();
|
||||
G4String particleName = (m_EcoMug->GetCharge() > 0) ? "mu+" : "mu-";
|
||||
fParticleGun->SetParticleDefinition(particleTable->FindParticle(particleName));
|
||||
|
||||
fParticleGun->SetParticlePosition(G4ThreeVector(world_pos(0), world_pos(1), world_pos(2)));
|
||||
fParticleGun->SetParticleMomentumDirection(G4ThreeVector(world_dir(0), world_dir(1), world_dir(2)));
|
||||
fParticleGun->SetParticleEnergy(p_mag * GeV);
|
||||
|
||||
fParticleGun->GeneratePrimaryVertex(anEvent);
|
||||
}
|
||||
|
||||
EmitterPrimary* SkyPlaneEmitterPrimary::Clone() const {
|
||||
auto* clone = new SkyPlaneEmitterPrimary();
|
||||
clone->SetSkySize(this->m_Size);
|
||||
clone->SetMatrix(this->GetMatrix());
|
||||
return clone;
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------------- //
|
||||
// CylinderEmitterPrimary using EcoMug
|
||||
|
||||
CylinderEmitterPrimary::CylinderEmitterPrimary()
|
||||
: EmitterPrimary(), m_EcoMug(new EcoMug()), m_Radius(1000.0), m_Height(1000.0) {
|
||||
m_EcoMug->SetUseCylinder();
|
||||
m_EcoMug->SetCylinderRadius(m_Radius/1000.0);
|
||||
m_EcoMug->SetCylinderHeight(m_Height/1000.0);
|
||||
m_EcoMug->SetCylinderCenterPosition({0.0, 0.0, m_Height/2000.0});
|
||||
}
|
||||
|
||||
CylinderEmitterPrimary::~CylinderEmitterPrimary() {
|
||||
delete m_EcoMug;
|
||||
}
|
||||
|
||||
void CylinderEmitterPrimary::SetRadius(float r) {
|
||||
m_Radius = r;
|
||||
m_EcoMug->SetCylinderRadius(m_Radius/1000.0);
|
||||
this->Updated();
|
||||
}
|
||||
|
||||
void CylinderEmitterPrimary::SetHeight(float h) {
|
||||
m_Height = h;
|
||||
m_EcoMug->SetCylinderHeight(m_Height/1000.0);
|
||||
m_EcoMug->SetCylinderCenterPosition({0.0, 0.0, m_Height/2000.0});
|
||||
this->Updated();
|
||||
}
|
||||
|
||||
void CylinderEmitterPrimary::GeneratePrimaries(G4Event* anEvent) {
|
||||
if (!m_EcoMug) return;
|
||||
m_EcoMug->Generate();
|
||||
|
||||
std::array<double, 3> pos_m = m_EcoMug->GetGenerationPosition();
|
||||
G4ThreeVector local_pos(pos_m[0]*1000.0, pos_m[1]*1000.0, pos_m[2]*1000.0);
|
||||
|
||||
double p_mag = m_EcoMug->GetGenerationMomentum();
|
||||
double theta = m_EcoMug->GetGenerationTheta();
|
||||
double phi = m_EcoMug->GetGenerationPhi();
|
||||
|
||||
G4ThreeVector local_dir(
|
||||
sin(theta) * cos(phi),
|
||||
sin(theta) * sin(phi),
|
||||
cos(theta)
|
||||
);
|
||||
|
||||
Matrix4f world_mat = this->GetWorldMatrix();
|
||||
Vector3f world_pos = (world_mat * Vector4f(local_pos.x(), local_pos.y(), local_pos.z(), 1.0)).head<3>();
|
||||
Vector3f world_dir = (world_mat * Vector4f(local_dir.x(), local_dir.y(), local_dir.z(), 0.0)).head<3>().normalized();
|
||||
|
||||
G4ParticleTable *particleTable = G4ParticleTable::GetParticleTable();
|
||||
G4String particleName = (m_EcoMug->GetCharge() > 0) ? "mu+" : "mu-";
|
||||
fParticleGun->SetParticleDefinition(particleTable->FindParticle(particleName));
|
||||
|
||||
fParticleGun->SetParticlePosition(G4ThreeVector(world_pos(0), world_pos(1), world_pos(2)));
|
||||
fParticleGun->SetParticleMomentumDirection(G4ThreeVector(world_dir(0), world_dir(1), world_dir(2)));
|
||||
fParticleGun->SetParticleEnergy(p_mag * GeV);
|
||||
|
||||
fParticleGun->GeneratePrimaryVertex(anEvent);
|
||||
}
|
||||
|
||||
EmitterPrimary* CylinderEmitterPrimary::Clone() const {
|
||||
auto* clone = new CylinderEmitterPrimary();
|
||||
clone->SetRadius(this->m_Radius);
|
||||
clone->SetHeight(this->m_Height);
|
||||
clone->SetMatrix(this->GetMatrix());
|
||||
return clone;
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------------- //
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// -------------------------------------------------------------------------- //
|
||||
|
||||
|
||||
QuadMeshEmitterPrimary::QuadMeshEmitterPrimary()
|
||||
: EmitterPrimary(), m_Mesh(nullptr), m_TotalArea(0.0) {
|
||||
}
|
||||
|
||||
QuadMeshEmitterPrimary::~QuadMeshEmitterPrimary() {
|
||||
}
|
||||
|
||||
void QuadMeshEmitterPrimary::SetMesh(uLib::QuadMesh *mesh) {
|
||||
m_Mesh = mesh;
|
||||
CalculateAreas();
|
||||
}
|
||||
|
||||
void QuadMeshEmitterPrimary::CalculateAreas() {
|
||||
if (!m_Mesh) return;
|
||||
m_CumulativeAreas.clear();
|
||||
m_TotalArea = 0.0;
|
||||
|
||||
const auto &quads = m_Mesh->Quads();
|
||||
|
||||
for (const auto &q : quads) {
|
||||
uLib::Vector3f v0 = m_Mesh->GetPoint(q(0));
|
||||
uLib::Vector3f v1 = m_Mesh->GetPoint(q(1));
|
||||
uLib::Vector3f v2 = m_Mesh->GetPoint(q(2));
|
||||
uLib::Vector3f v3 = m_Mesh->GetPoint(q(3));
|
||||
|
||||
double a1 = 0.5 * (v1 - v0).cross(v2 - v0).norm();
|
||||
double a2 = 0.5 * (v2 - v0).cross(v3 - v0).norm();
|
||||
m_TotalArea += (a1 + a2);
|
||||
m_CumulativeAreas.push_back(m_TotalArea);
|
||||
}
|
||||
}
|
||||
|
||||
void QuadMeshEmitterPrimary::GeneratePrimaries(G4Event *anEvent) {
|
||||
if (!m_Mesh || m_TotalArea <= 0.0) return;
|
||||
|
||||
// 1. Choose a quad
|
||||
double r = G4UniformRand() * m_TotalArea;
|
||||
auto it = std::lower_bound(m_CumulativeAreas.begin(), m_CumulativeAreas.end(), r);
|
||||
int quadIdx = std::distance(m_CumulativeAreas.begin(), it);
|
||||
|
||||
const auto &q = m_Mesh->Quads()[quadIdx];
|
||||
uLib::Vector3f v0 = m_Mesh->GetPoint(q(0));
|
||||
uLib::Vector3f v1 = m_Mesh->GetPoint(q(1));
|
||||
uLib::Vector3f v2 = m_Mesh->GetPoint(q(2));
|
||||
uLib::Vector3f v3 = m_Mesh->GetPoint(q(3));
|
||||
|
||||
// 2. Choose a point on the quad
|
||||
double a1 = 0.5 * (v1 - v0).cross(v2 - v0).norm();
|
||||
double a2 = 0.5 * (v2 - v0).cross(v3 - v0).norm();
|
||||
|
||||
G4ThreeVector pos;
|
||||
uLib::Vector3f normal = m_Mesh->GetNormal(quadIdx);
|
||||
|
||||
if (G4UniformRand() < a1 / (a1 + a2)) {
|
||||
double u = G4UniformRand();
|
||||
double v = G4UniformRand();
|
||||
if (u + v > 1.0) { u = 1.0 - u; v = 1.0 - v; }
|
||||
uLib::Vector3f p = v0 + u * (v1 - v0) + v * (v2 - v0);
|
||||
pos.set(p(0), p(1), p(2));
|
||||
} else {
|
||||
double u = G4UniformRand();
|
||||
double v = G4UniformRand();
|
||||
if (u + v > 1.0) { u = 1.0 - u; v = 1.0 - v; }
|
||||
uLib::Vector3f p = v0 + u * (v2 - v0) + v * (v3 - v0);
|
||||
pos.set(p(0), p(1), p(2));
|
||||
}
|
||||
|
||||
// 3. Choose a direction (Cosmic Muon: cos^2(theta))
|
||||
G4ThreeVector dir;
|
||||
bool accepted = false;
|
||||
int tries = 0;
|
||||
|
||||
while (!accepted && tries < 1000) {
|
||||
tries++;
|
||||
double cosTheta = std::pow(G4UniformRand(), 1.0/3.0);
|
||||
double sinTheta = std::sqrt(1.0 - cosTheta * cosTheta);
|
||||
double phi = 2.0 * M_PI * G4UniformRand();
|
||||
|
||||
// Incoming from above (+Z towards -Z)
|
||||
dir.set(sinTheta * std::cos(phi), sinTheta * std::sin(phi), -cosTheta);
|
||||
|
||||
// Filtering: pointing on the same side of the face normal
|
||||
if (dir.x() * normal(0) + dir.y() * normal(1) + dir.z() * normal(2) > 0) {
|
||||
accepted = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (accepted) {
|
||||
fParticleGun->SetParticlePosition(pos);
|
||||
fParticleGun->SetParticleMomentumDirection(dir);
|
||||
// Keep energy from base class or set here if needed
|
||||
fParticleGun->GeneratePrimaryVertex(anEvent);
|
||||
}
|
||||
}
|
||||
EmitterPrimary* QuadMeshEmitterPrimary::Clone() const {
|
||||
auto* clone = new QuadMeshEmitterPrimary();
|
||||
if (m_Mesh) clone->SetMesh(m_Mesh);
|
||||
clone->SetMatrix(this->GetMatrix());
|
||||
return clone;
|
||||
}
|
||||
|
||||
} // namespace Geant
|
||||
} // namespace uLib
|
||||
127
src/HEP/Geant/EmitterPrimary.hh
Normal file
127
src/HEP/Geant/EmitterPrimary.hh
Normal file
@@ -0,0 +1,127 @@
|
||||
#ifndef U_GEANT_EMITTERPRIMARY_HH
|
||||
#define U_GEANT_EMITTERPRIMARY_HH 1
|
||||
|
||||
#include "G4VUserPrimaryGeneratorAction.hh"
|
||||
#include "globals.hh"
|
||||
|
||||
|
||||
namespace uLib {
|
||||
class QuadMesh;
|
||||
}
|
||||
|
||||
class EcoMug;
|
||||
|
||||
#include "Math/QuadMesh.h"
|
||||
#include "Core/Object.h"
|
||||
#include "Math/Transform.h"
|
||||
#include <vector> // Added for std::vector
|
||||
|
||||
class G4ParticleGun;
|
||||
class G4Event;
|
||||
|
||||
|
||||
namespace uLib {
|
||||
namespace Geant {
|
||||
|
||||
class EmitterPrimary : public G4VUserPrimaryGeneratorAction, public Object, public AffineTransform
|
||||
{
|
||||
public:
|
||||
|
||||
virtual const char* GetClassName() const override { return "Geant.EmitterPrimary"; }
|
||||
|
||||
EmitterPrimary();
|
||||
virtual ~EmitterPrimary();
|
||||
|
||||
// Metodo principale chiamato all'inizio di ogni evento
|
||||
virtual void GeneratePrimaries(G4Event*);
|
||||
|
||||
virtual void Updated() override { ULIB_SIGNAL_EMIT(EmitterPrimary::Updated); }
|
||||
|
||||
/// Create a clone of this emitter for multi-threading
|
||||
virtual EmitterPrimary* Clone() const;
|
||||
|
||||
protected:
|
||||
G4ParticleGun* fParticleGun; // Puntatore al cannone di particelle
|
||||
};
|
||||
|
||||
class SkyPlaneEmitterPrimary : public EmitterPrimary
|
||||
{
|
||||
public:
|
||||
|
||||
virtual const char* GetClassName() const override { return "Geant.SkyPlaneEmitterPrimary"; }
|
||||
|
||||
SkyPlaneEmitterPrimary();
|
||||
virtual ~SkyPlaneEmitterPrimary();
|
||||
|
||||
virtual void GeneratePrimaries(G4Event*);
|
||||
|
||||
void SetPlane(const uLib::Vector3f& p0, const uLib::Vector3f& normal);
|
||||
void SetSkySize(const uLib::Vector2f& size);
|
||||
uLib::Vector2f GetSkySize() const { return m_Size; }
|
||||
|
||||
virtual EmitterPrimary* Clone() const override;
|
||||
|
||||
private:
|
||||
EcoMug* m_EcoMug;
|
||||
uLib::Vector2f m_Size;
|
||||
};
|
||||
|
||||
class CylinderEmitterPrimary : public EmitterPrimary
|
||||
{
|
||||
public:
|
||||
|
||||
virtual const char* GetClassName() const override { return "Geant.CylinderEmitterPrimary"; }
|
||||
|
||||
CylinderEmitterPrimary();
|
||||
virtual ~CylinderEmitterPrimary();
|
||||
|
||||
virtual void GeneratePrimaries(G4Event*);
|
||||
|
||||
void SetRadius(float r);
|
||||
float GetRadius() const { return m_Radius; }
|
||||
void SetHeight(float h);
|
||||
float GetHeight() const { return m_Height; }
|
||||
|
||||
virtual EmitterPrimary* Clone() const override;
|
||||
|
||||
private:
|
||||
EcoMug* m_EcoMug;
|
||||
float m_Radius;
|
||||
float m_Height;
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
class QuadMeshEmitterPrimary : public EmitterPrimary
|
||||
{
|
||||
public:
|
||||
|
||||
virtual const char* GetClassName() const override { return "Geant.QuadMeshEmitterPrimary"; }
|
||||
|
||||
QuadMeshEmitterPrimary();
|
||||
virtual ~QuadMeshEmitterPrimary();
|
||||
|
||||
// Metodo principale chiamato all'inizio di ogni evento
|
||||
virtual void GeneratePrimaries(G4Event*);
|
||||
|
||||
void SetMesh(uLib::QuadMesh* mesh);
|
||||
|
||||
virtual EmitterPrimary* Clone() const override;
|
||||
|
||||
private:
|
||||
uLib::QuadMesh* m_Mesh;
|
||||
std::vector<double> m_CumulativeAreas;
|
||||
double m_TotalArea;
|
||||
|
||||
void CalculateAreas();
|
||||
};
|
||||
|
||||
} // namespace Geant
|
||||
} // namespace uLib
|
||||
|
||||
|
||||
|
||||
#endif
|
||||
25
src/HEP/Geant/GeantEvent.cpp
Normal file
25
src/HEP/Geant/GeantEvent.cpp
Normal file
@@ -0,0 +1,25 @@
|
||||
|
||||
#include "HEP/Geant/GeantEvent.h"
|
||||
|
||||
#include <cstddef>
|
||||
#include <iostream>
|
||||
|
||||
using namespace uLib;
|
||||
|
||||
void GeantEvent::Print(const size_t size) const {
|
||||
std::cout << "Event " << m_EventID << ":" << std::endl;
|
||||
std::cout << " Momentum: " << m_Momentum << std::endl;
|
||||
std::cout << " GenVector: " << m_GenVector << std::endl;
|
||||
std::cout << " Path: " << std::endl;
|
||||
|
||||
size_t limit = m_Path.size();
|
||||
if(size > 0 && size < m_Path.size()) {
|
||||
limit = size;
|
||||
}
|
||||
for (size_t i = 0; i < limit; ++i) {
|
||||
std::cout << " " << i << ": " << m_Path[i].m_Length << " " << m_Path[i].m_Momentum << " " << m_Path[i].m_Direction << " " << m_Path[i].m_SolidName << std::endl;
|
||||
}
|
||||
if (limit < m_Path.size()) {
|
||||
std::cout << " ... (" << m_Path.size() - limit << " more deltas)" << std::endl;
|
||||
}
|
||||
}
|
||||
96
src/HEP/Geant/GeantEvent.h
Normal file
96
src/HEP/Geant/GeantEvent.h
Normal file
@@ -0,0 +1,96 @@
|
||||
/*//////////////////////////////////////////////////////////////////////////////
|
||||
// CMT Cosmic Muon Tomography project //////////////////////////////////////////
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
Copyright (c) 2014, Universita' degli Studi di Padova, INFN sez. di Padova
|
||||
All rights reserved
|
||||
|
||||
Authors: Andrea Rigoni Garola < andrea.rigoni@pd.infn.it >
|
||||
|
||||
------------------------------------------------------------------
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 3.0 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library.
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////*/
|
||||
|
||||
#ifndef U_GEANTEVENT_H
|
||||
#define U_GEANTEVENT_H
|
||||
|
||||
#include "Core/Object.h"
|
||||
#include "Core/Types.h"
|
||||
#include "Core/Vector.h"
|
||||
#include "Math/Dense.h"
|
||||
|
||||
#include <string>
|
||||
|
||||
namespace uLib {
|
||||
namespace Geant {
|
||||
|
||||
// Forward declaration for friend access
|
||||
class SteppingAction;
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
/// GeantEvent — output of a Geant4 simulation run.
|
||||
///
|
||||
/// m_Momentum and m_GenVector are set from the EmitterPrimary at generation.
|
||||
/// During simulation, each scattering interaction deposits a Delta in m_Path,
|
||||
/// recording the change of momentum and direction at each step boundary.
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
class GeantEvent : public Object {
|
||||
|
||||
public:
|
||||
|
||||
virtual const char* GetClassName() const override { return "Geant.GeantEvent"; }
|
||||
|
||||
/// A single interaction step along the muon path.
|
||||
struct Delta {
|
||||
Scalarf m_Length; ///< step length through the solid
|
||||
Scalarf m_Momentum; ///< momentum magnitude at this step
|
||||
HVector3f m_Direction; ///< direction after scattering
|
||||
std::string m_SolidName; ///< name of the solid where interaction occurred
|
||||
|
||||
uLibGetMacro(Length, Scalarf)
|
||||
uLibGetMacro(Momentum, Scalarf)
|
||||
uLibConstRefMacro(Direction, HVector3f)
|
||||
uLibConstRefMacro(SolidName, std::string)
|
||||
|
||||
Delta() : m_Length(0), m_Momentum(0), m_Direction(HVector3f::Zero()) {}
|
||||
};
|
||||
|
||||
// --- Read-only accessors (public) --- //
|
||||
uLibGetMacro(EventID, Id_t)
|
||||
uLibGetMacro(Momentum, Scalarf)
|
||||
uLibConstRefMacro(GenVector, HLine3f)
|
||||
uLibConstRefMacro(Path, Vector<Delta>)
|
||||
|
||||
void Print(const size_t size = 10) const;
|
||||
|
||||
|
||||
private:
|
||||
Id_t m_EventID;
|
||||
Scalarf m_Momentum;
|
||||
HLine3f m_GenVector;
|
||||
Vector<Delta> m_Path;
|
||||
|
||||
public:
|
||||
GeantEvent() : m_EventID(0), m_Momentum(0), m_GenVector(HLine3f()), m_Path() {}
|
||||
|
||||
// SteppingAction can populate the private fields during simulation
|
||||
friend class SteppingAction;
|
||||
};
|
||||
|
||||
} // namespace Geant
|
||||
} // namespace uLib
|
||||
|
||||
#endif // U_GEANTEVENT_H
|
||||
@@ -34,6 +34,7 @@ class G4Element;
|
||||
class G4Material;
|
||||
|
||||
namespace uLib {
|
||||
namespace Geant {
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
@@ -58,6 +59,8 @@ private:
|
||||
class Material : public Object {
|
||||
public:
|
||||
|
||||
virtual const char* GetClassName() const override { return "Geant.Material"; }
|
||||
|
||||
uLibRefMacro(G4Data,G4Material *)
|
||||
private:
|
||||
G4Material *m_G4Data;
|
||||
@@ -65,6 +68,7 @@ private:
|
||||
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
28
src/HEP/Geant/PhysicsList.cpp
Normal file
28
src/HEP/Geant/PhysicsList.cpp
Normal file
@@ -0,0 +1,28 @@
|
||||
#include "PhysicsList.hh"
|
||||
|
||||
#include "G4DecayPhysics.hh"
|
||||
#include "G4EmStandardPhysics.hh"
|
||||
#include "G4RadioactiveDecayPhysics.hh"
|
||||
|
||||
namespace uLib {
|
||||
namespace Geant {
|
||||
|
||||
PhysicsList::PhysicsList() : G4VModularPhysicsList() {
|
||||
SetVerboseLevel(1);
|
||||
|
||||
// Default physics
|
||||
RegisterPhysics(new G4DecayPhysics());
|
||||
|
||||
// EM physics
|
||||
RegisterPhysics(new G4EmStandardPhysics());
|
||||
|
||||
// Radioactive decay
|
||||
RegisterPhysics(new G4RadioactiveDecayPhysics());
|
||||
}
|
||||
|
||||
PhysicsList::~PhysicsList() {}
|
||||
|
||||
void PhysicsList::SetCuts() { G4VModularPhysicsList::SetCuts(); }
|
||||
|
||||
} // namespace Geant
|
||||
} // namespace uLib
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user